Academic literature on the topic 'Interactive learning'
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Journal articles on the topic "Interactive learning"
Jabborova, Dilafruz Furkatovna, and Shirinboy Sharofovich Olimov. "Interactive Learning Technology." American Journal of Social Science and Education Innovations 02, no. 12 (December 18, 2020): 122–26. http://dx.doi.org/10.37547/tajssei/volume02issue12-21.
Full textVăn Cường, Nguyễn, and Nguyễn Cẩm Thanh. "Teaching and learning interaction - interactive teaching and learning." Journal of Science, Educational Science 60, no. 2 (2015): 3–9. http://dx.doi.org/10.18173/2354-1075.2015-0023.
Full textUnderdown, Angela. "Learning about interaction through interactive media." Journal of Health Visiting 2, no. 4 (April 2014): 178–79. http://dx.doi.org/10.12968/johv.2014.2.4.178.
Full textRipai, Ahmad. "Interactive Learning Multimedia in Cirebonese Language to Enhance Students Learning Outcome." International Journal of Psychosocial Rehabilitation 24, no. 4 (February 28, 2020): 3599–605. http://dx.doi.org/10.37200/ijpr/v24i4/pr201472.
Full textRusko, Rauno. "Interactive Online Learning." International Journal of Online Pedagogy and Course Design 7, no. 3 (July 2017): 54–69. http://dx.doi.org/10.4018/ijopcd.2017070104.
Full textLewis, Evadne. "Cochrane Interactive Learning." Journal of Health Information and Libraries Australasia 2, no. 3 (December 20, 2021): 88–94. http://dx.doi.org/10.55999/johila.v2i3.90.
Full textGhaoui, Claude, and W. A. Janvier. "Interactive E-Learning." International Journal of Distance Education Technologies 2, no. 3 (July 2004): 26–35. http://dx.doi.org/10.4018/jdet.2004070103.
Full textHeidemann, G., H. Bekel, I. Bax, and H. Ritter. "Interactive online learning." Pattern Recognition and Image Analysis 17, no. 1 (March 2007): 146–52. http://dx.doi.org/10.1134/s105466180701018x.
Full textSick, Bernhard, Sarah Oeste-Reiß, Albrecht Schmidt, Sven Tomforde, and Anna Katharina Zweig. "Collaborative Interactive Learning." Informatik-Spektrum 41, no. 1 (December 20, 2017): 52–55. http://dx.doi.org/10.1007/s00287-017-1082-x.
Full textGreener, Sue. "Interactive learning environments?" Interactive Learning Environments 20, no. 2 (April 2012): 101–2. http://dx.doi.org/10.1080/10494820.2012.675739.
Full textDissertations / Theses on the topic "Interactive learning"
Tarasova, H. S., and O. V. Shakhmatova. "Flipped learning as interactive learning environment." Thesis, Інститут інноваційної освіти, 2019. http://repository.kpi.kharkov.ua/handle/KhPI-Press/41237.
Full textPace, Aaron J. "Guided Interactive Machine Learning." Diss., CLICK HERE for online access, 2006. http://contentdm.lib.byu.edu/ETD/image/etd1355.pdf.
Full textFonooni, Benjamin. "Cognitive Interactive Robot Learning." Doctoral thesis, Umeå universitet, Institutionen för datavetenskap, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-97422.
