Academic literature on the topic 'Interface devices'

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Journal articles on the topic "Interface devices"

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Mucheroni, Marcos Luiz. "Interface Tesseracto UI and the Hologram." International Journal of Creative Interfaces and Computer Graphics 10, no. 1 (January 2019): 56–64. http://dx.doi.org/10.4018/ijcicg.2019010105.

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Building Tesseracto UI-type holographic interfaces is one step significant interaction in interfaces of computational devices with interaction in 3D. This follows the idea that the best user interface is no interface device, in the space of the hypercube and the fourth dimension. The contact device detects haptic interfaces, at the same time the touch in a free space as contact is made from fine ultrasonic sensors corresponding to the hologram images. The prototype was developed using the vertical and horizontal ultrasonic devices and a display hologram. The device is still in the testing phase, but the connection with the computer screens is already possible, in a prototype environment.
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Sakulin, Sergey, Alexander Alfimtsev, Evgeny Tipsin, Vladimir Devyatkov, and Dmitry Sokolov. "User Interface Distribution Method Based on Pi-Calculus." International Journal of Distributed Systems and Technologies 10, no. 3 (July 2019): 1–20. http://dx.doi.org/10.4018/ijdst.2019070101.

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The rapid growth of computing devices has led to the emergence of distributed user interfaces. A user interface is called distributed if a user can interact with it using several devices at the same time. Formal methods for designing such interfaces, in particular methods for the distribution of interface elements across multiple devices, are yet to be developed. This is the reason why every time a new application requires a distributed user interface, the latter has to be designed from scratch, rendering the entire venture economically inefficient. In order to minimize costs, unify and automate the development of distributed interfaces, we need to formulate general formal methods for designing distributed interfaces that will be independent from a particular application or device. This article paper proposes a formal distribution method based on the pi-calculus.
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Yoon, Hyoseok, and Se-Ho Park. "A Non-Touchscreen Tactile Wearable Interface as an Alternative to Touchscreen-Based Wearable Devices." Sensors 20, no. 5 (February 26, 2020): 1275. http://dx.doi.org/10.3390/s20051275.

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Current consumer wearable devices such as smartwatches mostly rely on touchscreen-based user interfaces. Even though touch-based user interfaces help smartphone users quickly adapt to wearable devices with touchscreens, there exist several limitations. In this paper, we propose a non-touchscreen tactile wearable interface as an alternative to touchscreens on wearable devices. We designed and implemented a joystick-integrated smartwatch prototype to demonstrate our non-touchscreen tactile wearable interface. We iteratively improved and updated our prototype to improve and polish interaction ideas and prototype integration. To show feasibility of our approach, we compared and contrasted form factors of our prototype against the latest nine commercial smartwatches in terms of their dimensions. We also show response time and accuracy of our wearable interface to discuss our rationale for an alternative and usable wearable UI. With the proposed tactile wearable user interface, we believe our approach may serve as a cohesive single interaction device to enable various cross-device interaction scenarios and applications.
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Abdulraheem, Yaser, Moustafa Ghannam, Hariharsudan Sivaramakrishnan Radhakrishnan, and Ivan Gordon. "The Role of Silicon Heterojunction and TCO Barriers on the Operation of Silicon Heterojunction Solar Cells: Comparison between Theory and Experiment." International Journal of Photoenergy 2021 (March 15, 2021): 1–12. http://dx.doi.org/10.1155/2021/6632180.

