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Journal articles on the topic 'Garments'

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1

Hu, Shuixian, Ruomei Wang, and Fan Zhou. "An efficient multi-layer garment virtual fitting algorithm based on the geometric method." International Journal of Clothing Science and Technology 29, no. 1 (March 6, 2017): 25–38. http://dx.doi.org/10.1108/ijcst-06-2015-0068.

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Purpose The purpose of this paper is to present an efficient algorithm for multi-layer garment fitting simulation based on the geometric method to solve the low time cost problem during penetration detection and processing. This is more practical to design a CAD system to preview the multi-layer garment fitting effect in daily life. Design/methodology/approach The construction of a multi-layer garment based on existing 3D garments is a suitable method because this method is similar to the daily method of multi-layer dressing. The major problem is the penetration phenomenon between different garments because these 3D garment’s geometric shapes are constructed in different situations. In this paper, an efficient algorithm of multi-layer garment simulation is reported. A face-face intersection detection algorithm is designed to detect the penetration region between multi-layer garments fast and a geometric penetration processing algorithm is presented to solve the penetration phenomenon during multi-layer garment simulation. Findings This method can quickly detect the penetration between faces, and then deal with the penetration for multi-layer garment construction. Experimental results show that this method can not only remove the penetration but basically maintain the trend of wrinkles efficiently. At the same time, the garments used in the experiment have almost more than 5,800 faces, but the resolving time is under five seconds. Originality/value The main originalities of the multi-layer garment virtual fitting algorithm based on the geometric method are highly efficient both in terms of time cost and fitting effect. Based on this method, the technology of multi-layer garment virtual fitting can be used to design a novel CAD system to preview the multi-layer garment fitting effect in real time. This is a pressing requirement of virtual garment applications.
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Zhang, Meng, Tuanfeng Y. Wang, Duygu Ceylan, and Niloy J. Mitra. "Dynamic neural garments." ACM Transactions on Graphics 40, no. 6 (December 2021): 1–15. http://dx.doi.org/10.1145/3478513.3480497.

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A vital task of the wider digital human effort is the creation of realistic garments on digital avatars, both in the form of characteristic fold patterns and wrinkles in static frames as well as richness of garment dynamics under avatars' motion. Existing workflow of modeling, simulation, and rendering closely replicates the physics behind real garments, but is tedious and requires repeating most of the workflow under changes to characters' motion, camera angle, or garment resizing. Although data-driven solutions exist, they either focus on static scenarios or only handle dynamics of tight garments. We present a solution that, at test time, takes in body joint motion to directly produce realistic dynamic garment image sequences. Specifically, given the target joint motion sequence of an avatar, we propose dynamic neural garments to synthesize plausible dynamic garment appearance from a desired viewpoint. Technically, our solution generates a coarse garment proxy sequence, learns deep dynamic features attached to this template, and neurally renders the features to produce appearance changes such as folds, wrinkles, and silhouettes. We demonstrate generalization behavior to both unseen motion and unseen camera views. Further, our network can be fine-tuned to adopt to new body shape and/or background images. We demonstrate our method on a wide range of real and synthetic garments. We also provide comparisons against existing neural rendering and image sequence translation approaches, and report clear quantitative and qualitative improvements. Project page: http://geometry.cs.ucl.ac.uk/projects/2021/DynamicNeuralGarments/
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Chang, Chin-Wei, Patrick Riehl, and Jenshan Lin. "Alignment-Free Wireless Charging of Smart Garments with Embroidered Coils." Sensors 21, no. 21 (November 5, 2021): 7372. http://dx.doi.org/10.3390/s21217372.

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Wireless power transfer (WPT) technologies have been adopted by many products. The capability of charging multiple devices and the design flexibility of charging coils make WPT a good solution for charging smart garments. The use of an embroidered receiver (RX) coil makes the smart garment more breathable and comfortable than using a flexible printed circuit board (FPCB). In order to charge smart garments as part of normal daily routines, two types of wireless-charging systems operating at 400 kHz have been designed. The one-to-one hanger system is desired to have a constant charging current despite misalignment so that users do not need to pay much attention when they hang the garment. For the one-to-multiple-drawer system, the power delivery ability must not change with multiple garments. Additionally, the system should be able to charge folded garments in most of the folding scenarios. This paper analyses the two WPT systems for charging smart garments and provides design approaches to meet the abovementioned goals. The wireless-charging hanger is able to charge a smart garment over a coupling variance kmaxkmin=2 with only 21% charging current variation. The wireless-charging drawer is able to charge a smart garment with at least 20 mA under most folding scenarios and three garments with stable power delivery ability.
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Rahman, Mohammad Anisur, Md Aminul Islam, and Xu Qi. "Barriers in Adopting Human Resource Information System (HRIS): An Empirical Study on Selected Bangladeshi Garments Factories." International Business Research 10, no. 6 (May 13, 2017): 98. http://dx.doi.org/10.5539/ibr.v10n6p98.

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Garment industry can be considered as the sprinter of the economy in Bangladesh for its significant contribution to the economy. Demand for Bangladeshi garments products are increasing so are the competitions. The garment industry, to keep pace with the increasing competition, needs to adopt Information System (IS) in business functions that help ensure cost management effectively in the labor-intensive garments factory. However, very few garments factories have adopted IS in their operations. This paper tried to identify the factors inhibiting the adoption of HRIS in the garments industry of Bangladesh through a semi-structured questionnaire survey of 150 samples from 25 garment factories in Bangladesh. We have used Exploratory Factor Analysis (EFA) method to identify the factors impeding to adopt HRIS in garments sector of Bangladesh. From the study, we have identified three broad inhibiting factors termed as Financial, Management related, and Organizational; specifically, High investment, Costly maintenance, Long-term benefit, Organizational Structure, Culture of the Organization, Top management support, lack of experts and user, are found as major barriers in this regard. The findings may be useful to both the academicians to explore the factors in their respective countries and the HRIS practitioners in garment sector to emphasize on these areas so that organizations can ensure better HRIS implementation.
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MAGNENAT-THALMANN, NADIA, PASCAL VOLINO, and LAURENT MOCCOZET. "DESIGNING AND SIMULATING CLOTHES." International Journal of Image and Graphics 01, no. 01 (January 2001): 1–17. http://dx.doi.org/10.1142/s0219467801000025.

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The most intuitive and natural approach for building garments takes its inspiration from the traditional garment industry where garments are created from two-dimensional patterns and then seamed together. MIRACloth uses this approach. Working with 2D patterns is the simplest way of keeping an accurate, precise and measurable description and representation for a cloth surface. In the traditional garment and fashion design approach, garments are usually described as a collection of cloth surfaces, tailored in fabric material, along with the description of how these patterns should be seamed together to obtain the final garment. Our virtual garment design system reproduces this approach by providing a framework for accurately designing the patterns with the information necessary for their correct seaming and assembly. Subsequently, these are placed on the 3D virtual bodies and animated along with the virtual actor's motion. In the following sections, we describe the different components — mechanical model, numerical resolution, collision detection and collision response — to develop for the simulation of clothes, then, we provide the different steps and tasks involved in dressing virtual actors, constructing and animating garments on them.
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Cassidy, Paul E., Brian E. Brooks, and Nathan J. Anderson. "Size Isn't Everything: The Effects of Size and Brightness of Retroreflective Materials on Nighttime Conspicuity." Proceedings of the Human Factors and Ergonomics Society Annual Meeting 49, no. 22 (September 2005): 1931–34. http://dx.doi.org/10.1177/154193120504902210.

