Dissertations / Theses on the topic 'Exoskelett'
Create a spot-on reference in APA, MLA, Chicago, Harvard, and other styles
Consult the top 50 dissertations / theses for your research on the topic 'Exoskelett.'
Next to every source in the list of references, there is an 'Add to bibliography' button. Press on it, and we will generate automatically the bibliographic reference to the chosen work in the citation style you need: APA, MLA, Harvard, Chicago, Vancouver, etc.
You can also download the full text of the academic publication as pdf and read online its abstract whenever available in the metadata.
Browse dissertations / theses on a wide variety of disciplines and organise your bibliography correctly.
Begovic, Nino. "Rehabilitering av arm och handfunktion efter stroke med hjärndatorgränssnittstyrda exoskelett : En explorativ litteraturöversikt." Thesis, Luleå tekniska universitet, Institutionen för hälsovetenskap, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:ltu:diva-79068.
Full textBackground: Stroke affects millions of people around the world each year and often results in unilateral motor impairments that severely reduce the ability for independence in everyday life. Physiotherapy after stroke is therefore usually performed through task-oriented training aimed at rehabilitating the motor functional ability of the affected side so that the patient can return to an independent life. But the process places great demands on the patient who cannot always be expected to achieve the best results from their rehabilitation. Therefore, innovative technologies are increasingly being researched with the potential to assist stroke patients as well as physical therapists in the rehabilitation process. Exoskeletons and brain-computer interfaces (BCI) are two such rehabilitative tools that were investigated in this study. Objective: The study aimed to compile the scientific support for the use of BCI-controlled exoskeletons (BCI-Exo) in motor functional arm and hand rehabilitation after stroke in its subacute and chronic phase. Method: Literature searches were conducted in the databases PEDRO, PUBMED, AMED and CINAHL, which resulted in 22 hits which, after review and screening, resulted in four articles being included in the study. Results: All studies reported statistically significant improvements regarding motor function in the hemiplegic hand in the intervention group compared to the control group based on the outcome measures used. Conclusion: The results indicated that BCI-Exo can promote recovery and neuroplasticity after stroke regardless of its phase. However, the technology is still in its early stages and more studies need to be performed to better specify and understand the advantages and disadvantages compared to conventional treatment methods.
Arvidsson, Sofie, and Carlsson Matilda Witwicki. "Exoskelett som hjälpmedel inom rehabilitering för personer med fysiska funktionsnedsättningar." Thesis, Örebro universitet, Hälsoakademin, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:oru:diva-15677.
Full textHessinger, Markus [Verfasser], Roland [Akademischer Betreuer] Werthschützky, and Mario [Akademischer Betreuer] Kupnik. "Mensch-Exoskelett-Kollaboration auf Basis Strukturintegrierter Sensoren / Markus Hessinger ; Roland Werthschützky, Mario Kupnik." Darmstadt : Universitäts- und Landesbibliothek, 2021. http://d-nb.info/1236694619/34.
Full textArgubi-Wollesen, Andreas [Verfasser]. "Entwicklung und biomechanische Evaluation eines körpergetragenen Unterstützungssystems (Exoskelett) für Arbeiten in und über Kopfhöhe / Andreas Argubi-Wollesen." Hamburg : Staats- und Universitätsbibliothek Hamburg Carl von Ossietzky, 2021. http://d-nb.info/1240386400/34.
Full textLinder-Aronson, Philip, and Simon Stenberg. "Exo-Controlled Biomimetic Robotic Hand : A design solution for control of a robotic hand with an exoskeleton." Thesis, KTH, Mekatronik, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-295846.
Full textRobotarmar och händer finns många former och storlekar, de kan vara för allmänna ändamål eller uppgiftsspecifika. De kan programmeras av en dator eller styras av en mänsklig operatör. Det finns en viss typ av robothänder som försöker efterlikna formen, rörelsen och funktionen hos den mänskliga handen, och brukar kallas biomimetisk robotik. Detta projekt utforskar interaktionen mellan människa och robot genom att skapa en antropomorf robothand med tillhörande exoskelett. Handen, som består av en 3D-printad kropp och fingrar, är ansluten till en underarm där servormotorerna som styr fingrarna sitter. Exoskelettet ansluts till operatörens hand vilket möjliggör spårning av fingrarnas rörelse genom ett antal potentiometrar. Detta tillåter operatören att intuitivt styra en robothand med en viss grad av precision. Vi valde att besvara ett antal forskningsfrågor med avseende på form och funktion av en biomimetisk hand och exoskelettet. Under projektets gång påträffades en mängd problem såsom budgetproblem som resulterade i att bara hälften av fingrarna kan kontrolleras. Trots detta fick vi bra resultat från de fungerande fingrarna och våra forskningsfrågor kunde besvaras.
Dyberg, Malin, and Ahlbäck Elvira Troillet. "P.E.G.A.S : Powered Exoskeleton Grip Amplifying System." Thesis, KTH, Mekatronik, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-295802.
