Journal articles on the topic 'Game therory'
Create a spot-on reference in APA, MLA, Chicago, Harvard, and other styles
Consult the top 50 journal articles for your research on the topic 'Game therory.'
Next to every source in the list of references, there is an 'Add to bibliography' button. Press on it, and we will generate automatically the bibliographic reference to the chosen work in the citation style you need: APA, MLA, Harvard, Chicago, Vancouver, etc.
You can also download the full text of the academic publication as pdf and read online its abstract whenever available in the metadata.
Browse journal articles on a wide variety of disciplines and organise your bibliography correctly.
Waring, Michael, and Len Almond. "Game-Centred Games- A Revolutionary or Evolutionary Alternative for Games Teaching?" European Physical Education Review 1, no. 1 (April 1995): 55–66. http://dx.doi.org/10.1177/1356336x9500100106.
Full textGutierrez, David, and Luis M. García-López. "Gender differences in game behaviour in invasion games." Physical Education & Sport Pedagogy 17, no. 3 (July 2012): 289–301. http://dx.doi.org/10.1080/17408989.2012.690379.
Full textHamzah, Mohd Pouzi bin, and Muhammad Faris Izzat bin Ahmad Khairil. "Game Based Learning on Android Platform: Cognitive Remediation Therapy Games." International Journal of Computer Theory and Engineering 9, no. 3 (2017): 179–84. http://dx.doi.org/10.7763/ijcte.2017.v9.1134.
Full textHarrison, Craig B., Andrew E. Kilding, Nicholas D. Gill, and Taisuke Kinugasa. "Small-sided games for young athletes: is game specificity influential?" Journal of Sports Sciences 32, no. 4 (September 9, 2013): 336–44. http://dx.doi.org/10.1080/02640414.2013.824600.
Full textDillon, Deborah, Diane Ailor, and Shelly Amato. "We're Not Just Playing Games: Into Aging-An Aging Simulation Game." Rehabilitation Nursing 34, no. 6 (November 12, 2009): 248–49. http://dx.doi.org/10.1002/j.2048-7940.2009.tb00259.x.
Full textCrawford, Garry, and Victoria K. Gosling. "More than a Game: Sports-Themed Video Games and Player Narratives." Sociology of Sport Journal 26, no. 1 (March 2009): 50–66. http://dx.doi.org/10.1123/ssj.26.1.50.
Full textArifovna, Atadjanova Ludmila. "GAME THERAPY AS A FACTOR IN THE FORMATION OF ADOLESCENTS COMMUNICATION SKILLS." Frontline Social Sciences and History Journal 4, no. 6 (June 1, 2024): 17–23. http://dx.doi.org/10.37547/social-fsshj-04-06-03.
Full textWorley, Jennifer R., Sharon N. Rogers, and Robert R. Kraemer. "Metabolic Responses to Wii Fit™ Video Games at Different Game Levels." Journal of Strength and Conditioning Research 25, no. 3 (March 2011): 689–93. http://dx.doi.org/10.1519/jsc.0b013e318207eae9.
Full textSaavedra, Jose M., Sveinn Þorgeirsson, Milan Chang, Hafrún Kristjánsdóttir, and Antonio García-Hermoso. "Discriminatory Power of Women’s Handball Game-Related Statistics at the Olympic Games (2004-2016)." Journal of Human Kinetics 62, no. 1 (June 13, 2018): 221–29. http://dx.doi.org/10.1515/hukin-2017-0172.
Full textKatsarov, Johannes, Markus Christen, Ralf Mauerhofer, David Schmocker, and Carmen Tanner. "Training Moral Sensitivity Through Video Games: A Review of Suitable Game Mechanisms." Games and Culture 14, no. 4 (July 20, 2017): 344–66. http://dx.doi.org/10.1177/1555412017719344.
Full textFerrari, Bernardo, Deógenes P. da Silva Junior, Carolina Moreira Oliveira, Júlia S. B. Ortiz, and Roberto Pereira. "Socially Aware Design of Games: an early workshop for game designers." Journal on Interactive Systems 11, no. 1 (December 9, 2020): 92–109. http://dx.doi.org/10.5753/jis.2020.757.
Full textBishop, David. "Game sense or game nonsense?" Journal of Science and Medicine in Sport 12, no. 4 (July 2009): 426–27. http://dx.doi.org/10.1016/j.jsams.2008.03.004.
