Books on the topic 'Game art'

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1

Henry, Jenkins, ed. Video Game Art. New York: Assouline Publishing, 2005.

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2

Gahan, Andrew. Game Art Complete. San Diego: Elsevier Science, 2009.

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3

Leo, Hartas, ed. Collins game art: The graphic art of computer games. London: Collins, 2003.

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4

Game art for teens. Boston, MA: Thomson Course Technology/Premier Press, 2004.

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5

Game art for teens. 2nd ed. Boston, MA: Thomson Course Technology, 2006.

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6

Ancona, George. Capoeira: Game! dance! martial art! New York: Lee & Low Books, 2007.

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7

Sil, Strung, ed. The art of wild game cooking. Stillwater, MN: Voyageur Press, 1995.

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8

3D game textures: Create professioal game art using Photoshop. 3rd ed. Waltham, MA: Focal Press, 2012.

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9

3D game textures: Create professional game art using Photoshop. Burlington, MA: Elsevier, 2009.

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10

Link, Bert. That Little Game. Landisville, Pennsylvania, USA: Coachwhip Publications, 2004.

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11

The art of game design: A book of lenses. Amsterdam: Elsevier/Morgan Kaufmann, 2008.

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12

1966-, Novak Jeannie, ed. Game development essentials: Game simulation development. Clifton Park, NY: Thomson / Delmar Learning, 2008.

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13

Game Art: The Graphic Art of Computer Games. Watson-Guptill, 2003.

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14

Hartas, Leo, and Dave Morris. Game Art: The Graphic Art of Computer Games. Tandem Library, 2003.

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15

Kelman, Nic. Video Game Art. Assouline, 2006.

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16

O'Reilly, Wenda. Impressionist Art Game. Birdcage Press, 2000.

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17

Gahan, Andrew, ed. Game Art Complete. Routledge, 2008. http://dx.doi.org/10.4324/9780080880143.

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18

David, Rosenberg. Art Game Book. Gomer Press, 2005.

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19

Art Game Book. Assouline, 2003.

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20

Game Development Essentials: Video Game Art. Cengage Delmar Learning, 2004.

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21

Reed, Michael. Video Game Art Reader: Volume 4. Edited by Tiffany Funk. Amherst College Press, 2022. http://dx.doi.org/10.3998/mpub.12414517.

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Abstract:
In computing, overclocking refers to the common practice of increasing the clock rate of a computer to exceed that certified by the manufacturer. The concept is seductive but overclocking may destroy your motherboard or system memory, even irreparably corrupt the hard drive. Volume 4 of the Video Game Art Reader (VGAR) proposes overclocking as a metaphor for how games are produced and experienced today, and the temporal compressions and expansions of the many historical lineages that have shaped game art and culture. Contributors reflect on the many ways in which overclocking can be read as a means of oppression but also a strategy to raise awareness of how inequities have shaped video games.
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22

Sierman, Koosje. The game of art. 1994.

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23

Pardew, Les. Game Art for Teens. 2nd ed. Course Technology PTR, 2005.

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24

Elliot. Introduction to Game Art. Pearson Education, Limited, 2005.

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25

William, Young. Art of Game Design. Clanrye International, 2021.

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26

Brunt, Anja. Outsider Art Memory Game. Bis B.V., Uitgeverij (BIS Publishers), 2019.

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27

Staff, BIS Publishers, Janne Ettwig, and Lilian Van Dongen Torman. Street Art Memory Game. Bis B.V., Uitgeverij (BIS Publishers), 2014.

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28

Publishing, Prestel. The Prestel Art Game. Prestel Publishing, 1998.

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29

LINDA. Game Theory Puzzle Art. Independently Published, 2022.

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30

Pardew, Les. Game Art for Teens (Game Development Series). Course Technology PTR, 2004.

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31

The Art of Game Characters. Collins Design, 2005.

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32

The Art of Game Characters. Ilex, 2005.

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33

Hunt, Lynn B. Artist Game Bag. Derrydale Press, The, 1990.

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34

Game Art: Creation, Direction, and Careers (Game Development) (Game Development). Charles River Media, 2005.

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35

Art of the Video Game. Quirk Books, 2008.

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36

Hart, Matthew. Irish Game. Penguin Random House, 2004.

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37

Creating Game Art for 3D Engines (Game Development). Charles River Media, 2007.

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38

The Culture Game. University of Minnesota Press, 2004.

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39

The Culture Game. University of Minnesota Press, 2004.

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40

Browne, Anthony. Shape Game. Random House Children's Books, 2003.

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41

Byrum, Charles. Boys' Game. Jurnal Press, 2021.

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42

Byrum, Charles. Boy's Game. Jurnal Press, 2021.

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43

(Firm), Bethesda Softworks. The art of wolfenstein: The new order. 2014.

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44

O'Reilly, Wenda. Van Gogh & Friends Art Game. Birdcage Press, 2002.

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45

Hartas, Leo, and Dave Morris. The Art of Game Worlds. Collins Design, 2004.

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46

The Art of the Game. Ayzenberg Group, 2004.

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47

Hartas, Leo. The Art of Game Characters. Collins Design, 2005.

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48

The Art of Game Cookery. Thomas Harmsworth Publishing, 1993.

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49

Weiss, D. B., Jody Revenson, David Benioff, Gemma Jackson, and Deborah Riley. Art of Game of Thrones. Insight Editions, 2020.

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50

Silber, Daniel. Pixel Art for Game Developers. CRC Press LLC, 2015.

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