Dissertations / Theses on the topic 'Interactive learning skills'
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Wood, Nicola. "Transmitting craft knowledge : designing interactive media to support tacit skills learning." Thesis, Sheffield Hallam University, 2006. http://shura.shu.ac.uk/3202/.
Full textBondorowicz, Stefan. "Adaptive control of complex dynamic systems." Thesis, University of Oxford, 1991. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.302787.
Full textLin, Li Yuan. "Sharpening the interactive teaching-learning skills of Chinese adult Sunday school teachers." Theological Research Exchange Network (TREN), 2001. http://www.tren.com.
Full textLee, Wai On. "Incremental change in the development of expertise in using interactive systems." Thesis, University of Cambridge, 1993. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.318011.
Full textRosenbaum, Molly Anne. "Online, But Live and Interactive Social Skills Intervention for Adolescents with Autism Spectrum Disorders." BYU ScholarsArchive, 2019. https://scholarsarchive.byu.edu/etd/7590.
Full textJejo, Sara, and Sanaa Haji. "Teaching Strategies to Increase EFL Speaking Skills in a Communicative Learning Environment." Thesis, Malmö universitet, Fakulteten för lärande och samhälle (LS), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-31617.
Full textConceição, Silvia Carla. "A dimensão interativa na relação pedagógica em regime b-learning: perspectivas de alunos do curso de mestrado em Ciências da Educação (Tecnologia Educativa) na Universidade do Minho." Universidade de São Paulo, 2011. http://www.teses.usp.br/teses/disponiveis/48/48134/tde-13122011-115407/.
Full textThis thesis refers to the importance of pedagogical relationship in interactive blended learning. Interactive dimension is understood here as a set of elements that provide satisfactory learning, taking into account pedagogical aspects but also organizational and technological aspects. The study took place over two semesters (2010/11) with students from the Master in Educational Sciences, specialization in Educational Technology, Institute of Education, University of Minho. It is an exploratory type research, predominantly qualitative in nature, built through a case study. In order to situate the work in the field of Education Sciences, from a psychosocial perspective, we have taken, as an investigative lead, the socio-historical psychology and communication as a social process. Thus, the concepts of interpersonal relationship, interaction, communication and language are interconnected. For data analysis, it was done the crossing of information from various research instruments (questionnaires and synchronous interactions in chat rooms) and, as theoretical analysis supports, were used the axioms of communication, presented by Watzlawich, Beavin and Jackson (1967), the communication skills of teachers Bitty and Zani(1997) and Almeida (2003) categories of teaching values,, a reading based on lectures by Italo Calvino (1995). The results emerging from this study indicate the communicative, cognitive and technological dimensions,, in that order of importance, as important dimensions of interactive learning in b-learning pedagogical relationships (classroom component) and relational, communicative, and cognitive technology (online component). Through the indicators, which define the dimensions, it was possible to identify the teaching features / requirements that students consider important in classroom teaching relationship. They are: Affection, Attitude, Proximity and Interaction / Interactivity (relational dimension), Verbal, Role of the Teacher, non-verbal language, Responses / Feedback and availability (communication dimension), planning and content area (cognitive dimension), and, Domain and Use of Physical Resources and Technologies, Materials and Technical resources (technological dimension. In the case of online pedagogical relationship we have got the same indicators, with the exception of the Mastery of Content indicator. As to classroom component, the indicators Attitude and Affect (relational dimension), Verbal (communication dimension), Planning (cognitive dimension), and control and use of technology (technological dimension) are highlighted. As to online component, instead,, we have the indicators Interaction / Interactivity (relational dimension), Role of the Teacher (communication dimension), Use and Mastery of Technologies (technological dimension), and Planning (technological dimension). In general we observe that there are differences, between classroom and online components, as to the order of importance of indicators. Attitude and Affect in the classroom and Interaction / Interactivity in online (relational dimension) are more valued. In the communication dimension, the role of teacher is appreciated as fundamental in classroom learning, whereas Interaction / Interactivity is in online. As to cognitive and technological dimensions , the same indicators are recognized in both classroom and online, namely Planning and Mastery of Content, paying attention to the change of positions, where the cognitive dimension appears in 3rd position in classroom, and 4th in online, and the technological dimension appears in 4th position in classroom and 3rd in online. Beyond these data, when making the relationship between the dimensions mentioned above with the variables sex, age and education, we do not realize significant differences.
Waterson, Patrick Edward. "Learning and acquiring display-based skills." Thesis, University of Nottingham, 1995. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.307812.
Full textMichie, Jean Hayes. "Structure of interactive decision skill in novices and experts." Thesis, University of Strathclyde, 2000. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.248524.
Full textClore, Christine W. "Social skills use of adolescents with learning disabilities: An application of Bandura's theory of reciprocal interaction." Thesis, University of North Texas, 2006. https://digital.library.unt.edu/ark:/67531/metadc5291/.
Full textSun, Chao. "Human behavioural skills modelling and recognition." Electrical, Computer and Telecommunications Engineering - Faculty of Informatics, 2007. http://ro.uow.edu.au/theses/677.
Full textJamieson, Janet Ruth. "Deafness and mother-child interaction : scaffolded instruction and the learning of problem-solving skills." Thesis, McGill University, 1988. http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=75921.
Full textAndrieux, Alexandre. "Improving HSL Recognition Skills with a Color Game." Thesis, KTH, Skolan för datavetenskap och kommunikation (CSC), 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-192559.
