Journal articles on the topic 'Gaussian splatting'
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Park, Jichan, Jae-Won Suh, and Yuseok Ban. "Dual-Dimensional Gaussian Splatting Integrating 2D and 3D Gaussians for Surface Reconstruction." Applied Sciences 15, no. 12 (2025): 6769. https://doi.org/10.3390/app15126769.
Full textRadl, Lukas, Michael Steiner, Mathias Parger, Alexander Weinrauch, Bernhard Kerbl, and Markus Steinberger. "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering." ACM Transactions on Graphics 43, no. 4 (2024): 1–17. http://dx.doi.org/10.1145/3658187.
Full textSMIRNOV, A. O. "Camera Pose Estimation Using a 3D Gaussian Splatting Radiance Field." Kibernetika i vyčislitelʹnaâ tehnika 216, no. 2(216) (2024): 15–25. http://dx.doi.org/10.15407/kvt216.02.015.
Full textGao, Lin, Jie Yang, Bo-Tao Zhang, et al. "Real-time Large-scale Deformation of Gaussian Splatting." ACM Transactions on Graphics 43, no. 6 (2024): 1–17. http://dx.doi.org/10.1145/3687756.
Full textXiang, Zhi-Zheng, Chun Xie, and Itaru Kitahara. "BrushGaussian: Brushstroke-Based Stylization for 3D Gaussian Splatting." Applied Sciences 15, no. 12 (2025): 6881. https://doi.org/10.3390/app15126881.
Full textKasymov, Artur, Bartosz Czekaj, Marcin Mazur, Jacek Tabor, and Przemysław Spurek. "NegGS: Negative Gaussian Splatting." Information Sciences 702 (June 2025): 121912. https://doi.org/10.1016/j.ins.2025.121912.
Full textMalhotra, Akash, and Nacéra Seghouani. "Gaussian Splatting: An Introduction." Image Processing On Line 15 (June 17, 2025): 45–58. https://doi.org/10.5201/ipol.2025.566.
Full textJäger, Miriam, Theodor Kapler, Michael Feßenbecker, Felix Birkelbach, Markus Hillemann, and Boris Jutzi. "HoloGS: Instant Depth-based 3D Gaussian Splatting with Microsoft HoloLens 2." International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLVIII-2-2024 (June 11, 2024): 159–66. http://dx.doi.org/10.5194/isprs-archives-xlviii-2-2024-159-2024.
Full textChen, Meida, Devashish Lal, Zifan Yu, et al. "Large-Scale 3D Terrain Reconstruction Using 3D Gaussian Splatting for Visualization and Simulation." International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLVIII-2-2024 (June 11, 2024): 49–54. http://dx.doi.org/10.5194/isprs-archives-xlviii-2-2024-49-2024.
Full textDo, Tam Le Phuc, Jinwon Choi, Viet Quoc Le, Philippe Gentet, Leehwan Hwang, and Seunghyun Lee. "HoloGaussian Digital Twin: Reconstructing 3D Scenes with Gaussian Splatting for Tabletop Hologram Visualization of Real Environments." Remote Sensing 16, no. 23 (2024): 4591. https://doi.org/10.3390/rs16234591.
Full textKong, Hanyang, Xingyi Yang, and Xinchao Wang. "Efficient Gaussian Splatting for Monocular Dynamic Scene Rendering via Sparse Time-Variant Attribute Modeling." Proceedings of the AAAI Conference on Artificial Intelligence 39, no. 4 (2025): 4374–82. https://doi.org/10.1609/aaai.v39i4.32460.
Full textPrevitali, Mattia, Luigi Barazzetti, and Fabio Roncoroni. "Orthophoto generation with gaussian splatting: mitigating reflective surface artifacts in imagery from low-cost sensors." International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLVIII-2/W8-2024 (December 14, 2024): 371–78. https://doi.org/10.5194/isprs-archives-xlviii-2-w8-2024-371-2024.