Full textZielina, Martin, Jan Šmahaj, Jaroslava Raudenská, and Alena Javůrková. "Using and Creating Therapeutic Games in Virtual Reality and the Player/Game/Therapy Model." Ceskoslovenska psychologie 66, no. 3 (June 30, 2022): 332–48. http://dx.doi.org/10.51561/cspsych.66.3.332.
Full textWolf-Root, Alex. "Pre-Game Cheating and Playing the Game." Sport, Ethics and Philosophy 13, no. 3-4 (October 30, 2018): 334–47. http://dx.doi.org/10.1080/17511321.2018.1536676.
Full textNoraziah ChePa, Laura Lim Sie-Yi, and Sumayyah Adetunmbi. "Game-based Technology for Elderly with Memory Disorder: Criteria and Guideline of Mobile Psychotherapy Games." Journal of Advanced Research in Applied Sciences and Engineering Technology 28, no. 2 (October 17, 2022): 162–80. http://dx.doi.org/10.37934/araset.28.2.162180.
Full textSouza, Carlos Henrique Rorato, Daniel Machado De Oliveira, Daniela Fernandes Do Nascimento, Luciana de Oliveira Berretta, and Sérgio Teixeira De Carvalho. "A Serious Games and Game Elements Based Approach for Patient Telerehabilitation Contexts." Journal on Interactive Systems 13, no. 1 (August 26, 2022): 179–91. http://dx.doi.org/10.5753/jis.2022.2679.
Full textTurner, Adrian P., and Thomas J. Martinek. "An Investigation into Teaching Games for Understanding: Effects on Skill, Knowledge, and Game Play." Research Quarterly for Exercise and Sport 70, no. 3 (September 1999): 286–96. http://dx.doi.org/10.1080/02701367.1999.10608047.
Full textWallace, Jarryd Luke, and Kevin Ian Norton. "Evolution of World Cup soccer final games 1966–2010: Game structure, speed and play patterns." Journal of Science and Medicine in Sport 17, no. 2 (March 2014): 223–28. http://dx.doi.org/10.1016/j.jsams.2013.03.016.
Full textCamuñas-García, Daniel, María Pilar Cáceres-Reche, María de la Encarnación Cambil-Hernández, and Manuel Enrique Lorenzo-Martín. "Digital Game-Based Heritage Education: Analyzing the Potential of Heritage-Based Video Games." Education Sciences 14, no. 4 (April 10, 2024): 396. http://dx.doi.org/10.3390/educsci14040396.
Full textStorey, Brian, and Joy Butler. "Complexity thinking in PE: game-centred approaches, games as complex adaptive systems, and ecological values." Physical Education & Sport Pedagogy 18, no. 2 (March 8, 2012): 133–49. http://dx.doi.org/10.1080/17408989.2011.649721.
Full textCurtis, S. L. "A Simulation Game for Students: The Music Therapy Game." Music Therapy Perspectives 5, no. 1 (January 1, 1988): 111–13. http://dx.doi.org/10.1093/mtp/5.1.111.
Full textBranquinho, Luís C., Ricardo Ferraz, and Mário C. Marques. "The Continuous and Fractionated Game Format on the Training Load in Small Sided Games in Soccer." Open Sports Sciences Journal 13, no. 1 (October 15, 2020): 81–85. http://dx.doi.org/10.2174/1875399x02013010081.
Full textPerez, Jose R., Jonathan Burke, Abdul K. Zalikha, Dhanur Damodar, Joseph S. Geller, Andrew N. L. Buskard, Lee D. Kaplan, and Michael G. Baraga. "The Effect of Thursday Night Games on In-Game Injury Rates in the National Football League." American Journal of Sports Medicine 48, no. 8 (May 15, 2020): 1999–2003. http://dx.doi.org/10.1177/0363546520919989.
Full textMasterson, Eileen. "The Village Game." British Journal of Occupational Therapy 49, no. 7 (July 1986): 233–34. http://dx.doi.org/10.1177/030802268604900711.
Full textAghemo, Alessio, and Maria Buti. "Hepatitis C Therapy: Game Over!" Gastroenterology 151, no. 5 (November 2016): 795–98. http://dx.doi.org/10.1053/j.gastro.2016.09.034.
