Academic literature on the topic 'Interactive storedia'
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Journal articles on the topic "Interactive storedia"
Dobrota, Ana S., Sanjin Gutić, Ana Kalijadis, Miloš Baljozović, Slavko V. Mentus, Natalia V. Skorodumova, and Igor A. Pašti. "Stabilization of alkali metal ions interaction with OH-functionalized graphene via clustering of OH groups – implications in charge storage applications." RSC Advances 6, no. 63 (2016): 57910–19. http://dx.doi.org/10.1039/c6ra13509a.
Full textDing, Xiaowei, Zaifeng Gao, and Mowei Shen. "Two Equals One: Two Human Actions During Social Interaction Are Grouped as One Unit in Working Memory." Psychological Science 28, no. 9 (July 18, 2017): 1311–20. http://dx.doi.org/10.1177/0956797617707318.
Full textSabev, Negoslav, Galina Bogdanova, and Pavel Hristov. "INTERACTIVE SYSTEM FOR DIGITAL PRESENTATION OF CULTURAL ROUTES AND SPECIALIZED COLLECTIONS." CBU International Conference Proceedings 7 (September 30, 2019): 996–1000. http://dx.doi.org/10.12955/cbup.v7.1490.
Full textCheung, Gene, Antonio Ortega, and Ngai-Man Cheung. "Interactive Streaming of Stored Multiview Video Using Redundant Frame Structures." IEEE Transactions on Image Processing 20, no. 3 (March 2011): 744–61. http://dx.doi.org/10.1109/tip.2010.2070074.
Full textHorowitz, C. J., and H. O. Meyer. "Polarizing stored beams by interaction with polarized electrons." Physical Review Letters 72, no. 25 (June 20, 1994): 3981–84. http://dx.doi.org/10.1103/physrevlett.72.3981.
Full textRusko, Rauno. "Interactive Online Learning." International Journal of Online Pedagogy and Course Design 7, no. 3 (July 2017): 54–69. http://dx.doi.org/10.4018/ijopcd.2017070104.
Full textv. Przewoski, B., H. O. Meyer, W. Lozowski, S. F. Pate, R. E. Pollock, T. Rinckel, P. Schwandt, et al. "Interaction of stored, cooled proton beams with fiber targets." Nuclear Instruments and Methods in Physics Research Section A: Accelerators, Spectrometers, Detectors and Associated Equipment 328, no. 3 (May 1993): 435–46. http://dx.doi.org/10.1016/0168-9002(93)90662-2.
Full textFan, X., L. Argenta, and J. P. Mattheis. "Interactive Effects of 1-MCP and Temperature on 'Elberta' Peach Quality." HortScience 37, no. 1 (February 2002): 134–38. http://dx.doi.org/10.21273/hortsci.37.1.134.
Full textLepellere, Maria Antonietta, Francesco Zucconi, Nizar Salahi Al Asbahi, and Alberto Carminati. "INTERACTIVE TOOLS FOR LINEAR ALGEBRA: GEOUNIUD." SOCIETY. INTEGRATION. EDUCATION. Proceedings of the International Scientific Conference 6 (May 20, 2020): 678. http://dx.doi.org/10.17770/sie2020vol6.4999.
Full textYang, Pan, Huakai Wang, Longxian Li, Nan Zhang, and Yongxi Ma. "The Stability of Vitamin A from Different Sources in Vitamin Premixes and Vitamin-Trace Mineral Premixes." Applied Sciences 11, no. 8 (April 19, 2021): 3657. http://dx.doi.org/10.3390/app11083657.
Full textDissertations / Theses on the topic "Interactive storedia"
Olsson, Angelique, and Husham Al-Sam. "Varumärkesidentitet på sociala medier: : Hur varumärken kan driva marknadsföringskampanjer med interaktiv storytelling." Thesis, Högskolan Dalarna, Institutionen för information och teknik, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:du-37527.