Full textZhou, Jingqiu, Lue Fan, Xuesong Chen, Linjiang Huang, Si Liu, and Hongsheng Li. "GaussianPainter: Painting Point Cloud into 3D Gaussians with Normal Guidance." Proceedings of the AAAI Conference on Artificial Intelligence 39, no. 10 (2025): 10788–96. https://doi.org/10.1609/aaai.v39i10.33172.
Full textFranke, Linus, Laura Fink, and Marc Stamminger. "VR-Splatting: Foveated Radiance Field Rendering via 3D Gaussian Splatting and Neural Points." Proceedings of the ACM on Computer Graphics and Interactive Techniques 8, no. 1 (2025): 1–21. https://doi.org/10.1145/3728302.
Full textLyu, Xiaoyang, Yang-Tian Sun, Yi-Hua Huang, et al. "3DGSR: Implicit Surface Reconstruction with 3D Gaussian Splatting." ACM Transactions on Graphics 43, no. 6 (2024): 1–12. http://dx.doi.org/10.1145/3687952.
Full textDu, Yu, Zhisheng Zhang, Peng Zhang, Fuchun Sun, and Xiao Lv. "UDR-GS: Enhancing Underwater Dynamic Scene Reconstruction with Depth Regularization." Symmetry 16, no. 8 (2024): 1010. http://dx.doi.org/10.3390/sym16081010.
Full textHu, Jintong, Bin Xia, Bin Chen, Wenming Yang, and Lei Zhang. "GaussianSR: High Fidelity 2D Gaussian Splatting for Arbitrary-Scale Image Super-Resolution." Proceedings of the AAAI Conference on Artificial Intelligence 39, no. 4 (2025): 3554–62. https://doi.org/10.1609/aaai.v39i4.32369.
Full textTu, Xuechang, Lukas Radl, Michael Steiner, Markus Steinberger, Bernhard Kerbl, and Fernando de la Torre. "VRSplat: Fast and Robust Gaussian Splatting for Virtual Reality." Proceedings of the ACM on Computer Graphics and Interactive Techniques 8, no. 1 (2025): 1–22. https://doi.org/10.1145/3728311.
Full textLi, Xiaoqiao, Renjie Li, Cheuk-Kit Chung, Ho-Yin Ma, and Chi-Fu Lai. "Reimagining Creativity: Gaussian Splatting as an Organological Extension of Imagination in Artistic Processes." Leonardo 58, no. 3 (2025): 241–49. https://doi.org/10.1162/leon_a_02686.
Full textHenriques, Horácio, Alan de Oliveira, Eder Oliveira, Esteban Clua, and Daniela Trevisan. "Comparing Perceptual Visual Quality of Hybrid Neural and Ray Tracing in Foveated Rendering." Journal on Interactive Systems 16, no. 1 (2025): 328–42. https://doi.org/10.5753/jis.2025.5593.
Full textSmirnov, Anton О. "Dynamic map management for Gaussian Splatting SLAM." Control Systems and Computers, no. 2 (306) (July 2024): 3–9. http://dx.doi.org/10.15407/csc.2024.02.003.
Full textLin, Jiaqi, Zhihao Li, Binxiao Huang, et al. "Decoupling Appearance Variations with 3D Consistent Features in Gaussian Splatting." Proceedings of the AAAI Conference on Artificial Intelligence 39, no. 5 (2025): 5236–44. https://doi.org/10.1609/aaai.v39i5.32556.
Full textYang, Zhihao, Weilong Peng, and Meie Fang. "Garment-aware gaussian for clothed human modeling from monocular video." Metaverse 6, no. 2 (2025): 3146. https://doi.org/10.54517/m3146.
Full textZou, Chen, Qingsen Ma, Jia Wang, Rongfeng Lu, Ming Lu, and Zhaowei Qu. "TGA-GS: Thermal Geometrically Accurate Gaussian Splatting." Applied Sciences 15, no. 9 (2025): 4666. https://doi.org/10.3390/app15094666.
Full textSun, Xiaohan, Yinghan Xu, John Dingliana, and Carol O’Sullivan. "CrowdSplat: exploring Gaussian Splatting for crowd rendering." IET Conference Proceedings 2024, no. 10 (2024): 311–14. https://doi.org/10.1049/icp.2024.3321.
