Academic literature on the topic 'Gates of Hell'
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Journal articles on the topic "Gates of Hell"
Morain, William D. "Gates of Hell." Annals of Plastic Surgery 38, no. 6 (June 1997): 661–62. http://dx.doi.org/10.1097/00000637-199706000-00018.
Full textHaines, John. "Rodin: The Gates of Hell." Hudson Review 48, no. 1 (1995): 54. http://dx.doi.org/10.2307/3852051.
Full textHolden, Constance. "Doing Science at the Gates of Hell." Science 249, no. 4968 (August 3, 1990): 475. http://dx.doi.org/10.1126/science.249.4968.475.d.
Full textHolden, Constance. "Doing Science at the Gates of Hell." Science 249, no. 4968 (August 3, 1990): 475. http://dx.doi.org/10.1126/science.249.4968.475-d.
Full textKesler, Jay. "Jesus, Rambo and the Gates of Hell." Transformation: An International Journal of Holistic Mission Studies 4, no. 1 (January 1987): 7–11. http://dx.doi.org/10.1177/026537888700400105.
Full textLofgren, Erik R. "Godzilla and Rodin’s The Gates of Hell." East Asian Journal of Popular Culture 7, no. 2 (October 1, 2021): 271–87. http://dx.doi.org/10.1386/eapc_00053_1.
Full textHerson, Ellen Brown. "Oxymoron and Dante's Gates of Hell in Shelley's "Prometheus Unbound"." Studies in Romanticism 29, no. 3 (1990): 371. http://dx.doi.org/10.2307/25600851.
Full textCarrier, David. "Comments on a Re-Assessment of Rodin's 'Gates of Hell'." Leonardo 19, no. 4 (1986): 359. http://dx.doi.org/10.2307/1578401.
Full textOpitz, John M., and James F. Renolds. "On the gates of hell and a most unusual gene." American Journal of Medical Genetics 23, no. 1-2 (January 1986): 1–10. http://dx.doi.org/10.1002/ajmg.1320230102.
Full textJenkins, Ron. "Hope at the Gates of Hell: Staging Dante’s Inferno behind bars." Performance Research 26, no. 1-2 (February 17, 2021): 21–25. http://dx.doi.org/10.1080/13528165.2021.1958638.
Full textDissertations / Theses on the topic "Gates of Hell"
Walker, Janice R. "Literacy, Technology, and Change: The Gates of Hell." Scholar Commons, 1999. https://scholarcommons.usf.edu/etd/1552.
Full textDeFoor, J. Allison. "Creating a church behind the gates of hell a prison ministry project in the Episcopal Diocese of Florida /." Theological Research Exchange Network (TREN), access this title online, 2006. http://dx.doi.org/10.2986/tren.108-0016.
Full textBunn, Matthew. "Guardians at the Gates of Hell : estimating the risk of nuclear theft and terrorism -- and identifying the highest-priority risks of nuclear theft." Thesis, Massachusetts Institute of Technology, 2007. http://hdl.handle.net/1721.1/39006.
Full textIncludes bibliographical references (p. 419-466).
Methods are presented to assess the global risk of nuclear theft and nuclear terrorism, to identify the nuclear facilities and transport legs that pose the highest-priority risks of nuclear theft, and to evaluate policy approaches to strengthening security and accounting for nuclear stockpiles worldwide. First, a qualitative assessment outlines the demand for black-market nuclear weapons and materials; the plausibility of terrorist construction of an improvised nuclear device; the global stocks and flows of nuclear weapons, plutonium, and highly enriched uranium (HEU), with the global distribution of facilities where they exist; and the widely varying standards of physical protection, control, and accounting in place to prevent theft. Particular dangers of nuclear theft in Russia, Pakistan, and from HEU-fueled research reactors are highlighted. Second, a mathematical model of the global risk of nuclear terrorism is presented, with detailed assessments of what is known about the values of each of the parameters, and of policies that could change each of the parameters to reduce risk.
(cont.) Third, a methodology for identifying the nuclear facilities and transport legs posing the highest risks of nuclear terrorism is presented, combining the security levels for each facility or transport leg, the levels of threat they face, and the quantity and quality of nuclear weapons or weapons-usable material they contain. Fourth, the global nuclear security system is described and assessed as a complex, large-scale, integrated, open system (CLIOS). Based on past experiences with different policy tools from negotiated international standards to on-the-ground technical cooperation to install improved security equipment, options to improve system performance in reducing the risk of nuclear terrorism are assessed. A final chapter offers conclusions and recommendations.
by Matthew Bunn.
