Journal articles on the topic 'Interactive Experience Model'
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Xiong, Hong Yun, Fei Guo, and Su Rong Sun. "VR-Based Interactive Experienced Platform for Showroom." Applied Mechanics and Materials 336-338 (July 2013): 1396–401. http://dx.doi.org/10.4028/www.scientific.net/amm.336-338.1396.
Full textKulzer, Manuel, and Michael Burmester. "Towards Explainable and Sustainable Wow Experiences with Technology." Multimodal Technologies and Interaction 4, no. 3 (August 11, 2020): 49. http://dx.doi.org/10.3390/mti4030049.
Full textVan Leeuwen, Neil, and Michiel van Elk. "Seeking the supernatural: the Interactive Religious Experience Model." Religion, Brain & Behavior 9, no. 3 (June 5, 2018): 221–51. http://dx.doi.org/10.1080/2153599x.2018.1453529.
Full textMarques, Anna Beatriz, Simone Diniz Junqueira Barbosa, and Tayana Conte. "Exploring how experienced and unexperienced designers use and evaluate a usability-oriented interaction and navigation model." Journal on Interactive Systems 9, no. 3 (December 5, 2018): 1. http://dx.doi.org/10.5753/jis.2018.709.
Full textChen, Mingang, Wenjun Cai, and Lizhuang Ma. "Cloud Computing Platform for an Online Model Library System." Mathematical Problems in Engineering 2013 (2013): 1–7. http://dx.doi.org/10.1155/2013/369056.
Full textLindén, Julia, Ulf Sellgren, and Anders Söderberg. "Model-based reliability analysis." Artificial Intelligence for Engineering Design, Analysis and Manufacturing 30, no. 3 (July 14, 2016): 277–88. http://dx.doi.org/10.1017/s0890060416000251.
Full textRodenbaugh, D. W., H. L. Collins, C. Y. Chen, and S. E. DiCarlo. "Construction of a model demonstrating cardiovascular principles." Advances in Physiology Education 277, no. 6 (December 1999): S67. http://dx.doi.org/10.1152/advances.1999.277.6.s67.
Full textKoppi, Tony, and Elaine Pearson. "The COERSEA Model for Interactive Presentations." Journal of University Teaching and Learning Practice 2, no. 2 (April 1, 2005): 37–52. http://dx.doi.org/10.53761/1.2.2.5.
Full textTruant, G. S., J. Herscovitch, and J. G. Lohrenz. "The Relationship of Childhood Experience to the Quality of Marriage." Canadian Journal of Psychiatry 32, no. 2 (March 1987): 87–92. http://dx.doi.org/10.1177/070674378703200202.
Full textMd Nor, Romiza, and Muhammad Hafizuddin Abdul Razak. "Interactive Design in Enhancing User Experience in Museum." Journal of Computing Research and Innovation 6, no. 3 (September 13, 2021): 86–91. http://dx.doi.org/10.24191/jcrinn.v6i3.249.
Full textLanza, Marilyn Lewis, and Alan Witkower. "Concentric Interactive Group Model: A Unique Experience for Patients and Staff." Perspectives in Psychiatric Care 46, no. 4 (August 12, 2010): 294–300. http://dx.doi.org/10.1111/j.1744-6163.2010.00269.x.
Full textCardona-Reyes, Héctor, Jaime Muñoz-Arteaga, Andres Mitre-Ortiz, and Klinge Orlando Villalba-Condori. "Model-Driven Approach of Virtual Interactive Environments for Enhanced User Experience." Applied Sciences 11, no. 6 (March 21, 2021): 2804. http://dx.doi.org/10.3390/app11062804.
Full textWang, Tao, Xiaolong Cai, Liping Wang, and Haoye Tian. "Interactive Design of 3D Dynamic Gesture Based on SVM-LSTM Model." International Journal of Mobile Human Computer Interaction 10, no. 3 (July 2018): 49–63. http://dx.doi.org/10.4018/ijmhci.2018070104.
