Dissertations / Theses on the topic 'Groupware systems'

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1

Cockburn, Andrew Jeremy Gavin. "Groupware design : principles, prototypes, and systems." Thesis, University of Stirling, 1993. http://hdl.handle.net/1893/21581.

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Computers are valuable tools for a wide range of work tasks. A substantial limitation on their value, however, is the predominant focus on enhancing the work of individuals. This fails to account for the issues of collaboration that affect almost all work. Research into computer supported cooperative work (CSCW) aims to eliminate this deficiency, but the promise of computer systems for group work has not been met. This thesis presents four design principles that promote the development of successful groupware. The principles identify the particular problems encountered by groupware, and provide guidelines and strategies to avoid, overcome, or minimise their impact. Derived from several sources, the major influence on the principles development is an investigation into the relationship between factors affecting groupware failure. They are stimulated by observations of groupware use, and by design insights arising from the development of two groupware applications and their prototypes: Mona and TELEFREEK. Mona provides conversation-based email management. Several groupware applications allow similar functionality, but the design principles result in Mona using different mechanisms to achieve its user-support. TELEFREEK provides a platform for accessing computer-supported communication and collaboration facilities. It attends to the problems of initiating interaction, and supports an adaptable and extendible set of "social awareness" assistants. TELEFREEK offers a broader range of facilities than other groupware, and avoids the use of prohibitively high-bandwidth communication networks. TELEFREEK demonstrates that much can be achieved through current and widely accessible technology. Together, Mona and TELEFREEK forcefully demonstrate the use of the design principles, and substantiate the claim of their utility.
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Haase, Paul-Gerhard. "Finanzservices in verteilten Umgebungen groupware-basierter Informationsmanagementsysteme Konzept eines prozessorientierten Bonitätsmanagement-Systems ; Ausgangsmodelle, Basissysteme, Prototyping, Designelemente und Praxiserfahrungen mit innovativen Groupware-Systemen /." [S.l. : s.n.], 2000. http://deposit.ddb.de/cgi-bin/dokserv?idn=962060089.

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3

Faltemier, Timothy Collin. "A groupware interface to a shared file system." Texas A&M University, 2004. http://hdl.handle.net/1969.1/1352.

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Current shared file systems (NFS and SAMBA) are based on the local area network model. To these file systems, performance is the major issue. However, as the Internet grows, so does the distance between users and the Local Area Network. With this increase in distance, the latency increases as well. This creates a problem when multiple users attempt to work in a shared environment. Traditionally, the only way to collaborate over the Internet required the use of locks. These requirements motivated the creation of the State Difference Transformation algorithm that allows users non-blocking and unconstrained interaction across the Internet on a tree based structure. Fine Grain Locking, on the other hand, allows a user the ability to set a lock on a character or range of characters while using a form of the transformation algorithm listed above. This thesis proposes an implementation that integrates these two technologies as well as demonstrating the effectiveness and flexibility of State Difference Transformation. The implementation includes two applications that can be used to further research in both the transformation and locking communities. The first application allows users to create tests for SDT and Fine Grain Locking and verify the correctness of the algorithms in any given situation. The second application then furthers this research by creating a real-world groupware interface to a shared file system based on a clientserver architecture. This implementation demonstrates the usability and robustness of these algorithms in real world situations.
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Johansson, Oscar, and Max Forsman. "Shared computer systems and groupware development : Escaping the personal computer paradigm." Thesis, Linnéuniversitetet, Institutionen för datavetenskap (DV), 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-75953.

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For the majority of the computers existence, we humans have interacted with them in a similar way, usually with a strict one-to-one relationship between user and machine. This is reflected by the design of most computers, operating systems and user applications on the market today, which are typically intended to only be operated by a single user. When computers are used for teamwork and cooperation, this design philosophy can be restricting and problematic. This paper investigates the development of shared software intended for multiple users and the impact of the single user bias in this context. A prototype software system was developed in order to evaluate different development methods for shared applications and discover potential challenges and limitations with this kind of software. It was found that the development of applications for multiple users can be severely limited by the target operating system and hardware platform. The authors conclude that new platforms are required to develop shared software more efficiently. These platforms should be tailored to provide robust support for multiple concurrent users. This work was carried out together with SAAB Air Traffic Management in Växjö, Sweden and is a bachelor's thesis in computer engineering at Linnaeus University.
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Haberstock, Philipp. "Executive Information Systems und Groupware im Controlling : Integration durch das prozessorientierte Team-Controllingsystem (ProTeCos) /." Wiesbaden : Dt. Univ.-Verl, 2000. http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&doc_number=008910395&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA.

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6

Pipek, V. (Volkmar). "From tailoring to appropriation support: Negotiating groupware usage." Doctoral thesis, University of Oulu, 2005. http://urn.fi/urn:isbn:9514276302.

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Abstract This thesis contributes to the field of collaborative information systems and Computer-Supported Cooperative Work (CSCW). It extends the notion of technological support for design activities "in use" beyond providing the flexibility to tailor collaborative software, to provide means to support the appropriation process of these tools in their application fields. Two long-term studies on the evolution of usages of collaborative software in a German authority and in a network of freelancers in the field of consulting form the foundation of this work. Based on the experience there, it was possible to identify user activities that drive the appropriation process and to establish a perspective on the appropriation of a Groupware as a social process. Appropriation can be described as a collaborative effort of end users, who perform "appropriation activities" to make sense of the software in their work context. Besides activities to configure the software to fit into the technological, organisational and individual work context of the users ('Tailoring'), there is a larger area of technology-related communication, demonstration and negotiation activities aimed at establishing a shared understanding of how a software artefact works and what it can contribute to the shared work context. The mutual shaping of the technology and organisational contexts resemble an ongoing design process that end users perform largely without any involvement of professional developers. This perspective is the guiding line for developing means for "Appropriation Support", i.e., means to support the appropriation activities that end users perform. To inform the design of appropriation support measures and functions, current approaches that capture the collaborative dimensions of tailoring, and the necessities of 'discourse ergonomics' for technology-related online communication are explored. The trend to work with a tool 'infrastructure' instead of monolithic Groupware tools is a complicating yet important secondary consideration here, since it demonstrates the necessity to offer support 'beyond one tool' to support a use-oriented perspective on appropriation. The resulting idea of 'Use Discourse Environments' as a main concept for appropriation support which captures the activities of communication, demonstration and negotiation as well as the activity of tailoring (where possible) was implemented and evaluated in two prototypes that refer to the application fields of the initial studies. The idea of integrating online discourse, tool representations and tailoring facilities served as a guideline for the use discourse both in an event notification service as well as in the 'Online Future Workshop' that addressed a shared inter-organisational software development infrastructure. Based on the evaluations, design recommendations for appropriation support are made, and the problematic nature of appropriation activities as 'infrastructural work' versus the 'productive work' that end users consider their main area of work is addressed. The thesis concludes with a vision of collaborative software tools that do not only provide their original services, but also address end users as a 'virtual community of technology practice'.
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Procopio, Michael J. "YCab.NET decentralized collaboration groupware for mobile devices using the Microsoft .NET Framework /." [Gainesville, Fla.] : University of Florida, 2002. http://purl.fcla.edu/fcla/etd/UFE1000155.

