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Academic literature on the topic 'Interface créative'
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Journal articles on the topic "Interface créative"
Scheer, Alice. "Illustrer « les sentiers de la création » : des cheminements singuliers." Interfaces, no. 42 (December 12, 2019): 7–24. http://dx.doi.org/10.4000/interfaces.665.
Full textDu Tertre, Christian. "Création de valeur et accumulation ; capital et patrimoine." Économie appliquée 60, no. 3 (2007): 157–76. http://dx.doi.org/10.3406/ecoap.2007.1852.
Full textMarkides, Kyriakos S. "Aging and Ethnicity: Toward an Interface, L. Driedger and N.L. Chappell, Toronto and Vancouver: Butterworths, 1987." Canadian Journal on Aging / La Revue canadienne du vieillissement 7, no. 2 (1988): 159–64. http://dx.doi.org/10.1017/s071498080000739x.
Full textMassoni da Rocha, Vanessa. "'Du fond des casseroles' à la table : l’art gastronomique et les saveurs identitaires chez Simone Schwarz-Bart et Jorge Amado." RELIEF - Revue électronique de littérature française 15, no. 2 (December 27, 2021): 35–50. http://dx.doi.org/10.51777/relief11437.
Full textDardenne, Olivia, Nataly Filion, Nadine Jacqmin, Thérèse Van Durme, Sofie Coessens, Annelies Courtens, Else De Waegeneer, et al. "Création d'une interface électronique pour la mise à disposition de recommandations de bonnes pratiques valides et fiables à l'attention des infirmières." Recherche en soins infirmiers N° 106, no. 3 (2011): 72. http://dx.doi.org/10.3917/rsi.106.0072.
Full textKergosien, Eric, Marie-Noelle Bessagnet, and Mauro Gaio. "Exploitation d’une cartographie sémantique à des fins de validation : application à l’indexation experte de corpus documentaires." Documentation et bibliothèques 57, no. 1 (February 25, 2015): 19–28. http://dx.doi.org/10.7202/1028961ar.
Full textSouchon, Jean-Philippe, Christian Thom, Christophe Meynard, and Olivier Martin. "A large format camera system for national mapping purposes." Revue Française de Photogrammétrie et de Télédétection, no. 200 (April 19, 2014): 48–53. http://dx.doi.org/10.52638/rfpt.2012.61.
Full textCollis, Dirmid Ronán F. "The Use of Distributed Language Translation in Language Management." Language Problems and Language Planning 16, no. 1 (January 1, 1992): 53–71. http://dx.doi.org/10.1075/lplp.16.1.04col.
Full textDeslandes, J. "P034: Réanimation cardio-pulmonaire sans période de “no-flow”: un nouveau dispositif." CJEM 18, S1 (May 2016): S89—S90. http://dx.doi.org/10.1017/cem.2016.210.
Full textLlanes Ortiz, Genner de Jesús. "Interculturalización fallida. Desarrollismo, neoindigenismo y universidad intercultural en Yucatán, México." Revista Trace, no. 53 (July 6, 2018): 49. http://dx.doi.org/10.22134/trace.53.2008.330.
Full textDissertations / Theses on the topic "Interface créative"
Lavault, Antoine. "Generative Adversarial Networks for Synthesis and Control of Drum Sounds." Electronic Thesis or Diss., Sorbonne université, 2023. http://www.theses.fr/2023SORUS614.
Full textAudio synthesizers are electronic systems capable of generating artificial sounds under parameters depending on their architecture. Even though multiple evolutions have transformed synthesizers from simple sonic curiosities in the 1960s and earlier to the main instruments in modern musical productions, two major challenges remain; the development of a system of sound synthesis with a parameter set coherent with its perception by a human and the design of a universal synthesis method, able to model any source and provide new original sounds. This thesis studies using and enhancing Generative Adversarial Networks (GAN) to build a system answering the previously-mentioned problems. The main objective is to propose a neural synthesizer capable of generating realistic drum sounds controllable by predefined timbre parameters and hit velocity. The first step in the project was to propose an approach based on the latest technological advances at the time of its conception to generate realistic drum sounds. We added timbre control capabilities to this method by exploring a different way from existing solutions, i.e., differentiable descriptors. To give experimental guarantees to our work, we performed evaluation experiments via objective metrics based on statistics and subjective and psychopĥysical evaluations on perceived quality and perception of control errors. These experiments continued to add velocity control to the timbral control. Still, with the idea of pursuing the realization of a versatile synthesizer with universal control, we have created a dataset ex-nihilo composed of drum sounds to create an exhaustive database of sounds accessible in the vast majority of conditions encountered in the context of music production. From this dataset, we present experimental results related to the control of dynamics, one of the critical aspects of musical performance but left aside by the literature. To justify the capabilities offered by the GANs synthesis method, we show that it is possible to marry classical synthesis methods with neural synthesis by exploiting the limits and particularities of GANs to obtain new and musically interesting hybrid sounds
Salkin, Louis. "Création, stabilité et rupture d'interfaces fluides." Phd thesis, Université Rennes 1, 2014. http://tel.archives-ouvertes.fr/tel-01070794.