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To increase their level of conspicuity, emergency response personnel wear Personal Protective Equipment (PPE) with retroreflective materials. That is, retroreflective materials increase the probability that oncoming motorists will see them. The goal of the current study was to provide empirical evidence regarding the relative nighttime conspicuity of conventional-trim retroreflective patterned garments (which have retroreflective material concentrated on specific portions of the garment) and area-retroreflective patterned garments (which have retroreflective material distributed evenly across the surface area of the garments). The question of interest was whether trim and area-reflective garments that reflect the same amount of light (i.e., equal RI values) provide equivalent conspicuity. At night, subjects seated in the passenger seat of cars approaching a live simulated roadway accident scene attempted to detect and recognize a human form in the road. Across three different levels of RI, the results demonstrate that when area reflective and trim garments reflect the same overall amount of light, area reflective garments provide lower levels of conspicuity than do conventional trim garments. These results suggest that, under the conditions of the current study, the brightness per unit area of retroreflective material needs to be considered rather than simply considering the total brightness of the garment independent of the size of the retroreflective surface-area.
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Shan, Yu Fu, Gu Huang, Xiao Ming Qian, and Li Min Tong. "Research on Stitch Slipping and Influencing Factors of Silk Garments." Advanced Materials Research 175-176 (January 2011): 879–83. http://dx.doi.org/10.4028/www.scientific.net/amr.175-176.879.

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Due to the delicacy of the material, stitch slipping occurs easier in silk garments than in the garments of other materials. Stitch slipping often occurs in the positions which are often subjected to stress, such as shoulder seam, side seam, and sleeve seam of the silk garment. The reasons of the stitch slipping in silk garments both from silk material itself and the manufacturing process of silk garments were analyzed. Sewing needle, stitch density and seam allowance were main manufacturing factors that affecting the stitch slipping in silk garments. By making experiments with silk garments of satin fabric, the influencing level of these three manufacturing factors were analyzed, at the same time the valuable reference data was also put forward.
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Ellis, Brett, Erin Kirkpatrick, Sonal Kothari Phan, Stacy Imler, and Haskell Beckham. "Measuring compression caused by garments." International Journal of Clothing Science and Technology 30, no. 2 (April 16, 2018): 138–51. http://dx.doi.org/10.1108/ijcst-01-2017-0008.

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Purpose Stretch fabrics are employed to create compression in garments for medical, sports, and fitness applications. Although potential correlations between wearing compression garments and physiological or performance metrics have been studied, such correlations require knowledge of the actual compression caused by garments. The purpose of this paper is to demonstrate, compare, and contrast different methods for measuring compression delivered by an exemplar compression garment. Design/methodology/approach The exemplar compression garment is a plain jersey knit maternity band. The compression delivered by this garment was determined via three different methods – Tekscan pressure mapping system, Hohenstein Measurement System (HOSY), and a fabric-based analytical model employing uniaxial fabric tensile data. Findings HOSY and the fabric-based model, assuming a circular cross section for the garment, provided comparable results for compression versus garment height. However, these methods did not capture the varying compression delivered at different transverse locations when the subject was noncircular in cross section. Assuming an elliptical cross section, the fabric-based model predicted results that were comparable to those measured by the Tekscan system: for example, compressions were approximately 130-160 percent greater at the hip, and approximately 60-100 percent lower at the posterior, than HOSY revealed. Further, the Tekscan system allows the effect of movement on compression to be captured. Originality/value This paper compares and contrasts three compression measurement methods and demonstrates the importance of angular position and height dependencies. Further, the fabric-based model is presented as a tool to assist design of compression garments.
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Kim, KyoungOk, Yuta Toyomaru, Hong-Wei Li, and Masayuki Takatera. "Country of manufacture in garment marketability by Japanese and Chinese experts." International Journal of Clothing Science and Technology 32, no. 1 (November 19, 2019): 119–31. http://dx.doi.org/10.1108/ijcst-03-2018-0034.

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Purpose The authors compared garments made in Poland, Japan and China to investigate the effect of country of manufacture (COM) on garment marketability by Japanese and Chinese experts. The purpose of this paper is to investigate the differences between the Japanese and Chinese experts. Design/methodology/approach The authors compared ten jackets and ten skirts manufactured by four factories in Poland, Japan and China and one Japanese sample maker using five different textiles. The authors provided the same specifications and sample pattern to each of the garment makers. The garment’s marketability was evaluated by 16 Japanese and 18 Chinese experts using a questionnaire survey, considering garment shape, silhouette, face fabric, sub-materials, anticipated appeal to consumers, sewing and ironing skills, and estimated selling price. Findings There were high correlations between the Japanese experts’ estimated selling price and evaluation scores in relation to shape, silhouette and face fabric. There were high correlations between the Chinese experts’ estimated selling price and evaluation scores in relation to all items except for face fabric and buttons. However, there were no significant differences between manufacturing countries. Therefore, the garment quality was not dependent on COM because the manufacturing skills of all selected factories were adequate. Originality/value This study experimentally investigated the effect of COM on garment marketability by evaluating garments manufactured in Japan, China and Poland using the same pattern and specification sheet. Moreover, these results show differences between the Japanese and Chinese experts for the COM effect.
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Kim, KyoungOk, Maina Sakaguchi, and Masayuki Takatera. "Suitable bustline position in designing a well-fitting and attractive garment." International Journal of Clothing Science and Technology 32, no. 1 (October 22, 2019): 96–118. http://dx.doi.org/10.1108/ijcst-03-2018-0036.

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Purpose The purpose of this paper is to investigate a suitable position for the bustline of the upper garment and its effect on appearance for various body types. It also provides an appropriate balance between the bustline and the waistline. Design/methodology/approach The authors manufactured five upper garments using a patternmaking method that allows for the distance between the side neck point and the bust point (BL) to be altered. The appearance of the garments on four dress forms with different values of BL was compared using Scheffe’s paired comparison (Nakaya’s variation) of seven scales. In total, 20 Japanese subjects in their 20s evaluated the garments. Six evaluation items – wrinkle amount, fit, attractiveness, beauty, youthfulness and slimness – were used. The vertical ratios of the garments on each dress form, a (projected distance between the horizontal line of the shoulder points and the bustline) and b (projected distance between the bustline and waistline), were measured using 3D scanned data. The relationship between the ratios and the results of the sensory test was investigated. Findings It was found that changing the values of the BL influenced the appearance of the upper garments. The upper garment for which the BL was adjusted according to dress form was determined to not be well-fitting, attractive and beautiful. The garment with an a:b ratio of close to 1 was evaluated as beautiful, attractive and better fitting than all others. Originality/value The results of this study will help designers and patternmakers create more beautiful, attractive and fitting upper garments.
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Chen, Daoling, and Pengpeng Cheng. "Investigation of factors affecting the seam slippage of garments." Textile Research Journal 89, no. 21-22 (March 18, 2019): 4756–65. http://dx.doi.org/10.1177/0040517519838068.

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Seam slippage often occurs with some garments during the process of wearing or washing, which not only affects the appearance of the garment but also influences garment quality. The purpose of this study is to find out the factors that affect the seam slippage of garments. In order to make the test results closer to those of the garment itself, this study first proposed to make the fabric into a Japanese woman's prototype sample, in order to simulate the garments produced by a garment enterprise. Then, according to standards GB/T 13772.2-2008/ISO 13936-2: 2004 and GB/T 21294-2014, samples were made and seam slippage at the armhole and side seam was tested. Experimental results reveal that the factors that cause the seam slippage of garments are the fabric, seam type and sewing thread. According to the regression analysis, the seam type has a significant effect on the seam slippage of the armhole and side seam, with Pearson correlation coefficients of −0.715 and −0.650, respectively. Thickness, weight, weft density and weave type of the fabric are also important in terms of seam slippage. The weight of the fabric is more significant than other factors; the significant values at the armhole and side seam are 0.009 and 0.002, respectively. In the linear equation, it is shown that weft breaking strength of the fabric only impacts the seam slippage at the side seam. Sewing thread is another important factor for the seam slippage of garments, and its influence on the armhole is obvious; the larger the sewing thread linear density of polyester material is, the smaller the seam slippage is.
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Kim, Sungmin. "Development of a computer-aided design software for smart garments." International Journal of Clothing Science and Technology 29, no. 6 (November 6, 2017): 845–56. http://dx.doi.org/10.1108/ijcst-02-2017-0011.