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Thesis (M.S.)--University of Florida, 2002.
Title from title page of source document. Document formatted into pages; contains 112 p.; also contains graphics. Includes vita. Includes bibliographical references.
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Patel, Mihir P. "Ycab.net cf collaboration groupware for mobile devices using the microsoft.net compact framework /." [Gainesville, Fla.] : University of Florida, 2004. http://purl.fcla.edu/fcla/etd/UFE0005123.

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Gross, Tom. "Supporting collaboration in global information systems /." Linz : Univ.-Verl. Trauner, 2003. http://www.gbv.de/dms/goettingen/375395733.pdf.

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Pahnke, Cornelia. "Animated systems engineering : a new approach to high quality groupware application specification and development." Thesis, University of Wolverhampton, 2003. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.275282.

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Baatard, Greg. "A model for the measurement and presentation of participation awareness in online groupware systems." Thesis, Edith Cowan University, Research Online, Perth, Western Australia, 2010. https://ro.ecu.edu.au/theses/313.

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The need to support effective group work in online environments has become a prominent issue in both education and enterprise. Universities continue to adopt constructivist-based learning strategies which see learners engage in group work to build knowledge, coupled with an increase in online and distance learners. In enterprise, where group or team based work is commonplace, the prevalence of the Internet has seen the emergence of teams that collaborate wholly or partially online. In response to this emergent need, groupware, software used to support online group work, has become widely used in both education and enterprise. Although based upon sound pedagogical principles, the use of groupware does not always meet expectations or compare favourably to face-to-face collaboration. The literature has identified the issue of awareness, defined by Dourish and Bellotti (1992, p. 107) as “an understanding of the activities of others, which provides a context for your own activity”, as a core factor in the effectiveness of groupware. Numerous awareness mechanisms have been developed and implemented into groupware applications, aiming to replace the information that is implicit in face-to-face collaboration, but largely absent in online environments. This study defined and modelled a new form of awareness named ‘participation awareness’, which aggregates and processes activity in a groupware environment in order to present a persistent display of group member participation. A field study was conducted, wherein university students utilised a groupware application named GroupShare to support group work required in their studies. GroupShare contained an implementation of a participation awareness mechanism, and participating students completed pre and post-usage questionnaires primarily concerning group work and the participation awareness mechanism. Further survey and observational techniques were also utilised to gather data. Two iterations of the field study were conducted, each running for one semester. Analysis of the data found that the participation awareness mechanism was well received, eliciting largely positive responses from a range of participant demographics, group dynamics and group work scenarios. Participant feedback was utilised to define and refine the constituents of participation awareness and create a generic model for its implementation as an awareness mechanism. The model outlines the steps and considerations required to capture and process activity within a groupware environment, and establishes three complimentary methods of presenting participation awareness. The author feels that the research was successful in creating and justifying a model of participation awareness which can be implemented in groupware environments and utilised in further research.
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Neyem, Coronado Hugo Andrés. "Un Framework de Apoyo al Desarrollo de Sistemas de Groupware para Infraestructuras Móviles de Comunicaciones." Tesis, Universidad de Chile, 2008. http://www.repositorio.uchile.cl/handle/2250/103004.

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Tullio, Joseph. "Exploring the Design and Use of Forecasting Groupware Applications with an Augmented Shared Calendar." Diss., Georgia Institute of Technology, 2005. http://hdl.handle.net/1853/6941.

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Changes in work, along with improvements in techniques to statistically model uncertainty, have resulted in a class of groupware tools able to forecast the activities and/or attentional state of their users. This thesis represents an exploration into the design, development, and use of one such system. I describe the design and development of a groupware calendar system called Augur that is augmented with the ability to predict the attendance of its users. Using Bayesian networks, Augur models the uncertain problem of event attendance, drawing inferences based on the attributes of calendar events as well as a history of attendance provided by each user. This system was deployed to an academic workgroup and studied over the course of a semester. To more deeply explore the social implications of Augur and systems like it, I conducted a structured privacy analysis of Augur to examine the vulnerabilities inherent in this type of forecasting groupware system. I present an architecture, user interface, and probabilistic model for Augur. This work also addresses the feasibility of such a system and the challenges faced when deploying it to an academic workgroup. I also report on an exploration of the systems use by individuals, its effects on communication within working relationships, and its effectiveness with respect to the presence of domestic calendars. Finally, I present a set of implications for the workplace social environment with the introduction of Augur. Specifically, I show how the integrity of predictions generated by Augur can have consequences for the privacy of users and their representations through the shared calendar. Overall, this thesis is presented as an early exploration into the potential for a new class of forecasting groupware applications. It offers guidance and lessons learned for both designers and researchers seeking to work in this area. It also presents a complete calendar application as an example for building and studying such systems.
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Park, Sungmin. "An enquiry into the temporal coordination of Groupware Calendar Systems (GCS) : conceptualizing the private and public perspectives." Thesis, Brunel University, 2006. http://bura.brunel.ac.uk/handle/2438/5327.

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Groupware Calendar Systems (GCS), asynchronous on-line meeting schedulers are designed to fulfil the increased need for coordination of work, by supporting time management of temporally and geographically dispersed individuals and groups. From a study of the literature on GCS adoption, a premise was constructed that temporal coordination of GCS requires a marriage of conflicting private and public perspectives. This is based on the fact that firstly, the system has to support both individual and group work, and secondly, generally considered `private' information has to be publicized by individuals. However, there is a lack of understanding of the dynamism of these perspectives especially in relation to the process of temporal coordination in GCS. The aim of this thesis is to understand and conceptualize temporal coordination of GCS. The research strategy of this thesis adopts a `grounded approach' together with a `progressive research approach' to investigate the GCS phenomenon. The actions and processes of GCS-in-use are examined using the case study method. The research design progressively refines and reflects upon the findings in two stages: stage-one, two pilot studies and stage-two, two case studies. A selection of data collection techniques were used in order to obtain a rich data set via semi-structured in-depth interviews, observations, questionnaires, documentation and photographs. The analysis employed a pattern-matching technique and the `SCOT' framework, modified to examine the process of temporal coordination and the dynamic relationships produced in GCS which led to the construction of a new conceptual model. This model of 'reflective temporal equilibrium' presents the state of temporal coordination, formed by the phenomenon of continuous conflict between the private and public perspectives. The outcomes of this thesis provide a clearer theoretical picture of GCS, consequently leading to implications for its future design and adoption for better coordination and collaboration of work.
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Begole, James Michael Allen. "Flexible Collaboration Transparency: Supporting Worker Independence in Replicated Application-Sharing Systems." Diss., Virginia Tech, 1998. http://hdl.handle.net/10919/26012.

