Dissertations / Theses on the topic 'Exploratory Learning Environment'
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Ison, William T. (William Travis). "Prediction of Achievement Scores for Adult Learners Using the Productivity Environmental Preference Survey (PEPS): an Exploratory Study." Thesis, University of North Texas, 1998. https://digital.library.unt.edu/ark:/67531/metadc279302/.
Full textSalem, Houda Sahal Mohamed. "The perceptions and implications of techno-stress in an E-learning environment : an exploratory case study." Thesis, Cape Peninsula University of Technology, 2018. http://hdl.handle.net/20.500.11838/2809.
Full textThe rapid growth of digital technology has exceeded society’s expectations. The overload and pace of technological advances causes many individuals at the workplace or organisations of higher learning, such as universities of technology, to become exposed and prone to stress. Students in higher education environments often find themselves vulnerable to technological stress. The problem is that we do not know the extent of the perceived implications of techno-stress, and it is not clear what the perceived psychological and emotional implications of techno-stress may have on the academic performance of higher education students. The study investigated the perceptions and implications of techno-stress in an e-learning environment to explore and describe the implications of techno-stress; the physical, mental and behavioural outcomes also how it impacts on the academic performance of students at higher education institutions. The questions of the study were focused on finding what the implications of techno-stress are as perceived by students on their studies; what the types and elements of techno-stress that students experience at universities; what the potential causes of techno-stress are as perceived by students; and how students think techno-stress impacts on their academic performance. The qualitative methods approach was used. It was found that students were more stressed over technology when problems occur as they lack the ability to manage or control it, and it was evident that this influence had an undesirable consequence on students’ results. The research concluded that despite the importance technology plays in an e-learning environment by allowing students to conduct their research, download class material and learn online, students perceive technology as an important source of stress. Despite technology’s advantages mentioned above, technology can be unpredictable and when problems occur, students exhibit lack of skills to manage or control it. It was recommended that universities of technology such as CPUT should design a program that helps students to cope with techno-stress.
Vey, Lynette Daphne, and n/e. "Enhancing the realationship between learning and assessment." University of Canberra. Education & Community Studies, 2005. http://erl.canberra.edu.au./public/adt-AUC20060804.112632.
Full textRoss, Jonathan Lewis. "An exploratory analysis of post-secondary student achievement comparing a web-based and a conventional course learning environment." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 2000. http://www.collectionscanada.ca/obj/s4/f2/dsk1/tape3/PQDD_0017/NQ49535.pdf.
Full textCarlisle, Vincent J. "Understanding the effects of personal responsibility and environment on the development of self-directed learning: an exploratory study." Diss., Kansas State University, 2016. http://hdl.handle.net/2097/32502.
Full textDepartment of Educational Leadership
Sarah Fishback
This exploratory study analyzed changes in self-directed learning of Army officers attending the Army’s Command and General Staff Officers Course, CGSOC, by applying a quasi-experimental, pretest posttest, comparative approach based on the attribute independent variables gender, race/ethnicity, level of education, and branch of Army. It also sought to inform implementation and assessment strategies in both the private and broader public sectors, specifically companies and organizations seeking to develop lifelong learners in the furtherance of creating or sustaining a learning organization. The study began with the administration of the Personal Responsibility Orientation to Self-directed Learning Scale (PRO-SDLS) during the first week of a ten-month resident course and concluded with a second administration of the PRO-SDLS at the end of the course. In addition to a total score, the PRO-SDLS provided results for four dependent variables: learner initiative, learner self-efficacy, learner control, and learner motivation. Though effect size varied, this study found a statistically significant difference in pretest to posttest scores differences between white and non-white in both total score and in the subcomponent of learner motivation. Additionally, the change in scores for learner motivation from pretest to posttest for whites was statically significant. Finally, the change in scores for the subcomponent of learner control between students with a bachelor’s degree and those with a master’s degree was also significant. The broader implication of these findings is the caution by Brockett and Hiemsta (1991) that adult educators should consider the individual characteristics of the learner when developing and delivering curriculum. In this case it would appear that either the curriculum or the delivery of the curriculum or a combination of the two may have been experienced differently by white and non-white Army officers; specifically regarding the development of learner motivation.