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Purpose The purpose of this paper is to develop a computer-aided design software for smart garments. Design/methodology/approach A circuit design software with graphical user interface and an automatic Arduino code generator has been developed. Findings Complex circuit design for smart garment can be performed using an intuitive graphical user interface. Sophisticated C codes for activating the smart garment can be generated without in-depth knowledge of C language and electronic devices. Research limitations/implications Circuit wiring is performed manually. Further work will be focused on the generation of an algorithm that can find the overlap-free design of complex circuit. Practical implications Smart garments with complex functions are expected to be designed more easily without in-depth knowledge of electronic circuits and computer programming. Social implications Researchers of smart garment will be able to concentrate on the actual function of smart garments rather than coding the complex C programs. Originality/value This is the first computer-aided smart garment design software that can not only design the circuit but also generate the computer codes.
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Zamporri, Jacobo, and Arnel Aguinaldo. "The Effects of a Compression Garment on Lower Body Kinematics and Kinetics During a Drop Vertical Jump in Female Collegiate Athletes." Orthopaedic Journal of Sports Medicine 6, no. 8 (August 1, 2018): 232596711878995. http://dx.doi.org/10.1177/2325967118789955.

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Background: The use of compression garments has spread rapidly among athletes, largely because of marketing and perceived benefits. Upon review, it is unclear whether compression garments have a significant effect on performance and recovery, although they have been found to enhance proprioception. Further, it is reported that compression of the knee joint improves both dynamic and static balance. However, there is currently a paucity of data demonstrating the effects of compression garments on the biomechanical risk factors of knee-related injuries in female athletes. Purpose: To evaluate the ability of a directional compression garment to alter hip and knee kinematics and kinetics during a drop vertical jump (DVJ) in healthy college-aged female athletes. Study Design: Controlled laboratory study. Methods: A sample of 23 healthy female collegiate athletes (mean age, 19.6 ± 1.3 years) participating in jumping sports (volleyball, basketball, and soccer) was included in this analysis. Each athlete performed 2 sets of 3 DVJs with and without a directional compression garment. Three-dimensional hip and knee kinematics and kinetics were collected using a standard Helen-Hayes 29-marker set, which was removed and reapplied after the garment was fitted, as well as 8 visible-red cameras and 2 force platforms. Each participant was tested in a single session. Results: Hip abduction range of motion was significantly reduced from 12.6° ± 5.5° to 10.2° ± 4.6° ( P = .002) while performing DVJs without and with the compression garment, respectively. No statistically significant differences between conditions were found in peak hip abduction, knee valgus range of motion, peak valgus, peak hip abduction moment, and peak knee valgus moment. Conclusion: The results of this study show that wearing compression garments does have minimal effects on lower body mechanics during landing from a DVJ, partially supporting the idea that compression garments could acutely alter movement patterns associated with the knee injury risk. However, further research should focus on muscle activation patterns and adaptations over time. Clinical Relevance: The use of specifically designed compression garments could aid in the prevention of knee injuries by inducing changes in jumping mechanics.
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Kim, KyoungOk, Chinami Fujii, and Masayuki Takatera. "Adaptivity of pattern making methods to garments for varying body dimensions." International Journal of Clothing Science and Technology 31, no. 4 (August 5, 2019): 475–86. http://dx.doi.org/10.1108/ijcst-09-2018-0113.

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Purpose To suggest a garment for a wider market, the purpose of this paper is to assess the appearance of garments manufactured by a combination of four methods of flat pattern making and four dress forms from different countries. The paper also compares Japanese and British women’s evaluations of these garments’ appearances. Design/methodology/approach The authors made 16 garments by combining 4 pattern making methods with measurements from 4 dress forms and evaluated their appearance. The four dress forms were from Japan (Kiiya, called “Kii”), France (Siegel & Stockman, called “St”), the UK (Kennett & Lindsell, called “KL”) and the USA (Wolf Form, called “Wo”), and the four pattern making methods were from Japan (Bunka), Italy (Secoli), France (ESMOD) and the USA (Fashion Institute of Technology, called “FIT”). The authors captured 64 sets of pictures of the 16 garments with the 4 dress forms from the front and the side. The authors then showed images of the four garments made using the same pattern making method with measurements from the four dress forms to subjects for assessment. The subjects – 15 Japanese and 11 British women in their 20s – ranked the pictures in descending order of appearance. Findings Subjects from both countries rated garments manufactured using the Bunka and Secoli pattern making methods with the Kii and KL dress forms, and those made using ESMOD and FIT with St and Wo as the highest, even though the dress forms used for pattern making and those for wearing were not coincident. On the contrary, many garments made using Bunka and Secoli with St and Wo, and those made using ESMOD and FIT with Kii and KL were rated lowest in terms of appearance, even though the target dress form and wearing dress form were coincident. Therefore, there are appropriate body measurements for each pattern making method that can render the relevant garment more attractive, likely because these measurements are derived from assumed body proportions in the pattern making method of each country. Originality/value Although the evaluation of the appearance of garments is an important factor in garment manufacture, scant research has addressed this issue. Moreover, the comparison between Japanese and British women provided here will help manufacturers make garments that are more attractive to people in both countries.
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Tian, Ming Wei, Su Kang Zhu, and Ning Pan. "Simulation of Efficiency of Liquid Cooling Garments." Advanced Materials Research 331 (September 2011): 636–39. http://dx.doi.org/10.4028/www.scientific.net/amr.331.636.

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Liquid cooling garment (LCG) is treated as one kind of effective form-fitting garment applied to remove and release extra heat efficiently from human body whose internal temperature can be easily maintained at a safe dynamic equilibrium level under the severe boundary conditions. In this paper, firstly, two specialized types of liquid cooling garments, wrapped around thermal manikin, are designed as the three-dimensional heat-flux coupling models that are solved numerically using a finite element method, and then the effective cooling temperatures of the thermal manikin skin are proposed as the characteristic parameter to evaluate the cooling effects of these garments. Finally, A comparison of thus effective cooling temperature with the experiment data from the existing reference are shown that this simulation model develops very reliable results for the heat transfer between liquid cooling garments and thermal manikin.
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Seyam, Abdel-Fattah M., Sanaa S. Saleh, Mamdouh Y. Sharkas, and Heba Z. AbouHashish. "Shaped Seamless Woven Garments." Research Journal of Textile and Apparel 18, no. 2 (May 1, 2014): 96–107. http://dx.doi.org/10.1108/rjta-18-02-2014-b011.

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A range of intricate finished seamless shaped garments have been developed with the aim to fit predetermined sizes. The shape is created by using woven tubular fabrics with differential shrinkage in the same garment. The differential shrinkage is obtained by altering the fabric construction parameters at strategic locations along the length of the garment. The construction arameters include different weaves (plain, 2/2 basket, 1/3 twill, 2/2 twill, and crowfoot), weft densities, weft yarn counts, and weft yarns with different shrinkages (cotton, cotton that contains spandex, and cotton/polyester yarns). The weft yarn tension is used as an additional parameter to influence fabric shrinkage. A total of thirty-three woven fabrics are formed to establish the relationship between the construction parameters, weft tension, and shrinkage of the finished woven fabric. The relationship is used to produce a range of intricate garments with inherent shapes and predetermined sizes.
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Joghatai, Majid, Dariush Semnani, Mohammad Reza Salimpour, Zahra Ashrafi, and Davood Khoeini. "Comparison of heat transfer coefficient for different fabrics by vapor-compression system." International Journal of Engineering & Technology 5, no. 1 (January 5, 2016): 11. http://dx.doi.org/10.14419/ijet.v5i1.4853.

