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1

Sather, Thomas. "Experience Sampling Method." Clinical Research Education Library 2, no. 1 (2014): 1. http://dx.doi.org/10.1044/cred-meas-r101-003.

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DUAN, Jin-Yun, and Wen-Ping CHEN. "Ambulatory-assessment Based Sampling Method: Experience Sampling Method." Advances in Psychological Science 20, no. 7 (July 2, 2013): 1110–20. http://dx.doi.org/10.3724/sp.j.1042.2012.01110.

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Hurlburt, Russell T., and Sarah A. Akhter. "The Descriptive Experience Sampling method." Phenomenology and the Cognitive Sciences 5, no. 3-4 (November 7, 2006): 271–301. http://dx.doi.org/10.1007/s11097-006-9024-0.

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Chen, Hsiang. "Digitization of the Experience Sampling Method." Social Science Computer Review 24, no. 1 (February 2006): 106–18. http://dx.doi.org/10.1177/0894439305281844.

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Shin, seung-yun. "Experience Sampling Method: Theory and Practice." Korean Journal of Measurement and Evaluation in Physical Education and Sports Science 12, no. 3 (December 2010): 59–76. http://dx.doi.org/10.21797/ksme.2010.12.3.006.

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Markopoulos, Panos, and Vassilis-Javed Khan. "Sampling and Reconstructing User Experience." International Journal of Handheld Computing Research 2, no. 3 (July 2011): 53–72. http://dx.doi.org/10.4018/jhcr.2011070104.

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The Experience Sampling and Reconstruction (ESRM) method is a research method suitable for user studies conducted in situ that is needed for the design and evaluation of ambient intelligence technologies. ESRM is a diary method supported by a distributed application, Reconexp, which runs on a mobile device and a website, enabling surveying user attitudes, experiences, and requirements in field studies. ESRM combines aspects of the Experience Sampling Method and the Day Reconstruction Method aiming to reduce data loss, improve data quality, and reduce burden put upon participants. The authors present a case study of using this method in the context of a study of communication needs of working parents with young children. Requirements for future developments of the tool and the method are discussed.
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Wood, Emma H., and Jonathan Moss. "Capturing emotions: experience sampling at live music events." Arts and the Market 5, no. 1 (May 5, 2015): 45–72. http://dx.doi.org/10.1108/am-02-2013-0002.

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Purpose – Using techniques developed mainly in subjective well-being and “happiness” studies, the purpose of this paper is to discuss the applicability of these and related methods for understanding and evaluating the emotional responses experienced within the live music event environment. Design/methodology/approach – The concept of “experience” is debated and set within the context of music events designed to create a specific type of emotional experience for the attendees. The main tools for researching experiences over a time period are considered focusing on the “experience sampling method” (ESM) (Csikszentmihalyi, 1997) and the “day reconstruction method” (Kahneman et al., 2004). These methods are critiqued in terms of their usefulness and practicality as research tools in the study of audience emotions. Findings – A revised method was then developed and a small-scale trial undertaken at a live music event, the results of which are presented and discussed. A conceptual model illustrating the interconnectedness of experience is introduced as an example of the application of the data gathered through this method to theory development. The paper concludes by reflecting on both the methodological appropriateness and practicality of ESMs as a way of gathering valuable data on the emotions engendered by events. Research limitations/implications – An obstacle yet to be overcome is using this data to predict attitudinal and behavioural change related to arts marketing goals. However, studies in other areas have clearly shown that emotional response is a significant indicator of future behaviour suggesting that the potential is there. Practical implications – The trialled method provides a useful starting point for better understanding the complexity of emotional effects triggered at live music events. Originality/value – The paper concludes that an adaptation of these methods has the potential to provide much needed rich and credible data on the feelings and emotional reactions triggered by different elements of a live event.
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Myin-Germeys, Inez, Philippe Delespaul, and Jim van Os. "The Experience Sampling Method in psychosis research." Current Opinion in Psychiatry 16 (April 2003): S33—S38. http://dx.doi.org/10.1097/00001504-200304002-00006.

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van Barneveld, Esther, Lisa Vork, Alexandra Herrewegh, Mikal van Poll, Jessica Manders, Wilbert Spaans, Gommert van Koeveringe, et al. "Experience sampling method for patients with endometriosis." Journal of Psychosomatic Research 121 (June 2019): 133. http://dx.doi.org/10.1016/j.jpsychores.2019.03.101.

