Journal articles on the topic 'Interaction and experience design'
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Takase, Noriko, Takahiro Takeda, Janos Botzheim, and Naoyuki Kubota. "Interaction, Communication, and Experience Design in Robot Edutainment." Abstracts of the international conference on advanced mechatronics : toward evolutionary fusion of IT and mechatronics : ICAM 2015.6 (2015): 159–60. http://dx.doi.org/10.1299/jsmeicam.2015.6.159.
Full textStreitz, Norbert, Carsten Magerkurth, Thorsten Prante, and Carsten Röcker. "From information design to experience design." Interactions 12, no. 4 (July 2005): 21–25. http://dx.doi.org/10.1145/1070960.1070979.
Full textYujia Zhong and KyungSook Nam. "Visitors' Experience Design Satisfaction in Experience Exhibition Space Based on Interaction Design." Journal of Korea Intitute of Spatial Design 14, no. 3 (June 2019): 115–26. http://dx.doi.org/10.35216/kisd.2019.14.3.115.
Full textGajendar, Uday. "FEATUREData, design, and soulful experience." Interactions 16, no. 6 (November 2009): 37–41. http://dx.doi.org/10.1145/1620693.1620702.
Full textYousefzadeh, Mahnaz. "Can interaction design civilize the experience economy?" Interactions 20, no. 4 (July 2013): 44–47. http://dx.doi.org/10.1145/2486227.2486237.
Full textHarteveld, Casper, Eleonore ten Thij, and Marinka Copier. "Design for Engaging Experience and Social Interaction." Simulation & Gaming 42, no. 5 (October 2011): 590–95. http://dx.doi.org/10.1177/1046878111426960.
Full textWodehouse, Andrew, and Sylvia Tzvetanova Yung. "Special issue on interaction and experience design." Journal of Engineering Design 26, no. 4-6 (June 3, 2015): 95–98. http://dx.doi.org/10.1080/09544828.2015.1030373.
Full textAlbrecht, Carmen-Maria, Stefan Hattula, Torsten Bornemann, and Wayne D. Hoyer. "Customer response to interactional service experience." Journal of Service Management 27, no. 5 (October 17, 2016): 704–29. http://dx.doi.org/10.1108/josm-07-2015-0215.
Full textBATTARBEE, KATJA, and ILPO KOSKINEN. "Co-experience: user experience as interaction." CoDesign 1, no. 1 (March 2005): 5–18. http://dx.doi.org/10.1080/15710880412331289917.
Full textZhu, Jingyuan, and Qing Wu. "Furniture design based on parent-child interaction experience." E3S Web of Conferences 179 (2020): 02098. http://dx.doi.org/10.1051/e3sconf/202017902098.
Full textClarke, Rachel. "Rethinking the participatory design conference experience." Interactions 29, no. 3 (May 2022): 6–7. http://dx.doi.org/10.1145/3530308.
Full textTognazzini, Bruce "Tog." "Why engineers own user experience design." Interactions 12, no. 3 (May 2005): 32–34. http://dx.doi.org/10.1145/1060189.1060212.
Full textKuniavsky, Mike. "FEATUREUser experience design for ubiquitous computing." Interactions 15, no. 6 (November 2008): 20–22. http://dx.doi.org/10.1145/1409040.1409045.
Full textYi, Ji Hyun, and Hae Sun Kim. "User Experience Research, Experience Design, and Evaluation Methods for Museum Mixed Reality Experience." Journal on Computing and Cultural Heritage 14, no. 4 (December 31, 2021): 1–28. http://dx.doi.org/10.1145/3462645.
Full textWessel, David. "Interaction design and the active experience of music." Journal of the Acoustical Society of America 134, no. 5 (November 2013): 4053. http://dx.doi.org/10.1121/1.4830791.
Full textDemir, Arife Dila, Kristi Kuusk, and Nithikul Nimkulrat. "Squeaky/Pain: Articulating the Felt Experience of Pain for Somaesthetic Interactions." Temes de Disseny, no. 38 (July 27, 2022): 162–78. http://dx.doi.org/10.46467/tdd38.2022.162-178.
Full textAlfaras, Miquel, William Primett, Muhammad Umair, Charles Windlin, Pavel Karpashevich, Niaz Chalabianloo, Dionne Bowie, et al. "Biosensing and Actuation—Platforms Coupling Body Input-Output Modalities for Affective Technologies." Sensors 20, no. 21 (October 22, 2020): 5968. http://dx.doi.org/10.3390/s20215968.
Full textMarcus, Aaron. "Extremes of user experience and design thinking." Interactions 23, no. 4 (June 28, 2016): 8–9. http://dx.doi.org/10.1145/2939960.
