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Dissertations / Theses on the topic 'Educational media'

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1

Paseman, Wallace W. "Relapse Prevention Using Mobile Electronic Media." Thesis, State University of New York Empire State College, 2017. http://pqdtopen.proquest.com/#viewpdf?dispub=10278346.

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2

Schmitz, Darren Thomas. "Media consumption and educational outcomes: Media is another form of cultural capital." Thesis, Wichita State University, 2014. http://hdl.handle.net/10057/10975.

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Adolescent media use has been considered an important factor in shaping educational outcomes. In order to help adolescents succeed academically, it is important to understand how they utilize their time. The purpose of this study is to examine the culturally cultivated habits of adolescents in relation to academic outcomes. I argue that the relationship between media use and academics can be better understood when considering how adolescents develop their cultural habits. Using Pierre Bourdieu's theory of cultural capital to frame my analysis, I utilize secondary data from the Educational Longitudinal Study (ELS) for analysis. Overall, media use was associated with test scores, though the associations were not very strong. Visual media was negatively associated with test scores while leisurely reading was positively associated. Socioeconomic status, or SES, was shown to be the strongest predictor of math and reading scores; however, in my OLS models, the strength of SES declined when media use, student activities, and attitudes were accounted for. Moreover, the negative impact of consuming visual media is greater for higher SES students. Conversely, the positive impact of leisurely reading is larger for higher SES students. In conclusion, media is a cultural behavior and cultivated habits can affect educational outcomes.
Thesis (M.A.)--Wichita State University, Fairmount College of Liberal Arts and Sciences, Dept. of Sociology
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3

Kolomatskyi, Artem. "Use of social media for educational services promotion." Master's thesis, Vysoká škola ekonomická v Praze, 2017. http://www.nusl.cz/ntk/nusl-264259.

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The aim of the thesis is to analyze the influence of the promotion in the social media for educational services. Current work covers all the definitions and overviews of the literature that is relevant for the understanding of the chosen topic. Theoretical data was followed by the examples of implementation of tools that could help the enterprises to promote the goods and services on the local market. The practical part of the thesis is standing on the research of the business that provides educational services in Ukraine and how investments in the development of social media tools are showing the rise of the sales for the company. I consider my work to be helpful in understanding all crucial areas in social media marketing. The aim of this study is to offer valuable insights into the development campaign process that would help Meat Studies to attract more students to educational services of the company.
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Dalpiaz, Anthony. "Social Media Use, Media Literacy, and Anxiety in First-Year College Students." University of Dayton / OhioLINK, 2020. http://rave.ohiolink.edu/etdc/view?acc_num=dayton1597137716516134.

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5

Miller, Kyle Joseph. "Educational engagement: college radio, digital media, and organizational change." Diss., University of Iowa, 2017. https://ir.uiowa.edu/etd/5813.

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The media are experiencing a digital revolution. Substantial research has been conducted on digital technologies as they change television, print, and commercial radio. However, very little is known about the current digital adaptation in college radio. From increased online consumption, to podcasts and social media, college radio is also embracing digital technologies. Educational engagement is important in college radio. Alternative and academic structures are being significantly influenced today through digital transformation. The college radio system has faced a number of funding and administrative tensions between stations and their universities. As these tensions continue to affect the growth and development of college radio, they should be studied. This study investigates the use of digital technologies in two college radio station case studies. The Kotter Eight Steps of Organizational Change Model is used to analyze the change process. This model is used to analyze an urgency to create change, the role of group collaboration, and how organizational visions are established, communicated, and used to create and anchor change. Issues of leadership, decision-making, and personal and group agency are also examined as part of each station’s theoretical implications. Through qualitative in-depth interviews and college radio station in-person and social media observations, this dissertation seeks to answer the question of how administration, staff, and management have incorporated digital media into college radio. This research also serves as a platform for a current look into how college radio is changing and can guide future research about station digital use and organizational change.
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Saquib, Nazmus Ph D. Massachusetts Institute of Technology. "Sensei : sensing educational interaction." Thesis, Massachusetts Institute of Technology, 2016. http://hdl.handle.net/1721.1/107553.

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Thesis: S.M., Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2016.
Cataloged from PDF version of thesis.
Includes bibliographical references (pages 63-65).
We present Sensei, the first system designed to understand social interaction and learning in an early-childhood classroom using a distributed sensor network. Our unobtrusive sensors measure proximity between each node in a dynamic range-based mesh network. The sensors can be worn in the shoes, attached to selected landmarks in the classroom, and placed on lessons. This data, accessible to teachers in a web dashboard, enables teachers to derive deeper insights from their classrooms. Further, the anonymized data can be used in large-scale research in early childhood. Sensei is currently deployed in three Montessori schools and we have evaluated the effectiveness of the system with teachers. Our user evaluations have shown that Sensei helps discover insights that would have otherwise been lost.
by Nazmus Saquib.
S.M.
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7

Aghaee, Naghmeh. "Social Media Use in Academia : Campus Students Perceptions of How Using Social Media Supports Educational Learning." Thesis, Uppsala University, Department of Informatics and Media, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-130895.

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Traditional education system on campus has been using as a legacy over decades to support educational learning. The major change over time has been made by the use of technology supporting students in the academic community. As the majority of students in higher education today belong to the digital-age-student generation, they frequently use online technology to interact with instructors, other learners, and to access online materials. In this study, the result is primarily presented from campus students’ perceptions, to gain a deeper understanding of how social media is being used to support educational and collaborative/cooperative learning. Although, almost all the respondents are frequent social media users, only a quarter of them use such media regularly for academic purposes. Through use of social media in academia, students have encountered with benefits─ as convenience, possibility of interaction anywhere/anytime, time-saving, low price and many others─ in addition to facing to limitations─ such as less effective or spontaneous contact, connection problems, lack of platform compatibility, less creative and innovative thinking, and other issues─ which have been discussed in this study.

This thesis adopted a qualitative research and the characterization of knowledge that is used is exploratory research method with the use of interview as a tool for empirical data collection. Twenty interviews have been conducted with Uppsala University higher education students within random subject disciplines. Among many different social media, the most frequent ones used by majority of students are e-mail, a common asynchronous media to interact with instructors and other learners; and Instant Messaging (IM), a synchronous communication way to interact with co-workers, classmates, or group-mates. Furthermore, learners use social media to coordinate their collaborative/cooperative work, share documents and ask questions. Facebook, Wikipedia, YouTube and other popular social media are also sometimes used for educational purposes.

The findings indicate that social media seems particularly beneficial for supporting educational learning; though there are some negative aspect and limitations. Learners look at using the technology and social media as a complement to support their studies and collaboration/cooperation. However, not many of them consider using such media as a substitute for face-to-face interactions and the traditional campus education. By drawing on this thesis and the previous studies, proposition on how use of social media supports educational learning in the future has been emerged.