Full textEsenalieva, Gulzada, Andrei Ermakov, and Nataliia Maiatskaia. "THE ROLE OF HYPERTEXT AND HYPERNARRATIVES IN GAME DESIGN." Alatoo Academic Studies 23, no. 4 (December 30, 2023): 170–79. http://dx.doi.org/10.17015/aas.2023.234.18.
Full textPérez-Ferreirós, Alexandra, Anton Kalén, Miguel-Ángel Gómez, and Ezequiel Rey. "Reliability of Teams’ Game-Related Statistics in Basketball: Number of Games Required and Minimal Detectable Change." Research Quarterly for Exercise and Sport 90, no. 3 (May 2, 2019): 297–306. http://dx.doi.org/10.1080/02701367.2019.1597243.
Full textPi, Jiasheng. "Game Theory and Game Mechanics Design." SHS Web of Conferences 188 (2024): 03020. http://dx.doi.org/10.1051/shsconf/202418803020.
Full textSwinden, Helen. "“ADAPTED GAME OF DRAUGHTS”*." Australian Occupational Therapy Journal 26, no. 3 (August 27, 2010): 126–28. http://dx.doi.org/10.1111/j.1440-1630.1979.tb00706.x.
Full textDopson, Laurence. "Winning The Publications Game." Physiotherapy 83, no. 7 (July 1997): 387–88. http://dx.doi.org/10.1016/s0031-9406(05)65799-9.
Full textDunican, Ian C., Charles C. Higgin, Kevin Murray, Maddison J. Jones, Brian Dawson, John A. Caldwell, Shona L. Halson, and Peter R. Eastwood. "Sleep Patterns and Alertness in an Elite Super Rugby Team During a Game Week." Journal of Human Kinetics 67, no. 1 (July 5, 2019): 111–21. http://dx.doi.org/10.2478/hukin-2018-0088.
Full textFerro, Richard T. "The Steroids Game." Medicine & Science in Sports & Exercise 30, no. 11 (November 1998): 1662. http://dx.doi.org/10.1097/00005768-199811000-00024.
Full textWright, Maureen, Elizabeth Scott, and Rhonda Cockerill. "Surviving the Management Game: Workload Measurement Systems in a Cost-Conscious Environment." Canadian Journal of Occupational Therapy 60, no. 1 (April 1993): 23–28. http://dx.doi.org/10.1177/000841749306000106.
Full textFarias, Cláudio Filipe Guerreiro, Stephen Harvey, Peter Andrew Hastie, and Isabel Maria Ribeiro Mesquita. "Effects of situational constraints on students’ game-play development over three consecutive Sport Education seasons of invasion games." Physical Education and Sport Pedagogy 24, no. 3 (January 22, 2019): 267–86. http://dx.doi.org/10.1080/17408989.2019.1571184.
Full textPrabowo, Donni, Ema Utami, and Hanif Al Fatta. "Implementasi Konsep Gamification pada Aplikasi Terapi Autis dengan Metode Applied Behavior Analysis." Creative Information Technology Journal 1, no. 3 (April 2, 2015): 204. http://dx.doi.org/10.24076/citec.2014v1i3.22.
Full textHenríquez, Matías, Aitor Iturricastillo, Arturo González-Olguín, Felipe Herrera, Sonny Riquelme, and Raul Reina. "Time−Motion Characteristics and Physiological Responses of Para-Footballers With Cerebral Palsy in Two Small-Sided Games and a Simulated Game." Adapted Physical Activity Quarterly 38, no. 2 (April 1, 2021): 232–47. http://dx.doi.org/10.1123/apaq.2020-0077.
Full textUlrich, Frank, and Niels Henrik Helms. "CREATING EVALUATION PROFILES FOR GAMES DESIGNED TO BE FUN: An Interpretive Framework for Serious Game Mechanics." Simulation & Gaming 48, no. 5 (May 17, 2017): 695–714. http://dx.doi.org/10.1177/1046878117709841.
Full textTsarbou, Charis, Nikolaos I. Liveris, Panagiotis D. Tsimeas, George Papageorgiou, Sofia A. Xergia, and Athanasios Tsiokanos. "The effect of fatigue on jump height and the risk of knee injury after a volleyball training game: A pilot study." Biomedical Human Kinetics 13, no. 1 (January 1, 2021): 197–204. http://dx.doi.org/10.2478/bhk-2021-0024.