Full textLabrune, Jean-Baptiste. "Enfants et technologies créatives : un phénomène d'exaptation." Paris 11, 2007. http://www.theses.fr/2007PA112345.
Full textExaptive phenomenon are defined as functional reconfigurations out of contingent rules, i. E. Non predictable. In a technological context, it could be, for example, modification of technology by it users, through rules that have not been designed by the people who created the system. In this dissertation, we show that child-machine interaction is an Exaptive phenomenon. We examine how children modify functions of interfaces and also create new functions out of non-functional items. Our results show that technological reconfigurations are possible when reconfigurable items exist but also when open spaces (spandrels) allow users to invest creatively technology. This dissertation proposes empirical, theoretical, methodological and technological results. Six qualitative studies have been developed in order to facilitate creativity study based on observations made by children
Abdelhedi, Hayfa. "La Métamorphose : recherches sur les interfaces entre la création naturelle et la création artistique." Paris 1, 2012. http://www.theses.fr/2012PA010605.
Full textDemgne, kamdem Floriane. "Les outils du traducteur pour la création d’un dictionnaire bilingue de l’Énergie : www.lexiterme.com." Thesis, Cergy-Pontoise, 2016. http://www.theses.fr/2016CERG0824/document.
Full textAt present, the key issue is that of energy transition, smart cities, connected objects, renewable energy... We wanted to create this dictionary in order to provide concrete answers to some challenges faced in this sector. The aim was to show some tools used by the translator or linguist to create a bilingual dictionary available online. Nevertheless, given the multitude of software in the market, we have decided to delimit the experimental phase. We opted for among other SDL Trados Studio 2011, Trados 7 Freelance, TermoStat, TerMine and Multiterm. The theories and books of renowned linguists, including Wüster, Gouadec or Nolet, inspired our thoughts. We also opted for a method that is both explanatory and experimental. Our corpus of 130 pages has allowed us to extract a total of over 3,000 terms on two different tools. Software proved to be restrictive depending on the volume of the project or even the editor of the Software. It turned out that the automation of the corpus analysis certainly helped to save time, but the choice of terms could be questioned. The English - French bilingual dictionary www.lexiterme.com is already available online although at this point, it is still a pilot version.Keywords: terminology, dictionary, database, corpus analysis, lexicography
Paré, Gounséti Nimonoka. "Création et éjection des gouttes de l'atomisation." Thesis, Paris 6, 2015. http://www.theses.fr/2015PA066318/document.
Full textThis thesis deals with the hydrodynamic instabilities which occur in a liquid ligament in presence of axial flow. We investigate the formation of drops during the atomization process. Previous studies highlighted a common step to all types of atomization processes: the initial formation of the ligament which later evolves into droplets. The ligaments fragmentation process is governed by two possible instabilities: the “Rayleigh-Plateau” instability which is characteristic of an infinite ligament and the “end-pinching” phenomenon, which occurs in semi-infinite ligaments. In both cases, capillarity is the driving mechanism underlying the ligament segmentation. In this thesis we show that, under certain conditions, the liquid ligament can surprisingly escape from pinch-off through creation of a vortex ring (“escape phenomenon”). A detailed analysis of the constriction zone (neck of the ligament) during the “escape phenomenon” suggested that nonlinear effects associated to fluid viscosity might play an important role in the escape process. Both our experimental observations and numerical results confirmed the occurrence of the detachment of the viscous layer into a jet downstream of the neck through creation of a vortex ring, when fluid viscosity exceeds a threshold. Accordingly, the fluid in the constriction zone undergoes an axial acceleration associated to a decrease in the pressure: this is the so-called “Venturi effect”. This type of flow is characteristic of the instability which emerges at the capillary bridge between two tubes subjected to axial flow. Part of the results obtained were the subject of a publication or article submission
Huot, Stéphane. "Une nouvelle approche pour la conception créative : de l'interprétation du dessin à main levée au prototypage d'interactions non-standard." Phd thesis, Université de Nantes, 2005. http://tel.archives-ouvertes.fr/tel-00010210.
Full textToutefois, la faisabilité technique d'une telle approche a rapidement été compromise de par la rigidité et le manque d'extensibilité des outils actuels pour le développement d'interfaces. C'est pourquoi nous proposons aussi dans cette thèse un nouveau modèle d'architecture logicielle plus flexible et dynamique, qui, une fois réalisé dans la boîte à outils MAGGLITE, nous a permis de faciliter et d'encourager le prototypage et la réalisation d'interactions avancées.