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Roth, Michael Q. "Superintendent use of Twitter| Learning, leading and leveraging through social media." Thesis, University of Pennsylvania, 2017. http://pqdtopen.proquest.com/#viewpdf?dispub=10241847.

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Technological advancements in society demand that students learn in contexts that take advantage of the vast availability of information, tools, and connectivity. Although research has focused on the development of Personal Learning Networks (PLNs) to inform and support teachers and principals within these evolving environments (Barkley, 2012; Carpenter & Krutka, 2014; Sinanis, 2015; Visser, Evering & Barrett, 2004), there is a lack of formal learning opportunities for leadership to support this transformation. Further, limited empirical research exists to substantiate claims that school district leaders who use social media for PLN purposes learn about, share, and enact leadership to support organizational transformation.

To help fill this gap in the knowledge base, this study employed a four-stage mixed-method research study to investigate United States public school superintendents use of Twitter for learning, leading, and leveraging improvement. Stage one established the population of United States superintendents with Twitter accounts. Stage two drew a random sample from the population to analyze representative Twitter patterns. Stage three focused on coding randomly sampled tweets of 100 superintendents for content aligned to the conceptual framework of learning, leading and leveraging through Twitter. Coding results framed stage four, which presented case studies of a purposeful sample of superintendents to identify motivations, purposes and influence on leadership enactment through Twitter use.

The study results showed that approximately 17% of U.S. superintendents have Twitter accounts. The Twitter-using superintendents reflect the gender breakdown of American superintendents, but Midwestern superintendents are overrepresented. Superintendents use Twitter predominantly for professional reasons with tweet content demonstrating a higher inclination toward leveraging influence than learning or leading. Superintendents purposefully use Twitter in ways they believe enhances their leadership by providing transparency to their work and district accomplishments. Through connections with others, superintendents use Twitter to inspire and communicate a vision for purposeful change; advocate for funding and policy; and model effective technology use through PLNs to enhance learning and collegial relationships. Additionally, Twitter enhanced off-line interactions and provided connection with students, offering professional wisdom about their experiences within school systems. The study provides insights of how social media contributes to digital leadership within school districts.

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Williams, Keir. "Digital media in a special educational needs classroom : a study." Thesis, Queen Mary, University of London, 2016. http://qmro.qmul.ac.uk/xmlui/handle/123456789/23784.

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This thesis presents a series of design-led case studies concerned with the use of digital technology and the practice of interaction design for children within the context of UK special educational needs classrooms. It explores the use and development of accessible digital systems to support groups of students who have a range of special educational needs. Working with groups of mixed ability students has found to be the most typical situation for teaching in the participant schools and is a rich but underexplored area of concern for interaction design research. This thesis presents detailed accounts and grounded analysis of four embedded, design-led, case studies in two UK special needs schools. It makes three main contributions to the community of researchers, designers and educational practitioners who are concerned with the use of digital technology with children and more specifically working within the field of interaction design for children with special educational needs. These contributions are: A set of design guidelines developed through an analysis of the detailed and thorough accounts of four embedded design-led research projects in two special needs school in the UK. A discussion of the development of the research approach taken in this thesis. A set of design personas of teaching staff interaction designers are likely to encounter when working in a UK special needs school.
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10

Teeple, Jamie Eric. "A Multidisciplinary Normative Evaluation of Media as an Educational Institution." University of Toledo / OhioLINK, 2013. http://rave.ohiolink.edu/etdc/view?acc_num=toledo1372859710.

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Rogers, Christian. "A Study of Student Engagement with Media in Online Training." University of Toledo / OhioLINK, 2013. http://rave.ohiolink.edu/etdc/view?acc_num=toledo1364393833.

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12

Moore, Linda Eve. "Educators and technology, using multimedia as a teaching and presentation tool." CSUSB ScholarWorks, 2001. https://scholarworks.lib.csusb.edu/etd-project/2016.

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This project was intended to demonstrate how teachers can tailor classroom instruction to save time, increase student participation, enhance learning outcome, and build student self-esteem using a multimedia approach.
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Adam, Ian Peter Stewart, and mikewood@deakin edu au. "An investigation of educator adoption of knowledge media." Deakin University, 1998. http://tux.lib.deakin.edu.au./adt-VDU/public/adt-VDU20051201.152331.

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Human development has occurred against a timeline that has seen the creation of and diffusion of one innovation after another. These innovations range from language to complex computing and information technologies. The latter are assisting with the distribution of information, and extend to the distribution of the human species beyond the planet Earth. From early times, information has been published and mostly for a fee to the publisher. The absorption and use of information has had a high priority in most societies from early times, and has become institutionalised in universities and institutes of technical learning. For most in Western societies, education is now a matter of ‘lifelong learning’. Today, we see higher education institutions, worldwide, adapting their organisational structures and operating procedures and forming strategic alliances with communications content providers and carriers as well as with information technology companies. Modern educational institutes seek productivity and efficiency. Many also seek to differentiate themselves from competitors. Technological convergence is often seen by management to be a saviour in many educational organisations. It is hoped that lower capital and recurrent costs can be achieved, and that competitors in an increasingly globalised industry can be held at bay by strategic use of knowledge media (Eisenstadt, 1995) commonly associated with distance education in the campus setting. Knowledge media set up costs, intellectual property costs and training costs for staff and students are often so high as to make their use not viable for Australian institutes of higher education. Against this backdrop, one might expect greater educator and student use of publisher produced textbooks and digital enhancements to the textbook, particularly those involved in distance education. A major issue is whether or not the timing of instructor adoption of converging information technology and communications technologies aligns with the wishes of both higher education management and government, and with those who seek commercial gain from the diffusion and adoption of such technologies. Also at issue is whether or not it is possible to explain variance in stated intentions to recommend adoption of new learning technologies in higher education and implementation. Will there occur educator recommendation for adoption of individual knowledge media such as World Wide Web access to study materials by students? And what will be the form of this tool and others used in higher education? This thesis reports on more recent changes in the technological environment and seeks to contribute to an understanding of the factors that lead to a willingness, or unwillingness, on the part of higher education instructors, as influencers and content providers, to utilise these technologies. As such, it is a diffusion study which seeks to fill a gap in the literature. Diffusion studies typically focus on predicting adoption based on characteristics of the potential adopter. Few studies examine the relationship between characteristics of the innovation and adoption. Nearly all diffusion studies involve what is termed discontinuous innovation (Robertson, 1971). That is, the innovation involves adoptees in a major departure from previous practice. This study seeks to examine the relationship between previous experience of related technologies and adoption or rejection of dynamically continuous innovation. Continuous and dynamically continuous innovations are the most numerous in the real world, yet they are numerically the least scrutinised by way of academic research. Moreover, the three-year longitudinal study of educators in Australian and New Zealand meets important criteria laid down by researchers Tornatzky and Klein (1982) and Rogers (1995), that are often not met by similar studies. In particular the study examines diffusion as it is unfolding, rather than selectively examining a single innovation and after the fact, thus avoiding a possible pro-innovation bias. The study examines the situation for both ‘all educators’ and ‘marketing / management educators’ alone in seeking to meet the following aim: Establish if intended adopters of specific knowledge media have had more experience of other computer-based technologies than have those not intending to adopt said knowledge media. The analytical phase entails use of factor analysis and discriminant analysis to conclude that it is possible to discriminate adopters of selected knowledge media based on previous use of related technologies. The study does not find any generalised factor that enables such discrimination among educators. Thus the study supports the literature in part, but fails to find generalised factors that enable unambiguous prediction of knowledge media adoption or otherwise among each grouping of educators examined. The implications are that even in the case of related products and services (continuous or dynamically continuous innovation), there is not statistical certainty that prior usage of related products or technologies is related to intentions to use knowledge media in the future. In this regard, the present study might be said to confirm the view that Rogers and Shoemaker's (1971) conceptualisation of perceived innovation characteristics may only apply to discontinuous innovations (Stratton, Lumpkin & Vitell, 1997). The implications for stakeholders such as higher education management is that when seeking to appoint new educators or existing staff to knowledge media project teams, there is some support for the notion that those who already use World Wide Web based technologies are likely to take these technologies into teaching situations. The same claim cannot be made for computer software use in general, nor Internet use in general.
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Younger, Vicki Hollis. "The Free Speech Rights of Teachers and Social Media Policies for School Districts." Thesis, University of Louisiana at Lafayette, 2017. http://pqdtopen.proquest.com/#viewpdf?dispub=10245347.

