Academic literature on the topic 'Interaction Design'
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Journal articles on the topic "Interaction Design"
朱, 雨佳. "Interaction Design Research Based on Unconscious Design Concept." Design 08, no. 04 (2023): 2388–93. http://dx.doi.org/10.12677/design.2023.84289.
Full text王, 彦文. "Pop Art’s Implications for Interaction Design." Design 07, no. 04 (2022): 164–70. http://dx.doi.org/10.12677/design.2022.74023.
Full textYoshihashi, Akio. "Interaction Design." Japanese journal of ergonomics 28, Supplement (1992): 118–19. http://dx.doi.org/10.5100/jje.28.supplement_118.
Full textCooper, Rachel, and Jack Ingram. "Design Interaction." Design Journal 2, no. 2 (July 1999): 1. http://dx.doi.org/10.2752/146069299790303589.
Full textWhittaker, Steve. "Interaction design." Interactions 20, no. 4 (July 2013): 38–42. http://dx.doi.org/10.1145/2486227.2486236.
Full textHenderson, Austin. "Interaction design." Ubiquity 2002, March (March 2002): 2. http://dx.doi.org/10.1145/512526.512528.
Full textWei, Liu. "Design Tangible Interaction." Interaction Design and Architecture(s), no. 3_4 (March 20, 2008): 144–55. http://dx.doi.org/10.55612/s-5002-003_4-018.
Full text刘, 雪豪. "Exploration of Interaction Design under B-End System." Design 09, no. 03 (2024): 1221–30. http://dx.doi.org/10.12677/design.2024.93433.
Full textLugasbaskoro, Norbertus Ruben, Arina Hayati, and Asri Dinapradipta. "An Inclusive Design Criteria: Traditional Market Design for Social Equality." IJDS Indonesian Journal of Disability Studies 10, no. 2 (November 28, 2023): 141–53. http://dx.doi.org/10.21776/ub.ijds.2023.10.02.2.
Full textTakase, Noriko, Takahiro Takeda, Janos Botzheim, and Naoyuki Kubota. "Interaction, Communication, and Experience Design in Robot Edutainment." Abstracts of the international conference on advanced mechatronics : toward evolutionary fusion of IT and mechatronics : ICAM 2015.6 (2015): 159–60. http://dx.doi.org/10.1299/jsmeicam.2015.6.159.
Full textDissertations / Theses on the topic "Interaction Design"
Lu, Karyn Y. "Interaction Design Principles for Interactive Television." Thesis, Georgia Institute of Technology, 2005. http://hdl.handle.net/1853/6962.
Full textKan, Viirj. "Molecular design interactions : material synthesis for human interaction with fluids." Thesis, Massachusetts Institute of Technology, 2017. http://hdl.handle.net/1721.1/112539.
Full textCataloged from PDF version of thesis.
Includes bibliographical references (pages 89-99).
[Color illustrations] Figure 0-1. Key elements within a Molecular Design Interactions interaction loop. Be it information embodied within rain, the oceans, a dinner plate, or human tears; the flow of information through fluids provides insights into the biological and chemical states of systems. Yet a large portion of our everyday experience with these systems remain inaccessible to users, designers and engineers whom operate outside the context of chemical disciplines. This thesis introduces a design framework coined Molecular Design Interactions, along with a toolbox of material based input-output devices termed Organic Primitives to facilitate the design of interactions with organic, fluid-based systems. The design methodology utilizes organic compounds from food for the development of color, odor and shape changing information displays. Activated by units of fluid information called droplets, this thesis focuses on pH signals in fluid as a model to demonstrate how molecular scale phenomena can be brought from materials into applications for interaction with a range of organic systems. A design language and vocabulary, drawing from signaling theory and molecular associations, offer designers a method with which to translate sensor-display output into meaningful experience designs for human perception. The design space showcases techniques for how the Organic Primitives can transcend beyond mere input-output devices to achieve higher order complexity. Passive and computational methods are presented to enable designers to control material interface output behaviors. An evaluation of the individual output properties of the sensors-actuators is presented to assess the rate, range, and reversibility of the changes as a function of pH 2-10. Strategies for how the materiality of objects can be augmented using Organic Primitives are investigated through several applications under four contexts: environmental, on-body, food, and interspecies. Molecular Design Interactions offers a process and toolbox to create interfaces between humans and molecules in fluids, across scales, from the nano to the macro systems.
by Viirj Kan.
