Dissertations / Theses on the topic 'Learning process'
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Ehrlich, Stefan, Jens Gärtner, Eduard Daoud, and Alexander Lorz. "Process Learning Environments." TUDpress, 2016. https://tud.qucosa.de/id/qucosa%3A33938.
Full textStendal, Ludvig. "Learning about process control." Doctoral thesis, Norwegian University of Science and Technology, Faculty of Social Sciences and Technology Management, 2003. http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-195.
Full textThe research site has been the Södra Cell Tofte pulp mill. The main focus in this thesis is how to learn about process control. The need for research on this theme is given implicitly in the foundation and construction of the INPRO programme. Norwegian engineering education is discipline oriented, and the INPRO programme aimed at integrating the three disciplines engineering cybernetics, chemical engineering, and organisation and work life science in a single PhD programme. One goal was to produce knowledge of modern production in chemical process plants based on socio-technical thinking.
In the introduction I outline how my research questions have been developed and the need for doing research in the field of improving process understanding in a continuous process plant.
This thesis provides answer to the three questions:
1. What are the learning systems for workers in a process plant?
2. What is the implication for learning of different socio-technical structures?
3. How can learning be further improved for workers in the process industry?
In order to answer these questions and to provide a background for why these questions are important to Tofte, I describe and analyse the case plant Södra Cell Tofte. I find it necessary to make this part rather extensive in order for the reader to understand the context under which Tofte has been developing its learning arenas or learning systems. I use a sociotechnical framework in doing this. I want to introduce and use this framework as I regard it as useful for one of my purposes with this work: Assisting the production unit at Tofte to improve learning. I go through technological improvements that have been carried out from 1980 onwards, and one major organisational change that has taken place. The downsizing and reorganisation that took place in 1992 is of importance as well as the organisational development effort named “Employeeship” that took place in 1996. I had a leave from the INPRO project for almost a year following and evaluating this particular project. The situation at Tofte in 1994 was lack of good learning systems, and after a major reorganisation in 1992 the organisation defined a need for better responsibility distribution and co-operation.
Chapters 3 and 4 present and discuss theories in order to give a broader background for the research issues in this thesis. In Chapter three I discuss features and characteristics of a continuous process plant as these have consequences on how knowledge and skills can be developed and why process understanding is a necessity. I present socio-technical system thinking (STS) as one way of regarding organisation and management of a process plant, and I further discuss why I find this approach appropriate for providing learning primarily at the shop floor level as an integrated part of daily production.
In Chapter four I argue that knowledge and skills in production are becoming increasingly important in highly automated remotely controlled process plants and develop a theory of “process understanding”. Process understanding is defined as the ability to predict what is going to happen. In order to predict what is going to happen with a system one firstly need to define the system boundaries. This system can then be regarded as a mental model. One must know and analyse input variables (know where and how to get relevant process information), and by this anticipate, like in a mental simulation, what will happen with the parameters within a defined time period. Different possible options may be mentally tested including what will happen if no corrective actions are taken. An ability to predict what is going to happen with the product, to process equipment or any other process variable, has to be developed and refined in order to operate a process plant optimally. Theories state that a variety of knowledge and skills are required and that some skills can be acquired only through years of experience. The “knowing why” within a process plant also has to be strengthen in order to develop a better process understanding, but as an addition to the experience based “knowing how”.
Models of learning regarding the demands given by the production systems in order to develop such process understanding are presented and discussed. These are conventional methods, experiential (problem based) learning, and collective learning. The experiential learning model is discussed and what may inhibit learning from experiences to take place in a plant. I have defined the concept “learning arena” and regarded each shift in a control room as a main learning arena since this is the place where theory meets practice. It is further discussed that practice will differ between shifts within same control room due to different mental models of the process. In various learning arenas, different communities-ofpractice must be joined in order to make more shared mental models with the intention to align different practices.
In Chapter five the research methods used to explore the research questions, and thus to bring forth theories about gaining better process control, are reviewed. I have been inspired by action research methods in order to answer my research questions and to contribute in a necessary change process where development and use of learning arenas have been central. I have been more or less active in these arenas and played back experiences and theories in order to further develop the arenas. Besides participations in learning arenas, methods have been interviews, observations, and written documentations.
Chapter six is the case description of two different kinds of learning systems at Tofte: Operator Training (OT) - Operator based development and execution of education/ training and Operations Workshop (OW) - Problem based learning aiming at better production practice. I have provided background for the two cases as an answer to the educational challenges Tofte had in 1996 and not least to differences in operational practice between shifts. I describe background, characteristics, and development from what I term different learning arenas where the learning about process control will take place. I have also discussed in what ways these two learning systems can be regarded as learning arenas and briefly the kind of learning that can take place in each arena. In two Operations workshops I provide more details in order to show some strengths of the method.