Full textNoh, Ok Young, and Sung Ho Choi. "A Study on Mixverse Experience and Design Utilization." Korea Institute of Design Research Society 7, no. 4 (December 31, 2022): 171–82. http://dx.doi.org/10.46248/kidrs.2022.4.171.
Full textSilvennoinen, Johanna M., and Jussi P. P. Jokinen. "Appraisals of Salient Visual Elements in Web Page Design." Advances in Human-Computer Interaction 2016 (2016): 1–14. http://dx.doi.org/10.1155/2016/3676704.
Full textGayler, Tom, Corina Sas, and Vaiva Kalnikaitė. "Exploring the Design Space for Human-Food-Technology Interaction: An Approach from the Lens of Eating Experiences." ACM Transactions on Computer-Human Interaction 29, no. 2 (April 30, 2022): 1–52. http://dx.doi.org/10.1145/3484439.
Full textOlawole, David Oluwasegun. "User experience: tool for Human-Computer Interaction (HCI) design." AFRREV STECH: An International Journal of Science and Technology 7, no. 2 (November 20, 2018): 61. http://dx.doi.org/10.4314/stech.v7i2.6.
Full textYenimazman, Deniz. "'Digital Experience Design: Ideas, Industries, Interaction' by Linda Leung." Information, Communication & Society 14, no. 5 (May 25, 2011): 755–56. http://dx.doi.org/10.1080/1369118x.2011.556656.
Full textRoussos, George, Mirco Musolesi, and George D. Magoulas. "Human behavior in ubiquitous environments: Experience and interaction design." Pervasive and Mobile Computing 6, no. 5 (October 2010): 497–98. http://dx.doi.org/10.1016/j.pmcj.2010.09.001.
Full textVanHeuvelen, Jane S. "Isolation or interaction: healthcare provider experience of design change." Sociology of Health & Illness 41, no. 4 (February 8, 2019): 692–708. http://dx.doi.org/10.1111/1467-9566.12850.
Full textBattistoni, Pietro, Marianna Di Gregorio, Marco Romano, Monica Sebillo, Giuliana Vitiello, and Alessandro Brancaccio. "Interaction Design Patterns for Augmented Reality Fitting Rooms." Sensors 22, no. 3 (January 27, 2022): 982. http://dx.doi.org/10.3390/s22030982.
Full textLatham, Kiersten F., and Jodi Kearns. "OKF-Ref: using the object knowledge framework to understand the reference experience." Reference Reviews 30, no. 2 (February 15, 2016): 1–7. http://dx.doi.org/10.1108/rr-05-2015-0119.
Full textNousiainen, Tuula, and Marja Kankaanranta. "Exploring Children's Requirements for Game-Based Learning Environments." Advances in Human-Computer Interaction 2008 (2008): 1–7. http://dx.doi.org/10.1155/2008/284056.
Full textSkarlatidou, Artemis, Marisa Ponti, James Sprinks, Christian Nold, Muki Haklay, and Eiman Kanjo. "User experience of digital technologies in citizen science." Journal of Science Communication 18, no. 01 (January 17, 2019): E. http://dx.doi.org/10.22323/2.18010501.
Full textOzorhon, Guliz, and Gulbin Lekesiz. "Re-considering the Architectural Design Studio after Pandemic: Tools, Problems, Potentials." Journal of Design Studio, no. 1 (July 20, 2021): 19–36. http://dx.doi.org/10.46474/jds.927181.
Full textJohnson, Cheryl I., Daphne E. Whitmer, Jacob Entinger, Eric K. Peterson, and Briana M. Sobel. "Interacting with Virtual Reality with a Controller Instead of the Body Benefits Performance and Perceptions." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 66, no. 1 (September 2022): 1294–98. http://dx.doi.org/10.1177/1071181322661371.
Full textMao, Xiao Meng. "Research on Emotional Interaction Design of Mobile Terminal Application." Advanced Materials Research 989-994 (July 2014): 5528–31. http://dx.doi.org/10.4028/www.scientific.net/amr.989-994.5528.
Full textNiman, Bruno von, Alejandro Rodríguez-Ascaso, Steve Brown, and Torbjørn Sund. "User experience design guidelines for telecare (e-health) services." Interactions 14, no. 5 (September 2007): 36–40. http://dx.doi.org/10.1145/1288515.1288537.
Full textDulake, Nick, Eva Hornecker, and Daniela Petrelli. "A conversation around the design and experience of artifacts." Interactions 26, no. 5 (August 22, 2019): 52–57. http://dx.doi.org/10.1145/3344941.
