Journal articles on the topic 'Image-Based 3D Modelling'

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1

Remondino, Fabio, and Sabry El-Hakim. "Image-based 3D Modelling: A Review." Photogrammetric Record 21, no. 115 (August 7, 2006): 269–91. http://dx.doi.org/10.1111/j.1477-9730.2006.00383.x.

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Wang, Monan, Lei Sun, and Yuming Liu. "Anatomically Based Geometric Modelling Using Medical Image Data: Methods and Programs." Open Biomedical Engineering Journal 9, no. 1 (May 29, 2015): 126–31. http://dx.doi.org/10.2174/1874120701509010126.

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Geometric modeling software that can realize two-dimensional medical image browsing, preprocessing, and three-dimensional (3D) reconstruction is designed for modeling human organs. This software performs medical image segmentation using a method that combines the region growing and the interactive segmentation methods. The Marching Cubes surface reconstruction algorithm is used to obtain a 3D geometric model. The program is compiled using Visual Studio 2010. The software is employed to obtain the geometric model of the human femur, hipbone, and muscle. The geometric modeling results can accurately express the structural information of the skeleton and muscle.
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Smitha, T. V., S. Madhura, and R. Brundha. "2D Image-based higher-order meshing for 3D modelling in MATLAB." IOP Conference Series: Materials Science and Engineering 1070, no. 1 (February 1, 2021): 012017. http://dx.doi.org/10.1088/1757-899x/1070/1/012017.

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Moustakides, G., D. Briassoulis, E. Psarakis, and E. Dimas. "3D image acquisition and NURBS based geometry modelling of natural objects." Advances in Engineering Software 31, no. 12 (December 2000): 955–69. http://dx.doi.org/10.1016/s0965-9978(00)00060-0.

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Gonzalez-Aguilera, Diego, and Javier Gomez-Lahoz. "From 2D TO 3D Through Modelling Based On A Single Image." Photogrammetric Record 23, no. 122 (June 2008): 208–27. http://dx.doi.org/10.1111/j.1477-9730.2008.00482.x.

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Frankl, Amaury, Cornelis Stal, Amanuel Abraha, Jan Nyssen, Dirk Rieke-Zapp, Alain De Wulf, and Jean Poesen. "Detailed recording of gully morphology in 3D through image-based modelling." CATENA 127 (April 2015): 92–101. http://dx.doi.org/10.1016/j.catena.2014.12.016.

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Alghamdi, A., P. Mummery, and M. A. Sheikh. "Multi-scale 3D image-based modelling of a carbon/carbon composite." Modelling and Simulation in Materials Science and Engineering 21, no. 8 (November 8, 2013): 085014. http://dx.doi.org/10.1088/0965-0393/21/8/085014.

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Liu, W. C., and B. Wu. "AN INTEGRATED PHOTOGRAMMETRIC AND PHOTOCLINOMETRIC APPROACH FOR PIXEL-RESOLUTION 3D MODELLING OF LUNAR SURFACE." ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLII-3 (April 30, 2018): 1117–22. http://dx.doi.org/10.5194/isprs-archives-xlii-3-1117-2018.

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High-resolution 3D modelling of lunar surface is important for lunar scientific research and exploration missions. Photogrammetry is known for 3D mapping and modelling from a pair of stereo images based on dense image matching. However dense matching may fail in poorly textured areas and in situations when the image pair has large illumination differences. As a result, the actual achievable spatial resolution of the 3D model from photogrammetry is limited by the performance of dense image matching. On the other hand, photoclinometry (i.e., shape from shading) is characterised by its ability to recover pixel-wise surface shapes based on image intensity and imaging conditions such as illumination and viewing directions. More robust shape reconstruction through photoclinometry can be achieved by incorporating images acquired under different illumination conditions (i.e., photometric stereo). Introducing photoclinometry into photogrammetric processing can therefore effectively increase the achievable resolution of the mapping result while maintaining its overall accuracy. This research presents an integrated photogrammetric and photoclinometric approach for pixel-resolution 3D modelling of the lunar surface. First, photoclinometry is interacted with stereo image matching to create robust and spatially well distributed dense conjugate points. Then, based on the 3D point cloud derived from photogrammetric processing of the dense conjugate points, photoclinometry is further introduced to derive the 3D positions of the unmatched points and to refine the final point cloud. The approach is able to produce one 3D point for each image pixel within the overlapping area of the stereo pair so that to obtain pixel-resolution 3D models. Experiments using the Lunar Reconnaissance Orbiter Camera - Narrow Angle Camera (LROC NAC) images show the superior performances of the approach compared with traditional photogrammetric technique. The results and findings from this research contribute to optimal exploitation of image information for high-resolution 3D modelling of the lunar surface, which is of significance for the advancement of lunar and planetary mapping.
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Koeva, M. N. "3D MODELLING AND INTERACTIVE WEB-BASED VISUALIZATION OF CULTURAL HERITAGE OBJECTS." ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLI-B5 (June 15, 2016): 297–303. http://dx.doi.org/10.5194/isprs-archives-xli-b5-297-2016.

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Nowadays, there are rapid developments in the fields of photogrammetry, laser scanning, computer vision and robotics, together aiming to provide highly accurate 3D data that is useful for various applications. In recent years, various LiDAR and image-based techniques have been investigated for 3D modelling because of their opportunities for fast and accurate model generation. For cultural heritage preservation and the representation of objects that are important for tourism and their interactive visualization, 3D models are highly effective and intuitive for present-day users who have stringent requirements and high expectations. Depending on the complexity of the objects for the specific case, various technological methods can be applied. The selected objects in this particular research are located in Bulgaria – a country with thousands of years of history and cultural heritage dating back to ancient civilizations. \this motivates the preservation, visualisation and recreation of undoubtedly valuable historical and architectural objects and places, which has always been a serious challenge for specialists in the field of cultural heritage. <br><br> In the present research, comparative analyses regarding principles and technological processes needed for 3D modelling and visualization are presented. The recent problems, efforts and developments in interactive representation of precious objects and places in Bulgaria are presented. Three technologies based on real projects are described: (1) image-based modelling using a non-metric hand-held camera; (2) 3D visualization based on spherical panoramic images; (3) and 3D geometric and photorealistic modelling based on architectural CAD drawings. Their suitability for web-based visualization are demonstrated and compared. Moreover the possibilities for integration with additional information such as interactive maps, satellite imagery, sound, video and specific information for the objects are described. This comparative study discusses the advantages and disadvantages of these three approaches and their integration in multiple domains, such as web-based 3D city modelling, tourism and architectural 3D visualization. It was concluded that image-based modelling and panoramic visualisation are simple, fast and effective techniques suitable for simultaneous virtual representation of many objects. However, additional measurements or CAD information will be beneficial for obtaining higher accuracy.
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Koeva, M. N. "3D MODELLING AND INTERACTIVE WEB-BASED VISUALIZATION OF CULTURAL HERITAGE OBJECTS." ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLI-B5 (June 15, 2016): 297–303. http://dx.doi.org/10.5194/isprsarchives-xli-b5-297-2016.