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The selection of a suitable fabric layer is an important aspect in the development of a cooling garment. One of the essential ingredients in selecting fabric for cooling garments is high heat transfer coefficient. In this study five different type of knitting fabrics with similar woven pattern were selected. The fabrics were attached to a vapor-compression system which is one of the most important systems in cooling garments. Heat transfer coefficient was calculated for each fabric for three different refrigerator flow rates. The most efficient fabric for applying in cooling garments was determined from the point of heat transfer coefficient.
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Kairn, T., S. K. Maxwell, J. V. Trapp, and S. B. Crowe. "ASSESSMENT OF INTEGRITY AND LEAD-EQUIVALENCE OF SHIELDED GARMENTS USING TWO-DIMENSIONAL X-RAY IMAGES FROM A COMPUTED TOMOGRAPHY SCANNER." Radiation Protection Dosimetry 193, no. 3-4 (March 2021): 155–64. http://dx.doi.org/10.1093/rpd/ncab037.

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Abstract Shielded garments are widely recommended for occupational radiation protection in diagnostic and interventional radiology. This study investigated a novel method for efficiently verifying shielded garment integrity while simultaneously acquiring data for lead-equivalence measurements, using two-dimensional topogram images from computed tomography (CT) scanners. This method was tested against more-conventional measurements with superficial and orthovoltage radiotherapy treatment beams, for 12 shielded garments containing 3 different lead-free shielding materials. Despite some energy-dependent results, all shielded garments approximately achieved their specified lead-equivalence for the energy range expected during clinical use for fluoroscopy procedures, except for three shielded skirts that required two layers of material to be overlapped at the front. All lead-equivalence measurements from CT topograms agreed with or conservatively underestimated the kV narrow-beam results. This method is potentially useful for independently assessing the shielding properties of new shielded garments and performing annual checks for damage or degradation of existing shielded garments.
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Coffey, Rebecca, Amanda Shepler, and Alfredo Cordova. "107A Quality Improvement Process for Donning Custom Garments for the Burn Patients." Journal of Burn Care & Research 42, Supplement_1 (April 1, 2021): S72. http://dx.doi.org/10.1093/jbcr/irab032.111.

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Abstract Introduction Long term sequela of burn injuries include the development of scars leading to psychological, emotional, functional, and physical disabilities. There are multiple modalities for scar management including compression garments, topical silicone, orthotics, laser therapy, surgical releases, and medical treatment for symptom management. Multiple studies have found custom garments are a viable option to aid in improvement of range of motion, scar pliability, vascularity, color, height of scar, and improvement in appearance. Timing of garments is critical to the success of the treatment. The purpose of this quality improvement project is to develop an effective and efficient process to improve time to burn garment application. Methods At one verified ABA Burn Center, a retrospective chart review included adult burn patients, to compare the time for donning custom garments in the outpatient setting pre- and post-process improvement project. Pre-process improvement data was collected between October 1, 2018 and June 30, 2019. Post-process data collection carried from November 1, 2019 to August 31, 2020. A group including burn therapists, program manager, providers, and clinic staff met to identify the current practice and develop an improved workflow. An excel spreadsheet was developed to track key data points for continued improvement. Results A total of 33 patients were included in the initial pre-process improvement group (27 initial orders, 6 reorders) and 39 in the post-process group (24 initial orders, 15 reorders). The mean number of days for patients to receive their initial garment order was 98 days (range 19- 280) pre-process and 45.6 days (range 15 – 106) post-process (p = 0.0001). For reorders, mean days for receiving the garment was 37.3 days (range 19–70) preprocess and post process was 19.5 days (range 9–15) p = 0.039. Pre-process delays were related to packets not sent to vendor in a timely manner, necessary paperwork missing when sent to the vendor, lack of follow up for the status of the garment, insurance coverage, and staff being unaware of garment arrival. The major reason for delays with receiving garments in the post-process period was issues with insurance payments. Conclusions A defined, stepwise process may improve time to garment donning by patients. Support from insurance billing may further help improve this process.
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Tsyewu, Olive Asiwome, and Patience Danquah Monnie. "Factors Influencing the Discard of Custom-made Garments among Female Students of University of Cape Coast, Cape Coast, Ghana." International Journal of Technology and Management Research 4, no. 1 (March 12, 2020): 65–76. http://dx.doi.org/10.47127/ijtmr.v4i1.75.

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This paper examined the factors that are likely to cause the discard of custom-made garments among female students of the University of Cape Coast. The descriptive survey design was used for the study and the total number of participants was 246. The Predictive Analytical Software was employed for data analyses. The data gathered were analysed using inferential statistics and descriptive statistics such as frequencies and percentages. The study revealed that constructional factors form a higher percentage of the factors that lead respondents to discard their custom-made garments. The major factors that resulted in the discard of custom-made garments among the respondents were poorly stitched garments, poor fit, uncomfortable lining issues, and poor conditions of notions. Slit and Kaba (traditional dress for women in Ghana, the slit is an ankle length skirt and the kaba is a blouse) was the most frequently discarded custom-made garments among the respondents. It was recommended that in decreasing the rate of discard of custom-made garments, dressmakers should select appropriate stitches and notions for garment construction. They should ensure quality in the products they produce and check the fit of the garments properly before handing them over to clients to meet their expectations.
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Duan, Li, Zhong Yueqi, Wu Ge, and Hu Pengpeng. "Automatic three-dimensional-scanned garment fitting based on virtual tailoring and geometric sewing." Journal of Engineered Fibers and Fabrics 14 (January 2019): 155892501882531. http://dx.doi.org/10.1177/1558925018825319.

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In this article, we presented a new automatic three-dimensional-scanned garment fitting method for A-Pose-scanned human models. Both the garment and the human body were decomposed based on feature lines defined by various landmarks. The patches of the three-dimensional garment were automatically positioned around the human model by setting up the correspondence via feature matching. Virtual sewing was engaged to obtain the final results of virtual dressing. The penetration between cloth model and human model was solved by a geometrical method constrained by Laplacian-based deformation. The experimental results indicated that the proposed method was an efficient way for redressing various garments onto various human models while maintaining the original geometrical features of garments.
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Deng, Hong Tao. "The Researchment of Knitted Antifouling Fabrics and the Splicing Design on Leather Garment." Advanced Materials Research 331 (September 2011): 543–46. http://dx.doi.org/10.4028/www.scientific.net/amr.331.543.

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The garments splicing together the knitted and leather are main products in leather garment market in recent years. In view of the reflection of terminal market, the contradiction between washing and maintainance method of knitted and leather fabrics and undesirability of splicing design are the main factor that influence promotion of products. Through the antifouling treatment of the knitted fabrics, it make them have the function of waterproofness, oilproofness and antifouling;Splicing knitted fabrics on the parts that are easy to wearn out and easy to be restained, and other parts that impact comfort and produce esthetic fatigue on the leather garments, it meet the multivarient need of consumers’ comfort and fashion more. On this basis, Taking integrative consideration of combinative match,stitching technics splicing design, splicing reasonablity of fabrics and garments style, it initially form theoretical basis of splicing design of antifouling knitted fabric on leather garment.
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Šomođi, Željko, Emilija Zdraveva, and Željka Pavlović. "Compression of limbs by tight bandages." Koža & obuća 68, no. 1 (June 12, 2019): 8–11. http://dx.doi.org/10.34187/ko.68.1.5.

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Human body parts are sometimes compressed by tight clothes, footwear, bandages etc. Therefore, it is important to balance between functionality and comfort of garments in order to avoid negative effects on human health. Mechanical properties of both garment and tissue need to be taken into account for the analysis of pressure of tight garments. The thick walled tube theory is adjusted to a composite cylinder with a rigid core, as an approximate limb model with corresponding edge conditions. The results suggest the effect of tightness and elastic properties of the tissue and the tight garment on the level and type of tissue stresses.
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Angelakos, Ioannis, Chris Mills, and Joseph O’Halloran. "The Effects of Compression Garments on Stability and Lower Limb Kinematics During a Forward Lunge." Journal of Human Kinetics 71, no. 1 (January 31, 2020): 59–68. http://dx.doi.org/10.2478/hukin-2019-0074.