Full textYoder, Marianne Eloise. "Linear vs interactive video: Teaching and the transfer of learning of a professional skill." Diss., The University of Arizona, 1989. http://hdl.handle.net/10150/184902.
Full textQueißer, Jeffrey [Verfasser]. "Multi-modal Skill Memories for Online Learning of Interactive Robot Movement Generation / Jeffrey Queißer." Bielefeld : Universitätsbibliothek Bielefeld, 2018. http://d-nb.info/1169825184/34.
Full textLiddell, Bette. "'Separate realities' : an investigation into the social behaviour of a group of adults with severe learning difficulties and a discussion of the factors which appear to motivate this behaviour." Thesis, n.p, 2001. http://oro.open.ac.uk/18848.
Full textEsterhuizen, Stefanie-Marié. "An intervention programme to optimise the cognitive development of grade R-learners :|ba bounded pilot study / Stefani-Marié Esterhuizen." Thesis, North-West University, 2012. http://hdl.handle.net/10394/10431.
Full textPhD, Teaching and Learning, North-West University, Vaal Triangle Campus, 2012
Saado, Frida, and Katerina Josifoska. "Musik i förskolan." Thesis, Södertörns högskola, Lärarutbildningen, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-25786.
Full textD'Amico, Miranda. "Mother-child interaction : scaffolded instruction and the learning of problem-solving skills in children with Down syndrome." Thesis, McGill University, 1991. http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=70227.
Full textStrange, John. "Improvised music to support interaction between profoundly learning-disabled teenagers and their learning support assistants." Thesis, Anglia Ruskin University, 2013. http://arro.anglia.ac.uk/314588/.
Full textLindahl, Ulrika. "Motorikens betydelse för det sociala samspelet och lärandet : En studie om förskollärares upplevelser av förskolebarns motorik." Thesis, Karlstads universitet, Institutionen för pedagogiska studier, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:kau:diva-32717.
Full textThe aim of this study was to examine how educators in preschool experience preeschool children’s motor skills. In order to deepen as well as more clearly describe the purpose of the study, a few main questions were chosen: How do the educators experience the significance of motor skills for social interaction? How do educators experience the significance of motor skills for learning? What can educators do to help with motor skill development? To examine the purpose of the study qualitative interviews were used, which were conducted with five pedagogues at two preschools. The result showed that educators have different experiences and perceptions of the concept of motor skills, but that the educators together highlight the importance of motor skills for child development. The conclusion of the study was that the educators as well as previous research and literature highlight the significance of motor skills for children’s future development. It has a significant role in social interaction and learning, and the educators have an important role in children’s motor skill development by being supporting, encouraging and challenging.
Midford, Nicole Anne. "Expressive Communication and Socialization Skills of Five-Year Olds with Slow Expressive Language Development." PDXScholar, 1993. https://pdxscholar.library.pdx.edu/open_access_etds/4612.
Full textChilds, Sally A. "A comparison of indoor versus outdoor teaching interventions upon the academic skill acquisition and interaction behaviors of selected students with learning disabilities /." The Ohio State University, 1986. http://rave.ohiolink.edu/etdc/view?acc_num=osu1487266691096168.
Full textRothrock, Ling. "Modeling skilled decision-making using artificial neural network and genetic-based machine learning techniques." Thesis, Georgia Institute of Technology, 1992. http://hdl.handle.net/1853/25084.
Full textDe, la Cruz Rey E. Morreau Lanny E. Lian Ming-Gon John. "The effects of creative drama on the social and oral language skills of children with learning disabilities." Normal, Ill. Illinois State University, 1995. http://wwwlib.umi.com/cr/ilstu/fullcit?p9604368.
Full textTitle from title page screen, viewed April 20, 2006. Dissertation Committee: Lanny Edward Morreau, Ming-Gon John Lian (co-chairs), Frances E. Anderson, Mack L. Bowen, Julie Brinker. Includes bibliographical references (leaves 112-133) and abstract. Also available in print.
Schmidt-Rohr, Sven R. [Verfasser], and R. [Akademischer Betreuer] Dillmann. "Interactive Learning of Probabilistic Decision Making by Service Robots with Multiple Skill Domains / Sven R. Schmidt-Rohr. Betreuer: R. Dillmann." Karlsruhe : KIT-Bibliothek, 2012. http://d-nb.info/1028567170/34.
Full textRajy, Frishta, and Jumana Najah. "Teaching Strategies That help EFL Learners to Develop Their Vocabulary and Speaking Skills Through Communicative Tasks." Thesis, Malmö universitet, Fakulteten för lärande och samhälle (LS), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-31607.
Full textSri-Amnuay, Rungrat. "Perceptions of teaching pre-verbal pupils with autism and severe learning difficulties : factors influencing the application of intensive interaction in the Thai culture." Thesis, Northumbria University, 2012. http://nrl.northumbria.ac.uk/11369/.
Full textMiller, Theresa Carol Goetz. "The effects of cooperative learning incorporated with challenge education on social skill development and self-concept." Virtual Press, 1993. http://liblink.bsu.edu/uhtbin/catkey/862277.
Full textDepartment of Educational Psychology
Staberg, Else-Marie. "Olika världar, skilda värderingar : Hur flickor och pojkar möter högstadiets fysik, kemi och teknik." Doctoral thesis, Umeå universitet, Pedagogiska institutionen, 1992. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-16590.
Full textdigitalisering@umu
Dahm, Pamela Susan. "Communication and socialization skills of three year olds with a history of language delay." PDXScholar, 1989. https://pdxscholar.library.pdx.edu/open_access_etds/3868.