Full textBackground With the technological development, the concept of interac=vity hasbecome increasingly debated, not only in the produc=on of interac=vestories. Interac=ve storytelling is a rela=vely new area of research, whichhas opened a new way of running a marke=ng campaign. However, noresearch has been found regarding how an interac=ve marke=ngcampaign can be run and visualized, on social media. The study istherefore, considered significant for the development of a new approachfor businesses to interact with their target audience.Purpose The purpose of this study is to map out the process for how companiescan run and visualize interac=ve marke=ng campaigns, on social media.Method The study used design and crea=ve as a strategy, where the methods usedconsisted of a qualita=ve literature study, visual content analysis, threeweb surveys and prototyping. The methods have collected data throughan itera=ve approach. The selec=on of the visual content analysisconsisted of a total of 20 marke=ng campaigns with storytelling. Thesample for the web surveys consisted of the convenience sampling, wherethe sample consisted of 677 graphic designers.Results The result of the study indicates that it’s possible to create an interac=vecampaign using available poll func=ons on social media, where two to sixparallel ac=ons are made possible through vo=ng. Furthermore, the studyresulted in a prototype of an interac=ve campaign, with two parallelac=ons.Conclusions In conclusion the study resulted in the crea=on of a process map, with thepurpose of guiding companies to visualize and run interac=ve marke=ngcampaigns, on social media.
Goodey, Richard J. "Rectangular silos; Interaction of structure and stored bulk solid." Thesis, Brunel University, 2002. http://bura.brunel.ac.uk/handle/2438/5246.
Full textLee, Chu-Chuan, and 李珠串. "Integrated End-to-End Quality Control for Delivering Interactive/Live/Pre-stored Videos over Networks." Thesis, 2005. http://ndltd.ncl.edu.tw/handle/52298745998383853984.
Full text國立中央大學
電機工程研究所
93
With improved capabilities of network infrastructures and video compression techniques, rich multimedia applications such as video conferencing, live broadcasting news and streaming contents are dramatically boosted to clients. Many equipment venders provide robust core/access routers and L2/L3 switches for handling the huge multimedia traffics. Yet Variable-Bit-Rate (VBR) compressed video exhibits significant rate variability, even when the rate is computed over time intervals as large as several minutes. This burstiness complicates the design of efficient real-time storage, retrieval, and transport mechanisms capable of achieving high resource utilization. Therefore, a mechanism that can effectively reduce the rate variability of video data and timely send the accurate traffic information of video stream to network facilities is very important for effective resource management. On the other hand, the Resynchronization Marking (RM) scheme proposed in most video coding standards such as MPEG-4 is generally used to improve the error resilience capability of video data in the wireless network. However, if the RM scheme at the application layer is executed independently, the effective throughput of WLAN may be decreased. This phenomenon is particularly true if the multi-layer header overhead increases or the wireless channel condition changes obviously. Therefore, this dissertation proposes an Integrated End-to-End Video Delivery System (IE-VDS) that can provide robust and efficient delivery quality for pre-stored, live broadcasting and real-time videos over networks. IE-VDS includes four major parts, the Optimal Packet size Determination Mechanism (OPDM), the ρ-domain Long-Span Predictor (ρ-LSP), the Intelligent ONline Traffic Smoothing mechanism (ON-ITS), and the Deterministic OFFline Traffic Smoothing mechanism (OFF-DTS). OPDM proposes a simple yet robust closed-form that can determine accurately and timely the optimal video payload length at the video sender based on the current wireless channel condition. Whenever the optimal payload length that can maximize the WLAN throughput is determined, the RM scheme adopts the optimal payload length to packetize the video data. For executing efficient online traffic smoothing, ρ-LSP predicts the bitrate of future frames with high accuracy by utilizing the linear relationship between the cumulated frame bitrates and the total number of nonzero motion vectors and nonzero quantized coefficients of encoded frames. ON-ITS then proposes an intelligent online traffic smoothing mechanism that integrates the proposed adaptive window size method with ρ-LSP to improve the flexibility and performance of online smoothing for live broadcasting and real-time video applications. On the other hand, for delivering pre-stored video contents with deterministic QoS guarantees, OFF-DTS integrates proper traffic smoothing operations with the traditional deterministic traffic modeling scheme to reduce the playback buffer demand and data rate variation. Herein the limitation of playback buffer space, the network delay jitter, the processing load of resource management, and the QoS guarantee are considered in the proposed mechanism. Analytical and simulation results verify the accuracy and effectiveness of the proposed closed-form in OPDM. The contribution effectively improves the WLAN throughput and enhances the error resilience effect of scalable video data simultaneously. From simulation results, ON-ITS effectively reduces the transmission rate variation and the peak rate demand of real-time and live video services while remaining a low playback delay. Moreover, OFF-DTS effectively satisfies the situation of insufficient playback buffer space in mobile clients while still maintaining the advantages of deterministic services for pre-stored videos.
