Dissertations / Theses on the topic 'Duopoly games'
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Sen, Gupta Sonali. "Coarse correlated equilibria in duopoly games." Thesis, University of Birmingham, 2014. http://etheses.bham.ac.uk//id/eprint/5102/.
Full textPinto, Maria Helena Ferreira. "Real competiton games in duopoly setting with two stochastic factors." Thesis, University of Manchester, 2004. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.632543.
Full textTichá, Michaela. "Aplikace teorie her dvou hráčů v ekonomii." Master's thesis, Vysoká škola ekonomická v Praze, 2011. http://www.nusl.cz/ntk/nusl-165050.
Full textMoura, Rui Jorge Caruço Barroso de. "Opções e jogos: intersecção das opções reais com a teoria de jogos na modelação dinâmica de investimentos em ambiente de incerteza e competitividade." Doctoral thesis, Instituto Superior de Economia e Gestão, 2006. http://hdl.handle.net/10400.5/10401.
Full textA teoria de finanças empresariais estabelece que urn investimento deve ser realizado quando o seu Valor Actualizado Liquido for positivo. Ao considerar a decisão de investimento em termos de agora ou nunca, esta regra ignora a opção de adiar o investimento. Entretanto, a análise de opções reais - baseada na analogia entre a oportunidade de investimento em activos reais e os instrumentos financeiros derivados - melhorou, consideravelmente, o nosso entendimento sobre as decisões de investimento em ambiente de incerteza. Contudo, a maioria dos modelos de opções reais assume que as oportunidades se desenvolvem em ambientes monopolistas. 0 nosso trabalho analisa o efeito quer do valor da opção de espera quer do valor estratégico do investimento nos timings de investimento num cenário de duopólio - com empresas idênticas e inicialmente inactivas -, combinando a análise de opções reais com a teoria de jogos, "Opções e Jogos". Na presente tese, estabelecemos as funções-valor e as regras óptimas de investimento de urn novo modelo que incorpora, atraves de urn Movimento Geométrico Browniano, a incerteza associada à evolução do valor do projecto bern como a incerteza associada à chegada de novas oportunidades - recorrendo a urn processo de Poisson - e ainda interacções estratégicas.
Traditional corporate finance theory states that an investment project should be undertaken whenever its Net Present Value is greater than zero. This is generally incorrect since it considers only a now-or-never decision and ignores the value of the "option" to delay the investment. The real options literature has improved our understanding of investment problems under uncertainty. This literature stresses the similarity between a financial call option and the opportunity to invest in a real asset. However, most of the real options models assume implicitly a monopoly setting. One of our concerns consists in working out the joint effects of the value of the option to wait and the strategic value of investment, on the firms' timing on investment, in a duopoly setting, by combining game-theoretic and real options methods, Option Games. In our work we derive the strategic value functions and optimal investment rules of a new model, focused on specific and innovative settings regarding the evolution of the opportunity value, through a Geometric Brownian Motion, and the uncertainty related to the arrival of new opportunities - through a Poisson process - and the incorporation of strategic interactions.
Thurow, John. "The maverick firm in duopoly markets." Laramie, Wyo. : University of Wyoming, 2008. http://proquest.umi.com/pqdweb?did=1801280821&sid=1&Fmt=2&clientId=18949&RQT=309&VName=PQD.
Full textDavis, Owen B. "Antitrust punishments in experimental duopoly markets." Laramie, Wyo. : University of Wyoming, 2008. http://proquest.umi.com/pqdweb?did=1654492701&sid=1&Fmt=2&clientId=18949&RQT=309&VName=PQD.
Full textHughes, Matthew. "Price Signaling in a Two-Market Duopoly." University of Akron / OhioLINK, 2016. http://rave.ohiolink.edu/etdc/view?acc_num=akron1458311593.
Full textPIREDDU, MARINA. "Fixed points and chaotic dynamics for expansive-contractive maps in Euclidean spaces, with some applications." Doctoral thesis, Università degli Studi di Udine, 2009. http://hdl.handle.net/10281/46084.