Full textMörck, Riekki Wenche. "Kollaborativa undervisningsprocesser genom 1:1 - en intervjustudie med lärare i skolår 1–6 om elevers samarbete i digitala arenor." Thesis, Uppsala universitet, Institutionen för pedagogik, didaktik och utbildningsstudier, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-450060.
Full textDigital kompetens såväl som kollaborativ förmåga bygger på elementära kunskaper som medborgare kommer att behöva för att kunna navigera i framtida samhällen. Detta är en intervjustudie med tio lärare med syftet att undersöka hur lärare säger sig designa sin undervisning för att arbeta kollaborativt genom användande av 1:1. Det fanns också initialt en avsikt att uppmärksamma olika perspektiv på de kollaborativa processernas utformning i fråga om dels interaktion genom den digitala enheten, dels processer som sker bredvid. För att synliggöra hur lärare operationaliserar ett kollaborativt lärande i den pedagogiska verksamheten användes modellen TPACK in situ (Willermark, 2018). Vid analysen av de exempel som lärarna återgav utifrån TPACK in situ kunde studiens resultat visa på ett flertal innovativa undervisningsprocesser där eleverna arbetar interagerande elev-till-elev med sin lärplatta och hur lärare designar sin undervisning utifrån ämnesinnehåll. Genom att använda Learning Design Sequences som analysverktyg kunde ytterligare förståelse uppnås för hur, när och på vilket sätt tekniken understödjer de kollaborativa processerna och i vilka faser av lärandet detta sker. På så sätt blev institutionella mönster framträdande genom bland annat den fysiska lärmiljöns påverkan vilket ökade förståelsen av hur bredvid eller genom 1:1 kan sättas i en rumslig kontext. Avslutningsvis användes Learning Design Sequences för att identifiera möjligheter och utmaningar för lärare i att designa kollaborativ undervisning genom 1:1. Syftet med studien är att undersöka hur lärare säger sig designa sin undervisning för att främja elevernas kollaborativa arbete genom digitala enheter i skolår 1–6 och genom lärarnas utsagor se vilka påverkansfaktorer, förmågor, ämnesinnehåll och teknik som understödjer en design av digital undervisning som främjar kollaboration och elev-till-elev interaktion i digitala arenor. Baserat på undersökningens slutsatser presenterar författaren en didaktisk modell med avsikt att stödja lärare när de designar sin pedagogiska praktik så att den kan utveckla kollaborativa förmågor genom 1:1.
Nordlund, Figari Carolina. ""Nu får du skärpa dig! : En essä om pedagogens förhållningssätt i mötet med barn som har svårt att hålla sig inom förskolans ramar." Thesis, Södertörns högskola, Lärarutbildningen, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-44426.
Full textDenna uppsats har som syfte att undersöka hur jag som förskolepedagog bemöter ett barn som jag anser har svårt för att hålla sig till förskolans regler och rutiner. Den tar sin utgångspunkt i tre olika situationer som berättar hur relationen mellan barnet och mig utspelade sig. Fokus ligger inte på barnet utan på mig som pedagog. Frågeställningen väcktes inom mig när jag själv upplevde ett barn som svårhanterlig på min avdelning men så fort barnet flyttades till en annan avdelning upplevdes han på ett helt annat sätt av andra pedagogerna som jobbade där. Syftet är att undersöka min roll som pedagog i allt detta. Jag ställer mig frågor om mitt eget uppförande samt på vilket sätt barnen kan ha blivit påverkade av det. Uppsatsens metod är essäskrivandet, ett verktyg jag använder för att kunna bearbeta de redan upplevda situationerna och i samtal med olika filosofer, psykologer och professorer i pedagogik kunna reflektera över dem. Jag reflekterar, bland annat, genom psykologen Albert Bandura kring miljö och människa och den ömsesidiga påverkan som de har på varandra, kring Foucaults maktanalysen för att förstå vilken roll makten spelar i relationer. Jag har också vänt mig till Vigotskijs teorier för att reflektera över hur den proximala utveckligzonen äger rum på förskolan även om vi inte märker den. De olika teorierna jag använde i reflektionen hjälpte mig att förstå mitt eget agerande. Jag har inte bara fått mer kunskap om olika teorier utan min förståelse har fördjupats. Det finns inte svåra barn, det svåra är att vara barn i en omgivning som präglas av okunskap, oförståelse och begränsade resurser.
Ogan, Amy. "Supporting Learner Social Relationships with Enculturated Pedagogal Agents." Research Showcase @ CMU, 2011. http://repository.cmu.edu/dissertations/60.
Full textBecker, Theresa. "Evaluating Improvisation as a Technique for Training Pre-Service Teachers for Inclusive Classrooms." Doctoral diss., University of Central Florida, 2012. http://digital.library.ucf.edu/cdm/ref/collection/ETD/id/5129.
Full textPh.D.
Doctorate
Education and Human Performance
Education; Instructional Technology
Vila, Edmarcia Manfredin. "Treinamento de habilidades sociais em grupo com professores de crianças com dificuldades de aprendizagem: uma análise sobre procedimentos e efeitos da intervenção." Universidade Federal de São Carlos, 2005. https://repositorio.ufscar.br/handle/ufscar/3146.
