Dissertations / Theses on the topic 'Integrated Learning Environment Project'
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Schmid, Felix. "A practice based learning environment for engineering students : acquiring competencies for working on advanced manufacturing engineering." Thesis, Brunel University, 1995. http://bura.brunel.ac.uk/handle/2438/5412.
Full textTurk, Deborah, and n/a. "Improving the process? A study of learner autonomy, interaction & technology-enhanced language-learning environments." University of Canberra. Languages & International Education, 2005. http://erl.canberra.edu.au./public/adt-AUC20060809.131915.
Full textMink, Deborah V. "Evaluation of a K-5 mathematics program which integrates children's literature: classroom environment and attitudes." Curtin University of Technology, Science and Mathematics Education Centre, 2002. http://espace.library.curtin.edu.au:80/R/?func=dbin-jump-full&object_id=13566.
Full textThe learning environment and attitude scales exhibited satisfactory internal consistency reliability and discriminant validity; additionally, the actual form of most learning environment scales was capable of differentiating between the perceptions of students in different classrooms. The implementation of SMILE was found to have a positive impact on the students and classes of the teachers who participated in the inservice program. In particular, students' attitudes to mathematics and reading improved, and there was congruence between students' actual and preferred classroom environment on the scales of satisfaction and difficulty. Therefore, others can implement SMILE with confidence. As well, prior research was replicated in that students' satisfaction was greater in classrooms with a more positive learning environment, especially in terms of student cohesiveness.
Brown, Alan William. "A view mechanism for an integrated project support environment." Thesis, University of Newcastle Upon Tyne, 1988. http://hdl.handle.net/10443/2067.
Full textJackson, A. R. "Abstract data types and the integrated project support environment database." Thesis, University of York, 1988. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.382958.
Full textJahnigen, Charles J. "The integrated environment an updated approach to the montessori learning environment /." Cincinnati, Ohio : University of Cincinnati, 2006. http://www.ohiolink.edu/etd/view.cgi?acc%5Fnum=ucin1147898930.
Full textTitle from electronic thesis title page (viewed July 24, 2006). Includes abstract. Keywords: Montessori Architecture; Sustainable Architecture; High Performance Schools; High Performance Facilities; Educational Architecture. Includes bibliographical references.
JAHNIGEN, CHARLES J. "THE INTEGRATED ENVIRONMENT: AN UPDATED APPROACH TO THE MONTESSORI LEARNING ENVIRONMENT." University of Cincinnati / OhioLINK, 2006. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1147898930.
Full textSperlich, Juntana Ginda. "Designing a brain-based learning environment." CSUSB ScholarWorks, 2007. https://scholarworks.lib.csusb.edu/etd-project/3216.
Full textLourenço, Fábio André Ferreira Borges. "Integrated learning and development environment for mobile applications." Master's thesis, Universidade de Aveiro, 2016. http://hdl.handle.net/10773/16946.
Full textEsta dissertação contribuiu para o desenvolvimento de uma ferramenta didática estruturada que integrasse informação de qualidade já existente sobre Sistemas de Informação Web, proveniente de fontes devidamente credenciadas, disponibilizando-a ao público-alvo (alunos de engenharia fora da área das tecnologias da informação e comunicação), indicando e ajudando a encontrar o melhor caminho a seguir nessa aprendizagem. A ferramenta didática encontra-se atualmente em três formatos diferentes – Website que utiliza um software de Sistema de Gestão de Conteúdos, aplicação móvel Android e documento de texto – tentando assim abranger o maior número de indivíduos dentro do público-alvo. A ferramenta didática encontra-se orientada para a autoaprendizagem devidamente estruturada. Aborda os fundamentos teóricos principais sobre os Sistemas de Informação Web: conceitos, definições, arquitetura e as suas camadas, componentes de construção (bases de dados, Web Services, interface com o utilizador nos formatos de aplicação móvel Android e Website). Disponibiliza receitas para casos de uso prático que são expansíveis a diversas áreas, como, por exemplo, o desenvolvimento de um sistema que faz uso de um servidor LAMP, no qual existem serviços RESTful que fornecem a informação presente numa base de dados para ser acedida numa aplicação móvel Android. A ferramenta não se encontra ainda testada e validada na comunidade estudantil, mas as primeiras impressões são muito promissoras.
This dissertation has contributed to develop a structured didactic tool that integrates existing quality information on Web Information Systems, from properly accredited sources, making it available to the target audience (engineering students outside the area of information and communication technologies), indicating and helping them to find the best course of action in this learning process. The didactic tool can be currently found in three different formats – Website that uses a Content Management System software, Android mobile application and text document – thus attempting to reach the largest number of individuals within the target audience. The didactic tool is oriented to properly structured self-learning. It discusses the main theoretical foundations on Web Information Systems: concepts, definitions, architecture and its layers, building components (databases, Web Services, user interface in Android mobile application and Website formats). Provides recipes for cases of practical use that are expandable to different areas, for example, the development of a system that makes use of a LAMP server, in which there are RESTful services that provide the information stored in a database to be accessed in an Android mobile application. The tool has not been yet tested and validated in the student community, but first impressions are very promising.
Peker, Ender. "Campus As An Integrated Learning Environment: Learning In Campus Open Spaces." Master's thesis, METU, 2010. http://etd.lib.metu.edu.tr/upload/12612496/index.pdf.