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Nowadays, there are rapid developments in the fields of photogrammetry, laser scanning, computer vision and robotics, together aiming to provide highly accurate 3D data that is useful for various applications. In recent years, various LiDAR and image-based techniques have been investigated for 3D modelling because of their opportunities for fast and accurate model generation. For cultural heritage preservation and the representation of objects that are important for tourism and their interactive visualization, 3D models are highly effective and intuitive for present-day users who have stringent requirements and high expectations. Depending on the complexity of the objects for the specific case, various technological methods can be applied. The selected objects in this particular research are located in Bulgaria – a country with thousands of years of history and cultural heritage dating back to ancient civilizations. \this motivates the preservation, visualisation and recreation of undoubtedly valuable historical and architectural objects and places, which has always been a serious challenge for specialists in the field of cultural heritage. &lt;br&gt;&lt;br&gt; In the present research, comparative analyses regarding principles and technological processes needed for 3D modelling and visualization are presented. The recent problems, efforts and developments in interactive representation of precious objects and places in Bulgaria are presented. Three technologies based on real projects are described: (1) image-based modelling using a non-metric hand-held camera; (2) 3D visualization based on spherical panoramic images; (3) and 3D geometric and photorealistic modelling based on architectural CAD drawings. Their suitability for web-based visualization are demonstrated and compared. Moreover the possibilities for integration with additional information such as interactive maps, satellite imagery, sound, video and specific information for the objects are described. This comparative study discusses the advantages and disadvantages of these three approaches and their integration in multiple domains, such as web-based 3D city modelling, tourism and architectural 3D visualization. It was concluded that image-based modelling and panoramic visualisation are simple, fast and effective techniques suitable for simultaneous virtual representation of many objects. However, additional measurements or CAD information will be beneficial for obtaining higher accuracy.
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Katsichti, V., G. Kontogianni, and A. Georgopoulos. "3D DOCUMENTATION OF FRAIL ARCHAEOLOGICAL FINDS USING LOW-COST INSTRUMENTATION." ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLII-2/W17 (November 29, 2019): 157–64. http://dx.doi.org/10.5194/isprs-archives-xlii-2-w17-157-2019.

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Abstract. In archaeological excavations, many small fragments or artefacts are revealed whose fine details sometimes should be captured in 3D. In general, 3D documentation methods fall into two main categories: Range-Based modelling and Image-Based modelling. In Range Based modelling, a laser scanner (Time of Flight, Structured light, etc.) is used for the raw data acquisition in order to create the 3D model of an object. The above method is accurate enough but is still very expensive in terms of equipment. On the other hand, Image-Based modelling, is affordable because the equipment required is merely a camera with the appropriate lens, and possibly a turntable and a tripod. In this case, the 3D model of an object is created by suitable processing of images which are taken around the object with a large overlap. In this paper, emphasis is given on the effectiveness of 3D models of frail archaeological finds originate from the palatial site of Ayios Vasileios in Laconia in the south-eastern Peloponnese, using low-cost equipment and methods. The 3D model is also produced using various, mainly freeware, hence low-cost, software and the results are compared to those from a well-established commercial one.
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Alidoost, F., and H. Arefi. "AN IMAGE-BASED TECHNIQUE FOR 3D BUILDING RECONSTRUCTION USING MULTI-VIEW UAV IMAGES." ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XL-1-W5 (December 10, 2015): 43–46. http://dx.doi.org/10.5194/isprsarchives-xl-1-w5-43-2015.

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Nowadays, with the development of the urban areas, the automatic reconstruction of the buildings, as an important objects of the city complex structures, became a challenging topic in computer vision and photogrammetric researches. In this paper, the capability of multi-view Unmanned Aerial Vehicles (UAVs) images is examined to provide a 3D model of complex building façades using an efficient image-based modelling workflow. The main steps of this work include: pose estimation, point cloud generation, and 3D modelling. After improving the initial values of interior and exterior parameters at first step, an efficient image matching technique such as Semi Global Matching (SGM) is applied on UAV images and a dense point cloud is generated. Then, a mesh model of points is calculated using Delaunay 2.5D triangulation and refined to obtain an accurate model of building. Finally, a texture is assigned to mesh in order to create a realistic 3D model. The resulting model has provided enough details of building based on visual assessment.
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Tapinaki, S., M. Skamantzari, R. Chliverou, V. Evgenikou, A. M. Konidi, E. Ioannatou, A. Mylonas, and A. Georgopoulos. "3D IMAGE BASED GEOMETRIC DOCUMENTATION OF A MEDIEVAL FORTRESS." ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLII-2/W9 (January 31, 2019): 699–705. http://dx.doi.org/10.5194/isprs-archives-xlii-2-w9-699-2019.

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<p><strong>Abstract.</strong> The detailed and thorough documentation of monuments is a rather complex process that requires the application of the best available state of the art techniques in order to preserve, restore, promote and make cultural heritage accessible to the public. This paper presents the 3D Geometric Documentation of a part of the medieval fortress of Chios, focussing in particular on the practical challenges which the object presented. The case study is a part of the fortified construction, consisting of a bastion, a watch tower on top of this bastion and a significant part of its walls with a surface of about 1053<span class="thinspace"></span>m<sup>2</sup> in total. The goal of the survey was to produce an accurate 3D detailed textured model and a series of coloured orthophotos and 2D vector drawings. The documentation methods employed included close-range automated photogrammetry and image-based modelling, terrestrial laser scanning and topographic surveys, an ideal combination of methods.</p>
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Kontogianni, G., M. Lindstaedt, T. P. Kersten, and A. Georgopoulos. "EVALUATING THE EFFECT OF USING MIRRORS IN 3D RECONSTRUCTION OF SMALL ARTEFACTS." ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLII-2/W15 (August 23, 2019): 633–38. http://dx.doi.org/10.5194/isprs-archives-xlii-2-w15-633-2019.

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<p><strong>Abstract.</strong> Small artefacts pose many challenges to 3D documentation techniques due to their often complex details, which are very difficult to capture completely in 3D. Small objects may also have characteristics that are not optimal for 3D documentation, e.g. glossiness, shininess, textureless surfaces, etc. Furthermore, hidden parts of the artefact cause occlusions and obstructions, which may complicate the data acquisition process, since additional images or scan data are necessary in order to compensate for these restrictions. All these aspects increase acquisition and data processing times. Currently, the two main categories of 3D documentation methods are Image Based Modelling (IBM) and Range Based Modelling (RBM). In this paper, preliminary investigations aimed at evaluating the accuracy and performance of a front surface mirror in Image Based Modelling for small artefacts are presented. These results are then compared to a reference model generated from the artefact using a structured light system.</p>
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Li, Wen-Guang. "Ultrasound Image Based Human Gallbladder 3D Modelling along with Volume and Stress Level Assessment." Journal of Medical and Biological Engineering 40, no. 1 (September 24, 2019): 112–27. http://dx.doi.org/10.1007/s40846-019-00493-8.