Full textSocial Skills Training (SST) can be used to increase teachers social competence, contributing to the development of interactive contexts in the classroom as well as to the student s learning. The purpose of this research was to elaborate and describe intervention procedures used in a group SST program with teachers who work with children that present learning difficulties, consisting of 15 sessions for the development of social skills. The effects of the SST were analysed in terms of: a) acquisition of social skills classes and b) generalization of social skills learned in the sessions for the classroom context. The sample included 10 teachers, in the 26-54 age range. The data gathering procedure involved the use of the Interpersonal Relations Questionnaire (IRQ) before the intervention, the Social Skills Inventory (SSI) and the filming of each teacher with his/her students, before and after the intervention. The IRQ data showed that at the beginning the teachers had some difficulties in dealing with interpersonal conflicts in the classroom, demonstrating lack of social skills. It was also observed a certain incoherence in the verbal report related to some questions, highlighting flaws in the self-observation and self-knowledge repertoire. Based on the survey of the behavioral classes presented by the facilitator by means of the tape transcriptions, it was possible to classify the intervention procedures that had the following purposes: a) to investigate interpersonal difficulties; b) to analyse previous-consequent relations; c) to train specific social skills; d) presentation of positive results and; e) to sound out generalization which contributed to the learning of social skills and generalization for the classroom context. The SSI data showed that after the intervention there was an increase in the scores average of the group of teachers in all the social skills classes that were assessed. In the individual analysis some teachers showed much bigger changes than others and for some of them there was a slight decrease in the scores. As for the filming data in the classroom, there was no increase in all the social skills that were assessed, but in those that increased, the generalization was evidenced. The results obtained allow us to state that the improvement of the teachers social skills repertoire enables them to foster interactive contexts in the classroom, contributing to the student s academic and interpersonal development.
O Treinamento de Habilidades Sociais (THS) pode ser utilizado para aumentar a competência social de professores, contribuindo para o arranjo de contextos interativos em sala de aula e para a aprendizagem do aluno. O objetivo dessa pesquisa foi elaborar e descrever procedimentos de intervenção utilizados em um programa de THS em grupo, com professores de crianças com dificuldades de aprendizagem, composto por 15 sessões para o desenvolvimento de habilidades sociais. Analisaram-se os efeitos do THS em termos de: a) aquisição de classes de habilidades sociais; e b) generalização das habilidades sociais aprendidas nas sessões para o contexto de sala de aula. A amostra incluiu dez professores, de 26 a 54 anos. O procedimento de coleta de dados envolveu a aplicação do Questionário de Relações Interpessoais (QRI) antes da intervenção, do Inventário de Habilidades Sociais (IHS) e realização da filmagem de cada professora com seus alunos, pré e pós intervenção. Os dados do QRI mostraram que, inicialmente, as professoras apresentavam dificuldades de lidar com conflitos interpessoais em sala de aula, demonstrando um repertório deficitário de habilidades sociais. Observou-se, também, certa incoerência no relato verbal com relação a algumas questões, evidenciando falhas no repertório de auto-observação e de autoconhecimento. A partir do levantamento das classes comportamentais apresentadas pela facilitadora, por meio das transcrições de fitas cassetes, houve a possibilidade de classificar os procedimentos de intervenção que apresentavam os objetivos de: a) investigar dificuldades interpessoais; b) analisar relações antecedentes-conseqüentes; c) treinar habilidades sociais específicas; d) usar conseqüenciação positiva; e e) sondar generalização, os quais contribuíram para a aprendizagem das habilidades sociais e generalização para o contexto de sala de aula. Os dados do IHS mostraram que, após a intervenção, houve aumento nas médias dos escores do grupo de professoras em todas as classes de habilidades sociais avaliadas. Na análise individual, algumas professoras apresentaram mudanças bem maiores do que outras e, para algumas, houve uma pequena diminuição nos escores. Com relação aos dados da filmagem em sala de aula, não ocorreu aumento em todas as habilidades sociais avaliadas, mas naquelas que aumentaram, evidenciou-se generalização. Os resultados obtidos permitem afirmar que o aprimoramento do repertório de habilidades sociais de professores possibilita capacitá-los para a promoção de contextos interativos em sala de aula, contribuindo para o desenvolvimento acadêmico e interpessoal do aluno.
Blanchet, Katleen. "Au coeur de l’interaction humain-robot collaboratif : comment concevoir une assistance personnalisée au profil utilisateur ?" Electronic Thesis or Diss., Institut polytechnique de Paris, 2021. http://www.theses.fr/2021IPPAS001.
Full textThe transformation of production plants is accelerating, driven by advances in collaborative robotics and data science. As a result, the organisation of work is changing, directly affecting the working conditions of operators. Loss of autonomy, information overload, increased pace, operators have to change their habits and learn to collaborate with the robot. In this context, the aim of this research work is to improve the operators quality of life at work, while performing a physical collaborative task, by means of user profile-based assistance. In the literature, the assistance mainly relies on external observation devices, causes of stress, and proposes exclusively a priori-based adjustments of the robot's behaviour. Thus, these assistance do not dynamically adapt to human behaviour variations. In order to overcome these challenges, this study presents two contributions. Firstly, we propose a methodology for extracting high-level information on the user profile from the robot raw signals, which is applied to expertise. We then introduce a hybrid approach to profile-based assistance which combines human-centered reinforcement learning and symbolic logic (ontology and reasoning) to guide operators towards skill improvement. This synergy guarantees online adaptation to user needs while reducing the learning process. Then, we extend the robotic assistance with informative assistance. We have demonstrated, through simulation and experiments in real conditions on three robotic usecases, the consistency of our profile as well as the positive effect of the assistance on the skills acquisition. We thereby create a more favourable environment for professional satisfaction by reducing the mental workload
Paiva, Alex de Souza. "Estudo de perfis interativos em crianças para a formação de pequenos grupos de trabalho." Universidade Tecnológica Federal do Paraná, 2012. http://repositorio.utfpr.edu.br/jspui/handle/1/684.