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van Berkel, Niels, Denzil Ferreira, and Vassilis Kostakos. "The Experience Sampling Method on Mobile Devices." ACM Computing Surveys 50, no. 6 (January 12, 2018): 1–40. http://dx.doi.org/10.1145/3123988.

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Heavey, Christopher L., Russell T. Hurlburt, and Noelle L. Lefforge. "Descriptive Experience Sampling: A Method for Exploring Momentary Inner Experience." Qualitative Research in Psychology 7, no. 4 (November 24, 2010): 345–68. http://dx.doi.org/10.1080/14780880903009274.

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Andrews, Lynda, Rebekah Russell Bennett, and Judy Drennan. "Capturing Affective Experiences using the SMS Experience Sampling (SMS-ES) method." International Journal of Market Research 53, no. 4 (July 2011): 479–506. http://dx.doi.org/10.2501/ijmr-53-4-479-506.

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This paper reports the feasibility and methodological considerations of using the Short Message System Experience Sampling (SMS-ES) method, which is an experience sampling research method developed to assist researchers to collect repeat measures of consumers' affective experiences. The method combines SMS with web-based technology in a simple yet effective way. It is described using a practical implementation study that collected consumers' emotions in response to using mobile phones in everyday situations. The method is further evaluated in terms of the quality of data collected in the study, as well as against the methodological considerations for experience sampling studies. These two evaluations suggest that the SMS-ES method is both a valid and reliable approach for collecting consumers' affective experiences. Moreover, the method can be applied across a range of for-profit and not-for-profit contexts where researchers want to capture repeated measures of consumers' affective experiences occurring over a period of time. The benefits of the method are discussed, to assist researchers who wish to apply the SMS-ES method in their own research designs.
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Kubey, Robert, Reed Larson, and Mihaly Csikszentmihalyi. "Experience Sampling Method Applications to Communication Research Questions." Journal of Communication 46, no. 2 (June 1, 1996): 99–120. http://dx.doi.org/10.1111/j.1460-2466.1996.tb01476.x.

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CSIKSZENTMIHALYI, MIHALY, and REED LARSON. "Validity and Reliability of the Experience-Sampling Method." Journal of Nervous and Mental Disease 175, no. 9 (September 1987): 526–36. http://dx.doi.org/10.1097/00005053-198709000-00004.

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Maes, I. H., M. A. Joore, L. J. Anteunis, M. L. Peters, P. A. Delespaul, K. Schruers, Y. Horn, and M. P. White. "Measuring Health-Related Quality of Life by Experiences: The Experience Sampling Method." Value in Health 16, no. 7 (November 2013): A534. http://dx.doi.org/10.1016/j.jval.2013.08.1326.

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Maes, Iris H. L., Philippe A. E. G. Delespaul, Madelon L. Peters, Mathew P. White, Yvette van Horn, Koen Schruers, Lucien Anteunis, and Manuela Joore. "Measuring Health-Related Quality of Life by Experiences: The Experience Sampling Method." Value in Health 18, no. 1 (January 2015): 44–51. http://dx.doi.org/10.1016/j.jval.2014.10.003.

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Dogan, Gulin, Fatma Patlar Akbulut, Cagatay Catal, and Alok Mishra. "Stress Detection Using Experience Sampling: A Systematic Mapping Study." International Journal of Environmental Research and Public Health 19, no. 9 (May 7, 2022): 5693. http://dx.doi.org/10.3390/ijerph19095693.

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Stress has been designated the “Health Epidemic of the 21st Century” by the World Health Organization and negatively affects the quality of individuals’ lives by detracting most body systems. In today’s world, different methods are used to track and measure various types of stress. Among these techniques, experience sampling is a unique method for studying everyday stress, which can affect employees’ performance and even their health by threatening them emotionally and physically. The main advantage of experience sampling is that evaluating instantaneous experiences causes less memory bias than traditional retroactive measures. Further, it allows the exploration of temporal relationships in subjective experiences. The objective of this paper is to structure, analyze, and characterize the state of the art of available literature in the field of surveillance of work stress via the experience sampling method. We used the formal research methodology of systematic mapping to conduct a breadth-first review. We found 358 papers between 2010 and 2021 that are classified with respect to focus, research type, and contribution type. The resulting research landscape summarizes the opportunities and challenges of utilizing the experience sampling method on stress detection for practitioners and academics.
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Lee, Sanghee, and Jinmoo Heo. "The Analysis of Flow Experience, Optimism, and Subjective Age: Experience Sampling Method." Korean Journal of Physical Education 60, no. 1 (January 31, 2021): 415–26. http://dx.doi.org/10.23949/kjpe.2021.1.60.1.30.

