Academic literature on the topic 'Graphics on web'

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Journal articles on the topic "Graphics on web"

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Pavlicko, Peter, and Michael P. Peterson. "Large-scale Topographic Web Maps Using Scalable Vector Graphics." Cartographic Perspectives, no. 50 (March 1, 2005): 34–46. http://dx.doi.org/10.14714/cp50.416.

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With the advent of the Internet, particularly the World Wide Web, the use and demand for online maps has grown very rapidly. Large scale topographic maps from the United States Geological Survey (USGS) at a scale of 1:24,000 have been traditionally distributed in paper form. To make these maps available to a larger number of people, rasterized versions are now available from various sources. Instead of the common raster format presentation, the solution presented here is based on a vector approach using Scalable Vector Graphics (SVG), a relatively new vector format describing vector graphics for the Web. SVG provides many advantages compared to the use of a raster-based presentation, such as the quality of the graphical representation, maintenance, actualization, interactivity, and extensibility through other Web programming languages. The purpose of this research is to propose an optimal and logical structure for a SVG document with a minimal file size that would be universally applicable to all USGS large scale topographic maps while maintaining the graphic quality at a comparable level with maps presented on paper. The study shows that SVG is a promising technology for delivering high quality, fully-vector topographic maps via the Internet, both in terms of graphic quality and interactivity.
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Cheng, Wei-Chen (Phoebe), Cheryl B. Thompson, Jackie A. Smith, Leigh Pugh, and Claire Stanley. "A Web-Based Breastfeeding Education Program." Journal of Perinatal Education 12, no. 1 (March 2003): 29–41. http://dx.doi.org/10.1891/1058-1243.12.1.29.

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Two Web-based breastfeeding programs were developed to provide new parents with necessary information on proper breastfeeding techniques. One version was plain text and the other version combined text with graphics. The computer was viewed as a valuable learning tool. The breastfeeding program that contained graphics was preferred over the text-only program. Educators are encouraged to use Web-based graphic programs to provide breastfeeding education to new parents.
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Deaver, Michael. "Designing Web Graphics.2982Lynda Weinman. Designing Web Graphics.2. New Riders Publishing, 1996." Campus-Wide Information Systems 15, no. 3 (August 1998): 69. http://dx.doi.org/10.1108/cwis.1998.15.3.69.2.

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Duce, David, Ivan Herman, and Bob Hopgood. "Web 2D Graphics File Formats." Computer Graphics Forum 21, no. 1 (March 2002): 43–64. http://dx.doi.org/10.1111/1467-8659.00565.

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Lau, R. W. H., and T. L. Kunii. "Web graphics [Guest Editors' Introduction]." IEEE Computer Graphics and Applications 23, no. 1 (January 2003): 26–27. http://dx.doi.org/10.1109/mcg.2003.1159610.

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Rhyne, T. M., D. Brutzman, and M. Macedonia. "Internetworked graphics and the Web." Computer 30, no. 8 (1997): 99–101. http://dx.doi.org/10.1109/2.607111.

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McMurdo, George. "Web graphics for the lazy." Journal of Information Science 23, no. 2 (April 1997): 149–62. http://dx.doi.org/10.1177/016555159702300206.

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Konecky, Joan Latta, and Carla Rosenquist-Buhler. "WEB BROWSERS: UNTANGLING THE WORLD WIDE WEB." Education Libraries 19, no. 1 (September 5, 2017): 13. http://dx.doi.org/10.26443/el.v19i1.77.

