Academic literature on the topic 'Digital media – Social aspects – Canada'

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Journal articles on the topic "Digital media – Social aspects – Canada"

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Hudoshnyk, Oksana, and Liliia Temchenko. "Discussion aspects of interdisciplinary interaction of journalism and oral history." Synopsis: Text Context Media 28, no. 2 (2022): 95–103. http://dx.doi.org/10.28925/2311-259x.2022.2.7.

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The article presents the context of modern scientific debates on the boundaries of interdisciplinarity. The subject of the study is the common procedure of the use of oral history practices in the mass media space. The oral history itself is changing rapidly under the pressure of digital platforms such as StoryCorps (USA), Listening Project (UK), The Story Project (Australia), and The Tale of a Town (Canada). Another key thing is the fact that the changes affected not only the technological process of archiving and dissemination of information but also the basic foundations of oral history, which is its methodology. The in-depth interview is replaced by the “rapid response collecting” method and historical storytelling. The purpose of the article is to outline the discussion field of the modern scientific discourse of the problem, to present the most significant interdisciplinary interaction using the example of world and Ukrainian media, namely: coverage of contradictory and ambiguous interpretations of historical facts; narrative; prolonged communication; multimedia and multiplatform. The research methods are traditional empirical methods of observation and description, as well as paradigmatic analysis of the functional features of oral history practices in journalism. Results of the research. Basic characterological directions proposed in the study allowed us to present the main points of discussion in various aspects: the use of oral historical materials, especially “hidden history” through the eyes of eyewitnesses, become an additional source of journalistic clarifications, investigations and expansion of the information agenda; addressing marginal themes of history, giving a voice to terrorist groups and participants in genocides poses extremely complex and ethically controversial questions to the audience; multimedia and multiplatform give new life to oral history information, while performance, theatre and participation are added to the usual practices of new media. The most expressive manifestation of changes in this interdisciplinary discourse is the practice of digital storytelling; its media use is illustrated by the BBC’s Capture Wales digital storytelling project. As part of the scientific discussion that has continued for the last few years, the issues of democratization of history, mass inclusion in digital archives, the creation of powerful social projects, and attempts to distance oral history as a separate discipline have been actualized. Moreover, it is recognized that, like any creative practice, interdisciplinarity remains a wide field for experimentation and creativity.
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Chidiac, Mary, Christopher Ross, Hannah R. Marston, and Shannon Freeman. "Age and Gender Perspectives on Social Media and Technology Practices during the COVID-19 Pandemic." International Journal of Environmental Research and Public Health 19, no. 21 (October 27, 2022): 13969. http://dx.doi.org/10.3390/ijerph192113969.

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Few studies have examined social media and technology use during the COVID-19 pandemic in Canada. Therefore, the main research question and objective of this study was to examine similarities and differences in the influences of mobile technology and social media use on Canadians among different age groups and across gender during the COVID-19 pandemic. From June through October 2021, 204 persons completed a 72-item online survey. Survey questions encompassed COVID-19 pandemic experiences and technology use. Standardized measures including the Psychological Wellbeing measure, eHeals, and the UCLA V3 Loneliness scale were collected to examine the psychological influences of the COVID-19 pandemic. Findings showed that males under 50 years were most likely to self-isolate compared to the other demographic results of the study. Males reported using technology less than females but were more likely to report using technology to share information regarding COVID-19. Respondents under 50 years were also more likely to use smartphones/mobile phones as their most used mobile technology device, whereas respondents over 50 were more split between smartphones/mobile phones and computers/tablets as their most used device. Males scored higher on the UCLA loneliness scale and lower on the Psychological Wellbeing sub-scores compared to females. Further research should explore additional demographics in relation to broader aspects of digital skills across different age groups.
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Victor, Christina, and Kimberley Smith. "INTEREST GROUP SESSION—LONELINESS AND SOCIAL ISOLATION: THE LANGUAGE(S) OF LONELINESS." Innovation in Aging 3, Supplement_1 (November 2019): S373. http://dx.doi.org/10.1093/geroni/igz038.1365.

