Dissertations / Theses on the topic 'Embedded visualization'
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Pantovic, Josip. "Automated Data Dependency Visualization for Embedded Systems Programmed in C." Thesis, KTH, Skolan för informations- och kommunikationsteknik (ICT), 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-143228.
Full textSupiratana, Panon. "Graphical visualization and analysis tool of data entities in embedded systems engineering." Thesis, Mälardalens högskola, Akademin för innovation, design och teknik, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:mdh:diva-10428.
Full textA Data-Entity Approach for Component-Based Real-Time Embedded Systems Development
Dalton, Andrew R. "Analysis, instrumentation, and visualization of embedded network systems a testbed-based approach /." Connect to this title online, 2008. http://etd.lib.clemson.edu/documents/1219849076/.
Full textYao, Lijie. "Situated Visualization in Motion." Electronic Thesis or Diss., université Paris-Saclay, 2023. http://www.theses.fr/2023UPASG093.
Full textIn my thesis, I define visualization in motion and make several contributions to how to visualize and design situated visualizations in motion. In situated data visualization, the data is directly visualized near their data referent, i.e., the physical space, object, or person it refers to. Situated visualizations are often useful in contexts where the data referent or the viewer does not remain stationary but is in relative motion. For example, a runner is looking at visualizations from their fitness band while running or from a public display as they are passing it by. Reading visualizations in such scenarios might be impacted by motion factors. As such, understanding how to best design visualizations for dynamic contexts is important. That is, effective and visually stable situated data encodings need to be defined and studied when motion factors are involved. As such, I first define visualization in motion as visual data representations used in contexts that exhibit relative motion between a viewer and an entire visualization. I classify visualization in motion into 3 categories: (a) moving viewer & stationary visualization, (b) moving visualization & stationary viewer, and (c) moving viewer & moving visualization. To analyze the opportunities and challenges of designing visualization in motion, I propose a research agenda. To explore to what extent viewers can accurately read visualization in motion, I conduct a series of empirical perception studies on magnitude proportion estimation. My results show that people can get reliable information from visualization in motion, even if at high speed and under irregular trajectories. Based on my perception results, I move toward answering the question of how to design and embed visualization in motion in real contexts. I pick up swimming as an application scenario because swimming has rich, dynamic data. I implement a technology probe that allows users to embed visualizations in motion in a live swimming video. Users can adjust in real-time visual encoding parameters, the movement status, and the situatedness of visualization. The visualizations encode real swimming race-related data. My evaluation with designers confirms that designing visualizations in motion requires more than what traditional visualization toolkits provide: the visualization needs to be placed in-context (e.g., its data referent, its background) but also needs to be previewed under its real movement. The full context with motion effects can affect design decisions. After that, I continue my work to understand the impact of the context on the design of visualizations in motion and its user experience. I select video games as my test platform, in which visualizations in motion are placed in a busy, dynamic background but need to help players make quick decisions to win. My study shows there are trade-offs between visualization's readability under motion and aesthetics. Participants seek a balance between the readability of visualization, the aesthetic fitting to the context, the immersion experience the visualization brings, the support the visualization can provide for a win, and the harmony between the visualization and its context
Pernikář, Aleš. "Automatická kontrola kvality software na embedded zařízení." Master's thesis, Vysoké učení technické v Brně. Fakulta elektrotechniky a komunikačních technologií, 2019. http://www.nusl.cz/ntk/nusl-400645.
Full textSjödin, Erik. "Pixgis : An Application for Map-centric Management of Photographs with Embedded Spatial Metadata." Thesis, Linköping University, Department of Science and Technology, 2006. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-8002.
Full textThis thesis presents Pixgis; a novel application for map-centric management of photographs. In short Pixgis is an interactive environment in which photographs may be discovered, viewed and managed through maps. With Pixgis finding photographs from a specific location or of a particular structure is as easy as finding the location or structure on a map. As Pixgis simultaneously displays maps, photographs and spatial metadata it also enables users to analyze photographs in new manners. This thesis work illustrates the benefits of applications for map-centric management of photographs, exposes the problems one faces when implementing such applications and presents novel solutions to many of these problems. The thesis also elaborates on spatial metadata and methods for acquisition of photographs with embedded spatial metadata.
Conley, Thomas A. "Effective Programmatic Analysis of Network Flow Data for Security and Visualization using Higher-order Statistics and Domain Specific Embedded Languages." Ohio University / OhioLINK, 2012. http://rave.ohiolink.edu/etdc/view?acc_num=ohiou1336482912.