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Photovoltaic devices based on amorphous silicon/crystalline silicon (a-Si:H/c-Si) heterojunction interfaces hold the highest efficiency as of date in the class of silicon-based devices with efficiencies exceeding 26% and are regarded as a promising technology for large-scale terrestrial PV applications. The detailed understanding behind the operation of this type of device is crucial to improving and optimizing its performance. SHJ solar cells have primarily two main interfaces that play a major role in their operation: the transparent conductive oxide (TCO)/a-Si:H interface and the a-Si:H/c-Si heterojunction interface. In the work presented here, a detailed analytical description is provided for the impact of both interfaces on the performance of such devices and especially on the device fill factor ( FF ). It has been found that the TCO work function can dramatically impact the FF by introducing a series resistance element in addition to limiting the forward biased current under illumination causing the well-known S-shape characteristic in the I-V curve of such devices. On the other hand, it is shown that the thermionic emission barrier at the heterojunction interface can play a major role in introducing an added series resistance factor due to the intrinsic a-Si:H buffer layer that is usually introduced to improve surface passivation. Theoretical explanation on the role of both interfaces on device operation based on 1D device simulation is experimentally verified. The I-V characteristics of fabricated devices were compared to the curves produced by simulation, and the observed degradation in the FF of fabricated devices was explained in light of analytical findings from simulation.
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Yamaji, Tokiya, Hiroyuki Nakamoto, Hideo Ootaka, Ichiro Hirata, and Futoshi Kobayashi. "Rapid Prototyping Human Interfaces Using Stretchable Strain Sensor." Journal of Sensors 2017 (2017): 1–9. http://dx.doi.org/10.1155/2017/9893758.

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In the modern society with a variety of information electronic devices, human interfaces increase their importance in a boundary of a human and a device. In general, the human is required to get used to the device. Even if the device is designed as a universal device or a high-usability device, the device is not suitable for all users. The usability of the device depends on the individual user. Therefore, personalized and customized human interfaces are effective for the user. To create customized interfaces, we propose rapid prototyping human interfaces using stretchable strain sensors. The human interfaces comprise parts formed by a three-dimensional printer and the four strain sensors. The three-dimensional printer easily makes customized human interfaces. The outputs of the interface are calculated based on the sensor’s lengths. Experiments evaluate three human interfaces: a sheet-shaped interface, a sliding lever interface, and a tilting lever interface. We confirm that the three human interfaces obtain input operations with a high accuracy.
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Kalinin, Sergei V., and Dawn A. Bonnell. "Scanning Impedance Microscopy: From Impedance Spectra to Impedance Images." Microscopy Today 10, no. 1 (February 2002): 22–27. http://dx.doi.org/10.1017/s1551929500050471.

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The properties and performance of electronic devices are crucially dependent on interface-related phenomena. The presence of interfaces can enable electronic device functionality (p-n diodes, solar cells); alternatively, non-functional interfaces can degrade device performance (ohmic vs. non-ohmic contacts). The most versatile tools for semiconductor interface characterization are ac (impedance spectroscopy, C-V) and dc (I-V) transport measurements. However, due to the lack of spatial resolution, these methods often cannot separate the contributions from electroactive interfaces and contacts. This is especially true for the non-traditional electronic materials such as semiconductive oxides, nitrides, conductive polymers, etc. Combined with the tendency towards miniaturization of electronic devices, this clearly necessitates spatially resolved ac and dc transport measurements.
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Aloisio, Alessandro, and Alfredo Navarra. "Constrained Connectivity in Bounded X-Width Multi-Interface Networks." Algorithms 13, no. 2 (January 26, 2020): 31. http://dx.doi.org/10.3390/a13020031.

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As technology advances and the spreading of wireless devices grows, the establishment of interconnection networks is becoming crucial. Main activities that involve most of the people concern retrieving and sharing information from everywhere. In heterogeneous networks, devices can communicate by means of multiple interfaces. The choice of the most suitable interfaces to activate (switch-on) at each device results in the establishment of different connections. A connection is established when at its endpoints the devices activate at least one common interface. Each interface is assumed to consume a specific percentage of energy for its activation. This is referred to as the cost of an interface. Due to energy consumption issues, and the fact that most of the devices are battery powered, special effort must be devoted to suitable solutions that prolong the network lifetime. In this paper, we consider the so-called p-Coverage problem where each device can activate at most p of its available interfaces in order to establish all the desired connections of a given network of devices. As the problem has been shown to be NP -hard even for p = 2 and unitary costs of the interfaces, algorithmic design activities have focused in particular topologies where the problem is optimally solvable. Following this trend, we first show that the problem is polynomially solvable for graphs (modeling the underlying network) of bounded treewidth by means of the Courcelle’s theorem. Then, we provide two optimal polynomial time algorithms to solve the problem in two subclasses of graphs with bounded treewidth that are graphs of bounded pathwidth and graphs of bounded carvingwidth. The two solutions are obtained by means of dynamic programming techniques.
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Nanjappan, Vijayakumar, Rongkai Shi, Hai-Ning Liang, Haoru Xiao, Kim King-Tong Lau, and Khalad Hasan. "Design of Interactions for Handheld Augmented Reality Devices Using Wearable Smart Textiles: Findings from a User Elicitation Study." Applied Sciences 9, no. 15 (August 5, 2019): 3177. http://dx.doi.org/10.3390/app9153177.