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Not only are Internet resources expanding exponentially, but they are becoming more sophisticated, incorporating a variety of multimedia and hypertext components. Internet documents on the World Wide Web may contain elaborately formatted text, color graphics, audio, and video as well as dynamic connections to other Internet resources via hypertext links. In addition to providing user-friendly access to hypermedia resources, most Web browsers (client software) provide a rich graphical environment for authoring and displaying electronic documents locally. This article describes the World Wide Web and a sampling of the available Web browsers. It then discusses a testproject developed at the University of Nebraska-Lincoln Libraries designed to explore the potential, demands, and pitfalls of Web access to the Internet, as well as to investigate hypermedia document creation in an academic libraryenvironment. The experiences with the project qonfirmed the importance of the World Wide Web and Web browsers to this environment, so much so that providing access to these Internet resources must be seen as mandatory to any academic or upper level educational library providing electronic information access.
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Whitehouse, K. "Computer graphics education on the web." IEEE Computer Graphics and Applications 17, no. 1 (January 1997): 20–21. http://dx.doi.org/10.1109/mcg.1997.576852.

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Lau, R. W. H., F. Li, T. L. Kunii, Baining Guo, Bo Zhang, N. Magnenat-Thalmann, S. Kshirsagar, D. Thalmann, and M. Gutierrez. "Emerging Web graphics standards and technologies." IEEE Computer Graphics and Applications 23, no. 1 (January 2003): 66–75. http://dx.doi.org/10.1109/mcg.2003.1159615.

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Dissertations / Theses on the topic "Graphics on web"

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Dzingina, Benjamin Harr. "Richer Web : interative dynamic graphics for web applications /." Leeds : University of Leeds, School of Computer Studies, 2008. http://www.comp.leeds.ac.uk/fyproj/reports/0708/Dzingina.pdf.

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Alshammari, Asma Abdulkarim. "Web-based Computer Graphics Learning." University of Cincinnati / OhioLINK, 2018. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1522414261383339.

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Tryon, Katherine T. "An examination of print and web graphics' effect on readers' recall." Muncie, Ind. : Ball State University, 2008. http://cardinalscholar.bsu.edu/388.

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Lima, Jefferson Silva. "Web designear: bases conceituais e m?todo de projeta??o para interfaces web." Universidade Estadual de Feira de Santana, 2014. http://localhost:8080/tede/handle/tede/90.

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Submitted by Natalie Mendes (nataliermendes@gmail.com) on 2015-07-24T23:03:43Z No. of bitstreams: 1 DISSERTA??O JEFFERSON LIMA.pdf: 3300501 bytes, checksum: 8c06dd928d778a1d915ba4bcc49c535d (MD5)
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This work was motivated by my interest in combining issues concerning planning principles applied to graphic - visual products (printed) and, especially , the chart - virtual products (Internet). The main issue was to start by understanding the projective bases of these media , the world of virtual sites or web sites . Faced with so many projective factors ( eg . , Aesthetic, ergonomic, technological ) to be considered in a good graphic - virtual product , certainly , it appears that some methodological knowledge is needed to be set up so much information on a single type product service . For this it was necessary to use a qualitative research approach with in- Tuito to describe, understand and explain the phenomena involved in such design practice , in order to produce sufficient and necessary to the foundation of the work knowledge, which was directed by descriptive and exploratory research , supported mainly by the use of literature and the field study , which respectively aim to recog - lher information or prior knowledge about the problem and understand the prag - matic form the object of study from the viewpoint the observer . This research sought to show that even with so many books already released on " interface design for the web" , the apparent ease with which you can design a product to WWW allows few understand web design as one of the specialties of Design, whose practice project , however, is essentially founded on the teachings of industrial Design . In short , this work is intended for all those who need to create graphical interfaces for web and not having a more intimate relationship with the design , they are advertising , computer engineers , design students at the academy freshmen , self-taught , etc. . whose premise rests on knowing and understanding the conceptual basis of the design of interfaces for web , whose practice is primarily founded on the teachings of Industrial Design.
Este trabalho foi motivado pelos meus interesses em aliar quest?es relativas aos princ?pios de planejamento aplicados a produtos gr?fico-visuais (Impressos) e, principalmente, a produtos gr?fico-virtuais (Internet). A quest?o principal foi come?ar por compreender as bases projetuais desses suportes, o mundo dos s?tios virtuais ou web sites. Diante de tantos fatores projetuais (p. ex., est?ticos, ergon?micos, tecnol?gicos) a serem considerados em um bom produto gr?fico-virtual, certamente, deduz-se que algum conhecimento metodol?gico se faz necess?rio haver a fim de configurar tantas informa??es num ?nico tipo de produto de servi?o. Para tanto se fez necess?rio ? utiliza??o de uma abordagem qualitativa na pesquisa com o intuito de descrever, compreender e explicar os fen?menos envolvidos em tal pr?tica projetual, com o intuito de se produzir conhecimentos suficientes e necess?rios ao embasamento do trabalho, o qual foi direcionado pela pesquisa descritiva e explorat?ria, amparada sobretudo pela utiliza??o da pesquisa bibliogr?fica e pelo estudo de campo, que respectivamente visam recolher informa??es ou conhecimentos pr?vios sobre o problema e compreender de forma pragm?tica o objeto de estudo do ponto de vista do observador. Tal pesquisa buscou evidenciar que mesmo diante de tantos livros j? lan?ados sobre o tema ?design de interfaces para web?, a aparente facilidade com que se consegue projetar um produto para web permite que poucos compreendam web design como uma das especialidades do Design, cuja pr?tica do projeto, por?m, ? essencialmente fundada nos ensinamentos de Desenho industrial. Em suma, este trabalho se destina a todos aqueles que precisam criar interfaces gr?ficas para web e que n?o possuem uma rela??o mais ?ntima com o design, sejam eles publicit?rios, engenheiros da computa??o, estudantes de design rec?m ingressos na academia, autodidatas, etc. cuja premissa repousa em conhecer e compreender as bases conceituais do design de interfaces para web, cuja pr?tica ? essencialmente fundada nos ensinamentos de Desenho industrial.
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Nordström, Daniel. "Applicability of modern graphics libraries in web development : How may current graphics APIs that allow GPU-rendered web content be better inorporated for use in modern web application production?" Thesis, Luleå tekniska universitet, Institutionen för system- och rymdteknik, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:ltu:diva-75813.