Full textAndersson, Ola. "Bargaining and communication in games /." Lund: Univ., Dep. of Economics, 2008. http://www.gbv.de/dms/zbw/56139136X.pdf.
Full textReinert, Olof, and Tobias Wiesinger. "DATA QUALITY CONSEQUENCES OF MANDATORY CYBER DATA SHARING BETWEEN DUOPOLY INSURERS." Thesis, Umeå universitet, Institutionen för matematik och matematisk statistik, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-175180.
Full textDóczy, Aneta. "Hra o trhy." Master's thesis, Vysoké učení technické v Brně. Fakulta podnikatelská, 2017. http://www.nusl.cz/ntk/nusl-318282.
Full textWengström, Erik. "Communication in games and decision making under risk /." Lund: Univ., Dep. of Economics, 2007. http://www.gbv.de/dms/zbw/561390584.pdf.
Full textPusch, Toralf. "Policy games die Interaktion von Lohn-, Geld- und Fiskalpolitik im Lichte der unkooperativen Spieltheorie." Wien Zürich; Berlin Münster Lit, 2009. http://d-nb.info/993820670/04.
Full textAl, Halabi Rami. "Application of game theory in Swedish raw material market : Investigating the pulpwood market." Thesis, Mittuniversitetet, Institutionen för informationssystem och –teknologi, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:miun:diva-39160.
Full textThe research aims to analyze the market structure of two companies in th forest industry (Holmen and SCA) with the assumption that thes companies compete at buying raw materials and selling products. Theproduct market in this study is the paper market under the assumption thatboth companies operate in a concentrated product market. The rawmatial market that one investigates in this study is the pulpwood marketunder the assumption that it is a duopsony. What this study has concludedis that Holmen and SCA buy pulpwood from lots of different self-managingforest owners. Each company creates a monthly pricelist where they decidethe bid price of pulpwood. The amount varies depending on the region. Bot SCA and Holmen chooses between two strategic decisions, either to bid highor to bid low. Through game theory, it has been clear that each company usesmixed strategies as they sometimes give high bids and sometimes give lowbids. The Nash equilibrium for mixed strategies have been calculatedmathematically and analyzed through the dynamics of game theory. As fore market concentration, the product market has been investigatedthrough the Herfindahl-Hirschman index (HHI). Porter's five-force modelwas used to analyze the industry competition. The results showed that theproduct market is concentrated as the HHI tests gave High index scoresbetween 3100 and 1700. In addition, there existed a Nash equilibrium in amixed strategy that gave SCA expected payoff 1651 million SEK and Holmen1295 million SEK. The dynamic game theory showed that SCA and Holmen'sbidding follows a repeating trajectory and that the high/low bidding is dueto deviations from Nash equilibrium probability distribution. The Nashequilibrium situation prevails if the probability distribution at low biddingis 68.6 percent for SCA and 66,7 percent for Holmen. This providedindicators for a non-cooperative game. The conclusion is that if two players
Cho, Yung-Jan, and 卓雍然. "Duopoly price games in markets with cross-sided network effect – eWallet service as an exampleWallet service as an example." Thesis, 2010. http://ndltd.ncl.edu.tw/handle/97823571059593796686.