Full textI detta kandidatexamensarbete behandlas utvecklingen och konstruktionen av ett mjukt exoskelett för den mänskliga handen. Syftet med projektet är att undersöka vilken typ av exoskelett som passar bäst för att hjälpa användaren med aktiviteter i det dagliga livet, samt hur detta exoskelett kan konstrueras för att förstärka greppet i handen. Prototypen ska även vara bärbar och inte skada användaren. Den nödvändiga teorin presenteras, följt av konstruktionen av den slutgiltiga prototypen. Syftet med projektet uppfylls och resulterar i ett flexibelt, portabelt och säkert exoskelett som kan hjälpa användaren med aktiviteter i det dagligalivet. Dock är denna prototyp begränsad till att endast inkludera styrning av tummen och pekfingret, och prototypenkan således i framtida arbeten utvecklas till att inkludera samtliga fem fingrar på den mänskliga handen.
Luhmann, Ole. "Development of a Novel Hand Exoskeleton for the Rehabilitation and Assistance of Upper Motor Neuron Syndrome Patients." Thesis, KTH, Maskinkonstruktion (Inst.), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-281248.
Full textExoskelett för händer är robotiska hjälpmedel som kan användas för att kompensera nedsatt muskelstyrka och rörlighet hos patienter med nedsatt muskelfunktion i armarna. Dessa hjälpmedel kan hjälpa patienter att greppa föremål i ett terapeutiskt syfte eller för att utföra vardagliga sysslor. Examensarbetet beskriver utvecklingsarbetet av ett nytt exoskelett med fokus på användaren genom att tillämpa produktutvecklingsmotodikens V-modell. Användarens krav och behov identifieras genom intervjuer och en gedigen litteraturstudie. Tre koncept utvecklas och ett vidareutvecklat koncept väljs slutligen baserat på en logisk beslutsprocess. En matematisk modell genereras och används för att dimensionera exoskelettet. Dessutom tillverkas tre prototyper av exoskelettet i olika utföranden för att slutligen utvärderas i en testrigg. Resultatet av utvecklingsprocessen är ett nytt handexoskelett ämnat för rehabilitering av patienter med övre motorneuronsjukdom. Tester som genomfördes för att mäta Kraft och rörlighet visade att en design med en högre grad av underaktuering är gynnsamt. Designen som presenteras här når inte upp till de krav som ställs på kraft och rörlighet, de målvärden som definieras är dock baserade på ett konservativt synsätt och är därmed svåra att uppnå. Exoskelettet producerar en högre stängningskraft och uppvisar bättre rörlighet än andra toppmoderna exoskelett. Exoskelettet underpresterar dock vad gäller den producerade öppningskraften jämfört med andra modeller och designen behöver valideras hos användarna för att användarbarheten ska kunna bestämmas.
Gulkin, David [Verfasser]. "Prospektiv randomisierte Studie zur Nachbehandlung von Beugesehnennähten in Zone II an der Hand - Vergleich von klassischer Physiotherapie und Nachbehandlung mit einem Exoskelett / David Gulkin." Ulm : Universität Ulm, 2017. http://d-nb.info/1136956727/34.
Full textViennet, Emmanuel, and Loïc Bouchardy. "Preliminary design and testing of a servo-hydraulic actuation system for an autonomous ankle exoskeleton." Technische Universität Dresden, 2020. https://tud.qucosa.de/id/qucosa%3A71229.
Full textGün, Volkan Keçeci Emin Faruk. "Wearable Exoskeleton Robot Design/." [s.l.]: [s.n.], 2007. http://library.iyte.edu.tr/tezlerengelli/master/makinamuh/T000616.pdf.
Full textMartínez, Conde Sergio, and Luque Estela Pérez. "Exoskeleton for hand rehabilitation." Thesis, Högskolan i Skövde, Institutionen för ingenjörsvetenskap, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-15820.
Full textDuffus, LuAnn McClernan. "Exoskeleton Requirements for Firefighters." Ohio University / OhioLINK, 2019. http://rave.ohiolink.edu/etdc/view?acc_num=ohiou1574688158168652.
Full textTims, Jacob (Jacob F. ). "Dynamic exoskeleton : mechanical design of a human exoskeleton to enhance maximum dynamic performance." Thesis, Massachusetts Institute of Technology, 2016. http://hdl.handle.net/1721.1/105664.
Full textCataloged from PDF version of thesis.
Includes bibliographical references (page 12).
An exoskeleton was designed with the primary goal of enhancing the maximum dynamic capability of a human, thus allowing the user to run faster, jump higher, or traverse challenging terrain. This paper presents the mechanical design of an alpha prototype with a focus on increasing the maximum vertical jump height of a human. High torque motors were constrained to the body with two degrees of freedom using carbon fiber, aluminum, and other lightweight materials. The exoskeleton actuates the hip joint by comfortably providing force to three points on the body. Human testing showed a maximum increase in jump height of 13%.
by Jacob Tims.
S.B.
Farid, Michael S. "Dynamic exoskeleton : design and analysis of a human exoskeleton to enhance maximum dynamic performance." Thesis, Massachusetts Institute of Technology, 2016. http://hdl.handle.net/1721.1/103463.