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ZHANG, Yinpu, Wei SHI, Ben Nanfeng LUO, Lu XING, and Yuan XU. "Applications of experience sampling method in organizational behavior research." Advances in Psychological Science 25, no. 6 (2017): 943. http://dx.doi.org/10.3724/sp.j.1042.2017.00943.

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ZHANG, Yinpu, Ben Nanfeng LUO, and Wei SHI. "Experience sampling: A new method to collect “real” data." Advances in Psychological Science 24, no. 2 (2016): 305. http://dx.doi.org/10.3724/sp.j.1042.2016.00305.

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Schlütz, Daniela, and Helmut Scherer. "Der Einsatz der ,Experience Sampling Method‘ in der Medienwissenschaft." Zeitschrift für Medienpsychologie 13, no. 3 (July 2001): 146–49. http://dx.doi.org/10.1026//1617-6383.13.3.146.

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Zusammenfassung. Der Artikel belegt die Eignung der ‘Experience Sampling Method‘ (ESM) für die medienwissenschaftliche Gratifikationsforschung. Die ESM bildet Alltagserfahrungen repräsentativ ab, indem Selbstbeobachtungen zu zufälligen Zeitpunkten extern induziert werden. Die im Rahmen einer Uses-and-Gratifikations-Studie erhobenen Daten (n = 190) werden auf Compliance und Reaktivität hin analysiert.
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RAH, MARJORIE J., G. LYNN MITCHELL, and KARLA ZADNIK. "Use of the Experience Sampling Method to Measure Nearwork." Optometry and Vision Science 81, no. 2 (February 2004): 82–87. http://dx.doi.org/10.1097/00006324-200402000-00005.

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Borell, Klas. "Using the Experience Sampling Method in Gerontological Social Work." Journal of Gerontological Social Work 30, no. 3-4 (February 8, 1999): 183–89. http://dx.doi.org/10.1300/j083v30n03_14.

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Consolvo, S., and M. Walker. "Using the experience sampling method to evaluate ubicomp applications." IEEE Pervasive Computing 2, no. 2 (April 2003): 24–31. http://dx.doi.org/10.1109/mprv.2003.1203750.

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Strauss, John S. "Assessing Schizophrenia in Daily Life: The Experience Sampling Method." Journal of Nervous &amp Mental Disease 184, no. 10 (October 1996): 644–46. http://dx.doi.org/10.1097/00005053-199610000-00012.

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Ma, Jue, Dejun Ning, Chengyi Zhang, and Shipeng Liu. "Fresher Experience Plays a More Important Role in Prioritized Experience Replay." Applied Sciences 12, no. 23 (December 6, 2022): 12489. http://dx.doi.org/10.3390/app122312489.

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Prioritized experience replay (PER) is an important technique in deep reinforcement learning (DRL). It improves the sampling efficiency of data in various DRL algorithms and achieves great performance. PER uses temporal difference error (TD-error) to measure the value of experiences and adjusts the sampling probability of experiences. Although PER can sample valuable experiences according to the TD-error, freshness is also an important character of experiences. It implicitly reflects the potential value of experiences. Fresh experiences are produced by virtue of the current networks and they are more valuable for updating the current network parameters than the past. The sampling of fresh experiences to train the neural networks can increase the learning speed of the agent, but few algorithms can perform this job efficiently. To solve this issue, a novel experience replay method is proposed in this paper. We first define that the experience freshness is negatively correlated with the number of replays. A new hyper-parameter, the freshness discounted factor μ, is introduced in PER to measure the experience freshness. Further, a novel experience replacement strategy in the replay buffer is proposed to increase the experience replacement efficiency. In our method, the sampling probability of fresh experiences is increased by raising its priority properly. So the algorithm is more likely to choose fresh experiences to train the neural networks during the learning process. We evaluated this method in both discrete control tasks and continuous control tasks via OpenAI Gym. The experimental results show that our method achieves better performance in both modes of operation.
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Yune, So Jung, Oh Min Sung, Cho Jae Min, Cho Hyun Seok, and Ha Seong Hee. "Experience sampling method and qualitative analysis of college life experience of medical students." Asia-pacific Journal of Multimedia services convergent with Art, Humanities, and Sociology 7, no. 10 (October 31, 2017): 253–65. http://dx.doi.org/10.14257/ajmahs.2017.10.23.

