Academic literature on the topic 'Distributed applications'

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Journal articles on the topic "Distributed applications"

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Black, Andrew P. "Supporting distributed applications." ACM SIGOPS Operating Systems Review 19, no. 5 (December 1985): 181–93. http://dx.doi.org/10.1145/323627.323646.

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Roper, Matthew D., and Ronald A. Olsson. "Application-specific thread schedulers for distributed applications." Concurrency and Computation: Practice and Experience 24, no. 3 (September 21, 2011): 260–80. http://dx.doi.org/10.1002/cpe.1821.

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Burdette, Steven, Tracy Camp, and Bill Bynum. "Distributed BACI: a toolkit for distributed applications." Concurrency: Practice and Experience 12, no. 1 (January 2000): 35–52. http://dx.doi.org/10.1002/(sici)1096-9128(200001)12:1<35::aid-cpe458>3.0.co;2-8.

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Challis, J. "Review: Distributed Applications Engineering." Computer Bulletin 41, no. 1 (January 1, 1999): 30–31. http://dx.doi.org/10.1093/combul/41.1.30-b.

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Phuah, Vincent, Jose Diaz-Gonzalez, Russ Sasnett, and Steve Gutfreund. "Developing distributed multimedia applications." ACM SIGCOMM Computer Communication Review 22, no. 3 (July 1992): 57–60. http://dx.doi.org/10.1145/142267.142307.

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Hoppen, Martin, Ralf Waspe, Malte Rast, and Juergen Rossmann. "Distributed Information Processing and Rendering for 3D Simulation Applications." International Journal of Computer Theory and Engineering 6, no. 3 (2014): 247–53. http://dx.doi.org/10.7763/ijcte.2014.v6.870.

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Chaib-draa, B. "Industrial applications of distributed AI." Communications of the ACM 38, no. 11 (November 1995): 49–53. http://dx.doi.org/10.1145/219717.219761.

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Menasce, D. A. "Allocating applications in distributed computing." IEEE Internet Computing 9, no. 1 (January 2005): 90–92. http://dx.doi.org/10.1109/mic.2005.8.

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Stillerman, Matthew, Carla Marceau, and Maureen Stillman. "Intrusion detection for distributed applications." Communications of the ACM 42, no. 7 (July 1999): 62–69. http://dx.doi.org/10.1145/306549.306577.

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Rofrano,, J. J. "Design considerations for distributed applications." IBM Systems Journal 31, no. 3 (1992): 564–89. http://dx.doi.org/10.1147/sj.313.0564.

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Dissertations / Theses on the topic "Distributed applications"

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Dixon, Eric Richard. "Developing distributed applications with distributed heterogenous databases." Thesis, Virginia Tech, 1993. http://hdl.handle.net/10919/42748.

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Mir, Taheri Seyed Mohammad. "Distributed Crawling of Rich Internet Applications." Thesis, Université d'Ottawa / University of Ottawa, 2015. http://hdl.handle.net/10393/32089.

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Web crawlers visit internet applications, collect data, and learn about new web pages from visited pages. Web crawlers have a long and interesting history. Quick expansion of the web, and the complexity added to web applications have made the process of crawling a very challenging one. Different solutions have been proposed to reduce the time and cost of crawling. New generation of web applications, known as Rich Internet Applications (RIAs), pose major challenges to the web crawlers. RIAs shift a portion of the computation to the client side. Shifting a portion of the application to the client browser influences the web crawler in two ways: First, the one-to-one correlation between the URL and the state of the application, that exists in traditional web applications, is broken. Second, reaching a state of the application is no longer a simple operation of navigating to the target URL, but often means navigating to a seed URL and executing a chain of events from it. Due to these challenges, crawling a RIA can take a prohibitively long time. This thesis studies applying distributed computing and parallel processing principles to the field of RIA crawling to reduce the time. We propose different algorithms to concurrently crawl a RIA over several nodes. The proposed algorithms are used as a building block to construct a distributed crawler of RIAs. The different algorithms proposed represent different trade-offs between communication and computation. This thesis explores the effect of making different trade-offs and their effect on the time it takes to crawl RIAs. We study the cost of running a distributed RIA crawl with client-server architecture and compare it with a peer-to-peer architecture. We further study distribution of different crawling strategies, namely: Breath-First search, Depth-First search, Greedy algorithm, and Probabilistic algorithm. To measure the effect of different design decisions in practice, a prototype of each algorithm is implemented. The implemented prototypes are used to obtain empirical performance measurements and to refine the algorithms. The ultimate refined algorithm is used for experimentation with a wide range of applications under different circumstances. This thesis finally includes two theoretical studies of load balancing algorithms and distributed component-based crawling and sets the stage for future studies.
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Parkin, Simon Edward. "Monitoring middleware for distributed applications." Thesis, University of Newcastle Upon Tyne, 2007. http://hdl.handle.net/10443/2099.