Gage, Charles Quincey. "The meaning and measure of school mindfulness an exploratory analysis /." Columbus, Ohio : Ohio State University, 2003. http://rave.ohiolink.edu/etdc/view?acc%5Fnum=osu1069683954.
Full textTitle from first page of PDF file. Document formatted into pages; contains xiii, 169 p.; also includes graphics. Includes abstract and vita. Advisor: Wayne K. Hoy, Dept. of Educational Policy and Leadership. Includes bibliographical references (p. 154-169).
Laurence, Harold A. IV. "An exploratory study of cognitive complexity at a military intermediate service school." Diss., Kansas State University, 2015. http://hdl.handle.net/2097/20515.
Full textEducational Leadership
Sarah Jane Fishback
The military devotes significant resources and time in the development of officers through education. Recently, there has been a great deal of emphasis placed on military Intermediate Service Schools (ISS’s) to enhance the ability of graduates to think with greater cognitive complexity in order to solve the kinds of problems they may face after graduation. The military environment in which these mid-career officer students will serve is highly complex and requires a significant ability to generate solutions to unique and complex problems. One hallmark of a developmental adult educational experience is the advancement of the student to higher levels of cognitive complexity. The purpose of this research was to determine if there was a relationship between the cognitive complexity of faculty, students, and expectations for student graduates, at a military Intermediate Service School. Along with the simultaneous measure of cognitive complexity, via a survey administration of the LEP instrument, the researcher also developed a technique for translating learning objectives from Blooms taxonomy into a corresponding Perry position. This translation method was used to translate the college learning objectives into an expected Perry position for graduates of the college. The study also included demographic data to look for significant results regarding a number of independent variables. For faculty only these included teaching department, years of teaching experience, age, and military status. For both populations the variables studied included education level, gender, combat experience and combat trauma, branch of service, commissioning source, and years of active duty service. The study found that the mean cognitive complexity of entering students (CCI = 360) was lower than the cognitive complexity required of graduates (CCI = 407). However, the faculty mean cognitive complexity (CCI = 398) was not significantly different from a student graduate. The faculty results indicated that there were no statistically significant relations between the independent variables studied and the measured cognitive complexity. For students there was a statistically significant relation between measured cognitive complexity and gender.
Galyen, Krista D. "Characterizing Performance via Behavior Co-occurrences in a 3D Collaborative Virtual Learning Environment| An Exploratory Study of Performance and Design." Thesis, University of Missouri - Columbia, 2019. http://pqdtopen.proquest.com/#viewpdf?dispub=13877143.
Full textThe iSocial 3D CVLE is an innovative design for addressing special needs at a distance that require social and active learning. This exploratory retrospective case study explored innovative methods of analyzing co-occurrences of behavior to gain insight into understanding and evaluating student performance and 3D CVLE design. Visualization techniques were employed to model student behavior within similarly structured activities. Linear mixed models revealed that student performance significantly differed across environments. In addition, environmental design attributes were identified through qualitative memos. General behavior patterns were associated with design environment attributes, warranting further study.
Berg, Paul Eric. "An exploratory case study of the effects of gender related combat stress on adult learning in a military academic environment." Diss., Kansas State University, 2016. http://hdl.handle.net/2097/34476.
Full textDepartment of Educational Leadership
Sarah Jane Fishback
This study describes how combat experiences affected female Army officers who attended the Command and General Staff College (CGSC) in Fort Leavenworth, Kansas. The female Army officers’ combat experiences were found to affect their academic learning, classroom experience, and coping mechanisms in a graduate-level professional military education. The themes identified included combat-related gender specific experiences and additional gender themes related to learning in a male-dominated military education environment. Nine female active duty Army officers who were attending CGSC participated in this research with each having a minimum of two combat tours. In addition, two active duty Army CGSC military instructors with multiple combat tours and two behavioral counselors specializing in military patients were also interviewed. The findings of this case study indicated that combat experiences affect t a degree the female students who served in the Army in Iraq and Afghanistan. The level of perceived academic stress was contingent upon the impact of the CGSC classroom environment, personal combat experiences, prior education, gender related combat stress, and other factors. Also, the learning experience of female students at CGSC was influenced due to marginalization in the classroom, instructor biases, and two-female limitations. This study contributes the continued research on effects of combat on adult learning, specifically adding to the limited works on being a female serving in the Army.