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Quinlan Cutler, Sarah, Sean Doherty, and Barbara Carmichael. "The experience sampling method: examining its use and potential in tourist experience research." Current Issues in Tourism 21, no. 9 (January 26, 2016): 1052–74. http://dx.doi.org/10.1080/13683500.2015.1131670.

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Hnatiuk, Sarah H. "Experience Sampling with Elderly Persons: An Exploration of the Method." International Journal of Aging and Human Development 33, no. 1 (July 1991): 45–64. http://dx.doi.org/10.2190/541v-1036-8vfk-j0mu.

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Putsiri, Waratchaya, and Panuwat Sajjaviriyakul. "SUBJECTIVE WELLBEING OF BANGKOK CITIZENS USING THE EXPERIENCE SAMPLING METHOD." International Journal of Advanced Research 9, no. 08 (August 31, 2021): 164–71. http://dx.doi.org/10.21474/ijar01/13244.

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The question of what makes people happy still needs to be figured out. We used the Experience Sampling Method (ESM) to collect data from the participants. Our participants are Bangkok citizens and are required to use the LINE application, the most famous chatting application in Thailand, for connecting to our chatbot named AI-oon, developed for sending questionnaires to our participants. AI-oon would send surveys consisting of 2 questions: (1) What are you doing at that moment?, and (2) How will you rate your emotion?. We eventually analysed the data from 79 participants that contributed for 7 consecutive days. Then, we discovered that eating tends to be the activity that shows the highest level of happiness. On the contrary, doing housework and working/studying revealed the lowest level of happiness. Interestingly, we found out that Baby boomers and Generation X are significantly happier than Generation Y and Generation Z. We expect this research could provide some useful information for further studies in order to find the cause of the happiness level in each generation. Hopefully, it could be beneficial for governments and organizations to find appropriate measures and solutions to tackle their peoples stress and enhance their happiness levels.
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RAH, MARJORIE J., G. LYNN MITCHELL, MARK A. BULLIMORE, DONALD O. MUTTI, and KARLA ZADNIK. "Prospective Quantification of Near Work Using the Experience Sampling Method." Optometry and Vision Science 78, no. 7 (July 2001): 496–502. http://dx.doi.org/10.1097/00006324-200107000-00012.

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Bassi, Marta, Nicoletta Ferrario, Gabriella Ba, Antonella Delle Fave, and Caterina Viganò. "Quality of experience during psychosocial rehabilitation: A real-time investigation with experience sampling method." Psychiatric Rehabilitation Journal 35, no. 6 (2012): 447–53. http://dx.doi.org/10.1037/h0094578.

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Lauren, Ben. "Experience Sampling as a Method for Studying In Situ Organizational Communication." Journal of Organizational Knowledge Communication 3, no. 1 (January 24, 2017): 63. http://dx.doi.org/10.7146/jookc.v3i1.24348.

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The communication flows in organizations seem to be in constant state of flux, and this is particularly true when thinking about how the various strategies and mediated practices people use to interact with peers. As organizations work to establish healthy communication workflows, they need insight into how communication around projects exists in situ (i.e., as it happens in the moment) to better understand and support the employee experience so work can get done. The employee experience with communication across different events, settings, and ideologies plays an important role in meeting the intended outcomes of project work, and learning about the in situ communication practices of teams and individual employees remains an important consideration for organizational researchers. This article describes a method for studying in situ communication in the workplace called experience sampling. The goal for this article is to explain how experience sampling can be used to study communicative events in the workplace by drawing from two datasets of original research. From the use of experience sampling depicted in these case studies, the article indicates lessons learned about using experience sampling to study worker’s in situ communication in the workplace.
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Nakamura, Jeanne, Dwight C. K. Tse, Ajit Mann, Laura Graham, Jordan Boeder, and Kelsey Finley. "THE DAY-TO-DAY EXPERIENCES OF LATER-LIFE PROSOCIAL WORK: AN EXPERIENCE SAMPLING METHOD STUDY." Innovation in Aging 3, Supplement_1 (November 2019): S374—S375. http://dx.doi.org/10.1093/geroni/igz038.1372.