Ph.D.
Barry, Kevin Michael. "Design of a dual burner for the 1996 Olympic Games hand-held torch." Thesis, Georgia Institute of Technology, 1995. http://hdl.handle.net/1853/18193.
Full textHughes, Leigh A. "Video games help to prepare girls for a competitive future in STEM: An analysis of how video games help to build visual-spatial skills and the positive influence early childhood gaming can have on girls." Kent State University / OhioLINK, 2017. http://rave.ohiolink.edu/etdc/view?acc_num=kent1480345885015147.
Full textGores, Genna. "The Tourist Destination from Hell: An Exploration of the Multi-Jurisdictional Set-Up of Vista Point Parking Lot." Scholarship @ Claremont, 2018. http://scholarship.claremont.edu/scripps_theses/1124.
Full textBílek, Pavel. "Projektové řízení ve společnosti Hella Autotechnik Nova, s. r. o." Master's thesis, Vysoké učení technické v Brně. Fakulta podnikatelská, 2015. http://www.nusl.cz/ntk/nusl-224976.
Full textTuncgenc, Bahar. "The Understanding Of Normativity And Free Will In Games: A Developmental Study On 2- And 3-year-old Turkish Children." Master's thesis, METU, 2012. http://etd.lib.metu.edu.tr/upload/12614309/index.pdf.
Full texts normative development on a sample of 2 and 3 years old in the context of games. It was expected, first, that children would show more protest when there is a norm violation. Moreover, older children would show more normative protest than younger ones. The results confirmed these hypotheses. In a second study, it was investigated whether the actor&rsquo
s being free to act as s/he wills versus constrained so that cannot act otherwise had an effect on children&rsquo
s protest in response to norm violations. It was hypothesized that a decrease in normative reactions and an increase in help responses would be observed. No age effect for help responses was expected. The results of this study did not reveal any decrease in normative reactions, but there was an increase in help responses regardless of the age.
Kock, Elina, and Yamma Sarwari. "How can machine learning help identify cheating behaviours in physical activity-based mobile applications?" Thesis, Malmö universitet, Fakulteten för teknik och samhälle (TS), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-20791.
Full textThis study investigates the possibility to use machine learning for Human Activity Recognition (HAR) in Bamblup, a physical activity-based game for smartphones, in order to detect whether a player is cheating or is indeed performing the required activity. Sensor data from an accelerometer and a gyroscope from an iPhone 7 was used to gather data from various people performing a set of activities. The activities of interest are jumping, squatting, stomping, and their cheating counterparts, fake jumping, fake squatting, and fake stomping. A Sequential model was created using the free open-source library TensorFlow. Feature Selection was performed using the program WEKA (Waikato Environment for Knowledge Analysis), to select the attributes which provided the most information gain. These attributes were subsequently used to train the model in TensorFlow, which gave a classification accuracy of 66%. The fake activities were classified relatively well, and so was the stomping activity. Jumping and squatting had the lowest accuracy of 21.43% and 28.57% respectively. Additionally, the Random Forest classifier in WEKA was tested on the dataset using 10-fold cross validation, providing a classification accuracy of 90.47%. Our findings imply that machine learning is a strong candidate for aiding in the detection of cheating behaviours in mobile physical activity-based games.
Plake, Daniel [Verfasser], and Andreas [Akademischer Betreuer] Held. "Reactive Trace Gases within and above a Grassland Canopy: Challenges for Flux and Transport Process Determination / Daniel Plake. Betreuer: Andreas Held." Bayreuth : Universität Bayreuth, 2014. http://d-nb.info/1060009579/34.
Full textBooks on the topic "Gates of Hell"
Gates of hell. Mesa, AZ: Reignbow, 1993.
Find full textCherryh, C. J. The gates of hell. New York, N.Y: Baen Books, 1986.
Find full textJones, Geraint V. The gates of hell. Llanrwst: Gwasg Carreg Gwalch, 2003.
Find full textCherryh, C. J. The gates of hell. New York, N.Y: Baen Books, 1986.
