Dissertations / Theses on the topic 'IOS applications'
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Chopra, Shubh. "Development of mobile applications for crop scouting with small unmanned aircraft systems." Kansas State University, 2017. http://hdl.handle.net/2097/35507.
Full textDepartment of Computer Science
Antonio R. Asebedo
Mitchell L. Neilsen
Small unmanned aircraft systems (sUAS) have been in commercial use since the1980’s and over 8-12% of its current uses are in the agricultural sector, but only involving limited uses like surveying, mapping and imaging, which is expected to increase to 47% according to AUVSI with the association of Artificial Intelligence over the next decade. Our research is one such effort to help farmers utilize advanced sUAS technology coupled with Artificial Intelligence and give them meaningful results in a widely used and user friendly interface, like a mobile application. The vision for this application is to provide a completely automated experience to the farmer for a repetitive and periodic analysis of his/her crops where all the instruction needed from the farmer is a push of a button on a one time configured application and ultimately providing results in seconds. This would help the farmer scout their crops, assess yield potential, and determine if additional inputs are needed for increasing grain yield and profit per acre. For making this application we focused on user-friendliness by abstracting crop algorithms, minimized necessary user inputs, and automate the construction of flight paths. Due to internet connection not always being available at farm fields, processing was kept to on-board compute systems and the mobile device to give live results to farmers without reliance on cloud-based analytics. The application is configured to work with DJI Aircraft using OpenCv for video processing and mobile vision, GIS and GPS data for accurate mapping, locating device, sUAS on the mobile application, and FFMPEG for encoding and decoding compressed video data. An algorithm developed by Precision-Ag Lab at the K-State Agronomy Department was implemented into the sUAS application for providing real time yield estimations and nitrogen recommendation algorithm for winter wheat.
Vacula, Josef. "Vývoj aplikací pro Android a iOS." Master's thesis, Vysoká škola ekonomická v Praze, 2013. http://www.nusl.cz/ntk/nusl-197660.
Full textRezai, Arash. "Evaluation of development methods for mobile applications : Soundhailer’s site and iOS application." Thesis, KTH, Skolan för informations- och kommunikationsteknik (ICT), 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-191124.
Full textFör att förbli konkurrenskraftiga och framgångsrika i dagens globaliserade marknad, behöver företagen en strategi för att se till att de ständigt är i framkant när det gäller produkter och tjänster. Att framställa en mobilapplikation är ett av många sätt för att nå upp till detta krav. Denna rapport ger en överblick över ämnet genom att först gå igenom dagens utvecklingsverktyg för mobilapplikationer och därefter fokusera på företaget Soundhailers mobilapplikation, eftersom denne har utvecklats av undertecknad. Problemet i fokus består av att ta reda på om en hårdvarukodad eller webbaserad applikation är att föredra för produktionsstrategin av en iOSapplikation för ett start-up-företag. Dessutom ger rapporten en inblick i en välstrukturerad metod som fungerar bra för att inrätta mätpunkter för en webbplats, med fokus på Soundhailers webbplats, samt det faktiska genomförandet av ett utvecklingsverktyg för iOS-utveckling. Denna insikt bygger på en hel del hjälp från en före detta elev på Kungliga Tekniska Högskolan som har tidigare erfarenheter inom området. För att sedan visa potentiella likheter och skillnader mellan teori och verklighet jämförs erfarenheterna med den teoretiska delen. Slutligen diskuteras resultaten kritiskt. Två versioner av applikationen har utvecklats, både en hårdvarukodad version och en webbaserad version, och resultaten visar att både hårdvarukodade och webbaserade applikationer kan vara praktiska lösningar som företag kan implementera och använda sig av. Resultaten ger också en grund på vilken andra kan bygga vidare på samt en bättre förståelse för hur en iOSapplikation kan användas och utvecklas
Newbry, Joe S. "Samantha: A Social Location-Based Framework for iOS Applications." Scholarship @ Claremont, 2014. http://scholarship.claremont.edu/cmc_theses/939.