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This thesis presents an exploration into current web browser technologies for graphicsdevelopment, and offers a framework-like solution to integrate WebGL basedgraphical features into any web application based on those findings. It is builtlargely of the 2017 investigative graduate work done at Explizit Solutions (an ITfirm based in Skellefteå, Sweden), where the goal was to discover how 3D graphicstechnology in web browsers could be incorporated into and improve the front-endof their booking system services. A refined version of the solution produced in thatwork is presented, discussed and evaluated in this dissertation along with the investigativework done to produce it.
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Sons, Kristian Verfasser], and Philipp [Akademischer Betreuer] [Slusallek. "XML3D: interactive 3D graphics for the web / Kristian Sons ; Betreuer: Philipp Slusallek." Saarbrücken : Saarländische Universitäts- und Landesbibliothek, 2017. http://d-nb.info/1129684911/34.

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Sons, Kristian [Verfasser], and Philipp [Akademischer Betreuer] Slusallek. "XML3D: interactive 3D graphics for the web / Kristian Sons ; Betreuer: Philipp Slusallek." Saarbrücken : Saarländische Universitäts- und Landesbibliothek, 2017. http://d-nb.info/1129684911/34.

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Tan, C. C. "An adaptive architecture to support web graphics exploration for visually impaired people." Thesis, Queen's University Belfast, 2008. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.492331.