Find full textSalisbury, Harrison Evans. The gates of hell. New York, N.Y: Da Capo Press, 1987.
Find full textEwart, Tony. Over the gates of hell. Ft. Lauderdale, Fl (P.O. Box 492237, Ft. Lauderdale, 33349): T. Ewart, 1993.
Find full textThomson, Rupert. The Five gates of hell. New York: Vintage Books, 1992.
Find full textThomson, Rupert. The five gates of hell. New York: Knopf, 1991.
Find full textThe five gates of hell. London: Bloomsbury, 1991.
Find full textSilverman, Dov. To the gates of hell. London: Diamond Books, 1994.
Find full textBook chapters on the topic "Gates of Hell"
Shaffer, David Williamson. "Introduction." In How Computer Games Help Children Learn, 1–15. New York: Palgrave Macmillan US, 2006. http://dx.doi.org/10.1057/9780230601994_1.
Full textShaffer, David Williamson. "Epistemology: The Debating Game." In How Computer Games Help Children Learn, 17–40. New York: Palgrave Macmillan US, 2006. http://dx.doi.org/10.1057/9780230601994_2.
Full textShaffer, David Williamson. "Knowledge: Digital Zoo." In How Computer Games Help Children Learn, 41–71. New York: Palgrave Macmillan US, 2006. http://dx.doi.org/10.1057/9780230601994_3.
Full textShaffer, David Williamson. "Skills: Escher’s World." In How Computer Games Help Children Learn, 73–103. New York: Palgrave Macmillan US, 2006. http://dx.doi.org/10.1057/9780230601994_4.
Full textShaffer, David Williamson. "Values: The Pandora Project." In How Computer Games Help Children Learn, 105–34. New York: Palgrave Macmillan US, 2006. http://dx.doi.org/10.1057/9780230601994_5.
Full textShaffer, David Williamson. "Identity: science.net." In How Computer Games Help Children Learn, 135–66. New York: Palgrave Macmillan US, 2006. http://dx.doi.org/10.1057/9780230601994_6.
Full textShaffer, David Williamson. "The future: Urban Science." In How Computer Games Help Children Learn, 167–93. New York: Palgrave Macmillan US, 2006. http://dx.doi.org/10.1057/9780230601994_7.
Full textEhret, Flavien, Yannick Francillette, Benoit Girard, and Bob-Antoine J. Menelas. "Action-Centered Exposure Therapy Using a Serious Game to Help Individuals with Alcohol Use Disorder." In Serious Games, 167–81. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-88272-3_13.
Full textEhret, Flavien, Yannick Francillette, Benoit Girard, and Bob-Antoine J. Menelas. "Action-Centered Exposure Therapy Using a Serious Game to Help Individuals with Alcohol Use Disorder." In Serious Games, 167–81. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-88272-3_13.
Full textGandhi, K. "The Hell Gate Arch Bridge in New York City." In Asset Management of Bridges, 295–309. Taylor & Francis Group, 6000 Broken Sound Parkway NW, Suite 300, Boca Raton, FL 33487-2742: CRC Press, 2017. http://dx.doi.org/10.1201/9780203704486-32.
Full textConference papers on the topic "Gates of Hell"
Teather, Robert J., Manivanna Thevathasan, and Jacques Carette. "Scale effects in "bullet hell" games." In 2014 IEEE Games, Media, Entertainment (GEM) Conference. IEEE, 2014. http://dx.doi.org/10.1109/gem.2014.7048110.
Full textBeigel, Richard. "When do extra majority gates help?" In the twenty-fourth annual ACM symposium. New York, New York, USA: ACM Press, 1992. http://dx.doi.org/10.1145/129712.129755.
Full textde Oliveira, Luisa F., Luciana S. Espindola, Caroline Q. Santos, Angelina C. A. Ziesemer, Luana Müller, and Milene S. Silveira. "Help Resources in Games." In IHC 2017: Brazilian Symposium on Human Factors in Computing Systems. New York, NY, USA: ACM, 2017. http://dx.doi.org/10.1145/3160504.3160572.
Full textXu, Shuo, and Clark Verbrugge. "Heuristics for sleep and heal in combat." In 2016 IEEE Conference on Computational Intelligence and Games (CIG). IEEE, 2016. http://dx.doi.org/10.1109/cig.2016.7860401.