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With growing maturity Internet services are proving integral to the provision of computer services. To provide consistent end-user experiences these services are increasingly augmented with some notion of 'Quality-of-Service' (QoS), which typically requires the management of computing resources to maintain a predictable level of service performance. It is difficult to guarantee consistent servIce provision In dynamic and open environments such as the Internet. However service monitoring can be used to inform compensatory actions by collecting meaningful service performance data from strategic points in an active service environment. Due to the unpredictable nature of the Internet distributed monitoring mechanisms face challenges with respect to the various communication protocols, application languages, and monitoring requirements associated with a service environment. With the growing popularity of Internet services creation of monitoring solutions on a per- service basis becomes time-consuming and misses opportunities to re-use existing logic. Ideally monitoring solutions would be domain-agnostic, automatically generated and automatically deployed. This thesis progresses these ambitions by providing a generic, distributed monitoring and evaluation framework based on Metric Collector (MeCo) components. These components can transparently gather measurement data across a range of service technologies as used within E-Commerce service environments. MeCo components form part of a framework which can interpret Service Level Agreements (SLAs) to automatically provide tailored service monitoring. The evaluation paradigms of the Meeo Framework are re-appropriated for use in Distributed Virtual Environments (DYEs). Quantifiable QoS requirements are established for Interest Management mechanisms (which limit message production based on object localities within a DYE). These are then incorporated into a DVE Simulator application. This application allows DYE application developers to evaluate Interest Management configurations for their suitability. Extensions to the DVE Simulator are exhibited in the Evolutionary Optimisation Simulator (EOS), which provides automated optimisation capabilities for DVE configurations through utilisation of genetic algorithm techniques.
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Nevelsteen, Kim J. L. "Distributed Technology-Sustained Pervasive Applications." Doctoral thesis, Stockholms universitet, Institutionen för data- och systemvetenskap, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:su:diva-129151.