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Social media has permeated nearly every facet of our modern society. The influence on our culture has been beneficial but challenging. The impact of social media upon the school environment has been tremendous, yet few school districts have created policies describing its acceptable use by employees. Teachers are left feeling uncertain as to where the boundaries exist for their personal and professional use of social media and what can happen when they cross that undefined line. This dissertation examines the court cases that have influenced employment decisions for school employees and defined employees’ First Amendment right to free speech as it relates to the use of social media. The cases related to students’ free speech limitations that have influenced teachers’ cases will be reviewed, as well as current policies as they exist at the national, state, and local levels. The primary purpose of this research is to look for trends among the cases, create guidelines for administrators to use to determine if their employees have engaged in protected speech, and provide a framework for districts to use when creating their own social media policies.

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Jones, R. Kyle. "Attentional scattering| how media multitasking and distraction impacts our secondary students." Thesis, University of Pennsylvania, 2016. http://pqdtopen.proquest.com/#viewpdf?dispub=10116307.

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Although there is a large investment made in technology in our public and private schools each year, there has been comparatively little effort made into understanding the impact of that technology on our students. This study examines the relationship between student boredom, media multitasking, and distraction in an effort to understand the impact of media multitasking on our students. To examine this, a mixed methods design was utilized, consisting of a memory recall experiment, student interviews, and a survey instrument. This study found that laptops are preferred over iPads for both focus and academic reasons, and it discovered classroom environments and teaching methodologies that caused distraction to occur as well as strategies employed by students to attempt to overcome distraction. Ultimately, this study did not find an impact on academic performance as assessed by a memory recall experiment. As a result, this study contributes significant knowledge into technology distraction at the high school level as well as modifications that can help improve student focus.

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Barkley, Candice. "School Leader Use of Social Media for Professional Discourse." VCU Scholars Compass, 2012. http://scholarscompass.vcu.edu/etd/2701.

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The purpose of this case study was to explore how a group of principals from diverse backgrounds and different locations create and perpetuate a virtual community of practice. This investigation is a case study of Connected Principals, a group that has come together to create a regular blog on significant issues within education and the principalship. In addition, this group regularly disseminates pertinent information on Twitter via a hash tag. The study includes a content analysis of the blogs posted by Connected Principals as well as social network analysis of the group’s Twitter network and of the key players within the Twitter network. In addition, the investigation includes interviews with six of the key blog and Twitter contributors in order to triangulate the information gleaned from the other analyses. The results of the study provide a thorough description of Connected Principals. While the study set out with the framework of a community of practice, the findings led to the idea that what was actually created by this group is an affinity space. In addition, the results give indication that the members of the group generate social capital within their field. Overall, the study contributes to the literature by providing an in-depth look at a relatively new field in education.
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Falck, Libby(Elizabeth Judith). "Play for change : educational game design for grassroots organizing." Thesis, Massachusetts Institute of Technology, 2019. https://hdl.handle.net/1721.1/128395.

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This electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.
Thesis: S.M. in Comparative Media Studies, Massachusetts Institute of Technology, Department of Comparative Media Studies/Writing, 2019
Cataloged from student-submitted PDF of thesis.
Includes bibliographical references (pages 162-174).
by Libby Falck.
S.M. in Comparative Media Studies
S.M.inComparativeMediaStudies Massachusetts Institute of Technology, Department of Comparative Media Studies/Writing
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18

ALSADAH, ZAINAB. "Using Electronic Media and Children’s Social Development: Parent’s Views." University of Toledo / OhioLINK, 2018. http://rave.ohiolink.edu/etdc/view?acc_num=toledo149460325668019.

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19

Kuksa, Iryna. "Scenography and new media technologies : history, educational applications and visualization techniques." Thesis, University of Warwick, 2007. http://wrap.warwick.ac.uk/1156/.

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The endemic presence of digital technology is responsible for numerous changes in contemporary Western societies. This study examines the role of multimedia within the field of theatre studies, with particular focus on the theory and practice of theatre design and education. In the cross-disciplinary literature review, I investigate such primary elements of contemporary media as interactivity, immersion, integration and hyper-textuality, and explore their characteristics in the performing arts before and during the digital epoch. I also discuss various IT applications that transformed the way we experience, learn and co-create our cultural heritage. In order to illustrate how computer-generated environments could change the way we perceive and deliver cultural values, I explore a suite of rapidly-developing communication and computer-visualization techniques, which enable reciprocal exchange between viewers, theatre performances and artefacts. I analyze novel technology-mediated teaching techniques that attempt to provide a new media platform for visually-enhanced information transfer. My findings indicate that the recent changes towards the personalization of knowledge delivery and also towards student-centered study and e-learning necessitated the transformation of the learners from passive consumers of digital products to active and creative participants in the learning experience. The analysis of questionnaires and two case studies (the THEATRON and the VA projects) demonstrate the need for further development of digital-visualization techniques, especially for studying and researching scenographic artefacts. As a practical component of this thesis, I have designed and developed the Set-SPECTRUM educational project, which aims to strengthen the visual skills of the students, ultimately enabling them to use imagery as a creative tool, and as a means to analyze theatrical performances and artefacts. The 3D reconstruction of Norman Bel Geddes' set for The Divine Comedy, first of all, enables academic research of the artefact, exposing some hitherto unknown design-limitations in the original set-model, and revealing some construction inconsistencies; secondly, it contributes to educational and creative practices, offering an innovative way to learn about scenography. And, thirdly, it fills a gap in the history of the Western theatre design. This study attempts to show that when translated into digital language, scenographic artefacts become easily retrievable and highly accessible for learning and research purposes. Therefore, the development of such digital products should be encouraged, but care should also be taken to provide the necessary training for users, in order to realize the applications' full potential.
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Manzo, Daniel Vito. "Using Interactive Media As An Educational Alternative To Traditional Music Instruction." Digital WPI, 2015. https://digitalcommons.wpi.edu/etd-theses/1121.