Full textOvens, Kenneth Martin. "Digital forensic analysis of communication applications on Apple iOS devices." Thesis, Glasgow Caledonian University, 2017. https://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.743916.
Full textKelmelytė, Lina. "Mobiliųjų aplikacijų saugumo sprendimai." Master's thesis, Lithuanian Academic Libraries Network (LABT), 2013. http://vddb.laba.lt/obj/LT-eLABa-0001:E.02~2013~D_20130617_165132-45363.
Full textThe aim of this work is to analyse the decisions of mobile application security and to provide recommendations and methods according to the results of the analysis of adaptation of mobile applications security solutions to operating systems. The paper aims to provide the ways how to improve mobile application security for users and companies. In the first part the threats for mobile application security in various operating systems are reviewed and analysed. The paper discusses and analyses the weak points of Android, iOS, and Windows Phone and compares their weakest points among the three. It also gives the analysis of the testing tools used for mobile means as well as the examination of their safety in the levels of a net, a tool and applications. The second part presents the analysis of possibilities and ways of mobile applications testing, as well as the classified tools created for the protection from mobile applications threats. The project part of the paper summarises and formulates mobile application safety recommendations according to the main operating systems, and gives these recommendations to users and creators of mobile applications.
GAJJELA, VENKATA SARATH, and SURYA DEEPTHI DUPATI. "Mobile Application Development with Image Applications Using Xamarin." Thesis, Blekinge Tekniska Högskola, Institutionen för tillämpad signalbehandling, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-15838.
Full textKraus, Lucie. "Návrh mobilní cestovatelské aplikace." Master's thesis, Vysoká škola ekonomická v Praze, 2014. http://www.nusl.cz/ntk/nusl-193921.
Full textSjödin, Mattias. "Multi-platform development of applications for mobile devices." Thesis, Linköpings universitet, Programvara och system, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-84733.
Full textNeupane, Samip. "Storing and Rendering Geospatial Data in Mobile Applications." ScholarWorks@UNO, 2017. http://scholarworks.uno.edu/honors_theses/90.
Full textForney, Vanessa Marie. "Encouraging Development of Mobile Applications as a Service to the Community." DigitalCommons@CalPoly, 2016. https://digitalcommons.calpoly.edu/theses/1672.
Full textLawler, Karvonen Timothy. "Native versus non native : A comparison of React Native and Angular NativeScript to native mobile applicationsParallelism in Node.js applications." Thesis, Mittuniversitetet, Avdelningen för informationssystem och -teknologi, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:miun:diva-31018.
Full textCAVALCANTI, JOAO PAULO POLONIA DE SIQUEIRA. "THE USABILITY OF MOBILE APPLICATIONS BY ELDERLY USERS: A STUDY BASED ON THE IOS OPERATING SYSTEM." PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO, 2017. http://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&nrSeq=30066@1.
Full textCOORDENAÇÃO DE APERFEIÇOAMENTO DO PESSOAL DE ENSINO SUPERIOR
PROGRAMA DE SUPORTE À PÓS-GRADUAÇÃO DE INSTS. DE ENSINO
O usuário é uma parte determinante no sucesso de uma aplicação e mesmo não sendo a maioria, os usuários idosos compõem parte considerável do todo. Com a evolução exponencial da tecnologia, é importante compreendermos se esse público idoso tem a capacidade de adoção de novas tecnologias e se eles conseguem usar os sistemas embarcados nesses novos equipamentos, como os chamados smartphones. A hipótese registrada nesse trabalho de pesquisa é que mesmo sendo usuários de dispositivos móveis, os idosos possuem dificuldade na compreensão dos objetos de interface, interferindo na interação com os aplicativos de dispositivos móveis. O objetivo dessa pesquisa é analisar a usabilidade dos aplicativos móveis por pessoas idosas e a compreensão dos objetos de interface (elementos gráficos que possuem diferentes funcionalidades e que compõem a interface dos aplicativos de dispositivos móveis). Os voluntários participaram de um questionário demográfico para especificar o perfil dos participantes, um teste de compreensibilidade e um de usabilidade para analisarmos a capacidade desse público de interpretar e interagir com esses novos sistemas. E, no final, responderam um questionário de debriefing para registrar as informações relativas a experiência desse grupo de usuários com os testes aplicados. Por fim, o resultado alcançado com a pesquisa realizada negou parcialmente a hipótese proposta e fortaleceu o entendimento de que o usuário idoso, em sua maioria, tem capacidade cognitiva e semântica de compreender e interagir com aplicações desenvolvidas para o sistema operacional iOS da Apple.