Yetkin, Iffet Elif. "The role of classroom context in student self-regulated learning an exploratory case study in a sixth-grade mathematics classroom /." Columbus, Ohio : Ohio State University, 2006. http://rave.ohiolink.edu/etdc/view?acc%5Fnum=osu1148492404.
Full textMott, Bradford Wayne. "Decision-Theoretic Narrative Planning for Guided Exploratory Learning Environments." NCSU, 2006. http://www.lib.ncsu.edu/theses/available/etd-03292006-110906/.
Full textSao, Pedro Michael A. "Real-time Assessment, Prediction, and Scaffolding of Middle School Students’ Data Collection Skills within Physical Science Simulations." Digital WPI, 2013. https://digitalcommons.wpi.edu/etd-dissertations/168.
Full textJamal, Hala, and Ameera Shanaah. "The Role of Learning Management Systems in Educational Environments: An Exploratory Case Study." Thesis, Linnéuniversitetet, Institutionen för datavetenskap, fysik och matematik, DFM, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-13790.
Full textKardan, Samad. "A data mining approach for adding adaptive interventions to exploratory learning environments." Thesis, University of British Columbia, 2017. http://hdl.handle.net/2429/62133.
Full textScience, Faculty of
Computer Science, Department of
Graduate
Getchell, Kristoffer M. "Enabling exploratory learning through virtual fieldwork." Thesis, University of St Andrews, 2010. http://hdl.handle.net/10023/923.
Full textMahmood, Ahmad Kamil. "The use of animated software agents support in e-learning environments : an exploratory interpretive case study." Thesis, University of Salford, 2005. http://usir.salford.ac.uk/26792/.
Full textWelch, Kim. "Custom-built environments for communities of online informal learning| An exploratory study of tools, structures, and strategies." Thesis, Pepperdine University, 2016. http://pqdtopen.proquest.com/#viewpdf?dispub=10168612.
Full textThis qualitative, exploratory study grouped together and explored custom-built environments for communities of online informal learning (COILs) with a special lens on the socio-technical relationship of platform tools, structures, and strategies that lead to social learning. The study was conducted through a three-phase process. First, a list of possible candidate sites was analyzed for appropriate fit based on the defining terms of a custom-built COIL environment. Second, an observational content analysis was implemented on 10 of the sites to aggregate a list of the tools, structures, and strategies used in the sites. Lastly, the same 10 sites and the lists of tools, structures, and strategies were researched through both pre-established codes for sociability, usability, and community-building designs and an open exploratory observation of their uses with a focus on the way these features support COILs. Social learning and informal learning were also purposefully scrutinized while themes regarding personalized learning and sustainability also emerged from the exploration. All design themes were found represented within the sites, as were social learning, informal learning, personalized learning, and efforts toward sustainability.
Maqwelane, Nonkoliso Sheila. "An exploratory case study of a Foundation Phase learning program to examine how curriculum contextualisation contributes to environmental learning and relevance." Thesis, Rhodes University, 2012. http://hdl.handle.net/10962/d1006041.
Full textHoward, Ethan. "Collaborative learning and the mitigation of UK ammonia emissions." Thesis, Uppsala universitet, Institutionen för geovetenskaper, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-324251.
Full textCheng, Yusi. "Investigating students' learning of sustainable development through music education : an exploratory study at Key Stage 3 in England." Thesis, Brunel University, 2015. http://bura.brunel.ac.uk/handle/2438/11162.