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Abstract Purpose Three-dimensional (3D) gallbladder (GB) geometrical models are essential to GB motor function evaluation and GB wall biomechanical property identification by employing finite element analysis (FEA) in GB disease diagnosis with ultrasound systems. Methods for establishing such 3D geometrical models based on static two-dimensional (2D) ultrasound images scanned along the long-axis/sagittal and short-axis/transverse cross-sections in routine GB disease diagnosis at the beginning of emptying phase have not been documented in the literature so far. Methods Based on two custom MATLAB codes composed, two images were segmented manually to secure two sets of the scattered points for the long- and short-axis GB cross-section edges; and the points were best fitted with a piecewise cubic spline function, and the short-axis cross-section edges were lofted along the long-axis to yield a 3D geometrical model, then GB volume of the model was figured out. The model was read into SolidWorks for real surface generation and involved in ABAQUS for FEA. Results 3D geometrical models of seven typical GB samples were established. Their GB volumes are with 15.5% and − 4.4% mean errors in comparison with those estimated with the ellipsoid model and sum-of-cylinders method but can be correlated to the latter very well. The maximum first principal in-plane stress in the 3D models is higher than in the ellipsoid model by a factor of 1.76. Conclusions A numerical method was put forward here to create 3D GB geometrical models and can be applied to GB disease diagnosis and GB shape analysis with principal component method potentially in the future.
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Goularas, Dionysis, Khalifa Djemal, and Yannis Mannoussakis. "3D Image Modelling and Specific Treatments in Orthodontics Domain." Applied Bionics and Biomechanics 4, no. 3 (2007): 111–24. http://dx.doi.org/10.1155/2007/248715.

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In this article, we present a 3D specific dental plaster treatment system for orthodontics. From computer tomography scanner images, we propose first a 3D image modelling and reconstruction method of the Mandible and Maxillary based on an adaptive triangulation allowing management of contours meant for the complex topologies. Secondly, we present two specific treatment methods directly achieved on obtained 3D model allowing the automatic correction for the setting in occlusion of the Mandible and the Maxillary, and the teeth segmentation allowing more specific dental examinations. Finally, these specific treatments are presented via a client/server application with the aim of allowing a telediagnosis and treatment.
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Wahbeh, W., and S. Nebiker. "THREE DIMENSIONAL RECONSTRUCTION WORKFLOWS FOR LOST CULTURAL HERITAGE MONUMENTS EXPLOITING PUBLIC DOMAIN AND PROFESSIONAL PHOTOGRAMMETRIC IMAGERY." ISPRS Annals of Photogrammetry, Remote Sensing and Spatial Information Sciences IV-2/W2 (August 17, 2017): 319–25. http://dx.doi.org/10.5194/isprs-annals-iv-2-w2-319-2017.

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In our paper, we document experiments and results of image-based 3d reconstructions of famous heritage monuments which were recently damaged or completely destroyed by the so-called Islamic state in Syria and Iraq. The specific focus of our research is on the combined use of professional photogrammetric imagery and of publicly available imagery from the web for optimally 3d reconstructing those monuments. The investigated photogrammetric reconstruction techniques include automated bundle adjustment and dense multi-view 3d reconstruction using public domain and professional imagery on the one hand and an interactive polygonal modelling based on projected panoramas on the other. Our investigations show that the combination of these two image-based modelling techniques delivers better results in terms of model completeness, level of detail and appearance.
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Wang, Wan, and Bu Ying Xie. "Parametric Modeling of Typical Chinese Traditional Buildings on the Basis of 3DSMax Script." Advanced Materials Research 133-134 (October 2010): 1191–94. http://dx.doi.org/10.4028/www.scientific.net/amr.133-134.1191.

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3D modelling is an important way in simulating of historical building. Modelling methods based on laser-scanned data and automated image-based techniques are commonly used recently. In this paper, modelling method based on parametric description is proposed. One prominent feature of traditional Chinese architecture is its modular system. By studying typical structures and components of Chinese traditional buildings, parameters of different structures are summarized and simplified to establish the reasonable model. Then, the process of programming a 3D modelling system using 3DSMax script language is discussed. Through this method, after choosing the type of traditional buildings and entering necessary parameters, 3D model with different type and size can be created automatically and efficiently. The research of this paper could provide a new way of establishing 3D model for building’s virtual reconstruction and walkthrough.
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Dhonju, H. K., W. Xiao, V. Sarhosis, J. P. Mills, S. Wilkinson, Z. Wang, L. Thapa, and U. S. Panday. "FEASIBILITY STUDY OF LOW-COST IMAGE-BASED HERITAGE DOCUMENTATION IN NEPAL." ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLII-2/W3 (February 23, 2017): 237–42. http://dx.doi.org/10.5194/isprs-archives-xlii-2-w3-237-2017.

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Cultural heritage structural documentation is of great importance in terms of historical preservation, tourism, educational and spiritual values. Cultural heritage across the world, and in Nepal in particular, is at risk from various natural hazards (e.g. earthquakes, flooding, rainfall etc), poor maintenance and preservation, and even human destruction. This paper evaluates the feasibility of low-cost photogrammetric modelling cultural heritage sites, and explores the practicality of using photogrammetry in Nepal. The full pipeline of 3D modelling for heritage documentation and conservation, including visualisation, reconstruction, and structure analysis, is proposed. In addition, crowdsourcing is discussed as a method of data collection of growing prominence.
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Wahbeh, W., M. Ammann, S. Nebiker, M. van Eggermond, and A. Erath. "IMAGE-BASED REALITY-CAPTURING AND 3D MODELLING FOR THE CREATION OF VR CYCLING SIMULATIONS." ISPRS Annals of the Photogrammetry, Remote Sensing and Spatial Information Sciences V-4-2021 (June 17, 2021): 225–32. http://dx.doi.org/10.5194/isprs-annals-v-4-2021-225-2021.

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Abstract. With this paper, we present a novel approach for efficiently creating reality-based, high-fidelity urban 3D models for interactive VR cycling simulations. The foundation of these 3D models is accurately georeferenced street-level imagery, which can be captured using vehicle-based or portable mapping platforms. Depending on the desired type of urban model, the street-level imagery is either used for semi-automatically texturing an existing city model or for automatically creating textured 3D meshes from multi-view reconstructions using commercial off-the-shelf software. The resulting textured urban 3D model is then integrated with a real-time traffic simulation solution to create a VR framework based on the Unity game engine. Subsequently, the resulting urban scenes and different planning scenarios can be explored on a physical cycling simulator using a VR helmet or viewed as a 360-degree or conventional video. In addition, the VR environment can be used for augmented reality applications, e.g., mobile augmented reality maps. We apply this framework to a case study in the city of Berne to illustrate design variants of new cycling infrastructure at a major traffic junction to collect feedback from practitioners about the potential for practical applications in planning processes.
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Yordanov, V., A. Mostafavi, and M. Scaioni. "DISTANCE-TRAINING FOR IMAGE-BASED 3D MODELLING OF ARCHEOLOGICAL SITES IN REMOTE REGIONS." ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLII-2/W11 (May 5, 2019): 1165–72. http://dx.doi.org/10.5194/isprs-archives-xlii-2-w11-1165-2019.