Full textAtt bygga autonoma robotar som passar ett stort antal olika användardefinierade applikationer kräver ett språng från dagens specialiserade maskiner till mer flexibla lösningar. För att nå detta mål, bör man övergå från traditionella förprogrammerade robotar till robotar som själva kan lära sig nya färdigheter. Learning from Demonstration (LfD) och Imitation Learning (IL), där roboten lär sig genom att observera en människa eller en annan robot, är bland de mest populära inlärningsteknikerna. Att visa roboten hur den ska utföra en uppgift är ofta mer naturligt och intuitivt än att modifiera ett komplicerat styrprogram. Men att lära robotar nya färdigheter så att de kan reproducera dem under nya yttre förhållanden, på rätt tid och på ett lämpligt sätt, kräver god förståelse för alla utmaningar inom området. Studier av LfD och IL hos människor och djur visar att flera kognitiva förmågor är inblandade för att lära sig nya färdigheter på rätt sätt. De mest anmärkningsvärda är förmågan att rikta uppmärksamheten på de relevanta aspekterna i en demonstration, och förmågan att anpassa observerade rörelser till robotens egen kropp. Dessutom är det viktigt att ha en klar förståelse av lärarens avsikter, och att ha förmågan att kunna generalisera dem till nya situationer. När en inlärningsfas är slutförd kan stimuli trigga det kognitiva systemet att utföra de nya färdigheter som blivit en del av robotens repertoar. Målet med denna avhandling är att utveckla metoder för LfD som huvudsakligen fokuserar på att förstå lärarens intentioner, och vilka delar av en demonstration som ska ha robotens uppmärksamhet. Den föreslagna arkitekturen innehåller de kognitiva funktioner som behövs för lärande och återgivning av högnivåaspekter av demonstrationer. Flera inlärningsmetoder för att rikta robotens uppmärksamhet och identifiera relevant information föreslås. Arkitekturen integrerar motorkommandon med begrepp, föremål och omgivningens tillstånd för att säkerställa korrekt återgivning av beteenden. Ett annat huvudresultat i denna avhandling rör metoder för att lösa tvetydigheter i demonstrationer, där lärarens intentioner inte är klart uttryckta och flera demonstrationer är nödvändiga för att kunna förutsäga intentioner på ett korrekt sätt. De utvecklade lösningarna är inspirerade av modeller av människors minne, och en primingmekanism används för att ge roboten ledtrådar som kan öka sannolikheten för att intentioner förutsägs på ett korrekt sätt. De utvecklade teknikerna har, i tillägg till robotinlärning, använts i ett halvautomatiskt system (shared control) baserat på visuellt guidade beteenden och primingmekanismer. Arkitekturen och inlärningsteknikerna tillämpas och utvärderas i flera verkliga scenarion som kräver en tydlig förståelse av mänskliga intentioner i demonstrationerna. Slutligen jämförs de utvecklade inlärningsmetoderna, och deras applicerbarhet under olika förhållanden diskuteras.
INTRO
Smith, Natalie T. (Natalie Tamika) 1978. "Interactive spectral analysis learning module." Thesis, Massachusetts Institute of Technology, 2001. http://hdl.handle.net/1721.1/8600.
Full textIncludes bibliographical references (leaf 103).
Due to increased demand for interactive learning opportunities for engineering students, an interactive spectral analysis learning module was developed for the course Biomedical Signal and Image Processing (HST582J/6.555J/16.456J). The design of this module is based on the Star Legacy model, a pedagogical framework that promotes the creation of guided learning environments that use applications as the context for focused learning activities. The module is implemented using a combination of traditional teaching methods and web-based components. The web-based components include tutorial questions, text summaries, tables, figures, a glossary, and an interactive demonstration. This module was used in HST582J/6.555J/16.456J during Spring Term 2001. A variety of assessment techniques were employed. Survey results show that students generally found the module useful. Student performance on lab reports showed improved understanding of key concepts relative to previous years. Future efforts should reanalyze other performance data and make suggested modifications to the overall module, the web-based tutorial, and the interactive demo.
by Natalie T. Smith.
M.Eng.
Kolomiiets, M. "Interactive trainers for e-learning." Thesis, Вид-во СумДУ, 2009. http://essuir.sumdu.edu.ua/handle/123456789/16989.
Full textKhatibi, Miandouab Ece, and Eva Cowie. "Language learning through interactive games." Thesis, Malmö högskola, Lärarutbildningen (LUT), 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-29804.
Full textArnold, Rudolf. "Interactive learning environments for mathematical topics." Zürich : ETH, 2007. http://e-collection.ethbib.ethz.ch/show?type=diss&nr=17479.
Full textTrudel, Carol-Ina. "Exploratory learning of an interactive device." Thesis, Cardiff University, 1995. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.287039.
Full textHerrington, Janice A. "Authentic learning in interactive multimedia environments." Thesis, Edith Cowan University, Research Online, Perth, Western Australia, 1997. https://ro.ecu.edu.au/theses/1478.
Full textGeorgiev, Nikolay. "Assisting physiotherapists by designing a system utilising Interactive Machine Learning." Thesis, Uppsala universitet, Institutionen för informatik och media, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-447489.
Full textBooks on the topic "Interactive learning"
Kashlev, Sergey. Interactive learning technology. ru: INFRA-M Academic Publishing LLC., 2021. http://dx.doi.org/10.12737/1033836.
Full textEl Saddik, Abdulmotaleb. Interactive Multimedia Learning. Berlin, Heidelberg: Springer Berlin Heidelberg, 2001. http://dx.doi.org/10.1007/978-3-642-56790-2.
Full textKonert, Johannes. Interactive Multimedia Learning. Cham: Springer International Publishing, 2015. http://dx.doi.org/10.1007/978-3-319-10256-6.