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This dissertation analyzes the usefulness of existing "conventional" collaboration-transparency systems, which permit the shared use of legacy, single-user applications. I find that conventional collaboration-transparency systems do not use network resources efficiently, and they impose an inflexible, tightly coupled style of collaboration because they do not adequately support important groupware principles: concurrent work, relaxed WYSIWIS, group awareness, and inherently collaborative tasks. This dissertation proposes and explores solutions to those deficiencies. The primary goal of this work is to maintain the benefits of collaboration transparency while relieving some of its disadvantages. To that end, I present an alternate implementation approach that provides many features previously seen only in applications specifically designed to support cooperative work, called collaboration-aware applications. The new approach uses a replicated architecture, in which a copy of the application resides on each user's machine, and the users' input events are broadcast to each copy. I discuss solutions to certain key problems in replicated architectures, such as maintaining consistency, unanticipated sharing, supporting late-joiners, and replicating system resources (e.g., files, sockets, and random number generators). To enhance the collaborative usability of a legacy application, the new approach transparently replaces selected single-user interface objects with multi-user versions at runtime. There are four requirements of an application platform needed to implement this approach: process migration, run-time object replacement, dynamic binding, and the ability to intercept and introduce low-level user input events. As an instance of this approach, I describe its incorporation into a new Java-based collaboration-transparency system, called Flexible JAMM (Java Applets Made Multi-user). This dissertation reports the results of a controlled empirical study that evaluated the usefulness of Flexible JAMM versus a representative conventional collaboration-transparency system, Microsoft NetMeeting. The results validate that Flexible JAMM meets its goals, and uncover usability problems in both systems, particularly with respect to using floor control. Additionally, the dissertation reports the results of an informal study that evaluated using Flexible JAMM as a groupware toolkit. This dissertation demonstrates that it is possible to bring collaboration transparency closer to the advantages afforded by collaboration awareness. Furthermore, the prototype system demonstrates that collaboration-aware toolkits can include multi-user versions of some standard single-user components that require no collaboration-specific programming by the toolkit user. Thus, the results of this research advance the state of the art in both collaboration-transparency systems and collaboration-aware toolkits.
Ph. D.
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Pradhan, Pushkar P. "Efficient group membership algorithm for ad hoc networks." [Gainesville, Fla.] : University of Florida, 2002. http://purl.fcla.edu/fcla/etd/UFE0000593.

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Eriksson, Per. "Grupprogram : Studie av funktioner och användningsområden." Thesis, University of Skövde, Department of Computer Science, 1999. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-323.

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Detta arbete behandlar en undersökning rörande grupprogrammens funktioner och användningsområden. Fyra grupprogram har analyserat och en kartläggning har gjorts över vilka funktioner som kan räknas som standardfunktioner. Dess standardfunktioner har sedan utgjort det ramverk som använts för att undersöka hur grupprogrammen används ute i företagen. Ett antal företag från olika branscher valdes ut för att ingå i undersökningen. Informationen har samlats in med hjälp av guidade enkäter. Syftet med undersökningen var att avgöra om grupprogrammens kapacitet används fullt ut eller om bara vissa delar utnyttjas.

Arbetet visade på att endast ett fåtal av grupprogrammens funktioner användes aktivt. Undersökningens slutsats är att det beror på avsaknad av förundersökning, dålig förankring av införandet och att personalen fått bristfällig utbildning på programmet. Undersökningen indikerar att grupprogrammen fått en stor spridning bland företagen men att det fortfarande är en bit kvar tills de används fullt ut på det sätt som det är tänkt.

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Plaue, Christopher M. "Exploring and visualizing the impact of multiple shared displays on collocated meeting practices." Diss., Atlanta, Ga. : Georgia Institute of Technology, 2009. http://hdl.handle.net/1853/29656.

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Thesis (Ph.D)--Computing, Georgia Institute of Technology, 2009.
Committee Chair: Stasko, John; Committee Member: Bartram, Lyn; Committee Member: Catrambone, Richard; Committee Member: Guzdial, Mark; Committee Member: Mynatt, Elizabeth. Part of the SMARTech Electronic Thesis and Dissertation Collection.
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Xia, Qian, and n/a. "Leveraging Single-User Applications for Multi-User Collaboration." Griffith University. School of Information and Communication Technology, 2006. http://www4.gu.edu.au:8080/adt-root/public/adt-QGU20070216.093300.

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People rely on off-the-shelf commercial single-user software systems in their daily lives and work to perform single-user tasks. People also need groupware systems to perform collaborative or group tasks. The goal of this thesis work is to develop innovative techniques for building computer applications that combine conventional single-user functionalities with advanced collaboration capabilities to effectively support people's individual and group work. This thesis work contributes an innovative Transparent Adaptation (TA) approach and associated supporting techniques that can be used to convert existing or new single-user applications into real-time multi-user collaborative versions without changing their source code. The transparently adapted collaborative systems not only support unconstrained collaboration and other collaboration features that were previously seen only in advanced groupware research prototypes, but also maintain the conventional functionalities and interface features that were previously seen only in commercial off-the-shelf single-user applications. Major technical contributions of the TA approach include techniques for adapting the single-user application programming interface to the data and operation models of the underlying generic collaboration technique and a generic system architecture for collaborative systems. The Operation Transformation (OT) technique has been chosen as the underlying collaboration technique for the TA approach due to its capability of supporting unconstrained collaboration and application independence. This thesis work has also made important contributions to OT by extending OT from supporting only collaborative plain text editing to supporting collaboration on complex data structures and comprehensive functionalities. To support the adaptation of complex data and operation models in a range of applications, this thesis work has contributed a package of advanced adaptation techniques for collaborative table editing and graphic object grouping. These techniques have not only increased the capability of TA, but have also advanced the state-of-the-art of collaborative editing techniques. To facilitate natural and smooth collaboration, this thesis work has contributed a multi-functional workspace awareness framework which is able to reduce the effort for developing workspace awareness features, and to be extended to support new workspace awareness features. Most importantly, this framework is able to deliver correct and precise workspace awareness information in the face of dynamic content and view changes in TA-based systems, which is an innovative feature unavailable in existing techniques. The TA approach and supporting techniques were developed and tested in the process of transparently converting two commercial off-the-shelf single-user applications - Microsoft Word and PowerPoint - into real-time collaborative applications, called CoWord and CoPowerPoint, respectively. CoWord and CoPowerPoint not only retain the functionalities and the 'look-and-feel' of their single-user counterparts, but also provide advanced multi-user collaboration capabilities for supporting multiple interaction paradigms, ranging from concurrent and free interaction to sequential and synchronized interaction, and for supporting detailed workspace awareness, including multi-user tele-pointers and radar views. The TA-based collaborative system architecture and the generic collaboration engine software component developed from this work can be reused in adapting a wide range of single-user applications.
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Xia, Qian. "Leveraging Single-User Applications for Multi-User Collaboration." Thesis, Griffith University, 2006. http://hdl.handle.net/10072/366194.