Full textCataloged from PDF version of thesis.
Includes bibliographical references (pages 40-41).
Most existing research in powered human exoskeletons aims to increase load bearing capability or reduce the metabolic cost of walking. Current exoskeletons are typically bulky and heavy and thus impede the motion of the user. Therefore, they are not suitable for highly dynamic motions. This thesis describes the first attempt to develop a powered exoskeleton suit that improves the maximum dynamic capability of a human. This Dynamic Exoskeleton is intended to enable to the user to run faster, jump higher, or traverse challenging terrain. This thesis presents a study on improving human vertical jump height using a powered exoskeleton. A simple human jump model is created, and dynamic simulation is utilized to determine the effectiveness of actuating the human hip joint for improving vertical jump height. A control system is developed and a series of human experiments with three test subjects are conducted. The test subjects improved their vertical jump heights by 13%, 6% and 5% respectively. The general challenges of actuating human joints and interfacing with the human body are presented.
by Michael S. Farid.
S.M.
Siu, Ho Chit. "Moving and adapting with a learning exoskeleton." Thesis, Massachusetts Institute of Technology, 2018. http://hdl.handle.net/1721.1/119291.
Full textCataloged from PDF version of thesis.
Includes bibliographical references (pages 129-142).
The operation of a powered exoskeleton is a type of human-robot interaction with extremely tight human-robot coupling. As exoskeletons become increasingly intelligent, it is increasingly appropriate to think of them not simply as tools, but rather as semi-autonomous teammates. This thesis explores the implementation, operation, and consequences of intelligent exoskeletons - teammates that move and adapt to the human to which they are physically coupled. Exoskeletons have potential applications in several domains, including strength augmentation, injury reduction, and rehabilitation. Appropriately mapping human intent to exoskeleton action is crucial. Generating this mapping can be difficult, as operator movements are constrained by the exoskeletons they are trying to control. This problem is particularly significant with upper-body exoskeletons, where high degrees of freedom allow for much less predictable motion than in the lower body. Surface electromyography (sEMG) - reading electrical signals from muscles - is one way to estimate human intent. sEMG contains anticipatory information that precedes the associated limb movement, allowing for better human-exoskeleton coordination than reactive control methods. However, sEMG is very sensitive to individual physiologies and sensor placement. We use machine learning from demonstration (LfD) to create personalized, robust sEMG mappings for exoskeleton control. We demonstrate classification of transient dynamic grasping gestures with data where sEMG sensors on the forearm have been shifted from a nominal configuration. Next, sEMG-based gesture recognition is applied to exoskeleton control, where sEMG mappings are learned as the exoskeleton is controlled with a pressure-based inputs. Finally, we analyze the human-exoskeleton team performance, fluency, and adaptation using a pressure-based controller, a static sEMG mapping, and a dynamic sEMG mapping. We show that LfD allows us to use anticipatory signaling to reduce human-exoskeleton interaction pressure. Subjects were able to adapt to all three controllers, but team performance and fluency were affected by the controller type and order of exposure. These results have implications for future exoskeleton controller design, and for exoskeleton operator training. They also open up new avenues of research in relation to adaptation to exoskeletons, intent classification algorithms, and the application of metrics from the human-robot interaction literature to the field of human exoskeleton research.
by Ho Chit Siu.
Ph. D.
Refour, Eric Montez. "Design and Integration of a Form-Fitting General Purpose Robotic Hand Exoskeleton." Thesis, Virginia Tech, 2017. http://hdl.handle.net/10919/89647.
Full textMS
Nguyen, Vienny. "A review of insect exoskeleton function and composition." Connect to resource, 2010. http://hdl.handle.net/1811/45367.
Full textHoyos, Rodriguez David. "Realistic Computer aided design : model of an exoskeleton." Thesis, Högskolan i Skövde, Institutionen för ingenjörsvetenskap, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-17558.
Full textAl, Rezage Ghasaq. "Augmenting elderly mobility with lower limb assistive exoskeleton." Thesis, University of Sheffield, 2018. http://etheses.whiterose.ac.uk/19340/.
Full textSridar, Saivimal. "HydroBone and Variable Stiffness Exoskeleton with Knee Actuation." Digital WPI, 2016. https://digitalcommons.wpi.edu/etd-theses/391.
Full textMoubarak, Salam. "Modeling and control of an upper extremity exoskeleton." Thesis, Lyon, INSA, 2012. http://www.theses.fr/2012ISAL0064.