Full textJraidi, Imène, Maher Chaouachi, and Claude Frasson. "A Hierarchical Probabilistic Framework for Recognizing Learners’ Interaction Experience Trends and Emotions." Advances in Human-Computer Interaction 2014 (2014): 1–16. http://dx.doi.org/10.1155/2014/632630.
Full textMiranda, Mirtha Fabiana, and Sandra Isabel Casas. "Usable and interactive application generator for Digital TV." DYNA 86, no. 211 (October 1, 2019): 174–83. http://dx.doi.org/10.15446/dyna.v86n211.75574.
Full textMarques, Anna Beatriz, Simone Diniz Junqueira Barbosa, and Tayana Uchôa Conte. "Defining a notation for usability-oriented interaction and navigation modeling for interactive systems." Journal on Interactive Systems 8, no. 2 (December 22, 2017): 1. http://dx.doi.org/10.5753/jis.2017.681.
Full textHuang, Zhong Zhu, Zhi Quan Feng, Na Na He, and Xue Wen Yang. "Research on Gesture Speed Estimation Model in 3D Interactive Interface." Applied Mechanics and Materials 713-715 (January 2015): 1847–50. http://dx.doi.org/10.4028/www.scientific.net/amm.713-715.1847.
Full textGeffert, Scott. "Creating a Self-Contained Interactive Experience using USDZ." Archiving Conference 2021, no. 1 (June 18, 2021): 24–27. http://dx.doi.org/10.2352/issn.2168-3204.2021.1.0.6.
Full textClini, P., L. Ruggeri, R. Angeloni, and M. Sasso. "INTERACTIVE IMMERSIVE VIRTUALMUSEUM: DIGITAL DOCUMENTATION FOR VIRTUAL INTERACTION." ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLII-2 (May 30, 2018): 251–57. http://dx.doi.org/10.5194/isprs-archives-xlii-2-251-2018.
Full textMa, Yu-Pin. "Extending 3D-GIS District Models and BIM-Based Building Models into Computer Gaming Environment for Better Workflow of Cultural Heritage Conservation." Applied Sciences 11, no. 5 (February 27, 2021): 2101. http://dx.doi.org/10.3390/app11052101.
Full textKirilov, Leoneed, Vassil Guliashki, Krasimira Genova, Mariana Vassileva, and Boris Staykov. "Generalized Scalarizing Model GENS in DSS WebOptim." International Journal of Decision Support System Technology 5, no. 3 (July 2013): 1–11. http://dx.doi.org/10.4018/jdsst.2013070101.
Full textČertický, Martin, Michal Čertický, Peter Sinčák, Gergely Magyar, Ján Vaščák, and Filippo Cavallo. "Psychophysiological Indicators for Modeling User Experience in Interactive Digital Entertainment." Sensors 19, no. 5 (February 26, 2019): 989. http://dx.doi.org/10.3390/s19050989.
Full textReinders, Samuel. "Accessible interactive 3D models for blind and low-vision people." ACM SIGACCESS Accessibility and Computing, no. 129 (January 2021): 1–7. http://dx.doi.org/10.1145/3458055.3458061.
Full textMa, Zihui, Hyun Jeong Kim, and Kang Hyun Shin. "From Customer-Related Social Stressors to Emotional Exhaustion: An Application of the Demands–Control Model." Journal of Hospitality & Tourism Research 43, no. 7 (May 27, 2019): 1068–91. http://dx.doi.org/10.1177/1096348019849667.
Full textBoschetti, F., and L. Moresi. "Interactive inversion in geosciences." GEOPHYSICS 66, no. 4 (July 2001): 1226–34. http://dx.doi.org/10.1190/1.1487069.
Full textFortier, Martin. "Believing and experiencing the supernatural: four shortcomings of the Interactive Religious Experience Model." Religion, Brain & Behavior 9, no. 3 (May 31, 2018): 255–58. http://dx.doi.org/10.1080/2153599x.2018.1453531.