The user is a determining part in the success of an application and even though not the majority, the elderly users make up a considerable part of the whole. With the exponential evolution of technology, it is important to understand if this elderly audience has the ability to adopt new technologies and if they can use the systems embedded in these new devices, such as smartphones. The hypothesis recorded in this research is that even being mobile users, the elderly has difficulty understanding interface objects, interfering the interaction with mobile applications. The objective of this research is to analyze the quality of the usability of mobile applications by elderly people and the understanding of interface objects (graphical elements that have different functionalities and that make up the interface of the mobile applications). The volunteers participated in a demographic questionnaire to specify the participants profile, a comprehensibility test and a usability test to assess the audience s ability to interpret and interact with these new systems. And, in the end, they answered a debriefing questionnaire to record information about the experience of these users group with the tests applied. Finally, the result achieved with the research conducted partially denied the proposed hypothesis and strengthened the understanding that the elderly user, for the most part, has the cognitive and semantic ability to understand and interact with applications developed for Apple s iOS operating system.
Dell'Aguzzo, Paolo. "The secret life of software applications." Bachelor's thesis, Alma Mater Studiorum - Università di Bologna, 2014. http://amslaurea.unibo.it/7405/.
Full textEngvall, Gustav, and Fredrik Bergström. "Development of handheld mobile applications for the public sector in Android and iOS using agile Kanban process tool." Thesis, Linköpings universitet, Medie- och Informationsteknik, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-69417.
Full textLemos, Rui Mota Bertão. "Smartphone applications development using web technologies." Master's thesis, Universidade de Aveiro, 2013. http://hdl.handle.net/10773/12723.
Full textThe smartphone market in recent years has grown sharply and with it the possibilities to mobile devices programmers have also grown. This expanding market is currently dominated by two operating systems: Android and iOS. Although these two have a big share of the market (91% of the smartphones sales in 2012 were from one of these two systems) is in the programmer interest to develop applications that are compatible with the largest number of devices and operating systems possible. Companies like PT Inovação have great interest in this market and want to have at their disposal the best tools available to develop application that can attract customers. As such, this dissertation is a study, proposed by PT Inovação, of a method for the development of mobile applications, which makes easier to create applications compatible with several devices and systems. The aforementioned method is the development of mobile applications based on web technologies (HTML5, CSS and Javascript). To study this method several mobiles hybrid applications were developed based in applications already developed, by PT Inovação, using native technology. After the development phase, it was made a comparative study between the hybrid and the native applications, to comprehend which ones had better performance, were easier to develop and had more appealing design, for the several elements that constituted the applications. The conclusions of this study are the main result of the dissertation.
O mercado dos smartphones nos últimos anos tem vindo a crescer de forma acentuada e com isso as possibilidades para programadores de dispositivos móveis também aumentaram. Este mercado em expansão, é actualmente dominado por dois Sistemas Operativos: Android e iOS. Embora estes dois tenham uma grande quota do mercado (91% das vendas de smartphones em 2012 foram de um destes dois sistemas) é do interesse de um programador desenvolver aplicações que sejam compatíveis com o maior número de dispositivos e sistemas operativos possíveis. Empresas como a PT Inovação têm portanto grande interesse neste mercado e pretendem ter ao seu dispor as melhores ferramentas possíveis para conseguir desenvolver aplicação capazes de atrair clientes. Como tal esta dissertação partiu de uma proposta da PT Inovação que consiste no estudo de um método de desenvolvimento de aplicações móveis, que torne mais fácil a criação de uma aplicação móvel compatível com vários dispositivos e sistemas. O método referido é o desenvolvimento de aplicações móveis baseadas em tecnologias web (HTML5, CSS3 e JavaScript). Para estudar este método foram desenvolvidas várias aplicações móveis híbridas, que se baseavam em aplicações já desenvolvidas nativamente pela PT Inovação. Após esta fase de desenvolvimento, foi feito um estudo comparativo entre as aplicações híbridas e as aplicações nativas, onde se observou quais apresentavam uma melhor performance, uma maior facilidade desenvolvimento e um design mais apelativo para os vários elementos que constituíam as aplicações. As conclusões deste estudo são o resultado principal da dissertação.