In Chapter seven I provide answers to the three research questions outlined in the introduction and further refined in Chapter 4.5. I analyse how different learning types such as individual, experiential, and collective are covered within different learning arenas and how OT and OW meet the requirements for good learning systems in continuous process plants. Further I analyse how tasks regarding education and training are better distributed in a shift and daytime organisation with the two learning systems, and further how learning is integrated with working and thus process operators’ knowledge and skills are better utilised. When I analyse the implication of learning of two different socio-technical structures, I also regard how managers are better enabled to become facilitators for learning. The two arenas have been well established at Tofte, but to a varying degree in the different departments. When regarding Operator training it is still too early to conclude on its impact on results in the pulp mill. However, two Operations workshops have made positive contributions and demonstrated the potential of the method. The strengths of the methods are the collective learning that place in cogenerated learning arenas. In Operator training this strengthens the master-apprentice method, and in Operations workshops it gives a shared understanding and direction for further tasks in process control. Finally, based on the analysis of the first two questions I discuss how learning for workers can be further improved.
In Chapter eighth I conclude on my theoretical contribution and arguments for further research in the actual fields. Finally, based on my findings I will recommend organisational choices on future actions. STS provides frames and directions for learning to take place within groups along the production line. It is however not the scope of the STS paradigm to provide theories of what constitutes knowledge in operations of a plant. And the STS theories are not developed in order to cover more specifically models for how learning within and across semi-autonomous units and organisational levels may take place. Thus the main contribution of this thesis is learning theories based on two different kinds of learning models as means to develop process understanding.
Lloyd, Kevin. "Structure learning as psychological process." Thesis, University of Bristol, 2014. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.687189.
Full textCann, Roger James. "Everyday learning gap filling : a process of adult learning." Thesis, University of Southampton, 1998. https://eprints.soton.ac.uk/378847/.
Full textHabli, Nada. "Nonparametric Bayesian Modelling in Machine Learning." Thesis, Université d'Ottawa / University of Ottawa, 2016. http://hdl.handle.net/10393/34267.
Full textBerndorff, Dagmar. "Investigating research as a learning process." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 2001. http://www.collectionscanada.ca/obj/s4/f2/dsk3/ftp04/NQ58944.pdf.
Full textIngle, Timothy H. (Timothy Hardin). "Leveraging the learning process in manufacturing." Thesis, Massachusetts Institute of Technology, 1997. http://hdl.handle.net/1721.1/10473.
Full textIncludes bibliographical references (p. 59-61).
by Timothy H. Ingle.
M.S.
Lee, Yang Won. "Institutional learning--the public housing process." Thesis, Massachusetts Institute of Technology, 1988. http://hdl.handle.net/1721.1/75997.
Full textPotts, Ann D. "Teacher learning within a transactional process." Diss., Virginia Tech, 1996. http://hdl.handle.net/10919/38765.
Full textOstroumov, Ivan Victorovich. "Classroom support service in learning process." Thesis, Smart-education: sources and prospects: International Scientific and Methodical Conference, October 17-17, 2014 : theses. – К., 2014. –21-23 pp, 2014. http://er.nau.edu.ua/handle/NAU/26585.
Full textMorse, Ricardo Stuart. "Community Learning: Process, Structure, and Renewal." Diss., Virginia Tech, 2004. http://hdl.handle.net/10919/27472.
Full textPh. D.
Flynn, Michael. "Linguistics and General Process Learning Theory." University of Arizona Linguistics Circle, 1987. http://hdl.handle.net/10150/226547.
Full textHaho, P. (Päivi). "Learning enablers, learning outcomes, learning paths, and their relationships in organizational learning and change." Doctoral thesis, Oulun yliopisto, 2014. http://urn.fi/urn:isbn:9789526203584.