S.M.
Xu, Jingyao. "Interaction Design in Decision Aid." University of Cincinnati / OhioLINK, 2014. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1406818503.
Full textLeitner, Michael. "Mobile interaction trajectories : a design focused approach for generative mobile interaction design research." Thesis, Northumbria University, 2015. http://nrl.northumbria.ac.uk/32700/.
Full textKuhlman, Lane M. "Gesture Mapping for Interaction Design: An Investigative Process for Developing Interactive Gesture Libraries." The Ohio State University, 2009. http://rave.ohiolink.edu/etdc/view?acc_num=osu1244003264.
Full textDunbar, Michael James, and miek@collabo net. "Beyond Skin Deep: Exploring the contribution of communication design within interaction design projects." RMIT University. Media and Communication, 2009. http://adt.lib.rmit.edu.au/adt/public/adt-VIT20091029.110723.
Full textRyu, Hokyoung. "A framework for interaction design." Thesis, University of York, 2003. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.428426.
Full textFarah, Kamal (Kamal Cristobal). "Soft exchanges for interaction design." Thesis, Massachusetts Institute of Technology, 2015. http://hdl.handle.net/1721.1/98642.
Full textCataloged from PDF version of thesis.
Includes bibliographical references (pages 57-59).
The boundaries and fabric of human experience are continuously redefined by microorganisms interacting at imperceptible scales. Though hidden, these systems condition our body and the environment we inhabit. Instruments such as microscopes and satellites have allowed us to observe scales of human experience, situating circumstances between those we effect and those effected by us. Advances in synthetic biology are enabling us to interact with this microscopic world in new and unforeseen ways. This thesis proposes using the new access we now have into this world, and with which we do not regularly interact, to experience our own world differently. Soft Exchanges are created through the design and development of a camera like instrument implementing the Bactograph protocol developed in 2005 by Jeffrey Tabor, Assistant Professor of Bioengineering at Rice University. Of the many advances in Synthetic Biology, a notable one has been that of Jeffrey Tabor and his laboratory in creating a new capability for Escherichia coli to detect light and produce high resolution chemical images as bacterial photographs. This work is furthered, to realize new interactions with the design and implementation of a biological instrument towards the development of Human Biological Interactions.
by Kamal Farah.
S.M.
Hook, Jonathan David. "Interaction design for live performance." Thesis, University of Newcastle upon Tyne, 2013. http://hdl.handle.net/10443/1945.
Full textBlackler, Alethea Liane. "Intuitive interaction with complex artefacts." Thesis, Queensland University of Technology, 2006. https://eprints.qut.edu.au/16219/1/Alethea_Blackler_Thesis.pdf.
Full textBooks on the topic "Interaction Design"
Chen, Fang, and Jacques Terken. Automotive Interaction Design. Singapore: Springer Nature Singapore, 2023. http://dx.doi.org/10.1007/978-981-19-3448-3.
Full textHoshi, Kei, and John Waterworth. Primitive Interaction Design. Cham: Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-42954-6.
Full textPirhonen, Antti, Pertti Saariluoma, Hannakaisa Isomäki, and Chris Roast, eds. Future Interaction Design. London: Springer-Verlag, 2005. http://dx.doi.org/10.1007/b138650.
Full textGary, Marsden, ed. Mobile interaction design. Hoboken, NJ: Wiley, 2005.
Find full textJones, Matt. Mobile Interaction Design. New York: John Wiley & Sons, Ltd., 2006.