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"Video games are more popular now than they have ever been, and the video game industry is on the verge of hitting its Golden Age (Diver, 2015). In 2015 alone, the video game industry is predicted to reach $91 billion in sales revenue (Nunnely, 2015). Video games have become a key element in today’s youth culture (Seel, 2001; Aarsand, 2007; Gee, 2007). With such a successful and culturally relevant medium at their disposal, pedagogues can use this form of entertainment as a gateway medium for educational instruction. This paper describes the progressive integration of technology in music education as well as the implications of using a non-traditional method of educational instruction through a video game. Focusing specifically on the instruction of music theory, several methods of instruction are examined. Past studies using video games as a medium to convey instruction are further examined. The development of an educational music theory video game is explored along with several development tools in its design. A randomized controlled trial was conducted in an undergraduate classroom where participants completed a series of activities using either the music theory video game prototype or a simulated method book application. The data suggests a significant improvement in each skill topic when using the video game and compares similarly to the simulated method book application."
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Nazarchuk, Аnna Pavlyvna, and Анна Павлівна Назарчук. "Cultural, educational and entertainment television programs in the ukrainian media space." Thesis, National aviation university, 2021. https://er.nau.edu.ua/handle/NAU/50061.

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1. Minko E. Editor’s note / Ye Minko // Telecriticism. - 2008. - No 7–8. - P. 1. 2. “Encyclopedia Britanica” - [Electronic resource] / The art of television., - Access mode: https://www.britannica.com/technology/broadcasting/The-art-of- television 3. Ligachova N. Crisis of self-identification / N. Ligachova // Telecriticism. - 2008. - No 5. - P. 12–16. 4. “UA: First” - [Electronic resource] / “Eneїda”. - Access mode: https:// tv.suspilne.media/programs/eneida 5. “1 + 1” - [Electronic resource] / “Voice of the country”., - Access mode: https://1plus1.video/golos-strany
Many people turn to television to relax. The easiest way is to sit in front of the TV and immerse yourself in a two-dimensional world. Television, unlike other media, is the easiest to perceive. Reading newspapers and magazines or listening to the radio requires more concentration. When watching TV programs, a person makes less mental effort, which negatively affects the development of society. Therefore, it is extremely necessary to saturate the media space with cultural, educational and artistic programs. The aim of this research is to analyze and investigate the existence of cultural, educational and entertainment programs in the Ukrainian media space.
Багато людей звертаються до телебачення, щоб відпочити. Найпростіший спосіб - сісти перед телевізором і зануритись у двовимірний світ. Телебачення, на відміну від інших ЗМІ, сприймається найлегше. Читання газет і журналів або прослуховування радіо вимагає більшої концентрації уваги. Під час перегляду телевізійних програм людина докладає менше розумових зусиль, що негативно позначається на розвитку суспільства. Тому надзвичайно необхідно наситити медіапростір культурними, освітніми та мистецькими програмами. Метою цього дослідження є аналіз та дослідження існування культурних, освітніх та розважальних програм в українському медіапросторі.
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Renner, Jasmine R. "Social Media and the Law : A Practical Guide for Educational Leaders." Digital Commons @ East Tennessee State University, 2014. http://amzn.com/1493587552.

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1. Understanding the legal issues regardIng social media and networking sites and their users -- 2. The role of social media and networking in education -- 3. Social media and the freedom of expression -- 4. Social media and faculty privacy rights -- 5. Social media and intellectual property rights -- 6. Social media discipline and suspension -- 7. Social media policies and guidelines for educators -- 8. Case scenarios: Social media and the law. "In "Social Media and the Law: A Practical Guide for Educational Leaders", Dr. Jasmine Renner engages educational leaders, faculty, administrators and students about the legal implications of their use of social networking sites (SNS) and how they can move beyond mere defensive mechanisms when confronted with legal challenges, to proactive measures and initiatives that curb or reduce legal liabilities.
https://dc.etsu.edu/etsu_books/1039/thumbnail.jpg
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Hufford, Kyle W. "The impact of technology and new media on a developing nation's education system a qualitative study of Haiti /." Muncie, Ind. : Ball State University, 2009. http://cardinalscholar.bsu.edu/403.

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Muse, Jeremy. "School Administrator Perceived Authority to Intervene within Disciplinary Issues Originating on Social Media| An Exploration of Policy and Administrators' Perceptions." Thesis, University of Louisiana at Lafayette, 2017. http://pqdtopen.proquest.com/#viewpdf?dispub=10269391.

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The purpose of this study was to an investigate school administrator perceptions of their authority to intervene in disciplinary issues that arise from students’ use of social media. The overarching question for this proposal was: How do educational leaders view their role in protecting students and the learning environment from student misconduct that occurs off campus?

The exponential use of personal technology allows students to continuously interact with each other, even off school campus. Some of this interaction represents a continually unwanted harassment between students. In Louisiana, there have been at least three documented cases of students committing suicide following negative exchanges online with their peers. Such negative communications between students may also disturb the learning environment of the school. School districts may also vary in their approach to addressing issues originating either off campus or on social media.

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Burbidge, Jonathan J. "Understanding Student use of Social Media: Education and the Possibilities for Civic Engagement." The Ohio State University, 2014. http://rave.ohiolink.edu/etdc/view?acc_num=osu1403712335.

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Beaudreault, Amy R. "Methamphetamine in the United States:Perceptions and Educational Programming Needs in Extension Education." The Ohio State University, 2009. http://rave.ohiolink.edu/etdc/view?acc_num=osu1259611320.

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Gordon, Joan M. "New decision making for new media technologies : an educational organization case study /." The Ohio State University, 1992. http://rave.ohiolink.edu/etdc/view?acc_num=osu1487779914826719.