Full textThis research study investigated interactive profiles in children enrolled in elementary school. The main objective of this project was to generate aids so teachers could have a wider view of how those profiles affect the conduction of collaborative activities in the school environment. The research consisted on an exploratory case study, predominantly qualitative with some quantitative interpretation of data. The literature review was structured based on different views of how people learn, the sociometry and also in psychological tests of social skills. Sixteen children and a teacher took part on this research study. All children were enrolled in the third grade of a public elementary school. All subjects were submitted to a psychological social skills test called SMHSC. The Socially Unskilled Reactions scale of the test was amplified and the subjects were placed into four different groups according to their suggested profiles. Each group participated in a collaborative activity integrated on a digital artifact call TOQ Interactive Table, where the data that supported this research was extracted. The analysis of these facts was initially done through the mapping of stimuli and reactions generated by the subjects and transformed, later on, into a specific analysis of stimuli that had triggered interlocutions. As the main product of this analysis a Model of Interactive Profiles for Collaborative Activities was proposed being structured by two main axis - omission/interaction and collaboration/egocentrism - and eight categories of interactive profiles. The main results of the research show that, for a deeper analysis of interactive profiles in children, teachers should take into consideration not only test results but also the evaluation of real situations. The study showed that it is possible to identify interactive profiles in groups of children, and that this knowledge facilitates the definition of classroom strategies to form groups of students in collaborative activities. The research study presented as main contributions: a collection of stimuli categories that can help teachers to better understand how students interact and react to stimuli within a group activity and also a Model of Interactive Profiles for Collaborative Activities presented as a relative map of interactive profiles. Both contributions are specific for this study with the possibility of being amplified for other situations. This transforms the random selection of students for a given group activity into a planned conscious act, raising the benefits of collaborative activities into a new level.
Maguvhe, M. O. "A study of inclusive education and its effects on the teaching of biology to visually impaired learners." Thesis, Pretoria : University of Pretoria, 2005. http://upetd.up.ac.za/thesis/available/etd-08102005-112348.
Full textKoniakowski, Isabella. "Debugging in a World Full of Bugs : Designing an educational game to teach debugging and error detection with the help of a teachable agent." Thesis, Linköpings universitet, Institutionen för datavetenskap, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-171770.
Full textChen, Ding-Ruei, and 陳鼎叡. "A Computer-Assisted Environment for Learning Induction Skills with An Interactive Geometry Library." Thesis, 2008. http://ndltd.ncl.edu.tw/handle/41754890757180685950.
Full text雲林科技大學
電子與資訊工程研究所
96
Inductive reasoning is an important domain-general skill for learning science and math, etc. Unfortunately, previous studies have pointed out that students of elementary school still have many weaknesses, when they do the tasks of inductive reasoning. In this thesis, we have designed a web-based environment to address some of these weaknesses, and train their skills of inductive reasoning. We adopt the pedagogy of self-directed experimention in the learning environment, which guides learners to discover geometry concepts and hidden causal rules. According to the three phases of inductive reasoning, i.e. data collection, hypothesese generation and evaluation, we have designed serveral assisted tools that attempt to help learnr improves their development of experimental strategy, and increases the accuracy of hypothesis generation. In the experiment, learners who were assisted by tools used the accuracy of their generated hypotheses were higher than those without using the tools.
CHEN, CHING HUI, and 陳晶慧. "Research of Interactive Response System to Cooperative Skills and Learning Effectiveness of Civic Education in Junior High School." Thesis, 2018. http://ndltd.ncl.edu.tw/handle/65uf39.
Full text大葉大學
資訊管理學系碩士班
106
As the use of information technology in daily life has become more and more prevalent, the traditional lecture-based teaching strategies have not been able to meet the unique needs of students born in the Internet age. This study uses Interactive Response System (IRS) instant feedback technology to assist group cooperative learning. The study aims to explore whether the G7 PE Class students’ collaborative skills and learning effect can be improved by merging civics education teaching with IRS. Hopefully the results can provide methods and useful suggestions for teaching PE class students nowadays. This study adopted the quasi-experimental design of nonequivalent pretest-posttest. The subjects were students in seventh grade. The experimental group was a PE class, and the control group was a general class. The experimental group adopted group cooperative learning with IRS assistance in teaching civics education. The control group only adopted group cooperative learning. At the end of the teaching experiment, “the group cooperative learning experience questionnaire “,”IRS integration into teaching feedback questionnaire”, and “civics eduction monthly exams” were used as research tools. The conclusions are as follows : 1. The motivation and attitude of learning civics education in the experimental group achieved results significantly higher than that of the control group. 2. The experimental group’s cooperation skills and peer interaction results were much higher than the control group. 3. The learning effect of the experimental group on civic education was not significant. 4. Students in the experimental group held positive opinions on the application of IRS in the teaching of civics education in junior high schools.
Ungurait, Michelle D. "Understanding gender differences in achievement on the Social Studies Texas Assessment of Knowledge Skills : an interactive qualitative study." Thesis, 2007. http://hdl.handle.net/2152/24369.