Full textFeuillet, Rémi. "Embedded and high-order meshes : two alternatives to linear body-fitted meshes." Thesis, Université Paris-Saclay (ComUE), 2019. http://www.theses.fr/2019SACLY010/document.
Full textThe numerical simulation of complex physical phenomenons usually requires a mesh. In Computational Fluid Dynamics, it consists in representing an object inside a huge control volume. This object is then the subject of some physical study. In general, this object and its bounding box are represented by linear surface meshes and the intermediary zone is filled by a volume mesh. The aim of this thesis is to have a look on two different approaches for representing the object. The first approach called embedded method consist in integrally meshing the bounding box volume without explicitly meshing the object in it. In this case, the presence of the object is implicitly simulated by the CFD solver. The coupling of this method with linear mesh adaptation is in particular discussed.The second approach called high-order method consist on the contrary by increasing the polynomial order of the surface mesh of the object. The first step is therefore to generate a suitable high-order mesh and then to propagate the high-order information in the neighboring volume if necessary. In this context, it is mandatory to make sure that such modifications are valid and then the extension of classic mesh modification techniques has to be considered
Szalay, Patrik. "Realizace terminálu pro vzdálenou vizualizaci a ovládání obytného domu." Master's thesis, Vysoké učení technické v Brně. Fakulta elektrotechniky a komunikačních technologií, 2017. http://www.nusl.cz/ntk/nusl-316380.
Full textDosimont, Damien. "Agrégation spatiotemporelle pour la visualisation de traces d'exécution." Thesis, Université Grenoble Alpes (ComUE), 2015. http://www.theses.fr/2015GREAM075/document.
Full textTrace visualization techniques are commonly used by developers to understand, debug, and optimize their applications.Most of the analysis tools contain spatiotemporal representations, which is composed of a time line and the resources involved in the application execution. These techniques enable to link the dynamic of the application to its structure or its topology.However, they suffer from scalability issues and are incapable of providing overviews for the analysis of huge traces that have at least several Gigabytes and contain over a million of events. This is caused by screen size constraints, performance that is required for a efficient interaction, and analyst perceptive and cognitive limitations. Indeed, overviews are necessary to provide an entry point to the analysis, as recommended by Shneiderman's emph{mantra} - Overview first, zoom and filter, then details-on-demand -, a guideline that helps to design a visual analysis method.To face this situation, we elaborate in this thesis several scalable analysis methods based on visualization. They represent the application behavior both over the temporal and spatiotemporal dimensions, and integrate all the steps of Shneiderman's mantra, in particular by providing the analyst with a synthetic view of the trace.These methods are based on an aggregation method that reduces the representation complexity while keeping the maximum amount of information. Both measures are expressed using information theory measures. We determine which parts of the system to aggregate by satisfying a trade-off between these measures; their respective weights are adjusted by the user in order to choose a level of details. Solving this trade off enables to show the behavioral heterogeneity of the entities that compose the analyzed system. This helps to find anomalies in embedded multimedia applications and in parallel applications running on a computing grid.We have implemented these techniques into Ocelotl, an analysis tool developed during this thesis. We designed it to be capable to analyze traces containing up to several billions of events. Ocelotl also proposes effective interactions to fit with a top-down analysis strategy, like synchronizing our aggregated view with more detailed representations, in order to find the sources of the anomalies
Gaikwad, Vinita. "The impact of a visual approach used in the teaching of grammar when embedded into writing instruction : a study on the writing development of Chinese first year university students in a British university in China." Thesis, University of Exeter, 2013. http://hdl.handle.net/10871/13722.
Full textPatterson, James Cameron. "Managing a real-time massively-parallel neural architecture." Thesis, University of Manchester, 2012. https://www.research.manchester.ac.uk/portal/en/theses/managing-a-realtime-massivelyparallel-neural-architecture(dfab5ca7-fcd5-4ebe-887b-0a7c330c7206).html.
Full textVasilev, Viktor. "An interactive 3D interface for hybrid model specification." Thesis, Högskolan i Halmstad, Akademin för informationsteknologi, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:hh:diva-35366.
Full textPinheiro, Joel Coelho. "iTrading." Master's thesis, Universidade de Aveiro, 2016. http://hdl.handle.net/10773/17263.