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Advanced developments in handheld devices’ interactive 3D graphics capabilities, processing power, and cloud computing have provided great potential for handheld augmented reality (HAR) applications, which allow users to access digital information anytime, anywhere. Nevertheless, existing interaction methods are still confined to the touch display, device camera, and built-in sensors of these handheld devices, which suffer from obtrusive interactions with AR content. Wearable fabric-based interfaces promote subtle, natural, and eyes-free interactions which are needed when performing interactions in dynamic environments. Prior studies explored the possibilities of using fabric-based wearable interfaces for head-mounted AR display (HMD) devices. The interface metaphors of HMD AR devices are inadequate for handheld AR devices as a typical HAR application require users to use only one hand to perform interactions. In this paper, we aim to investigate the use of a fabric-based wearable device as an alternative interface option for performing interactions with HAR applications. We elicited user-preferred gestures which are socially acceptable and comfortable to use for HAR devices. We also derived an interaction vocabulary of the wrist and thumb-to-index touch gestures, and present broader design guidelines for fabric-based wearable interfaces for handheld augmented reality applications.
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Li, Y. D., W. L. Zhen, S. R. Weng, H. J. Hu, R. Niu, Z. L. Yue, F. Xu, W. K. Zhu, and C. J. Zhang. "Interface effects of Schottky devices built from MoS2 and high work function metals." Journal of Physics: Condensed Matter 34, no. 16 (February 21, 2022): 165001. http://dx.doi.org/10.1088/1361-648x/ac50db.

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Abstract Schottky junctions, formed by high work function metals and semiconductors, are important devices in electronics and optoelectronics. The metal deposition in traditional Schottky interfaces usually damages the semiconductor surface and causes defect states, which reduces the Schottky barrier height and device performance. This can be avoided in the atomically smooth interface formed by two-dimensional (2D) metals and semiconductors. For better interface tailoring engineering, it is particularly important to understand various interface effects in such 2D Schottky devices under critical or boundary conditions. Here we report the fabrication and testing of three types of MoS2 devices, i.e., using PtTe2, Cr and Au as contact materials. While the Cr/MoS2 contact is an ohmic contact, the other two are Schottky contacts. The van-der-Waals interface of PtTe2–MoS2 results in a well-defined OFF state and a significant rectification ratio of 104. This parameter, together with an ideality factor 2.1, outperforms the device based on evaporated Au. Moreover, a device in the intermediate condition is also presented. An abrupt increase in the reverse current is observed and understood based on the enhanced tunneling current. Our work manifests the essential role of doping concentration and provides another example for 2D Schottky interface design.
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Swanson, Amy, and Kristine Turville Delano. "Competitive Usability Analysis of Phone Interface for Television Text Entry." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 46, no. 6 (September 2002): 750–54. http://dx.doi.org/10.1177/154193120204600614.

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As consumer electronics become more interactive, designers are increasingly looking for novel ways to control the user interfaces. With market competition and fast-track time to market constraints, devices that have a familiar use and appeal while being new in application are seen as advantageous. This evaluation looks at the usability of the familiar phone interface for text entry on televisions. How will users initially perceive the concept of phone interface? Will the current cell phone method of text entry be transparent to users? How does it compare to other text entry devices? Results indicate that the phone interface device is initially highly acceptable to users but fails dramatically in usability.
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Dissertations / Theses on the topic "Interface devices"

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Devi, M. K. Sowmia Agrawal Prathima. "Interface selection in multi-interface mobile devices." Auburn, Ala., 2006. http://repo.lib.auburn.edu/2006%20Summer/Theses/MYLAPORE_KRISHNA_8.pdf.

