Journal articles on the topic 'Interactive user experience'
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Cybulski, Paweł, and Tymoteusz Horbiński. "User Experience in Using Graphical User Interfaces of Web Maps." ISPRS International Journal of Geo-Information 9, no. 7 (June 27, 2020): 412. http://dx.doi.org/10.3390/ijgi9070412.
Full textAlenljung, Beatrice, Jessica Lindblom, Rebecca Andreasson, and Tom Ziemke. "User Experience in Social Human-Robot Interaction." International Journal of Ambient Computing and Intelligence 8, no. 2 (April 2017): 12–31. http://dx.doi.org/10.4018/ijaci.2017040102.
Full textTolia, N., D. G. Andersen, and M. Satyanarayanan. "Quantifying Interactive User Experience on Thin Clients." Computer 39, no. 3 (March 2006): 46–52. http://dx.doi.org/10.1109/mc.2006.101.
Full textMd Nor, Romiza, and Muhammad Hafizuddin Abdul Razak. "Interactive Design in Enhancing User Experience in Museum." Journal of Computing Research and Innovation 6, no. 3 (September 13, 2021): 86–91. http://dx.doi.org/10.24191/jcrinn.v6i3.249.
Full textDaems, Joke, and Lieve Macken. "Interactive adaptive SMT versus interactive adaptive NMT: a user experience evaluation." Machine Translation 33, no. 1-2 (March 20, 2019): 117–34. http://dx.doi.org/10.1007/s10590-019-09230-z.
Full textDamian, Kathrin. "User experience test—interactive advertising on N-Tvplus." Computers in Entertainment 7, no. 3 (September 2009): 1. http://dx.doi.org/10.1145/1594943.1594948.
Full textCarvalho, Vitor Marques, and Elizabeth Sucupira Furtado. "A Framework Used for Analysis of User Experience in Games." Journal on Interactive Systems 11, no. 1 (December 9, 2020): 66–73. http://dx.doi.org/10.5753/jis.2020.759.
Full textSee, Zi Siang, Benjamin Matthews, Lizbeth Goodman, Donovan Jones, Craig Hight, Paul Egglestone, Manisha Amin, and Wooi Har Ooi. "Extended reality interactive wall: User experience design research-creation." Virtual Creativity 10, no. 2 (December 1, 2020): 163–74. http://dx.doi.org/10.1386/vcr_00030_1.
Full textJi Yong Park. "Interactive design principles: online communities and the user experience." Journal of Digital Design 7, no. 2 (April 2007): 11–19. http://dx.doi.org/10.17280/jdd.2007.7.2.002.
Full textJi Yong Park. "Design principles for interactive user experience through net art." Journal of Digital Design 7, no. 3 (July 2007): 47–55. http://dx.doi.org/10.17280/jdd.2007.7.3.005.
Full textKim, Heeyoung, Jeanne Tan, and Anne Toomey. "User Experience and Interactive Textiles: A Textile Designer’s Perspective." International Journal of Design Management and Professional Practice 13, no. 2 (2019): 1–10. http://dx.doi.org/10.18848/2325-162x/cgp/v13i02/1-10.
Full textHassenzahl, Marc, Sarah Diefenbach, and Anja Göritz. "Needs, affect, and interactive products – Facets of user experience." Interacting with Computers 22, no. 5 (September 2010): 353–62. http://dx.doi.org/10.1016/j.intcom.2010.04.002.
Full textKhoo, Benjamin K. S. "User Interface Design Pedagogy." International Journal of Information and Communication Technology Education 7, no. 1 (January 2011): 1–10. http://dx.doi.org/10.4018/jicte.2011010101.
Full textKulzer, Manuel, and Michael Burmester. "Towards Explainable and Sustainable Wow Experiences with Technology." Multimodal Technologies and Interaction 4, no. 3 (August 11, 2020): 49. http://dx.doi.org/10.3390/mti4030049.
Full textHashim, Wahidah, Emmanuel O. C. Mkpojiogu, Azham Hussain, and Shahrun Nizam Abdul-Aziz. "A Product Pain-Pleasure Framework for Software Product Design in the Usability and User Experience Domains." Webology 18, SI01 (January 13, 2021): 01–31. http://dx.doi.org/10.14704/web/v18si01/web18004.
Full textKhoo, Benjamin K. S. "User Interface Design Pedagogy." International Journal of Information and Communication Technology Education 6, no. 1 (January 2010): 96–105. http://dx.doi.org/10.4018/jicte.2010091108.
Full textPark, Jeongsoon. "Effects of User Characteristics and Context Parameters on User Experience in Interactive Systems." Journal of Digital Design 10, no. 1 (January 2010): 89–99. http://dx.doi.org/10.17280/jdd.2010.10.1.010.