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People rely on off-the-shelf commercial single-user software systems in their daily lives and work to perform single-user tasks. People also need groupware systems to perform collaborative or group tasks. The goal of this thesis work is to develop innovative techniques for building computer applications that combine conventional single-user functionalities with advanced collaboration capabilities to effectively support people's individual and group work. This thesis work contributes an innovative Transparent Adaptation (TA) approach and associated supporting techniques that can be used to convert existing or new single-user applications into real-time multi-user collaborative versions without changing their source code. The transparently adapted collaborative systems not only support unconstrained collaboration and other collaboration features that were previously seen only in advanced groupware research prototypes, but also maintain the conventional functionalities and interface features that were previously seen only in commercial off-the-shelf single-user applications. Major technical contributions of the TA approach include techniques for adapting the single-user application programming interface to the data and operation models of the underlying generic collaboration technique and a generic system architecture for collaborative systems. The Operation Transformation (OT) technique has been chosen as the underlying collaboration technique for the TA approach due to its capability of supporting unconstrained collaboration and application independence. This thesis work has also made important contributions to OT by extending OT from supporting only collaborative plain text editing to supporting collaboration on complex data structures and comprehensive functionalities. To support the adaptation of complex data and operation models in a range of applications, this thesis work has contributed a package of advanced adaptation techniques for collaborative table editing and graphic object grouping. These techniques have not only increased the capability of TA, but have also advanced the state-of-the-art of collaborative editing techniques. To facilitate natural and smooth collaboration, this thesis work has contributed a multi-functional workspace awareness framework which is able to reduce the effort for developing workspace awareness features, and to be extended to support new workspace awareness features. Most importantly, this framework is able to deliver correct and precise workspace awareness information in the face of dynamic content and view changes in TA-based systems, which is an innovative feature unavailable in existing techniques. The TA approach and supporting techniques were developed and tested in the process of transparently converting two commercial off-the-shelf single-user applications - Microsoft Word and PowerPoint - into real-time collaborative applications, called CoWord and CoPowerPoint, respectively. CoWord and CoPowerPoint not only retain the functionalities and the 'look-and-feel' of their single-user counterparts, but also provide advanced multi-user collaboration capabilities for supporting multiple interaction paradigms, ranging from concurrent and free interaction to sequential and synchronized interaction, and for supporting detailed workspace awareness, including multi-user tele-pointers and radar views. The TA-based collaborative system architecture and the generic collaboration engine software component developed from this work can be reused in adapting a wide range of single-user applications.
Thesis (PhD Doctorate)
Doctor of Philosophy (PhD)
School of Information and Communication Technology
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Martins, Straus Michalsky. "Componentes de Software no desenvolvimento de aplicações colaborativas para Web: Evolução da plataforma Groupware Workbench." Universidade de São Paulo, 2012. http://www.teses.usp.br/teses/disponiveis/45/45134/tde-18032013-234624/.

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A tecnologia de componentes de software é propícia para encapsular questões técnicas de implementação e favorecer o reúso entre aplicações, o que é particularmente relevante no desenvolvimento de aplicações colaborativas na Web. Este trabalho utiliza a plataforma Groupware Workbench nesse contexto. A aplicação social Arquigrafia foi a principal motivadora dessa evolução. O Arquigrafia é um ambiente colaborativo para o estudo de arquitetura e compartilhamento de imagens fortemente baseado em colaboração e inteligência coletiva. Como o conceito de inteligência coletiva é muito amplo e mal definido, foi realizada uma análise de domínio e uma classificação das técnicas e seus usos nos sistemas atuais. Também foi feito o mapeamento e a implementação das funcionalidades do Arquigrafia em componentes do Groupware Workbench e executada uma avaliação da plataforma em quatro vertentes, sendo elas: arquitetura de componentes; suporte à colaboração; arquitetura técnica; e percepção dos desenvolvedores. Limitações tecnológicas e conceituais foram identificadas, como por exemplo, o modelo de mapeamento objeto-relacional e questões ligadas à flexibilidade. Essas limitações e colocações foram tratadas e avaliadas na plataforma, resultando em melhorias na arquitetura dos componentes e na simplificação do código. O Groupware Workbench no geral mostrou-se viável para o desenvolvimento de uma aplicação colaborativa real na Web 2.0.
Software components technology is favorable to encapsulate implementation technical issues and encourage the reuse among applications. These characteristics are particularly relevant in the development of web-based collaborative applications. This work evaluates and evolves the Groupware Workbench platform in this context. The social application Arquigrafia was the main motivation for this evolution. Arquigrafia is a collaborative environment for the study of architecture and image sharing strongly based on collaboration and collective intelligence. Since the concept of collective intelligence is very broad, we performed a domain analysis and a classification of its use in current systems. We also implemented the Arquigrafia features using Groupware Workbench components and evaluated the platform in four areas: components architecture; collaboration support; technical architecture; and developers perspective. We identified technological and conceptual limitations, as for example, the adopted object-relational mapping model and issues related to the flexibility of the platform. These limitations were treated and evaluated. We noted improvements in the architecture of the components and code simplification. As a result, the Groupware Workbench was a feasible solution for developing the Arquigrafia application.
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Cook, Carl Leslie Raymond. "Towards Computer-Supported Collaborative Software Engineering." Thesis, University of Canterbury. Computer Science and Software Engineering, 2007. http://hdl.handle.net/10092/1140.