Full textinformal learning&rsquo
. Therewithal, campus open spaces are one of the major areas where students prefer for their informal learning experiences. This thesis aims to search the influence of campus open space design on students&rsquo
learning experiences. Additionally, it argues that there is a strong relation between the learning and the space where learning action occurs. In doing this, it both covers a theoretical framework and a case study. Within the theoretical part, it discusses various learning theories with respect to the prominent principles for each theory. It reveals learning space design indicators which affects learning both in indoor and outdoor learning environments. In the case study, with the analysis of different sample areas from METU campus, the study both investigates the learning experiences actualized on campus open spaces and the triggering design indicators which enhance these experiences.
Fuller, Mary A. "Transfer of Learning in a K-8 STEM Academy Project Based Learning (PBL) Environment." Thesis, University of North Texas, 2017. https://digital.library.unt.edu/ark:/67531/metadc1011851/.
Full textAndreou, Andreas M. "Teacher Professional Development in an online Learning Environment : An Action Research Project." Thesis, University of Manchester, 2008. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.504767.
Full textAl, Ahbabi M. S. M. "Process protocol for the implementation of integrated project delivery in the UAE : a client perspective." Thesis, University of Salford, 2014. http://usir.salford.ac.uk/31870/.
Full textHameed, Faisal. "Integrated Life Cycle Analysis Approach (ILCA2) for Transportation Project and Program Development." Diss., Virginia Tech, 2013. http://hdl.handle.net/10919/20382.
Full textLife Cycle Assessment (LCA) is an accepted method for quantifying life cycle environmental impacts. Within the transportation sector, current LCA practices are primarily limited to roadway pavements and the determination of greenhouse gas (GHG) emissions or a carbon footprint. An urban roadway facility consists of several additional elements including sidewalks, street lights, traffic signals, lane striping and drainage which also have environmental impacts. In addition to the carbon footprint, roadway life cycle impacts include waste materials and storm water runoff. These life cycle impacts have associated costs.
Life Cycle Cost Analysis (LCCA) is a commonly used methodology which analyzes life cycle costs of projects. However, this methodology does not include costs associated with environmental impacts. When integrated with LCA, the quantification of life cycle environmental impacts and costs for an urban roadway that includes construction, resurfacing and reconstruction as well as impacts related with managing the facility provides important information for making decisions that support sustainability related to transportation infrastructure.
By establishing a reasonable life cycle time frame, representative elements, mostly homogeneous transportation facility types with representative cross sections, and accepted construction, maintenance and rehabilitation practices, a life cycle analysis approach which integrates LCA and LCCA is developed called Integrated Life Cycle Analysis Approach (ILCA2). Because decisions are made during the planning and programming stage, the approach is designed to use a standard cross section with standard materials for a transportation facility -- an urban roadway -- and three readily available project-specific inputs: length of roadway, number of travel lanes, and number of bicycle lanes. The methodology quantifies life cycle environmental impacts for carbon footprint of the materials in CO2 eq, quantity of wasted materials, quantity of storm water runoff and then estimates the costs associated with these impacts.
This research demonstrated the use of ILCA2 for a case study section of an urban roadway and for a sample transportation State Transportation Improvement Program (STIP). Using this approach to evaluate transportation projects provides several opportunities to enhance information used for decision making. Life cycle environmental impact costs can represent a quarter of the total integrated life cycle costs of a transportation program. The case studies showed that the initial costs represent approximately half of life cycle costs for a single project and nearly a twentieth for the sample STIP. Environmental impact costs were higher than direct operation costs, energy costs, and resurfacing costs of an urban roadway. Approximately 90% of material used in construction and rehabilitation of a roadway are removed in the rehabilitation and disposed of in landfills. This shows the potential for recovering, reclaiming, reusing and recycling these materials, potentially resulting in reduced life cycle environmental impacts. Storm water runoff over the life cycle from the roadway was also substantial and the associated cost represents a significant portion of life cycle costs. When used over the life cycle of a transportation program, Low Impact Development (LID) strategies for roadways can result in economic benefits with higher cost savings than traditional drainage practices.
When ILCA2 is applied to an individual project, decision makers have a better understanding of the expected costs and impacts associated with that project. Applying ILCA2 to a program enables decision makers to evaluate the larger impacts of the transportation investments as well as consideration of programmatic changes to practices that support sustainability.
Ph. D.
Zhen, Yongjian. "Improving students' math problem-solving skills in a computer-assisted learning environment." CSUSB ScholarWorks, 1999. https://scholarworks.lib.csusb.edu/etd-project/1797.
Full textCheng, Yin-yee Charles, and 鄭賢義. "The design of an integrated internet-based learning environment and its effects on students' learning approaches." Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 2004. http://hub.hku.hk/bib/B31245213.
Full textPrice, Jamie H., Aimee Govett, Misty Davis, Robyn Ivester, Teresa Howard, and Lisa Messimer. "PBL Meets PBL: Project-Based Learning Meets Planet-Based Learning." Digital Commons @ East Tennessee State University, 2019. https://dc.etsu.edu/etsu-works/6025.
Full textDullien, Starley Beatrix. "Constructivism for the English-as-a-second-language learning environment and professional development." CSUSB ScholarWorks, 2005. https://scholarworks.lib.csusb.edu/etd-project/2691.
Full textNix, Rebekah Kincaid. "Virtual Field Trips: Using Information Technology to Create an Integrated Science Learning Environment." Curtin University of Technology, Science and Mathematics Education Centre, 2003. http://espace.library.curtin.edu.au:80/R/?func=dbin-jump-full&object_id=12780.