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Thong, Yee Keat. "A novel computer interface tool using low cost inertial sensors." Thesis, University of Nottingham, 2002. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.246360.

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Pachoumi, Olympia. "Metal oxide/organic interface investigations for photovoltaic devices." Thesis, University of Cambridge, 2014. https://www.repository.cam.ac.uk/handle/1810/246263.

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This thesis outlines investigations of metal oxide/organic interfaces in photo-voltaic devices. It focuses on device instabilities originating from the metal oxide layer surface sensitivity and it presents suggested mechanisms behind these in- stabilities. A simple sol-gel solution deposition technique for the fabrication of stable and highly performing transparent conducting mixed metal oxides (ZnMO) is presented. It is demonstrated that the use of amorphous, mixed metal oxides allows improving the performance and stability of interfacial charge extraction layers for organic solar cells. Two novel ternary metal oxides, zinc-strontrium- oxide (ZnSrO) and zinc-barium-oxide (ZnBaO), were fabricated and their use as electron extraction layers in inverted organic photovoltaics is investigated. We show that using these ternary oxides can lead to superior devices by: prevent- ing a dipole forming between the oxide and the active organic layer in a model ZnMO/P3HT:PCBM OPV as well as lead to improved surface coverage by a self assembled monolayer and promote a significantly improved charge separation efficiency in a ZnMO/P3HT hybrid device. Additionally a spectroscopic technique allowing a versatility of characterisa- tion for long-term stability investigations of organic solar cells is reported. A device instability under broadband light exposure in vacuum conditions for an inverted ZnSrO/PTB7:PC71BM OPV is observed. Direct spectroscopic evidence and electrical characterisation indicate the formation of the PC71BM radical an- ion associated with a loss in device performance. A charge transfer mechanism between a heavily doped oxide layer and the organic layers is suggested and dis- cussed.
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Sanderson, Brett Matthew. "Interface control in small molecule organic photovoltaic devices." Thesis, Imperial College London, 2007. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.442000.

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Kratz, Sven. "Sensor-based user interface concepts for continuous, around-device and gestural interaction on mobile devices." Diss., lmu, 2012. http://nbn-resolving.de/urn:nbn:de:bvb:19-152202.

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Cheung, Hon Lung. "Multimedia video interface controller for silicon microdisplay application /." View Abstract or Full-Text, 2002. http://library.ust.hk/cgi/db/thesis.pl?ELEC%202002%20CHEUNG.

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Thesis (M. Phil.)--Hong Kong University of Science and Technology, 2002.
Includes bibliographical references (leaves [61]-[65]). Also available in electronic version. Access restricted to campus users.
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Bridle, Robert Angus, and robert bridle@gmail com. "Adaptive User Interfaces for Mobile Computing Devices." The Australian National University. College of Engineering and Computer Sciences, 2008. http://thesis.anu.edu.au./public/adt-ANU20081117.184430.