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Software engineering is a fundamentally collaborative activity, yet most tools that support software engineers are designed only for single users. There are many foreseen benefits in using tools that support real time collaboration between software engineers, such as avoiding conflicting concurrent changes to source files and determining the impact of program changes immediately. Unfortunately, it is difficult to develop non-trivial tools that support real time Collaborative Software Engineering (CSE). Accordingly, the few CSE tools that do exist have restricted capabilities. Given the availability of powerful desktop workstations and recent advances in distributed computing technology, it is now possible to approach the challenges of CSE from a new perspective. The research goal in this thesis is to investigate mechanisms for supporting real time CSE, and to determine the potential gains for developers from the use of CSE tools. An infrastructure, CAISE, is presented which supports the rapid development of real time CSE tools that were previously unobtainable, based on patterns of collaboration evident within software engineering. In this thesis, I discuss important design aspects of CSE tools, including the identification of candidate patterns of collaboration. I describe the CAISE approach to supporting small teams of collaborating software engineers. This is by way of a shared semantic model of software, protocol for tool communication, and Computer Supported Collaborative Work (CSCW) facilities. I then introduce new types of synchronous semantic model-based tools that support various patterns of CSE. Finally, I present empirical and heuristic evaluations of typical development scenarios. Given the CAISE infrastructure, it is envisaged that new aspects of collaborative work within software engineering can be explored, allowing the perceived benefits of CSE to be fully realised.
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李淑明 and Shuk-ming Selina Li. "The impact of groupware on organizational communication: an examination of group decision-making performance andoutcomes with the support of computer-based communication technologies." Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 1998. http://hub.hku.hk/bib/B31269047.

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Li, Shuk-ming Selina. "The impact of groupware on organizational communication : an examination of group decision-making performance and outcomes with the support of computer-based communication technologies /." Hong Kong : University of Hong Kong, 1998. http://sunzi.lib.hku.hk/hkuto/record.jsp?B1987392X.

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Ott, Marcus [Verfasser]. "Organization design as a groupware supported team process : GroupOrga - participative and distributed organization design for office information and workflow management systems / Marcus Ott." Paderborn : Universitätsbibliothek, 1998. http://d-nb.info/1036971589/34.

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Yang, Hongping. "Wiki message linking." CSUSB ScholarWorks, 2005. https://scholarworks.lib.csusb.edu/etd-project/2907.

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Wiki Message Linking (WML) is a group communication tool that will be used between group members and the group leader. By using WML, group web pages are created and modified easily. From the WML, new pages are created and owned by their creators. The group leader and the page owner can modify the page, and the owner may give permission for other people to modify the web page; member can edit their works online and the leader can review the works and correct the works directly from the WML.
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Sams, Ivan. "Using multi-touch interaction techniques to support Collaborative Information Retrieval." Thesis, Nelson Mandela Metropolitan University, 2011. http://hdl.handle.net/10948/d1020156.

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Collaborative Information Retrieval (CIR) is a branch of Computer Supported Cooperative Work (CSCW). CIR is the process by which people search for and retrieve information, working together and using documents as data sources. Currently, computer support for CIR is limited to single user systems. Collaboration takes place either with users working at different times or in different locations. Multi-touch interaction has recently seen a rise in prominence owing to a reduction in the cost of the technology and increased frequency of use. Multi-touch surface computing allows multiple users to interact at once around a shared display. The aim of this research was to investigate how multi-touch interaction techniques could be used to support CIR effectively in a co-located environment. An application architecture for CIR systems that incorporates multi-touch interaction techniques was proposed. A prototype, called Co-IMBRA, was developed based on this architecture that used multi-touch interaction techniques to support CIR. This prototype allows multiple users to retrieve information, using the Internet as a shared information space. Documents are represented as visual objects that can be manipulated on the multi-touch surface, as well as rated, annotated and added to folders. A user study was undertaken to evaluate Co-IMBRA and determine whether the multi-touch interaction techniques effectively supported CIR. Fifteen teams of two users each participated in the user study. High task completion rates and low task times showed that the system was effective and efficient. High levels of user satisfaction were reported in the post-test questionnaires. Participants rated the system as highly useful and several commented that it promoted collaboration and that they enjoyed the test. The successful implementation of Co-IMBRA provides evidence that multi-touch interaction techniques can effectively support CIR. The results of the user evaluation also enabled recommendations for future research to be made.
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Ayala-Bush, Mary T. (Mary Theresa). "Group Decision-Making in Computer-Supported Cooperative Work Environments." Thesis, University of North Texas, 1998. https://digital.library.unt.edu/ark:/67531/metadc277771/.

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Computer-Support Cooperative Work (CSCW) reflects the change in emphasis from using computers to solve problems to using computers to facilitate human interactions. Most studies, however, have focused on the use of the technology rather than on the human-human interaction (HHI) in these environments due to: the varied perspectives of the investigators; and the lack of a consistent variables. Although numerous studies exist on a variety of products, only limited research has been conducted with the most prevalent of the technologies in the marketplace, Lotus Notes™. This field study, conducted using Lotus Notes™, operationalizes a model proposed, but not tested, for the study of group decision-making in CSCW environments put forth by Kraemer and Pinsonneault (1990). This study examines the use of CSCW in the group decision-making process, the participation rate for group decision-making in CSCW environments, and the criteria for determining quality in group decisions in CSCW environments. The study also proposes a new perspective for examining technology using the human context, recommends extensions for the group study framework and explores areas for future research.
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29

Jørgensen, Håvard D. "Interactive Process Models." Doctoral thesis, Norwegian University of Science and Technology, Faculty of Information Technology, Mathematics and Electrical Engineering, 2004. http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-4.

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Contemporary business process systems are built to automate routine procedures. Automation demands well-understood domains, repetitive processes, clear organisational roles, an established terminology, and predefined plans. Knowledge work is not like that. Plans for knowledge intensive processes are elaborated and reinterpreted as the work progresses. Interactive process models are created and updated by the project participants to reflect evolving plans. The execution of such models is controlled by users and only partially automated. An interactive process system should

- Enable modelling by end users,

- Integrate support for ad-hoc and routine work,

- Dynamically customise functionality and interfaces, and

- Integrate learning and knowledge management in everyday work.

This thesis reports on an engineering project, where an interactive process environment called WORKWARE was developed. WORKWARE combines workflow and groupware. Following an incremental development method, multiple versions of systems have been designed, implemented and used. In each iteration, usage experience, validation data, and the organisational science literature generated requirements for the next version.

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30

Oliveira, Lucas Santos de. "Funcionalidades colaborativas no compartilhamento de conteúdo em redes sociais na Web 2.0: Uma engenharia de domínio baseada no modelo 3C de colaboração." Universidade de São Paulo, 2010. http://www.teses.usp.br/teses/disponiveis/45/45134/tde-07012011-094905/.