Full textThis work presents the development of an upper extremity exoskeleton for experimental applications in the neuroscience field. The first chapter gives a general description of the anatomy of the human arm and introduces the major movements of the shoulder, elbow, and wrist joints. Then, the state of the art of exoskeletons and their different applications, features, and limitations are presented. The second chapter presents the mechanical design and the electronic platform our prototype. The calibration and signal processing procedures of the control and encoder feedback signals are discussed. The geometric, kinematic and dynamic models of the robot are calculated, simulated and validated. In the third chapter, the identification of the dynamic parameters of the robot is treated. It leads to an estimate of the real dynamic model employed in the control of the exoskeleton. Then, a new method for the gravity compensation of serial robots is developed and validated. It offers a simple and robust control alternative and the possibility to operate in a passive and transparent mode. In the last chapter, the control of the exoskeleton is addressed, three control strategies are presented, tested and compared. A control based on the gravity and friction compensation was particularly appropriate for our applications. Then, an experimental protocol is developed and applied on a sample of twelve persons. It allows the evaluation of the visual and proprioceptive abilities of humans to explicitly or implicitly recognize their own movements. Finally, an exhaustive statistical analysis of the results is conducted. It gives substantial evidence of an implicit discrimination between self and others’ movements manifested by a clear advantage in the recognition of the specificities of ones own movements reconstructed among others
Meyen, Forrest Edward. "Engineering a robotic exoskeleton for space suit simulation." Thesis, Massachusetts Institute of Technology, 2013. http://hdl.handle.net/1721.1/85810.
Full textCataloged from PDF version of thesis.
Includes bibliographical references (pages 177-181).
Novel methods for assessing space suit designs and human performance capabilities are needed as NASA prepares for manned missions beyond low Earth orbit. Current human performance tests and training are conducted in space suits that are heavy and expensive, characteristics that constrain possible testing environments and reduce suit availability to researchers. Space suit mock-ups used in planetary exploration simulations are light and relatively inexpensive but do not accurately simulate the joint stiffness inherent to space suits, a key factor impacting extravehicular activity performance. The MIT Man-Vehicle Laboratory and Aurora Flight Sciences designed and built an actively controlled exoskeleton for space suit simulation called the Extravehicular Activity Space Suit Simulator (EVA S3), which can be programmed to simulate the joint torques recorded from various space suits. The goal of this research is to create a simulator that is lighter and cheaper than a traditional space suit so that it can be used in a variety of testing and training environments. The EVA S3 employs pneumatic actuators to vary joint stiffness and a pre-programmed controller to allow the experimenter to apply torque profiles to mimic various space suit designs in the field. The focus of this thesis is the design, construction, integration, and testing of the hip joint and backpack for the EVA S3. The final designs of the other joints are also described. Results from robotic testing to validate the mechanical design and control system are discussed along with the planned improvements for the next iteration of the EVA S3. The fianl EVA S3 consists of a metal and composite exoskeleton frame with pneumatic actuators that control the resistance of motion in the ankle, knee, and hip joints, and an upper body brace that resists shoulder and elbow motions with passive spring elements. The EVA S3 is lighter (26 kg excluding the tethered components) and less expensive (under $600,000 including research, design, and personnel) than a modem space suit. Design adjustments and control system improvements are still needed to achieve a desired space suit torque simulation fidelity within 10% root-mean-square error.
by Forrest Edward Meyen.
S.M.
Erol, Umit Levent. "DEVELOPMENT OF A LOWER EXTREMITY EXOSKELETON POWER UNIT." Case Western Reserve University School of Graduate Studies / OhioLINK, 2011. http://rave.ohiolink.edu/etdc/view?acc_num=case1619385500249639.
Full textMora, Quiles Elia, and Diego Borrell. "Evaluation of Exoskeleton Using XSENS System Including Scalefit." Thesis, Högskolan i Skövde, Institutionen för ingenjörsvetenskap, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-20114.
Full textLaFay, Eric Bryan. "Mechanical System Design of a Haptic Cobot Exoskeleton." Ohio University / OhioLINK, 2007. http://rave.ohiolink.edu/etdc/view?acc_num=ohiou1181064920.
Full textRogers, Emily Ann. "Assistive Exoskeleton for Injury Prevention During Downhill Walking." Thesis, Harvard University, 2015. http://nrs.harvard.edu/urn-3:HUL.InstRepos:14398554.
Full textPardoel, Scott. "Development and Testing of a Passive Ankle Exoskeleton." Thesis, Université d'Ottawa / University of Ottawa, 2017. http://hdl.handle.net/10393/36498.
Full textBurnett, Bryant Whitney Rousseau. "Considerations for the Use of an Exoskeleton for Extremity Control and Assistance when Learning to Walk with Cerebral Palsy." Thesis, Virginia Tech, 2008. http://hdl.handle.net/10919/32388.
Full text
An exoskeleton for the purpose of helping cerebral palsy patients learn to walk is not limited to one specific form depending on the complexity of the tasks it is desired to assist with. However, there are a couple needs of this type of exoskeleton that are absolutely necessary. The size of the exoskeleton must be designed around the size of a child and not an adult. If the individual is learning to walk from the very beginning, the controls of the device will need to initially be able to take complete control over the individualâ s limbs to exercise the motions of walking. With the nature of an exoskeleton controlling the limbs of a person instead of simply assisting with current movements, the physical attachments of the exoskeleton must be improved from current designs in order to make movements of the exoskeleton and the body more parallel. Other features such as different muscle sensing techniques may also improve performance, but are not required. An exoskeleton that can help cerebral palsy patients learn to walk can also be applied to many other rehabilitation needs.