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This thesis examines the use of adaptive user interface elements on a mobile phone and presents two adaptive user interface approaches. The approaches attempt to increase the efficiency with which a user interacts with a mobile phone, while ensuring the interface remains predictable to a user. ¶ An adaptive user interface approach is presented that predicts the menu item a user will select. When a menu is opened, the predicted menu item is highlighted instead of the top-most menu item. The aim is to maintain the layout of the menu and to save the user from performing scrolling key presses. A machine learning approach is used to accomplish the prediction task. However, learning in the mobile phone environment produces several difficulties. These are limited availability of training examples, concept drift and limited computational resources. A novel learning approach is presented that addresses these difficulties. This learning approach addresses limited training examples and limited computational resources by employing a highly restricted hypothesis space. Furthermore, the approach addresses concept drift by determining the hypothesis that has been consistent for the longest run of training examples into the past. Under certain concept drift restrictions, an analysis of this approach shows it to be superior to approaches that use a fixed window of training examples. An experimental evaluation on data collected from several users interacting with a mobile phone was used to assess this learning approach in practice. The results of this evaluation are reported in terms of the average number of key presses saved. The benefit of menu-item prediction can clearly be seen, with savings of up to three key presses on every menu interaction. ¶ An extension of the menu-item prediction approach is presented that removes the need to manually specify a restricted hypothesis space. The approach uses a decision-tree learner to generate hypotheses online and uses the minimum description length principle to identify the occurrence of concept shifts. The identification of concept shifts is used to guide the hypothesis generation process. The approach is compared with the original menu-item prediction approach in which hypotheses are manually specified. Experimental results using the same datasets are reported. ¶ Another adaptive user interface approach is presented that induces shortcuts on a mobile phone interface. The approach is based on identifying shortcuts in the form of macros, which can automate a sequence of actions. A means of specifying relevant action sequences is presented, together with several learning approaches for predicting which shortcut to present to a user. A small subset of the possible shortcuts on a mobile phone was considered. This subset consisted of shortcuts that automated the actions of making a phone call or sending a text message. The results of an experimental evaluation of the shortcut prediction approaches are presented. The shortcut prediction process was evaluated in terms of predictive accuracy and stability, where stability was defined as the rate at which predicted shortcuts changed over time. The importance of stability is discussed, and is used to question the advantages of using sophisticated learning approaches for achieving adaptive user interfaces on mobile phones. Finally, several methods for combining accuracy and stability measures are presented, and the learning approaches are compared with these methods.
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Pérez, Martín. "Conditional resource management for mobile devices." Universidade Tecnológica Federal do Paraná, 2014. http://repositorio.utfpr.edu.br/jspui/handle/1/1036.

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Dispositivos móveis, como os tablets e smartphones, ficam mais populares a cada dia. Esta nova classe de dispositivos está evoluindo constantemente em suas capacidades computacionais, permitindo os usuários trocarem computadores maiores por estes dispositivos móveis menores. Diariamente novas aplicações para estes dispositivos são desenvolvidas e publicadas em repositórios de software, possibilitando que os usuários instalem e se beneficiem de novos aplicativos rapidamente. Para gerenciar múltiplas requisições de recursos de diferentes aplicações rodando em paralelo, o design de gestão de recursos do sistema operacional desempenha um papel chave. A vasta maioria dos gerentes de recursos disponíveis nos dispositivos móveis são projetados para maximizar o desempenho do sistema como um todo, nem sempre levando em consideração as características dos processos solicitando recursos na camada de aplicação. Este tipo de estratégia pode levar a casos onde algumas aplicações experimentem tempos de latência mais longos que os desejados durante os acessos aos recursos, comprometendo a Qualidade de Serviço ou a segurança do sistema. Este trabalho tem por objetivo oferecer um novo modelo de gerência de recursos para dispositivos móveis, permitindo a criação de regras que priorizem a alocação de recursos para aplicações específicas de acordo com suas necessidades. Além disso foi implementado um prototótipo como prova de conceito deste modelo, usando a plataforma Android, para confirmando a viabilidade do mesmo.
Mobile devices, such as smartphones and tablets, are becoming more popular everyday. This new devices class is constantly evolving on what concerns computing capabilities, allowing users to switch from larger computers to smaller mobile devices in several cases. Everyday new apps for these devices are developed and published in software repositories, enabling users to quickly install and benefit from new software. In order to deal with the multiple resource requests from different applications running in parallel, the operating system’s resource management design plays a key role. Most resource managers available to mobile phones are designed to maximize the performance of the system as a whole, not always taking into account the characteristics of the processes requiring resources in the application layer. This type of strategy can lead to cases where some applications experience longer latencies than desired while accessing resources, compromising the Quality of Service or system security. This work aims to offer a new resource management model for mobile devices, allowing the creation of rules that can prioritize the resource allocation for specific applications according to their needs. Also it implemented a proof of concept prototype version of this model, using the Android platform, confirming its viability.
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Jadhav, Shraddha. "Accounting of energy consumption from Wi-Fi interface in portable devices." Thesis, Wichita State University, 2010. http://hdl.handle.net/10057/3725.