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Technology-sustained pervasive games, contrary to technology-supported pervasive games, can be understood as computer games interfacing with the physical world. Pervasive games are known to make use of ‘non-standard input devices’ and with the rise of the Internet of Things (IoT), pervasive applications can be expected to move beyond games. This dissertation is requirements- and development-focused Design Science research for distributed technology-sustained pervasive applications, incorporating knowledge from the domains of Distributed Computing, Mixed Reality, Context-Aware Computing, Geographical Information Systems and IoT. Computer video games have existed for decades, with a reusable game engine to drive them. If pervasive games can be understood as computer games interfacing with the physical world, can computer game engines be used to stage pervasive games? Considering the use of non-standard input devices in pervasive games and the rise of IoT, how will this affect the architectures supporting the broader set of pervasive applications? The use of a game engine can be found in some existing pervasive game projects, but general research into how the domain of pervasive games overlaps with that of video games is lacking. When an engine is used, a discussion of, what type of engine is most suitable and what properties are being fulfilled by the engine, is often not part of the discourse. This dissertation uses multiple iterations of the method framework for Design Science for the design and development of three software system architectures. In the face of IoT, the problem of extending pervasive games into a fourth software architecture, accommodating a broader set of pervasive applications, is explicated. The requirements, for technology-sustained pervasive games, are verified through the design, development and demonstration of the three software system architectures. The scaling up of the architecture to support distributed pervasive applications, is based on research in the domain of Virtual Worlds and IoT. The results of this dissertation are: the aligning of the Pervasive Games research domain with that of Virtual Worlds, the mapping of virtual time and space to physical counterparts, the scaling up of pervasive games to distributed systems, and the explication of the problem of incorporating IoT into pervasive applications. The implication of this dissertation is to ensure that pervasive games are not left reinventing existing technologies.
Teknikförmedlade verklighetsspel (technology-sustained pervasive games), i motsats till teknikstödda verklighetsspel (technology-supported pervasive games), kan förstås som dataspelets gränssnitt mot den fysiska världen. Verklighetsspel games är kända för att använda sig av ‘icke-standardiserade inmatningsenheter’ och med ökningen av Sakernas Internet (Internet of Things) (IoT), kan verklighetsapplikationer (pervasive applications) förväntas gå längre än verklighetsspel. Denna avhandling omfattar krav- och utvecklingfokuserad (Design Science) forskning för distribuerad teknik omfattande verklighetsspel, som innehåller kunskap från områdena distribuerad databehandling (Distributed Computing), blandad realitet (Mixed Reality), kontextmedveten databehandling, geografiska informationssystem och IoT. Dataspel har funnits i decennier, ofta med en återanvändbar spelmotor för att driva dem. Om verklighetsspel kan förstås som dataspel med gränssnitt mot den fysiska världen, kan då dataspelsmotorer användas för att iscensätta verklighetsspel? Med tanke på användningen av ickestandardiserade inmatningsenheter i verklighetsspel och den tilltagande mängde IoT tillämpningar, hur kommer detta att påverka arkitekturen som stöder verklighetsspel? Användningen av en konventionell spelmotor kan återfinnas i vissa befintliga verklighetsspelsprojekt, men mer generell forskning om hur verklighetsspel överlappar med konventionella dataspel saknas. När en konventionell dataspelsmotor används, är en diskussion om vilken typ av motor som är mest lämplig och vilka egenskaper uppfylls av motorn ofta inte en del av diskursen. Denna avhandling använder flera iterationer av metodramverket för design vetenskap (method framework for Design Science) för konstruktion och utveckling av tre mjukvarusystemarkitekturer. Med tanke på IoT utarbetas problemet att utvidga verklighetsspel till en fjärde mjukvaruarkitektur som kan tillmötesgå en bredare uppsättning av verklighetsapplikationer. Kraven för teknikförmedlade verklighetsspel verifieras genom design, utveckling och demonstration av tre mjukvarusystemarkitekturer. Uppskalning av arkitekturen för att stödja distribuerade verklighetsspel är baserad på forskning inom området för virtuella världar och IoT. Resultaten från avhandlingen är: anpassning av forskningsområdet verklighetsspel med forskningsområdet virtuella världar, metod för matchning av virtuell tid och utrymme till fysiska motsvarigheter, uppskalning av verklighetsspel till distribuerade system, och utarbetning av problemen med att införliva IoT in verklighetsapplikationer. Innebörden av denna avhandling är att se till att implementeringen av verklighetsspel inte leder till att man återuppfinner redan existerande teknik.

At the time of the doctoral defense, the following papers were unpublished and had a status as follows: Paper 4: Submitted. Paper 6: Submitted. Paper 7: Submitted.

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Morajko, Anna. "Dynamic Tuning of Parallel/Distributed Applications." Doctoral thesis, Universitat Autònoma de Barcelona, 2004. http://hdl.handle.net/10803/3043.

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Andersson, Filip, and Simon Norberg. "Scalable applications in a distributed environment." Thesis, Blekinge Tekniska Högskola, Sektionen för datavetenskap och kommunikation, 2011. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-3917.

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As the amount of simultaneous users of distributed systems increase, scalability is becoming an important factor to consider during software development. Without sufficient scalability, systems might have a hard time to manage high loads, and might not be able to support a high amount of users. We have determined how scalability can best be implemented, and what extra costs this leads to. Our research is based on both a literature review, where we have looked at what others in the field of computer engineering thinks about scalability, and by implementing a highly scalable system of our own. In the end we came up with a couple of general pointers which can help developers to determine if they should focus on scalable development, and what they should consider if they choose to do so.
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Kaushal, Seema. "Automating the instrumentation in distributed applications." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 1999. http://www.collectionscanada.ca/obj/s4/f2/dsk2/ftp03/MQ39838.pdf.