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This thesis employs a user-centered approach to design and develop an extensible, adaptive system, the ACTIVE system to improve Web graphics accessibility for visually impaired people. It is capable of adapting to its context of use such as graphics type, asssistive technologies and user profiles in order to choose a suitable graphical multimodal application for the user. Additionally, the system consists of a user model which contains information about a user in terms of their background, experience levels, and preferences. By performing a series of experiments with visually impaired people, it reveals that people with similar profiles and experience levels prefer certain exploration conditions. Consequently, a list of adaptation rules have been derived and applied in the system. By using a feature-based approach, the ACTIVE system learns about the users from their previous interaction with applications and presents to them with their most preferable and appropriate interface. The ACTIVE system was designed in accordance with usability and accessibility guidelines. The system was evaluated with visually impaired people and the results reveal that it has improved the overall experience and satisfaction of people with sight loss when accessing graphics non-visually. Furthermore, the adaptation accuracy level of the ACTIVE system increases with the degree of system use, where 96.67% of accuracy was achieved in the experiments. This thesis shows the possibilities in developing a coherent, adaptive system by integrating various variables such as graphics types, assistive technologies and multimodalities. It also demonstrates that adaptation can bring benefits to people with visual impairments in enhancing their graphics accessibility.
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Gao, Yu. "MPEG-V Based Web Haptic Authoring Tool." Thèse, Université d'Ottawa / University of Ottawa, 2014. http://hdl.handle.net/10393/30717.

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Nowadays the World Wide Web increasingly provides rich multimedia contents to its users.In order to further enhance the experience of web-users, researchers have sought solutions to integrate yet another modality into the web experience by augmenting web content with haptic properties. In those applications, users are able to interact with web virtual environments (such as games and e-learning systems) enriched with haptic contents. However, it is not easy for designers without pro cient web programming background and basic knowledge regarding haptics, to develop a web application with haptic content enabled. Additionally, there is currently no standard to describe and reuse a well-described haptic application which can be played in web browsers. In this thesis, I present an MPEG-V based authoring tool for facilitating the development procedure of haptics-enabled web applications. The system provides an interface for users to create their own application, add custom 3D models, and modify their graphic and haptic properties. Haptic properties include the speci cation of collision detection mechanism and object surface properties which in turn directly a ect the force simulations. Finally, the user is able to export a haptic-enabled 3D scene in a standard MPEG-V format which can be reconstructed in a web haptic player. A detailed experiment is conducted to evaluate the force simulations, application development process and design of user interface. The results not only verify my proposed methodology, but also show the high acceptance level by users with all levels of programming knowledge of the system.
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Andersson, Tholin Alexander. "Evaluating remote and local web rendering of real-time interactive 2D graphics using Blazor." Thesis, Mälardalens högskola, Akademin för innovation, design och teknik, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:mdh:diva-48923.

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With the growing popularity of the web, companies are starting to extend current development to reflect this. When extending desktop applications to the web, it can be difficult to choose what techniques and technologies to use when solving a problem, as current solutions might not be directly applicable. Rendering high-performance interactive 2D graphics on the web can be achieved in multiple ways. The rise in open standards such as the Canvas API allows the client to render natively in the browser, provided they can receive the full object state. There are some cases where this is simply not possible, where the object state is too large, or the client is lacking sufficient hardware. A possible solution is migrating the rendering of the graphic from the client to the server. However, remote rendering comes with new sets of issues as it often lacks high interaction capabilities, and would theoretically require more resources with multiple connections. This thesis will evaluate the performance differences and individual capabilities of remote and local rendering in terms of scalability and Quality of Experience using ASP.NET Core Blazor. The evaluation is done through the implementation of the four different solutions for the scenario. These implementations are based on Canvas and SVG using remote and local rendering. Different configurations of the performed tests, such as how much data should be rendered and how many clients are connected, were used to see how they affect response time and interaction latency. The results show that remote rendering performed better in all scalability tests, with remote SVG being the recommended approach. Due to implementation issues and lack of a proper testing environment, the number of concurrent clients was downsized. This caused problems when analyzing the results, and drawing concrete conclusions were difficult. In tests with increasing image size, the client solution suffered memory exceptions, preventing the local versions to be tested further. When testing interaction capabilities by measuring interaction latency, the SVG technology significantly outperformed Canvas, since SVG does not require a full re-render of the elements.
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Books on the topic "Graphics on web"

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Preparing Web graphics. Indianapolis, IN, USA: New Riders Pub., 1997.

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1959-, Price Susan, and Stewart James Michael, eds. Web graphics sourcebook. New York: Wiley, 1997.