Find full textD, Pirhonen A. Ph, ed. Future interaction design. London: Springer, 2005.
Find full textAntti, Pirhonen, ed. Future interaction design. London: Springer, 2005.
Find full textPreece, Jenny. Interaction design: Beyond human-computer interaction. New York, N.Y: J. Wiley & Sons, 2002.
Find full textHelen, Sharp, and Preece Jenny 1949-, eds. Interaction design: Beyond human-computer interaction. 3rd ed. Hoboken, N.J: Wiley, 2011.
Find full textYvonne, Rogers, and Sharp Helen, eds. Interaction design: Beyond human-computer interaction. New York, NY: J. Wiley & Sons, 2002.
Find full textBook chapters on the topic "Interaction Design"
Cantuni, Rubens. "Interaction Design." In Designing Digital Products for Kids, 99–145. Berkeley, CA: Apress, 2020. http://dx.doi.org/10.1007/978-1-4842-6287-0_7.
Full textPitt, Ian, and Alistair Edwards. "Interaction Design." In Practitioner Series, 33–49. London: Springer London, 2003. http://dx.doi.org/10.1007/978-1-4471-0093-5_3.
Full textDing, Wei, and Xia Lin. "Interaction Design." In Information Architecture, 69–80. Cham: Springer International Publishing, 2010. http://dx.doi.org/10.1007/978-3-031-02267-8_6.
Full textKjeldskov, Jesper. "Interaction Design." In Mobile Interactions in Context, 19–31. Cham: Springer International Publishing, 2014. http://dx.doi.org/10.1007/978-3-031-02204-3_3.
Full textDing, Wei, Xia Lin, and Michael Zarro. "Interaction Design." In Information Architecture, 87–97. Cham: Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-031-02308-8_7.
Full textVissers, Chris A., Luís Ferreira Pires, Dick A. C. Quartel, and Marten van Sinderen. "Interaction Systems." In Architectural Design, 179–220. Cham: Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-43298-4_7.
Full textWilcox, Stephen, and Eric Callahan. "Remote interaction." In Inclusive Design, 582–87. London: Springer London, 2003. http://dx.doi.org/10.1007/978-1-4471-0001-0_36.
Full textVaziri, Mohsen. "Soil–Structure Interaction." In Structural Design of Buildings: Holistic Design, 105–36. Leeds: Emerald Publishing Limited, 2024. http://dx.doi.org/10.1680/978-1-83549-560-520241006.
Full textMashayekhi, Mohammad. "Design-Technology Interaction." In Springer Theses, 69–116. Cham: Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-72116-3_4.
Full textYee, Ka-Ping. "Secure Interaction Design." In Financial Cryptography, 114–15. Berlin, Heidelberg: Springer Berlin Heidelberg, 2004. http://dx.doi.org/10.1007/978-3-540-27809-2_14.
Full textConference papers on the topic "Interaction Design"
Barry, Mary, and Ian Pitt. "Interaction design." In Proceeding of the 2006 conference. New York, New York, USA: ACM Press, 2006. http://dx.doi.org/10.1145/1139073.1139086.
Full textStavridou, A. "Interaction design." In 2nd IET International Conference on Intelligent Environments (IE 06). IEE, 2006. http://dx.doi.org/10.1049/cp:20060709.
Full textChen, Wang, Song-Yang Lao, Hyowon Lee, and Alan F. Smeaton. "Interaction Design for Multi-touch Interactive Walls." In 2012 Second International Conference on Intelligent System Design and Engineering Application (ISDEA). IEEE, 2012. http://dx.doi.org/10.1109/isdea.2012.596.
Full textTsaknaki, Vasiliki. "Precious materials of interaction: Exploring interactive accessories as jewellery items." In Nordes 2015: Design Ecologies. Nordes, 2015. http://dx.doi.org/10.21606/nordes.2015.019.
