Journal articles on the topic 'Interactive prototype design'
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Miller, Dwight P., and Andrew C. Stone. "Proto Tymer: Human Performance Instrumentation for HyperCard® Prototyping." Proceedings of the Human Factors Society Annual Meeting 33, no. 5 (October 1989): 249–53. http://dx.doi.org/10.1177/154193128903300503.
Full textWang, Weizhen, Yukari Nagai, Yuan Fang, and Masami Maekawa. "Interactive technology embedded in fashion emotional design." International Journal of Clothing Science and Technology 30, no. 3 (June 4, 2018): 302–19. http://dx.doi.org/10.1108/ijcst-09-2017-0152.
Full textWang, Weizhen, Jiawei Zou, and Yuan Fang. "Design and Evaluation of a Somatosensory Hat: An Emotional Semantic Perspective." AATCC Journal of Research 8, no. 1_suppl (September 2021): 20–29. http://dx.doi.org/10.14504/ajr.8.s1.3.
Full textMewada, Hiren K. "Interactive Head Control of Embroidery Machine using Embedded Web Server." International Journal of Online Engineering (iJOE) 13, no. 04 (April 28, 2017): 83. http://dx.doi.org/10.3991/ijoe.v13i04.6848.
Full textKoster, Christopher R., and John H. Wilkinson. "Interactive System Design with End Users Using a PC Based Design Tool." Proceedings of the Human Factors Society Annual Meeting 32, no. 5 (October 1988): 357–61. http://dx.doi.org/10.1177/154193128803200527.
Full textYu, Zhangyong, Keiichi Nakamoto, and Yoshimi Takeuchi. "Development of an Interactive Assistance System for Machine Tool Structure Design Considering of Sliding Joint Damping." International Journal of Automation Technology 5, no. 5 (September 5, 2011): 722–28. http://dx.doi.org/10.20965/ijat.2011.p0722.
Full textVerlinden, Jouke, and Imre Horváth. "Analyzing opportunities for using interactive augmented prototyping in design practice." Artificial Intelligence for Engineering Design, Analysis and Manufacturing 23, no. 3 (June 17, 2009): 289–303. http://dx.doi.org/10.1017/s0890060409000250.
Full textZuhana Saidin, Aeni, Nassiriah Shaari, and Asmidah Alwi. "PToolkit Prototype: Mixed Fidelity for Design Idea Transformation." International Journal of Engineering & Technology 7, no. 3.20 (September 1, 2018): 71. http://dx.doi.org/10.14419/ijet.v7i3.20.18734.
Full textRoosan, Don, Yan Li, Anandi Law, Huy Truong, Mazharul Karim, Jay Chok, and Moom Roosan. "Improving Medication Information Presentation Through Interactive Visualization in Mobile Apps: Human Factors Design." JMIR mHealth and uHealth 7, no. 11 (November 25, 2019): e15940. http://dx.doi.org/10.2196/15940.
Full textSaha, S., L. L. Minku, X. Yao, B. Sendhoff, and S. Menzel. "Exploiting 3D Variational Autoencoders for Interactive Vehicle Design." Proceedings of the Design Society 2 (May 2022): 1747–56. http://dx.doi.org/10.1017/pds.2022.177.
Full textSantollo-Vargas, Paola L., Laura S. Gaytán-Lugo, Silvia B. Fajardo-Flores, and Pedro C. Santana-Mancilla. "Design of interactive literacy activities for Deaf people on mobile devices." Avances en Interacción Humano-Computadora, no. 1 (November 30, 2021): 22. http://dx.doi.org/10.47756/aihc.y6i1.81.
Full textSun, Minghui, Xinyu Wu, Zhihua Fan, and Liyan Dong. "Augmented Reality Based Educational Design for Children." International Journal of Emerging Technologies in Learning (iJET) 14, no. 03 (February 14, 2019): 51. http://dx.doi.org/10.3991/ijet.v14i03.9757.
Full textFitriah Ishak, Syahidatul, Zulkifly Mohd Zaki, Khairul Anuar Mohamad, M. Norazizi Sham Mohd Sayuti, Muhammad Azim Mohd Bahrin, Nur Haziana Abdul Roni, and Muhammad Arif Musa. "Formative Evaluation of an Educational Mobile Application: an Interactive MyQiraat Application." International Journal of Engineering & Technology 7, no. 4.15 (October 7, 2018): 75. http://dx.doi.org/10.14419/ijet.v7i4.15.21375.