Full textTiivistelmä Tämän väitöskirjan tarkoituksena on tutkia organisaation oppimisen ja sen eri osatekijöiden roolia prosessi-innovaatioiden luomisessa ja muutoksen aikaansaamisessa organisaatiossa. Organisaation oppimista tutkittiin ja aineisto kerättiin prosessien kehittämisprojekteissa, joissa prosessisimulaatioita käytettiin prosessi-innovaatioiden menetelmänä. Tutkimuksen aineisto kerättiin pääsiassa vuosien 1988–2001 aikana. Tässä väitöskirjassa näitä tuloksia analysoidaan vallitsevien organisaatio-oppimisen teorioiden valossa prosessi-innovaatioiden ja muutoksen johtamisen asiayhteydessä. Erityisesti tutkitaan oppimisen mahdollistajia, oppimisen tuloksia (aineettomia/aineellisia), oppimisen polkuja ja kaikkien näiden keskinäisiä suhteita. Tutkimusmenetelmänä on käytetty laadullista pitkittäistä toimintatutkimusta tapaustutkimuksineen ja abduktiivisine päättelyineen. Aineisto koostuu 34 tapaustutkimuksesta ja 99 prosessisimulaatiosta, jotka toteutettiin 12 eri toimialalla, ja vaihtelevat ydinprosesseista tukiprosesseihin. Suurimmaksi osaksi tapausorganisaatiot olivat suomalaisia yrityksiä, ja yksi tapausorganisaatio oli sveitsiläinen. Projektiryhmät olivat pääasiassa suomalaisia, mutta monikulttuurinen ryhmä osallistui prosessisimulointiin viidessä tapaustutkimuksessa. Jokaisessa projektissa prosessisimulointia käytettiin ainakin kerran muutosprojektin aikana, joissakin tapauksissa jopa viidestä kahdeksaan kertaan. Väitöskirjan viiden artikkelin aineiston analysointi suoritettiin abduktiivisen päättelyn periaattein, ja tutkimuksen tulokset esitetään tutkimuskysymysten mukaisesti. Tutkimuksen teoreettinen tulos kohdistuu neljään osa-alueeseen. Tulokset lisäävät ymmärrystä 1) oppimisen mahdollistajista, niiden suhteesta toisiinsa ja vaikutuksesta oppimiseen ja prosessi-innovaatioihin, 2) aineettomien ja aineellisten oppimistulosten roolista yksilön ja organisaation oppimisprosesseissa, ja 3) prosessi-innovaatioiden ja niihin liittyvien muutosprosessien oppimisen poluista. Tutkimus myös määrittelee 4) prosessi-innovaatioita koskevien muutosprojektien oppimista korostavan mallin. Tutkimuksen tuloksia voitaneen soveltaa Pohjois- ja Länsi-Euroopan yritysmaailmassa. Tutkimus korostaa yksilön ja organisaation oppimisen merkitystä prosessi-innovaatioiden luomisessa ja lisäksi se määrittelee vaikuttavan prosessi-innovaatioiden kehittämisen ja käyttöönoton menetelmän piirteet
Tuovinen, L. (Lauri). "From machine learning to learning with machines:remodeling the knowledge discovery process." Doctoral thesis, Oulun yliopisto, 2014. http://urn.fi/urn:isbn:9789526205243.
Full textTiivistelmä Tiedonlouhintateknologialla etsitään automoidusti tietoa suurista määristä digitaalista dataa. Vakiintunut prosessimalli kuvaa tiedonlouhintaprosessia lineaarisesti ja teknologiakeskeisesti sarjana muunnoksia, jotka jalostavat raakadataa yhä abstraktimpiin ja tiivistetympiin esitysmuotoihin. Todellisissa tiedonlouhintaprosesseissa on kuitenkin aina osa-alueita, joita tällainen malli ei kata riittävän hyvin. Erityisesti on huomattava, että eräät prosessin tärkeimmistä toimijoista ovat ihmisiä, eivät teknologiaa, ja että heidän toimintansa prosessissa on luonteeltaan vuorovaikutteista eikä sarjallista. Tässä väitöskirjassa ehdotetaan vakiintuneen mallin täydentämistä siten, että tämä tiedonlouhintaprosessin laiminlyöty ulottuvuus otetaan huomioon. Ehdotettu prosessimalli koostuu kolmesta osamallista, jotka ovat tietomalli, työnkulkumalli ja arkkitehtuurimalli. Kukin osamalli tarkastelee tiedonlouhintaprosessia eri näkökulmasta: tietomallin näkökulma käsittää tiedon eri olomuodot sekä muunnokset olomuotojen välillä, työnkulkumalli kuvaa prosessin toimijat sekä niiden väliset vuorovaikutukset, ja arkkitehtuurimalli ohjaa prosessin suorittamista tukevien ohjelmistojen suunnittelua. Väitöskirjassa määritellään aluksi kullekin osamallille joukko vaatimuksia, minkä jälkeen esitetään vaatimusten täyttämiseksi suunniteltu ratkaisu. Lopuksi palataan tarkastelemaan vaatimuksia ja osoitetaan, kuinka ne on otettu ratkaisussa huomioon. Väitöskirjan pääasiallinen kontribuutio on se, että se avaa tiedonlouhintaprosessiin valtavirran käsityksiä laajemman tarkastelukulman. Väitöskirjan sisältämä täydennetty prosessimalli hyödyntää vakiintunutta mallia, mutta laajentaa sitä kokoamalla tiedonhallinnan ja tietämyksen esittämisen, tiedon louhinnan työnkulun sekä ohjelmistoarkkitehtuurin osatekijöiksi yhdistettyyn malliin. Lisäksi malli kattaa aiheita, joita tavallisesti ei oteta huomioon tai joiden ei katsota kuuluvan osaksi tiedonlouhintaprosessia; tällaisia ovat esimerkiksi tiedon louhintaan liittyvät filosofiset kysymykset. Väitöskirjassa käsitellään myös kahta ohjelmistokehystä ja neljää tapaustutkimuksena esiteltävää sovellusta, jotka edustavat teknisiä ratkaisuja eräisiin yksittäisiin tiedonlouhintaprosessin osaongelmiin. Kehykset ja sovellukset toteuttavat ja havainnollistavat useita ehdotetun prosessimallin merkittävimpiä ominaisuuksia
Dalton-Brits, E., and M. Viljoen. "Personality traits and learning approaches : are they influencing the learning process?" Journal for New Generation Sciences, Vol 8, Issue 3: Central University of Technology, Free State, Bloemfontein, 2010. http://hdl.handle.net/11462/565.
