Academic literature on the topic 'Heuristic principles'

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Journal articles on the topic "Heuristic principles"

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Shanklin, Roslyn, Philip Kortum, and Claudia Ziegler Acemyan. "Adaptation of Heuristic Evaluations for the Physical Environment." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 64, no. 1 (2020): 1135–39. http://dx.doi.org/10.1177/1071181320641272.

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Previous work has investigated the need for domain specific heuristics. Nielsen’s ten heuristics offer a general list of principles, but those principles may not capture usability issues specific to a given interface. Studies have demonstrated methods to establish a domain specific heuristic set, but very little research has been conducted on interfaces in the physical environment, creating a gap in the state-of-the-art. The research described in this paper aims to address this gap by developing an environmental heuristic set; the heuristic set was developed specifically for the Houston light
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WALLACE, RICHARD J. "DETERMINING THE PRINCIPLES UNDERLYING PERFORMANCE VARIATION IN CSP HEURISTICS." International Journal on Artificial Intelligence Tools 17, no. 05 (2008): 857–80. http://dx.doi.org/10.1142/s0218213008004199.

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This paper develops the idea that variable ordering heuristics for CSPs can be characterised in terms of a small number of distinguishable actions or strategies, and that while specific heuristics may be classified differently depending on the problem type, the basic actions that determine their classification are the same. These strategies can be described as building up contention and propagating effects to future, uninstantiated variables. The propagation-of-effects type of action is related to the "simplification hypothesis" of Hooker and Vinay, but since this is only one of two independen
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Білоцерковець, М. А. "Застосування теоретичних знань у навчальних евристичних ситуаціях". Педагогіка та психологія : збірник наукових праць , № 49 (25 червня 2015): 67–74. https://doi.org/10.5281/zenodo.18973.

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The article under review reveals the essence of heuristic learning process with creative-research situations usage to enhance, test and practice mastered theoretical knowledge of the humanities. It is singled out that the effective implementation of heuristic learning techniques and creating learning situations in professional area should be based on the principles of heuristic education. These innovative forms of training include the following activities: determining the amount, content and nature of training for each topic by students, formulation of problem questions, constructing and heuri
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Beale, Dean, Rudolph Oosthuizen, Andy Pickard, et al. "Providing tailored heuristic advice to Systems Engineers." INCOSE International Symposium 34, no. 1 (2024): 911–26. http://dx.doi.org/10.1002/iis2.13185.

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AbstractAn INCOSE‐wide initiative has exposed at least 600 heuristics. Previous work indicates that rationalizing and simplifying this set to make it useful and memorable is difficult, if not intractable. Difficulty Assessment Tools (DATs) have been used for years to characterize the difficulty of a problem and provide tailored advice. This paper explores using a DAT to characterize the problem, and using the outputs to provide heuristic and other forms of advice. To test this approach, 50 heuristics and 10 principles were scored and embedded into an online DAT. An experiment was conducted to
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Smith, Daniel, Jasmine Granados, and Joel Suss. "Evaluating the Comprehensiveness of VR PLAY Guidelines Using Elder Scrolls: Skyrim VR." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 63, no. 1 (2019): 2287–91. http://dx.doi.org/10.1177/1071181319631164.

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Heuristic evaluation is a useful tool for non-usability experts to evaluate their product for usability and produce lists of guidelines for product designers to avoid usability problems early in the development process. However, Nielsen’s 10 original us ability heuristics (Nielsen, 1990) only showed to help users find slightly over 50% of the usability problems found by experts. This highlights the need for domain-specific heuristic lists. An example of one of these domain-specific lists is VR PLAY (Desurvire & Kreminski, 2018), a heuristic list to help virtual-reality game developers eval
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Pickard, Andrew C., Richard Beasley, Dean Beale, et al. "Case Studies for Complexity Pattern Identification." INCOSE International Symposium 34, no. 1 (2024): 544–69. http://dx.doi.org/10.1002/iis2.13162.

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AbstractThe INCOSE Complex Systems Working Group Heuristics Team has selected 67 Principles and Heuristics that are considered to be particularly relevant to Complex Systems. These have been incorporated into a Difficulty Assessment Tool that prioritizes the list of Principles and Heuristics based on scoring of a matrix of four Difficulty Elements and six System Elements (to characterize the nature of the complexity).The purpose of this paper is to describe an initial assessment of the effectiveness and usefulness of the Difficulty Assessment Tool. The Tool has been used to assess eight Case S
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Dowding, Dawn, and Jacqueline Merrill. "The Development of Heuristics for Evaluation of Dashboard Visualizations." Applied Clinical Informatics 09, no. 03 (2018): 511–18. http://dx.doi.org/10.1055/s-0038-1666842.