Full textA combination of qualitative methods and quantitative measures provided insight into the field trip milieu and evaluation of the near- and far-term effects of exposure to constructivist pedagogy answering the general question of whether changing teachers’ learning environments might affect a change in their respective students’ learning environments. Quantitative assessment through learning environment dimensions, attitude scales, and concept map analyses was supported by qualitative data derived from reflective field journals, interviews, and observations to investigate the impact of the emergent model. Data were collected from classroom teachers and their students to assess the impact of the ISLE program in terms of promoting a constructivist classroom learning environment, teachers’ attitudes toward information technology, and teachers’ conceptual development. School teacher and student subgroups were compared in terms of the teachers’ university/field trip program experience and content background. To this end, three new versions of the Constructivist Learning Environment Survey (CLES) were shown to be valid and useful in secondary schools and graduate university courses in Texas. Data from 1079 students in 59 classes in north Texas were subjected to principal components factor analysis confirmed the factor structure, internal consistency reliability, discriminant validity, and the ability to distinguish between different classes and groups for the comparative student form (CLES-CS). Descriptive statistics supported the usefulness of the comparative teacher (CLES-CT) and adult (CLES-A) forms. Administration of these versions of the same instrument was used to characterise the learning environment of the ISLE university/field trip program, as well as the public/private school classrooms.
Further analysis and interpretation of these data suggest that the ISLE program was effective in terms of the degree of implementation of constructivist teaching approaches in the teachers’ school classrooms as assessed by teachers’ perceptions of the learning environment of their current classroom environment relative to other classes taught by them previously and students’ perceptions of the learning environment of their classroom environment relative to classes taught by other teachers in their school classrooms. Additional data suggest that the ISLE program was effective in terms of teachers’ perceptions of the university/field trip learning environment; changes in teachers’ attitudes to information technology; and teachers’ conceptual development. When an ANOVA was used to compare students’ perceptions of THIS and OTHER classes, statistically significant differences were found for some CLES scales. In particular, students whose teachers had attended the ISLE program (THIS) perceived higher levels of Personal Relevance and Uncertainty of Science in their classrooms relative to the classrooms of other teachers in the same schools (OTHER). From a practical point of view, this study documents a new model for improving learning and understanding in the field of education, specifically science education. Participation in the ISLE program provided a tangible opportunity for teachers to gain organised knowledge to make practical changes in their school classrooms. From a research point of view, this study makes a unique contribution to the field of learning environments by evaluating a comprehensive professional development program that used information technology to initiate teacher change from the central perspective of the learning environment.
Development and validation of the CLES-CS contributes to a useful range of instruments for a variety of classroom contexts within the burgeoning field of learning environments research. The real world is where theory and practice come together and science becomes relevant, making sense that leads to understanding. The conceptual and logistical frameworks of the ISLE model seamlessly merged theory and practice with science and education through effective applications of information technology to create a rich learning environment. Virtual field trips, based on the ISLE model, can enable the principles of student-centred inquiry and constructivism to be practised for the benefit of all styles and ages of lifelong learners.
Nix, Rebekah Kincaid. "Virtual field trips : using information technology to create an integrated science learning environment /." Full text available, 2002. http://adt.curtin.edu.au/theses/available/adt-WCU20030331.133750.
Full textNijhuis, Johannes Fransiscus Hubertus. "Learning strategies, student's characteristics and their perceptions of the learning environment an integrated study among business students /." [Maastricht : Maastricht : Universiteit Maastricht] ; University Library, Universiteit Maastricht [host], 2006. http://arno.unimaas.nl/show.cgi?fid=6488.
Full textHensley, Charity Gail. "Project 3rd Grade Environment: Descriptive Phenomenological Study of the Physical and Learning Environment in a Transformed 3rd Grade Classroom." Digital Commons @ East Tennessee State University, 2010. https://dc.etsu.edu/etd/1669.
Full textThomas, Kelly Burke. "AN ANALYSIS OF ALBERTA'S FIRST NATIONS, METIS, AND INUIT SCHOOL-COMMUNITY LEARNING ENVIRONMENT PROJECT." The University of Montana, 2008. http://etd.lib.umt.edu/theses/available/etd-05272008-161011/.
Full textKojima, Makiko. "Promoting listening strategies use in elementary English as a foreign language computer-assisted learning environment." CSUSB ScholarWorks, 2001. https://scholarworks.lib.csusb.edu/etd-project/1904.
Full textGlasson, B. C. "A model of computer-based information system evolution as a basis for an integrated project support environment." Thesis, University of York, 1986. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.375424.
Full textFarrell, Stephanie C. (Stephanie Cahill). "School, community, home : usuing architecture and urban design in creating an integrated learning environment." Thesis, Massachusetts Institute of Technology, 1997. http://hdl.handle.net/1721.1/65985.
Full textIncludes bibliographical references (p. 70-71).