Full textThe relationship between the big five personality traits, Extraversion, Agreeableness Neuroticism, Conscientiousness and Openness to Experience and deep and surface approaches to learning forms the basis of this article. The findings of a research study in this milieu will be presented to prove that earlier studies in this field have been upheld, but that an important deviation has occurred on certain levels of personality. A students way of learning implies the type of learning that is taking place. Ultimately we as lecturers want to encourage deep learning as this stimulates retention of information, important in production of students that are ready for employment.
Devai, R. (Ricardo). "Implementing process methods in learning research:targeting emotional responses in collaborative learning." Master's thesis, University of Oulu, 2019. http://jultika.oulu.fi/Record/nbnfioulu-201905252074.
Full textPon, Kumar Steven Spielberg. "Deep reinforcement learning approaches for process control." Thesis, University of British Columbia, 2017. http://hdl.handle.net/2429/63810.
Full textApplied Science, Faculty of
Chemical and Biological Engineering, Department of
Graduate
Camilleri, Michelle. "Becoming a nurse : a process of learning." Thesis, University of Surrey, 2008. http://epubs.surrey.ac.uk/804059/.
Full textDato', Mansor Zuraina. "International strategic alliances and the learning process." Thesis, University of Huddersfield, 2005. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.430288.
Full textGovindhasamy, J. J. "Learning systems for process identification and control." Thesis, Queen's University Belfast, 2005. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.419356.
Full textVick, Donna C. "A study of the action learning process." Thesis, University of Salford, 1999. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.313906.
Full textLoustaunau, Matthieu. "Industrial process error estimation by machine learning." Thesis, KTH, Numerisk analys, NA, 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-178069.
Full textAtt justera ett komplext maskineri kan vara mödosamt. Detta problem uppkommer ofta i industrin när relationen mellan in- och utdata inte kan definieras. Tunga optimeringsmetoder kan användas för justeringprocessen. Dennauppsats undersöker möjligheten att använda en s.k. machine learning approach med ett specifikt maskineri. Vi studerar datastrukturen och relationen mellan in- och utdata. Vi visar på att variationer är släta. Vi definierar en rad av tester för att värdera framtida modeller. Vi formger och testar flera modeller med simulerade data och välja den bästa. Vi designar en strategi för att använda data på bästa sätt, för att sedan testa den utvalda modellen på verklig data för att optimeras.
Stodter, Anna. "Understanding coaches' learning : process, practice and impact." Thesis, Loughborough University, 2014. https://dspace.lboro.ac.uk/2134/16047.
Full textNevels, Daniel L. "Music Software in the Compositional Learning Process." Scholar Commons, 2018. http://scholarcommons.usf.edu/etd/7201.
Full textRiviere, Jean-Philippe. "Capturing traces of the dance learning process." Electronic Thesis or Diss., université Paris-Saclay, 2020. http://www.theses.fr/2020UPASG054.
Full textThis thesis focuses on designing interactive tools to understand and support dance learning from videos. Dancers' learning practice represents a rich source of information for researchers interested in designing systems that support motor learning. Indeed, dancers embody a wide range of skills that they reuse during new dance sequences learning. However, these skills are in part the result of embodied implicit knowledge. In this thesis, I argue that we can capture and save traces of dancers' embodied knowledge and use them to design interactive tools that support dance learning. My approach is to study real-life dance learning tasks in individual and collaborative settings. Based on the findings from all the studies, I discuss the challenge of capturing embodied knowledge to support dancers’ learning practice. My thesis highlights that although dancers’ learning processes are diverse, similar strategies emerge to structure their learning process. Finally, I bring and discuss new perspectives to the design of movement-based learning tools
Alves, Claudia de Oliveira. "Translation as a foreign language learning process." reponame:Repositório Institucional da UFSC, 1998. http://repositorio.ufsc.br/xmlui/handle/123456789/77809.
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No contexto desta pesquisa, a tradução é vista como um processo mental que pode estabelecer importantes traços lingüísticos na memória, os quais podem ser utilizados na produção lingüística, no caso desta pesquisa, em resumos escritos. Vinte e sete alunos brasileiros graduandos do curso de inglês, considerados avançados, participaram do estudo. Os resultados forneceram subsídios a uma reavaliação da função da tradução na aquisição da lingua estrangeira. Parece que a tradução tende a levar os alunos a articular mais o sistema lingüístico, o que faz com que eles notem alguns elementos do texto original e os incluam nos resumos. Abstract : The use of translation in second language teaching has been a debatable matter for a long time. In the context of this research, translation is seen as a mental process which may lead to awareness of linguistic features of the input text. By taking into consideration that translating involves an intense elaborate linguistic processing, it was hypothesized that the translation process may estabiish linguistíc traces in memory which may, then, be used in language production, as in the case of this study - summary writing. In order to verify this hypothesis, the summaries produced after the activities of reading and translating were compared with summaries produced after a simple reading comprehension activity. Twenty-seven advanced undergraduate Brazilian students, from the English departments of two Brazilian universities (UFSC and UFRGS), participated in the study. Data were collected in two sessions. In the first session leamers read a text in English, translated into Portuguese and wrote a summary in English (T1). In the second session learners read a text in English and wrote a summary in English as well (T2). In both tasks learners produced summaries without having access to the original text. The results provide ground for a reapraisal of the role of translation in foreign language acquisition. Despite the small differences, the data allows us to conclude that the translation activity produced different results ín the summaries than the reading activity. It appears that translation leads learners to articulate more their language system, and makes them notice some features of the input material and include these features in the summaries. However, more studies are needed before generalizations can be made in relation to the results of this research.