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Background Heuristic evaluation is used in human–computer interaction studies to assess the usability of information systems. Nielsen's widely used heuristics, first developed in 1990, are appropriate for general usability but do not specifically address usability in systems that produce information visualizations. Objective This article develops a heuristic evaluation checklist that can be used to evaluate systems that produce information visualizations. Principles from Nielsen's heuristics were combined with heuristic principles developed by prior researchers specifically to evaluate informa
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Prof., Dr. Ricardo Mandolini. "Boulez – Xenakis: Two Converging Musical Heuristics." International Journal of Social Science And Human Research 04, no. 05 (2021): 1100–1105. https://doi.org/10.47191/ijsshr/v4-i5-27.

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: What is heuristics? The methods of imagination that prepares for invention and discovery, by accepting that all arguments are good if they can succeed in achieving the proposed goals. A principle is deemed to be heuristic, therefore, when it is considered not on the basis of the truth it supports but by the fact that it contributes wholly or partly to the realisation of some project. In order to compose a work, the creator has a certain number of dominant ideas, which function as pivots or fixed points around which the piece develops. The value of these ideas, which sometimes take the form o
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Pinillos, N. Ángel. "Evidence Sensitivity as a Heuristic for Doubt." Midwest Studies in Philosophy 45 (2021): 223–39. http://dx.doi.org/10.5840/msp202192910.

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Sensitivity-type principles are prominent in epistemology. They have the promise to explain our intuitive and considered reactions to a wide range of important cases in everyday life, science and philosophy. Despite this promise, philosophers have raised a number of very serious objections to the principles. Accordingly, I propose a different type of sensitivity account which, I believe, gets around these serious objections. An important feature of the new approach is that the principle I propose need not be true. Rather, it should be understood as a cognitive heuristic that tells us when some
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Pinillos, N. Ángel. "Evidence Sensitivity as a Heuristic for Doubt." Midwest Studies in Philosophy 45 (2021): 223–39. http://dx.doi.org/10.5840/msp202192910.

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Sensitivity-type principles are prominent in epistemology. They have the promise to explain our intuitive and considered reactions to a wide range of important cases in everyday life, science and philosophy. Despite this promise, philosophers have raised a number of very serious objections to the principles. Accordingly, I propose a different type of sensitivity account which, I believe, gets around these serious objections. An important feature of the new approach is that the principle I propose need not be true. Rather, it should be understood as a cognitive heuristic that tells us when some
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Dissertations / Theses on the topic "Heuristic principles"

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DeHaven, Brett Marie. "Principles of Persuasion for Nonprofit Fundraisers." University of Akron / OhioLINK, 2010. http://rave.ohiolink.edu/etdc/view?acc_num=akron1289836279.

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AKULA, SAI PANKAJ. "A critical evaluation on SRK STORE APP by using the Heuristic Principles of Usability." Thesis, Blekinge Tekniska Högskola, Enheten för utbildningsutveckling, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-21824.

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This thesis aim is to do a critical evaluation on SRK STORE APP (Shopping app for android) by applying the heuristic principles of usability, to obtain the usability issues or problems for the respective mobile application. Another vital element of this thesis is to attain the necessary suggestions for the respective mobile application by accomplishing the principles of the heuristic evaluation required for the mobile application. On the other hand, the outcome should be demonstrated that the mobile application is user flexible by following the principles of heuristic. Background: To be aesthe
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Derosier, Jonathan A. "Internet topology generation based on reverse-engineered design principles performance tradeoffs between heuristic and optimization-based approaches." Thesis, Monterey, Calif. : Naval Postgraduate School, 2008. http://bosun.nps.edu/uhtbin/hyperion-image.exe/08Jun%5FDerosier.pdf.

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Thesis (M.S. in Operations Research)--Naval Postgraduate School, June 2008.<br>Thesis Advisor(s): Alderson, David L. "June 2008." Description based on title screen as viewed on August 25, 2008. Includes bibliographical references (p. 69). Also available in print.
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Connell, Iain William. "The use of cognitive and other principles in usability evaluation : principles versus heuristics and cumulative problem curves." Thesis, University of York, 2000. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.341469.