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<p><strong>Abstract.</strong> The impressive success of Structure-from-Motion Photogrammetry (SfM) has spread out the application of image-based 3D reconstruction to a larger community. In the field of Archeological Heritage documentation, this has opened the possibility of training local people to accomplish photogrammetric data acquisition in those remote regions where the organization of 3D surveying missions from outside may be difficult, costly or even impossible. On one side, SfM along with low-cost cameras makes this solution viable. On the other, the achievement of high-quality photogrammetric outputs requires a correct image acquisition stage, being this the only stage that necessarily has to be accomplished locally. This paper starts from the analysis of the well-know “3&amp;times;3 Rules” proposed in 1994 when photogrammetry with amateur camera was the state-of-the art approach and revises those guidelines to adapt to SfM. Three aspects of data acquisition are considered: geometry (control information, photogrammetric network), imaging (camera/lens selection and setup, illumination), and organization. These guidelines are compared to a real case study focused on Ziggurat Chogha Zanbil (Iran), where four blocks from ground stations and drone were collected with the purpose of 3D modelling.</p>
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Kontogianni, G., A. T. Thomaidis, R. Chliverou, and A. Georgopoulos. "EXPLOITING MIRRORS IN 3D RECONSTRUCTION OF SMALL ARTEFACTS." ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLII-2 (May 30, 2018): 531–37. http://dx.doi.org/10.5194/isprs-archives-xlii-2-531-2018.

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3D reconstruction of small artefacts is very significant in order to capture the details of the whole object irrespective of the documentation method which is used (Ranged Based or Image Based). Sometimes it is very difficult to achieve it because of hidden parts, occlusions, and obstructions which the object has. Hence, more data are necessary in order to 3D digitise the whole of the artefact leading to increased time for collecting and consequently processing the data. A methodology is necessary in order to reduce the collection of the data and therefore their processing time especially in cases of mass digitisation. So in this paper, the use of mirrors in particular high-quality mirrors in the data acquisition phase for the 3D reconstruction of small artefacts is investigated. Two case studies of 3D reconstruction are presented: the first one concerns Range-Based modelling especially a Time of Flight laser scanner is utilised and in the second one Image-Based modelling technique is implemented.
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Anders, Andrzej, Zdzisław Kaliniewicz, and Piotr Markowski. "Numerical modelling of agricultural products on the example of bean and yellow lupine seeds." International Agrophysics 29, no. 4 (October 1, 2015): 397–403. http://dx.doi.org/10.1515/intag-2015-0046.

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Abstract Numerical models of bean seeds cv. Złota Saxa and yellow lupine seeds cv. Juno were generated with the use of a 3D scanner, the geometric parameters of seeds were determined based on the models developed, and compared with the results of digital image analysis and micrometer measurements. Measurements of seed length, width and thickness performed with the use of a micrometer, 3D scanner and digital image analysis produced similar results that did not differ significantly at α = 0.05. The micrometer delivered the simplest and fastest measurements. The mean surface area of bean seeds cv. Złota Saxa and yellow lupine seeds cv. Juno, calculated with the use of mathematical formulas based on the results of micrometer measurements and digital image analysis, differed significantly from the mean surface area determined with a 3D scanner. No significant differences in seed volume were observed when this parameter was measured with a 3D scanner and determined with the use of mathematical formulas based on the results of digital image analysis and micrometer measurements. The only differences were noted when the volume of yellow lupine seeds cv. Juno was measured in a 25 ml liquid pycnometer.
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Barazzetti, L., M. Previtali, and F. Roncoroni. "FISHEYE LENSES FOR 3D MODELING: EVALUATIONS AND CONSIDERATIONS." ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLII-2/W3 (February 23, 2017): 79–84. http://dx.doi.org/10.5194/isprs-archives-xlii-2-w3-79-2017.

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Fisheye lenses are becoming more popular in complete image-based modelling projects of small and narrow spaces. The growing interest in fisheye lenses is confirmed by the availability of different commercial software incorporating a fisheye camera model. Such software are now able to carry out the steps of the image processing pipeline in a fully automated way, from camera calibration and orientation to dense matching, surface generation, and orthophoto production. This paper highlights the advantages (and disadvantages) of fisheye lenses when used for 3D modelling projects through different commercial software. The goal is not only a comparison of commercial software, but also an analysis of the additional issues that arise when a fisheye lens is used for 3D modelling. Results confirm that a fisheye lens is suitable for accurate metric documentation, especially when limited space is available. On the other hand, additional issues where found during the camera calibration/image orientation step as well as the texture generation and orthophoto production phases, for which particular attention is required.
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Rahaman, Hafizur, and Erik Champion. "To 3D or Not 3D: Choosing a Photogrammetry Workflow for Cultural Heritage Groups." Heritage 2, no. 3 (July 3, 2019): 1835–51. http://dx.doi.org/10.3390/heritage2030112.

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The 3D reconstruction of real-world heritage objects using either a laser scanner or 3D modelling software is typically expensive and requires a high level of expertise. Image-based 3D modelling software, on the other hand, offers a cheaper alternative, which can handle this task with relative ease. There also exists free and open source (FOSS) software, with the potential to deliver quality data for heritage documentation purposes. However, contemporary academic discourse seldom presents survey-based feature lists or a critical inspection of potential production pipelines, nor typically provides direction and guidance for non-experts who are interested in learning, developing and sharing 3D content on a restricted budget. To address the above issues, a set of FOSS were studied based on their offered features, workflow, 3D processing time and accuracy. Two datasets have been used to compare and evaluate the FOSS applications based on the point clouds they produced. The average deviation to ground truth data produced by a commercial software application (Metashape, formerly called PhotoScan) was used and measured with CloudCompare software. 3D reconstructions generated from FOSS produce promising results, with significant accuracy, and are easy to use. We believe this investigation will help non-expert users to understand the photogrammetry and select the most suitable software for producing image-based 3D models at low cost for visualisation and presentation purposes.
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Barazzetti, L. "NETWORK DESIGN IN CLOSE-RANGE PHOTOGRAMMETRY WITH SHORT BASELINE IMAGES." ISPRS Annals of Photogrammetry, Remote Sensing and Spatial Information Sciences IV-2/W2 (August 16, 2017): 17–23. http://dx.doi.org/10.5194/isprs-annals-iv-2-w2-17-2017.

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The avaibility of automated software for image-based 3D modelling has changed the way people acquire images for photogrammetric applications. Short baseline images are required to match image points with SIFT-like algorithms, obtaining more images than those necessary for “old fashioned” photogrammetric projects based on manual measurements. This paper describes some considerations on network design for short baseline image sequences, especially on precision and reliability of bundle adjustment. Simulated results reveal that the large number of 3D points used for image orientation has very limited impact on network precision.
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Hafeez, Jahanzeb, Jaehyun Lee, Soonchul Kwon, Sungjae Ha, Gitaek Hur, and Seunghyun Lee. "Evaluating Feature Extraction Methods with Synthetic Noise Patterns for Image-Based Modelling of Texture-Less Objects." Remote Sensing 12, no. 23 (November 27, 2020): 3886. http://dx.doi.org/10.3390/rs12233886.