Full textTan, Zhen, Zhongyan Niu, Jingpu Zhang, Xieyuanli Chen, and Dewen Hu. "New opportunities in SLAM-Gaussian splatting technology." Journal of Image and Graphics 30, no. 6 (2025): 1792–807. https://doi.org/10.11834/jig.240443.
Full textKerbl, Bernhard, Andreas Meuleman, Georgios Kopanas, Michael Wimmer, Alexandre Lanvin, and George Drettakis. "A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets." ACM Transactions on Graphics 43, no. 4 (2024): 1–15. http://dx.doi.org/10.1145/3658160.
Full textNazarenus, Jakob, Simin Kou, Fang-Lue Zhang, and Reinhard Koch. "Arbitrary Optics for Gaussian Splatting Using Space Warping." Journal of Imaging 10, no. 12 (2024): 330. https://doi.org/10.3390/jimaging10120330.
Full textZhu, Lingting, Guying Lin, Jinnan Chen, et al. "Large Images Are Gaussians: High-Quality Large Image Representation with Levels of 2D Gaussian Splatting." Proceedings of the AAAI Conference on Artificial Intelligence 39, no. 10 (2025): 10977–85. https://doi.org/10.1609/aaai.v39i10.33193.
Full textPapantonakis, Panagiotis, Georgios Kopanas, Bernhard Kerbl, Alexandre Lanvin, and George Drettakis. "Reducing the Memory Footprint of 3D Gaussian Splatting." Proceedings of the ACM on Computer Graphics and Interactive Techniques 7, no. 1 (2024): 1–17. http://dx.doi.org/10.1145/3651282.
Full textDong, Zheng, Ke Xu, Yaoan Gao, Hujun Bao, Weiwei Xu, and Rynson W. H. Lau. "Gaussian Surfel Splatting for Live Human Performance Capture." ACM Transactions on Graphics 43, no. 6 (2024): 1–17. http://dx.doi.org/10.1145/3687993.
Full textJiang, Yuheng, Zhehao Shen, Yu Hong, et al. "Robust Dual Gaussian Splatting for Immersive Human-centric Volumetric Videos." ACM Transactions on Graphics 43, no. 6 (2024): 1–15. http://dx.doi.org/10.1145/3687926.
Full textQiu, Shiyu, Chunlei Wu, Zhenghao Wan, and Siyuan Tong. "High-Fold 3D Gaussian Splatting Model Pruning Method Assisted by Opacity." Applied Sciences 15, no. 3 (2025): 1535. https://doi.org/10.3390/app15031535.
Full textCui, Jiadi, Junming Cao, Fuqiang Zhao, et al. "LetsGo: Large-Scale Garage Modeling and Rendering via LiDAR-Assisted Gaussian Primitives." ACM Transactions on Graphics 43, no. 6 (2024): 1–18. http://dx.doi.org/10.1145/3687762.
Full textGuo, Chaoyang, Chunyan Gao, Yiyang Bai, and Xiaoling Lv. "RD-SLAM: Real-Time Dense SLAM Using Gaussian Splatting." Applied Sciences 14, no. 17 (2024): 7767. http://dx.doi.org/10.3390/app14177767.
Full textLin, Haian, and Yinwei Zhan. "GaussianAvatar: Human avatar Gaussian splatting from monocular videos." Computers & Graphics 126 (February 2025): 104155. https://doi.org/10.1016/j.cag.2024.104155.
Full textNguyen, Van Minh, Emma Sandidge, Trupti Mahendrakar, and Ryan T. White. "Characterizing Satellite Geometry via Accelerated 3D Gaussian Splatting." Aerospace 11, no. 3 (2024): 183. http://dx.doi.org/10.3390/aerospace11030183.
Full textLin, Yangkai, Jiabao Lei, and Kui Jia. "Multi-StyleGS: Stylized Gaussian Splatting with Multiple Styles." Proceedings of the AAAI Conference on Artificial Intelligence 39, no. 5 (2025): 5289–97. https://doi.org/10.1609/aaai.v39i5.32562.