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Abstract As one form of productive aging, many older adults undertake significant prosocial activity. Alongside its contribution to the welfare of others, prosocial activity has been linked to a variety of positive outcomes for those undertaking it (e.g., higher life satisfaction). However, little is known about the impact of this activity on older adults’ day-to-day lives. We studied a national sample of about 150 older adults who give back to their communities on a regular basis in one of two ways: either by playing leadership roles in social-purpose organizations or as more traditional volunteer workers in such organizations. We employed the experience sampling method to describe and compare the experience of prosocial activity during a typical week for these two groups of highly engaged adults. While prosocial activity carries both costs and rewards, these show differences as well as similarities for the two groups. Implications for research and practice are discussed.
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Wilson, Nathan J., Yu‐Wei Chen, Natasha Mahoney, Angus Buchanan, Anne Marks, and Reinie Cordier. "Experience sampling method and the everyday experiences of adults with intellectual disability: A feasibility study." Journal of Applied Research in Intellectual Disabilities 33, no. 6 (May 31, 2020): 1328–39. http://dx.doi.org/10.1111/jar.12753.

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Hurlburt, R. T., F. Happé, and U. Frith. "Sampling the form of inner experience in three adults with Asperger syndrome." Psychological Medicine 24, no. 2 (May 1994): 385–95. http://dx.doi.org/10.1017/s0033291700027367.

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SynopsisThree adults with Asperger syndrome were invited to talk about their inner experiences, using an experience sampling and interview technique. They reported thoughts primarily or solely in the form of images. By contrast, normal adults previously tested with this technique reported inner experiences of a variety of forms. The present report suggests the feasibility and potential interest of the experience sampling method with high-functioning individuals with autistic disorder.
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MINUSA, Shunsuke, and Hiroyuki MIZUNO. "Applicability of Experience Sampling Method for Remote Workers in Daily Life." Japanese Journal of Ergonomics 58, Supplement (July 30, 2022): 1D1–03–1D1–03. http://dx.doi.org/10.5100/jje.58.1d1-03.

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Toth-Fejel, G. E., G. F. Toth-Fejel, and C. A. Hedricks. "Occupation-Centered Practice in Hand Rehabilitation Using the Experience Sampling Method." American Journal of Occupational Therapy 52, no. 5 (May 1, 1998): 381–85. http://dx.doi.org/10.5014/ajot.52.5.381.

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Son, Jin Hee. "Study on Engagement of Youth at Risk Using Experience Sampling Method." Crisis and Emergency Management 12, no. 7 (July 17, 2016): 93–110. http://dx.doi.org/10.14251/crisisonomy.2016.12.7.93.

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Karapanos, Evangelos. "Technology-assisted reconstruction: a new alternative to the experience sampling method." Behaviour & Information Technology 39, no. 7 (April 25, 2019): 722–40. http://dx.doi.org/10.1080/0144929x.2019.1608303.

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Rintala, Aki, Martien Wampers, Inez Myin-Germeys, and Wolfgang Viechtbauer. "Momentary predictors of compliance in studies using the experience sampling method." Psychiatry Research 286 (April 2020): 112896. http://dx.doi.org/10.1016/j.psychres.2020.112896.

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Xie, Kui, Benjamin C. Heddy, and Vanessa W. Vongkulluksn. "Examining engagement in context using experience-sampling method with mobile technology." Contemporary Educational Psychology 59 (October 2019): 101788. http://dx.doi.org/10.1016/j.cedpsych.2019.101788.

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Farnworth, Louise, Elphine Mostert, Susan Harrison, and Diane Worrell. "The experience sampling method: its potential use in occupational therapy research." Occupational Therapy International 3, no. 1 (March 1996): 1–17. http://dx.doi.org/10.1002/oti.23.

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Tira Siya Fajar Rahayu and Muhammad Fikry Aransyah. "ANALYSIS OF QRIS USER EXPERIENCE USING THE USER EXPERIENCE QUESTIONNAIRE (UEQ) METHOD." Jurnal Teknologi Informasi Universitas Lambung Mangkurat (JTIULM) 8, no. 1 (April 30, 2023): 31–38. http://dx.doi.org/10.20527/jtiulm.v8i1.149.