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Image-based three-dimensional (3D) reconstruction is a process of extracting 3D information from an object or entire scene while using low-cost vision sensors. A structure-from-motion coupled with multi-view stereo (SFM-MVS) pipeline is a widely used technique that allows 3D reconstruction from a collection of unordered images. The SFM-MVS pipeline typically comprises different processing steps, including feature extraction and feature matching, which provide the basis for automatic 3D reconstruction. However, surfaces with poor visual texture (repetitive, monotone, etc.) challenge the feature extraction and matching stage and affect the quality of reconstruction. The projection of image patterns while using a video projector during the image acquisition process is a well-known technique that has been shown to be successful for such surfaces. In this study, we evaluate the performance of different feature extraction methods on texture-less surfaces with the application of synthetically generated noise patterns (images). Seven state-of-the-art feature extraction methods (HARRIS, Shi-Tomasi, MSER, SIFT, SURF, KAZE, and BRISK) are evaluated on problematic surfaces in two experimental phases. In the first phase, the 3D reconstruction of real and virtual planar surfaces evaluates image patterns while using all feature extraction methods, where the patterns with uniform histograms have the most suitable morphological features. The best performing pattern from Phase One is used in Phase Two experiments in order to recreate a polygonal model of a 3D printed object using all of the feature extraction methods. The KAZE algorithm achieved the lowest standard deviation and mean distance values of 0.0635 mm and −0.00921 mm, respectively.
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Seiz, G., E. P. Baltsavias, and A. Gruen. "3D cloud products for weather prediction and climate modelling." Geographica Helvetica 58, no. 2 (June 30, 2003): 90–98. http://dx.doi.org/10.5194/gh-58-90-2003.

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Abstract. In this paper, the possibilities of satellite-based and ground-based stereoscopy of clouds are examined, with the objective to derive cloud top and cloud base heights and motion. These parameters are very important for a better description of clouds for nowcasting and numerical weather prediction models. For the satellite part, images of ATSR2 (on ERS-2) and MISR (on EOS Terra) are used. As stereo image pairs from polar-orbiting satellites are never perfectly synchronous (time delay of some seconds between the image reeeption from the different viewing angles), the height error of the cloud top heights, introduced by the along-track motion component, is corrected with the cloud top winds extracted from Meteosat-6 and -7. For MISR, with nine viewing angles, this height correction is not needed when at least three images from non-symmetric cameras are used; then, it is possible to directly separate the along-track parallax (due to cloud height) from the along-track wind contribution (due to cloud motion). Our new ground-based imager System was operated in eoineidence with an overpass of ERS-2 in October 1999. The ground measurements proved to be an interesting technique to validate satellite-based cloud top height and motion of vertically thin clouds and to additionally detect more detailed cloud features, which is particularly important for aecurate noweasting in mountainous terrain.
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Alsadik, B., M. Gerke, and G. Vosselman. "EFFICIENT USE OF VIDEO FOR 3D MODELLING OF CULTURAL HERITAGE OBJECTS." ISPRS Annals of Photogrammetry, Remote Sensing and Spatial Information Sciences II-3/W4 (March 11, 2015): 1–8. http://dx.doi.org/10.5194/isprsannals-ii-3-w4-1-2015.

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Currently, there is a rapid development in the techniques of the automated image based modelling (IBM), especially in advanced structure-from-motion (SFM) and dense image matching methods, and camera technology. One possibility is to use video imaging to create 3D reality based models of cultural heritage architectures and monuments. Practically, video imaging is much easier to apply when compared to still image shooting in IBM techniques because the latter needs a thorough planning and proficiency. However, one is faced with mainly three problems when video image sequences are used for highly detailed modelling and dimensional survey of cultural heritage objects. These problems are: the low resolution of video images, the need to process a large number of short baseline video images and blur effects due to camera shake on a significant number of images. <br><br> In this research, the feasibility of using video images for efficient 3D modelling is investigated. A method is developed to find the minimal significant number of video images in terms of object coverage and blur effect. This reduction in video images is convenient to decrease the processing time and to create a reliable textured 3D model compared with models produced by still imaging. <br><br> Two experiments for modelling a building and a monument are tested using a video image resolution of 1920×1080 pixels. Internal and external validations of the produced models are applied to find out the final predicted accuracy and the model level of details. Related to the object complexity and video imaging resolution, the tests show an achievable average accuracy between 1 – 5 cm when using video imaging, which is suitable for visualization, virtual museums and low detailed documentation.
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Bräuer-Burchardt, C., C. Munkelt, M. Heinze, I. Gebhart, P. Kühmstedt, and G. Notni. "Underwater 3D Measurements with Advanced Camera Modelling." PFG – Journal of Photogrammetry, Remote Sensing and Geoinformation Science 90, no. 1 (February 22, 2022): 55–67. http://dx.doi.org/10.1007/s41064-022-00195-y.

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AbstractA novel concept of camera modelling for underwater 3D measurements based on stereo camera utilisation is introduced. The geometrical description of the ray course subject to refraction in underwater cameras is presented under assumption of conditions, which are typically satisfied or can be achieved approximately. Possibilities of simplification are shown, which allow an approximation of the ray course by classical pinhole modelling. It is shown how the expected measurement errors can be estimated, as well as its influence on the expected 3D measurement result. Final processing of the 3D measurement data according to the requirements regarding accuracy is performed using several kinds of refinement. For example, calibration parameters can be refined, or systematic errors can be decreased by subsequent compensation by suitable error correction functions. Experimental data of simulations and real measurements obtained by two different underwater 3D scanners are presented and discussed. If inverse image magnification is larger than about one hundred, remaining errors caused by refraction effects can be usually neglected and the classical pinhole model can be used for stereo camera-based underwater 3D measurement systems.
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Niu, Jinxing, Yayun Fu, Qingsheng Hu, Shaojie Yang, Tao Zhang, and Sunil Kumar Jha. "A 3D Measurement Method Based on Coded Image." Computers, Materials & Continua 69, no. 2 (2021): 1839–49. http://dx.doi.org/10.32604/cmc.2021.017797.

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Giannoglou, V., and E. Stylianidis. "REVIEW OF ADVANCES IN COBB ANGLE CALCULATION AND IMAGE-BASED MODELLING TECHNIQUES FOR SPINAL DEFORMITIES." ISPRS Annals of Photogrammetry, Remote Sensing and Spatial Information Sciences III-5 (June 6, 2016): 129–35. http://dx.doi.org/10.5194/isprsannals-iii-5-129-2016.