Sun-Hosoya, Lisheng. "Meta-Learning as a Markov Decision Process." Thesis, Université Paris-Saclay (ComUE), 2019. http://www.theses.fr/2019SACLS588/document.
Full textMachine Learning (ML) has enjoyed huge successes in recent years and an ever- growing number of real-world applications rely on it. However, designing promising algorithms for a specific problem still requires huge human effort. Automated Machine Learning (AutoML) aims at taking the human out of the loop and develop machines that generate / recommend good algorithms for a given ML tasks. AutoML is usually treated as an algorithm / hyper-parameter selection problems, existing approaches include Bayesian optimization, evolutionary algorithms as well as reinforcement learning. Among them, auto-sklearn which incorporates meta-learning techniques in their search initialization, ranks consistently well in AutoML challenges. This observation oriented my research to the Meta-Learning domain. This direction led me to develop a novel framework based on Markov Decision Processes (MDP) and reinforcement learning (RL).After a general introduction (Chapter 1), my thesis work starts with an in-depth analysis of the results of the AutoML challenge (Chapter 2). This analysis oriented my work towards meta-learning, leading me first to propose a formulation of AutoML as a recommendation problem, and ultimately to formulate a novel conceptualisation of the problem as a MDP (Chapter 3). In the MDP setting, the problem is brought back to filling up, as quickly and efficiently as possible, a meta-learning matrix S, in which lines correspond to ML tasks and columns to ML algorithms. A matrix element S(i, j) is the performance of algorithm j applied to task i. Searching efficiently for the best values in S allows us to identify quickly algorithms best suited to given tasks. In Chapter 4 the classical hyper-parameter optimization framework (HyperOpt) is first reviewed. In Chapter 5 a first meta-learning approach is introduced along the lines of our paper ActivMetaL that combines active learning and collaborative filtering techniques to predict the missing values in S. Our latest research applies RL to the MDP problem we defined to learn an efficient policy to explore S. We call this approach REVEAL and propose an analogy with a series of toy games to help visualize agents’ strategies to reveal information progressively, e.g. masked areas of images to be classified, or ship positions in a battleship game. This line of research is developed in Chapter 6. The main results of my PhD project are: 1) HP / model selection: I have explored the Freeze-Thaw method and optimized the algorithm to enter the first AutoML challenge, achieving 3rd place in the final round (Chapter 3). 2) ActivMetaL: I have designed a new algorithm for active meta-learning (ActivMetaL) and compared it with other baseline methods on real-world and artificial data. This study demonstrated that ActiveMetaL is generally able to discover the best algorithm faster than baseline methods. 3) REVEAL: I developed a new conceptualization of meta-learning as a Markov Decision Process and put it into the more general framework of REVEAL games. With a master student intern, I developed agents that learns (with reinforcement learning) to predict the next best algorithm to be tried. To develop this agent, we used surrogate toy tasks of REVEAL games. We then applied our methods to AutoML problems. The work presented in my thesis is empirical in nature. Several real world meta-datasets were used in this research. Artificial and semi-artificial meta-datasets are also used in my work. The results indicate that RL is a viable approach to this problem, although much work remains to be done to optimize algorithms to make them scale to larger meta-learning problems
Nolle, Timo Verfasser], Max [Akademischer Betreuer] Mühlhäuser, and Ingo [Akademischer Betreuer] [Weber. "Process Learning for Autonomous Process Anomaly Correction / Timo Nolle ; Max Mühlhäuser, Ingo Weber." Darmstadt : Universitäts- und Landesbibliothek, 2020. http://d-nb.info/1224048555/34.
Full textNolle, Timo [Verfasser], Max [Akademischer Betreuer] Mühlhäuser, and Ingo [Akademischer Betreuer] Weber. "Process Learning for Autonomous Process Anomaly Correction / Timo Nolle ; Max Mühlhäuser, Ingo Weber." Darmstadt : Universitäts- und Landesbibliothek, 2020. http://d-nb.info/1224048555/34.
Full textVoskoglou, Michael Gr. "A Stochastic Model for the Process of Learning." Saechsische Landesbibliothek- Staats- und Universitaetsbibliothek Dresden, 2012. http://nbn-resolving.de/urn:nbn:de:bsz:14-qucosa-81041.