This thesis tests the assertion that the design of the physical environment plays a role in the effective integration of school and community. The design of most existing urban schools fails to recognize the integral role communities play in their children's education. Most schools are insular, turning their back physically and programmatically on the adjacent neighborhood. The identities of the community and its children are seemingly negated. Almost unintentionally, the design of such institutions mirrors the dislocation of the urban poor from mainstream society. To be effective, the formal (school) and informal (family and community life) components of a child's education must act symbiotically. Continuity among the educational systems of many inner-city children, however is often foiled by the socioeconomic and cultural differences between parents and teachers, administrators and community members. The disparities between school and community are further complicated in the condition of extreme urban poverty. Schools, often run by middle class outsiders, stand as physical manifestations of a system ill-equipped to recognize and facilitate the unique needs of urban communities and their children. The complete educational system, therefore, falls victim to stereotypes and a lack of understanding between educators and the community. At present, educational reform efforts are directed toward establishing meaningful communication between these diverse, and often adversarial, components of a child's education. Programmatic initiatives alone, however, will not be enough. While successful as social programs, these strategies fail to address the influence of the physical environment. This thesis explores the role urban design and architecture can play in redefining the interaction among schools, families and communities th rough the redesign of the destitute West Baltimore community of Poppleton. The (public) school becomes the new neighborhood center. This learning center should not only meet the traditional educational needs of children, but also serve as a vehicle for the physical and programmatic reintegration of family and community members into the pedagogical process.
by Stephanie C. Farrell.
M.S.
TORREÃO, Paula Geralda Barbosa Coelho. "Project management knowledge learning environment: ambiente inteligente de aprendizado para educação em gerenciamento de projetos." Universidade Federal de Pernambuco, 2005. https://repositorio.ufpe.br/handle/123456789/2762.
Full textAtualmente, a Educação a Distância (EAD) pode ser vista como uma resposta para várias demandas: disseminação rápida do conhecimento, com baixo custo e acessibilidade; capacitação e qualificação, tanto acadêmica quanto corporativa; e educação continuada. No entanto, muitas vezes os sistemas de EAD não têm atingido seu potencial, porque somente apresentam seus conteúdos de maneira muito impessoal, sem levar em consideração a motivação e necessidades particulares de cada estudante. Esta impessoalidade prejudica o desempenho dos alunos, tornando-os desmotivados e provocando evasão dos cursos a distancia. De fato, a tarefa de aprender implica no acompanhamento constante do aprendiz, na tentativa de se entender quem ele é e do que é capaz. Só assim se consegue propor desafios, tornar o aprendizado uma experiência atrativa, e ajudá-lo a atribuir significado ao conhecimento. Em vista disto, a utilização de um Companheiro Virtual de Aprendizado (CVA) pode influenciar positivamente no desempenho do aluno. O acoplamento de CVA aos sistemas de EAD caracteriza o i-learning (do inglês, aprendizado inteligente). O objetivo dos ambientes de i-learning é prover soluções adaptadas às particularidades de cada estudante. Com esta motivação, foi construído o Project Management Knowledge Learning Environment (PMK), um ambiente de i-learning que está disponível na Web. O domínio do PMK é Gerenciamento de Projetos, para o qual existe uma grande demanda de educação e treinamento, tanto no setor público quanto no privado. O PMK dispõe de recursos pedagógicos como: exercícios, material de estudo, dicas, links relacionados ao tópico estudado, modelos relevantes para o Gerente de Projeto. Para aumentar a capacidade do PMK em tratar as necessidades individuais de seus estudantes, um CVA, VICTOR (Virtual Intelligent Companion for TutOring and Reflection), foi acoplado. Ele interage com o estudante durante seu aprendizado, colaborando para o sucesso das tarefas realizadas. VICTOR provê feedback imediato para as ações do estudante, dando dicas e tentando manter o estudante motivado. Os resultados do experimento realizado com o PMK demonstraram que ele é fácil de usar, uma boa ferramenta para a Educação em Gerenciamento de Projetos, e que a presença de VICTOR motiva e auxilia o aprendizado do estudante durante o seu estudo
Savelyeva, Tamara. "Defining a Global Learning Environment in Higher Education: A Case for the Global Seminar Project." Diss., Virginia Tech, 2008. http://hdl.handle.net/10919/29062.
Full textPh. D.
Earl, A. N. "The specification and implementation of an Extended Relational Model and its application within an Integrated Project Support Environment." Thesis, University of York, 1988. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.381351.
Full textChacón, Pérez Jonathan 1986. "Community platform management mechanisms to support integrated Learning Design." Doctoral thesis, Universitat Pompeu Fabra, 2016. http://hdl.handle.net/10803/360849.