Full textKor, Mergen. "Integration of Digital Twin and Deep Learning for facilitating Smart Planning and Construction: An Exploratory Analysis." Thesis, Jönköping University, JTH, Byggnadsteknik och belysningsvetenskap, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-53385.
Full textPre-study for SPARK-SBE potential project
Ferrer, Mico Maria Teresa. "Community of Inquiry (COI) and Self-Directed Learning (SDL) in Online Environments: An Exploratory, Correlational and Critical Analysis of MOOCs. Introduction to Cybersecurity MOOC Case Study." Doctoral thesis, Universitat Ramon Llull, 2016. http://hdl.handle.net/10803/360851.
Full textEl objetivo de esta investigación multi-paradigmática es presentar un análisis exploratorio, correlacional y crítico de los MOOC (Massive Open Online Courses) entendidos como comunidades de aprendizaje participativo y descubrir el role que el juega el aprendizaje autónomo dentro de este marco. La investigación combina datos cuantitativos y cualitativos, y junto con el marco teórico actual añade novedades en el campo de la educación online y los nuevos métodos para ofrecer cursos a distancia. Nuestros resultados muestran diferencias estadísticas entre los estudiantes que toman parte en diferente número de tests y su nivel de aprendizaje autónomo (p=0.003). También presentamos información demográfica y las opiniones de los estudiantes relacionadas con las tres presencias de la comunidad de aprendizaje participativo (presencia social, cognitiva y del instructor). El estudio consta también de las opiniones de expertos sobre el diseño de los MOOC y su valor pedagógico. Nuestras conclusiones finales indican que los MOOC son entornos de aprendizaje diferentes en relación con los entornos tradicionales a distancia, crean una comunidad de aprendizaje participativo diferente y atraen perfiles de estudiantes diferentes. Sugerimos mejoras en el diseño pedagógico para ayudar a los estudiantes a llegar a ser mas autónomos y para linear los contenidos del curso. La taxonomía de Marzano es sugerida como marco pedagógico para mejorar el diseño de los MOOC y el grado de satisfacción de los estudiantes.
The purpose of this mixed method research is to present an exploratory, correlational and critical analysis of MOOCs (Massive Open Online Courses) understood as COI (Community Of Inquiries) and uncover the role that SDL (Self Directed Learning) plays within the mentioned framework. The research combines quantitative and qualitative data and together with a current literature snapshot adds insights in the field of online education and its new content delivery forms. Our findings show statistical differences between students taking different number of quizzes and their level of SDL (p=0.003). We present demographic information and students views related with the three presences in the COI (social, cognitive and teaching presence). Experts’ views on MOOC designs and value are also collected. Our final conclusion points out that MOOCs are different content deliver environments from traditional online courses and they shape a different COI and attract different students profiles. Design improvements are also suggested to empower students to become independent learners and improve alignment in the course. Marzano’s taxonomy is the suggested pedagogical approach to improve MOOC design, and students’ satisfaction.
Mony, Rachel Sheal Preethi. "An exploratory study of docents as a channel for institutional messages at free-choice conservation education settings." Columbus, Ohio : Ohio State University, 2007. http://rave.ohiolink.edu/etdc/view?acc%5Fnum=osu1186780088.
Full textBoezerooij, Petra. "E-learning strategies of higher education institutions an exploraty study into the influence of environmental contingencies on strategic choices of higher education institutions with respect to integrating e-learning in their education delivery and support processes /." Enschede : University of Twente [Host], 2006. http://doc.utwente.nl/56079.
Full textNelson, Augustin. "Rapport(s) aux(x) savoir(s) scientifique(s), situations didactiques et modes d’interactions en salle de classe en Haïti- Étude exploratoire auprès d’élèves de la fin du secondaire de la zone métropolitaine de Port-au-Prince." Thesis, Lyon 2, 2012. http://www.theses.fr/2012LYO20039/document.