Full textAuer, Michael E., David Guralnick, and James Uhomoibhi, eds. Interactive Collaborative Learning. Cham: Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-50337-0.
Full textAuer, Michael E., David Guralnick, and James Uhomoibhi, eds. Interactive Collaborative Learning. Cham: Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-50340-0.
Full textBibletelling: Interactive Bible learning. Bloomington, Il: International Learning Solutions, 2005.
Find full textAsheim, Bjørn T., and Mario Davide Parrilli, eds. Interactive Learning for Innovation. London: Palgrave Macmillan UK, 2012. http://dx.doi.org/10.1057/9780230362420.
Full textInternational Conference on Group and Interactive Learning (1994 University of Strathclyde). Group and interactive learning. Edited by Foot Hugh C. Southampton: Computational Mechanics Publications, 1994.
Find full textGiardina, Max, ed. Interactive Multimedia Learning Environments. Berlin, Heidelberg: Springer Berlin Heidelberg, 1992. http://dx.doi.org/10.1007/978-3-642-77705-9.
Full textCunningham, Steve, and Roger J. Hubbold, eds. Interactive Learning Through Visualization. Berlin, Heidelberg: Springer Berlin Heidelberg, 1992. http://dx.doi.org/10.1007/978-3-642-77263-4.
Full textBook chapters on the topic "Interactive learning"
Reeves, Thomas C. "Interactive Learning." In Encyclopedia of the Sciences of Learning, 1602–4. Boston, MA: Springer US, 2012. http://dx.doi.org/10.1007/978-1-4419-1428-6_330.
Full textTesoriero, Ricardo, Habib Fardoun, José Gallud, María Lozano, and Victor Penichet. "Interactive Learning Panels." In Human-Computer Interaction. Interacting in Various Application Domains, 236–45. Berlin, Heidelberg: Springer Berlin Heidelberg, 2009. http://dx.doi.org/10.1007/978-3-642-02583-9_27.
Full textBarker, Philip. "Designing Interactive Learning." In Design and Production of Multimedia and Simulation-based Learning Material, 1–30. Dordrecht: Springer Netherlands, 1994. http://dx.doi.org/10.1007/978-94-011-0942-0_1.
Full textPsotka, Joseph. "Interactive Learning Environments." In Encyclopedia of the Sciences of Learning, 1604–6. Boston, MA: Springer US, 2012. http://dx.doi.org/10.1007/978-1-4419-1428-6_321.
Full textReeves, Thomas C. "Interactive Learning Techniques." In Encyclopedia of the Sciences of Learning, 1610–11. Boston, MA: Springer US, 2012. http://dx.doi.org/10.1007/978-1-4419-1428-6_331.
Full textProske, Antje, Hermann Körndle, and Susanne Narciss. "Interactive Learning Tasks." In Encyclopedia of the Sciences of Learning, 1606–10. Boston, MA: Springer US, 2012. http://dx.doi.org/10.1007/978-1-4419-1428-6_1100.
Full textGregersen, Cecilia, and Birgitte Gregersen. "Interactive learning spaces." In Building Innovation Capabilities for Sustainable Industrialisation, 160–80. London: Routledge, 2021. http://dx.doi.org/10.4324/9781003054665-8.
Full textStone, M. G. "Interactive COSTOC tutorials." In Computer Assisted Learning, 532–40. Berlin, Heidelberg: Springer Berlin Heidelberg, 1989. http://dx.doi.org/10.1007/3-540-51142-3_84.
Full textKong, Yu, Yunde Jia, and Yun Fu. "Learning Human Interaction by Interactive Phrases." In Computer Vision – ECCV 2012, 300–313. Berlin, Heidelberg: Springer Berlin Heidelberg, 2012. http://dx.doi.org/10.1007/978-3-642-33718-5_22.
Full textEl Saddik, Abdulmotaleb. "Introduction." In Interactive Multimedia Learning, 1–6. Berlin, Heidelberg: Springer Berlin Heidelberg, 2001. http://dx.doi.org/10.1007/978-3-642-56790-2_1.
Full textConference papers on the topic "Interactive learning"
Krusche, Stephan, Andreas Seitz, Jürgen Börstler, and Bernd Bruegge. "Interactive Learning." In the Nineteenth Australasian Computing Education Conference. New York, New York, USA: ACM Press, 2017. http://dx.doi.org/10.1145/3013499.3013513.
Full textBian, Yail, and Chris North. "DeepSI: Interactive Deep Learning for Semantic Interaction." In IUI '21: 26th International Conference on Intelligent User Interfaces. New York, NY, USA: ACM, 2021. http://dx.doi.org/10.1145/3397481.3450670.