Full textLas contribuciones de esta Tesis Doctoral se enmarcan en el ámbito de las Tecnologías Educativas, y más concretamente en el campo de investigación del Diseño de Aprendizaje (LD acrónimo en inglés). Este campo se centra en dar apoyo a los profesores en la creación de actividades educativas apoyadas por ordenador teniendo en consideración sus contextos educativos. La investigación en el campo de LD ha proporcionado gran cantidad de herramientas y métodos. Sin embargo, estas herramientas todavía carecen de mecanismos que posibiliten la colaboración en comunidades de profesores involucradas en el (co-)diseño de aprendizaje. Además, el alcance de las herramientas es muy variado en cuanto a las representaciones utilizadas, los enfoques pedagógicos utilizados, y fases de diseño a las que van dirigidas (desde la conceptualización, hasta la autoría y hasta la implementación). Esta diversidad de herramientas contrasta con la falta de articulación de sus sinergias para ofrecer ecosistemas LD significativos, manejables e integrados para profesores y comunidades de profesores. Esta problemática motiva la investigación realizada en esta Tesis. La pregunta de investigación que la guía es: ¿Cómo pueden apoyar los mecanismos de gestión de plataformas comunitarias dar soporte en ecosistemas de diseño de aprendizaje integrado? Esta cuestión se aborda en la investigación más concreta de cuatro objetivos específicos. El primer objetivo es exploratorio, se centra en la comprensión de las necesidades de mecanismos de gestión en plataformas para comunidades en LD. La contribución resultante incluye la participación en la implementación y evaluación de las plataformas para comunidades en LD (LdShake, acrónimo en inglés de Learning design Sharing and co-edition, e ILDE, acrónimo en inglés de Integrated Learning Design Environment) en el contexto de proyectos españoles y europeos, así como la identificación de las necesidades abordadas en los tres siguientes objetivos de la investigación. El segundo objetivo busca permitir una gestión flexible de los procesos de (co-)diseño de aprendizaje que implique el uso de varias herramientas de LD. La contribución asociada es un modelo e implementación de los flujos de trabajo de LD (LD Workflows en inglés). Los LD Workflows se definen para permitir la representación de las herramientas de LD seleccionadas que se pueden aplicar a proyectos de LD (LD Projects, en inglés). El tercer objetivo se centra en el apoyo a la gestión de múltiples versiones de diseño de aprendizaje en escenarios de reutilización y (co-)diseño. La contribución es un modelo y una visualización basada en una metáfora del árbol familiar (family tree, en inglés). El cuarto objetivo trata la necesidad de interoperabilidad entre herramientas de (co-)diseño y plataformas de LD, y en particular, se centra en los patrones de diseño como representaciones LD estructuradas de especial interés ya que recogen buenas prácticas docentes repetibles. La contribución es una ontología de patrones que representa computacionalmente un lenguaje de patrones (centrándose en los patrones de CSCL, del inglés:Computer-Supported Collaborative Learning) y un modelo derivado junto con una arquitectura para la gestión interoperable de patrones a través de herramientas de LD. Las contribuciones se han implementado en las plataformas de comunidades de LD LdShake e ILDE mostrando su viabilidad, ofreciendo la prueba de conceptos en escenarios significativos y estudios con profesores en entornos reales.
Alshammari, Asma Abdulkarim. "Web-based Computer Graphics Learning." University of Cincinnati / OhioLINK, 2018. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1522414261383339.
Full textKennedy, Esmé. "A critical evaluation of the organisational learning that takes place in a project management environment / Esmé Kennedy." Thesis, North-West University, 2008. http://hdl.handle.net/10394/3731.
Full textThesis (M.B.A.)--North-West University, Potchefstroom Campus, 2009.
Daniels, Mats. "Developing and Assessing Professional Competencies: a Pipe Dream? : Experiences from an Open-Ended Group Project Learning Environment." Doctoral thesis, Uppsala universitet, Avdelningen för datorteknik, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-145983.
Full textFelaktigt tryckt som Digital Comprehensive Summaries of Uppsala Dissertations from the Faculty of Science and Technology 738
Akman, Evrim. "Student Perceptions On Learning By Design Method In Web-based Learning Environment: A Case Study." Master's thesis, METU, 2010. http://etd.lib.metu.edu.tr/upload/3/12611781/index.pdf.
Full textLearning by Design&rdquo
method through a web based learning environment. The information gathered from the students enrolled in the undergraduate course
&ldquo
Foundations of Distance Education&rdquo
in 2009 Summer School and 2009-2010 Fall Semesters was evaluated. The course was given in blended form, i.e. face to face lessons and online instructional activities were performed together. In the web based part of the course, several educational modules of an open source learning management system (LMS), such as quizzes, forums, lesson pages, wiki pages, mail interface etc. were used. The students were responsible for implementing an educational course site on the LMS platform, using the course curriculum applications. Within the scope of this thesis, the perceptions of the students about course-related projects, and online and classroom activities were investigated through interviews and questionnaires. The academic development of students was also considered in the study. Additionally, several informal interviews were also done with the instructor of the course in order to investigate his perceptions about the conduct of the course. Questionnaire results have been analyzed quantitatively and face to face interview results have been analyzed qualitatively. Both quantitative and qualitative data indicated that the students&rsquo
perceptions about how the course was conducted and the learning by design activities were generally positive. Especially the project work, which was assigned as a requisite of the learning by design method, was pointed out as a positive factor in students'
learning of the subject matter both in the questionnaires and in the face to face interviews. Another important finding of the interview and questionnaire results was that the communication between the instructor and the students contributed positively to not only learning the course content but the quality of the projects as well. As an outcome of this study, many important factors, which lead to successful results in implementation of learning by design method in a web based environment, have been identified. These results are presented in detail in the '
Discussion and Recommendations'
section.
FREITAS, ANGILBERTO SABINO DE. "THE IMPLEMENTATION OF E-LEARNING IN BUSINESS SCHOOLS: AN INTEGRATED MODEL FOR THE PROCESS OF ENVIRONMENT ALIGNMENT." PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO, 2009. http://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&nrSeq=15035@1.