Full textBhushan, Ravi, Karthik Kulkarni, Vishal Kumar Pandey, Connor Rawls, Brandon Mechtley, Suren Jayasuriya, and Christian Ziegler. "ODO: Design of Multimodal Chatbot for an Experiential Media System." Multimodal Technologies and Interaction 4, no. 4 (September 23, 2020): 68. http://dx.doi.org/10.3390/mti4040068.
Full textSee, Zi Siang, Benjamin Matthews, Lizbeth Goodman, Donovan Jones, Craig Hight, Paul Egglestone, Manisha Amin, and Wooi Har Ooi. "Extended reality interactive wall: User experience design research-creation." Virtual Creativity 10, no. 2 (December 1, 2020): 163–74. http://dx.doi.org/10.1386/vcr_00030_1.
Full textRoman, Jorge H., Ronald A. Pistonc, and Mary L. Stoddard. "A Trilevel Interaction Design Model for Pilot Part-Task Training." Proceedings of the Human Factors Society Annual Meeting 30, no. 2 (September 1986): 126–30. http://dx.doi.org/10.1177/154193128603000205.
Full textCochrane, Karen Anne, Lian Loke, Naseem Ahmadpour, Thecla Schiphorst, Andrew Campbell, and Claudia Núñez-Pacheco. "A comparison design study of feedback modalities to support deep breathing whilst performing work tasks." Work 68, no. 4 (April 27, 2021): 1187–202. http://dx.doi.org/10.3233/wor-213448.
Full textDoni, A. F., Y. D. P. Negara, Eka Retno Wulandari, and Muhamad Zainul Mustofa. "Redesign Prototype of Fintech Application." E3S Web of Conferences 328 (2021): 04002. http://dx.doi.org/10.1051/e3sconf/202132804002.
Full textYang, Hsiao-Fang, and Heng-Li Yang. "Development of a self-design system for greeting cards on the basis of interactive evolutionary computation." Kybernetes 45, no. 3 (March 7, 2016): 521–35. http://dx.doi.org/10.1108/k-07-2015-0178.
Full textBidarra, Jose, Mauro Figueiredo, and Carlos Natálio. "Interactive Design and Gamification of eBooks for Mobile and Contextual Learning." International Journal of Interactive Mobile Technologies (iJIM) 9, no. 3 (July 31, 2015): 24. http://dx.doi.org/10.3991/ijim.v9i3.4421.
Full textLapshov, Iurii A. "AUTOMATED CONTROL OF THE SOFTWARE PROTOTYPE CODE REVIEW BASED ON THE QUESTION-ANSWERING PROTOCOLS FOR REQUIREMENT ANALYSIS." АВТОМАТИЗАЦИЯ ПРОЦЕССОВ УПРАВЛЕНИЯ 63, no. 1 (2021): 119–29. http://dx.doi.org/10.35752/1991-2927-2021-1-63-119-129.
Full textWiklund, Michael E., Christopher Thurrott, and Joseph S. Dumas. "Does the Fidelity of Software Prototypes Affect the Perception of Usability?" Proceedings of the Human Factors Society Annual Meeting 36, no. 4 (October 1992): 399–403. http://dx.doi.org/10.1177/154193129203600429.
Full textParmee, I., D. Cvetkovic, C. Bonham, and I. Packham. "Introducing prototype interactive evolutionary systems for ill-defined, multi-objective design environments." Advances in Engineering Software 32, no. 6 (June 2001): 429–41. http://dx.doi.org/10.1016/s0965-9978(00)00105-8.
Full textTeichert, Jens, Marc Herrlich, Benjamin Walther-Franks, Lasse Schwarten, Sebastian Feige, Markus Krause, and Rainer Malaka. "Advancing Large Interactive Surfaces for Use in the Real World." Advances in Human-Computer Interaction 2010 (2010): 1–10. http://dx.doi.org/10.1155/2010/657937.