Master of Science
Rahman, Mohammad Habibur. "Development of an exoskeleton robot for upper-limb rehabilitation." Mémoire, École de technologie supérieure, 2012. http://espace.etsmtl.ca/1048/1/RAHMAN_Mohammad_Habibur.pdf.
Full textAli, Siti Khadijah. "Modeling and control of de-weighting upper-limb exoskeleton." Thesis, University of Sheffield, 2017. http://etheses.whiterose.ac.uk/19195/.
Full textPhan, Hue-Eileen. "Regulatory Mechanisms Underlying Regeneration of the Adult Zebrafish Exoskeleton." Thesis, Université d'Ottawa / University of Ottawa, 2018. http://hdl.handle.net/10393/37991.
Full textTabti, Nahla. "Contribution to the design of the scalable exoskeleton SOL3." Electronic Thesis or Diss., université Paris-Saclay, 2021. http://www.theses.fr/2021UPASG007.
Full textDiseases that affect motor and neuronal function are called neuromuscular diseases. They are degenerative in nature, which means they tend to get worse over time. In recent years, thanks to recent breakthroughs in their technology exoskeletons are being used to help patients with neuromuscular diseases with their mobility. Therefore, exoskeletons appear as an ideal solution for those who wish to maintain their mobility while being in an upright position. It was observed that most of the devices were not adaptable to the needs of patients with neuromuscular disesases. A lower limb exoskeleton, SOL3, is presented along with its construction and evaluation. Particular attention is paid to the scalability and adaptability of the actuator and the structure of the exoskeleton. While the primary goal of the design is to ensure scalability, some design guidelines have also been considered. This mainly concerns the resolution of the kinematic compatibility problem and the possible misalignments that may occur when joining kinematic chains two by two
Chauhan, Raghuraj Jitendra. "Towards Naturalistic Exoskeleton Glove Control for Rehabilitation and Assistance." Thesis, Virginia Tech, 2020. http://hdl.handle.net/10919/104113.
Full textMaster of Science
Millions of Americans report difficulty holding small or even lightweight objects. In many of these cases, their difficulty stems from a condition such as a stroke or arthritis, requiring either rehabilitation or assistance. For both treatments, exoskeleton gloves are a potential solution; however, widespread deployment of exoskeletons in the treatment of hand conditions requires significant advancement. Towards that end, the research community has devoted itself to improving the design of exoskeletons. Systems that use soft actuation or are driven by artificial tendons have merit in that they are comfortable to the wearer, but lack the rigidity required for monitoring the state of the hand and controlling it. Electromyography sensors are also a commonly explored technology for determining motion intention; however, only primitive conclusions can be drawn when using these sensors on the muscles that control the human hand. This thesis proposes a system that does not rely on soft actuation but rather a deflectable exoskeleton that can be used in rehabilitation or assistance. By using series elastic actuators to move the exoskeleton, the wearer of the glove can exert their influence over the machine. Additionally, more intelligent control is needed in the exoskeleton. The approach taken here is twofold. First, a motion amplification controller increases the finger movements of the wearer. Second, the amplified motion is processed using machine learning algorithms to predict what type of grasp the user is attempting. The controller would then be able to fuse the two, the amplification and prediction, to control the glove naturalistically.
Beauchamp, Sarah Emily. "Design and Evaluation of a Flexible Exoskeleton for Lifting." Thesis, Virginia Tech, 2018. http://hdl.handle.net/10919/95965.
Full textMS
Sharma, Manoj Kumar. "Design and Fabrication of Intention Based Upper-Limb Exoskeleton." University of Dayton / OhioLINK, 2016. http://rave.ohiolink.edu/etdc/view?acc_num=dayton1462290841.
Full textWeaver, Valerie A. "DESIGN AND FABRICATION OF A HYBRIDNEUROPROSTHETIC EXOSKELETON FOR GAITRESTORATION." Case Western Reserve University School of Graduate Studies / OhioLINK, 2017. http://rave.ohiolink.edu/etdc/view?acc_num=case1495230976762559.
Full textHeebner, Maryellen. "Comparison of Different Transmission Approaches to Optimize Exoskeleton Efficiency." Case Western Reserve University School of Graduate Studies / OhioLINK, 2020. http://rave.ohiolink.edu/etdc/view?acc_num=case1576609767744357.
Full textBeil, Jonas [Verfasser], and T. [Akademischer Betreuer] Asfour. "Kinematisch kompatible Gelenkmechanismen für Exoskelette der unteren Extremitäten / Jonas Beil ; Betreuer: T. Asfour." Karlsruhe : KIT-Bibliothek, 2020. http://d-nb.info/1212512464/34.
Full textBeil, Jonas [Verfasser], and Tamim [Akademischer Betreuer] Asfour. "Kinematisch kompatible Gelenkmechanismen für Exoskelette der unteren Extremitäten / Jonas Beil ; Betreuer: Tamim Asfour." Karlsruhe : KIT Scientific Publishing, 2020. http://d-nb.info/1215293062/34.
Full textOlivoni, Enea. "Design and optimisation of a reconfigurable exoskeleton for ankle rehabilitation." Master's thesis, Alma Mater Studiorum - Università di Bologna, 2020. http://amslaurea.unibo.it/21098/.