Full textKang, Ah Reum, Hana Kim, Jiyoung Woo, Juyong Park, and Huy Kang Kim. "Altruism in games: Helping others help themselves." In 2014 13th Annual Workshop on Network and Systems Support for Games (NetGames). IEEE, 2014. http://dx.doi.org/10.1109/netgames.2014.7008967.
Full textDjaouti, Damien, Julian Alvarez, and Jean-Pierre Jessel. "Can "Gaming 2.0" help design "Serious Games"?" In the 5th ACM SIGGRAPH Symposium. New York, New York, USA: ACM Press, 2010. http://dx.doi.org/10.1145/1836135.1836137.
Full textKao, Dominic. "Exploring Help Facilities in Game-Making Software." In FDG '20: International Conference on the Foundations of Digital Games. New York, NY, USA: ACM, 2020. http://dx.doi.org/10.1145/3402942.3403014.
Full textPohjolainen, Sami, Juho Mattila, Jarkko Tuovinen, Mikko Rajanen, Leena Arhippainen, and Paula Alavesa. "Heuristic Evaluation of a Mobile Game Developed to Help Battle the Pandemic." In 2021 IEEE Conference on Games (CoG). IEEE, 2021. http://dx.doi.org/10.1109/cog52621.2021.9619103.
Full textFiala, Mark, and Gerhard Roth. "3D Input Using Hand-held Objects and Computer Vision." In Annual International Conferences on Computer Games, Multimedia and Allied Technology. Global Science & Technology Forum (GSTF), 2008. http://dx.doi.org/10.5176/978-981-08-8227-3_cgat08-10.
Full textDe Nardi, Christophe, Romain Desplats, Philippe Perdu, Christophe Guérin, Jean Luc Gauffier, and Thomas B. Amundsen. "Direct Measurements of Charge in Floating Gate Transistor Channels of Flash Memories Using Scanning Capacitance Microscopy." In ISTFA 2006. ASM International, 2006. http://dx.doi.org/10.31399/asm.cp.istfa2006p0086.
Full textReports on the topic "Gates of Hell"
Fadhila, Audinisa, Karina Barquet, Sarah Dickin, and Niklas Schmidt. Cutting through the aid reporting chaos: Recommendations for better procurement and reporting for WASH and beyond. Stockholm Environment Institute, January 2022. http://dx.doi.org/10.51414/sei2022.003.
Full textMohammadian, Abolfazl, Amir Bahador Parsa, Homa Taghipour, Amir Davatgari, and Motahare Mohammadi. Best Practice Operation of Reversible Express Lanes for the Kennedy Expressway. Illinois Center for Transportation, September 2021. http://dx.doi.org/10.36501/0197-9191/21-033.
Full textTokarieva, Anastasiia V., Nataliia P. Volkova, Inesa V. Harkusha, and Vladimir N. Soloviev. Educational digital games: models and implementation. [б. в.], September 2019. http://dx.doi.org/10.31812/123456789/3242.
Full textBregt Arnold, Arnold, Roel Bosma, Arend Ligtenberg, Rodela / Romina, and Nguyen Nguyen Thi Huynh Phuong. Role play games : an intervention fostering learning & understanding of environmental challenges, report from the scientific workshop held at Wageningen University & Research 1st May 2017. Wageningen: Wageningen University and Research, Centre Laboratory of Geo-Information Science and Remote Sensing, 2017. http://dx.doi.org/10.18174/414945.
Full textHodnett, John, Ralph Eshelman, Nicholas Gardner, and Vincent Santucci. Geology, Pleistocene paleontology, and research history of the Cumberland Bone Cave: Potomac Heritage National Scenic Trail. National Park Service, January 2023. http://dx.doi.org/10.36967/2296839.
Full textRezaie, Shogofa, Fedra Vanhuyse, Karin André, and Maryna Henrysson. Governing the circular economy: how urban policymakers can accelerate the agenda. Stockholm Environment Institute, September 2022. http://dx.doi.org/10.51414/sei2022.027.
Full textAeromagnetic map of the Hells Gate Roadless Area, Gila County, Arizona. US Geological Survey, 1987. http://dx.doi.org/10.3133/mf1644b.
Full text