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Clark, T. Michael. Using Web graphics. Indianapolis, Ind: Que Corporation, 1997.

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Bruce, Heavin, ed. Coloring Web graphics. Indianapolis, IN: New Riders Pub., 1996.

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Deconstructing Web graphics. Indianapolis, IN: New Riders Pub., 1996.

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Weinman, Lynda. Deconstructing Web graphics. Indianapolis, IN: New Riders Pub., 1996.

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Web Graphics bible. Foster City, CA: IDG Books Worldwide, 1997.

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Designing Web graphics. Indianapolis, Ind: New Riders Pub., 1996.

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Tittel, Ed. Web graphics sourcebook. New York: Wiley Computer Pub., 1996.

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Weinman, Lynda. Deconstructing Web graphics. Indianapolis, IN: New Riders Pub., 1996.

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Book chapters on the topic "Graphics on web"

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Beacham, Sally, and Ron Lacey. "Web Graphics." In Paint Shop Pro 8 Zero to Hero, 181–203. Berkeley, CA: Apress, 2003. http://dx.doi.org/10.1007/978-1-4302-1117-4_8.

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Roselli, Adrian. "Web Graphics." In The Web Professional’s Handbook, 298–315. Berkeley, CA: Apress, 2003. http://dx.doi.org/10.1007/978-1-4302-5362-4_8.

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Aronoff, Janee, David Cross, Gavin Cromhout, and Colin Smith. "Web Graphics." In Photoshop 7 Trade Secrets, 161–96. Berkeley, CA: Apress, 2002. http://dx.doi.org/10.1007/978-1-4302-5220-7_7.

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Shekhar, Shashi, and Hui Xiong. "Web Graphics Standard." In Encyclopedia of GIS, 1261. Boston, MA: Springer US, 2008. http://dx.doi.org/10.1007/978-0-387-35973-1_1482.

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Bhangal, Sham, and Tomasz Jankowski. "Creating Web Graphics." In Foundation Web Design, 171–200. Berkeley, CA: Apress, 2003. http://dx.doi.org/10.1007/978-1-4302-5231-3_7.

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Pomaska, Günter. "Scalable Vector Graphics SVG." In Grundkurs Web-Programmierung, 183–222. Wiesbaden: Vieweg+Teubner Verlag, 2005. http://dx.doi.org/10.1007/978-3-322-80260-6_6.

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Hoeber, Orland, and Xue Dong Yang. "A Model for Interactive Web Information Retrieval." In Smart Graphics, 242–47. Berlin, Heidelberg: Springer Berlin Heidelberg, 2006. http://dx.doi.org/10.1007/11795018_24.

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Mahler, Thorsten D., Stefan A. Fiedler, and Michael Weber. "A Method for Smart Graphics in the Web." In Smart Graphics, 146–53. Berlin, Heidelberg: Springer Berlin Heidelberg, 2004. http://dx.doi.org/10.1007/978-3-540-24678-7_16.

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Zakas, Nicholas C. "Graphics with Canvas." In Professional Javascript® for Web Developers, 551–89. Indianapolis, Indiana: Wiley Publishing, Inc., 2015. http://dx.doi.org/10.1002/9781118722176.ch15.

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Wakita, Akira, Masahiro Kobayashi, and Hiroaki Chiyokura. "Feature-Preserving, Accuracy-Controllable Freeform Surfaces for Web-Based Surgical Simulations." In Smart Graphics, 126–37. Berlin, Heidelberg: Springer Berlin Heidelberg, 2006. http://dx.doi.org/10.1007/11795018_12.

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Conference papers on the topic "Graphics on web"

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Jackson, Dean. "Making accessible Web graphics." In the SIGGRAPH 2003 conference. New York, New York, USA: ACM Press, 2003. http://dx.doi.org/10.1145/965333.965351.