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Legg, Matthew W. "Non-Gaussian and non-homogeneous Poisson models of snapping shrimp noise." Thesis, Curtin University, 2010. http://hdl.handle.net/20.500.11937/839.

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The problem of sonar detection and underwater communication in the presence of impulsive snapping shrimp noise is considered. Non-Gaussian amplitude and nonhomogeneous Poisson temporal statistical models of shrimp noise are investigated from the perspective of a single hydrophone immersed in shallow waters. New statistical models of the noise are devised and used to both challenge the superiority of existing models, and to provide alternative insights into the underlying physical processes.A heuristic amplitude statistical model of snapping shrimp noise is derived from first principles and com
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Wibergh, Alexandra. "En digital publikations skapandeprocess : Dagens funktioner och framtidsvisioner." Thesis, Södertörns högskola, Institutionen för naturvetenskap, miljö och teknik, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-23580.

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Detta projekt har haft som syfte att producera och grafiskt formge det kommande numret av tidskriftsapplikationen Scandinavian Architectural Review för förlaget It Is Media Svenska AB i Stockholm. Skapandet har utgått från applikationens tidigare grafiska profil och har ämnat att följa tidigare utseende och funktioner utan nya tillägg. Hela produktionen har skapats genom Adobe InDesigns tilläggstjänst Adobe Digital Publishing Suite. Efter att produktionen färdigställts har en analys gjorts av den färdiga applikationen enligt en heuristisk utvärdering ur ett människa-datorinteraktionsperspektiv
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Pettersson, Elena, and Tiffany Thai. "Design Principles in Mobile Web Usability." Thesis, Högskolan i Borås, Akademin för bibliotek, information, pedagogik och IT, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:hb:diva-13387.

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As the use of mobile devices is increasing and the use of laptops and computers is decreasing it is becoming more important to design for better web usability across platforms. The established design principles for web design provide guidelines when designing and testing web usability. The principles, however, are not commonly used to evaluate and test the usability of mobile websites. This study seeks to examine how the usability of mobile and desktop websites is affected based on the adaption of established web design principles. The study is built upon an analytical framework where common k
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Lindbergh, Patric. "Heuristiker för digitala spel : En studie om Game Approachability Principles." Thesis, Högskolan i Skövde, Institutionen för informationsteknologi, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-9886.

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Detta arbete har utformats för att besvara frågeställningen: ”Kan Game Approachability Principles (GAP) upptäcka användbarhets-, spelbarhets- och åtkomlighetsproblem i tidiga stadier av utvecklingsprocessen av ett spel?”. Teorier om användbarhet, åtkomlighet, spelbarhet, olika utvärderingsmetoder och användartestning samt Game Approachability Principles studerades för att skapa en teoribildning inom området. Två prototyper av ett spel skapades: en hi-fi prototyp och en lo-fi prototyp. Den första representerar det senare stadiet i utvecklingen av ett spel och den andra representerar det tidigar
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Holmgren, Zack. "Creating the Challenge Creator Platform Independent Usability Design Principles and Heuristics for Level Editor Tools in Games." Thesis, Umeå universitet, Institutionen för datavetenskap, 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-112514.

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Objectives. In this thesis I have, together with game developer and publisher Paradox Interactive, designed and implemented a level editor tool for use in their game Magicka 2. With this tool users can create, edit and share custom Challenge levels in the game. I have also done a more in-depth scientific study of usability in such level editor tools, especially pertaining to the disparity between various controller input schemes and platforms. Methods. I have performed a literary study of articles and books relevant to the field of game design, user interface design, general usability, control
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Ireland, Dennis V. "Enhancing student performance in the Australian Mathematics Competition : a heuristic-based intervention technique using Vygotsky's 'Zone of proximal development' principle." Thesis, Curtin University, 1985. http://hdl.handle.net/20.500.11937/2466.

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The purpose of this study was to attempt to enhance performance in the Australian Mathematics Competition of a group of Western Australian Year 9 students, to a level beyond that which they might have been expected to attain, through the use of a heuristic-based intervention technique using Vygotsky's zone of proximal development principle.Since 1978, students of mathematics in Australian high schools have been meeting the challenge of the Australian Mathematics Competition. This national competition aims to provide students with a sense of achievement in mathematics and to emphasise the impor
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Books on the topic "Heuristic principles"

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Rothlauf, Franz. Design of modern heuristics: Principles and application. Springer, 2011.