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Yeung, Kwok Cheung. "Dynamic performance optimisation of distributed applications." Thesis, Imperial College London, 2004. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.405781.

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Wu, Maomao. "Adaptive privacy management for distributed applications." Thesis, Lancaster University, 2007. http://eprints.lancs.ac.uk/12984/.

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In networked computing environments, it becomes increasingly difficult for normal people to manage privacy, i.e., “to determine for themselves when, how, and to what extent information about them is communicated with others”. The thesis argues that achieving better privacy is not about hiding as much personal information as possible but enabling personal information disclosure at a level of openness that is as close as to a user’s desired level to assist him/her in accomplishing useful tasks. Following Palen and Dourish’s observation that privacy management is a dialectic and dynamic boundary regulation process [Palen03], the thesis argues that no set of pre-specified static privacy policies can meet users' changing requirements for privacy in networked computing environments, and therefore a new approach (i.e., adaptive privacy management) is proposed as the process that a user and/or a system to continuously adjust the system behaviour of disclosing personal information according to the user's changing desire for openness. In this thesis, we propose a set of requirements for adaptive privacy management and i the design and implementation of a middleware that meets these requirements for the target domain of applications that enable intentional sharing of personal information in networked computing environments. The middleware facilitates the creation of adaptive privacy aware applications that allows users or the system on behalf of the user to adjust the balance between openness and closedness; leading to an evolution of the users’ privacy preferences as a result of on-going interactions. A prototype adaptive privacy management system was implemented based on this middleware; demonstrating the feasibility of adaptive privacy management for the target domain. Both the principles of adaptive privacy management and the prototype implementation were evaluated based on the results of a detailed user study using a GSM location sharing application constructed using the prototype platform. The study reveals the our core requirements are important for end users, and that our supporting design did provide adequate support for the characteristics we propose.
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Lu, Hao. "Approximation and applications of distributed delay." Phd thesis, INSA de Lyon, 2013. http://tel.archives-ouvertes.fr/tel-00961273.

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A distributed delay is a linear input-output operators and appears in many control problems. We investigate distributed delay and its applications. After introducing the definition and the main properties of the distributed delay, the numerical implementation problem of distributed delays is analyzed and a general method for its approximation is given. Then three applications are focused on where distributed delay appears. The first application is the stable inversion and model matching. A new class of stable inversion and model matching problem for finite dimensional linear time-invariant systems is defined. The stable inversion (resp. model matching) is an approximation of the inverse of a given model (resp. model matching), where exact inversion (resp. exact matching) is reached after a time $t=h$, which is a parameter of our procedure. The second application is concerned with stabilization and finite spectrum assignment for a class of infinite dimensional systems. The last application concerns observer synthesis for estimation or output control. For linear finite dimensional systems. A closed-loop memoryless observer by input injection is introduced. Asymptotic convergence as well as finite time convergence of the estimation are analyzed by output injection and input information via distributed delay. At last, we introduce a new class for approximation of distributed parameter systems. We work on the graph topology, and show that under some weak assumptions, such an approximation can be realized using distributed delay.
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Books on the topic "Distributed applications"

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Wijegunaratne, Indrajit, and George Fernandez. Distributed Applications Engineering. London: Springer London, 1998. http://dx.doi.org/10.1007/978-1-4471-1550-2.

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Wijegunaratne, Indrajit. Distributed Applications Engineering: Building New Applications and Managing Legacy Applications with Distributed Technologies. London: Springer London, 1998.

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1947-, Fernandez George, ed. Distributed applications engineering: Building new applications and managing legacy applications with distributed technologies. Berlin: Springer, 1998.

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James, Martin. Systems application architecture: Common communications support : distributed applications. Englewood Cliffs, N.J: Prentice Hall, 1992.

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Matos, Miguel, and Fabíola Greve, eds. Distributed Applications and Interoperable Systems. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-78198-9.

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Eyers, David, and Spyros Voulgaris, eds. Distributed Applications and Interoperable Systems. Cham: Springer International Publishing, 2022. http://dx.doi.org/10.1007/978-3-031-16092-9.

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Homer, Alex, and David Sussman. Distributed Data Applications with ASP.NET. Berkeley, CA: Apress, 2004. http://dx.doi.org/10.1007/978-1-4302-0661-3.