Stenqvist, Oscar, and Tommy Claesson. "En jämförande studie i prestanda mellan React Native och Ionic." Thesis, Tekniska Högskolan, Högskolan i Jönköping, JTH, Datateknik och informatik, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-46450.
Full textSyfte – Studiens syfte var att undersöka om det är någon skillnad prestandamässigt mellan ramverken Ionic och React Native för att utveckla ett beslutsunderlag och underlätta val av ramverk vid utveckling av applikationer. Metod – En jämförande studie som införskaffat en teoretisk bakgrund genom en litteraturstudie, och sedan framställt hypoteser som testats genom olika experiment. Resultat – Studiens resultat visade att Ionic presterade snabbare än React Native i majoriteten av experimenten, samtidigt som CPU och minnesanvändningen var högre. Resultaten beror antagligen på hur ramverken använder sig av olika tekniker som bland annat DOM och virtuell DOM för att rendera saker på skärmen. Resultaten visar också att React Native har stora problem att rendera större datamängder då applikationen låser sig fram till dess att den lyckats rendera allt. Implikationer – Studien bidrar till att bredda kunskapsbasen och underlätta vid val mellan olika ramverk för utveckling av cross-platform applikationer. Begränsningar – Studien avhandlar bara React Native och Ionic som ramverk, inga slutsatser kan dras för skillnader mellan cross-platform native och cross-platform hybrid. Applikationerna är byggda utan tidigare erfarenhet utav ramverken.
Lang, Jiří. "Multiplatformní mobilní aplikace." Master's thesis, Vysoké učení technické v Brně. Fakulta informačních technologií, 2014. http://www.nusl.cz/ntk/nusl-235417.
Full textPlšek, Dominik. "Mobilní aplikace pro pořizování a prohlížení fotografií stejného objektu v různých časech." Master's thesis, Vysoké učení technické v Brně. Fakulta informačních technologií, 2019. http://www.nusl.cz/ntk/nusl-403199.
Full textFuruskog, Martin, and Stuart Wemyss. "Cross-platform development of smartphone applications : An evaluation of React Native." Thesis, Uppsala universitet, Avdelningen för datorteknik, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-298945.
Full textSkalník, Marek. "Aplikace pro eskalaci odchylek z výrobních linek." Master's thesis, Vysoké učení technické v Brně. Fakulta informačních technologií, 2019. http://www.nusl.cz/ntk/nusl-403209.
Full textUlén, Johannes. "Multiplattformtjänster på mobila enheter." Thesis, Mittuniversitetet, Avdelningen för data- och systemvetenskap, 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:miun:diva-25514.
Full textMobile devices such as smartphones and tablets are very common at companies nowadays, where they’re not just used for communication but also for doing work. Not all tools are available for such devices though, or at least not in a suitable form that makes it practical to use them. Semko Instrument Register (SIR) is a such a system, developed by Triona, in the form of a website that is not adapted for mobile devices, which is used for downloading calibration certificates for measuring instruments among other things. The goal of this project is to come up with a method of making the system available to as many mobile devices as possible in the simplest way possible. Different methods (websites adapted for mobile devices, native applications and cross-platform applications) are compared and analysed with a focus on possibilities for sharing code on multiple platforms and whether they’re able to fulfill what is required of the application. The design chapter presents such a method which is then evaluated on different aspects, such as the amount of code that can be shared between platforms. The conclusion is that the best way of making a system available on multiple platforms is through websites adapted for mobile devices, but because of this particular system’s requirements a cross-platform solution called Ionic was used instead, as modern mobile browsers are not yet able to fulfill what was required of the application.