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Abstract We offer a novel perspective on the burgeoning literature focused on loneliness later life by examining the language(s) used to describe, define and depict loneliness. We have an extensive body of work describing the prevalence of , ‘vulnerability factors’ and consequences of loneliness in later life. These activities start with pre-defined concepts of what loneliness is and often use scales and questions which may/may not use the term loneliness. How well does the contemporary language of loneliness used in research, policy, practice and the media really capture the depth and complexity of what people are experiencing? Do the terms and words use in our measurement scales and quantitative research resonate with this vocabulary? In qualitative research interviews how do older adults talk (or avoid talking) about loneliness? How does the media talk about loneliness and what images does this convey about later life? We will address these three issues in our seminar. Using data from qualitative interviews undertaken as part of a mixed methods study of temporal variations in loneliness, Thomas uncovers the strategies participants used to talk or avoid talking about loneliness. Victor uses qualitative data from 12,000 adults aged 60+ collected as part of the BBC loneliness experiment to examine the terms used to describe loneliness and to identify both the opposite of loneliness and the positive aspects of loneliness. Sullivan exposes how loneliness is constructed in print and digital media over a 10-year period in the UK and Canada and its role in framing the loneliness problem.
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Eckert, Stine, and Jade Metzger-Riftkin. "Doxxing, Privacy and Gendered Harassment. The Shock and Normalization of Veillance Cultures." Medien & Kommunikationswissenschaft 68, no. 3 (2020): 273–87. http://dx.doi.org/10.5771/1615-634x-2020-3-273.

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We conducted 15 in-depth interviews with women and men in Germany, Switzerland, Finland, Canada, and the United States who were victims of doxxing. The goal was to understand their experiences, their responses, and the consequences they faced. We understand doxxing as a complex, gendered communicative process of harassment. Doxxers use digital media technologies to expose personal information without consent given by those to whom the personal information belongs. We apply a feminist approach to surveillance studies to doxxing, focusing on the constructions of daily, habitual, and ubiquitous assemblages of veillances that disproportionately impact vulnerable individuals. We found that gendered aspects shaped the flow and suspected intent of doxxing and subsequent harassment. Victims experienced uncertainty, loss of control, and fear, while law enforcement and social media providers only helped in a few cases to pursue doxxers or remove unwanted personal information. We ultimately extend the definition of doxxing by considering the ubiquitous nature of information shared online in gendered veillance cultures. Our findings lead us to advocate for protecting the contextual integrity of entering personal information into expected, intentional, or desired spaces.
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Lal, Shalini, John Gleeson, Lysanne Rivard, Simon D'Alfonso, Ridha Joober, Ashok Malla, and Mario Alvarez-Jimenez. "Adaptation of a Digital Health Innovation to Prevent Relapse and Support Recovery in Youth Receiving Services for First-Episode Psychosis: Results From the Horyzons-Canada Phase 1 Study." JMIR Formative Research 4, no. 10 (October 29, 2020): e19887. http://dx.doi.org/10.2196/19887.

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Background Developing a digital health innovation can require a substantial amount of financial and human resource investment before it can be scaled for implementation across geographical, cultural, and health care contexts. As such, there is an increased interest in leveraging eHealth innovations developed and tested in one country or jurisdiction and using these innovations in local settings. However, limited knowledge exists on the processes needed to appropriately adapt digital health innovations to optimize their transferability across geographical, cultural, and contextual settings. Objective We report on the results of an adaptation study of Horyzons, a digital health innovation originally developed and tested in Australia. Horyzons is designed to prevent relapses and support recovery in young people receiving services for first-episode psychosis (FEP). The aim of this study is to assess the initial acceptability of Horyzons and adapt it in preparation for pilot testing in Canada. Methods This research took place in 2 specialized early intervention clinics for FEP, located in 1 urban and 1 urban-rural setting, in 2 Canadian provinces. A total of 26 participants were recruited: 15 clinicians (age range 26-56 years) and 11 patients (age range 19-37 years). Following the digital health adaptation framework developed by our team, we used a mixed methods approach, combining descriptive quantitative and qualitative methods across 3 stages of data collection (focus groups, interviews, and consultations), analysis, and adaptations. Results Overall, patients and clinicians appreciated the strengths-based approach and social media features of Horyzons. However, participants expressed concerns related to implementation, especially in relation to capacity (eg, site moderation, crisis management, internet speed in rural locations). They also provided suggestions for adapting content and features, for example, in relation to community resources, volume of text, universal accessibility (eg, for individuals with limitations in vision), and optimization of platform accessibility through mobile devices. Additional aspects of the innovation were flagged for adaptation during the final stages of preparing it for live implementation. These included terms of use, time zone configuration to reflect local time and date, safety and moderation protocols, the need help now feature, and the list of trigger words to flag posts indicative of potential risk. Conclusions In the context of the COVID-19 pandemic and public health guidelines for social distancing, there is an increasing interest and need to leverage the internet and mobile technologies for delivering youth mental health services. As countries look to one another for guidance on how to navigate changing social dynamics, knowledge on how to utilize and adapt existing innovations across contexts is now more important than ever. Using a systematic approach, this study illustrates the methods, processes, results, and lessons learned on adapting a digital health innovation to enhance its local acceptability. International Registered Report Identifier (IRRID) RR2-10.2196/resprot.8810
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Sullivan, Katherine V. R. "The gendered digital turn: Canadian mayors on social media." Information Polity 26, no. 2 (June 3, 2021): 157–71. http://dx.doi.org/10.3233/ip-200301.