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Various reports about greenhouse emissions over the past decade have raised the global consciousness regarding worldwide energy consumption in various arenas. The time has come to adopt energy-efficient methods in all areas, including computing devices. The need for energy efficiency in portable computing and communication devices is great, first due to the fact that because their usage has been increasing exponentially and, second, because little has been done in this field, with performance still being tracked as the focal point of development. One of the major features of any portable device is the wireless communication interface (typically a Wi-Fi card), with many applications being based on the Internet. A major concern with portable devices is maintaining a battery charge for long periods of time. All major applications like the voice over Internet protocol (VOIP), file transfer protocol (FTP), and video conferencing deplete a large amount of energy from portable devices. Thus, accounting for the energy consumption of the Wi-Fi card is very important, both to improve the battery lifetimes of these devices in the future and to reduce the amount of energy consumed from the power grid to charge these batteries. In this thesis, the energy consumption of the Wi-Fi interface in portable devices, such as laptops and smartphones, was calculated for various applications. Energy consumption was measured experimentally and then scaled to account for the large number of devices in use. The carbon footprint was calculated and the offset required was determined. Considering the explosive growth in the number of portable devices in use, projections on energy consumption over the next few years were made.
Thesis (M.S.)--Wichita State University, College of Engineering, Dept. of Electrical Engineering and Computer Science.
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Nakazawa, Satoshi. "Interface Charge Engineering in AlGaN/GaN Heterostructures for GaN Power Devices." Kyoto University, 2019. http://hdl.handle.net/2433/244553.

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Books on the topic "Interface devices"

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Ljubiša, Ristić, ed. Sensor technology and devices. Boston: Artech House, 1994.

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Reid, Geraldine. Improving the interface of mobile handheld computing devices. London: LCP, 2003.

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Rogers, David. BIRD: A general interface for sparse distributed memory simulators. [Moffett Field, Calif.]: Research Institute for Advanced Computer Science, NASA Ames Research Center, 1990.

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Institute of Electrical and Electronics Engineers. and IEEE Computer Society. Microprocessor and Microcomputer Standards Subcommittee., eds. IEEE standard for high-bandwidth memory interface based on scalable coherent interface (SCI) signaling technology (RamLink). New York, NY: Institute of Electrical and Electronics Engineers, 1996.

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Corporation, National Semiconductor. Interface databook. Santa Clara, Calif: National Semiconductor Corp., 1988.

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Corporation, National Semiconductor. Interface databook. Santa Clara, Calif: National Semiconductor Corp., 1988.

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Ryu, Hokyoung. Mobile user interface analysis and design: A practitioner's guide to designing user interfaces for mobile devices. Hauppauge NY: Nova Science Publishers, 2009.

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United States. National Aeronautics and Space Administration., ed. Effects of checklist interface on non-verbal crew communications. [Washington, DC]: National Aeronautics and Space Administration, 1994.

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Center, Langley Research, ed. A comparison of two control display unit concepts on flight management system training. Hampton, Va: National Aeronautics and Space Administration, Langley Research Center, 1997.

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Center, Langley Research, ed. A comparison of two control display unit concepts on flight management system training. Hampton, Va: National Aeronautics and Space Administration, Langley Research Center, 1997.

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Book chapters on the topic "Interface devices"

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Kern, Thorsten A. "Interface Selection." In Engineering Haptic Devices, 373–85. Berlin, Heidelberg: Springer Berlin Heidelberg, 2009. http://dx.doi.org/10.1007/978-3-540-88248-0_12.

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Saxl, Ottilia. "Nanomaterials and Smart Medical Devices." In The Nano-Micro Interface, 71–75. Weinheim, FRG: Wiley-VCH Verlag GmbH & Co. KGaA, 2005. http://dx.doi.org/10.1002/3527604111.ch6.

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Navabi, Zainalabedin. "Keyboard Interface." In Digital Design and Implementation with Field Programmable Devices, 259–68. Boston, MA: Springer US, 2005. http://dx.doi.org/10.1007/1-4020-8012-3_13.

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Kull, Hans. "Alternative Factory Floor Interface Devices." In Mass Customization, 55–58. Berkeley, CA: Apress, 2015. http://dx.doi.org/10.1007/978-1-4842-1007-9_6.