Full text國立中山大學
高階經營碩士班
98
Cross-sided network effect is critical to platform based business models. In general, across a platform there’re two types of users, each sitting on one side of the platform. And the platform’s utility to any user in one side depends on the number of users (or the volume of usage generated by the users) in the other side. Under the discipline of micro-economy, cross-sided network effect is modeled and analyzed in the literature of “two-sided markets”. In this article, taking eWallet (electronically stored-value payment card) service as an example, we build a model of two-sided market, define and derive the utility functions for the platforms, and design a simulation to examine the price competition games in a duopoly market. We observe that, cross-sided network effect triggers variations in duopoly price games. By elaborating the business implication of these price game variants, we provide business intelligence for competing platforms in two-sided markets. Following the practice of game theory analysis, with our simulation we identify some famous game patterns such as prisoner’s dilemma, race-around, and varies boxed-pigs games. Depending on the game pattern presented, managers can develop their own co-opetition strategy by leveraging the existing business intelligence provided in the literature of game theory. By factoring price elasticity, churn rate, strength of network effect and market share distribution in our algebraic model, we also derive the optimized prices with which incumbents and entrants can maximize their revenue in cooperative and competitive business environments. There’s a growing interest in platform based business models, in which cross-sided network effect plays an important role. Our work helps to provide strategic suggestion for fixed–transaction–fee platforms (such as eWallet), provide an systematic analysis methodology for platform based business models, and also provide a theoretic basics for further study in this critical area.
POGGIO, ILARIA. "Game theory approach to competitive economic dynamics." Doctoral thesis, 2013. http://hdl.handle.net/11573/917609.
Full textChiang, Piin-hueih. "Essays on timing and identification in a duopoly." 2013. http://hdl.handle.net/2152/21760.
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Yang, Yu-jie, and 楊玉潔. "An analysis of EPR incentive design under duopoly differential game." Thesis, 2007. http://ndltd.ncl.edu.tw/handle/22203798777576076458.
Full text國立高雄第一科技大學
運籌管理所
95
As of today, a number of national governments provide a set of economics incentive policiesin order to encourage producers to implement policy of Extended Production Responsibility (EPR).However, among the literature on the effectiveness of economics incentive policies,the research results are inconclusive; besides, they all have discussed the impacts of economics policies in static way. Indeed, with static model considered, the researchers could know even less about the impacts of time lag in cause-and-effect chain which could lead to incorrect information and analysis than viewing the dynamics of the system. So, with both economics incentive and regulation policy tools considered, what are the optimal strategies that the enterprises seek to push themselves toward the successful structures in which they would maximize their profits? This paper utilizes an optimal control theory to formulate a Duopoly Differential Game in which the reaction to competitors is considered, long-term performance of the policy is analyzed, producers'' involvement in EPR stimulated by what kind of government policy is discussed, as well as the optimal strategy in business is identified. Our results indicate that, given the driving force for increaing target recycling rate over time, most companies have chosen getting the higher level of Environment Friendly Design to achieve EPR goals in spite of fact that what the optimal pricing strategies are. On the other hand,without setting target recycling rate or with fixed target recycling rate, the producers have little interest in getting the higher level of Environment Friendly Design.
趙知遠. "Game theory analysis of comparative advertising strategies in duopoly market." Thesis, 2012. http://ndltd.ncl.edu.tw/handle/68008666027841435900.
Full text佛光大學
經濟學系
100
In the modern world, information is passed very fast, vendors use a variety of advertising publicity for their products has become the norm, manufacturers can use advertising to attract consumers, comparative advertising can also be used, by comparing other manufacturersproducts, consumers are more inclined to choose their own products, many comparative law studies in the previous studies, comparative advertising laws and regulations, and research in consumer behavior, there are many experiments to explore the cognition of the consumer to compare adthe impact on the use of game theory to deal with such problems are relatively rare, this article will use game theory to explore the vendors comparative advertising strategy. This article uses game theory to explore the manufacturer's advertising strategy, literature and design a game model, the model does not exist a pure strategy equilibrium mixed strategy to strike a mixed strategy equilibrium, for manufacturers not to use advertising, the use of general advertising. the lower the use of comparative advertising three strategies to seek mixed strategy equilibrium solution, and finally to four conclusions: The net return on a higher net remuneration of the manufacturers do not use advertising, manufacturers do not use advertising strategies, the probability of decline, and manufacturers to use comparative advertising or general advertising, one of them with the manufacturers do not use ad net return to growththe net remuneration of the vendor will be formed: comparative advertising than advertising than general advertising or general advertising is greater than the use of advertising is greater than the relationship between comparative advertising. , Manufacturers use advertising to make the loss of competitors rise, manufacturers use general advertising increased rates, manufacturers use advertising to make the loss of the competitors rise, manufacturers increased rate of use of comparative advertising, but vendors use the probability of other strategies will not necessarily decline. Three vendors use the face of increased net returns when competitors do not use advertising to the general advertising strategy, the probability of the manufacturers use general advertising will rise, manufacturers use advertising strategies in the face of increased net returns when competitors do not use advertising, manufacturers the increase in the probability of the use of comparative advertising strategy, advertising strategy, the probability will increase. Manufacturers are using the higher net remuneration for general advertising competition, the manufacturers more have an incentive to the use of general advertising, and manufacturers to use the probability of comparative advertising will decline. Four, manufacturers use advertising and general advertising competition, vendors use comparative advertising net remuneration increase, will increase the chances of manufacturers to use comparative advertising, the chances will drop the use of general advertising. The probability of manufacturers net remuneration for the use of general advertising to improve under the same conditions, the probability of the use of general advertising will decline the chance to rise without the use of advertising, the use of comparative advertising strategy yet, display manufacturers to avoid such competition in this case mode and turn to advertising strategy.