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Scoliosis is a 3D deformity of the human spinal column that is caused from the bending of the latter, causing pain, aesthetic and respiratory problems. This internal deformation is reflected in the outer shape of the human back. The golden standard for diagnosis and monitoring of scoliosis is the Cobb angle, which refers to the internal curvature of the trunk. This work is the first part of a post-doctoral research, presenting the most important researches that have been done in the field of scoliosis, concerning its digital visualisation, in order to provide a more precise and robust identification and monitoring of scoliosis. The research is divided in four fields, namely, the X-ray processing, the automatic Cobb angle(s) calculation, the 3D modelling of the spine that provides a more accurate representation of the trunk and the reduction of X-ray radiation exposure throughout the monitoring of scoliosis. Despite the fact that many researchers have been working on the field for the last decade at least, there is no reliable and universal tool to automatically calculate the Cobb angle(s) and successfully perform proper 3D modelling of the spinal column that would assist a more accurate detection and monitoring of scoliosis.
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Giannoglou, V., and E. Stylianidis. "REVIEW OF ADVANCES IN COBB ANGLE CALCULATION AND IMAGE-BASED MODELLING TECHNIQUES FOR SPINAL DEFORMITIES." ISPRS Annals of Photogrammetry, Remote Sensing and Spatial Information Sciences III-5 (June 6, 2016): 129–35. http://dx.doi.org/10.5194/isprs-annals-iii-5-129-2016.

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Scoliosis is a 3D deformity of the human spinal column that is caused from the bending of the latter, causing pain, aesthetic and respiratory problems. This internal deformation is reflected in the outer shape of the human back. The golden standard for diagnosis and monitoring of scoliosis is the Cobb angle, which refers to the internal curvature of the trunk. This work is the first part of a post-doctoral research, presenting the most important researches that have been done in the field of scoliosis, concerning its digital visualisation, in order to provide a more precise and robust identification and monitoring of scoliosis. The research is divided in four fields, namely, the X-ray processing, the automatic Cobb angle(s) calculation, the 3D modelling of the spine that provides a more accurate representation of the trunk and the reduction of X-ray radiation exposure throughout the monitoring of scoliosis. Despite the fact that many researchers have been working on the field for the last decade at least, there is no reliable and universal tool to automatically calculate the Cobb angle(s) and successfully perform proper 3D modelling of the spinal column that would assist a more accurate detection and monitoring of scoliosis.
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Liehr, Florian, Tobias Preusser, Martin Rumpf, Stefan Sauter, and Lars Ole Schwen. "Composite finite elements for 3D image based computing." Computing and Visualization in Science 12, no. 4 (April 19, 2008): 171–88. http://dx.doi.org/10.1007/s00791-008-0093-1.

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35

Marčiš, M., P. Barták, D. Valaška, M. Fraštia, and O. Trhan. "USE OF IMAGE BASED MODELLING FOR DOCUMENTATION OF INTRICATELY SHAPED OBJECTS." ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLI-B5 (June 22, 2016): 327–34. http://dx.doi.org/10.5194/isprs-archives-xli-b5-327-2016.

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In the documentation of cultural heritage, we can encounter three dimensional shapes and structures which are complicated to measure. Such objects are for example spiral staircases, timber roof trusses, historical furniture or folk costume where it is nearly impossible to effectively use the traditional surveying or the terrestrial laser scanning due to the shape of the object, its dimensions and the crowded environment. The actual methods of digital photogrammetry can be very helpful in such cases with the emphasis on the automated processing of the extensive image data. The created high resolution 3D models and 2D orthophotos are very important for the documentation of architectural elements and they can serve as an ideal base for the vectorization and 2D drawing documentation. This contribution wants to describe the various usage of image based modelling in specific interior spaces and specific objects. The advantages and disadvantages of the photogrammetric measurement of such objects in comparison to other surveying methods are reviewed.
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Marčiš, M., P. Barták, D. Valaška, M. Fraštia, and O. Trhan. "USE OF IMAGE BASED MODELLING FOR DOCUMENTATION OF INTRICATELY SHAPED OBJECTS." ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLI-B5 (June 22, 2016): 327–34. http://dx.doi.org/10.5194/isprsarchives-xli-b5-327-2016.

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In the documentation of cultural heritage, we can encounter three dimensional shapes and structures which are complicated to measure. Such objects are for example spiral staircases, timber roof trusses, historical furniture or folk costume where it is nearly impossible to effectively use the traditional surveying or the terrestrial laser scanning due to the shape of the object, its dimensions and the crowded environment. The actual methods of digital photogrammetry can be very helpful in such cases with the emphasis on the automated processing of the extensive image data. The created high resolution 3D models and 2D orthophotos are very important for the documentation of architectural elements and they can serve as an ideal base for the vectorization and 2D drawing documentation. This contribution wants to describe the various usage of image based modelling in specific interior spaces and specific objects. The advantages and disadvantages of the photogrammetric measurement of such objects in comparison to other surveying methods are reviewed.
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ZHANG, PING, ZHAOHUA CUI, HALE XUE, DEXUAN ZOU, and LI GUO. "ACTIVE CONTOUR BASED ON 3D STRUCTURE TENSOR APPLIED IN MEDICAL IMAGE SEGMENTATION." International Journal of Biomathematics 06, no. 04 (July 2013): 1350021. http://dx.doi.org/10.1142/s1793524513500216.

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The paper presents an improved tensor-based active contour model in a variational level set formulation for medical image segmentation. In it, a new energy function is defined with a local intensity fitting term in intensity inhomogeneity of the image, and with a global intensity fitting term in intensity homogeneity domain. Weighting factor is chosen to balance these two intensity fitting terms, which can be calculated automatically by local entropy. The level set regularization term is to replace contour curve to find the minimum of the energy function. Particularly, structure tensor is applied to describe the image, which overcomes the disadvantage of image feature without structure information. The experimental results show that our proposed method can segment image efficiently whether it presents intensity inhomogeneity or not and wherever the initial contour is. Moreover, compared with the Chan–Vese model and local binary fitting model, our proposed model not only handles better intensity inhomogeneity, but also is less sensitive to the location of initial contour.
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Zhang, Ming-Min, Zhi-Geng Pan, Li-Feng Ren, and Peng Wang. "Image-based virtual exhibit and its extension to 3D." International Journal of Automation and Computing 4, no. 1 (January 2007): 18–24. http://dx.doi.org/10.1007/s11633-007-0018-3.

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39

Sadeghi, F., and H. Arefi. "OCCLUDED AREA REMOVING FROM HANDHELD LASER SCANNER DATA DURING 3D BUILDING MODELLING." ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLII-4/W18 (October 19, 2019): 935–39. http://dx.doi.org/10.5194/isprs-archives-xlii-4-w18-935-2019.