Books on the topic "Interactive storedia"
Friedman, Brett, and Michael Friedman. Cell Communication: Understanding How Information Is Stored And Used In Cells (The Library of Cells). Rosen Publishing Group, 2004.
Find full textBanovic, Nikola, Jennifer Mankoff, and Anind K. Dey. Computational Model of Human Routine Behaviours. Oxford University Press, 2018. http://dx.doi.org/10.1093/oso/9780198799603.003.0015.
Full textJoshi, Mahesh K., and J. R. Klein. Analytics Taming the Data Monster. Oxford University Press, 2018. http://dx.doi.org/10.1093/oso/9780198827481.003.0016.
Full textFleming, Ruven, and Joshua P. Fershee. The ‘Hydrogen Economy’ in the United States and the European Union. Oxford University Press, 2018. http://dx.doi.org/10.1093/oso/9780198822080.003.0008.
Full textHörnle, Julia. Internet Jurisdiction Law and Practice. Oxford University Press, 2021. http://dx.doi.org/10.1093/oso/9780198806929.001.0001.
Full textBook chapters on the topic "Interactive storedia"
Geyer, Werner, Christoph Bernhardt, and Ernst Biersack. "A synchronization scheme for stored multimedia streams." In Interactive Distributed Multimedia Systems and Services, 277–95. Berlin, Heidelberg: Springer Berlin Heidelberg, 1996. http://dx.doi.org/10.1007/3-540-60938-5_19.
Full textNew, Darren, Jonathan Rosenberg, Gil Cruz, and Tom Judd. "Requirements for network delivery of stored interactive multimedia." In Network and Operating System Support for Digital Audio and Video, 157–63. Berlin, Heidelberg: Springer Berlin Heidelberg, 1993. http://dx.doi.org/10.1007/3-540-57183-3_14.
Full textAirijants, A. A., S. B. Bortnikova, and V. G. Zimbalist. "Redistribution of ore components in stored Dzhida plant tailings, Buratia, Russia." In Water-Rock Interaction, 847–50. London: Routledge, 2021. http://dx.doi.org/10.1201/9780203734049-211.
Full textGumbrich, Stefan, and Jürgen Heller. "Stored video transmission across ATM networks: RVBR versus RCBR service for interactive applications." In Interactive Distributed Multimedia Systems and Telecommunication Services, 163–75. Berlin, Heidelberg: Springer Berlin Heidelberg, 1997. http://dx.doi.org/10.1007/bfb0000349.
Full textOlaszy, Gábor, and Géza Németh. "IVR for Banking and Residential Telephone Subscribers Using Stored Messages Combined with a New Number-to-Speech Synthesis Method." In Human Factors and Voice Interactive Systems, 237–55. Boston, MA: Springer US, 1999. http://dx.doi.org/10.1007/978-1-4757-2980-1_11.
Full textWilschut, H. W. "The Weak Interaction Studied with Trapped Ions and Atoms." In Atomic Physics at Accelerators: Stored Particles and Fundamental Physics, 77–82. Dordrecht: Springer Netherlands, 2003. http://dx.doi.org/10.1007/978-94-007-0946-1_13.
Full textDelauré, B., M. Beck, V. V. Golovko, V. Kozlov, T. Phalet, P. Schuurmans, N. Severijns, et al. "WITCH: A Penning Trap Retardation Spectrometer Combination for Precision Studies of the Weak Interaction." In Atomic Physics at Accelerators: Stored Particles and Fundamental Physics, 91–95. Dordrecht: Springer Netherlands, 2003. http://dx.doi.org/10.1007/978-94-007-0946-1_15.