Full textLim, Youn-kyung, Erik Stolterman, Heekyoung Jung, and Justin Donaldson. "Interaction gestalt and the design of aesthetic interactions." In the 2007 conference. New York, New York, USA: ACM Press, 2007. http://dx.doi.org/10.1145/1314161.1314183.
Full textRagone, Grazia, Kate Howland, and Emeline Brulé. "Evaluating Interactional Synchrony in Full-Body Interaction with Autistic Children." In IDC '22: Interaction Design and Children. New York, NY, USA: ACM, 2022. http://dx.doi.org/10.1145/3501712.3529729.
Full textCampos, Pedro, Nils Ehrenberg, and Miguel Campos. "Designing Interactions with Furniture - Towards Multi-sensorial Interaction Design Processes for Interactive Furniture." In 20th International Conference on Enterprise Information Systems. SCITEPRESS - Science and Technology Publications, 2018. http://dx.doi.org/10.5220/0006759505270532.
Full textTunkelang, Daniel. "Design for interaction." In the 35th SIGMOD international conference. New York, New York, USA: ACM Press, 2009. http://dx.doi.org/10.1145/1559845.1559957.
Full textHerzfeldt, Brian, and Marc Rettig. "Interaction design case." In the 2003 conference. New York, New York, USA: ACM Press, 2003. http://dx.doi.org/10.1145/997078.997088.
Full textArvola, Mattias. "Interaction design qualities." In the 6th Nordic Conference. New York, New York, USA: ACM Press, 2010. http://dx.doi.org/10.1145/1868914.1868982.
Full textReports on the topic "Interaction Design"
Gavors, Mark J., and Michael Hannafin. Perspectives on the Design of Interaction Strategies. Fort Belvoir, VA: Defense Technical Information Center, February 1994. http://dx.doi.org/10.21236/ada488296.
Full textRitson, David M. Current Design of the SSC Interaction Regions. Office of Scientific and Technical Information (OSTI), July 2003. http://dx.doi.org/10.2172/813305.
Full textWood, Stephen L., and Ralf Deiterding. Shock-driven fluid-structure interaction for civil design. Office of Scientific and Technical Information (OSTI), November 2011. http://dx.doi.org/10.2172/1041422.
Full textJones, Wendell, and John Stephens. Solar Receiver Design: Treatment of Creep-Fatigue Interaction. Office of Scientific and Technical Information (OSTI), July 2019. http://dx.doi.org/10.2172/1762958.
Full textMontag C., B. Parker, S. Tepikian, and D. Wang. Design of an Interaction Region for the Electron-Ion Collider ERHIC. Office of Scientific and Technical Information (OSTI), June 2004. http://dx.doi.org/10.2172/1061748.
Full textWang, Guanyi, Cezary Bojanowski, Akshay Dave, David Jaluvka, Erik Wilson, and Lin-wen Hu. MITR Low-Enriched Uranium Conversion Fluid-Structure Interaction Preliminary Design Verification. Office of Scientific and Technical Information (OSTI), July 2021. http://dx.doi.org/10.2172/1809226.
Full textGreenberg, Donald P., and Brandon M. Hencey. Recovery Act: Advanced Interaction, Computation, and Visualization Tools for Sustainable Building Design. Office of Scientific and Technical Information (OSTI), August 2013. http://dx.doi.org/10.2172/1090620.
Full textMesbahi, Mehran. A Network-Centric Formalism for Disturbance Rejection Design and Human Swarm Interaction. Fort Belvoir, VA: Defense Technical Information Center, July 2015. http://dx.doi.org/10.21236/ad1001404.
Full textHamil, Thomas M., and Ross Hoffman. SERCAA Cloud Analysis Integration: Design Concepts and Interaction with Cloud Forecast Models. Fort Belvoir, VA: Defense Technical Information Center, April 1993. http://dx.doi.org/10.21236/ada269104.
Full textMontag C. Design of an Interaction Region for the Electron-Light Ion Collider ELIC. Office of Scientific and Technical Information (OSTI), September 2004. http://dx.doi.org/10.2172/1061764.
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