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Henry, Julee A. "Increasing Self-Regulation Through the MyHomework Social Media Application." Kent State University / OhioLINK, 2017. http://rave.ohiolink.edu/etdc/view?acc_num=kent1492203809410856.

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Rafehi, Mariam. "Bending Educational Reality." VCU Scholars Compass, 2019. https://scholarscompass.vcu.edu/etd/5924.

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Virtual reality (VR), an emergent technology, affords experiential content delivery in education by evoking emotive responses in users, which can be prohibitive via traditional media. This thesis explores VR for the development of grit – passion and perseverance, which are essential characteristics in education and long-term success. The research proposes design strategies to stimulate senses for emotional engagement and a physiological response. In the project, two interactive environments position the user in emotional states to build passion and perseverance. To develop passion, the virtual world is designed to engage in creativity using 3D-spatial audio and visual effects. In contrast, to build perseverance users are exposed to a challenging environment that requires them to overcome and positively associate frustration with growth. This thesis demonstrates the potential of design for higher sense-stimulation applied through VR in education.
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Zorrilla, Abascal Maria Luisa. "Educational television beyond the TV set : educational media convergence in the UK and a proposal for the Mexican model." Thesis, University of East Anglia, 2008. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.490668.

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This thesis is about the convergent production and use of educational resources, particularly content for television and the internet. This is the result of an enquiry framed by Cultural Studies and New Media Studies, on how educational television and websites are converging in an era in which the boundaries between different media are disappearing. The vision leading this project assumes that convergence should be about transforming the televisual text across media, promoting meaningful connections (intertextualities) among different modalities, and not merely relocating and adapting a single content to different technological devices. The case that better reflects this understanding of educational TV-Internet convergence is BBG Schools in the United Kingdom, which includes television series and corresponding websites. The project is structured following three main lines of enquiry: a) Content generation (institutional sphere), b) Content itself (intertextual dimension) and c) Content users (teachers and children in the classroom), these three addressed through a multimethodological strategy. The methodological approach for the content generation line was based on interviews with BBC key actors and documentary sources. The text analysis was approached through an instrument developed following Literary theory, around . the concept of intertextuality. The uses and users line was explored through media sessions in British schools, with six different age groups using observation, participant observation, interviews, questionnaires and learning activities. Some concepts and issues explored through this investigation are: media regulations, organisational culture in media industries, production models, types of transplatform intertextualities and the cultures of media use in the classroom (roles, practices, settings, assumptions and perceptions). The findings of the three phases co-flow in a proposal for educational media to be implemented in Mexico and/or in similar contexts.
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Ukwishaka, Marie Claire. "Social Media Use in Higher Education : Students’ Perceptions of Using Facebook to Support Peer Interaction and Educational Learning." Thesis, Linnéuniversitetet, Institutionen för informatik (IK), 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-87115.

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The evolution of technology has brought several benefits in the world of education and many new teaching and learning methods are being implemented. In view of social media for learning is quite modern and interesting. Facebook as a social media is a networking site with functionalities that facilitate users to share information through internet connections with the aid of electronic devices such as computer, phones, and tablets. The number of active users on Facebook is growing fast in various fields including education field. Today students in higher education use Facebook to communicate and share ideas, cooperating and finding solutions. But different aspects need to be examined like how Facebook support student peers. This study was conducted at Linnaeus University and research participants were students from different departments,both bachelor and master levels.   The main purpose of this study is to investigate students’ perceptions of using Facebook to support peer interaction and educational learning, identify benefits and limitations associated to Facebook usage and provide suggestions that may improve peer interaction and educational learning on Facebook. Concerning to the purpose of the research questions “How students perceive using Facebook to support peer interaction and Educational Learning? and What are student perspective on the benefits and limitations of using Facebook in educational learning?” Were investigated. A qualitative interpretative research study was conducted and data was collected through interviews.   The main results include students who agreed that Facebook functionalities such as messenger, sharing, posts, like, pages and groups enable them to interact easily since students use Facebook more when compared to other social media. But factors like peers who are not active, unnecessary chatting, connection issue, inaccessibility, privacy and security that may arise on Facebook environment play an unfavorable role in perceiving learning.
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Tran, Fong. "Listening to Digital Wisdom| Youth of Color Perspectives on Their Needs in Navigating New Media." Thesis, University of California, Davis, 2016. http://pqdtopen.proquest.com/#viewpdf?dispub=10165741.

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This research project employs youth development and critical race theory to understand the participation gap in social media. It does this by prioritizing youth voice as the focal point of knowledge creation. It explores why this is such vital topic for academic discussion within education and youth development. It delves into previous work on the topic through a literature review. This qualitative study is based on four focus groups (6 -8 youth each) and three in-depth follow up interviews across four different high schools in the Sacramento area. An inductive grounded theory approach was used to analyze the focus groups and interviews. This paper will explain that process as well as state findings and potential implications for youth, parents, and teachers. This research will provide an examination of the online trends of youth activity and help inform strategies for healthy social media use.

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Sharon, Taly 1969. "An advanced driver warning framework incorporating educational warnings." Thesis, Massachusetts Institute of Technology, 2003. http://hdl.handle.net/1721.1/62377.

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Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2003.
Includes bibliographical references (leaves 74-76).
Car accidents are a serious problem. The measures currently being taken are not very successful in preventing accidents. To reduce the number of accidents, driver support and warning systems are built. Part of their solution is the use of education, in the form of educational warning systems. However, issuing warnings might distract the driver from the driving task exactly when the stress level is high and immediate action is required. This work concentrates on educational warning systems in the framework of cars and driving. It proposes an innovative design that is demonstrated via a prototype of an educational warning system. One of the main objectives of the research presented here is to test if delaying warnings and feedback (to prevent stress and distraction) improves the learning ability and the performance of drivers using them. Are delayed (educational) warnings superior to immediate warnings? Using the 300M IT Edition, an experiment to test the effects of delayed feedback on the learning process in two driving tasks was carried out. The findings showed significant evidence of better performance overall, while yielding marginal significant of improvement in task understanding, and some indication, although not significant, of faster and stronger improvement in task performance of the delayed feedback group. The main impact of the work is some evidence that delayed warnings in driver learning tasks are superior. More importantly, it is not evident that it is inferior, which makes it preferable to immediate feedback that may distract the driver from the driving task.
by Taly Sharon.
S.M.
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Meabon, Bartow Susan L. "Teaching with Social Media: A Multiple Case Foucaudian Discourse Analysis of Participatory and Egalitarian Potential." Miami University / OhioLINK, 2013. http://rave.ohiolink.edu/etdc/view?acc_num=miami1372339719.

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Aulenbach, Tressa Catherine. "Factors Associated with College Student Use of New Media for Educational and Social Reason." Diss., Temple University Libraries, 2011. http://cdm16002.contentdm.oclc.org/cdm/ref/collection/p245801coll10/id/140256.