Full textGuzman, J. L., K. J. Astrom, T. Hagglund, S. Dormido, M. Berenguel, and Y. Piguet. "Interactive Learning Module for control interaction understanding." In 2009 European Control Conference (ECC). IEEE, 2009. http://dx.doi.org/10.23919/ecc.2009.7075129.
Full textFails, Jerry Alan, and Dan R. Olsen. "Interactive machine learning." In the 8th international conference. New York, New York, USA: ACM Press, 2003. http://dx.doi.org/10.1145/604045.604056.
Full textPaule-Ruiz, MPuerto, Víctor Álvarez-García, J. R. Pérez-Pérez, and M. Riestra-González. "Voice interactive learning." In the 18th ACM conference. New York, New York, USA: ACM Press, 2013. http://dx.doi.org/10.1145/2462476.2462489.
Full textSoloway, Elliot, and Kate Bielaczyc. "Interactive learning environments." In Conference companion. New York, New York, USA: ACM Press, 1994. http://dx.doi.org/10.1145/259963.260534.
Full textSoloway, Elliot. "Interactive learning environments." In Conference companion. New York, New York, USA: ACM Press, 1996. http://dx.doi.org/10.1145/257089.257386.
Full textSabin, Mihaela, Amber Settle, and Becky Rutherfoord. "Interactive learning online." In the 13th annual conference. New York, New York, USA: ACM Press, 2012. http://dx.doi.org/10.1145/2380552.2380610.
Full textSoloway, Elliot, and Kate Bielaczyc. "Interactive learning environments." In Conference companion. New York, New York, USA: ACM Press, 1995. http://dx.doi.org/10.1145/223355.223715.
Full textFlores, Jahel, and Alberto Sebastian. "INTERACTIVE LEARNING WITH LEARNING CATALYTICS." In International Conference on Education and New Learning Technologies. IATED, 2016. http://dx.doi.org/10.21125/edulearn.2016.2406.
Full textReports on the topic "Interactive learning"
Chingos, Matthew, Christine Mulhern, Rebecca Griffiths, and Richard Spies. Interactive Online Learning on Campus. New York: Ithaka S+R, August 2015. http://dx.doi.org/10.18665/sr.22522.
Full textHerbert M Sauro, Herbert M. Sauro. Analog Genetic Circuits for Interactive Learning. Experiment, March 2012. http://dx.doi.org/10.18258/0002.
Full textPorter, Reid B., James P. Theiler, and Donald R. Hush. Interactive Machine Learning in Data Exploitation. Office of Scientific and Technical Information (OSTI), January 2013. http://dx.doi.org/10.2172/1060903.
Full textBowen, William, Kelly Lack, Matthew Chingos, and Thomas Nygren. Interactive Learning Online at Public Universities. New York: Ithaka S+R, August 2015. http://dx.doi.org/10.18665/sr.22464.
Full textPage, David, and Jude Shavlik. Knowledge-Intensive, Interactive and Efficient Relational Pattern Learning. Fort Belvoir, VA: Defense Technical Information Center, September 2006. http://dx.doi.org/10.21236/ada457195.
Full textZettlemoyer, Luke, and Dieter Fox. Integrated Intelligence: Robot Instruction via Interactive Grounded Learning. Fort Belvoir, VA: Defense Technical Information Center, January 2016. http://dx.doi.org/10.21236/ad1008203.
Full textBlankenbeckler, Paul N., Thomas R. Graves, and Richard L. Wampler. Designing Interactive Multimedia Instruction to Address Soldiers' Learning Needs. Fort Belvoir, VA: Defense Technical Information Center, December 2014. http://dx.doi.org/10.21236/ada616380.
Full textKolodner, Janet, and Mimi Recker. Designing an Interactive Multimedia Environment for Learning and Aiding Troubleshooting. Fort Belvoir, VA: Defense Technical Information Center, September 1997. http://dx.doi.org/10.21236/ada337686.
Full textIm, Hyunjoo, and Young Ha. Effect of Customizable Interactive Online Learning Tools on Students� Engagement in the Learning Process: Flow and Utilitarian/Hedonic Values. Ames (Iowa): Iowa State University. Library, January 2019. http://dx.doi.org/10.31274/itaa.8243.
Full textCurtis, Christopher K., Krystal M. Thomas, and Curtis H. Casteel. Animated Pedagogical Agents in Interactive Learning Environment: The Future of Air Force Training? Fort Belvoir, VA: Defense Technical Information Center, February 2008. http://dx.doi.org/10.21236/ada501477.
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