Full textLiukkunen, K. (Kari). "Change process towards ICT supported teaching and learning." Doctoral thesis, Oulun yliopisto, 2011. http://urn.fi/urn:isbn:9789514297250.
Full textTiivistelmä Tietotekniikan kehitys on ollut nopeaa vuosituhannen vaihteen jälkeen monilla aloilla. Yliopistoissa sitä on alettu käyttää yhä enemmän osana perustoimintoja, mikä on edistänyt niiden kehitystä traditionaalisista kampusyliopistoista kohti virtuaaliyliopistoja. Tämän tutkimuksen ensimmäisessä osassa on tarkasteltu perinteisen kampusyliopiston muutosprosessia kohti aktiivisesti uutta teknologiaa hyödyntävää yliopistoa ja toisessa osassa muutosten yhtenä tuloksena syntynyt konsepti siirrettiin yritysympäristöön. Yliopistossa muutos toteutettiin määrittelemällä ensin tavoitteet strategioiksi ja sen jälkeen niiden toimeenpanoprosessin avulla. Suurissa organisaatioissa, kuten yliopistoissa, on vaikea hahmottaa kuinka muutokset todellisuudessa toteutetaan. Kirjallisuutta ja tutkimusta organisaatiomuutoksen toteuttamisesta on paljon, mutta suuri osa siitä keskittyy tarkastelemaan yhden projektin aikana tapahtunutta muutosta. Tässä tutkimuksessa on pyritty esittämään laajempi ja pitkäkestoisempi kuva muutosprosessista. Tutkimus pohjautuu 116 kehitysprojektin saamaan rahoitukseen kymmenen vuoden ajalta. Sen avulla on tarkasteltu yliopiston kehitystrendejä ja keskeisiä kehityskohteita. Rahoitus on jaettu projekteille strategioissa määriteltyjen tavoitteiden mukaisesti strategioiden toimeenpanemiseksi. Osana toimeenpanoprosessia syntyi yliopistokäyttöön maantieteellisesti hajautetun oppimisympäristön konsepti. Yritysympäristössä perinteinen koulutus on korvattu yhä useammin teknologiaa hyödyntävillä koulutuksen muodoilla. Pienillä ja keskisuurilla yrityksillä on kuitenkin varsin rajoitetut resurssit koulutuksessa käytettävien teknologioiden käyttöönottoon ja tehokkaaseen käyttöön. Tämän tutkimuksen toisessa osassa yrityksen maantieteellisesti hajautetun oppimisympäristön käyttöönottoa pyrittiin tukemaan tarjoamalla sen käyttöön valmis yliopistoympäristössä kehitetty konsepti. Tämän konseptin siirrettävyyttä ja käyttöönottoa tutkittiin tutkimuksen toisessa osassa. Tämän tutkimuksen tuloksena esitetään periaatteet, jotka ohjasivat yliopiston tieto- ja viestintätekniikan opetuskäytön strategian laadintaa ja toimeenpanoa vuosina 2000–2009. Lisäksi esitellään maantieteellisesti hajautetun oppimisympäristön konsepti. Lopuksi esitellään konseptin käyttöönottoa yritysympäristössä. Tämä väitöskirja esittelee yliopiston johdolle ja toimijoille, kuinka pitkäkestoisten trendien tunteminen auttaa ymmärtämään nykyhetkeä ja sen nopeita muutoksia. Yritysjohdolle väitöskirja tarjoaa esimerkin, kuinka yliopistoympäristöön kehitetty konsepti voidaan siirtää yritysympäristöön
Dunn, Glenna K. "Proportional process conflict in undergraduate cooperative learning groups /." Lynchburg, Va. : Liberty University, 2006. http://digitalcommons.liberty.edu.
Full textGriffin, Donna. "Understanding the learning process to self coaching success." Thesis, Open University, 2007. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.491597.
Full textMatsuoka, Yoky 1971. "Embodiment and manipulation learning process or humanoid hand." Thesis, Massachusetts Institute of Technology, 1995. http://hdl.handle.net/1721.1/11416.
Full textWood-Kofonow, Krystal F. "The significance of joy in the learning process." Thesis, California Institute of Integral Studies, 2015. http://pqdtopen.proquest.com/#viewpdf?dispub=3726279.
Full textThis dissertation seeks to investigate the term joyful learning as it applies to the learning process. Using methods of narrative inquiry, the collected stories of students serve as the nucleus around which the understanding of joyful learning is built. This inquiry is grounded in the literature of joy in the learning process, whole child learning theory, deep learning, agency in learning, and educational wounds. In this narrative inquiry, 15 students ranging from kindergarten to twelfth grade were asked to tell the story of their experience with learning. A domain analysis was completed on the stories of wounds and celebrations in the interviewees’ varied learning experiences and the identification of commonalities served as a catalyst for an enhancement of education theory and laid the foundation for future research on the importance of joy in the learning process of human beings. The themes emerging in this narrative inquiry were joy, engagement and disengagement in learning, connected learning, motivators and de-motivators, peer influence, positioning, relationship between the student and the teacher, agency, forced learning, standardized assessment and meaningful assessment, educational wounds, and the significance of education. Evidence of educational wounding surfaced in all 15 stories, illuminating a connection between the wounding and the replacement of student-centered learning practices with compulsory, standardized reforms.