Full texttext
CHEN, KU CHU, and 陳谷柱. "Case Study of Using Interactive Whiteboard Video Modeling to Improve Daily Living Skills Learning Performance for Elementary School Students with Autism." Thesis, 2011. http://ndltd.ncl.edu.tw/handle/54031057292316654021.
Full text亞洲大學
光電與通訊學系碩士班
99
The purpose of this study is to investigate the effect of Daily Living Skills Learning on a elementary student with autism by Interactive Whiteboard Video Modeling(IWB video modeling). A single-subject experimental design method of multiple probes across behaviors was used in this study, and a four-grade student with autism was participant in this research. The independent variable in this study was IWB video modeling intervention, and the dependent variables were the effect of the 4 daily living skills related with colthes and pants being set in order. Main resluts of this study with Visual analysis method are listed as follows: 1. IWB video modeling intervention is able to enhance the daily living skills in intervention period. 2. IWB video modeling intervention can improve the the daily living skills in generalization period if the situation is almost alike. 3. Effectiveness of IWB video modeling intervention on enhancing the daily living skills can persist for two weeks.
Πομώνης, Γεράσιμος. "Διδακτικές στρατηγικές, μαθήτυποι και δεξιότητες κριτικής σκέψης στη διδασκαλία της χρηματοοικονομικής : προσέγγιση με την quantile regression." Thesis, 2009. http://nemertes.lis.upatras.gr/jspui/handle/10889/1552.
Full textThe aim of this dissertation is the study of the effect of the implemented teaching strategies in Finance teaching on the formation of students’ learning strategies and development of critical thinking skills, by using the econometric model of quantile regression (QR). The review of the relevant literature, as well as the research for this dissertation show that on the one hand the implemented teaching strategies in the related disciplines of Economics, Finance and Accounting are mainly based on the use of the lecture method and seem to affect the formation of students’ learning strategies and on the other hand the use of teaching strategies that involve students in the teaching-learning process may affect the formation of students’ learning strategies and contribute to the development of critical thinking skills as well. The literature review also shows that statistical analysis of effects is mostly based on correlation coefficients and analysis of variance, as well as the use of traditional regression. The formation of students’ learning strategies is estimated through student learning styles and types, by the use of Kolb’s Learning Style Inventory (LSI) and Honey & Mumford’s Learning Styles Questionnaire (LSQ). By the use of the LSI (which has been used in both phases of the relative research), student preferences towards four learning styles (Concrete Experience, Reflective Observation, Abstract Conceptualization and Active Experimentation) are estimated. Based on the relevant preference for two consecutive learning styles, in the order depicted above, four learning types may occur: Divergers, Assimilators, Convergers, and Accommodators. The California Critical Thinking Skills Test (CCTST) is used for estimating the level of development of students’ critical thinking skills. This instrument has been developed by Peter Facione and is based on the results and recommendations of the Delphi Report of the American Philosophical Association. The CCTST estimates five discrete critical thinking skills, namely Analysis, Evaluation, Inference, Induction and Deduction and the overall critical thinking skills ability as well. The research for the collection of data has been carried out in two phases. In the first phase the LSQ and LSI instruments have been used for the estimation of students’ learning styles and types and in the second phase the LSI has been used for the estimation of students’ learning styles and types and the CCTST for the estimation of students’ critical thinking skills. The statistical analysis of the research data is based on the use of the econometric model of the quantile regression (QR), by which coefficients for as many as 99 percentiles of the dependent variable can be computed. In this way derived information is extremely richer than that derived by using traditional regression. This renders a significant explanatory advantage, which sheds light of the impact on the whole distribution of the dependent variable and thus it contributes to the more comprehensive and deeper understanding of the caused effect. This capability is especially important for explaining the change in the preference from one learning style to its diametrically opposite one and the interim situation of balanced learning, for each of the two dimensions of learning of Kolb’s Experiential Learning Model. QR is also used for the exploration of the impact of the formed learning styles and types on the development of critical thinking skills. Theory suggests that the Converging learning type of Kolb’s model beats the other three in critical thinking skills performance, but this suggestion is not corroborated in the case that a balanced preference towards all four learning styles is developed. The aforementioned impact is documented by the analysis of data rendered by the experimental implementation of a teaching strategy of active engagement of students in the teaching-learning process in Finance teaching, by using the QR. Basic results of this dissertation are as follows: a) The learning environment develop by the implemented teaching strategy has a different impact on each segment of the distribution of the dependent variable. b) The development of balanced preference towards the learning styles is more beneficial for critical thinking skills development than selective preference. c) The developed interactivity between students in groups made up by different learning types has a significant effect on developing balanced learning and on the improvement of the level of critical thinking skills development. d) The use of the Quantile Regression and the computation of many regression coefficients expands significantly the explanatoty potential about the impact of the independent variables on the dependent ones, against other simple statistical metres as well as traditional regression. e) Regarding the teaching endeavors of instructors in the area of Finance in Greece, this dissertation is unique and original and contributes in a total sense, while it simultaneously highlights the advantages of an econometric model – the QR – as an hermeneutic instrument for the relationships development in the teaching process.
Schoeman, Martha Anna. "Enhancing comprehension in open distance learning computer programming education with visualization." Thesis, 2015. http://hdl.handle.net/10500/20715.
Full textComputer Science
D. Phil. (Computer Science)
Machado, Candida Aparecida. "Simulador no Quadro Interativo: Impactos no Ensino e Aprendizagem da Física." Doctoral thesis, 2018. http://hdl.handle.net/10316/79584.