Full textEisenhut, Sandra M., and Robert J. Beaton. "Micro Saint Modeling of Visual Displays and Controls Consoles." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 39, no. 1 (October 1995): 16–19. http://dx.doi.org/10.1177/154193129503900105.
Full textChen, Boyuan, and Shuai Lan. "Research on Museum Educational Display Based on Image Recognition Tracking." Wireless Communications and Mobile Computing 2022 (March 18, 2022): 1–9. http://dx.doi.org/10.1155/2022/7314887.
Full textPanya, David Stephen, Taehoon Kim, and Seungyeon Choo. "A Methodology of Interactive Motion Facades Design through Parametric Strategies." Applied Sciences 10, no. 4 (February 11, 2020): 1218. http://dx.doi.org/10.3390/app10041218.
Full textZhang, LinJuan. "Correction of Chinese Dance Training Movements Based on Digital Feature Recognition Technology." Mathematical Problems in Engineering 2022 (April 30, 2022): 1–11. http://dx.doi.org/10.1155/2022/1150051.
Full textArum, Fajar, Esti Sudi Utami, and Endang Kurniati. "Pengembangan Multimedia Interaktif Pembelajaran Membaca Teks Berhuruf Jawa untuk Siswa Kelas VII SMP di Kecamatan Ungaran Timur." Piwulang : Jurnal Pendidikan Bahasa Jawa 8, no. 1 (July 1, 2020): 33–40. http://dx.doi.org/10.15294/piwulang.v8i1.30111.
Full textDel Fiol, Guilherme, Haley Hanseler, Barbara Crouch, Mollie Cummins, and Scott Nelson. "Software prototyping." Applied Clinical Informatics 07, no. 01 (January 2016): 22–32. http://dx.doi.org/10.4338/aci-2015-07-cr-0091.
Full textGhosh, Arthita, Deven Bansod, Arpit Narechania, Prashanth Dintyala, Su Timurturkan, and Joy Arulraj. "Interactive demonstration of SQLCheck." Proceedings of the VLDB Endowment 14, no. 12 (July 2021): 2779–82. http://dx.doi.org/10.14778/3476311.3476343.
Full textZhang, Lan. "Research on Style Design of Suit Based on Computer Interactive Genetic Algorithm." Mobile Information Systems 2022 (May 6, 2022): 1–13. http://dx.doi.org/10.1155/2022/3936958.
Full textOikonomou, Andreas, Saad Amin, Raouf N. G. Naguib, Alison Todman, and Hassanein Al-Omishy. "Interactive Reality System (IRiS): Interactive 3D Video Playback in Multimedia Applications." Journal of Advanced Computational Intelligence and Intelligent Informatics 10, no. 2 (March 20, 2006): 145–49. http://dx.doi.org/10.20965/jaciii.2006.p0145.
Full textZainudin, Nurhamizah, and Azniah Ismail. "Designing Storylines for Children’s Mathematics Digital Interactive Storybook using Software Engineering Approach." Journal of ICT In Education 7, no. 1 (May 1, 2020): 43–51. http://dx.doi.org/10.37134/jictie.vol7.1.5.2020.
Full textKulzer, Manuel, and Michael Burmester. "Towards Explainable and Sustainable Wow Experiences with Technology." Multimodal Technologies and Interaction 4, no. 3 (August 11, 2020): 49. http://dx.doi.org/10.3390/mti4030049.
Full textKuokka, Daniel, Stanley Jefferson, Lee Barford, and Felix Frayman. "A parametric design assistant for concurrent engineering." Artificial Intelligence for Engineering Design, Analysis and Manufacturing 9, no. 2 (April 1995): 135–44. http://dx.doi.org/10.1017/s0890060400002171.
Full textElsharkawy, Ahmed, Khawar Naheem, Dongwoo Koo, and Mun Sang Kim. "A UWB-Driven Self-Actuated Projector Platform for Interactive Augmented Reality Applications." Applied Sciences 11, no. 6 (March 23, 2021): 2871. http://dx.doi.org/10.3390/app11062871.
Full textSkowronski, Moritz, Daniel Klinkhammer, and Harald Reiterer. "Argus Vision: A Tracking Tool for Exhibition Designers." i-com 18, no. 1 (April 26, 2019): 41–53. http://dx.doi.org/10.1515/icom-2019-0001.
