Books on the topic 'Jeux vidéo – Langage'
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Ryan, Trowbridge, ed. Maya Python for games and film: A complete reference for the Maya Python and the Maya Python API. Amsterdam: M. Kaufmann, 2012.
Find full textBerguer, Tristan. Langage décrypté des Gamers: Le Dictionnaire des Joueurs de Jeux Vidéo. Independently Published, 2019.
Find full textCharton, Eric. Premiers jeux en VB. CampusPress, 2002.
Find full textAssaf, Eyal. Rigging for Games: A Primer for Technical Artists Using Maya and Python. CRC Press LLC, 2015.
Find full textAssaf, Eyal. Rigging for Games: A Primer for Technical Artists Using Maya and Python. CRC Press LLC, 2015.
Find full textAssaf, Eyal. Rigging for Games: A Primer for Technical Artists Using Maya and Python. CRC Press LLC, 2015.
Find full textE-Lit. Je Joue Aux Jeux Vidéo. CI Liftoff, 2021.
Find full textUnified Discourse Analysis: Language, Reality, Virtual Worlds and Video Games. Taylor & Francis Group, 2014.
Find full textUnified Discourse Analysis: Language, Reality, Virtual Worlds and Video Games. Routledge, 2014.
Find full textGee, James Paul. Unified Discourse Analysis: Language, Reality, Virtual Worlds and Video Games. Taylor & Francis Group, 2014.
Find full textGee, James Paul. Unified Discourse Analysis: Language, Reality, Virtual Worlds and Video Games. Taylor & Francis Group, 2014.
Find full textLearning Game Physics with Bullet Physics and OpenGL. Packt Publishing, 2013.
Find full textComplete Idiot's Guide to Playing Games Online. Penguin Publishing Group, 1999.
Find full textComplete Idiot's Guide to Playing Games Online (Complete Idiot's Guide). Alpha, 2000.
Find full textLudonarrative Model of Video Games. Taylor & Francis Group, 2018.
Find full textCirilla, Anthony, and Vincent Rone. Mythopoeic Narrative in the Legend of Zelda. Taylor & Francis Group, 2020.
Find full textCirilla, Anthony, and Vincent Rone. Mythopoeic Narrative in the Legend of Zelda. Taylor & Francis Group, 2020.
Find full textCirilla, Anthony, and Vincent Rone. Mythopoeic Narrative in the Legend of Zelda. Taylor & Francis Group, 2020.
Find full textTranslation and Localisation in Video Games: Making Entertainment Software Global. Routledge, 2014.
Find full textBernal-Merino, Miguel Á. Translation and Localisation in Video Games: Making Entertainment Software Global. Taylor & Francis Group, 2014.
Find full textBernal-Merino, Miguel Á. Translation and Localisation in Video Games: Making Entertainment Software Global. Taylor & Francis Group, 2017.
Find full textBernal-Merino, Miguel Á. Translation and Localisation in Video Games: Making Entertainment Software Global. Taylor & Francis Group, 2014.
Find full textBernal-Merino, Miguel Á. Translation and Localisation in Video Games: Making Entertainment Software Global. Taylor & Francis Group, 2014.
Find full textPettini, Silvia. Translation of Realia and Irrealia in Game Localization: Culture-Specificity Between Realism and Fictionality. Taylor & Francis Group, 2021.
Find full textPettini, Silvia. Translation of Realia and Irrealia in Game Localization. Taylor & Francis Group, 2021.
Find full textTranslation of Realia and Irrealia in Game Localization: Culture-Specificity Between Realism and Fictionality. Routledge, 2021.
Find full textEn Busca de la Espada de Diamante: Una Increible Aventura de Minecraft. Editorial Planeta, S. A., 2015.
Find full textMechtley, Adam, and Ryan Trowbridge. Maya Python for Games and Film: A Complete Reference for the Maya Python API. Taylor & Francis Group, 2011.
Find full textMechtley, Adam, and Ryan Trowbridge. Maya Python for Games and Film: A Complete Reference for the Maya Python API. Taylor & Francis Group, 2011.
Find full textMechtley, Adam, and Ryan Trowbridge. Maya Python for Games and Film: A Complete Reference for the Maya Python API. Taylor & Francis Group, 2011.
Find full textFinley, Toiya Kristen. Narrative Tactics for Mobile and Social Games: Pocket-Sized Storytelling. Taylor & Francis Group, 2018.
Find full textFinley, Toiya Kristen. Narrative Tactics for Mobile and Social Games: Pocket-Sized Storytelling. Taylor & Francis Group, 2018.
Find full textFinley, Toiya Kristen. Narrative Tactics for Mobile and Social Games: Pocket-Sized Storytelling. Taylor & Francis Group, 2018.
Find full textFinley, Toiya Kristen. Narrative Tactics for Mobile and Social Games: Pocket-Sized Storytelling. Taylor & Francis Group, 2018.
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