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Educational Psychology
Ph.D.
The utilization of new media/technology is essential to many college students. Utilizing technology has many benefits and drawbacks. This study examines the use of new media, for educational and social purposes, among two-year and four-year college students. There are many speculations regarding whether or not technology can enhance, or impair, students' educational experiences. Various forms of new media are summarized within the literature review. Personality and motivation are considered and research regarding the educational and social use of new media is explored. Three conceptualizations (The Big Five Personality, The Type T Personality and Academic Motivation) are examined in relation to college students' use of new media for educational and social reasons. A secondary purpose of this study was to examine the similarities and differences between two-year and four-year students. There is limited research in examining both two-year and four-year college students simultaneously. The present study examined the educational and social use of technology among 278 college students (128 community college students and 150 four-year students) in the Northeastern United States. The participants completed a questionnaire that was comprised of items relating to their use of new media, general demographic questions and questions from standardized instruments. Through correlations and multiple regression analyses, the results from this study indicate that personality factors and academic motivation are predictors for both the educational and social use of new media. Students who take part in extracurricular activities, prefer mental challenges and are motivated through identifying the value of a task, are more likely to use technology for an educational purpose. In contrast, younger students and those motivated by external forces are more likely to frequently use technology for a social purpose. Although the type of institution attended was not a predictor for any of the criterion variables, considerable differences were found between the two-year and four-year students. Studies examining only four-year college students should be interpreted with caution before they are generalized to all college students. It is imperative that researchers and educators understand the differences between two-year and four-year students. Educators should also take into account the various types of personality and motivation styles before utilizing, or failing to utilize, various forms of new media in the classroom.
Temple University--Theses
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Alsaadoun, Abdulmajid A. "Students' Perceptions of Social Media as a Learning Tool in Saudi Electronic University." Ohio University / OhioLINK, 2017. http://rave.ohiolink.edu/etdc/view?acc_num=ohiou150209551388797.

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Casey, Cara C. "Imaginative play a review of literature on the influence of media and educational changes /." Online version, 2008. http://www.uwstout.edu/lib/thesis/2008/2008caseyc.pdf.

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de, Guzman Dianne Frances A. "Communication under the Tree: Conflict Survivors' Struggle for Educational Achievement." Ohio University / OhioLINK, 2009. http://rave.ohiolink.edu/etdc/view?acc_num=ohiou1244415575.

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39

Lackner, Tamara M. (Tamara Magda) 1975. "Enhancing children's educational television with design rationales and justifications." Thesis, Massachusetts Institute of Technology, 2000. http://hdl.handle.net/1721.1/16751.

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Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2000.
Includes bibliographical references (leaves 57-60).
This electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.
This research involves creating a system that provides parents with tools and information to help children learn from television. Children who converse with their parents during television viewing are better able to evaluate and make sense of content. However, children might learn more if they are encouraged to go from simply understanding content to generating questions and problem solving strategies. To do this, we need to deliver teaching and learning strategies to parents so they can initiate dialogues with their children around television. This research describes a system, called the Parent Trap, which sends messages to parents about the television shows that their children watch. The information in the messages tries to model dialogues that promote more frequent and longer conversations, which include inquiry and explanation. These conversations might facilitate additional learning from television and encourage further discourse between parents and children around other programs and activities. In the thesis, I suggest ways that television shows can be augmented with additional, digital information to help parents learn strategies for conversing with their children. I also present preliminary evaluations to show that developing these strategies may help television producers change the ways that they think about the educational value of their content.
Tamara M. Lackner.
S.M.
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Russo, Joseph V. "The Effects of Social Media Marketing on Help-Seeking Behavior." Thesis, University of Nevada, Reno, 2016. http://pqdtopen.proquest.com/#viewpdf?dispub=10161304.

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This study was designed to determine if a mental health professional’s web presence with use of social media icons (or badges) would impact upon the perceived competence of that therapist. The icons were those of the three major social networking sites, Facebook, Twitter, and Google Plus. The 162 participants consisted of undergraduate students enrolled at two major universities located in the western United States. The participants were asked to think of themselves as help-seekers for purposes of this study. Three mock web pages were designed, one with no social media icons presented, one with social media icons which laid claim to a low number of Likes, Followers, and Pluses (terms of art used by Facebook, Twitter, and Google Plus respectively), and one with social media icons which laid claim to an extraordinarily high number of Likes, Followers, and Pluses. Participants were evenly split between males and females, and then placed at random into groups of 27 that then viewed one of the three mock web pages. Participants were asked to rate the fictional therapist as to perceived overall competence, as well as to indicate their willingness to make initial contact with that therapist. The measurement instrument used was the Counselor Rating Form – Short Version (CRF-S). Results were not statistically significant. Findings and potential for future research are discussed.

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Krutoff, Alissa. "Student leadership : the influence of television and film on today's student leaders /." Full text available online, 2009. http://www.lib.rowan.edu/find/theses.

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42

Davenport, Martha K. "Factors Related to the Tennessee K-12 Educators' Implementation of the Internet into Classroom Activities and Professional Development." Digital Commons @ East Tennessee State University, 1995. https://dc.etsu.edu/etd/2664.

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The purpose of this study was to determine what factors influence educators to use the Internet in classroom activities or in their own professional development. A random sample of 325 educators was selected from a population of Tennessee K-12 educators who were identified as having completed Internet training. Surveys were received from 198 educators. The instrument was developed by the researcher for this study. Educators were asked to respond to questions regarding access to computers and the Internet, types of Internet classroom activities, types of professional development activities, types of Internet tools used, and training. Respondents were also asked to respond to 23 item likert-type statements regarding their beliefs about technology, training, and the educational use of the Internet. Data was analyzed using the Chi-square and Mann-Whitney U statistical tests. Findings include the determination that the Internet is being used by educators who have attended Internet workshops or seminars. There is little organized staff development about the Internet available in Tennessee K-12 schools. There is a significant difference between those educators who use the Internet and those who do not use the Internet in relation to their beliefs about Internet training. There is also a significant difference in relation to beliefs about school support for Internet activities. E-mail and gopher are the Internet tools the most often used by Tennessee K-12 educators. Tennessee K-12 educators would like to receive more training on how to use the Internet for both classroom activities and professional development.
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Östling, Karin. "Flickor med adhd : Vilken bild ges i media?" Thesis, Linköpings universitet, Institutionen för beteendevetenskap och lärande, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-149800.