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Joshi, Pushkar, Mikaël Bourges-Sévenier, Kenneth Russell, and Zhenyao Mo. "Graphics programming for the web." In ACM SIGGRAPH 2012 Posters. New York, New York, USA: ACM Press, 2012. http://dx.doi.org/10.1145/2343483.2343491.

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Madugalla, Anuradha. "Accessible on-line graphics." In W4A '15: International Web for All Conference. New York, NY, USA: ACM, 2015. http://dx.doi.org/10.1145/2578726.2746672.

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Madugalla, Anuradha. "Accessible on-line graphics." In W4A '15: International Web for All Conference. New York, NY, USA: ACM, 2015. http://dx.doi.org/10.1145/2745555.2746672.

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Klein, Reinhard, Frank Hanisch, and Wolfgang Straßer. "Web-based teaching of computer graphics." In ACM SIGGRAPH 98 Conference abstracts and applications. New York, New York, USA: ACM Press, 1998. http://dx.doi.org/10.1145/280953.281013.

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Chen, Bing-Yu, and Tomoyuki Nishita. "Adaptive solid texturing for web graphics." In ACM SIGGRAPH 2002 conference abstracts and applications. New York, New York, USA: ACM Press, 2002. http://dx.doi.org/10.1145/1242073.1242307.

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Weinman, Lynda. "Color aesthetics for web graphics creation." In ACM SIGGRAPH 2002 conference abstracts and applications. New York, New York, USA: ACM Press, 2002. http://dx.doi.org/10.1145/1242073.1242311.

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Froumentin, Max. "Advances in W3C Web graphics standards." In the SIGGRAPH 2003 conference. New York, New York, USA: ACM Press, 2003. http://dx.doi.org/10.1145/965333.965364.

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Curtis, Cassidy, and Eric Rodenbeck. "Graffiti archaeology." In ACM SIGGRAPH 2004 Web graphics. New York, New York, USA: ACM Press, 2004. http://dx.doi.org/10.1145/1186194.1186196.

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Babski, Christian, Stéphane Carion, Christophe Guignard, and Patrick Keller. "electroscape 002." In ACM SIGGRAPH 2004 Web graphics. New York, New York, USA: ACM Press, 2004. http://dx.doi.org/10.1145/1186194.1186197.

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Reports on the topic "Graphics on web"

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Stone, Craig. Final Report: Interactive Web Technologies for Dissemination of Scientific Graphics, September 2, 1998 - March 17, 1999. Office of Scientific and Technical Information (OSTI), February 1999. http://dx.doi.org/10.2172/765174.

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Hightower, Ron R., Laura T. Ring, Jonathan I. Helfman, Benjamin B. Bederson, and James D. Hollan. Graphical Multiscale Web Histories: A Study of PadPrints. Fort Belvoir, VA: Defense Technical Information Center, November 1998. http://dx.doi.org/10.21236/ada440514.

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Murphy, Joe J., Michael A. Duprey, Robert F. Chew, Paul P. Biemer, Kathleen Mullan Harris, and Carolyn Tucker Halpern. Interactive Visualization to Facilitate Monitoring Longitudinal Survey Data and Paradata. RTI Press, May 2019. http://dx.doi.org/10.3768/rtipress.2019.op.0061.1905.

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Surveys often require monitoring during data collection to ensure progress in meeting goals or to evaluate the interim results of an embedded experiment. Under complex designs, the amount of data available to monitor may be overwhelming and the production of reports and charts can be costly and time consuming. This is especially true in the case of longitudinal surveys, where data may originate from multiple waves. Other such complex scenarios include adaptive and responsive designs, which were developed to act on the results of such monitoring to implement prespecified options or alternatives in protocols. This paper discusses the development of an interactive web-based data visualization tool, the Adaptive Total Design (ATD) Dashboard, which we designed to provide a wide array of survey staff with the information needed to monitor data collection daily. The dashboard was built using the R programming language and Shiny framework and provides users with a wide range of functionality to quickly assess trends. We present the structure of the data used to populate the dashboard, its design, and the process for hosting it on the web. Furthermore, we provide guidance on graphic design, data taxonomy, and software decisions that can help guide others in the process of developing their own data collection monitoring systems. To illustrate the benefits of the dashboard, we present examples from the National Longitudinal Study of Adolescent to Adult Health (Add Health). We also discuss features of the dashboard to be developed for future waves of Add Health.
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Lasko, Kristofer, and Sean Griffin. Monitoring Ecological Restoration with Imagery Tools (MERIT) : Python-based decision support tools integrated into ArcGIS for satellite and UAS image processing, analysis, and classification. Engineer Research and Development Center (U.S.), April 2021. http://dx.doi.org/10.21079/11681/40262.