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Women continue to occupy lesser positions of power at all political levels in Canada, although scholars still argue on the accessibility of municipal politics to women. However, no previous study has systematically examined the gender ratio of mayors across Canada, as well as their (active) use of social media platforms in a professional capacity. Using novel data, this study examines the variation in social media adoption and active use by gender outside of an electoral campaign. Results show that there is a higher proportion of women mayors who have a Facebook page, as well as Twitter and Instagram accounts and who actively use them outside of electoral campaigns, when compared with men mayors’ social media practices.
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Yates, Simeon, and Eleanor Lockley. "Social Media and Social Class." American Behavioral Scientist 62, no. 9 (May 4, 2018): 1291–316. http://dx.doi.org/10.1177/0002764218773821.

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Background:This article explores the relationship between social class and social media use and draws on the work of Pierre Bourdieu in examining class in terms of social, economic, and cultural capital. The article starts from a prior finding that those who predominantly only use social media formed a higher proportion of Internet users from lower socioeconomic groups. Data: The article draws on data from two nationally representative U.K. surveys, the OfCom (Office of Communications) Media Literacy Survey ( n ≈ 1,800 per annum) and the Department of Digital, Culture, Media and Sport’s Taking Part Survey ( n ≈ 10,000 per annum). Methods: Following Yates, Kirby, and Lockley, five types of Internet behavior and eight types of Internet user are identified utilizing principal components analysis and k-means clustering. These Internet user types are then examined against measures of social, economic, and cultural capital. Data on forms of cultural consumption and digital media use are examined using multiple correspondence analysis. Findings: The article concludes that forms of digital media use are in correspondence with other social, cultural, and economic aspects of social class status and contemporary social systems of distinction.
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Petrova, Petya. "Accounting in Social Media." Socio-Economic Analyses 13, no. 2 (December 21, 2022): 240–48. http://dx.doi.org/10.54664/ygri6094.

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The World Wide Web and digital technologies have changed accounting and the way in which financial information is prepared, used, and disclosed. Digital transformation in accounting started with automation of accounting processes and activities, continued with implementation of new technologies (blockchain, clouds, big data, AI), and, in recent years, it has reached the next level: web socialization. Web socialization has different dimensions, and this article aims to reveal some aspects of socialization of accounting in the virtual space. On the basis of a content analysis of the nature of social media, the opportunities for interaction between accounting and social media are outlined.
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Xie, Iris, and Jennifer Stevenson. "Social media application in digital libraries." Online Information Review 38, no. 4 (June 12, 2014): 502–23. http://dx.doi.org/10.1108/oir-11-2013-0261.

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Purpose – The purpose of this paper is to investigate the applications of social media in digital libraries and identify related problems. Design/methodology/approach – A total of ten institutions were selected from the following cultural institution types – public libraries, academic libraries, museums, government, and international organisations – to represent a variety of digital libraries developed or sponsored by different types of organisations. The social media applications were examined with regard to the following aspects: types of social media, placement of social media, updating social media, types of interactions, and types of functions. Findings – This study presents the types of social media applications in the selected digital libraries and further characterises their placements, update frequency, types of interactions between digital librarians and users, as well as various types of roles they played. In the process of analysis the authors also identified problems related to lack of standards, creating two-way communication channels, and the lack of education functions. Research limitations/implications – Further research needs to expand the selection of institutions and digital libraries to have more representative sampling, in particular institutions that are outside North America and Europe. It is also important to perform in-depth content analysis of social media to identify patterns and functions that social media perform. Moreover the authors will compare specific social media tools, such as Twitter, Facebook, etc., across institutions. In order to explore fully the reason why certain social media tools are implemented in digital libraries, it is important to survey or interview digital librarians of digital libraries in different types of cultural institutions. In addition users can be interviewed to solicit their perspectives about their usage of social media in digital libraries. Originality/value – This study not only examines the current status and problems of social media application in digital libraries but also offers suggestions on making good use of social media to connect users and digital libraries.
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Handoyo, Eko. "Democratic Challenge in Digital Era." Politik Indonesia: Indonesian Political Science Review 5, no. 1 (April 16, 2020): 66–85. http://dx.doi.org/10.15294/ipsr.v5i1.23435.