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A Web 2.0 alterou o desenvolvimento de aplicações para internet. Contudo, os pesquisadores e desenvolvedores ainda replicam as ideias uns dos outros com pouco reuso. Esse cenário ilustra a necessidade de uma engenharia de domínio, na qual as similaridades e as variabilidades de uma família de aplicações são identificadas e documentadas, com a finalidade de obter o reuso dos componentes desenvolvidos. Neste trabalho, e feita uma engenharia de domínio para Redes Sociais na Web 2.0, com o foco nas funcionalidades colaborativas relativas ao compartilhamento de conteúdo. Como método, e utilizado o FODA (Feature Oriented Domain Analysis) adaptado com o modelo 3C de colaboração para classificar e padrões para interação mediada por computador para descrever as funcionalidades colaborativas. No modelo 3C, a colaboração e analisada a partir da comunicação, coordenação e cooperacao, e padroes descrevem e detalham o contexto de uso das funcionalidades levantadas. Para a implementação das funcionalidades colaborativas comuns nessas aplicações, são desenvolvidos componentes de software compatíveis com a plataforma Groupware Workbench. Um experimento foi realizado para avaliar os artefatos gerados na engenharia de domínio e um estudo de caso para avaliar a aplicabilidade e abrangência dos componentes desenvolvidos em um contexto real, a rede social para compartilhamento de imagens de arquitetura, chamada Arquigrafia Brasil. Os experimentos e o estudo de caso indicaram que os artefatos gerados são reusáveis, uteis e abrangem boa parte das funcionalidades presentes nas redes sociais atuais.
The Web 2.0 changed the development of internet applications. However, researchers and developers replicate each other ideas with low reuse. This scenario illustrates the necessity of a domain engineering, in which the communalities and variabilities of a family of applications are identified and documented. In this work, a domain engineering was applied on social networks in Web 2.0, focusing on collaborative features related to content sharing. We used, as a method, the FODA (Feature Oriented Domain Analysis) adapted with 3C collaboration model to classify and patterns for computer-mediated interaction to describe the collaborative features. To implement the commons features of these applications, a component kit compatible with an infrastructure named Groupware Workbench was defined and developed. An experiment was done to evaluate the artifacts generated by the domain engineering and a case study was done to evaluate coverage and applicability of the developed components in a real context, a social network for architectural images sharing named Arquigrafia Brasil. The experiment and the case study showed that the generated artifacts are reusable, useful and cover a representative part of the social networks collaborative features.
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31

Poolvoralaks, Suriyon. "Groupware system in construction engineering." Thesis, Massachusetts Institute of Technology, 1996. http://hdl.handle.net/1721.1/41365.

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32

Danzfuss, Theodor Werner. "The technology of casually connected collaboration." Diss., Pretoria : [s.n.], 2009. http://upetd.up.ac.za/thesis/available/etd-11232009-181958/.

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33

Herlea, Daniela Elena. "A groupware system for negotiating software requirements." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 1997. http://www.collectionscanada.ca/obj/s4/f2/dsk2/ftp04/mq20831.pdf.

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34

Leduc, Nathaniel. "Understanding Collaboration in the Context of Loosely- and Tightly-Coupled Complex Adaptive Systems." Thesis, Université d'Ottawa / University of Ottawa, 2018. http://hdl.handle.net/10393/37087.

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Many of the technological and social systems our society has come to depend on can be classified as complex adaptive systems (CAS). These systems are made of many individual parts that self-organize to respond and adapt to changing outside and inside influences affecting the system and its actors. These CAS can be placed on a spectrum ranging from loosely- to tightly-coupled, depending on the degree of interrelatedness and interdependence between system components. This research has explored how the process of collaboration occurs in both a loosely- and tightly-coupled setting using one exemplar of each system. The loosely-coupled exemplar related to disaster risk reduction in two Canadian communities while the tightly-coupled one involved the implementation of a surgical information management system in a Canadian hospital. A list of core elements of collaboration that should be considered essential to the success of all collaborative endeavours was developed as a result: Engagement, Communication, Leadership, Role Clarity, Awareness, Time, and Technical Skills and Knowledge. Based on observing how the core elements of collaboration interacted with one another within each of these example systems, two models were created to represent their relationships. A list of considerations that collaborative tool designers should consider was also developed and the implications of these considerations were discussed. As businesses and other organizations increasingly incorporate team-based work models, they will come to depend more heavily on technology-based solutions to support collaboration. By incorporating collaborative technologies that properly support the activity of these teams—based on the specific type of complex adaptive system in which their organization exists—organizations can avoid wasting time and resources developing tools that hinder collaboration.
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Zhang, Yi. "Groupwise Distance Learning Algorithm for User Recommendation Systems." University of Cincinnati / OhioLINK, 2016. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1471347509.

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36

Jurka, Pavel. "Analýza a návrh změn informačního systému firmy." Master's thesis, Vysoké učení technické v Brně. Fakulta podnikatelská, 2008. http://www.nusl.cz/ntk/nusl-221935.

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This Diploma thesis deals with the information system. It contains the analysis of the present state and particular parts of this matter including suggestion of information system for CTMOS company, economic cost evaluation and applicability in practice.
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37

Lin, Angela. "Initiating system innovation : a technological frames analysis of the origins of groupware projects." Thesis, London School of Economics and Political Science (University of London), 2000. http://etheses.lse.ac.uk/2875/.

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This research explores the origins of information systems innovation through two case studies of groupware projects. The thesis argues that the study of the origins of projects has an important role in explaining the subsequent events during the more formal implementation activity. This is particularly so in the case of groupware, where a substantial literature has emerged describing and analysing the unpredicted outcomes of such projects. The research is based on a model of systems adoption as a continuous process, and with the choices and decisions taken at an early stage with regard to technology having significant effects on the adoption across time. The analysis of the early stages of a project can be significant in explaining subsequent levels and degrees of system use. It is argued that in order to provide a more complete description of the adoption process one needs to go back to the origins of a project and to examine the choices and decisions made during that period. This period of initiation of groupware projects has received little attention in CSCW research and scarcely more in the broader IS field. The purpose of this thesis is both to address this absence of scrutiny and to argue for its significance. The thesis presents a detailed review of CSCW and related literature, and explores how and to what extent the initiation of projects has been considered and addressed within this field. The thesis then develops a research framework to explore initiation, based on a synthesis of the contextualist approach with a cognitive model based on Orlikowski's notion of technological frames. The thesis then applies the framework in the analysis of two interpretive case studies of the initiation of groupware projects. These case studies were conducted in the British Oxygen Company (BOC) and the Bank for International Settlement (BIS). These studies produce an account of initiation activity that offers a particular emphasis on how time plays multiple roles in the process, linking content, context and process. These roles include, in addition to conventional 'clock time', time as an indicator, time as an era, and time as measurement and control. The findings also illustrate the duality of individuals' technological frames; that is, individuals' frames are both the basis and the consequence of the choices and decisions made by those same individuals. The analysis explores how and to what extent changes in the organisational or cultural setting (context and process) can have an impact on frames of reference, and how they are shared and communicated.
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Shukla, Swati Patanjali. "Notification services in a distributed conferencing system." [Florida] : State University System of Florida, 2000. http://etd.fcla.edu/etd/uf/2000/ane5969/julie%5Fthesis3.PDF.