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Monitoring the impacts of ecosystem restoration strategies requires both short-term and long-term land surface monitoring. The combined use of unmanned aerial systems (UAS) and satellite imagery enable effective landscape and natural resource management. However, processing, analyzing, and creating derivative imagery products can be time consuming, manually intensive, and cost prohibitive. In order to provide fast, accurate, and standardized UAS and satellite imagery processing, we have developed a suite of easy-to-use tools integrated into the graphical user interface (GUI) of ArcMap and ArcGIS Pro as well as open-source solutions using NodeOpenDroneMap. We built the Monitoring Ecological Restoration with Imagery Tools (MERIT) using Python and leveraging third-party libraries and open-source software capabilities typically unavailable within ArcGIS. MERIT will save US Army Corps of Engineers (USACE) districts significant time in data acquisition, processing, and analysis by allowing a user to move from image acquisition and preprocessing to a final output for decision-making with one application. Although we designed MERIT for use in wetlands research, many tools have regional or global relevancy for a variety of environmental monitoring initiatives.
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Smith, Jijo K., Howell Li, and Darcy M. Bullock. Populating SAE J2735 Message Confidence Values for Traffic Signal Transitions Along a Signalized Corridor. Purdue University, 2019. http://dx.doi.org/10.5703/1288284317322.

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The communication between connected vehicles and traffic signal controllers is defined in SAE Surface Vehicle Standard J2735. SAE J2735 defines traffic signal status messages and a series of 16 confidence levels for traffic signal transitions. This paper discusses a statistical method for tabulating traffic signal data by phase and time of day and populating the SAE J2735 messages. Graphical representation of the red-green and green-yellow transitions are presented from six intersections along a 4-mile corridor for five different time of day timing plans. The case study provided illustrates the importance of characterizing the stochastic variation of traffic signals to understand locations, phases, and time of day when traffic indications operate with high predictability, and periods when there are large variations in traffic signal change times. Specific cases, such as low vehicle demand and occasional actuation of pedestrian phases are highlighted as situations that may reduce the predictability of traffic signal change intervals. The results from this study also opens up discussion among transportation professionals on the importance of consistent tabulation of confidence values for both beginning and end of green signal states. We believe this paper will initiate dialog on how to consistently tabulate important data elements transmitted in SAE J2735 and perhaps refine those definitions. The paper concludes by highlighting the importance of traffic engineers and connected vehicle developers to work together to develop shared visions on traffic signal change characteristics so that the in-vehicle use cases and human-machine interface (HMI) meet user expectations.
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Wells, Aaron, Tracy Christopherson, Gerald Frost, Matthew Macander, Susan Ives, Robert McNown, and Erin Johnson. Ecological land survey and soils inventory for Katmai National Park and Preserve, 2016–2017. National Park Service, September 2021. http://dx.doi.org/10.36967/nrr-2287466.