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AbstractCompression garments have been used to minimise injury risk, through improvements in stability and joint positioning; yet, it is unclear whether there is an optimal length or tightness of these garments that may maximise observed benefits. This study measured the effect of three different garment types, at two different tightness levels, on lower extremity stability and alignment during a forward lunge movement. Sixteen healthy adults (7 female, 9 male; 24.3 ± 2.9 years) were recruited as participants. Stability of the lead foot, as well as lower body joint kinematics, were recorded using an Oqus 12-camera system, surrounding participants as they executed three forward lunges onto a Matscan pressure mat under seven compression conditions (Control, Light/Heavy Calf, Light/Heavy Socks, Light/Heavy Leggings). Mean minimum time-to-boundary (mmTtB) (derived from centre of pressure measures) and frontal plane kinematics (lateral pelvic tilt, knee valgus, ankle inversion/eversion) were used to assess the effect of garment tightness and length on lunge stability and joint alignment, respectively. A significant effect of tightness on mmTtB was observed (F(1,105) = 8.192; p = .005, η2 = .072), with Heavy garments eliciting longer mmTtB compared to their corresponding Light (-.18 ± .06 s; p = .015) or Control (-.28 ± .09 s; p = .007) conditions. No significant effects of garment tightness or length on lower body kinematics were evident. The results of this study suggest stability during a forward lunge is improved through the use of tight-fitted compression garments.
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Fujii, Chinami, Masayuki Takatera, and KyoungOk Kim. "Effects Of Combinations Of Patternmaking Methods And Dress Forms On Garment Appearance." Autex Research Journal 17, no. 3 (September 26, 2017): 277–86. http://dx.doi.org/10.1515/aut-2016-0020.

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AbstractWe investigated the effects of the combinations of patternmaking methods and dress forms on the appearance of a garment. Six upper garments were made using three patternmaking methods used in France, Italy, and Japan, and two dress forms made in Japan and France. The patterns and the appearances of the garments were compared using geometrical measurements. Sensory evaluations of the differences in garment appearance and fit on each dress form were also carried out. In the patterns, the positions of bust and waist darts were different. The waist dart length, bust dart length, and positions of the bust top were different depending on the patternmaking method, even when the same dress form was used. This was a result of differences in the measurements used and the calculation methods employed for other dimensions. This was because the ideal body shape was different for each patternmaking method. Even for garments produced for the same dress form, the appearances of the shoulder, bust, and waist from the front, side, and back views were different depending on the patternmaking method. As a result of the sensory evaluation, it was also found that the bust and waist shapes of the garments were different depending on the combination of patternmaking method and dress form. Therefore, to obtain a garment with better appearance, it is necessary to understand the effects of the combinations of patternmaking methods and body shapes.
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Al Mahmud, Abdullah, Tharushi Indeewari Wickramarathne, and Blair Kuys. "Effects of smart garments on the well-being of athletes: a scoping review protocol." BMJ Open 10, no. 11 (November 2020): e042127. http://dx.doi.org/10.1136/bmjopen-2020-042127.

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IntroductionWith the advancements in wearable electronics, electronically integrated smart garments started to transpire in our daily lives. Smart garment technologies are incorporated into sportswear applications to enhance the well-being and performance of athletes. Smart garments applications in the sports sector are increasing, and the variety of smart garment applications available in the literature is overwhelming. Therefore, it is essential to compare the vast array of technologies incorporated in smart garments for athletes to understand the knowledge gaps for future studies. The protocol paper aims to examine the smart garments used in the sports domain to enhance the health and well-being of athletes.Methods and analysisRelevant studies will be retrieved using predefined search terms from Scopus, Web of Science, Science Direct, PubMed and IEEE Xplore. The retrieved articles will be eliminated in two phases: title and abstract screening and full-text screening. The included articles will be primary studies published in the English language within the last 10 years. Subsequently, the included articles will be further studied to extract data using a data extraction form. The extracted data will undergo a thematic analysis. Also, quantitative analysis will be carried out using descriptive statistics.Ethics and disseminationThe results of this review will provide a comprehensive understanding of smart garment concepts used in the sports domain. The findings of this scoping review will be shared through a journal publication and a conference presentation. Ethical approval is not needed for this scoping review.Protocol registration numberDOI 10.17605/OSF.IO/34MF2 (https://osf.io/34mf2)
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Rudolf, A., Z. Stjepanović, and A. Cupar. "DESIGN OF GARMENTS USING ADAPTABLE DIGITAL BODY MODELS." TEXTEH Proceedings 2021 (October 22, 2021): 9–17. http://dx.doi.org/10.35530/tt.2021.09.

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In recent years, the 3D design software has been mostly used to improve the garment design process by generating virtual 3D garment prototypes. Many researchers have been working on the development of 3D virtual garment prototypes using 3D body models and involving the 3D human body scanning in different postures. The focus of research in this field today relies on generating a kinematic 3D body model for the purposes of developing the individualized garments, the exploration of which is presented in this paper. The discussed area is also implemented in the Erasmus+ project OptimTex - Software tools for textile creatives, which is fully aligned with the new trends propelled by the digitization of the whole textile sector. The Slovenian module focuses on presenting the needs of digitization for the development of individualized garments by using different software tools: 3D Sense, PotPlayer, Meshroom, MeshLab, Blender and OptiTex. The module provides four examples: 3D human body scanning using 3D photogrammetry, 3D human body modelling and reconstruction, construction of a kinematic 3D body model and 3D virtual prototyping of individualized smart garments, and thus displays the entire process for the needs of 3D virtual prototyping of individualized garments. In the OptimTex project, the 3D software Blender was used to demonstrate and teach students how to construct the "armature" of the human body as an object for rigging or the virtual skeleton for a 3D kinematic body model, using the knee as an example.
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Naebe, Maryam, Bruce McGregor, Melanie Dowling, and David Tester. "Prickle discomfort assessment of commercial knitted wool garments." International Journal of Clothing Science and Technology 30, no. 1 (March 5, 2018): 73–81. http://dx.doi.org/10.1108/ijcst-03-2017-0023.

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Purpose The purpose of this paper is to identify the significant factors important for prickle discomfort properties of commercial wool knitwear and to analyse information on variability of garments manufactured over two decades, a total of 177 purchased garments were tested. Design/methodology/approach The relationship between the attributes of the reversed engineered garments and garment comfort, as assessed by Wool ComfortMeter, was determined. Findings The results indicate that: mean fibre diameter had the most significant effect on prickle assessment; the coefficient of variation of fibre diameter interacted with fabric thickness in affecting prickle discomfort; and rib knit structures were pricklier than single jersey structures. Originality/value The results provide objective evidence that the consumer surveys reporting dissatisfaction with the prickle discomfort of wool are based on real consumer experiences of prickle discomfort and are not based on “prejudice” against wool garments.
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Kim, Seo Hyo, Sungmin Kim, and Chang Kyu Park. "Development of similarity evaluation method between virtual and actual clothing." International Journal of Clothing Science and Technology 29, no. 5 (September 4, 2017): 743–50. http://dx.doi.org/10.1108/ijcst-01-2017-0001.

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Purpose The purpose of this paper is to develop a similarity evaluation method between virtual and actual clothing. Design/methodology/approach The paper analyzes the subjective and objective evaluation results of virtual and actual clothing. Findings In this paper, significant factors affecting the evaluation of similarity between actual and virtual clothing have been found. Research limitations/implications Evaluation experiment was performed only for a skirt. However, the method can be easily applied for other types of garments. Practical implications The evaluation of similarity between actual and virtual garment will be facilitated. Social implications The garment design process can be facilitated by simulating garments in virtual space. Originality/value There has not been any quantitative evaluation method for the similarity of virtual and actual garment.
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Kang, Minjoo, and Sungmin Kim. "Fabrication of 3D printed garments using flat patterns and motifs." International Journal of Clothing Science and Technology 31, no. 5 (September 2, 2019): 653–62. http://dx.doi.org/10.1108/ijcst-02-2019-0019.