Full textZhang, Qiuju, Aidan Slingsby, Jason Dykes, Jo Wood, Menno-Jan Kraak, Connie A. Blok, and Rein Ahas. "Visual analysis design to support research into movement and use of space in Tallinn: A case study." Information Visualization 13, no. 3 (March 25, 2013): 213–31. http://dx.doi.org/10.1177/1473871613480062.
Full textDhanil, Muhammad, and Fatni Mufit. "Design and Validity of Interactive Multimedia Based on Cognitive Conflict on Static Fluid Using Adobe Animate CC 2019." Jurnal Penelitian & Pengembangan Pendidikan Fisika 7, no. 2 (December 30, 2021): 177–90. http://dx.doi.org/10.21009/1.07210.
Full textHuang, Siyuan, Giulia Wally Scurati, Mostafa Elzeney, Yujie Li, Xiaofeng Lin, Francesco Ferrise, and Monica Bordegoni. "AIM: An Interactive Ashtray to Support Behavior Change through Gamification." Proceedings of the Design Society: International Conference on Engineering Design 1, no. 1 (July 2019): 3811–20. http://dx.doi.org/10.1017/dsi.2019.388.
Full textCochrane, Thomas, Sophia Arkoudis, and Cathleen Benevento. "Collaborative Online Professional Development Design." Pacific Journal of Technology Enhanced Learning 3, no. 1 (February 16, 2021): 11–12. http://dx.doi.org/10.24135/pjtel.v3i1.85.
Full textMavrikis, Manolis, and Sokratis Karkalas. "Reflective Analytics for Interactive e-books." Interaction Design and Architecture(s), no. 33 (June 20, 2017): 33–53. http://dx.doi.org/10.55612/s-5002-033-002.
Full textSayama, Hiroki. "Swarm Chemistry." Artificial Life 15, no. 1 (January 2009): 105–14. http://dx.doi.org/10.1162/artl.2009.15.1.15107.
Full textWinsch, Beverly J., Nancy K. Atwood, and Kathleen A. Quinkert. "Using a Distributed Interactive Simulation Environment to Investigate Machine Interface and Training Requirements." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 38, no. 16 (October 1994): 1033–37. http://dx.doi.org/10.1177/154193129403801609.
Full textSantoso, Harry Budi, Panca O. Hadi Putra, and Febrian Fikar Farras Hendra S. "Development & Evaluation of E-Learning Module Based on Visual and Global Preferences Using a User-Centered Design Approach." International Journal of Emerging Technologies in Learning (iJET) 16, no. 15 (August 11, 2021): 139. http://dx.doi.org/10.3991/ijet.v16i15.24163.
Full textSantoso, Harry Budi, Muhammad Luqman Hakim, Rahma Khairunisa Nursalamah, and Panca O. Hadi Putra. "Development of Mobile Self-Monitoring Tool Prototype Based on User-Centered Design." International Journal of Emerging Technologies in Learning (iJET) 14, no. 24 (December 19, 2019): 42. http://dx.doi.org/10.3991/ijet.v14i24.12043.
Full textBack, Maribeth, Takashi Matsumoto, and Anthony Dunnigan. "Prototyping a tangible tool for design: Multimedia e-paper sticky notes." Artificial Intelligence for Engineering Design, Analysis and Manufacturing 23, no. 3 (June 17, 2009): 263–74. http://dx.doi.org/10.1017/s0890060409000237.
Full textHengeveld, Bart, Riny Voort, Caroline Hummels, Jan de Moor, Hans van Balkom, Kees Overbeeke, and Aadjan van der Helm. "The Development of LinguaBytes: An Interactive Tangible Play and Learning System to Stimulate the Language Development of Toddlers with Multiple Disabilities." Advances in Human-Computer Interaction 2008 (2008): 1–13. http://dx.doi.org/10.1155/2008/381086.
Full textZhang, Yunbo, and Tsz Ho Kwok. "An interactive product customization framework for freeform shapes." Rapid Prototyping Journal 23, no. 6 (October 17, 2017): 1136–45. http://dx.doi.org/10.1108/rpj-08-2016-0129.
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