SHENG, SU TAI, and 蘇泰盛. "A Game Study on Cooperative and Competitive Strategy for Duopoly Firms." Thesis, 2002. http://ndltd.ncl.edu.tw/handle/43711396632832482773.
Full text國立屏東科技大學
工業管理系
90
This article attempts to reveal the competition relationship between two corporations by using game-theory with Cournot and Stackelberg models while optimizing total profit as an objective function. Both linear cost structures and non-linear designated demand functions are build to formulate an optimal strategy for the competitive use. The implementation results provide an analytical methodology to deal with duopoly competitiveness while considering various scenarios.
Mazumdar, Chandra Sen. "Seat Allocation And Pricing in a Duopoly in The Airline Industry." Thesis, 2016. http://etd.iisc.ernet.in/handle/2005/2721.
Full textYu, Ya-Jen, and 游雅任. "A Study on Optimal Pricing and Production Strategies for Duopoly Firms in Market Channel by Using Game Theory." Thesis, 2007. http://ndltd.ncl.edu.tw/handle/03748647175379565759.
Full text國立屏東科技大學
工業管理系所
95
How to use the firm’s own ascendancy creating more benefit is a goal of the firm to achieve sustainable. Beside the ascendant production, the ascendancy in channel is a key factor to earn profits. Channel power will affect to the price negotiation and then influence the firm’s profit. Therefore, if the firms get wise to their rules and influence, moreover using these advantages to choose better price and production quantity, it will bring more profit to firms. Over the years, the problems of channel power being studied are usually dealt with the terms of manufacturer-dominant or retailer -dominant marketing channel, but just few study on asymmetrical-dominant marketing channel. Consequently, this study intended to apply the sub-game perfect equilibrium concept through two side duopoly within asymmetrical -dominant channel. On two conditions of the productions with substitute or complementary property, we hope to find the equilibriums. Given two manufacturers with the different cost structures, we hope to discuss the relations among manufacturers' wholesale price, the retailers' selling price and market demand. Then we find that when a manufacturer has a higher production costs than the other, it's wholesale price will be getting higher. Therefore, the retailer's selling price will be getting higher and market demand will become less as well. After analyzing and contrasting these, we derive best solution of pricing and production quantities for manufacturers and retailers. Furthermore, we provide an example to explain and analyze the relations of five Channel power and vertical integration conditions. Finally ten conclusions are drawn for future studies and practical applications.
Lee, Wei-Shan, and 李瑋珊. "Application of Duopoly Game Theory to the Pricing of Diffusion Model Multi-Generations Products–Dram Products as an Example." Thesis, 2005. http://ndltd.ncl.edu.tw/handle/67534822471634299204.