Full textLeibowitz, Dalia. "Design and testing of a flexible exoskeleton-to-shoe interface." Thesis, Massachusetts Institute of Technology, 2016. http://hdl.handle.net/1721.1/105692.
Full textCataloged from PDF version of thesis.
Includes bibliographical references (page 40).
A lightweight minimalist lower-limb exoskeleton has been designed that reduces the metabolic cost of walking. Currently, this exoskeleton must be permanently attached to a shoe; holes are drilled into each new shoe used, a practice that is neither flexible nor cost-effective. A new attachment system is proposed to temporarily but securely connect the exoskeleton to shoes of various sizes. This exoskeleton-to-shoe interface is lightweight, adjustable for various shoe sizes, and easy to attach and remove. This interface is meant to increase the testing flexibility and commercial potential of the exoskeleton. After the interface was designed and built, the stiffness of the interface was measured and compared to the stiffness of the original rigid attachment. The stiffness was calculated using exoskeleton torque and the corresponding angle of attachment. Torque was calculated based on force applied by the exoskeleton, and the time-varying angle was found using motion capture. The results of these measurements suggest that at the tested frequencies of 0.5, 1, and 2 Hz the stiffness of the exoskeleton-to-shoe interface, which ranged from 8.082 Nm/° to 16.94 Nm/°, is greater than the stiffness of the control, which ranged from 6.143 Nm/° to 6.957 Nm/°. At all tested frequencies, the interface stiffness remained equal to or greater than the natural ankle stiffness during level ground walking. Since the interface stiffness is greater than the natural ankle stiffness, this flexible interface has acceptable stiffness. A flexible, lightweight, and size-variable exoskeleton-to-shoe interface with higher than natural ankle stiffness has the potential to be useful in both future research and eventual commercialization of the exoskeleton.
by Dalia Leibowitz.
S.B.
Kuan, Jiun-Yih. "A leg exoskeleton simulator for design, sensing and control development." Thesis, Massachusetts Institute of Technology, 2018. http://hdl.handle.net/1721.1/115717.
Full textCataloged from PDF version of thesis.
Includes bibliographical references (pages 137-143).
Leg exoskeletons have been developed in an effort to augment human locomotion for over a century. However, only two portable leg exoskeletal devices have shown a significant decrease in walking metabolism [35, 11], not to mention, no device that has shown effective assistance and biomimetic behavior across different walking speeds and terrains. This thesis aims to build a Leg Exoskeleton Simulator to effectively search the space of potential prosthetic and orthotic design, control, and sensing strategies so as to find the best means to improve human locomotion through wearable electromechanical technology and modern bionics, enabling rapid advancement of the human-machine interface. This thesis presents the MIT Exoskeleton Simulator, which is a modular tethered system that includes cable-drive mechanisms along with off-board power, actuation, control hardware, and wearable end-effector modules. In order to effectively transmit force to a wearable end-effector module, high-performance cable-drive modules with the Rolling Cable Transmission for both unidirectional actuation and bidirectional actuation were developed. A new Adaptive Coupling Joint design principle was proposed for designing a simple mechanical interface that can transmit pure torque from an input actuation source to any biological joint without altering the biological joint motions. The Simulator has been controlled with a bio-inspired control based controller that emulates the behavior of human morphology and neural control for the non-amputee participants. In this thesis, I tried to provide a base of knowledge regarding effective design, control, and sensing strategies for effective human augmentation. In the near future, more criteria can be further established for building effective leg exoskeletons that will improve the ambulatory speed, metabolic economy, and stability of walking humans. The Simulator could potentially enhance the ambulation of able-bodied persons or individuals with movement pathology, as well as providing the treatment or relief of gait dysfunction resulting from movement pathology, or restoration of age-related reduced locomotory function.
by Jiun-Yih Kuan.
Ph. D.
Mooney, Luke Matthewson. "Autonomous powered exoskeleton to improve the efficiency of human walking." Thesis, Massachusetts Institute of Technology, 2016. http://hdl.handle.net/1721.1/103482.
Full textCataloged from PDF version of thesis.
Includes bibliographical references (pages 141-145).
For over a century, technologists have strived to develop autonomous leg exoskeletons that reduce the metabolic energy consumed when humans walk and run, but such technologies have traditionally remained unachievable. In this thesis, I present the Augmentation Factor, a simple model that predicts the metabolic impact of lower limb exoskeletons during walking. The Augmentation Factor balances the benefits of positive exoskeletal mechanical power with the costs of mechanical power dissipation and added limb mass. These insights were used to design and develop an autonomous powered ankle exoskeleton. A lightweight electric actuator mounted on the lower-leg provides mechanical assistance to the ankle during powered plantar flexion. Use of the exoskeleton significantly reduced the metabolic cost of walking by 11 ± 4% (p = 0.019) compared to walking without the device. In a separate study, use of the exoskeleton reduced the metabolic cost of walking with a 23 kg weighted vest by 8 ± 3% (p = 0.012). A biomechanical study revealed that the powered ankle exoskeleton does not simply replace ankle function, but augments the biological ankle while assisting the knee and hip. Use of the powered ankle exoskeleton was shown to significantly reduced the mean positive power of the biological ankle by 0.033 ± 0.006 W/kg (p<0.01), the knee by 0.042 ± 0.015 W/kg (p = 0.02), and the hip by 0.034 ± 0.009 W/kg (p<0.01). The Augmentation Factor was used to unify the results of the presented devices with the metabolic impacts of previous exoskeletons from literature. In the design of leg exoskeletons, this thesis underscores the importance of minimizing exoskeletal power dissipation and added limb mass, while providing substantial positive power to a walking human. These design requirements were used to develop the first autonomous exoskeleton to reduce the metabolic cost of walking.