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Steber, Shawn M. "Ignition Devices." In Encyclopedia of Wildfires and Wildland-Urban Interface (WUI) Fires, 1–6. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-319-51727-8_202-1.

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Steber, Shawn M. "Ignition Devices." In Encyclopedia of Wildfires and Wildland-Urban Interface (WUI) Fires, 657–62. Cham: Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-319-52090-2_202.

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McTear, Michael, Zoraida Callejas, and David Griol. "Conversational Interfaces: Devices, Wearables, Virtual Agents, and Robots." In The Conversational Interface, 283–308. Cham: Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-32967-3_13.

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Paralikar, Kunal. "Neural Stimulation and Interface." In Circuit Design Considerations for Implantable Devices, 17–36. New York: River Publishers, 2022. http://dx.doi.org/10.1201/9781003337522-2.

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Wiklund, Michael, Erin Davis, Alexandria Trombley, and Jacqueline Edwards. "Example User Interface Requirements." In User Interface Requirements for Medical Devices, 43–79. Boca Raton: CRC Press, 2021. http://dx.doi.org/10.1201/9781003029717-6.

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Bengoechea, Elixabete, Emilio Sánchez, and Joan Savall. "Optimal Cost Haptic Devices for Driving Simulators." In Engineering the User Interface, 1–15. London: Springer London, 2008. http://dx.doi.org/10.1007/978-1-84800-136-7_3.

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Conference papers on the topic "Interface devices"

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Wischermann, Gerhard R. "Digital Interface Devices." In SMPTE Television Conference. IEEE, 1988. http://dx.doi.org/10.5594/m00528.

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Devi, M. K. S., and Prathima Agrawal. "Dynamic Interface Selection in Portable Multi-Interface Terminals." In 2007 IEEE International Conference on Portable Information Devices. IEEE, 2007. http://dx.doi.org/10.1109/portable.2007.43.

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Taoka, Noriyuki, Keiji Ikeda, Yoshimi Yamashita, Naoharu Sugiyama, and Shin-ichi Takagi. "Quantitative Evaluation of Interface Trap Density in Ge-MIS Interfaces." In 2006 International Conference on Solid State Devices and Materials. The Japan Society of Applied Physics, 2006. http://dx.doi.org/10.7567/ssdm.2006.j-6-1.

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Sorensen, Khalid L., Joshua B. Spiers, and William E. Singhose. "Operational Effects of Crane Interface Devices." In 2007 2nd IEEE Conference on Industrial Electronics and Applications. IEEE, 2007. http://dx.doi.org/10.1109/iciea.2007.4318573.

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Iwata, Hiroo. "Art and technology in interface devices." In the ACM symposium. New York, New York, USA: ACM Press, 2005. http://dx.doi.org/10.1145/1101616.1101617.

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Higuchi, Masakazu, and Takashi Komuro. "AR typing interface for mobile devices." In the 12th International Conference. New York, New York, USA: ACM Press, 2013. http://dx.doi.org/10.1145/2541831.2541847.

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Grishkin, Valery, Yevgeny Yelaev, Grigory Lopatkin, Alexander Mikhailov, and Dmitry Ovsyannikov. "Interface method of digital devices testing." In 2014 Tenth International Vacuum Electron Sources Conference (IVESC). IEEE, 2014. http://dx.doi.org/10.1109/ivesc.2014.6891994.

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Chhajed, Pritesh V., Mugdha A. Bondre, Vaibhav M. Rekhate, Pushkar C. Chaudhari, Priyanka G. Aher, and S. P. Metkar. "Humanizing the Interface: Voice Activated Devices." In 2013 Texas Instruments India Educators' Conference (TIIEC). IEEE, 2013. http://dx.doi.org/10.1109/tiiec.2013.49.

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Yun, Minhong, Jaeho Lee, and Sunja Kim. "Downloadable User Interface for Mobile Devices." In 2008 Fourth International Conference on Networked Computing and Advanced Information Management (NCM). IEEE, 2008. http://dx.doi.org/10.1109/ncm.2008.32.