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Studiens syfte var att se vilken bild som media ger av flickor med adhd. Studien genomfördes med kvalitativ textanalys, de tidningar/tidskrifter som ingick var Göteborgs-Posten, Dagens Nyheter, Lärarnas Tidning, Specialpedagogik samt Skolvärlden. I studien ingick 56 artiklar från åren 1999–2017. Analysen av det empiriska materialet innebar att artiklarna kodades i fyra olika kategorier. Flickors beteende. Problematik kring diagnoser. Hälsa. Brottslighet. I kategorin flickors beteende visade resultatet på två aspekter. För det första att flickor med adhd vänder sina problem mer inåt än vad pojkar med adhd gör och därför missas av vården och skolan. För det andra att flickor med adhd beter sig såsom pojkar med adhd gör och inte såsom flickor förväntas bete sig. När det gäller problematik kring diagnoser visade resultatet att flickor diagnostiseras senare och i mindre utsträckning än pojkar samt att det finns för lite kunskap kring flickor med adhd i skolan. Dessa aspekter innebär att flickor får mindre stöd vilket i sin tur får konsekvenser för dem. Kategorin hälsa handlade framförallt om depression, självskadebeteende m.m. Kategorin brottslighet skrevs det ytterst lite om vilket skiljer sig mot tidigare gjorda studier. Uppsatsens resultat visar att det skrivs mycket om flickors beteende och problematik kring diagnoser i media. Jämfört med tidigare studier är det ett mer socialt perspektiv som framträder på flickor med adhd. Tidigare studier har istället visat på ett mer biologiskt/medicinskt perspektiv. I studien framkommer även tydligt att flickor med adhd anses bryta mot den socialt och kulturellt formade könstillhörigheten.
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Gann, Lianne. "Orthorexia nervosa: the role of social media #cleaneating." Diss., University of Iowa, 2019. https://ir.uiowa.edu/etd/6948.

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Social media use represents an emerging area of interest in relation to body image and disordered eating. Previous research has demonstrated social media use may be related to eating disorder risk, an increase in body image concerns, bulimic symptoms, and restricted eating. Orthorexia Nervosa (ON), a disordered eating pattern focused on the purity/quality of food, needs further investigation within the social media context. The current study examined whether young adult women’s social media use was associated with objectified body consciousness and orthorexia nervosa symptoms. Social media use, both active and passive, was significantly correlated with body consciousness (body surveillance and body shame) but was not significantly correlated with orthorexia nervosa symptoms. However, in the regression model, only objectified body consciousness, not social media use, significantly predicted ON tendencies. Understanding the impact of social media and body consciousness on ON behaviors may have implications for young women’s mental health, as well as eating disorder programs and recovery.
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Powell, Mandy. "The origins and development of media education in Scotland." Thesis, University of Stirling, 2010. http://hdl.handle.net/1893/2550.

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This study combines analytical and narrative modes of historical enquiry with educational policy sociology to construct a history of media in education in Scotland. It uses the development trajectory of a single case, media education in Scotland's statutory education sector, to deconstruct and reconstruct a history of the institutional relationship between the Scottish Film Council (SFC) and the Scottish Education Department (SED) that stretches back to the 1930s. Existing literature describes media education in Scotland as a phenomenon located in the 1970s and 1980s. This study disaggregates media education discourse and dissolves chronological boundaries to make connections with earlier attempts to introduce media into Scottish education in the context of Scotland's constitutional relations within the UK. It employs historical and socio-cultural methods to analyse the intersections between actors and events taking place over six decades. The analysis and interpretation of the data is located in three time periods. Chapter 3 covers the period from 1929 until 1974 when, on the cusp of the emergence of the new texts and technologies of film, the SFC was established to promote and protect Scottish film culture and audio-visual technologies. During this time, the interdependence of teachers, the film trade and the educational policy-making community led to the production, distribution and exhibition of new and popular forms of text to national and international acclaim. By juxtaposing public and private documents circulating on the margins of statutory education, this chapter generates a new understanding of the importance of film and its technologies in Scotland in the pursuit of a more culturally relevant and contemporary model of education. It also describes how constraints upon Scotland’s cultural production infrastructure limited its capacity to effect significant educational change. In the 1970s, cultural, political and educational ferment in pre-devolution Scotland, created a discursive shift that gave rise first to media education and then to Media Studies. Articulating documents with wider discourses of educational and cultural change and interviews with key players, Chapter 4 describes a counter-narrative gaining momentum. The constraints of the practices of traditional subjects and pedagogies combined with the constraints on Scottish cultural production gave shape and form to the media education movement. Significantly for this study, the movement included influential members of Scottish education’s leadership class. Between 1983 to 1986, the innovative Media Education Development Project (MEDP) aimed to place media education at the centre of teaching and learning in Scottish education. This was fully funded by the SED, managed by the Scottish Council for Educational Technology (SCET) and the SFC and implemented by the Association for Media Education in Scotland (AMES). The MEDP overlapped briefly with another initiative in SCET, the Scottish Microelectronics Development Project (SMDP). During this period, Media Studies enjoyed rapid success as a popular non-advanced qualification in the upper secondary and further education sectors. Media education, however, did not. Chapter 5 explores the links between the MEDP and the SMDP through the agency of three central actors: SCET, the SFC and AMES in the context of a second term of Margaret Thatcher’s Conservative government. This study concludes that between 1934 and 1964, the SFC was a key educational bureaucracy in Scottish education. The SFC’s role as an agent of change represented the recognition of a link between relevant and contemporary Scottish cultural production and the transformation of statutory education. Between 1929 and 1982 three iterations for media and education in Scotland can be discerned. In 1983, the MEDP began a fourth but its progress faltered. The study suggests that if a new iteration for media and education in Scotland in the twenty-first century is to emerge, an institutional link between media culture, technology and educational transformation requires to be restored.
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VanDykGibson, Jennie L. "K-12 Educational Technology Implementations: A Delphi Study." ScholarWorks, 2016. https://scholarworks.waldenu.edu/dissertations/2699.

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The use of educational technologies is a key component of education reform. In its current national technology plan, Future Ready Learning: Reimagining the Role of Technology in Education, the U.S. Department of Education asserts that educational technologies can transform student learning. Successful integration of educational technology could increase student achievement and transform the setting to bring about positive social change. The purpose of this study was to provide a group of expert panelists an opportunity to identify strategies and guidelines to create an effective educational technology plan. Data were gathered using a modified Delphi technique from 7 teachers, 8 administrators, and 7 policymakers. All had expertise in educational technologies and experience with past state technology implementations, and all used a Delphi instrument to rate statements from current research. Their recommendations confirmed the importance of each stage of Rogers' 5 stages of the innovation-decision process; the panelists also reached consensus about the role of the state and its responsibility to provide support and guidance to districts and schools when implementing educational technology plans. The results showed that an individualized approach to implementation of an educational technology innovation, rather than an organizational approach, may improve the rate of diffusion and adoption of educational technology innovations in this state's K-12 public schools. This shift in how implementations are managed could produce a more efficient and effective way to integrate educational technology innovations in U.S. K-12 schools.
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Calder, Nigel Stuart. "Processing mathematical thinking through digital pedagogical media the spreadsheet /." The University of Waikato, 2008. http://hdl.handle.net/10289/2662.