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Aydemir, Murat, Aylin Kuryel, and Noa Roei. The Future of Cultural Analysis. Amsterdam University Press, 2025. https://doi.org/10.5117/9789048559794.

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Across the humanities and the social sciences, “cultural analysis” is a vibrant research practice. Since its introduction in the 1990s, its main principles have remained largely the same: interdisciplinarity, political urgency, a heuristic use of concepts, the detailed analysis of objects of culture, and an awareness of the scholar’s situatedness in the present. But is the practice still suited to the spiraling of social, political, and environmental crises that mark our time? Drawing on experiences in research, teaching, activism, and the creative arts, contributors explore what cultural anal
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Tahin, Gábor. Heuristic Rhetoric: Principles and Practice. Springer International Publishing AG, 2022.

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Heuristic Rhetoric: Principles and Practice. Springer International Publishing AG, 2023.

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Rothlauf, Franz. Design of Modern Heuristics: Principles and Application. Springer, 2013.

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Gerken, Mikkel. The Psychology of Knowledge Ascriptions. Oxford University Press, 2017. http://dx.doi.org/10.1093/oso/9780198803454.003.0006.

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Chapter 5 surveys some empirical psychology and outlines some folk epistemological principles. By considering the heuristic and biases tradition, it is argued that ordinary knowledge ascriptions are standardly driven by heuristic processes and, therefore, associated with biases. This idea is integrated with a dual process framework for mental state ascriptions. On this basis, some of the central heuristic principles that govern intuitive judgments about knowledge ascriptions are articulated, and some of the biases associated with these principles are identified. The result is an account of an
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Michel, Bierlaire. Optimization: Principles and Algorithms. EPFL Press, 2015. http://dx.doi.org/10.55430/6116v1mb.

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Every engineer and decision scientist must have a good mastery of optimization, an essential element in their toolkit. Thus, this articulate introductory textbook will certainly be welcomed by students and practicing professionals alike. Drawing from his vast teaching experience, the author skillfully leads the reader through a rich choice of topics in a coherent, fluid and tasteful blend of models and methods anchored on the underlying mathematical notions (only prerequisites: first year calculus and linear algebra). Topics range from the classics to some of the most recent developments in sm
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Lorente, Javier Del Ser, ed. Heuristics and Hyper-Heuristics - Principles and Applications. InTech, 2017. http://dx.doi.org/10.5772/66267.

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von Hirsch, Andreas. Multiple-Offense Sentencing. Oxford University Press, 2017. http://dx.doi.org/10.1093/oso/9780190607609.003.0010.

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This chapter offers some additional thoughts on the subject of multiple-offense sentencing. It discusses John Taurek’s indeterminacy thesis and its plausibility with regards to multiple-count cases. It then considers two desert-based limiting principles applicable to multiple-offense situations: normative breaks and overall proportionality. It also examines the possibility of utilizing a heuristic model, an example of which is Martin Borgeke’s scheme for scaling multiple offenses. Finally, it highlights the limitations of desert theory and argues that it may not be able to assist us all the wa
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Garzas, Javier. Object-Oriented Design Knowledge: Principles, Heuristics, and Best Practices. IGI Global, 2007.

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Book chapters on the topic "Heuristic principles"

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Luger, George F. "Heuristic Search." In Artificial Intelligence: Principles and Practice. Springer Nature Switzerland, 2024. https://doi.org/10.1007/978-3-031-57437-5_5.

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Hilderman, Robert J., and Howard J. Hamilton. "Heuristic Measures of Interestingness." In Principles of Data Mining and Knowledge Discovery. Springer Berlin Heidelberg, 1999. http://dx.doi.org/10.1007/978-3-540-48247-5_25.

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Cejnar, Pavel, and Roman Barták. "Automated Search for Heuristic Functions." In Principles and Practice of Constraint Programming - CP 2005. Springer Berlin Heidelberg, 2005. http://dx.doi.org/10.1007/11564751_81.

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Smith, Barbara M. "The Brélaz Heuristic and Optimal Static Orderings." In Principles and Practice of Constraint Programming – CP’99. Springer Berlin Heidelberg, 1999. http://dx.doi.org/10.1007/978-3-540-48085-3_29.