Full textA escola é hoje um espaço que exige que sejamos capazes de acompanhar os processos de mudança da sociedade em que vivemos, nomeadamente através do uso das Tecnologias de Comunicação e Informação. Se por um lado acreditamos que estas são atrativas e podem através do seu uso no ensino motivar os alunos e oferecer vantagens, por outro, entendemos que se não forem devidamente enquadradas podem ser causadoras de dispersão e desorientação. A sua integração desenvolvendo materiais que orientem, estimulem, suportem e promovam aprendizagens é um aspeto de crucial importância e envolver os professores neste processo é um ponto fundamental, sobre o qual temos refletido e que estudamos neste trabalho. A aprendizagem da Física requer que o aluno aprenda a sua linguagem, saiba fazer distinções entre os conceitos e aprenda a fazer o seu uso correto em diferentes contextos, e esse é um dos grandes problemas dessa disciplina, a sua aprendizagem concetual. Nesse sentido, as simulações computacionais concebidas como recurso educativo digital que potencializa novas aprendizagens e que propicia o envolvimento ativo do aluno constituem um tema cuja relevância no ensino da Física tem sido amplamente reconhecida, não só por investigadores e um ainda pequeno número de professores, mas também pelos responsáveis que tomam decisões relativas às políticas educativas e aos currículos. Assim, esta tese propõe uma nova perspetiva na aprendizagem de conceitos da Física, em que o simulador computacional e, em particular, o seu uso combinado com o Quadro Interativo e apoiado por um guião de atividades, resultando num dispositivo pedagógico, é considerado como uma ferramenta chave no processo de ensino e de aprendizagem, onde a visualização e a interação a partir do digital possibilitam ao aluno uma melhor exploração dos conceitos. Esta perspetiva, fundamentada na investigação sobre a aprendizagem das ciências e na investigação em interfaces entre o computador e o usuário, assume que: (a) a aprendizagem é um processo ativo de criação de significados a partir de representações; (b) os alunos aprendem a partir do seu próprio esforço, trabalho, dedicação, competência cognitiva, comportamental, sensório-motora e emocional e, também, a partir de orientação externa; (c) a motivação e o envolvimento influenciam a aprendizagem; (d) a aprendizagem é um processo de familiarização com conceitos, com ligações entre conceitos e inclui pré-conceções; (e) a exploração de conceitos abstratos em interfaces digitais permite ao aluno uma melhor visualização e, também, prever e testar hipóteses, num ambiente interativo, promovendo assim novas aprendizagens, nomeadamente trabalhando as pré-conceções. Com isso, a presente investigação teve como finalidade implementar e analisar a utilização de um dispositivo pedagógico conjugando um simulador computacional programado em VPython com um Quadro Interativo no ensino de conceitos da Mecânica. Um estudo de caso centrado nesse dispositivo foi desenvolvido em duas escolas com ensino secundário do centro de Portugal, para conhecer e compreender em profundidade e sob diferentes perspetivas o nosso objeto de estudo. Em termos metodológicos, numa abordagem mista, incluímos as vias fenomenológica e quasi-experimental e a triangulação de dados provenientes de entrevistas às professoras, questionários aos alunos, documentos relativos às classificações dos alunos antes e após a aplicação do dispositivo e observação de aulas (direta e apoiada por registos em vídeo). Os resultados indicam que o dispositivo pedagógico apresenta potencialidades para o ensino e aprendizagem da Mecânica, na aquisição de novos conceitos e sua integração, na mudança concetual das pré-conceções identificadas, na motivação e no envolvimento dos alunos, na mudança de atitudes das professoras envolvidas relativamente a esta estratégia de ensino e na transformação das suas práticas pedagógicas. O sistema educacional muda muito lentamente e ainda temos presente nos ambientes escolares a ênfase numa aprendizagem mecânica e em que o ensino da Física recorre demasiado a fórmulas e sua aplicação. Acreditamos que se as escolas tiverem acesso a novas e poderosas visões sobre a aprendizagem e a ferramentas e recursos educativos digitais que suportem a aprendizagem concetual significativa e que sejam tão comuns e fáceis de usar como o lápis e o papel, este cenário poderá ser transformado. ABSTRACT Nowadays, school is a space that demands us to be capable to follow the changes of our society, namely through the use of Information and Communication Technologies. If on one hand, we believe that these are attractive and can motivate students and offer advantages in class, on the other, we realize that when not properly framed they can cause dispersion and disorientation. Their integration developing resources that guide, stimulate, support and promote learning is of major importance. Teachers' participation in this process is a key aspect that we analyze and study in this work. Learning Physics requires students to acquire its language, distinguishing concepts and learning how to use it correctly in different contexts. One of the major problems of this subject is conceptual learning. In this context, the relevance of computational simulations in Physics teaching, conceived as a digital educational resources which foster learning and students participation, has been widely recognized, not only by researchers and even a small number of teachers, but also by decision-makers regarding educational policies and curricula. This thesis proposes a new perspective on learning Physics' concepts, presenting a pedagogical device integrating a computational simulation combined with an interactive whiteboard, supported by an activity guide, as a key tool for teaching and learning, where digital visualization and interaction increase conceptual learning. This perspective based on research on science learning and on the interfaces between computers and users, assuming that: (a) learning is an active process of creating meaning from representations; (b) students learn from their own effort, work, dedication, from their cognitive, behavioral, sensory-motor and emotional competences, and also from external orientation; (c) motivation and involvement do influence learning; (d) learning is a process of acquaintance with concepts, connections between concepts and preconceptions; (e) exploring abstract concepts with digital interfaces allows students to a better visualization and also to predict and test hypotheses in an interactive environment, promoting new acquisitions, namely working on the preconceptions. Thus, on the present study we implemented and analyzed the use of a pedagogical device combining a computer simulator programmed in VPython together with an Interactive Whiteboard to teach Mechanics concepts. A case study focused on this device was developed in two secondary schools in the center of Portugal, aiming to learn and understand in depth and under different perspectives our object. We selected a mixed approach combining the phenomenological and the quasi-experimental views and the triangulation of data from teachers' interviews, students’ surveys and test results and classroom observations (direct and supported by video recordings). The results show that the pedagogical device has great potential in promoting Mechanics concept learning, conceptual change, and students’ motivation and participation. Also it lead the involved teachers to change their attitudes related to this teaching strategies and to improve their pedagogical practices. The educational system changes only very slowly and we still find in schools an emphasis on mechanical learning, in which Physics teaching makes too much use of formulas and their application. We believe that if schools have access to powerful new insights about learning and to new digital educational tools, as well as resources that support meaningful conceptual learning, as common and easy to use as a pencil and a paper, this scenario could be changed.