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Senivongse, Twittie, and Rui Oliveira, eds. Distributed Applications and Interoperable Systems. Berlin, Heidelberg: Springer Berlin Heidelberg, 2009. http://dx.doi.org/10.1007/978-3-642-02164-0.

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Pereira, José, and Laura Ricci, eds. Distributed Applications and Interoperable Systems. Cham: Springer International Publishing, 2019. http://dx.doi.org/10.1007/978-3-030-22496-7.

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Bessani, Alysson, and Sara Bouchenak, eds. Distributed Applications and Interoperable Systems. Cham: Springer International Publishing, 2015. http://dx.doi.org/10.1007/978-3-319-19129-4.

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Book chapters on the topic "Distributed applications"

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Pickering, Robert, and Kit Eason. "Distributed Applications." In Beginning F# 4.0, 223–40. Berkeley, CA: Apress, 2016. http://dx.doi.org/10.1007/978-1-4842-1374-2_10.

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Gervae, Nik, and Peter Clark. "Distributed Applications." In Developing Business Applications with OpenStep™, 133–61. New York, NY: Springer New York, 1997. http://dx.doi.org/10.1007/978-1-4612-1852-4_9.

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Pickering, Robert. "Distributed Applications." In Beginning F#, 291–326. Berkeley, CA: Apress, 2009. http://dx.doi.org/10.1007/978-1-4302-2390-0_11.

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Zhang, Hao, Yonggang Wen, Haiyong Xie, and Nenghai Yu. "DHT Applications." In Distributed Hash Table, 39–55. New York, NY: Springer New York, 2013. http://dx.doi.org/10.1007/978-1-4614-9008-1_4.

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Sigitov, Anton, Oliver Staadt, and André Hinkenjann. "Distributed Unity Applications." In HCI International 2016 – Posters' Extended Abstracts, 138–43. Cham: Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-40548-3_23.

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Easton, M. J., and Jason King. "Developing Distributed Applications." In Cross-Platform .NET Development: Using Mono, Portable.NET, and Microsoft .NET, 201–66. Berkeley, CA: Apress, 2004. http://dx.doi.org/10.1007/978-1-4302-0746-7_6.

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Gray, Gerald R. "Distributed Applications (dApps)." In Blockchain Technology for Managers, 89–97. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-85716-5_8.

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Atif, Muhammad, and Jan Friso Groote. "Applications: Distributed Algorithms." In Studies in Systems, Decision and Control, 183–200. Cham: Springer International Publishing, 2023. http://dx.doi.org/10.1007/978-3-031-23008-0_10.

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Fleischmann, Albert. "SAPP/PASS Applications and Experiences." In Distributed Systems, 349–63. Berlin, Heidelberg: Springer Berlin Heidelberg, 1994. http://dx.doi.org/10.1007/978-3-642-78612-9_18.

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Mittasch, Ch, W. König, and R. Funke. "Trader Supported Distributed Office Applications." In Distributed Platforms, 230–42. Boston, MA: Springer US, 1996. http://dx.doi.org/10.1007/978-0-387-34947-3_18.

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Conference papers on the topic "Distributed applications"

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Black, Andrew P. "Supporting distributed applications." In the tenth ACM symposium. New York, New York, USA: ACM Press, 1985. http://dx.doi.org/10.1145/323647.323646.

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Sant'Anna, Francisco, Rodrigo Santos, and Noemi Rodriguez. "Symmetric distributed applications." In SPLASH '21: Software for Humanity. New York, NY, USA: ACM, 2021. http://dx.doi.org/10.1145/3486605.3486786.

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Li, Yusen, Wentong Cai, and Xueyan Tang. "Application Layer Multicast in P2P Distributed Interactive Applications." In 2013 International Conference on Parallel and Distributed Systems (ICPADS). IEEE, 2013. http://dx.doi.org/10.1109/icpads.2013.62.

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Alves, Vander, and Paulo Borba. "An Implementation Method for Distributed Object-Oriented Applications." In Simpósio Brasileiro de Engenharia de Software. Sociedade Brasileira de Computação, 2001. http://dx.doi.org/10.5753/sbes.2001.23987.