Full textO uso das Tecnologias de Informação e Comunicação (TIC’s) no processo de ensino, ou e-learning, como estão se tornando conhecidas, seja para uso no apoio ao ensino presencial, seja para a educação a distância (EAD), estão, cada vez mais, se tornando uma parte integrante, tanto do ambiente cultural, quanto do ambiente tecnológico da universidade moderna. Quando se observa a introdução e implementação do e-learning nas escolas de gestão brasileiras, tem-se percebido nas recentes experiências que o processo exacerba certas tensões internas. Por outro lado, os estudos na literatura que investigam o fenômeno são, na maioria dos casos, estudos descritivos ou normativos, e que não explicam o processo. Entretanto, sustenta-se que a implementação de tecnologia é um fenômeno complexo e que envolve a interrelação de diversos fatores e que deve ser considerado não somente os aspectos funcionais, mas também o significado que a tecnologia tem para os envolvidos. Com o objetivo de preencher essa lacuna, este estudo buscou compreender como as escolas de gestão gerenciam o processo de implementação do e-learning em seus ambientes a partir do significado que seus gestores atribuem às suas experiências. A partir da análise da experiência de sete escolas com a implementação do e-learning, esta pesquisa propõe uma teoria substantiva do processo, utilizando os procedimentos metodológicos da Grounded Theory (Glaser & Strauss, 1967; Corbin & Strauss, 2008). Foram entrevistados 14 gestores dessas escolas e os resultados da análise revelaram cinco categorias conceituais: 1) a incongruência; 2) a estrutura; 3) a forma de entrada; 4) aculturando o e-learning; e 5) disseminando o elearning que integradas em torno da categoria central – a incongruência – serviram de base para construir um modelo relacional que explica como ocorreu o processo de implementação do e-learning nessas escolas. A conclusão principal que se chegou é que para o processo de implementação do e-learning ser efetivo deve ter claramente em suas premissas que, para que possa ser aceito e disseminado dentro do ambiente interno, deve vir acompanhado de ações que consigam transmitir aos stakeholders uma clara perspectiva de valor relacionada ao uso de tecnologia no processo de ensinoaprendizagem. Somente dessa forma os envolvidos podem perceber os benefícios de seu uso. Assim, a implementação do e-learning, independente do objetivo pela qual a escola introduz em seu ambiente, deve privilegiar a questão pedagógica, definindo estratégias que evidenciem o e-learning como uma ferramenta capaz de melhorar as práticas existentes de ensino, estimulando que se desenvolva internamente uma percepção de valor em relação a ele, caso contrário, não surge a motivação para que o uso da tecnologia possa se disseminar no ambiente. Espera-se que os resultados encontrados contribuam para aumentar o conhecimento sobre o processo de implementação do elearning, principalmente nas escolas de gestão, e para gerar reflexões acerca do fenômeno no contexto brasileiro.
The use of Information Communication Technologies (ICT’s) in education, or elearning, are becoming increasingly popular, either for using to support face-to-face teaching models, or for distance learning (ODL), and are becoming an integral part of both the cultural environment, as the technological environment of the modern university. When analyzing the introduction and implementation of e-learning in business schools in Brazil, we have observed in recent experiences that the process exacerbates certain internal tensions. Furthermore, studies in the literature that investigate the phenomenon are, in most cases, descriptive studies or normative, and they do not explain the process. However, it is argued that the implementation of technology is a complex phenomenon involving the interplay of many factors and should be considered not only the functional aspects but also the meaning that the technology has for those involved. In order to fill this gap, this study sought to understand how business schools manage the process of implementing e-learning in their environments from the meaning that their managers give to their experiences. From the analysis of the experience of seven schools with the implementation of e-learning, this research proposes a substantive theory of the process, using the methodology of Grounded Theory (Glaser & Strauss 1967, Corbin & Strauss, 2008). We interviewed 14 managers of these schools and the results of the analysis revealed five conceptual categories: 1) incongruity, 2) structure, 3) the entry form, 4) culturing the e-learning and 5) disseminating e-learning that built around the core category - the incongruity - the basis for building a relational model that explains how to place the process of implementing e-learning in those schools. The main conclusion reached is that the process of implementing e-learning to be effective must have clear in its assumptions that, in order to be accepted and disseminated within the internal environment, it must be accompanied by actions that are able to transmit a clear perspective of value related to the use of technology in the teaching-learning process. Only in this way those involved can see the benefits of its use. Thus, the implementation of e-learning, regardless of the purpose for which the school adopt it, should define strategies that focus the e-learning as a tool to improve existing practices of teaching, encouraging internally to develop a sense of value in relation to it, otherwise, the motivation for the use of technology cannot spread throughout the environment. We hope that the results add to the knowledge about the process of implementing e-learning, especially in business schools, and also could stimulate ideas about the phenomenon in the Brazilian context.
Reid-Brown, Carolyn A. L. "Project-Based Learning: Investigating Self-Directed Learning Readiness Skills And Content Knowledge Retention In An Urban Jamaican High School Eighth Grade Integrated Science Cohort." FIU Digital Commons, 2017. http://digitalcommons.fiu.edu/etd/3388.
Full textPostma, Thomas Corne. "Evaluating the impact of adjunctive integrated case-based dental teaching and learning on clinical reasoning in a discipline-based teaching and learning environment." Thesis, University of Pretoria, 2013. http://hdl.handle.net/2263/40246.
Full textThesis (PhD)--University of Pretoria, 2013.
gm2014
Dental Management Sciences
unrestricted
Maynard, Julie Ann. "Transformational Teaching & Learning Modeled in a Flipped Classroom Environment." The Ohio State University, 2019. http://rave.ohiolink.edu/etdc/view?acc_num=osu1555355104583446.
Full textKul, Umit. "Professional development of Turkish primary mathematics teachers within a computer-integrated learning environment : an exploration of changes in beliefs." Thesis, University of Leicester, 2013. http://hdl.handle.net/2381/28524.