Full textLi, Xiaofei, and Yue You. "Kano Model Analysis Required in APP Interactive Design based on Mobile User Experience." International Journal of Multimedia and Ubiquitous Engineering 11, no. 11 (November 30, 2016): 247–58. http://dx.doi.org/10.14257/ijmue.2016.11.11.21.
Full textDing, Jian Hao, Yi Gang Wang, and Kui Chen. "An Interactive Layout and Simulation System of Virtual Factory." Applied Mechanics and Materials 20-23 (January 2010): 421–26. http://dx.doi.org/10.4028/www.scientific.net/amm.20-23.421.
Full textHuang, Kuo-Liang, Kuo-Hsiang Chen, and Chun-Heng Ho. "Enhancement of reading experience." Library Hi Tech 32, no. 3 (September 9, 2014): 509–28. http://dx.doi.org/10.1108/lht-01-2014-0002.
Full textHorkoff, Jennifer, and Eric Yu. "Interactive Analysis of Agent-Goal Models in Enterprise Modeling." International Journal of Information System Modeling and Design 1, no. 4 (October 2010): 1–23. http://dx.doi.org/10.4018/jismd.2010100101.
Full textKrüger, Magret, Johannes Ackermann, Daniar Osmonov, Veronika Günther, Dirk Bauerschlag, Johannes Hensler, Jan-Hendrik Egberts, et al. "Impact of Acoustic and Interactive Disruptive Factors during Robot-Assisted Surgery—A Virtual Surgical Training Model." Sensors 20, no. 20 (October 17, 2020): 5891. http://dx.doi.org/10.3390/s20205891.
Full textPark Jeong-Soon. "Development and Evaluation of User Experience Model based on Product Attributes in Interactive Systems." Journal of Digital Design 7, no. 4 (October 2007): 11–20. http://dx.doi.org/10.17280/jdd.2007.7.4.002.
Full textSuparno, Suparno. "Development of E-Book Multimedia Model to Increase Critical Thinking of Senior High School Students." Dinamika Pendidikan 12, no. 2 (March 1, 2018): 196–206. http://dx.doi.org/10.15294/dp.v12i2.13567.
Full textTrista, Shintia, and Andre Rusli. "HistoriAR: Experience Indonesian history through interactive game and augmented reality." Bulletin of Electrical Engineering and Informatics 9, no. 4 (August 1, 2020): 1518–24. http://dx.doi.org/10.11591/eei.v9i4.1979.
Full textMauro, Noemi, Liliana Ardissono, Sara Capecchi, and Rosario Galioto. "Service-Aware Interactive Presentation of Items for Decision-Making." Applied Sciences 10, no. 16 (August 12, 2020): 5599. http://dx.doi.org/10.3390/app10165599.
Full textSembiring, Evaliata Br, Dwi Wahyuni, and Wenang Anurogo. "MULTIMEDIA INTERAKTIF PENGENALAN HEWAN DAN TUMBUHAN LANGKA MENGGUNAKAN MODEL TUTORIAL." JOURNAL OF DIGITAL EDUCATION, COMMUNICATION, AND ARTS (DECA) 1, no. 2 (August 30, 2018): 103–12. http://dx.doi.org/10.30871/deca.v1i2.839.
Full textMartinez-Pabon, Francisco, Jaime Caicedo-Guerrero, Jhon Jairo Ibarra-Samboni, Gustavo Ramirez-Gonzalez, and Davinia Hernández-Leo. "Smart TV-Smartphone Multiscreen Interactive Middleware for Public Displays." Scientific World Journal 2015 (2015): 1–14. http://dx.doi.org/10.1155/2015/534949.
Full textCeylanli, Zeynep, and Elif Aktas Yanas. "A Critical Assessment of an Extended Learning Environment in Interior Design Studio." Journal of Design Studio, no. 1 (July 20, 2021): 71–81. http://dx.doi.org/10.46474/jds.938258.