Full textJacobson, Susanne, and Jaakko Ranne. "ENHANCED ACCESSIBILITY: AN ELEVATOR WITH AN INTERACTIVE MEDIA SURFACE." Proceedings of the Design Society 1 (July 27, 2021): 1383–90. http://dx.doi.org/10.1017/pds.2021.138.
Full textSu, Kuo Wei, Hao Yi Wang, Yi Ying Wu, and Nai Hsin Kuo. "The Interface Design and Usability Evaluation of Interactive Virtual Reality Navigation System." Applied Mechanics and Materials 302 (February 2013): 635–39. http://dx.doi.org/10.4028/www.scientific.net/amm.302.635.
Full textMATSUMOTO, Keita, and Hideo ZEMPO. "Questionnaire for Evaluation of Interactive Systems based on User Experience." Japanese Journal of Ergonomics 53, no. 2 (April 20, 2017): 46–50. http://dx.doi.org/10.5100/jje.53.46.
Full textPark Jeong-Soon. "Effects of Product Attributes on User Experience in Interactive Systems." Journal of Digital Design 8, no. 2 (April 2008): 1–10. http://dx.doi.org/10.17280/jdd.2008.8.2.001.
Full textČertický, Martin, Michal Čertický, Peter Sinčák, Gergely Magyar, Ján Vaščák, and Filippo Cavallo. "Psychophysiological Indicators for Modeling User Experience in Interactive Digital Entertainment." Sensors 19, no. 5 (February 26, 2019): 989. http://dx.doi.org/10.3390/s19050989.
Full textKim, Eunsol, and Hyun Ju Kim. "A Study of 3D Interactive Hologram Art and User Experience." Journal of Digital Art Engineering and Multimedia 4, no. 1 (June 30, 2017): 1–17. http://dx.doi.org/10.29056/idaem.2017.06.01.
Full textDegbelo, Auriol, Jan Kruse, and Max Pfeiffer. "Interactive maps, productivity and user experience: A user study in the e‐mobility domain." Transactions in GIS 23, no. 6 (September 6, 2019): 1352–73. http://dx.doi.org/10.1111/tgis.12576.
Full textHoffman, Susan C. "Designing User Interfaces: A Classroom Experience in Iterative Software Design." Proceedings of the Human Factors Society Annual Meeting 30, no. 14 (September 1986): 1366–70. http://dx.doi.org/10.1177/154193128603001405.
Full textCao, Li Rui. "Design and Research on Product Aesthetics Based Human-Computer Interaction Graphical Interface." Applied Mechanics and Materials 543-547 (March 2014): 4642–45. http://dx.doi.org/10.4028/www.scientific.net/amm.543-547.4642.
Full textChu, Sauman. "Design Factors Affect User Experience for Different Cultural Populations." Journal of Educational Issues 2, no. 2 (December 2, 2016): 307. http://dx.doi.org/10.5296/jei.v2i2.10217.
Full textCruz, Ricardo, and Luis A. Pineda. "Promoting Optimal User Experience through Composite Challenge Tasks." Applied Sciences 9, no. 19 (October 1, 2019): 4106. http://dx.doi.org/10.3390/app9194106.
Full textLi, Zhen, Jiao Zhang, Mengwan Li, Jizhuo Huang, and Xiangyu Wang. "A Review of Smart Design Based on Interactive Experience in Building Systems." Sustainability 12, no. 17 (August 20, 2020): 6760. http://dx.doi.org/10.3390/su12176760.
Full textCardona-Reyes, Héctor, Jaime Muñoz-Arteaga, Andres Mitre-Ortiz, and Klinge Orlando Villalba-Condori. "Model-Driven Approach of Virtual Interactive Environments for Enhanced User Experience." Applied Sciences 11, no. 6 (March 21, 2021): 2804. http://dx.doi.org/10.3390/app11062804.
Full textWilliams, Anne, Ellie Fossey, John Farhall, Fiona Foley, and Neil Thomas. "Recovery After Psychosis: Qualitative Study of Service User Experiences of Lived Experience Videos on a Recovery-Oriented Website." JMIR Mental Health 5, no. 2 (May 8, 2018): e37. http://dx.doi.org/10.2196/mental.9934.
Full textAlhussayen, Asma, Weaam Alrashed, and Evi Indriasari Mansor. "Evaluating the User Experience of Playful Interactive Learning Interfaces with Children." Procedia Manufacturing 3 (2015): 2318–24. http://dx.doi.org/10.1016/j.promfg.2015.07.378.
Full textTurner, Ann, Nicola Singleton, and Sarah Easterbrook. "Developing Sexual Health Software Incorporating User Feedback: A British Experience." Health Education & Behavior 24, no. 1 (February 1997): 102–20. http://dx.doi.org/10.1177/109019819702400110.
Full textMishra, Abhishek. "Effect of Experiential Value on Consumer-Based Brand Equity: An Interactive Device Perspective." Management and Labour Studies 39, no. 4 (November 2014): 396–410. http://dx.doi.org/10.1177/0258042x15578021.