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This study was conducted to inventory, classify, and map soils and vegetation within the ecosystems of Katmai National Park and Preserve (KATM) using an ecological land survey (ELS) approach. The ecosystem classes identified in the ELS effort were mapped across the park, using an archive of Geo-graphic Information System (GIS) and Remote Sensing (RS) datasets pertaining to land cover, topography, surficial geology, and glacial history. The description and mapping of the landform-vegetation-soil relationships identified in the ELS work provides tools to support the design and implementation of future field- and RS-based studies, facilitates further analysis and contextualization of existing data, and will help inform natural resource management decisions. We collected information on the geomorphic, topographic, hydrologic, pedologic, and vegetation characteristics of ecosystems using a dataset of 724 field plots, of which 407 were sampled by ABR, Inc.—Environmental Research and Services (ABR) staff in 2016–2017, and 317 were from existing, ancillary datasets. ABR field plots were located along transects that were selected using a gradient-direct sampling scheme (Austin and Heligers 1989) to collect data for the range of ecological conditions present within KATM, and to provide the data needed to interpret ecosystem and soils development. The field plot dataset encompassed all of the major environmental gradients and landscape histories present in KATM. Individual state-factors (e.g., soil pH, slope aspect) and other ecosystem components (e.g., geomorphic unit, vegetation species composition and structure) were measured or categorized using standard classification systems developed for Alaska. We described and analyzed the hierarchical relationships among the ecosystem components to classify 92 Plot Ecotypes (local-scale ecosystems) that best partitioned the variation in soils, vegetation, and disturbance properties observed at the field plots. From the 92 Plot Ecotypes, we developed classifications of Map Ecotypes and Disturbance Landscapes that could be mapped across the park. Additionally, using an existing surficial geology map for KATM, we developed a map of Generalized Soil Texture by aggregating similar surficial geology classes into a reduced set of classes representing the predominant soil textures in each. We then intersected the Ecotype map with the General-ized Soil Texture Map in a GIS and aggregated combinations of Map Ecotypes with similar soils to derive and map Soil Landscapes and Soil Great Groups. The classification of Great Groups captures information on the soil as a whole, as opposed to the subgroup classification which focuses on the properties of specific horizons (Soil Survey Staff 1999). Of the 724 plots included in the Ecotype analysis, sufficient soils data for classifying soil subgroups was available for 467 plots. Soils from 8 orders of soil taxonomy were encountered during the field sampling: Alfisols (<1% of the mapped area), Andisols (3%), Entisols (45%), Gelisols (<1%), Histosols (12%), Inceptisols (22%), Mollisols (<1%), and Spodosols (16%). Within these 8 Soil Orders, field plots corresponded to a total of 74 Soil Subgroups, the most common of which were Typic Cryaquents, Typic Cryorthents, Histic Cryaquepts, Vitrandic Cryorthents, and Typic Cryofluvents.
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National report 2009-2019 - Rural NEET in Turkey. OST Action CA 18213: Rural NEET Youth Network: Modeling the risks underlying rural NEETs social exclusion, December 2020. http://dx.doi.org/10.15847/cisrnyn.nrtr.2020.12.

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This report describes the situation of rural Youths Neither in Employment, nor in Education or Training (NEET) aged between 15 and 34 years old, over the last decade (2009-2019) in Turkey. To achieve this goal, the report portrays indicators of youth population, youth employment and unemployment, education and NEETs distribution. Since the urban/rural distinction is not clear in Turkey, the overtime change in the status of the Rural NEETs can-not be analysed.The adopted statistical procedures across the different selected dimensions involves descriptive longitudinal analysis, using graphical displays (e.g., overlay line charts) as well as the calculation of proportional absolute and relative changes between 2009 and 2013, 2013 and 2019 and 2009 and 2019. These time ranges were chosen to capture the indi-cators evolution before and after the economic crisis that hit European countries. All data was extracted from Eurostat public datasets, in addition we also used the statistics provi-ded by the Statistical Institute of Turkey, in addition to some academic works.The analyses show that Turkey has an ageing population, and that the share of the youth in the population declined over years. The relatively younger population of Turkey has pre-viously always been accepted as an advantage, but this advantage has disappeared with declining birth rates. The transition to a new administrative system in 2012 prevents a de-tailed analysis of the situation of rural NEETS. However, the available data shows that there is a significant gender gap and the lower levels of female labour force participation has led to the emergence of the NEETs as a gendered problem.
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