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Abstract This study is concerned with the ways mathematical understanding emerges when mathematical phenomena are encountered through digital pedagogical media, the spreadsheet, in particular. Central to this, was an examination of the affordances digital technologies offer, and how the affordances associated with investigating mathematical tasks in the spreadsheet environment, shaped the learning trajectories of the participants. Two categories of participating students were involved, ten-year-old primary school pupils, and pre-service teachers. An eclectic approach to data collection, including qualitative and quantitative methods, was initially undertaken, but as my research perspective evolved, a moderate hermeneutic frame emerged as the most productive way in which to examine the research questions. A hermeneutic process transformed the research methodology, as well as the manner in which the data were interpreted. The initial analysis and evolving methodology not only informed this transition to a moderate hermeneutic lens, they were constitutive of the ongoing research perspectives and their associated interpretations. The data, and some that was subsequently collected, were then reconsidered from this modified position. The findings indicated that engaging mathematical tasks through the pedagogical medium of the spreadsheet, influenced the nature of the investigative process in particular ways. As a consequence, the interpretations of the interactions, and the understandings this evoked, also differed. The students created and made connections between alternative models of the situations, while the visual, tabular structuring of the environment, in conjunction with its propensity to instantly manage large amounts of output accurately, facilitated their observation of patterns. They frequently investigated the visual nature of these patterns, and used visual referents in their interpretations and explanations. It also allowed them to pose and test their informal conjectures and generalisations in non-threatening circumstances, to reset investigative sub-goals easily, hence fostering risk taking in their approach. At times, the learning trajectory evolved in unexpected ways, and the data illustrated various alternative ways in which unexpected, visual output stimulated discussion and extended the boundaries of, or reorganised, their interaction and mathematical thinking. An examination of the visual perturbations, and other elements of learning as hermeneutic processes also revealed alternative understandings and explanations. Viewing the data and the research process through hermeneutic filters enhanced the connectivity between the emergence of individual mathematical understanding, and the cultural formation of mathematics. It permitted consideration of the ways this process influences the evolution of mathematics education research. While interpretive approaches are inevitably imbued with the researcher perspective in the analysis of what gets noticed, the research gave fresh insights into the ways learning emerges through digital pedagogical media, and the potential of this engagement to change the nature of mathematics education.
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Lancaster, Christopher. "REFRAMING EDUCATIONAL SHAME AND WORRY: UNDERSERVED STUDENTS AND NARRATIVE INTERSUBJECTIVITY." OpenSIUC, 2021. https://opensiuc.lib.siu.edu/dissertations/1892.

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We place deficit-model labels on students who fall behind educational expectations and standards. Public discourses about underserved students pervade U.S-American politics and popular culture and tend to portray these students in a negative light. This study aims to uncover similarities between the dominant societal narratives about underserved students and the stories they tell about themselves on social media. I argue that the labels we use and stories we tell about underserved students affect the students’ identities. I ask three research questions: How, if at all, do underserved college students replicate dominant narratives about education in their self-narrations? How, if at all, do students enrolled in developmental education describe other underserved students? How, if at all, do former underserved college students replicate dominant narratives about education in their self-narrations? I analyzed posts from thirty underserved students on social media sites and the replies in their comments from people who have completed developmental education. I used a combination of critical rhetoric (McKerrow, 1989; 1993), intersubjective rhetoric (Brummett, 1976; 1982), and narrative reasoning (Fisher, 1984) to guide data collection and analysis. Results indicate that the students whose narratives appear in this study express shame and worry about taking developmental courses. Their narratives reflect dominant societal narratives about “remedial” students. The narratives analyzed for this study reflect some of the pejorative uses of the word “remedial” and the image of underserved students portrayed in the dominant societal narrative. The students express shame and worry about their futures and academic prospects. Many former underserved students shared their own stories and offered supportive messages in their replies.
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Hunley, Rebecca C. "Teacher and Student Perceptions on High School Science Flipped Classrooms: Educational Breakthrough or Media Hype?" Digital Commons @ East Tennessee State University, 2016. https://dc.etsu.edu/etd/3052.

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For years educators have struggled to ensure students meet the rigors of state mandated tests. Challenges that often impede student success are student absences, school closings due to weather, and remediation for students who need additional help while advanced students can move ahead. Many educators, especially secondary math and science teachers, have responded to these issues by implementing a teaching strategy called the flipped classroom where students view lectures, power points, or podcasts outside of school and class time shifts to allow opportunities for collaborative learning. The purpose of this research was to evaluate teacher and student perceptions of high school flipped science classrooms. A qualitative phenomenological study was conducted to observe 3 high school science teachers from Georgia, North Carolina, and Tennessee selected through purposeful sampling who have used the flipped classroom method for a minimum of 2 years. Analysis of data from an online survey, direct observation, teacher interviews, and student focus groups helped to identify challenges and benefits of this teaching and learning strategy. Findings indicated that teachers find the flipped classroom beneficial to build student relationships but requires a significant amount of time to develop. Mixed student reactions revealed benefits of a flipped classroom as a successful learning tool for current and future endeavors for college or career preparation.
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Aghababyan, Ani. "E3: Emotions, Engagement, and Educational Digital Games." DigitalCommons@USU, 2014. https://digitalcommons.usu.edu/etd/4031.

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The use of educational digital games as a method of instruction for science, technology, engineering, and mathematics has increased in the past decade. While these games provide successfully implemented interactive and fun interfaces, they are not designed to respond or remedy students’ negative affect towards the game dynamics or their educational content. Therefore, this exploratory study investigated the frequent patterns of student emotional and behavioral response to educational digital games. To unveil the sequential occurrence of these affective states, students were assigned to play the game for nine class sessions. During these sessions, their affective and behavioral response was recorded to uncover possible underlying patterns of affect (particularly confusion, frustration, and boredom) and behavior (disengagement). In addition, these affect and behavior frequency pattern data were combined with students’ gameplay data in order to identify patterns of emotions that led to a better performance in the game. The results provide information on possible affect and behavior patterns that could be used in further research on affect and behavior detection in such open-ended digital game environments. Particularly, the findings show that students experience a considerable amount of confusion, frustration, and boredom. Another finding highlights the need for remediation via embedded help, as the students referred to peer help often during their gameplay. However, possibly because of the low quality of the received help, students seemed to become frustrated or disengaged with the environment. Finally, the findings suggest the importance of the decay rate of confusion; students’ gameplay performance was associated with the length of time students remained confused or frustrated. Overall, these findings show that there are interesting patterns related to students who experience relatively negative emotions during their gameplay.
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