CAPES - Coordenação de Aperfeiçoamento de Pessoal de Nível Superior
Hsu, Chih-Hsiang, and 許智翔. "The study concerning the effect of learning table tennis skills by adopting interaction games." Thesis, 2011. http://ndltd.ncl.edu.tw/handle/01989222072226810049.
Full text崑山科技大學
數位生活科技研究所
99
Purpose: The aim of the study is to discuss how junior high school students’ learning table tennis skills were influenced by adopting the Wii motion sensing games. The learning effect was compared with conventional counterparts. Method: Participants in the study were randomly selected from 15 twins in Min-De junior high school of Tainan City. They were categoried into two groups, control group (CG) and Wii group (WG). Another 15 participants selected were conventionally taught as conventional group (COG). The participants in the WG practiced table tennis skills by adopting Wii motion sensing games for six weeks, 30 minutes once, and thrice a week. The participants in the COG also conventionally practiced the table tennis skills for six weeks, 30 minutes once, and three thrice a week. The participants in the CG practiced no more. Before-and-after experimenting, three groups needed to take the tests including the forehand service, the forehand attack, and backhand block. Data Processing: The study was analyzed statistically through SPSS for Windows 17.0 (Chinese version), which the statistical results were significant (α < .05). Results: WG and COG were significant through the experiment in terms of the forehand service, the forehand attack, and backhand block. Conclusion: The study displayed that learning table tennis skills are effective by adopting both motion sensing games and the conventional practices.
Lai, Wan-Chun, and 賴婉君. "The Effects of Learning Signs on Infant’s Language Communication Skills and Parent-Infant Interaction." Thesis, 2016. http://ndltd.ncl.edu.tw/handle/66207830667381440421.
Full text國立新竹教育大學
幼兒教育學系碩士班
104
The main purpose of this study is to understand the effects of learning baby signs on infants’ language communication skills and parent-child interaction. First, investigate the 40 children who did and did not participate in baby signs course using Mandarin-Chinese Communicative Developmental Inventory’s data to analyze the effects on their language communication skills. Second, investigate the 40 children who did and did not participate in baby signs course using Caregiver-Child Affect, Responsiveness, and Engagement Scale (C-CARES) to analyze and study the video-taped parent-child interaction. The study indicated that in terms of language communication skills, baby signs course is able to improve infant’s “Vocabulary Comprehension” and “Vocabulary Production” through concentrated and efficient interaction in a short period of time. On the other hand, “Understanding of Daily Expressions” and “Expression of Communicative Intents” require a longer period of time to be improved. Both groups of infants improved on “Understanding of Daily Expressions”, “Vocabulary Comprehension” and “Expression of Communicative Intents”, but the experimental group improved more than the control group. In parent-child interaction, the research groups the infants into infant group and child group based on their ages. The infant group are under 12 months old, and the child group are over 12 months old. Baby sign course has an instant affect on infants’ “Persistence”; caregivers of the infant group’s “Negative Interactive Behavior”; children’s “Emotional Attunement” and “Positive Interactive Behavior”; caregivers of the child group’s “Positive Psychological Behavior” and “Positive Interactive Behavior”. During follow-up test, the experimental group performed better than the control group on infants’ “Positive Interactive Behavior”, “Persistence”, “Involvement with toys”, “Participation with Caregiver”, and “Positive Interactive Behavior”. The score decline on “Negative Affect” is also more evident than the control group. Caregivers of the infant group were significantly affected on “Responsiveness to Vocalizations”, “Negative Affect”, “Participation”, “Teasing”, “Intrusiveness”, “Negatively Loaded on Flexibility”, and “Negative Interactive Behavior”. As for the child group’s “Amount of Communication”, “Quality of Language”, “Positive Interactive Behavior”, “Positive Psychological Behavior” and “Persistence”; caregivers’ “Negative Verbal Statements”, “Negative Touch”, “Structuring”, and “Negatively Loaded on Flexibility”, all require a longer period of time to show the difference. The main reason is that infants’ development and learning; parent-child interaction require more time and training for the results to be shown. This study not only improved my own understanding of infant language development institutions and parent-child interactions, but also provides references for parents and infant educators.
Conradie, Ronette. "Student evaluation of career readiness after completing the hospitality management curriculum at the International Hotel School." Diss., 2012. http://hdl.handle.net/10500/7720.
Full textEducational Studies
M. Ed. (Adult Education)