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Thesis (M.S.)--University of Florida, 2000.
Title from first page of PDF file. Document formatted into pages; contains xi, 97 p.; also contains graphics. Vita. Includes bibliographical references (p. 95-96).
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39

Cermann, Holger. "Fernsteuerung von Anwendungen." [S.l. : s.n.], 2003. http://www.bsz-bw.de/cgi-bin/xvms.cgi?SWB10605158.

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40

Chavan, Rohit. "JAVA synchronized collaborative multimedia toolkit: A collaborative communication tool." CSUSB ScholarWorks, 2004. https://scholarworks.lib.csusb.edu/etd-project/2549.

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In this project a collaboration multimedia toolkit, JSCMT (Java Synchronized Collaborative Multimedia Toolkit) was developed which is intended to connect a group of people located in different geographical locations who are working on the same project.
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41

Dornberger, Utz, and Dirk Krause. "Integration von e-Learning Systemen und Groupware-Anwendungen am Beispiel von „Group-based Management Training“." Saechsische Landesbibliothek- Staats- und Universitaetsbibliothek Dresden, 2014. http://nbn-resolving.de/urn:nbn:de:bsz:14-qucosa-155848.

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Basierend auf den Erfahrungen der Mitarbeiter der confuture Innovationssysteme GmbH auf den Gebieten der Entwicklung von internetbasierten Anwendungssystemen und Groupware-Anwendungen sowie den Mitarbeitern des Instituts für Wirtschaftsinformatik der Universität Leipzig (IWi) bei der Entwicklung, Einführung und Betrieb von e-Learning-Systemen im Projekt „Winfoline“ wurde im Jahre 2003 der Prototyp eines modularen, frei konfigurierbaren e-Learning Systems entwickelt.
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42

Ramos, Amauri Pereira. "Constru??o, uso e dissemina??o da informa??o em grupos de pesquisa por meio de ambientes virtuais de colabora??o." Pontif?cia Universidade Cat?lica de Campinas, 2006. http://tede.bibliotecadigital.puc-campinas.edu.br:8080/jspui/handle/tede/770.

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Made available in DSpace on 2016-04-04T18:36:22Z (GMT). No. of bitstreams: 1 Amauri Ramos1.pdf: 5520924 bytes, checksum: e26630274b4a50c9e7f79aa8dc49de04 (MD5) Previous issue date: 2006-10-05
The computers and the Internet in the universities and organisms of research have been shown as an element with potential for the dynamization of the construction, use and dissemination of the information for the collaborative work of the research groups. However, it is not evident the use of specialized information systems for support this modality of work. In this context , the present research has as objective analyze which is the effective use of information systems, appropriated to support to the collaborative work, by research groups for the accomplishment of its works in a collaborative way. As foundation to above-mentioned analysis, firstly attempts to present the concepts of collaborative work, research groups and Computer Supported Collaborative Work, that show basic for the best understanding of the virtues, deficiencies and implications that result of the use of such systems. As second stage of this work, attempting to collect enough information for the construction of the inferences that constructed its conclusions, questionnaires to the leaders of the registered research groups in the Directory of Groups of Research in Brazil of the Lattes Platform of CNPq were applied.
Os computadores e a Internet nas universidades e organismos de pesquisa t?m se mostrado um elemento com potencial para a dinamiza??o da constru??o, uso e dissemina??o da informa??o para o trabalho colaborativo dos grupos de pesquisa. Por?m, n?o ? evidente o uso de sistemas de informa??o especializados para apoiar essa modalidade de trabalho. Nesse cen?rio, a presente pesquisa tem como objetivo analisar qual ? a efetiva utiliza??o de sistemas de informa??o, pr?prios para o apoio ao trabalho colaborativo, por grupos de pesquisa para a realiza??o de seus trabalhos de forma colaborativa. Como alicerce ? analise supracitada, busca-se primeiramente apresentar os conceitos de trabalho colaborativo, grupos de pesquisa e Computer Supported Collaborative Work, que se mostram fundamentais para a melhor compreens?o das virtudes, defici?ncias e implica??es que resultam do uso de tais sistemas. Como segunda etapa deste trabalho, buscando coletar informa??es suficientes para a constru??o das infer?ncias que fomentaram suas conclus?es, foram aplicados question?rios aos l?deres dos grupos de pesquisa cadastrados no Diret?rio de Grupos de Pesquisa no Brasil da Plataforma Lattes do CNPq.
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43

Dornberger, Utz, and Dirk Krause. "Integration von e-Learning Systemen und Groupware-Anwendungen am Beispiel von „Group-based Management Training“." Technische Universität Dresden, 2005. https://tud.qucosa.de/id/qucosa%3A28407.

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Basierend auf den Erfahrungen der Mitarbeiter der confuture Innovationssysteme GmbH auf den Gebieten der Entwicklung von internetbasierten Anwendungssystemen und Groupware-Anwendungen sowie den Mitarbeitern des Instituts für Wirtschaftsinformatik der Universität Leipzig (IWi) bei der Entwicklung, Einführung und Betrieb von e-Learning-Systemen im Projekt „Winfoline“ wurde im Jahre 2003 der Prototyp eines modularen, frei konfigurierbaren e-Learning Systems entwickelt.
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44

Kapitán, Petr. "Technologie Microsoft SharePoint v podnikové praxi." Master's thesis, Vysoká škola ekonomická v Praze, 2007. http://www.nusl.cz/ntk/nusl-1298.

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Cílem této práce je představení a zhodnocení přínosů technologií Microsoft SharePoint. Stěžejními produkty jsou zde Windows SharePoint Services a jejich nadstavba Microsoft Office SharePoint Portal Server. Popsána je základní architektura, základní stavební prvky, webové části, principy bezpečnosti nebo možnosti vyhledávání a customizace. Samostatná kapitola je věnována i možnostem vývoje webových aplikací na platformě SharePoint.
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45

Zhou, Juan. "Effectiveness of the Multi-Mouse Quiz System for Collaborative Learning in Elementary Schools." 京都大学 (Kyoto University), 2016. http://hdl.handle.net/2433/215683.

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46

Lee, Sung-Hyuck. "XCast : a personal and groupwise broadcasting system for social event networking." Thesis, Massachusetts Institute of Technology, 2008. http://hdl.handle.net/1721.1/46574.