Olofsson, Simon. "Probabilistic Feature Learning Using Gaussian Process Auto-Encoders." Thesis, Uppsala universitet, Avdelningen för systemteknik, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-297752.
Full textКраснюк, Світлана Олександрівна. "The use of information technologies in learning process." Thesis, Київський національний університет технологій та дизайну, 2020. https://er.knutd.edu.ua/handle/123456789/15316.
Full textMwange, Sepiso. "Process drama : affecting the second language learning classroom." Master's thesis, University of Cape Town, 2016. http://hdl.handle.net/11427/20618.
Full textSjöberg, Jens. "Critical Making as a Design Process Learning Method." Thesis, Malmö högskola, Fakulteten för teknik och samhälle (TS), 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-20437.
Full textAl-Aqbi, Ali Talib Qasim. "Intelligent Tutoring System Effects on the Learning Process." Wright State University / OhioLINK, 2017. http://rave.ohiolink.edu/etdc/view?acc_num=wright1502139817641618.
Full textVan, Wyk Gerrit Christian Burggraf. "Medicine and medical process as a learning system." Master's thesis, University of Cape Town, 1996. http://hdl.handle.net/11427/17214.
Full textHealth care systems all over the world are in crisis. The presenting symptom is a cost spiral that is out of control. Money supply is finite, and if this problem continues the system will eventually collapse. There are a number of causes associated with the problem that are usually analysed by reduction, an approach based upon an assumption of simple linear causal relations. This study shows the problem to be the dialectic opposite, in other words these problems are all interrelated through complex causal interactions. Therefore, the health care system is a complex social system and solutions to its problems may be found in terms of the interactions in such a system. An investigation into the history of the health care system shows that the system started with a simple one on one interaction between patients and physicians. At the time of its initiation, very little empirical knowledge was available about illness. After the renaissance, this changed dramatically with a subsequent increase in the ability to diagnose, but also in the complexity to treat illness. However, modern beliefs about illness and illness processes do not reflect the complexity of this knowledge. Beliefs about both illness and knowledge contribute to the process of diagnosis (medical decision making, or problem solving). Furthermore, the expectations, wants, and needs of patients and physicians, as well as the decision environment, increases the complexity and difficulty of this decision making process. These decisions initiate treatment processes that are ultimately represented in the health care system as cost. Therefore, the patient-physician system as the simplest initial interaction is an event that ultimately affects cost. This system is not functioning efficiently at present and a system of inquiry that can improve it may make a contribution to an improved system, and therefore a saving in cost. Altering the diagnostic system from a linear into a circular process, in other words into a learning system, improves both decision making and the use of knowledge. However, an inquiring system is needed in addition that can enhance the rigour of this process. Charles West Churchman devoted a large part of his work to knowledge and the way we acquire knowledge, in other words inquiring systems. His belief is that problem solving ought to be approached in a comprehensive way in order to minimise the risk for making incorrect decisions. Furthermore, because decisions are made upon incomplete information, the solutions will be the cause of new problems. Therefore, problem solving is a never ending cycle of learning. In order to have as complete information as possible about the problem, we have to: know the history of the problem, take a broad view that includes the environment of the problem (use a systems approach), and consider all the alternative solutions to the problem. Virtually all of our knowledge is based upon underlying assumptions. In order to test the validity of the knowledge we use for inquiry and decision making, it is important to test the assumptions upon which the knowledge is based. This is valid in regard to empirical knowledge as well. Finally, according to Churchman, decision making has to be ethical. Therefore, we have to do all we can to ensure that the implementation of the decision will improve the situation, not only now, but also in the future. The application of Churchman's approach to the patient-physician interaction, assists in the synthesis of a more comprehensive world view of health care and illness. This study shows that this leads to important changes in the negative interactions identified as contributing to the health care crisis. In terms of Churchman's approach, the role of physicians can be seen as managers of illness. Their purpose is therefore to plan for the improvement of illness (the problem) in an ethical way. Such planning should include the values of patients in deciding upon appropriate treatment. It is the submission of this study that only a methodology that is able to address complex human systems, such as a systems approach, and a comprehensive philosophy of inquiry, such as that of C West Churchman is appropriate to address the current problems of the health care system.
Sheehan, Michael James. "Learning and Implementing Group Process Facilitation: Individual Experiences." Thesis, Griffith University, 2000. http://hdl.handle.net/10072/366069.
Full textThesis (PhD Doctorate)
Doctor of Philosophy (PhD)
School of Management
Griffith Business School
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Wavering, Kelly Rose. "Learning limitations of the on-line composition process." CSUSB ScholarWorks, 1993. https://scholarworks.lib.csusb.edu/etd-project/655.