Full textA Internet permitiu revolucionar várias áreas económicas graças à facilidade com que é possível distribuir informação e comunicar entre entidades. Existem ainda áreas onde a Internet não só revolucionou os mercados financeiros, como levou à criação de novos mercados, permitindo o acesso desses mercados a novas entidades. Neste contexto, o aparecimento de mercados de negociação de bens e serviços em tempo-real é paradigmático. As bolsas de valores, mercados primários, correctores de apostas, entre outros, viram o seu modelo de funcionamento alterado pela Internet. Estes mercados passaram a negociar em permanência, pelo que, o número de ordens financeiras subiu tão exponencialmente que é actualmente necessário recorrer a complexas plataformas de transações. Hoje em dia existem inúmeras aplicações de negociação em tempo-real para os diversos mercados, umas nativas (domínio de plataformas Microsoft) e outras Web (limitações ao nível de tempo de resposta e das capacidades gráficas). Um aspecto comum a todas elas é o facto de se centrarem na negociação electrónica de ordens emitidas de forma explícita por humanos e ter apenas automatismos para situações de controlo de prejuízo (via triggers). Esta dissertação pretende, por isso, estudar o desenvolvimento de uma nova geração de aplicações de trading que incluam um ambiente de programação embutido na própria aplicação, automação de negociação e backtesting. De forma a colmatar a inexistência deste tipo de aplicações em ambientes não Windows, pretende-se que a mesma seja desenvolvida para ambientes Linux, OSX e Windows.
The Internet brought a revolution to several economic areas because it facilitated the distribution of information and communication between entities. In this context, the emergence of online trading markets of goods and services is paradigmatic. Markets started to negotiate continuously and the number of financial orders rose exponentially as it is currently necessary to employ complex transactions platforms. Today, there are numerous applications of online trading, some are native (limited to platforms such as Microsoft OS), others are Web-based (latency issues). This dissertation presents the development of a new generation of trading applications that includes an embedded programming environment in the application itself, trading automation and backtesting. It was developed as a multi platform application for Linux, OSX and Windows platforms.
Teplovs, Christopher. "Visualization of Knowledge Spaces to Enable Concurrent, Embedded and Transformative Input to Knowledge Building Processes." Thesis, 2010. http://hdl.handle.net/1807/24893.
Full textElvmarker, Simon. "Visualization and simulation of idle truck energy usage : Prediction of battery discharge in a Volvo truck cab." Thesis, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-364028.
Full textChan, Li-Wei, and 詹立偉. "Visualization of Return Flow Structure in a Mixed Convective Air Flow over a Heated Circular Plate Embedded in the Bottom of a Horizontal Flat Duct." Thesis, 2002. http://ndltd.ncl.edu.tw/handle/10929064019482969360.
Full text國立交通大學
機械工程系
90
An experiment combining flow visualization and temperature measurement is conducted here to investigate the buoyancy induced return flow in mixed convection of air over a heated circular plate embedded in the bottom of a horizontal heat duct. Both the spatial and temporal structures of the return flow are examined in detail. Besides, how the return flow induced in the upstream portion of the duct is related to the vortex flow in the downstream is delineated. Moreover, the formation processes leading to the return flow from the unidirectional forced main flow are explored. In the experiment the Reynolds number of the flow is varied from 5 to 50 and the Rayleigh number from 4, 000 to 16, 000 and the effects of the Reynolds and Rayleigh numbers on the return flow are examined in detail. The results show that at a low buoyancy-to-inertia ratio only steady longitudinal vortex rolls (L-rolls) are induced in the exit half of the duct and no return flow appears in the duct. At a intermediate buoyancy-to-inertia ratio a small flow recirculation exists around the duct inlet near the top wall and the L-rolls become unsteady. When the buoyancy-to-inertia ratio is high and the Reynolds number is small with Re<10, the upstream return flow is strong and occupies a large region. There is another return flow zone around the exit end of the duct. Over the heated circular plate the flow is dominated by the moving transverse rolls. It is of interest to note that the return flow around the duct inlet at steady or statistically stable state is in the form of a semicircular roll around the upstream edge of the circular plate. We further note that during the transient stage the return flow first appears in the side wall region of the duct. Flow visualization also reveals that the splitting of the downstream tip of the return flow zone in the upstream near the duct inlet and the buoyancy driven, spanwisely extended thermal under the tip generate a pair of counter-rotating transverse rolls in the entry portion of the duct. The rolls are then pushed by the main flow to move slowly downstream and grow slightly in size. In addition, the criterion for the onset of the return flow near the duct inlet, the size and the center position of the return flow, based on the present experimental data, are correlated empirically.