Academic literature on the topic 'Game; Memory; Algorithms'
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Journal articles on the topic "Game; Memory; Algorithms"
Bosansky, B., C. Kiekintveld, V. Lisy, and M. Pechoucek. "An Exact Double-Oracle Algorithm for Zero-Sum Extensive-Form Games with Imperfect Information." Journal of Artificial Intelligence Research 51 (December 30, 2014): 829–66. http://dx.doi.org/10.1613/jair.4477.
Full textBulitko, V., Y. Björnsson, and R. Lawrence. "Case-Based Subgoaling in Real-Time Heuristic Search for Video Game Pathfinding." Journal of Artificial Intelligence Research 39 (September 29, 2010): 269–300. http://dx.doi.org/10.1613/jair.3076.
Full textHasanudin, Muhaimin, Turki Salim, and Arkan Nur Robby. "RANCANG BANGUN APLIKASI GAME PUZZLE BERBASIS ANDROID MENGGUNAKAN ALGORITMA DECISION TREE." Journal CERITA 3, no. 2 (August 1, 2017): 171–80. http://dx.doi.org/10.33050/cerita.v3i2.654.
Full textPratiwi, Heny, Ita Arfyanti, and M. Za’iem Sururi. "Membangun Game Edutainment “Pengenalan Komputer” Menggunakan Shuffle Random (SR) Dan Finite State Machine (FSM) Untuk Anak Tunagrahita Ringan." J-SAKTI (Jurnal Sains Komputer dan Informatika) 3, no. 2 (September 13, 2019): 307. http://dx.doi.org/10.30645/j-sakti.v3i2.149.
Full textYun, Heuijee, and Daejin Park. "Virtualization of Self-Driving Algorithms by Interoperating Embedded Controllers on a Game Engine for a Digital Twining Autonomous Vehicle." Electronics 10, no. 17 (August 30, 2021): 2102. http://dx.doi.org/10.3390/electronics10172102.
Full textKitakoshi, Daisuke, Ryo Hanada, Keitarou Iwata, and Masato Suzuki. "Cognitive Training System for Dementia Prevention Using Memory Game Based on the Concept of Human-Agent Interaction." Journal of Advanced Computational Intelligence and Intelligent Informatics 19, no. 6 (November 20, 2015): 727–37. http://dx.doi.org/10.20965/jaciii.2015.p0727.
Full textFortuna RGP, Putrie, and Ahmaddul Hadi. "RANCANG BANGUN APLIKASI BELAJAR PEMROGRAMAN DENGAN GAME EDUCATION PADA SMARTPHONE BERBASIS ANDROID." Voteteknika (Vocational Teknik Elektronika dan Informatika) 7, no. 3 (July 10, 2019): 30. http://dx.doi.org/10.24036/voteteknika.v7i3.105086.
Full textKim, Sungwook. "Cooperative Game-Based Virtual Machine Resource Allocation Algorithms in Cloud Data Centers." Mobile Information Systems 2020 (March 16, 2020): 1–11. http://dx.doi.org/10.1155/2020/9840198.
Full textKodynets, Anatolii, and Arsen Murashko. "Video game in the system of intellectual property: the concept and features of legal protection." Theory and Practice of Intellectual Property, no. 3 (September 7, 2021): 57–66. http://dx.doi.org/10.33731/32021.239584.
Full textGallardo, J. E., C. Cotta, and A. J. Fernández. "Solving Weighted Constraint Satisfaction Problems with Memetic/Exact Hybrid Algorithms." Journal of Artificial Intelligence Research 35 (July 28, 2009): 533–55. http://dx.doi.org/10.1613/jair.2770.
Full textDissertations / Theses on the topic "Game; Memory; Algorithms"
Smith, Justin N. "Computational complexity, bounded rationality and the theory of games." Thesis, University of Oxford, 2000. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.365642.
Full textCotton-Barratt, Conrad. "Using class memory automata in algorithmic game semantics." Thesis, University of Oxford, 2016. https://ora.ox.ac.uk/objects/uuid:f270020c-9d74-4981-9a64-bba1c8b0343c.
Full textWilton, Steven J. E. "Architectures and algorithms for field-programmable gate arrays with embedded memory." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 1997. http://www.collectionscanada.ca/obj/s4/f2/dsk2/ftp03/NQ28082.pdf.
Full textChandrakar, Shant. "Memory Architecture Template for Fast Block Matching Algorithms on Field Programmable Gate Arrays." DigitalCommons@USU, 2009. https://digitalcommons.usu.edu/etd/495.
Full textMeenakshi, Siddharthan Rathna Keerthi. "Fault Modeling and Analysis for FinFET SRAM Arrays." University of Cincinnati / OhioLINK, 2013. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1368014414.
Full textBook chapters on the topic "Game; Memory; Algorithms"
Wu, Ping-hsun, Ping-Yi Liu, and Tsan-sheng Hsu. "An External-Memory Retrograde Analysis Algorithm." In Computers and Games, 145–60. Berlin, Heidelberg: Springer Berlin Heidelberg, 2006. http://dx.doi.org/10.1007/11674399_10.