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van den Briel, Menkes, J. Benton, Subbarao Kambhampati, and Thomas Vossen. "An LP-Based Heuristic for Optimal Planning." In Principles and Practice of Constraint Programming – CP 2007. Springer Berlin Heidelberg, 2007. http://dx.doi.org/10.1007/978-3-540-74970-7_46.

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Labat, Jean-Marc, and Laurent Mynard. "Oscillation, heuristic ordering and pruning in neighborhood search." In Principles and Practice of Constraint Programming-CP97. Springer Berlin Heidelberg, 1997. http://dx.doi.org/10.1007/bfb0017463.

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Caseau, Yves, François Laburthe, and Glenn Silverstein. "A Meta-Heuristic Factory for Vehicle Routing Problems." In Principles and Practice of Constraint Programming – CP’99. Springer Berlin Heidelberg, 1999. http://dx.doi.org/10.1007/978-3-540-48085-3_11.

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Voudouris, Christos, Raphael Dorne, David Lesaint, and Anne Liret. "iOpt: A Software Toolkit for Heuristic Search Methods." In Principles and Practice of Constraint Programming — CP 2001. Springer Berlin Heidelberg, 2001. http://dx.doi.org/10.1007/3-540-45578-7_58.

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Leahu, Lucian, and Carla Gomes. "LP as a Global Search Heuristic Across Different Constrainedness Regions." In Principles and Practice of Constraint Programming - CP 2005. Springer Berlin Heidelberg, 2005. http://dx.doi.org/10.1007/11564751_91.

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Kaneko, Kazuya, Masazumi Yoshikawa, and Yoichiro Nakakuki. "Improving a Heuristic Repair Method for Large-Scale School Timetabling Problems." In Principles and Practice of Constraint Programming – CP’99. Springer Berlin Heidelberg, 1999. http://dx.doi.org/10.1007/978-3-540-48085-3_20.

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Conference papers on the topic "Heuristic principles"

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Sinsay, Jeffrey, and Juan Alonso. "Heuristic Discovery of Improved Rotor Designs." In Vertical Flight Society 74th Annual Forum & Technology Display. The Vertical Flight Society, 2018. http://dx.doi.org/10.4050/f-0074-2018-12717.

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Selecting the right design parametrization can be critical to finding a rotor design optimum of practical value, and can be highly dependent on the a priori knowledge of the designer. This selection problem is particularly challenging for the human designer when designing a novel configuration or in an operating environment not well understood. A heuristic approach to allow for discovery of better parametrizations as optimization proceeds is described and demonstrated on a representative rotor design problem. The heuristic applies important principles of evolutionary theory including: mutation
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Fang, Biqing, and Fangzhen Lin. "Heuristic Strategies for Accelerating Multi-Agent Epistemic Planning." In 21st International Conference on Principles of Knowledge Representation and Reasoning {KR-2023}. International Joint Conferences on Artificial Intelligence Organization, 2024. http://dx.doi.org/10.24963/kr.2024/32.

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Multi-agent epistemic planning (MEP) is about achieving an epistemic goal in a multi-agent environment using agents’ actions that have epistemic preconditions and effects. Recently, MEP has received interest from both the dynamic logic and planning communities, leading to the development of several innovative planners. One such state of the art planner is MEPK. In this paper, we propose two novel strategies to enhance the search methods within MEPK. Our first strategy, the enhancement strategy, dynamically updates the heuristic based on the search path to the first goal-reachable node, potenti
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Puentes, Lucas, Jonathan Cagan, and Christopher McComb. "Automated Heuristic Induction From Human Design Data." In ASME 2020 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, 2020. http://dx.doi.org/10.1115/detc2020-22151.

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Abstract Through experience, designers develop guiding principles, or heuristics, to aid decision-making in familiar design domains. Generalized versions of common design heuristics have been identified across multiple domains and applied by novices to design problems. Previous work leveraged a sample of these common heuristics to assist in an agent-based design process, which typically lacks heuristics. These predefined heuristics were translated into sequences of specifically applied design changes that followed the theme of the heuristic. To overcome the upfront burden, need for human inter
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Ansari, Nazneen, Monalisa Lopes, Arshan Bhanage, Varun Changarankattil, Alaster Cheeramkuzhyil, and Reo Correia. "Heuristic evaluation of website using HCI principles." In INTERNATIONAL CONFERENCE ON INTELLIGENT TECHNOLOGIES FOR SUSTAINABLE ENERGY MANAGEMENT AND CONTROL 2023: ITSEMC2023. AIP Publishing, 2024. https://doi.org/10.1063/5.0240374.