Full textManil, B., D. F. Anagnostopoulos, S. Biri, G. L. Borchert, W. Breunlich, J. P. Egger, D. Gotta, et al. "Measurement of the Strong Interaction Shift and Width of the Ground State of Pionic Hydrogen." In Atomic Physics at Accelerators: Stored Particles and Fundamental Physics, 343–47. Dordrecht: Springer Netherlands, 2003. http://dx.doi.org/10.1007/978-94-007-0946-1_53.
Full textRusko, Rauno. "Interactive Online Learning." In Online Course Management, 1692–709. IGI Global, 2018. http://dx.doi.org/10.4018/978-1-5225-5472-1.ch088.
Full textTselios, C., H. Perkuhn, K. Vandikas, and M. Kampmann. "Targeted Mobile Advertisement in the IP Multimedia Subsystem." In Advances in Multimedia and Interactive Technologies, 279–300. IGI Global, 2011. http://dx.doi.org/10.4018/978-1-60960-189-8.ch015.
Full textConference papers on the topic "Interactive storedia"
Larrick, Gregory, Yun Tian, Uri Rogers, Halim Acosta, and Fangyang Shen. "Interactive Visualization of 3D Terrain Data Stored in the Cloud." In 2020 11th IEEE Annual Ubiquitous Computing, Electronics & Mobile Communication Conference (UEMCON). IEEE, 2020. http://dx.doi.org/10.1109/uemcon51285.2020.9298063.
Full textHorowitz, C. J., and H. O. Meyer. "Polarizing stored beams by interaction with polarized electrons." In The 8th International symposium on polarization phenomena in nuclear physics. AIP, 1995. http://dx.doi.org/10.1063/1.48605.
Full textComparato, Joseph R., Karen L. Ringel, and Daniel L. Heath. "Immersive Visualization of Dynamic CFD Model Results." In ASME/JSME 2004 Pressure Vessels and Piping Conference. ASMEDC, 2004. http://dx.doi.org/10.1115/pvp2004-3110.
Full textBrinthaupt, D., L. Letham, V. Maheshwari, J. Othmer, R. Spiwak, B. Edwards, C. Terman, and N. Weste. "A video decoder for H.261 video teleconferencing and MPEG stored interactive video applications." In 1993 IEEE International Solid-State Circuits Conference Digest of Technical Papers. IEEE, 1993. http://dx.doi.org/10.1109/isscc.1993.280095.
Full textStrakhovenko, V., D. P. Barber, N. Buttimore, S. Chattopadhyay, G. Court, and E. Steffens. "Polarization buildup in stored p and p̄ beams interacting with a polarized target." In POLARIZED ANTIPROTON BEAMS - HOW: An International Workshop. AIP, 2008. http://dx.doi.org/10.1063/1.2932265.
Full textJohannesson, Hans L. "Parametric Computer Aided Hydraulic Cylinder Design: Cylinder Product Modeling." In ASME 1990 Design Technical Conferences. American Society of Mechanical Engineers, 1990. http://dx.doi.org/10.1115/detc1990-0036.
Full textMohammed Othman Farea, Shawqi, and Muzaffer Kanaan. "Support Vector Machine Classifier of Grain Stored in Silo-bags by Using Wireless Network of Temperature and Moisture Sensors." In International Congress on Human-Computer Interaction, Optimization and Robotic Applications. SETSCI, 2019. http://dx.doi.org/10.36287/setsci.4.5.003.
Full textvan Emmerik, Maarten J. G. M. "An Interactive Graphical Approach to Feature Modeling Using Halfspaces and Geometric Constraints." In ASME 1990 Design Technical Conferences. American Society of Mechanical Engineers, 1990. http://dx.doi.org/10.1115/detc1990-0012.
Full textvan Emmerik, Maarten J. G. M. "An Interactive Graphical Approach to Feature Modeling Using Halfspaces and Geometric Constraints." In ASME 1990 Design Technical Conferences. American Society of Mechanical Engineers, 1990. http://dx.doi.org/10.1115/detc1990-0114.
Full textRathmann, F., C. Montag, D. Fick, J. Tonhäuser, W. Brückner, H. G. Gaul, M. Grieser, et al. "Polarizing a stored, cooled proton beam by spin-dependent interaction with a polarized hydrogen gas target." In The 11th International symposium on high energy spin physics. AIP, 1995. http://dx.doi.org/10.1063/1.48845.
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