Cupák, Michal. "Univerzita a její areály – informace a navigace (mobilní aplikace)." Master's thesis, Vysoké učení technické v Brně. Fakulta strojního inženýrství, 2017. http://www.nusl.cz/ntk/nusl-320118.
Full textXu, Yaodong. "Applications of mass spectrometric techniques to charge-transfer processes and cluster ion reactions." Diss., Georgia Institute of Technology, 1991. http://hdl.handle.net/1853/26208.
Full textWhitlow, Harry James. "Ion-materials interactions and their application." Thesis, University of Bath, 1998. https://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.285272.
Full textKumlin, Veronica. "Open Source SIP Application Servers For IMS Applications: A Survey." Thesis, Linköping University, Department of Computer and Information Science, 2007. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-10458.
Full textI ett IMS-nät (IP Multimedia Subsystem) finns Applikations Servrar (AS) som tillhandahåller tjänster, dessa AS är ofta SIP-servrar (Session Initation Protocol).
Målet för det här examensarbetet var att finna den SIP-server som är mest lämpad att använda när man ska lägga till en tjänst i ett IMS-nät.
Först gjordes en undersökning av tillgängliga SIP AS och ett tiotal hittades. Några av dem valdes ut för att jämföras och utredas mer noggrant. Inledningsvis inspekterades deras dokumentation, sedan analyserades proceduren att installera AS och att lägga till en tjänst på dem. Till sist lades tjänsten till i ett IMS-nät.
Eftersom varken deras fördelar eller nackdelar utmärkte sig på ett sådant sett att någon av dem sammantaget var bättre än den andra, kunde tyvärr inte någon av dem pekas ut som den mest lämpade.
In an IMS (IP Multimedia Subsystem) network there are Application Servers (ASs) which host and execute services. These are often SIP (Session Initiation Protocol) servers. The goal for this thesis was to evaluate a selection of open source SIP ASs to see which one was most suited for IMS service development.
Ten different SIP ASs was found in an initial search. They were briefly reviewed and some of them were chosen as candidates for further investigation.
The documentation of the chosen servers were thoroughly explored and evaluated; as was the installation process and how to deploy a service to them.
Finally the servers were installed and a service was implemented and deployed to an IMS network.
Unfortunately, I could not point out one of the ASs to be more suited than another for deploying an IMS service on. This was because they had different pros and cons and none of them were distinguishing in a way that made them superior to the other.
Momii, Robin. "Designing AlphaBoodle: An iOS App for Kids." Scholarship @ Claremont, 2013. http://scholarship.claremont.edu/scripps_theses/173.
Full textMelnyk, E. I. "Project Development of iOS Mobile Application for Faculty ElIT." Thesis, Sumy State University, 2015. http://essuir.sumdu.edu.ua/handle/123456789/41219.
Full textLipscomb, Skyler A. "Creating AlphaBoodle: A Children's Educational iOS Application." Scholarship @ Claremont, 2013. http://scholarship.claremont.edu/scripps_theses/172.
Full textSvoboda, Roman. "Nástroj pro podporu obchodních procesů na mobilních platformách." Master's thesis, Vysoké učení technické v Brně. Fakulta informačních technologií, 2014. http://www.nusl.cz/ntk/nusl-412911.
Full textHlavatý, Radovan. "Návrh a vývoj aplikace pro platformu iOS." Master's thesis, Vysoké učení technické v Brně. Fakulta podnikatelská, 2015. http://www.nusl.cz/ntk/nusl-224887.
Full textKraina, Martin. "Návrh a implementace mobilní aplikace pro systémy iOS a Android." Master's thesis, Vysoké učení technické v Brně. Fakulta podnikatelská, 2019. http://www.nusl.cz/ntk/nusl-400236.
Full textYang, Liyun. "Development and validation of a novel iOS application for measuring arm inclination." Thesis, KTH, Skolan för teknik och hälsa (STH), 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-173361.