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Digital wallets are the most preferred payment method by Indonesian digital society compared to other payment methods, namely cash payments and bank transfers. Over time, several digital wallet platforms began to create QR codes according to their respective platforms. With each platform having its own QR Code, this can make it difficult for users to make payments. Therefore, Bank Indonesia, which is tasked with regulating and maintaining the smooth running of the payment system, regulates the QR Code to be standardized in accordance with the International Europe Mastercard Visa standard. A product is said to be successful if the product is able to meet user needs to increase user satisfaction. In order for the product to meet the standards, it is necessary to evaluate the quality of the product. One of the evaluations that must be carried out is an evaluation of the User Experience. The sampling technique used is purposive sampling with the criteria that domiciled in Samarinda and has used QRIS as a payment system. Data analysis was carried out using the UEQ Data Analysis Tool. The results of this study are that user experience (attractiveness, perspicuity, efficiency, dependability, stimulation, novelty) has a positive impression on QRIS user satisfaction in Samarinda City.
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Kim, Taeyoung, and Dongsoo Har. "Cluster-Based Sampling in Hindsight Experience Replay for Robotic Tasks (Student Abstract)." Proceedings of the AAAI Conference on Artificial Intelligence 38, no. 21 (March 24, 2024): 23544–45. http://dx.doi.org/10.1609/aaai.v38i21.30465.

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In multi-goal reinforcement learning with a sparse binary reward, training agents is particularly challenging, due to a lack of successful experiences. To solve this problem, hindsight experience replay (HER) generates successful experiences even from unsuccessful ones. However, generating successful experiences from uniformly sampled ones is not an efficient process. In this paper, the impact of exploiting the property of achieved goals in generating successful experiences is investigated and a novel cluster-based sampling strategy is proposed. The proposed sampling strategy groups episodes with different achieved goals by using a cluster model and samples experiences in the manner of HER to create the training batch. The proposed method is validated by experiments with three robotic control tasks of the OpenAI Gym. The results of experiments demonstrate that the proposed method is substantially sample efficient and achieves better performance than baseline approaches.
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Lee, Young Mi, and Jung Hee Ha. "A Qualitative Research on the Experiences of International Student Counselors who Experienced Suicide of a Foreign Student Client: Focusing on the University Counseling Centers." Korean Association For Learner-Centered Curriculum And Instruction 23, no. 11 (June 15, 2023): 183–203. http://dx.doi.org/10.22251/jlcci.2023.23.11.183.

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Objectives This study was conducted to examine the difficulties of international student counselors who suffered suicide of a foreign student client and their experiences in the process of overcoming them. Methods An in-depth interview was conducted with a total of 9 counselors at the university counseling centers, and analyzed according to the consensual qualitative research method(CQR). Study participants were selected through significant sampling and snowball sampling. Results A total of 7 areas, 14 categories, and 57 subcategories were derived. Seven of these areas were “characteristics of the client's suicide-related experience,” “factors affecting the client's suicide experience,” “emotions experienced in counseling,” “difficulties experienced in counseling,” “experience after counseling,” and “expectations for multicultural crisis counseling.” Conclusions This study has the implication of expanding the scope of research related to domestic international student counselors, which is still in its early stages by confirming the characteristics of suicide crisis intervention in international student counseling, and is worth being used to lay the foundation for the development and protection system of international student counselors.
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Floridou, Georgia A., and Daniel Müllensiefen. "Environmental and mental conditions predicting the experience of involuntary musical imagery: An experience sampling method study." Consciousness and Cognition 33 (May 2015): 472–86. http://dx.doi.org/10.1016/j.concog.2015.02.012.

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Hillbrand, Marc, and Bradley M. Waite. "The everyday experience of an institutionalized sex offender: An idiographic application of the experience sampling method." Archives of Sexual Behavior 23, no. 4 (August 1994): 453–63. http://dx.doi.org/10.1007/bf01541409.

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Ozaki, Yuka, Wilhelm Hofmann, Mai Kobayashi, Takayuki Goto, Hideya Kitamura, and Michio Nomura. "Investigating self-control in everyday life: The usefulness of experience-sampling method." Proceedings of the Annual Convention of the Japanese Psychological Association 78 (September 10, 2014): SS—104—SS—104. http://dx.doi.org/10.4992/pacjpa.78.0_ss-104.

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Ahn, Subin, and Kangyi Lee. "Daily Happiness of Mothers with Young Children: An Experience Sampling Method Study." Korean Journal of the Human Development 25, no. 2 (June 30, 2018): 35–50. http://dx.doi.org/10.15284/kjhd.2018.25.2.35.

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