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Distribution has become an essential non-functional requirement of most applications. The same application may be required to use different distribution platforms simultaneously or during its evolution. However, distributed applications are considerably more difficult to design, implement and test than centralized systems even with the same functionality. We present an implementation method which guides the progressive transformation of an initially centralized application into a distributed one. The method helps to tame the inherent complexity of distributed systems and makes tests more effective. Additionally, it relies on a design pattern promoting extensibility and reuse of other layers such as the user interface and the business layers.
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Olszewski, Jan, Bartosz Sakowicz, and Andrzej Napieralski. "Distributed Applications Testing Methods." In 2006 International Conference - Modern Problems of Radio Engineering, Telecommunications, and Computer Science. IEEE, 2006. http://dx.doi.org/10.1109/tcset.2006.4404563.

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Svensson, Hans, and Lars-Åke Fredlund. "Programming distributed erlang applications." In the 2007 SIGPLAN workshop. New York, New York, USA: ACM Press, 2007. http://dx.doi.org/10.1145/1292520.1292527.

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Halliden, P. W. "Security for distributed applications." In European Convention on Security and Detection. IEE, 1995. http://dx.doi.org/10.1049/cp:19950489.

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Sudarsan, R., and C. J. Ribbens. "Scheduling resizable parallel applications." In amp; Distributed Processing (IPDPS). IEEE, 2009. http://dx.doi.org/10.1109/ipdps.2009.5161077.

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Elahi, Tanvire, Cameron Kiddle, and Rob Simmonds. "Modelling memory requirements for grid applications." In Distributed Processing (IPDPS). IEEE, 2009. http://dx.doi.org/10.1109/ipdps.2009.5160962.

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Burke, John, Jon Ericson, and Ardvas Mousessian. "Distributed database schema." In Optical Engineering + Applications, edited by James J. Butler and Jack Xiong. SPIE, 2007. http://dx.doi.org/10.1117/12.734802.

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Reports on the topic "Distributed applications"

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Forsyth, T., and I. Baring-Gould. Distributed Wind Market Applications. Office of Scientific and Technical Information (OSTI), November 2007. http://dx.doi.org/10.2172/1218080.

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Forsyth, T., and I. Baring-Gould. Distributed Wind Market Applications. Office of Scientific and Technical Information (OSTI), November 2007. http://dx.doi.org/10.2172/919969.

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Baratloo, A., M. Karaul, H. Karl, and Z. M. Kedem. KnittingFactory: An Infrastructure for Distributed Web Applications. Fort Belvoir, VA: Defense Technical Information Center, November 1997. http://dx.doi.org/10.21236/ada439808.

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Marzullo, Keith, and Ida M. Szafranska. Monitoring and Controlling Distributed Applications Using Lomita. Fort Belvoir, VA: Defense Technical Information Center, October 1992. http://dx.doi.org/10.21236/ada257534.

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Pao, Lucy Y. Distributed Multisensor Fusion Algorithms for Tracking Applications. Fort Belvoir, VA: Defense Technical Information Center, May 2000. http://dx.doi.org/10.21236/ada377900.

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Chang, Fangzhe, and Vijay Karamcheti. Automatic Configuration and Run-time Adaptation of Distributed Applications. Fort Belvoir, VA: Defense Technical Information Center, January 1999. http://dx.doi.org/10.21236/ada439727.

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Orrell, Alice C. 2012 Market Report on Wind Technologies in Distributed Applications. Office of Scientific and Technical Information (OSTI), August 2013. http://dx.doi.org/10.2172/1220201.

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Clinard, J. A., J. J. Robinson, J. T. Phillips, Jr., and G. L. Johnson. Approaching distributed database applications using a programmable terminal emulator. Office of Scientific and Technical Information (OSTI), June 1989. http://dx.doi.org/10.2172/5889325.

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Sha, Lui, and Shirish S. Sathaye. Distributed Real-Time System Design: Theoretical Concepts and Applications. Fort Belvoir, VA: Defense Technical Information Center, March 1993. http://dx.doi.org/10.21236/ada265199.

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Dean, Thomas. Distributed Planning and Control for Applications in Transportation Scheduling. Fort Belvoir, VA: Defense Technical Information Center, March 1998. http://dx.doi.org/10.21236/ada341323.

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