Full textQin, Xiaofei, Haoying Ye, Changxiang He, and Xuedian Zhang. "Deblur-aware Gaussian splatting simultaneous localization and mapping." Knowledge-Based Systems 316 (May 2025): 113366. https://doi.org/10.1016/j.knosys.2025.113366.
Full textLiu, Yuxiang, Xi Chen, Shen Yan, et al. "ThermalGS: Dynamic 3D Thermal Reconstruction with Gaussian Splatting." Remote Sensing 17, no. 2 (2025): 335. https://doi.org/10.3390/rs17020335.
Full textGuo, Haipeng, Huanyu Liu, Jiazheng Wen, and Junbao Li. "Cross-Spectral Gaussian Splatting with Spatial Occupancy Consistency." Proceedings of the AAAI Conference on Artificial Intelligence 39, no. 3 (2025): 3229–37. https://doi.org/10.1609/aaai.v39i3.32333.
Full textPetrovska, Ivana, and Boris Jutzi. "3D Gaussian Splatting Methods for Real-World Scenarios." ISPRS Annals of the Photogrammetry, Remote Sensing and Spatial Information Sciences X-G-2025 (July 11, 2025): 641–48. https://doi.org/10.5194/isprs-annals-x-g-2025-641-2025.
Full textYu, Zehao, Torsten Sattler, and Andreas Geiger. "Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes." ACM Transactions on Graphics 43, no. 6 (2024): 1–13. http://dx.doi.org/10.1145/3687937.
Full textYang, Chen, Sikuang Li, Jiemin Fang, et al. "GaussianObject: High-Quality 3D Object Reconstruction from Four Views with Gaussian Splatting." ACM Transactions on Graphics 43, no. 6 (2024): 1–13. http://dx.doi.org/10.1145/3687759.
Full textYu, Yingwen, Edward Verbree, Peter van Oosterom, and Uta Pottgiesser. "3D Gaussian Splatting for Modern Architectural Heritage: Integrating UAV-Based Data Acquisition and Advanced Photorealistic 3D Techniques." AGILE: GIScience Series 6 (June 9, 2025): 1–9. https://doi.org/10.5194/agile-giss-6-51-2025.
Full textSun, Yang, Yue Zhou, Bin Tian, Haiyang Wang, Yongchao Zhao, and Songdi Wu. "Gaussian-UDSR: Real-Time Unbounded Dynamic Scene Reconstruction with 3D Gaussian Splatting." Applied Sciences 15, no. 11 (2025): 6262. https://doi.org/10.3390/app15116262.
Full textHan, Huasong, Kaixuan Zhou, Xiaoxiao Long, Yusen Wang, and Chunxia Xiao. "GGS: Generalizable Gaussian Splatting for Lane Switching in Autonomous Driving." Proceedings of the AAAI Conference on Artificial Intelligence 39, no. 3 (2025): 3329–37. https://doi.org/10.1609/aaai.v39i3.32344.
Full textMa, Xiasheng, Ci Song, Yimin Ji, and Shanlin Zhong. "Related Keyframe Optimization Gaussian–Simultaneous Localization and Mapping: A 3D Gaussian Splatting-Based Simultaneous Localization and Mapping with Related Keyframe Optimization." Applied Sciences 15, no. 3 (2025): 1320. https://doi.org/10.3390/app15031320.
Full textLian, Haojie, Kangle Liu, Ruochen Cao, Ziheng Fei, Xin Wen, and Leilei Chen. "Integration of 3D Gaussian Splatting and Neural Radiance Fields in Virtual Reality Fire Fighting." Remote Sensing 16, no. 13 (2024): 2448. http://dx.doi.org/10.3390/rs16132448.
Full textAbramov, Nikolai, Havana Lankegowda, Shunwei Liu, Luigi Barazzetti, Carlo Beltracchi, and Pierpaolo Ruttico. "Implementing Immersive Worlds for Metaverse-Based Participatory Design through Photogrammetry and Blockchain." ISPRS International Journal of Geo-Information 13, no. 6 (2024): 211. http://dx.doi.org/10.3390/ijgi13060211.
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