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Sridharan, Srivatsan, Kausal Malladi, and Gorthy Ravi. "Interactive interface management in ambulatory devices." In 2013 International Conference on Communications and Signal Processing (ICCSP). IEEE, 2013. http://dx.doi.org/10.1109/iccsp.2013.6577198.

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Reports on the topic "Interface devices"

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Epstein, A. J., Y. Z. Wang, and D. D. Gebler. Interface Control of Polymer Based Light Emitting Devices. Fort Belvoir, VA: Defense Technical Information Center, September 1997. http://dx.doi.org/10.21236/ada330250.

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Barnes, P. R., and B. W. McConnell. Assessment and Testing of Long-Line Interface Devices. Office of Scientific and Technical Information (OSTI), March 2000. http://dx.doi.org/10.2172/768813.

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Tarditi, Alfonso, J. Besnoff, Robert Duckworth, Fuhua Li, Zhi Li, Yilu Liu, Ben Mcconnell, et al. High Voltage Modeling and Testing of Transformer, Line Interface Devices, and Bulk System Components Under Electromagnetic Pulse, Geomagnetic Disturbance, and other Abnormal Transients. Office of Scientific and Technical Information (OSTI), March 2019. http://dx.doi.org/10.2172/1515663.

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Fiala, John C. Interfaces to teleoperation devices. Gaithersburg, MD: National Bureau of Standards, 1988. http://dx.doi.org/10.6028/nist.tn.1254.

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Thomason, Brian, and Brian Van De Wetering. The MS-DOS Device Services Interface. Fort Belvoir, VA: Defense Technical Information Center, April 1990. http://dx.doi.org/10.21236/ada223902.

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Kahn, Antoine. Understanding and Design of Polymer Device Interfaces. Office of Scientific and Technical Information (OSTI), October 2015. http://dx.doi.org/10.2172/1224077.

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Ozer, Hasan, and Jose Rivera-Perez. Evaluation of Various Tack Coat Materials Using Interface Shear Device and Recommendations on a Simplified Device. Illinois Center for Transportation, December 2017. http://dx.doi.org/10.36501/0197-9191/17-027.

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Ozer, Hasan, and Jose Rivera-Perez. Evaluation of Various Tack Coat Materials Using Interface Shear Device and Recommendations on a Simplified Device. Illinois Center for Transportation, December 2017. http://dx.doi.org/10.36501/0197-9191/18-027.

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Semerikov, Serhiy O., Mykhailo M. Mintii, and Iryna S. Mintii. Review of the course "Development of Virtual and Augmented Reality Software" for STEM teachers: implementation results and improvement potentials. [б. в.], 2021. http://dx.doi.org/10.31812/123456789/4591.

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Abstract:
The research provides a review of applying the virtual reality (VR) and augmented reality (AR) technology to education. There are analysed VR and AR tools applied to the course “Development of VR and AR software” for STEM teachers and specified efficiency of mutual application of the environment Unity to visual design, the programming environment (e.g. Visual Studio) and the VR and AR platforms (e.g. Vuforia). JavaScript language and the A-Frame, AR.js, Three.js, ARToolKit and 8th Wall libraries are selected as programming tools. The designed course includes the following modules: development of VR tools (VR and Game Engines; physical interactions and camera; 3D interface and positioning; 3D user interaction; VR navigation and introduction) and development of AR tools (set up AR tools in Unity 3D; development of a project for a photograph; development of training materials with Vuforia; development for promising devices). The course lasts 16 weeks and contains the task content and patterns of performance. It is ascertained that the course enhances development of competences of designing and using innovative learning tools. There are provided the survey of the course participants concerning their expectations and the course results. Reduced amounts of independent work, increased classroom hours, detailed methodological recommendations and increased number of practical problems associated with STEM subjects are mentioned as the course potentials to be implemented.
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Horst, John, Thomas Kramer, Keith Stouffer, Joseph Falco, Hui-Min Huang, Frederick Proctor, and Albert Wavering. Distributed testing of a device-level interface specification for a metrology system. Gaithersburg, MD: National Institute of Standards and Technology, 2002. http://dx.doi.org/10.6028/nist.ir.6851.

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