Full textShukie, Peter. "A participatory action research investigation into an open, online Community Project exploring how teaching and learning occur in a non-institutional, non-specialist, technology enhanced learning environment." Thesis, Lancaster University, 2018. http://eprints.lancs.ac.uk/125042/.
Full textHenderson, Petra. ""Shaking Shakespeare": A case study of a cross-curricular project in year 9 which integrated content and English." Thesis, Malmö högskola, Lärarutbildningen (LUT), 2008. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-28455.
Full textManka, Alex (Alex Keeth) 1977. "Development of a design environment for integrated concurrent engineering (DE-ICE) in university education : integrating student designers, design tools, and active learning." Thesis, Massachusetts Institute of Technology, 2000. http://hdl.handle.net/1721.1/9251.
Full textAlso available online at the MIT Theses Online homepage
Includes bibliographical references (p. 93-95).
The development of an operational framework for a design center to enhance learning in MIT's Department of Aeronautics and Astronautics is described. The results of research at MIT, which included a survey of students and faculty in the Department, is summarized. Visits to aerospace industry design centers are considered with respect to their implications toward engineering education. DE-ICE needs are explained and mapped to technical requirements through quality function deployment. Functional analysis with use case diagrams and a product matrix mapping requirements to implementations are used to generate architectural variants. These variants are synthesized into a suggested architecture for the design center. An enabling prototype for the DE-ICE system is characterized: an On-Line Teaching Assistant (OLTA) that provides guidance and project management to student designers. A part of the OLTA is the project navigator, which provides a roadmap through a design process by depicting the dependencies between documents associated with a project.
by Alex Manka.
M.Eng.
Hsu, Shu-Wei, and 許書維. "A Research on An Integrated Water Environment Service-Learning Project for Primary School Scout Troop." Thesis, 2005. http://ndltd.ncl.edu.tw/handle/16902986910880831098.
Full text國立東華大學
環境政策研究所
93
While the development of service learning tended to become maturely in the overseas, Taiwan just starts its pilot test at high school level. This research attempted to combine ideologies of Service-Learning, Water Environment Education with Scouting education together and tested these on a primary scout troop located at Kaohsiung. By providing students with real operational experience, it was anticipated to enhance the attitude of students toward both environment literacy and service learning. In addition, it was also expected to generate insights that can urge the administrative boards to adopt service-learning to link both scouting and environmental education at the primary school level. This research started literatures reviews on rationale and literature of services learning since 2004. And they follow by systematic design the program. The program was implemented from September 2004 to February 2005. This research overhead the instruction process and program delivery by combining Service-Learning and Water Environment Education with Scouting group. Three groups were selected for further testing: water service learning scout troop students, other scout troop students, and control group student. The students of experiment group were voluntary participants. Various qualitative and quantitative research methods were used for data collection, such as reflection diary, depth interview, pre-post questionnaire survey class notes and student performance records. The data from four surveys were coded and analyzes by the SPSS10.0. The performance of students which might come from the learning stimuli were detected. Based on results the researcher makes dialogue with existing theories around service learning and the practical action course. The results indicated that scout troop's students who participated in the water environment service learning activity, inspected the learning process, have shown intense positive participative kinetic energy and cooperative mechanism. In each circulation motion, each participant not only can all unceasingly reconsidering and share from the practical action experience, but also has feasibility of gaining new experience and effectiveness from the study. During the action taking period, the student manners are transformed,. When they were facing with each kind of question, the diligently is easily solved, and also many creativity ideas and procedures are brainstormed out. The role of participation changes actively, which also enhances to the self-affirmation of the participants. The pre-post test found that the scout troop’s students who were engaging in water environment service learning activity shown higher score on environmental knowledge, sensitivity and behavior than those of the control students, though they don’t reveal the difference on post-service learning test, they promote eminently on environmental literacy. Therefore, the research concludes that by integrating water environment education program with service study can achieve its potency of progress.
Wang, Chien-min, and 王建民. "Implement Project-based Learning Environment with Context Awareness." Thesis, 2007. http://ndltd.ncl.edu.tw/handle/21445813203335566341.
Full text國立臺南大學
數位學習科技學系
95
Mobile Learning and Ubiquitous Learning have become a new studying way, cause in improvement of calculating, infrastructure of wireless network and computer communication. Combining with the government following M-Taiwan, energetical idea of promoting U-Taiwan, make the issues for research of E-Learning focus on U-Learning in the past two years. The number of students in middle and primary schools, as for about 30 people at present, it is still too many. While designing the outdoor teaching activities with the traditional PBL, if the area is too big often cause and slip. Though the network PBL can remedy some deficiencies, but still limited to the restriction that the desktop computer can''t be moved. In recent years, the cooperation of mobile device and wireless network makes PBL to get rid of the restrictions of time and place and makes learners engaged in probing into the activity of the open air. It also makes learners know how to observe and collect the materials and increases the convenience of study and mobility. Such a mechanism can also enable learners to discuss immediately, to communicate with others, to share knowledge, resource and information, and to make the PBL more efficient. This research is based on context-awareness learning and wireless network with RFID, to build the PBL platform -Ubiquitous Learning. This platform can offer every stage function of network PBL to a teacher and make the learner to get correct information in the correct position and correct time. It only pass through the context-awareness, doesn't need to input any message of environmental situation by learners.