Full textBui, Thang Duc. "Efficient deterministic approximate Bayesian inference for Gaussian process models." Thesis, University of Cambridge, 2018. https://www.repository.cam.ac.uk/handle/1810/273833.
Full textÖberg, Johanna. "Time prediction and process discovery of administration process." Thesis, Uppsala universitet, Institutionen för biologisk grundutbildning, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-432893.
Full textHaigh, Richard. "Continuous process improvement and learning on construction projects : the role of process capability assessments." Thesis, University of Salford, 2004. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.401798.
Full textPalmieri, Elena. "Learning declarative process models from positive and negative traces." Master's thesis, Alma Mater Studiorum - Università di Bologna, 2021. http://amslaurea.unibo.it/22501/.
Full textWallace, William Scott. "Portraits discovering art as a transformative learning process at mid-life /." [Yellow Springs, Ohio] : Antioch University, 2007. http://www.ohiolink.edu/etd/send-pdf.cgi/Wallace%20William%20Scott.pdf?acc_num=antioch1208450699.
Full textTitle from PDF t.p. (viewed Apr. 29, 2008). Advisor: Carolyn Kenny, PhD. "Submitted to the Ph.D. in Leadership & Change Program of Antioch University in partial fulfillment of the requirements for the degree of Doctor of Philosophy October, 2007"--from the title page. Keywords: transformative learning, middle-age, portraiture; artists, phenomenology, Jungian psychology, midlife, depth psychology, life change. Includes bibliographical references (p. 265-273).
MARTINS, FABIO JESSEN WERNECK DE ALMEIDA. "METHODS FOR ACCELERATION OF LEARNING PROCESS OF REINFORCEMENT LEARNING NEURO-FUZZY HIERARCHICAL POLITREE MODEL." PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO, 2010. http://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&nrSeq=16421@1.
Full textFUNDAÇÃO DE APOIO À PESQUISA DO ESTADO DO RIO DE JANEIRO
Neste trabalho foram desenvolvidos e avaliados métodos com o objetivo de melhorar e acelerar o processo de aprendizado do modelo de Reinforcement Learning Neuro-Fuzzy Hierárquico Politree (RL-NFHP). Este modelo pode ser utilizado para dotar um agente de inteligência através de processo de Aprendizado por Reforço (Reinforcement Learning). O modelo RL-NFHP apresenta as seguintes características: aprendizado automático da estrutura do modelo; auto-ajuste dos parâmetros associados à estrutura; capacidade de aprendizado da ação a ser adotada quando o agente está em um determinado estado do ambiente; possibilidade de lidar com um número maior de entradas do que os sistemas neuro-fuzzy tradicionais; e geração de regras linguísticas com hierarquia. Com intenção de melhorar e acelerar o processo de aprendizado do modelo foram implementadas seis políticas de seleção, sendo uma delas uma inovação deste trabalho (Q-DC-roulette); implementado o método early stopping para determinação automática do fim do treinamento; desenvolvido o eligibility trace cumulativo; criado um método de poda da estrutura, para eliminação de células desnecessárias; além da reescrita do código computacional original. O modelo RL-NFHP modificado foi avaliado em três aplicações: o benchmark Carro na Montanha simulado, conhecido na área de agentes autônomos; uma simulação robótica baseada no robô Khepera; e uma num robô real NXT. Os testes efetuados demonstram que este modelo modificado se ajustou bem a problemas de sistemas de controle e robótica, apresentando boa generalização. Comparado o modelo RL-NFHP modificado com o original, houve aceleração do aprendizado e obtenção de menores modelos treinados.
In this work, methods were developed and evaluated in order to improve and accelerate the learning process of Reinforcement Learning Neuro-Fuzzy Hierarchical Politree Model (RL-NFHP). This model is employed to provide an agent with intelligence, making it autonomous, due to the capacity of ratiocinate (infer actions) and learning, acquired knowledge through interaction with the environment by Reinforcement Learning process. The RL-NFHP model has the following features: automatic learning of structure of the model; self-adjustment of parameters associated with its structure, ability to learn the action to be taken when the agent is in a particular state of the environment; ability to handle a larger number of inputs than the traditional neuro-fuzzy systems; and generation of rules with linguistic interpretable hierarchy. With the aim to improve and accelerate the learning process of the model, six selection action policies were developed, one of them an innovation of this work (Q-DC-roulette); implemented the early stopping method for automatically determining the end of the training; developed a cumulative eligibility trace; created a method of pruning the structure, for removing unnecessary cells; in addition to rewriting the original computer code. The modified RL-NFHP model was evaluated in three applications: the simulated benchmark Car-Mountain problem, well known in the area of autonomous agents; a simulated application in robotics based on the Khepera robot; and an application in a real robot. The experiments show that this modified model fits well the problems of control systems and robotics, with a good generalization. Compared the modified RL-NFHP model with the original one, there was acceleration of learning process and smaller structures of the model trained.
Gilbert, Myrna. "Technological change as a knowledge transfer process." Thesis, Cranfield University, 1995. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.307571.
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