Pouderoux, Joachim. "Création semi-automatique de modèles numériques de terrains - Visualisation et interaction sur terminaux mobiles communicants." Phd thesis, Université Sciences et Technologies - Bordeaux I, 2007. http://tel.archives-ouvertes.fr/tel-00354701.
Full textDans un premier temps, nous nous intéressons à la création de ces modèles à partir d'une source importante de données topographiques constituée par les cartes topographiques. Nous présentons une chaîne complète de traitements permettant de générer un MNT à partir d'une carte topographique numérisée. Nous détaillons particulièrement de nouvelles méthodes de reconstruction des courbes de niveaux et d'interpolation de ces courbes pour générer un MNT. Les différents travaux effectués dans cette thématique s'intègrent au sein de la plate-forme logicielle AutoDEM que nous avons développée durant cette thèse.
Puis, dans une deuxième partie, nous présentons une nouvelle technique permettant de visualiser des MNT en 3D sur une large gamme de dispositifs allant de stations de travail reliées à de grands écrans jusqu'à des terminaux mobiles (TM) à faibles capacités tels que les PDA ou les téléphones portables. L'intérêt majeur de la technique présentée, qui repose sur un mode connecté client-serveur, réside dans l'adaptation dynamique du modèle 3D aux capacités d'affichage du terminal. Nous nous intéressons également à des techniques de rendu à distance et présentons deux techniques permettant d'offrir d'une part une visualisation interactive temps réel et d'autre part un panorama virtuel à l'utilisateur.
Enfin, dans un troisième temps, nous décrivons des techniques nouvelles permettant à un utilisateur mobile disposant d'un TM de naviguer et d'interagir avec des données géographiques (cartes ou plans 2D et scènes 3D). La première est une technique d'interaction tangible et bi-manuelle reposant sur la détection par analyse du flux vidéo d'une cible décrivant un code couleur. La deuxième est une technique de sélection à deux niveaux adaptée aux TM ne disposant pas de dispositif de pointage continu.
Voegtlin, Marc. "Procédé de génération d'objets pour la création d'applications interactives adaptables." Mulhouse, 1991. http://www.theses.fr/1991MULH0181.
Full textFerry, Nicolas. "Formalisation des modèles de la méthode MACAO et réalisation d'un outil de génie logiciel pour la création d'interfaces homme machine." Toulouse 2, 2008. http://www.theses.fr/2008TOU20034.
Full textThis thesis is in keeping with the field of the software engineering design of human-computer interfaces. It concentrates on the design and the creation of MACAO method's HCI models. The axis of HCI creation is examined by differentiating three design levels from the conceptual one to implementation. Our approach is based on a theoretical analysis and on practical statistical experiments of models used at Capgemini. This approach takes place in the well-known model transformation theory currently in use. This research has led us to distinguish the main design steps of an HCI in an industrial environment and to set a process to work out models and mock-ups in the requirement phase. When studying HCI design in real projects using an abstract representation, it is important to consider the user interface with the final user and to design it as a major element of the whole architecture since the design phase. A process is presented for the HCI creation that takes our criteria for the HCI design into account. This process is based on models with different levels of refinement. Meta-models are used for these different views of HCI creation. And a software engineering platform has been developed to edit and create SNI models. With these techniques and models, MACAO represents one of the most flexible and progressive ways to implement an HCI
Books on the topic "Interface créative"
Fleming, Jennifer. Web navigation: Designing the user experience. Edited by Koman Richard. Beijing: O'Reilly, 1998.
Find full textWeb navigation: Designing the user experience. Sebastopol, CA: O'Reilly & Associates, Inc., 1998.
Find full textFleming, Jennifer. Web navigation: Designing the user experience. Edited by Koman Richard. Beijing: O'Reilly, 1998.
Find full textDon't make me think!: A common sense approach to Web usability. Indianapolis, Ind: Que, 2000.
Find full textDon't make me think!: A common sense approach to Web usability. 2nd ed. Berkeley, Calif: New Riders Pub., 2006.
Find full textBayle, Elisabeth, ed. Don't Make Me Think, Revisited: A common sense approach to web and mobile usability. USA: Peachpit, 2014.
Find full textInterfaces homme-machine et création musicale. Hermes Sciences Publicat., 2000.
Find full textFleming, Jennifer. Web Navigation: Designing the User Experience. O'Reilly Media, Incorporated, 1998.
Find full textFlash MX (avec CD-Rom). Micro Application, 2002.
Find full textKrug, Steve. Don't Make Me Think: A Common Sense Approach to Web Usability. New Riders Press, 2000.
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