Full textCarroll, Carson James. "THE BOTTLEFLY IOS APPLICATION FOR WINE RECOMMENDATIONS." DigitalCommons@CalPoly, 2016. https://digitalcommons.calpoly.edu/theses/1622.
Full textStankovič, Eduard. "Návrh a tvorba mobilní aplikace pro podporu vnitropodnikových procesů." Master's thesis, Vysoké učení technické v Brně. Fakulta podnikatelská, 2020. http://www.nusl.cz/ntk/nusl-417689.
Full textKerckhove, Diane G. de. "The design, implementation and applications of a beam rocking system for a nuclear microprobe." Thesis, University of Oxford, 1999. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.326002.
Full textLanzoni, Silvia. "A Unified Application Programming Interface for Bundle Protocol Applications." Master's thesis, Alma Mater Studiorum - Università di Bologna, 2022. http://amslaurea.unibo.it/25727/.
Full textStingel, Péter. "Mobilní aplikace na ulehčení hledání bodů zájmu." Master's thesis, Vysoké učení technické v Brně. Fakulta podnikatelská, 2020. http://www.nusl.cz/ntk/nusl-417669.
Full textBezák, Adam. "Rozšířená realita na iOS - zobrazování prvků z mapy v terénu." Master's thesis, Vysoké učení technické v Brně. Fakulta informačních technologií, 2019. http://www.nusl.cz/ntk/nusl-403141.
Full textRybnikářová, Hana. "Návrh a tvorba mobilní aplikace pro platformy Android a iOS." Master's thesis, Vysoké učení technické v Brně. Fakulta podnikatelská, 2021. http://www.nusl.cz/ntk/nusl-444609.
Full textSaldana, Thomas. "ABILITY SPORTS AND EDUCATION FESTIVAL MOBILE APPLICATION." CSUSB ScholarWorks, 2019. https://scholarworks.lib.csusb.edu/etd/942.
Full textBláha, Ondřej. "Návrh a tvorba mobilní aplikace pro systémy Android a iOS." Master's thesis, Vysoké učení technické v Brně. Fakulta podnikatelská, 2019. http://www.nusl.cz/ntk/nusl-400217.
Full textDelshad, Payman. "Behavior Driven Development in a Large-Scale Application : Evaluation of Usage for Developing IFS Applications." Thesis, Linköpings universitet, Programvara och system, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-125341.
Full textGábrle, Martin. "Návrh a tvorba mobilní aplikace pro systémy Android a IOS." Master's thesis, Vysoké učení technické v Brně. Fakulta podnikatelská, 2020. http://www.nusl.cz/ntk/nusl-417690.
Full textSandström, Kristian. "A study of the iOS : An exploratory article on how large of a role the iOS has played in the success of the iPhone." Thesis, Umeå universitet, Institutionen för informatik, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-45210.
Full textKoothal, Akhil Kumar Goud koothal. "DESIGN AND IMPLEMENTATION OF LOCATION BASED INFORAMTIONAL MOBILE APPLICATION." Kent State University / OhioLINK, 2018. http://rave.ohiolink.edu/etdc/view?acc_num=kent1524145863721854.
Full textManuel, Jack Elliot. "Design, Construction, and Application of an Electrostatic Quadrupole Doublet for Heavy Ion Nuclear Microprobe Research." Thesis, University of North Texas, 2017. https://digital.library.unt.edu/ark:/67531/metadc1062819/.
Full textSalah, Ben Romdhane Mohamed. "Design synthesis of application-specification ICs for DSP." Diss., Georgia Institute of Technology, 1995. http://hdl.handle.net/1853/15392.
Full textJohnsen, Alexander. "Ion Imaging, applications and extensions." Thesis, University of Oxford, 2010. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.533852.
Full textZimmermann, Carolyn M. "Applications of Quadrupole Ion Traps." Ohio University / OhioLINK, 2010. http://rave.ohiolink.edu/etdc/view?acc_num=ohiou1273176681.
Full text