Full textNovak, Damijan, and Domen Verber. "New Generation of Artificial Intelligence for Real-Time Strategy Games." In Advanced Research and Trends in New Technologies, Software, Human-Computer Interaction, and Communicability, 220–29. IGI Global, 2014. http://dx.doi.org/10.4018/978-1-4666-4490-8.ch021.
Full textAng, Li-Minn, Kah Phooi Seng, and Christopher Wing Hong Ngau. "Biologically Inspired Components in Embedded Vision Systems." In Computer Vision, 458–93. IGI Global, 2018. http://dx.doi.org/10.4018/978-1-5225-5204-8.ch018.
Full textMichalek, Anne M. P., Gavindya Jayawardena, and Sampath Jayarathna. "Predicting ADHD Using Eye Gaze Metrics Indexing Working Memory Capacity." In Computational Models for Biomedical Reasoning and Problem Solving, 66–88. IGI Global, 2019. http://dx.doi.org/10.4018/978-1-5225-7467-5.ch003.
Full textWu, Fan, Emmanuel Agu, Clifford Lindsay, and Chung-han Chen. "UbiWave." In Handheld Computing for Mobile Commerce, 124–79. IGI Global, 2010. http://dx.doi.org/10.4018/978-1-61520-761-9.ch008.
Full textConference papers on the topic "Game; Memory; Algorithms"
Čermák, Jiří, Viliam Lisý, and Branislav Bošanský. "Automated Construction of Bounded-Loss Imperfect-Recall Abstractions in Extensive-Form Games (Extended Abstract)." In Twenty-Ninth International Joint Conference on Artificial Intelligence and Seventeenth Pacific Rim International Conference on Artificial Intelligence {IJCAI-PRICAI-20}. California: International Joint Conferences on Artificial Intelligence Organization, 2020. http://dx.doi.org/10.24963/ijcai.2020/701.
Full textTsompanas, Michail-Antisthenis I., Christoforos Kachris, and Georgios Ch Sirakoulis. "Optimization of Shared-Memory Multicore Systems Using Game Theory and Genetic Algorithms on Cellular Automata Lattices." In 2013 IEEE International Symposium on Parallel & Distributed Processing, Workshops and Phd Forum (IPDPSW). IEEE, 2013. http://dx.doi.org/10.1109/ipdpsw.2013.233.
Full textCermak, Jiri, Branislav Bošanský, and Viliam Lisý. "An Algorithm for Constructing and Solving Imperfect Recall Abstractions of Large Extensive-Form Games." In Twenty-Sixth International Joint Conference on Artificial Intelligence. California: International Joint Conferences on Artificial Intelligence Organization, 2017. http://dx.doi.org/10.24963/ijcai.2017/130.
Full textLin, Zichuan, Tianqi Zhao, Guangwen Yang, and Lintao Zhang. "Episodic Memory Deep Q-Networks." In Twenty-Seventh International Joint Conference on Artificial Intelligence {IJCAI-18}. California: International Joint Conferences on Artificial Intelligence Organization, 2018. http://dx.doi.org/10.24963/ijcai.2018/337.
Full textChatterjee, Krishnendu, and Rasmus Ibsen-Jensen. "The Value 1 Problem Under Finite-memory Strategies for Concurrent Mean-payoff Games." In Proceedings of the Twenty-Sixth Annual ACM-SIAM Symposium on Discrete Algorithms. Philadelphia, PA: Society for Industrial and Applied Mathematics, 2014. http://dx.doi.org/10.1137/1.9781611973730.69.
Full textHoffmann, M., C. Nowak, A. Haase, and S. Eckl. "Characterizing Gate Disturb Embedded Flash Memory Cells by Atomic Force Probing." In ISTFA 2010. ASM International, 2010. http://dx.doi.org/10.31399/asm.cp.istfa2010p0398.
Full textChen, Jie, and Xiang Li. "A Minimal Memory Game-Based Distributed Algorithm to Vertex Cover of Networks." In 2021 IEEE International Symposium on Circuits and Systems (ISCAS). IEEE, 2021. http://dx.doi.org/10.1109/iscas51556.2021.9401117.
Full textLuo, Donghao, Bingbing Ni, Yichao Yan, and Xiaokang Yang. "Image Matching via Loopy RNN." In Twenty-Sixth International Joint Conference on Artificial Intelligence. California: International Joint Conferences on Artificial Intelligence Organization, 2017. http://dx.doi.org/10.24963/ijcai.2017/335.
Full textLiang, Junchi, and Abdeslam Boularias. "Inferring Time-delayed Causal Relations in POMDPs from the Principle of Independence of Cause and Mechanism." In Thirtieth International Joint Conference on Artificial Intelligence {IJCAI-21}. California: International Joint Conferences on Artificial Intelligence Organization, 2021. http://dx.doi.org/10.24963/ijcai.2021/268.
Full textWang, Yuxin, Peng Li, and Jason Cong. "Theory and algorithm for generalized memory partitioning in high-level synthesis." In FPGA'14: The 2014 ACM/SIGDA International Symposium on Field-Programmable Gate Arrays. New York, NY, USA: ACM, 2014. http://dx.doi.org/10.1145/2554688.2554780.
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