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Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2008.
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This thesis describes the design and development of a system that is aimed for personalized and group-wise broadcasts to collaboratively distribute information and to coordinate locally created events in infrastructure-free milieu. This system, called XCast, has two targets: One is to permit people to create personalized communicators, "broadcast stations" over mobile devices, for extemporaneous events or individually motivated presentations. The other is to provide people with a cognitive platform for social event awareness that informs what is happening around them and then timely coordinates the events. This system applies wireless/mobile peer-to-peer networking technologies, such as 802.11 ad-hoc and mesh networking. To achieve the targets, in the thesis, we focus on newly designing architecture of the cognitive platform and then developing a robust and agile protocol which makes it possible for the platform to reliably work in wireless ad-hoc/mesh networks. The former work is to build a group of broadcast stations into a distributed crystal-gazing system to be aware seasonably of what is going on in our surroundings. With respect to the latter, we propose a distributed protocol, dubbed "Broadcast Resource Schedule Protocol (BRSP)." It has broadcast operations more reliable and scalable in wireless ad-hoc/mesh networks via synchronization and neighbor knowledge schemes. In the end, the BRSP evolves a wireless peer-to-peer network into a cognitive network to support the platform. This system offers a riper breeding ground for creation of a platform for social event networking and of cooperative media for a local community. The value of this is in considering community networks that are matrices of social collaboration, rather than point connections, as well as sources of novel civic media initiated by grassroots.
by Sung-Hyuck Lee.
S.M.
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47

Khan, Muhammad Afsar, and Sher Hassan. "Usability Evaluation of Web Office Applications in Collaborative Student Writing." Thesis, Blekinge Tekniska Högskola, Sektionen för datavetenskap och kommunikation, 2009. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-4773.

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Usability evaluation of collaborative writing system for education usage is very essential to improve its functionality to make it effective, efficient and satisfactory for future use. In this thesis, the usability of web office (ThinkFree doc) i.e. one of collaborative tool was tested using mix research approach. Usability evaluation was done in step by step process, where usability test was conducted using think aloud protocol and observation during testing was noted down. Test results were then analyzed and questionnaire was designed for quantitative survey. Questionnaires were then distributed among those students who have been using Thinkfree doc for educational collaborative work. Interviews were conducted with all selected participants individually for results validations. During usability evaluation process positive and negative effects regarding software‟s usage were noted down. The result revealed that overall system‟s response is very slow. The software needs to improve its processing speed to make it more efficient for future use. The system also needs to improve overall functionality (e.g. collaborative work, synchronization, uploading and track changes etc) to provide accurate and complete results according users‟ requirements.
First Author: M. Afsar Khan. Mohallah madani masjid nawan killi village & P.O Gujar Garhi District Mardan NWFP Pakistan, Second Author: Sher Hassan. Timergara Dir Lower NWFP Pakisan
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48

Rodrigues, Rodrigo Lins. "Design da experiência de percepção social na interação com jogos de simulação em LMS." Universidade Federal de Pernambuco, 2012. https://repositorio.ufpe.br/handle/123456789/11343.

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Um dos nichos da Educação que vislumbra a inserção de jogos no processo de aprendizagem é a Educação a distância. Porém, ao contrário do que se imaginava há anos atrás, atualmente ainda não é muito comum o uso de jogos no ensino a distância. Os jogos acabaram sendo mais utilizados apenas como forma de reforçar ou testar o conhecimento dos alunos. Uma das razões identificadas, para a não utilização de jogos nesse processo de aprendizagem pode corresponder à necessidade que os alunos e professores têm em perceber as atividades do grupo, necessidade esta que não é explorada pelos ambientes de LMS atualmente disponíveis no mercado. Com a finalidade de aumentar o grau de motivação dos alunos e explorar as possibilidades de dar percepção para a atividade do grupo ao jogar, o contexto desta pesquisa baseia-se na concepção e criação de um artefato para a integração de jogos ao LMS Amadeus. Para atingir o objetivo proposto, utilizamos a literatura de Interação Humano-computador, especificadamente o método de design de interação. O processo foi composto por quatro atividades básicas: (1) Identificação das necessidades do usuário, (2) desenvolvimento de alternativas de design, (3) construção de versões iterativas, e (4) avaliação do design. O método considerou ainda três aspectos chaves do processo: foco no usuário, definição de metas de usabilidade e prototipagem evolutiva. Na etapa da identificação de necessidades utilizamos as técnicas de análise de competidores e construção de cenários, na etapa de alternativas de design foram construídos protótipos de baixa fidelidade e storyboards. A partir das especificações e prototipagem definidas foi implementada a solução no ambiente de LMS Amadeus, seguindo todas as regras de layout padrão. Por último, foi feito um teste de usabilidade com usuários que teve como meta identificar a facilidade de uso da solução desenvolvida. Como contribuição deste trabalho, tivemos a Identificação de requisitos que vieram demonstrar as necessidades em relação à integração de jogos em ambientes virtuais de aprendizagem, a especificação de um modelo de desenvolvimento de artefatos para ambientes de LMS baseado em princípios e técnicas de IHC, para que outros trabalhos possam ser desenvolvidos baseado no método utilizado e o desenvolvimento de uma interface de fácil utilização para que professores possam inserior jogos, de forma fácil, no ambiente Amadeus.
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49

Kiviloog, Liisa. "Interacting with EDIT. A Qualitative Study on, and a Re-design of, an Educational Technology System." Thesis, Linköping University, Department of Computer and Information Science, 2002. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-1469.

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This thesis aimed to study the interaction between an educational technology system and its users and give suggestions for design improvements. The technology system is called EDIT (Educational Development through Information Technology) and has been developed and applied at Linköping University’s Faculty of Health Science. EDIT supports Problem Based Learning and enables scenarios to be presented through the World Wide Web.

The study was divided into two parts. The first part consisted of a qualitative study with the objective to describe the interaction between the students and EDIT. Students from the faculty’s medical-, nursing- and social care programs were interviewed and observed using the system. The study showed that EDIT was not fully designed to support multiple user interaction. EDIT could only be operated by one user at a time which in turn resulted in an interaction reliant on the operators technical knowledge and ability to handle the system. The second part consisted of a redesign of EDIT. The design goal was to create a groupware that could be operated by multiple users. The design solutions were presented as lofi prototypes to three EDIT users. The users approved of the ideas but stressed the danger of using too advanced and unfamiliar technology.

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50

Lee, Seunghyun. "Toward a system for design collaboration that supports interaction and information sharing." Thesis, Atlanta, Ga. : Georgia Institute of Technology, 2009. http://hdl.handle.net/1853/29765.

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Thesis (M. S.)--Industrial Design, Georgia Institute of Technology, 2009.
Committee Chair: Neta Ezer; Committee Member: Ellen Yi-Luen Do; Committee Member: Jon Sanford. Part of the SMARTech Electronic Thesis and Dissertation Collection.
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