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Abstract. 3D building modelling has been turned to be one of the most interesting and hottest subjects in photogrammetry in last two decades, and it seems that photogrammetry provides the only economic means to acquire truly 3D city-data. Most of the researches proposed methods for 3d building modelling in LoD2 using aerial images and LIDAR data and the produced models will be enriched by oblique images, therefore there is always a demand for a user to interpret the façade or in other manual building reconstruction process the operator should draw boundaries to represent the building model and the process will be too time-consuming for 3d modelling for a whole city. Creating building facade models for a whole city requires considerable work, therefore for decades, much research has been dedicated to the automation of this reconstruction process. Nowadays researchers attempt to recommend a new method which is flexible to model hug variety of buildings and has a solution for several challenges such as irrelevant objects (pedestrians, trees, traffic signs, etc.), occluded areas and non-homogenous data. Based on various 3d building models applications, namely navigation systems, location-based system, city planning and etc. the demand for adding semantic features (such as windows and doors) is increasing and becoming more essential, therefore simple blocks as the representation of 3d buildings aren’t sufficient anymore. Therefore 2.5 models which show the façade details using pixel values have been substituted by LoD3 models recently.The lack of automation in image based approaches can be explained by the difficulties in image interpretation. Specifically, factors like illumination and occlusion can cause considerable confusion for machine understanding and some conditions (relative orientation, feature matching, etc.) need to be accurately determined to transfer image pixels to 3D coordinates. In recent years, terrestrial laser scanning data has been proven as a valuable source for building facade reconstruction. The point density of stationary laser scanning in urban areas can be up to hundreds or thousands of points per square meter, which is high enough for documenting most details on building facades. In comparison with image-based modelling, several steps such as image matching, intersection and resection will be eliminated, while there is no need to image interpret in laser data-based reconstruction approaches, these methods face major challenges such as extracting meaningful structures from a huge amount of data.This paper presents a data-driven algorithm for façade reconstruction, using a handheld laser scanner, Zebedee. The mentioned device is consisting of 2d laser scanner and an inertial measurement unit mounted on one or two springs, it has 270-degree field of view. Its mass is 210 g which makes it ideal for low measurement and it is maximum range is 30 m. The proposed method was implemented by using the Zebedee point cloud in order to determine the challenges of zeb1 data and ensure that the introduced device can be practical for 3d reconstruction.Due to obstacle existence, operator gross errors while data capturing and façade elements arrangement, there will always be occluded area and shadows in produced data. Occluded area cause tribulation in machine understanding and problems for automatic reconstruction algorithms. The proposed method represents a new way to detect occluded area and remove the artificial objects which are produced by them. The 3d point cloud is used to cover all façade elements and details, also image matching and producing 3-dimensional data steps will be omitted from the process.The proposed workflow is indicated in figure 1. Most researches such as road, building or other objects detection and reconstruction put ground points detection in priority in order to decrease data volume and processing time, so as a pre-processing step, point cloud is classified into two separate groups (non-ground and ground points).
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Cipriani, L., F. Fantini, and S. Bertacchi. "3D models mapping optimization through an integrated parameterization approach: cases studies from Ravenna." ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XL-5 (June 6, 2014): 173–80. http://dx.doi.org/10.5194/isprsarchives-xl-5-173-2014.

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Image-based modelling tools based on SfM algorithms gained great popularity since several software houses provided applications able to achieve 3D textured models easily and automatically. The aim of this paper is to point out the importance of controlling models parameterization process, considering that automatic solutions included in these modelling tools can produce poor results in terms of texture utilization.<br><br> In order to achieve a better quality of textured models from image-based modelling applications, this research presents a series of practical strategies aimed at providing a better balance between geometric resolution of models from passive sensors and their corresponding (u,v) map reference systems. This aspect is essential for the achievement of a high-quality 3D representation, since "apparent colour" is a fundamental aspect in the field of Cultural Heritage documentation.<br><br> Complex meshes without native parameterization have to be "flatten" or "unwrapped" in the (u,v) parameter space, with the main objective to be mapped with a single image. This result can be obtained by using two different strategies: the former automatic and faster, while the latter manual and time-consuming.<br><br> Reverse modelling applications provide automatic solutions based on splitting the models by means of different algorithms, that produce a sort of "atlas" of the original model in the parameter space, in many instances not adequate and negatively affecting the overall quality of representation.<br><br> Using in synergy different solutions, ranging from semantic aware modelling techniques to quad-dominant meshes achieved using retopology tools, it is possible to obtain a complete control of the parameterization process.
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Li, Hanxiao. "Wireless image transmission network: 3D modelling based on 2D hand drawing with sustainable computing." International Journal of Networking and Virtual Organisations 25, no. 2 (2021): 174. http://dx.doi.org/10.1504/ijnvo.2021.119065.

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Li, Hanxiao. "Wireless image transmission network: 3D modelling based on 2D hand drawing with sustainable computing." International Journal of Networking and Virtual Organisations 25, no. 2 (2021): 174. http://dx.doi.org/10.1504/ijnvo.2021.10042753.

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43

Mohan, S., and S. Murali. "Interactive system for image based 3D modelling and rendering from single view perspective images." International Journal of Computational Vision and Robotics 1, no. 1 (2009): 71. http://dx.doi.org/10.1504/ijcvr.2009.026828.

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Ren, Wenyuan, Zhenjun Yang, Rajneesh Sharma, Samuel A. McDonald, and Paul M. Mummery. "Three-Dimensional In Situ XCT Characterisation and FE Modelling of Cracking in Concrete." Complexity 2018 (July 18, 2018): 1–11. http://dx.doi.org/10.1155/2018/3856584.

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Three-dimensional (3D) characterisation and modelling of cracking in concrete have been always of great importance and interest in civil engineering. In this study, an in situ microscale X-ray computed tomography (XCT) test was carried out to characterise the 3D microscale structure and cracking behaviour under progressive uniaxial compressive loading. The 3D cracking and fracture behaviour including internal crack opening, closing, and bridging were observed through both 2D tomography slices and 3D CT images. Spatial distributions of voids and cracks were obtained to understand the overall cracking process within the specimen. Furthermore, the XCT images of the original configuration of the specimen were processed and used to build microscale realistic 3D finite element (FE) models. Cohesive interface elements were inserted into the FE mesh to capture complicated discrete crack initiation and propagation. An FE simulation of uniaxial compression was conducted and validated by the in situ XCT compression test results, followed by a tension simulation using the same image-based model to investigate the cracking behaviour. The quantitative agreement between the FE simulation and experiment demonstrates that it is a very promising and effective technique to investigate the internal damage and fracture behaviour in multiphasic composites by combining the in situ micro XCT experiment and image-based FE modelling.
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45

Solem, Dag-Øyvind E., and Erich Nau. "Two New Ways of Documenting Miniature Incisions Using a Combination of Image-Based Modelling and Reflectance Transformation Imaging." Remote Sensing 12, no. 10 (May 19, 2020): 1626. http://dx.doi.org/10.3390/rs12101626.