Full textMishra, Devansh, Ajay Singh, Akash Halder, Anusha Sharma A, and Rishika Varshiini Rao. "MEDICATE: TREATING DEPRESSION VIA GAME THERAPY." International Journal of Engineering Applied Sciences and Technology 5, no. 1 (May 31, 2020): 274–80. http://dx.doi.org/10.33564/ijeast.2020.v05i01.041.
Full text&NA;. "Video game improves adherence to therapy." Nursing 38, no. 11 (November 2008): 15. http://dx.doi.org/10.1097/01.nurse.0000341059.77945.09.
Full textVukasinovic Vesic, Milica, Marija Andjelkovic, Nenad Dikic, Ivana Baralic, Tamara Stojmenovic, Tatjana Malic, and Brizita Djordjevic. "Pre-Game And Post-Game Hydration Status Of Young Basketball Players." Medicine & Science in Sports & Exercise 47 (May 2015): 502–4. http://dx.doi.org/10.1249/01.mss.0000477817.33697.4f.
Full textNovitasari, Selvia, Suhendar Sulaeman, and Nyimas Heny Purwati. "Pengaruh Terapi Musik dan Terapi Video Game terhadap Tingkat Nyeri Anak Usia Prasekolah yang Dilakukan Pemasangan Infus." Journal of Telenursing (JOTING) 1, no. 1 (May 14, 2019): 168–77. http://dx.doi.org/10.31539/joting.v1i1.510.
Full textShapii, Azrulhizam. "STROKE REHABILITATION EXERCISE KINECT GAME AS A MODALITY FOR HOME-BASED THERAPY." Asia-Pacific Journal of Information Technology and Multimedia 10, no. 02 (December 1, 2021): 15–36. http://dx.doi.org/10.17576/apjitm-2021-1002-02.
Full textÞorgeirsson, Sveinn, Demetrio Lozano, Juan C. Zapardiel, Francisco Jimenez, Damir Sekulić, and Jose M. Saavedra. "Women’s beach handball game statistics." Kinesiology 54, no. 1 (2022): 126–32. http://dx.doi.org/10.26582/k.54.1.12.
Full textYadi, Yadi Jatira, and Netrawati. "Rational Emotive Behavior Therapy untuk Mengurangi Kecanduan Game Online." JPI (Jurnal Pendidikan Indonesia) 13, no. 1 (April 28, 2024): 138–45. http://dx.doi.org/10.23887/jpiundiksha.v13i1.69658.
Full textCaroux, Loïc. "Presence in video games: A systematic review and meta-analysis of the effects of game design choices." Applied Ergonomics 107 (February 2023): 103936. http://dx.doi.org/10.1016/j.apergo.2022.103936.
Full textLockwood, Joanna, Laura Williams, Jennifer L. Martin, Manjul Rathee, and Claire Hill. "Effectiveness, User Engagement and Experience, and Safety of a Mobile App (Lumi Nova) Delivering Exposure-Based Cognitive Behavioral Therapy Strategies to Manage Anxiety in Children via Immersive Gaming Technology: Preliminary Evaluation Study." JMIR Mental Health 9, no. 1 (January 24, 2022): e29008. http://dx.doi.org/10.2196/29008.
Full textHopper, Tim. "Game-as-teacher: Modification by adaptation in learning through game-play." Asia-Pacific Journal of Health, Sport and Physical Education 2, no. 2 (June 2011): 3–21. http://dx.doi.org/10.1080/18377122.2011.9730348.
Full textHasibuan, Shinta Yuliana, and Novy Helena Catharina Daulima. "Penerapan Behavior Therapy (Token Ekonomi) terhadap Risiko Kecanduan Game Online: Case Study." MAHESA : Malahayati Health Student Journal 3, no. 8 (July 16, 2023): 2320–29. http://dx.doi.org/10.33024/mahesa.v3i8.10792.
Full textCoffey, Aodhan L., Tomas E. Ward, and Richard H. Middleton. "Game Theory." International Journal of Ambient Computing and Intelligence 3, no. 3 (July 2011): 43–51. http://dx.doi.org/10.4018/jaci.2011070106.
Full text