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Purpose The purpose of this paper is to encourage the generation of 3D printed garments by developing a new software to open new potential of whole garment production in the fashion field. Design/methodology/approach The authors developed a 3D printed garment design software using flat patterns and design motifs, to allow fast and easy generation of a 3D printed garment. Users can generate motif-based design easily using various user interfaces. Findings A 3D printed garment could be printed not only by expensive SLS type printers but also by affordable FDM type printers with a simple assembly process using the software developed in this study. Originality/value Newly developed 3D printed garment design software enables the users to generate 3D printed garments easily using flat patterns and design motifs, without having to go through a complex and arduous 3D modeling process using commercial CAD systems.
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Islam Molla, Md Tahmidul, and Lucy E Dunne. "A case study on manufacturing electronic-embedded garments with stitched surface-mount fabrication." Flexible and Printed Electronics 7, no. 1 (January 31, 2022): 014004. http://dx.doi.org/10.1088/2058-8585/ac4bfb.

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Abstract Electronic-embedded textiles or e-textiles preserve the form factor of typical apparel but have the ability to provide required electrical performance, enabling expanded functionality and comfort to the wearer. However, durable, reliable, and scalable manufacturing of e-textiles has remained one of the major challenges to large-scale development of garment-integrated applications of wearable technology. Moreover, there is a gap in our understanding of the impact of integration of electronics into textiles and challenges involved in manufacturing e-textile garments in mass. In this paper, we present the first manufacturing case study for electronic-embedded garments, to the best of our knowledge. We first developed a sensor-integrated fire-fighter turnout gear coat as an example e-textile product. Next, we performed a pre-production study to investigate the new variables that emerge from the prototyping phase to the production phase. To evaluate the challenges of manufacturing e-textiles in mass as compared to non-electronic garments, we produced 40 pieces each of regular and temperature sensing fire-fighter turnout gear coat liner garments using stitched surface-mount fabrication methods. The study results show that the average manufacturing time and cost to produce a sensor-integrated thermal liner are 3.27 and 3.44 times higher, respectively, than producing a regular thermal liner garment, given that all the materials, labor, and standard sewing methods and machines remain constant. Additionally, we show the impact on requisite worker skills and training and quality assurance methods to produce e-textile garments compared to regular garments. We illustrate high-potential areas where strategic product and production design that leverages existing machines and tools can reduce the impact that embedded technologies have on labor, equipment, and cost. We conclude that the stitched surface-mount manufacturing method could potentially be used as an alternative for manufacturing e-textiles in mass.
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Hernández, Niina, Heikki Mattila, and Lena Berglin. "Can Virtually Trying on Apparel Help in Selecting the Correct Size?" Clothing and Textiles Research Journal 37, no. 4 (June 13, 2019): 249–64. http://dx.doi.org/10.1177/0887302x19856117.

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Close to 30% of garments bought online are returned, often due to issues of fit. These issues often relate to size selection, which is challenging without physically trying on a garment. Alternative methods need to be explored to select the best size in lieu of physically trying apparel on. To address this issue, we compare the size selections based on primary measurements and size charts, virtual garments, and real garments. A cross-sectional quantitative survey was carried out in an experimental setting. The participants (36, predominantly White females, aged 21–56) made size selections and evaluations based on virtual and real blouses and trousers. Selecting the size based on virtual garments is more accurate than size selection based on primary measurements and size charts, scoring 57% and 42%, respectively. Further research should be used to improve the virtual fitting room, with benefits such as fewer returns and more satisfied customers.
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Grömer, Karina, and Michael Ullermann. "Functional Analysis of Garments in 18th Century Burials from St. Michael’s Crypt in Vienna, Austria." Acta Universitatis Lodziensis. Folia Archaeologica, no. 35 (December 30, 2020): 123–35. http://dx.doi.org/10.18778/0208-6034.35.08.

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The Michaelergruft in Vienna (St. Michael’s crypt), Austria, is located near the imperial palace Vienna and has been used between 1560 and 1784 by the local nobility of the city center in Vienna. The inventory of a large number of coffins has been preserved due to favorite environmental conditions, it offers the possibility to study specific details about the funeral customs of the 17th and 18th century in Central Europe. Selected burials dating to the 18th century from the Michaelergruft serve as case studies for developing new theoretical and methodological approaches in investigating the textiles and garments found in the coffins. Garments found in crypts usually are analysed due to costume history, aspects of conservation and preparation. Also textile analysis and modern analytical methods are applied to the material. In discussing the garments from St. Michael’s crypt, questions about the interpretation of the costume arise such as if they are “normal” daily life (or festivy) garments or specific funeral costumes. In the following paper criteria are discussed which enable to distinguish between “functional garments” worn also in daily life, “adapter garments” (daily life clothing that has been re-sewn, cut or altered to be used as garment for the dead), and “funeral costumes” that have been deliberately made.
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Hubbard, Gill, Claire Taylor, Julie Munro, Nicola Dames, William Goodman, Raymond Oliphant, and Rebecca Beeken. "Experiences of support garments following bowel stoma formation: analysis of free-text responses in a cross-sectional survey." BMJ Open Gastroenterology 6, no. 1 (May 2019): e000291. http://dx.doi.org/10.1136/bmjgast-2019-000291.

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AimTo explore the experiences of support garments when adjusting to bodily change following bowel stoma formation.DesignThematic analyses of free-text responses in a cross-sectional survey of the stoma population in 2018.MethodsFree-text responses were invited so that respondents could describe their experiences in more detail. A process of induction was chosen to allow for themes to emerge directly from the data. The concept ‘embodiment’ was used as a theoretical framework during interpretation.Results1425 people with a bowel stoma responded to the survey, of whom 598 provided free-text responses. Four themes about experiences of support garments in the context of changed bodily experiences following stoma formation were identified: body complications, which is about experiences of using support garments to prevent or self-manage parastomal hernia; body appearance, which is about hiding the stoma and stoma appliance; body function, which is about managing stoma appliance complications; and body sensation, which is mainly about negative experiences of ill-fitting garments.ConclusionSupport garments can be understood as items that are used by people during an ongoing process of adjusting to bodily changes following stoma formation and as part of an ongoing process of reconstructing new embodied selves.ImpactThis is the first study to explore people’s experiences of support garments following bowel stoma formation. Support garments are used in the self-management of body complications, appearance, function and sensations. Stoma nurses may draw on the findings of this study to advise patients about the benefits of garments for adjusting to bodily change, and garment suppliers should address people’s negative experiences by improving garments.
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Wang, Yong Rong, and Pei Hua Zhang. "Measurement the Contact Pressure of Compression Garment on a Smart Mannequin System." Advanced Materials Research 627 (December 2012): 572–76. http://dx.doi.org/10.4028/www.scientific.net/amr.627.572.

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A smart mannequin with the dimension of a standard female body was used for measuring garment pressure. Compression garments made from five kinds of elastic knitted fabrics which are purchased commercially. Results showed that the pressure distributions exhibited obvious differences were varied, and the elongation caused pressure variations among the specimens. This smart mannequin system provides a novel tool for evaluating the pressure performance of compression garments, and give reliable data for functional product development.
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Fang, Gui Sheng. "Research on Triangular Meshes Generation of 2D Garment Pattern." Applied Mechanics and Materials 263-266 (December 2012): 1728–32. http://dx.doi.org/10.4028/www.scientific.net/amm.263-266.1728.

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Virtual garment design and flexible fabric simulation are the major research focuses in the field of computer graphics. The two-dimension contour design and triangular meshes generation of garments are the basis of 3D virtual garment stitching and dynamic simulation. In the development environment of VC++ and OpenGL, in this paper three kinds of design methods are used to obtain the 2D contour of garments. Based on the regular grid method, the coordinate perturbation technique and the improved Delaunay triangulation method are used to realize the triangular meshes generation of the 2D garment. In order to improve the efficiency and readability of the algorithm, the standard template library technology is also adopted. The experimental results show that this method can achieve the requirement of the real-time simulation.
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Kayacan, Özlem, and Arif Kurbak. "Effect of Garment Design on Liquid Cooling Garments." Textile Research Journal 80, no. 14 (March 24, 2010): 1442–55. http://dx.doi.org/10.1177/0040517509358800.