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Digital 3D documentation methods such as Image-Based Modelling (IBM) and laser scanning have become increasingly popular for the recording of entire archaeological sites and landscapes, excavations and single finds during the last decade. However, they have not been applied in any significant degree to miniature incisions such as graffiti. In the same period, Reflectance Transformation Imaging (RTI) has become one of the most popular methods used to record and visualize this kind of heritage, though it lacks the benefits of 3D documentation. The aim of this paper is to introduce two new ways of combining IBM and RTI, and to assess these different techniques in relation to factors such as usability, time-efficiency, cost-efficiency and accuracy. A secondary aim is to examine the influence of two different 3D processing software packages on these factors: The widely used MetaShape (MS) and a more expensive option, RealityCapture (RC). The article shows that there is currently no recording technique that is optimal regarding all four aforementioned factors, and the way to record and produce results must be chosen based on a prioritization of these. However, we argue that the techniques combining RTI and IBM might be the overall best ways to record miniature incisions. One of these combinations is time-efficient and relatively cost-efficient, and the results have high usability even though the 3D models generated have low accuracy. The other combination has low time- and cost-efficiency but generates the most detailed 3D models of the techniques tested. In addition to cost-efficiency, the main difference between the 3D software packages tested is that RC is much faster than MS. The accuracy assessment remains inconclusive; while RC generally produces more detailed 3D models than MS, there are also areas of these models where RC creates more noise than MS.
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Alizadehashrafi, B., and A. Abdul-Rahman. "USING AFFORDABLE DATA CAPTURING DEVICES FOR AUTOMATIC 3D CITY MODELLING." ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLII-4/W6 (November 13, 2017): 9–13. http://dx.doi.org/10.5194/isprs-archives-xlii-4-w6-9-2017.

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In this research project, many movies from UTM Kolej 9, Skudai, Johor Bahru (See Figure 1) were taken by AR. Drone 2. Since the AR drone 2.0 has liquid lens, while flying there were significant distortions and deformations on the converted pictures of the movies. Passive remote sensing (RS) applications based on image matching and Epipolar lines such as Agisoft PhotoScan have been tested to create the point clouds and mesh along with 3D models and textures. As the result was not acceptable (See Figure 2), the previous Dynamic Pulse Function based on Ruby programming language were enhanced and utilized to create the 3D models automatically in LoD3. The accuracy of the final 3D model is almost 10 to 20 cm. After rectification and parallel projection of the photos based on some tie points and targets, all the parameters were measured and utilized as an input to the system to create the 3D model automatically in LoD3 in a very high accuracy.
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Drešček, Urška, Mojca Kosmatin Fras, Jernej Tekavec, and Anka Lisec. "Spatial ETL for 3D Building Modelling Based on Unmanned Aerial Vehicle Data in Semi-Urban Areas." Remote Sensing 12, no. 12 (June 19, 2020): 1972. http://dx.doi.org/10.3390/rs12121972.

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This paper provides the innovative approach of using a spatial extract, transform, load (ETL) solution for 3D building modelling, based on an unmanned aerial vehicle (UAV) photogrammetric point cloud. The main objective of the paper is to present the holistic workflow for 3D building modelling, emphasising the benefits of using spatial ETL solutions for this purpose. Namely, despite the increasing demands for 3D city models and their geospatial applications, the generation of 3D city models is still challenging in the geospatial domain. Advanced geospatial technologies provide various possibilities for the mass acquisition of geospatial data that is further used for 3D city modelling, but there is a huge difference in the cost and quality of input data. While aerial photogrammetry and airborne laser scanning involve high costs, UAV photogrammetry has brought new opportunities, including for small and medium-sized companies, by providing a more flexible and low-cost source of spatial data for 3D modelling. In our data-driven approach, we use a spatial ETL solution to reconstruct a 3D building model from a dense image matching point cloud which was obtained beforehand from UAV imagery. The results are 3D building models in a semantic vector format consistent with the OGC CityGML standard, Level of Detail 2 (LOD2). The approach has been tested on selected buildings in a simple semi-urban area. We conclude that spatial ETL solutions can be efficiently used for 3D building modelling from UAV data, where the data process model developed allows the developer to easily control and manipulate each processing step.
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Marzouk, Mohamed, and Mahmoud Hassouna. "Quality analysis using three-dimensional modelling and image processing techniques." Construction Innovation 19, no. 4 (October 7, 2019): 614–28. http://dx.doi.org/10.1108/ci-10-2018-0086.

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Purpose This paper aims to propose a system for defect detection in constructed elements that is able to indicate deformity positions. It also evaluates the defects in finishing materials of constructed building elements to support the subjective visual quality investigation of the aesthetics of an architectural work. Design/methodology/approach This strategy depends on defect features analysis that evaluates the defect value in digital images using digital image processing methods. The research uses the three-dimensional (3D) modeling techniques and image processing algorithms to generate a system that is able to perform some of the monitoring activities by computers. Based on the collected site scans, a 3D model is created for the building. Then, several images can be exported from the 3D model to investigate a specific element. Different image denoizing techniques are compared such as mean filter, median filter, Wiener filter and Split–Bregman iterations. The most efficient technique is implemented in the system. Then, the following six different methods are used for image segmentation to separate the concerned object from the background; color segmentation, region growing segmentation, histogram segmentation, local standard deviation segmentation, adaptive threshold segmentation and mean-shift cluster segmentation. Findings The proposed system is able to detect the cracks and defected areas in finishing works and calculate the percentage of the defected area compared to the total captured area in the photo with high accuracy. Originality/value The proposed system increases the precision of decision-making by decreasing the contribution of human subjective judgment. Investigation of different finishing surfaces is applied to validate the proposed system.
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Gorbatsevich, V., Yu Vizilter, V. Knyaz, and S. Zheltov. "Face Pose Recognition Based on Monocular Digital Imagery and Stereo-Based Estimation of its Precision." ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XL-5 (June 6, 2014): 257–63. http://dx.doi.org/10.5194/isprsarchives-xl-5-257-2014.

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A technique for automated face detection and its pose estimation using single image is developed. The algorithm includes: face detection, facial features localization, face/background segmentation, face pose estimation, image transformation to frontal view. Automatic face/background segmentation is performed by original graph-cut technique based on detected feature points. The precision of face orientation estimation based on monocular digital imagery is addressed. The approach for precision estimation is developed based on comparison of synthesized facial 2D images and scanned face 3D model. The software for modelling and measurement is developed. The special system for non-contact measurements is created. Required set of 3D real face models and colour facial textures is obtained using this system. The precision estimation results demonstrate the precision of face pose estimation enough for further successful face recognition.
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Harbowo, D. G., J. H. Sitorus, L. K. Agustina, R. Muztaba, T. Julian, and H. L. Malasan. "3D Modelling of Meteorite from Astomulyo Village, Lampung, Indonesia by Close Range Photogrammetry (CRP) Methods." IOP Conference Series: Earth and Environmental Science 1047, no. 1 (July 1, 2022): 012003. http://dx.doi.org/10.1088/1755-1315/1047/1/012003.

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Abstract:
Abstract This research was conducted to 3D model our meteorite collection based on photo-capturing. This meteorite are from Astomulyo, Central Lampung, Indonesia. It entry the earth's atmosphere and was found on January 28, 2021. The chance of object degradation nearly appears over time, so It is very urgent to obtain the 3D model of the object for further research necessary. 3D modelling was carried out using a non-metric camera to conduct the close-range photogrammetry method. It applies to modelling the objects based on photo data using the concept of collinearity by using a central projection system on the camera to record. The collinearity will produce an object point between the camera center and the object cloud point. Hence, this process forms the object model from the appropriate image projection, the tie point with the triangular irregular network model. As a result, it produces the DTM (Digital Terrain Model) object formation using stand-alone photogrammetric software, raster graphics, and 3D modelling software.
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