by Luke Matthewson Mooney.
Ph. D.
Koendjbiharie, Marlon Winston. "Control system design for exoskeleton of the right lower limb." reponame:Repositório Institucional da UnB, 2017. http://repositorio.unb.br/handle/10482/31932.
Full textSubmitted by Raquel Almeida (raquel.df13@gmail.com) on 2017-11-24T15:54:01Z No. of bitstreams: 1 2017_MarlonWinstonKoendjbiharie.pdf: 4084677 bytes, checksum: 744dd7c81d89333ffa3cd981a9fa93e7 (MD5)
Approved for entry into archive by Raquel Viana (raquelviana@bce.unb.br) on 2018-05-21T18:13:34Z (GMT) No. of bitstreams: 1 2017_MarlonWinstonKoendjbiharie.pdf: 4084677 bytes, checksum: 744dd7c81d89333ffa3cd981a9fa93e7 (MD5)
Made available in DSpace on 2018-05-21T18:13:34Z (GMT). No. of bitstreams: 1 2017_MarlonWinstonKoendjbiharie.pdf: 4084677 bytes, checksum: 744dd7c81d89333ffa3cd981a9fa93e7 (MD5) Previous issue date: 2018-05-21
Nesta pesquisa o modelo de um exoesqueleto do membro inferior direita para melhorar a mobilidade do usuário e seu sistema de controle foram desenvolvidos. O projeto físico do modelo do exoesqueleto consiste em três partes principais: um quadril e a parte superior e inferior da perna conectados um com o outro por juntas revolutas. Cada uma das juntas é atuado por um motor Brushless DC (BLDC) com caixa de redução para aumentar torque. Os motores a serem usados na construção possuem sensores de velocidade e de posição para fornecer os dados necessários para o sistema de controle. Solidworks Computer Aided Design (CAD) software é usado para desenvolver o modelo do exoesqueleto, que é salvo em formato extensible markup language (XML) para depois ser importado em Simmechanics, permitindo a integração de modelos de corpos físicos com componentes de Simulink. A cinemática inversa do exoesqueleto é desenvolvido e projetado em Very high speed integrated circuit Hardware Description Language (VHDL) usando aritmética em ponto flutuante para ser executado a partir de um dispositivo Field Programmable Gate Array (FPGA). Quatro representações diferentes do projeto de hardware do modelo cinematico do exoesqueleto foram desenvolvidos fazendo análise de erro com Mean Square Error (MSE) e Average Relative Error (ARE). Análise de trade-off de desempenho e área em FPGA é feito. A estratégia de controle Proportional-Integrative-Derivative (PID) é escolhido para desenvolver o sistema de controle do exoesqueleto por ser relativamente simples e eficiente para desenvolver e por ser amplamente usado em muitas áreas de aplicação. Duas estratégias de sistemas de controle combinado de posiçaõ e velocidade são desenvolvidos e comparados um com o outro. Cada sistema de controle consiste em dois controladores de velocidade e dois de posição. Os parâmetros PID são calculados usando os métodos de sintonização Ziegler-Nichols e Particle Swarm Optimization (PSO). PSO é um método de sintonização relativamente simples porém eficiente que é aplicado em muitos problemas de otimização. PSO é baseado no comportamento supostamente inteligente de cardumes de peixes e bandos de aves em procura de alimento. O algoritmo, junto com o método Ziegler-Nichols, é usado para achar parâmetros PID apropriados para os blocos de controle nas duas estratégias te controle desenvolvidos. A resposta do sistema de controle é avaliada, analisando a resposta a um step input. Simulação da marcha humana é também feito nos dois modelos de sistema de controle do exoesqueleto fornecendo dados de marcha humana ao modelo e analisando visualmente os movimentos do exoesqueleto em Simulink. Os dados para simulação da marcha humana são extraídos de uma base de dados existente e adaptados para fazer simulações nos modelos de sistema de controle do exoesqueleto.