徐琨閔. "An Integrated MOOCs Environment for Learning Java Programing." Thesis, 2015. http://ndltd.ncl.edu.tw/handle/84053864522511074445.
Full text逢甲大學
資訊工程學系
103
In recent years, MOOCs is getting more and more popular, many schools in Taiwan plan to offer courses on MOOCs platform. With the convenience of online learning, students can take courses on the network; this will make a big difference on traditional education. Therefore, how to make MOOCs education also set the benefits of the traditional education is the challenge we will take. Many MOOCs provide simulation tools to help experiments. Thus, students can use browser to access course materials and make experiment on the MOOCs environment. For programming courses, students will take a better learning experience if the environment can provide the online programing environment. In this thesis we propose an integrated environment in Open edX MOOCs platform for learning java programing. With the browser-based code editor and the compiler service which is based on REST architecture, students can develop software program on browsers. With integrating the JUnit in our environment teachers can write a test code to assess students’ programs on the course.
Tai, Yu-Tsung, and 戴育宗. "Integrated Platform for Collaborative Learning in the Mobile Environment." Thesis, 2008. http://ndltd.ncl.edu.tw/handle/5fskb5.
Full text靜宜大學
資訊管理學系研究所
97
Nowadays, the evolution of internet technologies brings many new methodologies for learning to help people study online. The concepts of Web 2.0 cause new e-Learning patterns. There are numerous people studying online by reviewing Blogs and Wiki systems. These kinds of Web 2.0 websites bring about a new issue of collaborative learning. Moreover, the development of wireless network and mobile devices initiates mobile learning. The handheld devices and wireless network technologies provide learners a ubiquitous learning environment so that people can study online anywhere and anytime. This learning pattern causes new challenges that differ from traditional e-learning methods. In this thesis, we propose a new collaborative mobile learning environment with the concepts of Web 2.0.
Lin, Shun-Chih, and 林舜治. "Examining the Learning Effects on Learning Styles Integrated Blended Learning Environment for Engineering College Students." Thesis, 2011. http://ndltd.ncl.edu.tw/handle/23742990877588279541.
Full text佛光大學
資訊學系
99
Taiwan’s educational system has grown and expanded rapidly. Presently, it has come up with three educational goals to implement this educational development adaptability in nature and ability; supporting the disadvantaged; and embracing globalization. This research was for the purpose of discussing in the Blended Learning curriculum, the Engineering college student's learning style distribution, and examined the gender, age, and learning achievement differences on each learning style dimension, by using questionnaire survey procedure, with Felder & Soloman Index of Learning Style, as the instrument. The findings demonstrated the Engineering college student's learning style distribution condition, is the intense image visual type learner on the learning sense organ; the learning manner to is partial to the resonsideration slightly; the learning way to is partial to the feeling slightly; the learning pondered that the pattern to is partial to the total build slightly. This research also examined all students, students in various departments, and different age students by T-Test, it indicated there’s gender differences. By single factor variance analytical control various departments, various grades, with the different learning achievement's learner, in four learning style dimensionso, besides the different studies achievement's learner not remarkable difference, it showed there were significant differences in learning styles for students in different departments and the different grades.
WEN-GUANG, CHANG, and 張文光. "Through action research to integrate the issues of project-based learning into environmental education of 6th grade pupils." Thesis, 2007. http://ndltd.ncl.edu.tw/handle/49108479849660940617.
Full text國立花蓮教育大學
科學教育研究所
95
The purpose of this study mainly through action research to integrate the issues of project-based learning into environmental education of 6th grade pupils, and to explore the difficulties and feeling by the teacher and students during the course of the project, and it’s development of the students’ abilities of active inquiry and problem-solving. The researcher participated in the whole activities and analyzed data through reflection journals, audiotapes and videotapes during the course, project shared by pupils, questionnaires, and peer assessment record form. The results show that students who had experience in the project work are active learners and more interested in the issues of environmental education, but it is not evident whether students were deeply affected by environmental consciousness or not. Using computer technology, students can learn more environmental knowledge and share their productions, simultaneously awareness the impact between issue of environmental, technology and humanities. In the other hands, students acquired the abilities and attitudes of discussing problems, accepting and respecting others, but because lack of autonomous attitude in inquiry activity, students didn’t produce really meaningful works.
Gasper, Erika Amber. "Educational outcomes for students using a project-based learning technology environment." Diss., 1998. http://catalog.hathitrust.org/api/volumes/oclc/40850524.html.
Full textHuang, Ya-Li, and 黃雅琳. "The Development and Application of a Web Project-Based Learning Environment." Thesis, 2004. http://ndltd.ncl.edu.tw/handle/4278y3.
Full text銘傳大學
資訊管理學系碩士班
92
With the spread of the internet technology, the development of the teaching styles becomes more diversified. Web project-based learning is a new type of learning of incorporating classroom teaching and technology. It provides students a cooperative environment with constructivism and cooperative concepts. Through the design of project-discussing, it prompts students to think on their won, to discuss ideas and solve problems with team members. This kind of learning style not only enhances students’ learning motivation, but also increases their high-level problem solving and thinking ability. The main purpose of this research is to develop a web aquarium learning environment. From collecting and analyzing data to interview with the experts, this study designs the learning materials and constructs a web-based learning environment for elementary senior students. By developing the web aquarium, this study hopes students will be able to understand the information of the fish, know how and when to feed the fish, learn how to use the technology to retrieve information about the fish, cooperate with team members, and enhance the problem solving ability.