Full text東海大學
工業工程與經營資訊學系
93
In Taiwan, Industries consist mainly in computer peripheral equipments, fashion clothing and electronic products. These kinds of goods share similar characteristics, for example uncertainty, sales season and etc. While the product functions or attributes have not been changed, however due to changes in demand, these products will have to be sold for lower prices as a result. These kinds of variety product’s supply and competence, in general, have following two conditions:(1) Product competence in the same industries;(2) Product competence from different industries. A new emerging product is not intended to achieve a high sales volume; in fact it is intended for a diffusion process. Newer generation products with enhanced applications and functions will utilize market’s full potential, hence replacing the older generation products. Our research searches industry’s competitive information and utilizes relevant historical data to infer the market demand function of each generation. According to experiences of enterprise knowledge management system, we utilize multi-generation model to decide the fittest volume and to confer the speculated quantity model of oligopoly market for the Game Theory. On the basis of the Stackelberg duopoly model, we consider the enterprise dynamic competitive behaviors to setup the mutual reaction function and to decide the fittest competitive price, comparing with the predictive supply price to choose the fittest pricing strategy. In order to conform to the practical market situation, we combine with the industry’s cost structure and revise the market linear demand function to non-linear one. Furthermore, utilizing the Multi-Generation Diffusion Model of the Norton and Bass to explain the technological products take the place of multi-generation models of spreading. We not only fix the product price and the advertisement budget values but also view both of them as variables to solve the both situations by means of genetic algorithms, comparing the multi-generation product’s total revenue, the best evolutionary generations, and the time to market. By way of controlling the timing of product to market and considering the profit, the findings will not only facilitate a better understanding on corporation’s strategies and the relationship between multi-generation product’s spreading process and its life cycle but also maximize its overall profit.
Wu, Guo-Ciang, and 吳國強. "The Relationship between Strength of Embeddedness Ties in Strategic Networks and the Innovation Performance: The Perspectives on Cournot Duopoly Competitive Game and Real Options." Thesis, 2005. http://ndltd.ncl.edu.tw/handle/83659650990242469951.
Full text國立中山大學
企業管理學系研究所
93
Prior research on the strength of embeddedness ties in strategic networks in influencing innovation performance has produced inconsistent conclusions. In this paper, drawing on an investment perspective on firms’ decision behavior, we argue that the “control benefits”—another characteristics of strategic networks—also affects firms’ innovation performance. According to previous research, we adopt the speed of “patent application” and “market introduction of a new product” to measure innovation performance. Furthermore, we divide firms’ innovation strategies into “apply for a patent and introduce the new product to market later”, “patent the innovation and market introduction immediately” as well as “introduce the new product to market and apply for a patent later”. We examine the relationship between the strength of enbeddedness ties and firms’ innovation performance using the theoretical frames of game theory and real options. After the analysis of Cournot duopoly game model and real options approach, several findings are acquired as follows: (a) the higher the strength of embeddedness ties, the more likely the firm is to abandon the innovation strategy “apply for a patent and introduce the new product to market later” and adopt innovation strategies “patent the innovation and market introduction immediately” or “introduce the new product to market and apply for a patent later”; (b) if the firm adopts the innovation strategy “apply for a patent and introduce the new product to market later”, then the strength of embeddedness ties has a positive effect on the speed of market introduction of the new product, but the relationship between the strength of embeddedness ties and the speed of patent application is not sure; (c) if the firm adopts innovation strategies “patent the innovation and market introduction immediately” or “introduce the new product to market and apply for a patent later”, then the strength of embeddedness ties has both positive and negative impact on the speed of “patent application” and “market introduction of a new product”, and therefore the relationship between the strength of embeddedness ties and the innovator’s innovation performance is indeterminable. The research findings indicate that the innovator may delay the application for patent or postpone the launching of a new product because of the “control benefits” derived from different strength of embeddedness ties. These results have broad implications for future research on strategic networks and innovation.
Ke, Xuqing. "Essays on ad-supported business model competition, cost asymmetry and forward trading." Thesis, 2011. http://hdl.handle.net/2152/ETD-UT-2011-05-3120.
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