Full textWe predict to better understanding the Haitian learning experience through the notions of its relationships with knowledge and how these relationships are built within the school system environment as a member of society leading up to the integration. This approach is based on individual students’ stories and statistical facts issued from sociological studies. On one hand, these stories and facts are been analyzed and interpreted within theoretical and academic frameworks developed by ESCOL (Charlot, Bautier, Rochex). On the other hand, they have been analyzed by Beillerot from a clinical perspective, and analyzed by Haydwe from a cultural standpoint. The socio-politic and economic situations have contributed to the complexity of the relationships between the learners and school environments. Consequently, teachers have endured difficulties to motivate students to learn meanwhile students have expressed desire to drop out from school given that academic success has not been sufficient to ensure a sustainable future to them. Nevertheless, Haitian parents, in spite of limited resources continue to invest in the education of their children. Herein, begin the idea of understanding what it means for young Haitians to attend school, to work or not, to learn and understand what they are being taught in school.Our central question: What are the influential factors within the relationships between the learners and Haitian school system? Our hypothesis: The motivation of a student to learn depends on intrinsic motivation; and the interaction between him or her and the school institutions trough interaction with teachers and administrative personnel.These issues are raised from the organization of the educative system through several institutions in assessment of the quality of instruction, relation with the school culture, questions on the importance of education, etc. We try to formulate the problem of the Haitian school system from a “positive model” of the learners’ circumstance. One of the findings, since knowledge is presented in bulk, those who do not have a "survival" strategy, are lost in the society frightening indifference
Chen, Chia-Hui, and 陳家惠. "An Exploratory Study of Learning Material Design and Narrative Structure in a Web-Based Hypertext Learning Environment." Thesis, 1999. http://ndltd.ncl.edu.tw/handle/38727089503052919660.
Full text國立交通大學
傳播所
87
The purpose of this study is to explore the new style of learning material narratives in the World Wide Web. This study first reviewed the literature in hypertext, hypermedia, multimedia, narrative theories, VRML concepts, and Constructivism theory. Through literature review, the researchers concluded the design principles and guidelines to base the prototype system of this study. A networked desktop VR-based prototype system and courseware entitled “The Story of Hsiao-Hua” were developed for environmental science learning. Hsiao-Hua is a Therapon jarbua, lives in the sea near Hsinchu city. The story describes his journey to travel around Taiwan, and his sickness when the living environment changes. The design of the course, the development of the system (platform and software), and expert-based and user-based evaluations were conducted. The evaluation results indicated that (1) the networked VR-based learning course could enhanced learners’ interest and fun in the learning experience; (2) The major differences in computer-based 2D design and 3D-based design were interactivity, and viewpoints; (3) the viewpoint difference enhanced the immersion effects; (4) however, the viewpoints and interactivity did not make any significant difference in users’ learning achievement; (5) the combination of the VRML presentation of visual information and the HTML presentation of text and 2D graphics were highly suggested for learning materials design.
Bunt, Andrea. "On creating a student model to assess effective exploratory behaviour in an open learning environment." Thesis, 2001. http://hdl.handle.net/2429/11648.
Full textSharma, Priya. "The evolution of critical thinking and use of scaffolding in a technology-mediated learning environment : an exploratory study." 2001. http://purl.galileo.usg.edu/uga%5Fetd/sharma%5Fpriya%5F200112%5Fphd.
Full textSokolowski, Andrzej. "The Effects of Exploratory Learning Environments on Students' Mathematics Achievements." Thesis, 2013. http://hdl.handle.net/1969.1/151195.
Full textLu, Chih-Tsung, and 呂志宗. "A System for Authoring Interactive Exploratory Learning Environments on the Network: Application of the Chinese Programming Language CLogo." Thesis, 1999. http://ndltd.ncl.edu.tw/handle/21977088776633822882.
Full text國立雲林科技大學
電子工程與資訊工程技術研究所
87
We propose an authoring tool for editing instruction materials on the World Wide Web. Our Lab has developed Chinese Logo (CLogo) which facilitates an author to compose homepages with not only texts but also interactive figures. Furthermore, a natural language component is built for the domain of CLogo, so that we can use Chinese instructions to draw geometric figures. When students access the student site, he can also use CLogo to solve problems.