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Hossain, Sk Alamgir, and K. M. Anwarul Islam. "The Relationship of the Macroeconomic Variables with the Growth of Garment Industry in Bangladesh." Global Disclosure of Economics and Business 4, no. 1 (June 30, 2015): 63–78. http://dx.doi.org/10.18034/gdeb.v4i1.153.

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In this research paper, we have tried to find out the relationship between the growth rate of garment industry and the macroeconomic variables. And for this we have conducted three types of analysis. First one is quantitative analysis; a second one is qualitative analysis, and the last one is a beta concept. Quantitative analysis has covered graphical presentation and multiple regression analysis. The graphical presentation just provides an overall idea about the relationship of variables, but it is an abstract concept. In case of regression analysis, we have used one dependent variable that is the growth rate of garment industry and seven independent variables those are growth rate of real GDP, the unemployment rate, inflation rate, interest rate, level of stock market, exchange rate. And stata-10 software has been used to run the regression model. After running the programmed it is seen that there have some econometric problems. By using the logarithm, we have solved those problems. A multiple regression analysis has been made to know the extent to which these variables affect the garment export growth rate. From that analysis, it has been found that about 70% variations in the growth rate of garments export can be defined by these variables. Then an equation for predicting future garments export has been constructed. Qualitative analysis has encompassed economic and political issues. After this, for knowing the individual effect of the variables, a beta concept has been employed and from that analysis it has been found that no variable affect garments export to a large extent. At the end of the analysis it can be said that, individual effect of the macroeconomic variables on the growth rate of garments export is not much but when they are combined, they can influence the garments export growth rate. As they are also related with each other which means change in one macroeconomic variable may change all the other variables. Therefore, a combined effect always remains. So, we can say that macroeconomic variables influence the garment industry of our country but not to a great extent. JEL Classification Code: E60, M10, L67, O14
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Chubb, John, Paul Holdstock, and Mick Dyer. "Predicting Maximum Surface Voltages on Inhabited Cleanroom Garments in Practical Use." Journal of the IEST 47, no. 2 (September 14, 2004): 59–78. http://dx.doi.org/10.17764/jiet.47.2.77539427u6621117.

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The paper describes how the maximum surface voltages on cleanroom garments in practical use can be predicted from measurements on local areas of garment fabric. The surface voltage arising when materials are rubbed depends upon the speed and pressure of the rubbing action and on two features of fabric performance: the time for charge dissipation and the capacitance experienced by surface charge. These two features can be easily measured on sample areas of garment fabrics using corona charging with measurement of the quantity of the transferred charge. The paper describes how these measurements are made and the results of studies carried out to establish the relationship between the performance of inhabited garments and measurements on fabrics.
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Wang, Wei Zhen, Shu Lian Yu, Xu Liu, Bing Shao, and Ya Zhen Wang. "Eco-Clothing Development Based on Energy Saving and Multi-Functional Transformation." Applied Mechanics and Materials 281 (January 2013): 715–18. http://dx.doi.org/10.4028/www.scientific.net/amm.281.715.

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In view of the product development situation in the apparel industry characterized by high consumption of raw materials, the author proposes to use raw materials for one garment to satisfy the function of raw materials for two or more garments. By determining the orientation of experimental products through market research, and using pattern transformation technology experiment of garments and related supplies, the author has designed and made the combination enabling mutual transformation of outdoor clothing and outdoor tent, thus extended the ecological philosophy of garment product development. Furthermore, the author leads consumers to ecological consumption through the eco-product development, and gives suggestions on virtuous cycle of low-carbon production and consumption in the apparel industry.
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CUPAR, ANDREJ, ZORAN STJEPANOVIČ, SABINA OLARU, GEORGETA POPESCU, ADRIAN SĂLIȘTEAN, and ANDREJA RUDOLF. "CASP methodology applied in adapted garments for adults and teenagers with spine deformity." Industria Textila 70, no. 05 (October 31, 2019): 435–46. http://dx.doi.org/10.35530/it.070.05.1619.

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The goal of the research presented in this article is to investigate the applicability of the CASP (Curvature, Acceleration, Symmetry, Proportionality) methodology for adapted garments’ pattern design for real cases of adults and teenagers with spine deformity. The current research is the result of a collaborative work of Slovenian and Romanian research teams with common expertise and background. The results obtained by applying CASP methodology on theoretical case studies showed that this methodology could be adequate for assuring the appropriate garment pattern designs for real persons with kyphosis. In this research, the design stages of adapted garments for adults and teenagers with spine deformity were presented by using the CASP evaluation of the back and virtual prototyping of garments. The results of the study confirmed that reconstruction process of the basic shirt/blouse pattern design improved the appearance and fit of the product to the body with spine deformity. Also, this paper brings contributions to garment design technology by 3D scanning and virtual try-on, taking into account the body shapes of the users.
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Memon, Hafeezullah, Eldana Bizuneh Chaklie, Hanur Meku Yesuf, and Chengyan Zhu. "Study on Effect of Leather Rigidity and Thickness on Drapability of Sheep Garment Leather." Materials 14, no. 16 (August 13, 2021): 4553. http://dx.doi.org/10.3390/ma14164553.

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Understanding the performance and behavior of garment leathers provides valuable inputs for the design and production of leather garments. The drape is one of the important properties associated with garment fitness quality and appeal. This study aims to show how the independent variables flexural rigidity and thickness affect the dependent variable drapability. Nowadays, studies on the drape of garment leathers are scarce. In this work, the drape coefficient (DC) was measured for sheep garment leather, which influences the garment drapability, such as flexural rigidity in the range of 9.2 to 22 and thickness in the range of 0.64 to 0.96. The average DC was calculated in the range of 47.35 to 69.9% for the selected sheep leathers from four samples. The drapability of the garment leather was determined using the DC. Flexural rigidity and thickness have been shown to have a considerable influence on the DC, while they do bear a significant relationship to the DC. The results of this study can be used as an elementary tool for leather selection of appropriate materials for garments.
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Kuzmichev, Victor E., Ilya V. Tislenko, and Dominique C. Adolphe. "Virtual design of knitted compression garments based on bodyscanning technology and the three-dimensional-to-two-dimensional approach." Textile Research Journal 89, no. 12 (August 21, 2018): 2456–75. http://dx.doi.org/10.1177/0040517518792722.

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The interdisciplinary approach for the design of compression garments was developed by means of establishing new databases about the elongation of knitted materials, the morphology of female bodies, and the relations between both with the pressure under the garment. We used KES-FB1 and a cylinder made of cosmetology silicone to investigate the relationship between the knitted material strain and the pressure produced. To find the factors that are responsible for comfort perception of compression garments, a sensory analysis with female participants was used to establish the pressure range that is permissible for the human body and the effect of its reshaping. The experimental data obtained was used for validating the theoretical approaches about, firstly, the transformation of a solid polygonal avatar of the scanned body to the soft one, secondly, the virtual three-dimensional (3D) creation of a compression garment in a “relaxed non-elongation state” and, thirdly, obtaining virtual two-dimensional (2D) pattern blocks. Science explorations dedicated to 3D-to-2D flattening of pattern blocks of the avatar surface and to the creation of tight-fitted garments were considered as the background of our research. Several compression garments for females with different morphological features, which were designing by means of a new 3D-to-2D method for flattening of pattern blocks and the traditional 2D “Müller and Sohn” manual, were obtained. The mean value of absolute difference between the predicted and measured pressure was improved from 33% to 14%. Thus, the developed approach based on contemporary virtual reality collection of input data allows one to predict the pressure of compression garments with higher accuracy.
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Silvestre-Blanes, Javier, Joaquin Berenguer-Sebastiá, Rubén Pérez-Lloréns, Ignacio Miralles, and Jorge Moreno. "Garment smoothness appearance evaluation through computer vision." Textile Research Journal 82, no. 3 (October 19, 2011): 299–309. http://dx.doi.org/10.1177/0040517511424530.