Full textZhu, Jingyuan, and Qing Wu. "Furniture design based on parent-child interaction experience." E3S Web of Conferences 179 (2020): 02098. http://dx.doi.org/10.1051/e3sconf/202017902098.
Full textCoorevits, Lynn, Dimitri Schuurman, Kathy Oelbrandt, and Sara Logghe. "Bringing Personas To Life: User Experience Design through Interactive Coupled Open Innovation." Persona Studies 2, no. 1 (May 17, 2016): 97–114. http://dx.doi.org/10.21153/ps2016vol2no1art534.
Full textHameed, Asim, and Andrew Perkis. "A Subjective and Behavioral Assessment of Affordances in Virtual Architectural Walkthroughs." Applied Sciences 11, no. 17 (August 26, 2021): 7846. http://dx.doi.org/10.3390/app11177846.
Full textRauschenberger, Maria, Martin Schrepp, Manuel Perez-Cota, Siegfried Olschner, and Jorg Thomaschewski. "Efficient Measurement of the User Experience of Interactive Products. How to use the User Experience Questionnaire (UEQ).Example: Spanish Language Version." International Journal of Interactive Multimedia and Artificial Intelligence 2, no. 1 (2013): 39. http://dx.doi.org/10.9781/ijimai.2013.215.
Full textde Graaf, Maartje MA, Somaya Ben Allouch, and Jan AGM van Dijk. "A phased framework for long-term user acceptance of interactive technology in domestic environments." New Media & Society 20, no. 7 (October 8, 2017): 2582–603. http://dx.doi.org/10.1177/1461444817727264.
Full textGarvey, Gregory P. "The Split-Brain Human Computer User Interface." Leonardo 35, no. 3 (June 2002): 319–25. http://dx.doi.org/10.1162/002409402760105352.
Full textSong, Hao, Fangyuan Chen, Qingjin Peng, Jian Zhang, and Peihua Gu. "Improvement of user experience using virtual reality in open-architecture product design." Proceedings of the Institution of Mechanical Engineers, Part B: Journal of Engineering Manufacture 232, no. 13 (June 3, 2017): 2264–75. http://dx.doi.org/10.1177/0954405417711736.
Full textZhe, Han, and Lee Hyun-Seok. "Study of User Reuse Intention for Gamified Interactive Movies upon Flow Experience." Journal of Multimedia Information System 7, no. 4 (December 31, 2020): 281–93. http://dx.doi.org/10.33851/jmis.2020.7.4.281.
Full textPark Jeong-Soon. "Changes of User Experience based on the Product Attributes in Interactive System." Journal of Digital Design 9, no. 3 (July 2009): 189–200. http://dx.doi.org/10.17280/jdd.2009.9.3.019.
Full textAzid, Nurulwahida, Nuraini Yusoff, Rafizah Rawian, Nuryazida Sabarudin, and Mohd Zaini Ishak. "Evaluating User Experience of Using Cerdik BM Series 1 Interactive Pedagogical Tool." International Journal of Instruction 13, no. 4 (October 1, 2020): 409–26. http://dx.doi.org/10.29333/iji.2020.13426a.
Full textAndrade Ferreira, Luis Duarte, Henrique Ferreira, Sofia Cavaco, Mónica Cameirão, and Sergi Bermúdez i Badia. "User Experience of Interactive Technologies for People With Dementia: Comparative Observational Study." JMIR Serious Games 8, no. 3 (August 5, 2020): e17565. http://dx.doi.org/10.2196/17565.
Full textKim, Hyun Ju. "An Interdisciplinary Study for Analysing the User Experience of Interactive Media Art." CONTENTS PLUS 17, no. 3 (June 29, 2019): 129–49. http://dx.doi.org/10.14728/kcp.2019.17.03.129.
Full textCao, Li Rui. "Design and Research on Smartphone Interaction Interface with the Center of User's Emotional Experience." Applied Mechanics and Materials 543-547 (March 2014): 3160–64. http://dx.doi.org/10.4028/www.scientific.net/amm.543-547.3160.
Full textEt.al, Azham Hussain. "Dimensioning UX Models for Design and Evaluation." Turkish Journal of Computer and Mathematics Education (TURCOMAT) 12, no. 3 (April 11, 2021): 1878–83. http://dx.doi.org/10.17762/turcomat.v12i3.1018.
Full textWörndl, Wolfgang, and Béatrice Lamche. "User Interaction with Context-aware Recommender Systems on Smartphones." icom 14, no. 1 (April 15, 2015): 19–28. http://dx.doi.org/10.1515/icom-2015-0007.
Full textSiregar, Yuri, and Anthony Kent. "Consumer experience of interactive technology in fashion stores." International Journal of Retail & Distribution Management 47, no. 12 (December 9, 2019): 1318–35. http://dx.doi.org/10.1108/ijrdm-09-2018-0189.
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