Full textJokinen, Jussi P. P., Johanna Silvennoinen, and Tuomo Kujala. "Relating Experience Goals With Visual User Interface Design." Interacting with Computers 30, no. 5 (August 28, 2018): 378–95. http://dx.doi.org/10.1093/iwc/iwy016.
Full textSulaiman, Suziah, Ann Blandford, and Paul Cairns. "Haptic experience and the design of drawing interfaces." Interacting with Computers 22, no. 3 (May 2010): 193–205. http://dx.doi.org/10.1016/j.intcom.2009.11.009.
Full textChorianopoulos, Konstantinos, and David Geerts. "Introduction to user experience design for TV Apps." Entertainment Computing 2, no. 3 (January 2011): 149–50. http://dx.doi.org/10.1016/j.entcom.2011.03.009.
Full textHöök, Kristina. "Affective loop experiences: designing for interactional embodiment." Philosophical Transactions of the Royal Society B: Biological Sciences 364, no. 1535 (December 12, 2009): 3585–95. http://dx.doi.org/10.1098/rstb.2009.0202.
Full text최정민 and 정의철. "User Experience(UX) Design Curriculum Bridging Physical and Screen Interaction." Journal of Korea Design Forum ll, no. 50 (February 2016): 155–62. http://dx.doi.org/10.21326/ksdt.2016..50.013.
Full textMahut, Theo, Carole Bouchard, Jean-Francois Omhover, Carole Favart, and Daniel Esquivel. "Interdependency between user experience and interaction: a Kansei design approach." International Journal on Interactive Design and Manufacturing (IJIDeM) 12, no. 1 (February 28, 2017): 105–32. http://dx.doi.org/10.1007/s12008-017-0381-4.
Full textCheng, Haibo. "How does interaction design affect user experience throughonline shopping interfaces?" IOP Conference Series: Materials Science and Engineering 573 (August 2, 2019): 012076. http://dx.doi.org/10.1088/1757-899x/573/1/012076.
Full textRamirez Gomez, Argenis, and Michael Lankes. "Eyesthetics." Proceedings of the ACM on Human-Computer Interaction 5, CHI PLAY (October 5, 2021): 1–24. http://dx.doi.org/10.1145/3474686.
Full textMoggridge, Bill. "Design: Expressing experiences in design." Interactions 6, no. 4 (July 1999): 17–25. http://dx.doi.org/10.1145/306412.306430.
Full textMa, Xue Liang, Jie Sun, and Shao Fu Shan. "Based on Man-Machine Interaction Interface Design of Product." Applied Mechanics and Materials 229-231 (November 2012): 1785–88. http://dx.doi.org/10.4028/www.scientific.net/amm.229-231.1785.
Full textEriksson, Eva, Anne Linda Kok, Wolmet Barendregt, Camilla Gyldendahl Jensen, and Elisabet M. Nilsson. "Teaching for Values in Interaction Design: A Discussion About Assessment." Interaction Design and Architecture(s), no. 52 (June 10, 2022): 221–33. http://dx.doi.org/10.55612/s-5002-052-012.
Full textHöök, Kristina, Steve Benford, Paul Tennent, Vasiliki Tsaknaki, Miquel Alfaras, Juan Martinez Avila, Christine Li, et al. "Unpacking Non-Dualistic Design: The Soma Design Case." ACM Transactions on Computer-Human Interaction 28, no. 6 (December 31, 2021): 1–36. http://dx.doi.org/10.1145/3462448.
Full textLiu, Dou. "User Experience Design of Text Creation Products Based on Human-Computer Interaction System." Highlights in Science, Engineering and Technology 23 (December 3, 2022): 65–71. http://dx.doi.org/10.54097/hset.v23i.3129.
Full textHakobyan, Lilit, Jo Lumsden, and Dympna O'Sullivan. "Participatory Design." International Journal of Mobile Human Computer Interaction 7, no. 3 (July 2015): 78–92. http://dx.doi.org/10.4018/ijmhci.2015070106.
Full textGÜVENİR, CAN, HATİCE HÜMANUR BAĞLI, and ÖZGE DEMİRBAŞ. "DESIGN THINKING COURSE EXAMPLE IN THE STUDENT INTERACTION IN MASSIVE OPEN ONLINE COURSES." TURKISH ONLINE JOURNAL OF DESIGN ART AND COMMUNICATION 12, no. 3 (July 1, 2022): 606–24. http://dx.doi.org/10.7456/11203100/004.
Full textMd Nor, Romiza, and Muhammad Hafizuddin Abdul Razak. "Interactive Design in Enhancing User Experience in Museum." Journal of Computing Research and Innovation 6, no. 3 (September 13, 2021): 86–91. http://dx.doi.org/10.24191/jcrinn.v6i3.249.
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