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Interian, Yannet, and Sara Bernardini. "Learning Interpretable Heuristics for WalkSAT." In 20th International Conference on Principles of Knowledge Representation and Reasoning {KR-2023}. International Joint Conferences on Artificial Intelligence Organization, 2023. http://dx.doi.org/10.24963/kr.2023/36.

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Local search algorithms are well-known methods for solving large, hard instances of the satisfiability problem (SAT). The performance of these algorithms crucially depends on heuristics for setting noise parameters and scoring variables. The optimal setting for these heuristics varies for different instance distributions. In this paper, we present an approach for learning effective variable scoring functions and noise parameters by using reinforcement learning. We consider satisfiability problems from different instance distributions and learn specialized heuristics for each of them. Our exper
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Sinatra, Anne. "Usability Heuristic Review of an Intelligent Tutoring System Framework." In 15th International Conference on Applied Human Factors and Ergonomics (AHFE 2024). AHFE International, 2024. http://dx.doi.org/10.54941/ahfe1005029.

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The Generalized Intelligent Framework for Tutoring (GIFT) is an open-source intelligent tutoring system framework software (Goldberg &amp; Sinatra, 2023; Sottilare et al., 2017). GIFT can be used to create tutoring on a topic of the author’s choice, and does not require knowledge of programming to do so. The tutor can be primarily based on slideshows, or it can be more elaborate and include interactive simulations that are incorporated into the software. As GIFT is a research project, the development over the years has mostly been associated with the immediate feature needs to support specific
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Huang, Shell Ying, and Ya Li. "Improving Computational Performance of Simulation-based Heuristic Algorithms for Job Sequencing." In SIGSIM-PADS '15: SIGSIM Principles of Advanced Discrete Simulation. ACM, 2015. http://dx.doi.org/10.1145/2769458.2774213.

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Wibowo, Radityo P., Risa Perdana Sujanawati, Faizal Mahananto, and Prasasti Karunia Farista Ananto. "Implementation of Heuristic Principles for Index Recommendations using Java in the MariaDB Database." In International Conferences on Information System and Technology. SCITEPRESS - Science and Technology Publications, 2019. http://dx.doi.org/10.5220/0009906200920097.

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Díaz, Jorge, and Luiyiana Perez. "Design of event management software for entrepreneurs applying heuristic principles and user experience." In 22nd LACCEI International Multi-Conference for Engineering, Education and Technology (LACCEI 2024): “Sustainable Engineering for a Diverse, Equitable, and Inclusive Future at the Service of Education, Research, and Industry for a Society 5.0.”. Latin American and Caribbean Consortium of Engineering Institutions, 2024. http://dx.doi.org/10.18687/laccei2024.1.1.1280.

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Jankowski, Marc, and Martin M. Fejer. "Supercontinuum Generation by Saturated Second-Order Nonlinear Interactions: Scaling Laws and Design Principles." In Nonlinear Optics. Optica Publishing Group, 2023. http://dx.doi.org/10.1364/nlo.2023.th3a.3.

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Saturated second-harmonic generation and three-wave mixing can be used to generate octave-spanning supercontinua with record-low energy requirements in waveguides with second-order nonlinearities. In this talk, we use a heuristic model to derive scaling laws that illuminate design rules, limitations, and new opportunities for these processes.
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Reports on the topic "Heuristic principles"

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bin Ahsan, Wahid. The EDIT UX Framework: A User-Centered Approach to Effective Product Redesign. Userhub, 2024. http://dx.doi.org/10.58947/zxkd-kldq.

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In the dynamic domain of web and mobile application development, the imperative to continuously evolve and enhance user experience is paramount. The EDIT UX Framework offers a robust, systematic approach to redesign, aimed at significantly enhancing user engagement, accessibility, and business performance. This framework is delineated into four pivotal stages: (1) Evaluation, which establishes a solid analytical foundation by synthesizing metrics analysis, heuristic evaluations, accessibility assessments, and user insights; (2) Design, where ideation and prototyping are driven by user-centric
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