In this research a model of an exoskeleton of the right lower limb for user mobility enhancement and its control system are designed. The exoskeleton design consists of three major parts: a hip, an upper leg and a lower leg part, connected to one another with revolute joints. The joints will each be actuated by Brushless DC (BLDC) Motors equipped with gearboxes to increase torque. The motors are also equipped with velocity and position sensors which provide the necessary data for the designed control systems. Solidworks Computer Aided Design (CAD) software is used to develop a model of the exoskeleton which is then exported in extensible markup language (XML) format to be imported in Simmechanics, enabling the integration of physical body components with Simulink components. The inverse kinematics of the exoskeleton model is calculated and designed in Very high speed integrated circuit Hardware Description Language (VHDL) using floating-point numbers, to be executed from a Field Programmable Gate Array (FPGA) Device. Four different bit width representations of the hardware design of the kinematics model of the exoskeleton are developed, performing error analysis with the Mean Square Error (MSE) and the Average Relative Error (ARE) approaches. Trade-off analysis is then performed against performance and area on FPGA. The Proportional-Integrative-Derivative (PID) control strategy is chosen to develop the control system for the exoskeleton for its relatively simple design and proven efficient implementation in a very broad range of real life application areas. Two control system strategies are developed and compared to one another. Each control system design is comprised of two velocity- and two position controllers. PID parameters are calculated using the Ziegler-Nichols method and Particle Swarm Optimization (PSO). PSO is a relatively simple yet powerful optimization method that is applied in many optimization problem areas. It is based on the seemingly intelligent behaviour of fish schools and bird flocks in search of food. The algorithm, alongside the Ziegler-Nichols method, is used to find suitable PID parameters for control system blocks in the two designs. The system response of the control systems is evaluated analyzing step response. Human gait simulation is also performed on the developed exoskeleton control systems by observing the exoskeleton model movements in Simulink. The gait simulation data is extracted from a human gait database and adapted to be fed as input to the exoskeleton control system models.
Souza, Rafael Sanchez. "Design and prototyping of a development platform for exoskeleton research." Universidade de São Paulo, 2017. http://www.teses.usp.br/teses/disponiveis/3/3152/tde-26022018-141504/.
Full textInterface homem e máquina tem sido um campo crescente de pesquisa científica nos últimos anos. Robôs convencionais têm sido concebidos como estruturas metálicas rígidas que, quando em contato com o tecido humano, faz necessário romper com o modo de pensar corrente para atingir uma melhor interação. Exoesqueletos, chamados também de robôs vestíveis, compartilham destes desafios e abrangem aplicação na indústria, militar, medicina e entretenimento. Este trabalho introduz uma abordagem sistemática, baseada em Engenharia de Requisitos e Prototipagem, para projeto de uma plataforma de desenvolvimento para pesquisa em exoesqueletos. A dinâmica da junta humana e da junta robótica são modeladas para diferentes acoplamentos entre si. O Controle Adaptativo por Modelo de Referência é proposto como uma solução para controle de exoesqueletos; simulações indicam ser capaz de estimar os parâmetros da junta humana em tempo real. O controlador por Modelo de Referência foi implementado, tendo sucesso na modulação da impedância aparente da junta robótica. De uma perspectiva mais prática, é apresentado o projeto e construção de uma bancada experimental e o uso de um repositório online para desenvolvimento do software de controle. O repositório on-line viabiliza gestão de projetos colaborativos, focado em versionamento de software e contribuição científica. A bancada experimental foi projetada para atender as necessidades de diferentes stakeholders - a universidade, os pacientes e terapeutas - sendo de aplicação modular, de fácil operação e relativo baixo custo, é capaz de conduzir experimentos de controle motor e tarefas de reabilitação.
Murray, Rachel Elizabeth. "The modernist exoskeleton : Wyndham Lewis, D.H. Lawrence, H.D., Samuel Beckett." Thesis, University of Bristol, 2017. https://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.743010.
Full textFirouzy, Sina. "Optimal design of actuation systems for an enhancive robotic exoskeleton." Thesis, University of Leeds, 2017. http://etheses.whiterose.ac.uk/20675/.
Full textNandor, Mark J. "DESIGN AND FABRICATION OF AN ADVANCED EXOSKELETON FOR GAIT RESTORATION." Case Western Reserve University School of Graduate Studies / OhioLINK, 2012. http://rave.ohiolink.edu/etdc/view?acc_num=case1333751142.
Full textDennis, Eric Robert. "An Improved Knee Joint Locking Mechanism for a Hybrid Exoskeleton." Case Western Reserve University School of Graduate Studies / OhioLINK, 2019. http://rave.ohiolink.edu/etdc/view?acc_num=case1544269279157624.
Full textGuo, Yunfei. "Personalized Voice Activated Grasping System for a Robotic Exoskeleton Glove." Thesis, Virginia Tech, 2021. http://hdl.handle.net/10919/101751.
Full textMaster of Science
The robotic exoskeleton glove used in this research is designed to help patients with hand disabilities. This thesis proposes a voice-activated grasping system to control the exoskeleton glove. Here, the user can use a self-defined keyword to activate the exoskeleton and use voice to control the exoskeleton. The voice command system can distinguish between different users' voices, thereby improving the safety of the glove control. A smartphone is used to process the voice commands and send them to an onboard computer on the exoskeleton glove. The exoskeleton glove then accurately applies force to each fingertip using a force feedback actuator.This study focused on designing a state of the art human machine interface to control an exoskeleton glove and perform an accurate and stable grasp.