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The measurement and evaluation of the appearance of wrinkling in textile products after domestic washing and drying is performed currently by the comparison of the fabric with the replicas. This kind of evaluation has certain drawbacks, the most significant of which are its subjectivity and its limitations when used with garments. In this paper, we present an automated wrinkling evaluation system. The system developed can process fabrics as well as any type of garment, independent of size or pattern on the material. The system allows us to label different parts of the garment. Thus, as different garment parts have different influence on human perception, this labeling enables the use of weighting, to improve the correlation with the human visual system. The system has been tested with different garments showing good performance and correlation with human perception.
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Zhang, Guodong. "Apparel Design and Development Based on 3D Scanning Technology." Scientific Programming 2021 (October 26, 2021): 1–7. http://dx.doi.org/10.1155/2021/7933206.

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With the development of computer science, especially the application of 3D scanning technology in garment design, intelligent modeling is realized, which is impossible to achieve in traditional design methods. In this paper, we propose the 3D model construction of human garments based on the motion recovery structure method. The eigenmatrix is obtained from the camera parameters, and the transformation matrix is calculated by matching the image feature points with the help of scale-invariant feature conversion algorithm to realize the 3D reconstruction technology of human garments based on multiview image sequences. The effectiveness of this method is verified through experiments, and it has good robustness and accuracy. Through the form of style modeling, the design thinking and method can be extended to form a more reasonable garment structure and guide the innovation of garment production mode.
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Piippo, Riikka, Kirsi Niinimäki, and Maarit Aakko. "Fit for the Future: Garment Quality and Product Lifetimes in a CE Context." Sustainability 14, no. 2 (January 10, 2022): 726. http://dx.doi.org/10.3390/su14020726.

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The fashion industry is one of the most polluting industrial sectors in the world and its environmental impacts are huge. Garments are produced effectively at a low price, are of low quality, and are used for a very short time before ending up in increasing textile waste streams. One critical aspect in this context is the lifetime of a garment. Short garment lifetimes are the results of low quality and consumer dissatisfaction, or consumers’ constant search for newness, resulting in the early disposal of garments. This study focused on the issue of garment quality and how it can be connected to product lifetime. The research used a case study approach, including company interviews about working for quality, and aimed to expand on the topic of how quality impacts product lifetimes. Data analysis was conducted according to the principles of descriptive analysis and the discussion expanded to the circular economy context, creating an extended understanding of garment quality in a circular economy.
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47

Islam, Mohammad, and Dulal Chandra Pattak. "Impact of Macro Environmental Factors on Garments Industry That Drives Export in Bangladesh." Studies in Business and Economics 12, no. 2 (August 28, 2017): 100–111. http://dx.doi.org/10.1515/sbe-2017-0024.

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Abstract It goes without saying that Garments industry of Bangladesh has drawn a special attention to the mass people in the world because of being both cost leader and quality leader at the same time. The purpose of this research paper is to analyze the garments industry in Bangladesh which is going to be an emerging tiger in the world economy. It also aims to assess the impact of macro-environmental factors affecting the industry by PESTEL analysis. Again, five forces model has been analyzed to assess the impacts of competitive external factors on the Garments industry in Bangladesh. Furthermore, Garments sector competitive responses to the primary issues affecting the industry have been evaluated here. It also outlines the primary external influences to which this industry is subject. In this case, SWOT analysis has been conducted to assess the competitive position of this industry in comparison with the global perspective. The study suggests that total export is highly correlated with the exports of garments. It also finds that there is severe lacking in the safety and security compliance, wages and compensations and code of conduct of the current organizations. Moreover, GSP facility withdrawn can impact severely on the ready made garments of Bangladesh to compete with price in the international market with China, India and Vietnam etc. The ready made garments sector of Bangladesh is enjoying cost leadership as a source of completive advantage because of cheap labor. Finally, the study would like to recommend for further improvement of garment sector in Bangladesh.
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48

Teyeme, Yetanawork, Benny Malengier, Tamrat Tesfaye, Simona Vasile, and Lieva Van Langenhove. "Comfort Evaluation of Cyclists Jerseys Using Wear Trial Test." TEKSTILEC 63, no. 4 (November 20, 2020): 263–75. http://dx.doi.org/10.14502/tekstilec2020.64.263-275.

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The aim of this study was to evaluate the wear comfort of four commercially available cycling outfits and under¬stand various subjective parameters of garments through consumer perception, which will enable the design and development of an optimized outfit. A questionnaire was developed specifically to address various key aspects such as tactile sensation, garment fit with reference to size, garment assembly, garment aesthetics (style and shape), comfort (before, during and after wearing) and overall satisfaction (relating to design of the garment and style). Three outfits were fabricated from polyester fabric and one from polyamide/elastane (80%/20%) fabric. They were assessed by four male professional cyclists (age 22−25) at various stages of a test protocol of 45 minutes total duration, of which 20 minutes was flat cycling. The four tested garments showed greater dif¬ferences between the sensorial comfort perceptions than thermophysiological comfort. The sensorial comfort sensation was found to be mainly correlated with fabric properties, fit, construction techniques and moisture sensation, whereas the thermophysiological comfort was found to be affected by the fabric characteristics, the test environment conditions and level of activity. Additionally, manual measurements showed great brand-based differences between garments of the same specified size M (medium). Overall, the polyamide/elastane jersey was perceived as a better cycling outfit than the polyester outfit. The results of this study provide guidance for the optimal design and development of professional cyclist outfits.
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49

Tester, D. H. "Relationship between Comfort Meter values and the prickle rating of garments in wearer trials." Animal Production Science 50, no. 12 (2010): 1077. http://dx.doi.org/10.1071/an10127.

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The latest prototype version of the CSIRO-developed Comfort Meter was used to measure representative samples of all the garments used in the Sheep Cooperative Research Centre wearer trials. The average wearer prickle ratings of the garment sets were compared to the average Comfort Meter values for the garments. Comfort Meter values were strongly correlated with average prickle ratings assigned by wearers of the garments. As average wool fibre diameter and fabric knit structure were changed in the fabrics used in the wearer trials, the relationship between the Comfort Meter value and the wearer prickle rating remained highly correlated. The correlation between the Comfort Meter value and the wearer prickle rating changed for a set of fabrics in which the yarn structures were changed. A possible mechanism to explain the various relationships is proposed.
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50

Ma, Shuo, and Xiaoyu Yan. "Application of BP Neural Networks in Garment Pattern Design System." Computational Intelligence and Neuroscience 2022 (May 10, 2022): 1–8. http://dx.doi.org/10.1155/2022/8766137.

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With the intensification of global market competition and the continuous development of the information technology, competition in the apparel market has become increasingly fierce. The key to whether China’s garment industry can maintain its advantage in the international market competition in the future lies in whether it can promote and realize the informatization of the garment industry or not. After all, under the context of increasingly developed information technologies and growing competition in the garment market, mass customization of garments has become a future trend in the garment industry. As custom-made clothing is more in line with consumers’ individual needs in terms of style, fabric, and size, the focus of development for clothing companies is increasingly on the grasp of the fit of clothing. However, with China’s large population and the wide variety of body types, traditional hand-made garments are time-consuming and cannot meet the differentiated needs of consumers in the modern market. The design of garment samples is an important part of the industrial production of garments and is highly dependent on the skills and experience of the operators. In other words, the level of technical expertise can determine the quality and shape of a garment product to a certain extent. As a result, in order to further improve the efficiency and quality of garment sample design and to reduce the dependence on operator skills and experience, this study proposes an intelligent garment paper sample design system based on BP neural networks. The system mainly utilizes the self-learning, self-organizing, and adaptive as well as nonlinear mapping functions of artificial neural networks to design clothing samples autonomously, thus improving the design efficiency. In the era of rapid development of information technology and artificial intelligence technology, the development of intelligent garment pattern design systems with independent intellectual property rights is of great significance in promoting the prosperity of the garment industry.
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