Full textSingun, Amando, Jr Pimentel. "Heuristics as Mental Shortcuts in Evaluating Interactive Systems." International Journal of Engineering Pedagogy (iJEP) 8, no. 4 (June 20, 2018): 143. http://dx.doi.org/10.3991/ijep.v8i4.8054.
Full textRubio Tamayo, Jose Luis, Mario Barro Hernández, and Hernando Gómez Gómez. "Digital Data Visualization with Interactive and Virtual Reality Tools. Review of Current State of the Art and Proposal of a Model." Revista ICONO14 Revista científica de Comunicación y Tecnologías emergentes 16, no. 2 (July 1, 2018): 40–65. http://dx.doi.org/10.7195/ri14.v16i2.1174.
Full textLecointre-Erickson, Danielle, Bruno Daucé, and Patrick Legohérel. "The influence of interactive window displays on expected shopping experience." International Journal of Retail & Distribution Management 46, no. 9 (September 10, 2018): 802–19. http://dx.doi.org/10.1108/ijrdm-05-2017-0111.
Full textSwaminathan, Rahul, Robert Schleicher, Simon Burkard, Renato Agurto, and Steven Koleczko. "Happy Measure." International Journal of Mobile Human Computer Interaction 5, no. 1 (January 2013): 16–44. http://dx.doi.org/10.4018/jmhci.2013010102.
Full textShakirova, Olga, Tatyana Stebliy, Nina Kozyavina, Olga Gorbunova, and Olga Pavlovskaya. "Using interactive technologies to improve the quality of humanitarian education in a metropolis." SHS Web of Conferences 98 (2021): 05037. http://dx.doi.org/10.1051/shsconf/20219805037.
Full textKersten, Thomas Peter, Felix Tschirschwitz, Maren Lindstaedt, and Simon Deggim. "The historic wooden model of Solomon’s Temple." Journal of Cultural Heritage Management and Sustainable Development 8, no. 4 (November 19, 2018): 448–64. http://dx.doi.org/10.1108/jchmsd-09-2017-0067.
Full textWalker, Jeffrey D., Benjamin H. Letcher, Kirk D. Rodgers, Clint C. Muhlfeld, and Vincent S. D’Angelo. "An Interactive Data Visualization Framework for Exploring Geospatial Environmental Datasets and Model Predictions." Water 12, no. 10 (October 20, 2020): 2928. http://dx.doi.org/10.3390/w12102928.
Full textPapadatou, Danai. "A Proposed Model of Health Professionals' Grieving Process." OMEGA - Journal of Death and Dying 41, no. 1 (August 2000): 59–77. http://dx.doi.org/10.2190/tv6m-8yna-5dyw-3c1e.
Full textNayar, S. R. Prabhakaran, and Rebecca T. Thomas. "Interactive Computer Programs for Teaching Astronomy." International Astronomical Union Colloquium 105 (1990): 178–81. http://dx.doi.org/10.1017/s025292110008667x.
Full textWalmsley, A., and T. P. Kersten. "LOW-COST DEVELOPMENT OF AN INTERACTIVE, IMMERSIVE VIRTUAL REALITY EXPERIENCE OF THE HISTORIC CITY MODEL STADE 1620." ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLII-2/W17 (November 29, 2019): 405–11. http://dx.doi.org/10.5194/isprs-archives-xlii-2-w17-405-2019.
Full textMunisah, Eny. "Model Desain Multimedia Pembelajaran." Edukasi Lingua Sastra 17, no. 2 (September 26, 2019): 139–50. http://dx.doi.org/10.47637/elsa.v17i2.46.
Full textCorbett, Richard, Kees van den Doel, John E. Lloyd, and Wolfgang Heidrich. "TimbreFields: 3D Interactive Sound Models for Real-Time Audio." Presence: Teleoperators and Virtual Environments 16, no. 6 (December 1, 2007): 643–54. http://dx.doi.org/10.1162/pres.16.6.643.
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