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This article is based on the growing development of social media in the digital era which provides new public spaces for citizens to express themselves and their interactions with fellow citizens in various aspects of life. This article used library research method to answer the changes from procedural democracy to substantial democracy and the way of democratic citizenship through social media. This article revealed that the use of social media is no longer limited to daily needs, however, social media has a significant role in building political culture as well as citizenship issues in society.
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Dissertations / Theses on the topic "Digital media – Social aspects – Canada"

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Chatur, Noorin. "Political outcomes of digital conversations : case study of the Facebook group "Canadians against proroguing parliament"." Thesis, Lethbridge, Alta. : University of Lethbridge, Dept. of Political Science, 2011, 2011. http://hdl.handle.net/10133/3100.

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Since the emergence of the Internet, scholars have had mixed opinions regarding its role in influencing levels of political participation. Two frameworks, the mobilization and the reinforcement theses, were created from these opposing views. The introduction of social networking websites (such as Facebook) offers new platforms with which to test these opposing theories on. This study investigates the Facebook group ―Canadian‘s against Proroguing Parliament,‖ to determine: 1) what the members' motivations were for participating in the group, 2) whether the group attracted formerly marginalized voices to participate on the group, or simply reinforced those who were already active in the political process, and 3) whether the participation of members on the group translated into offline or real world political participation. The findings suggest that the group‘s members had a variety of reasons for joining the group. As well, the findings suggest that the group both mobilized reinforced its participants. Finally, the data indicates that in some instances, the group‘s members translated their online participation into real world political activity.
171 leaves ; 29 cm
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Pelletier, Johanne. "A matter of time : digital patina and timeboundedness in new media." Thesis, McGill University, 2005. http://digitool.Library.McGill.CA:80/R/?func=dbin-jump-full&object_id=98571.

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The term patina refers to a particular quality of decay in material objects, where the decay is both a physical and symbolic property of the object. As a physical property patina is an expression of the passage of time, a visual marker of the object's timeboundedness reflected in signs of ageing and/or use. This thesis considers the implications of a digital patina, including its relevance for an analysis of the relationship between things and time or timeboundedness.
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Zhu, Jun Chao. "The evolution of official media reports on video games :a case study of the People's Daily." Thesis, University of Macau, 2018. http://umaclib3.umac.mo/record=b3953768.

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Tollemache, Catherine Elizabeth Ann. "How do new media technologies reconfigure the experience of watching and being watched?" Thesis, Bucks New University, 2012. https://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.714454.

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Blicharz, Marta. "The corrosive moment : a look at the apocalyptic glitch." Thesis, Lethbridge, Alta. : University of Lethbridge, Dept. of New Media, c2012, 2012. http://hdl.handle.net/10133/3245.

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This thesis focuses on the contextualization of my artistic practice, which explores digital glitch as a disruptive force and an aesthetic treatment in the contemporary technological world. While the body of work draws on the methodology of glitch art, this paper attempts to relate the idea of glitch to a wider range of philosophical and artistic frameworks stemming from Lettrism, Situationist International, Punk, and Nihilism. The aim of this investigation of a digital disturbance through its categorization into natural, stimulated and assimilated glitch, is to facilitate an understanding of the glitch event as both something threatening and attractive, while it transitions from a spontaneous to a controlled process in a photoreal image. The passing of the destructive glitch from life to art is placed against the backdrop of the apocalypse, which one may imagine as a literal and metaphorical disaster in the physical world and value systems of western society.
vii, 113 leaves ; col. ill. ; 29 cm
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Lashgari, Maryam. "Digital Marketing Strategy:B2B and Stakeholders Communication." Doctoral thesis, KTH, Skolan för industriell teknik och management (ITM), 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-220144.

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Since digital media entered the business domain, many different tools and platforms have transformed the nature of business communications. This transformation has not been easy, since the journey has been accompanied by challenges from the marketers’ side against the adoption of the new platforms into the firm’s communication channels. Business to business marketers have also been engaged in such challenges by maintaining a slow adoption, which has motivated the researchers to study the adoption of different means and tools of digital communication in a business context. Through this research, I contribute by exploring the adoption strategies of digital platforms in the B2B supply chain including B2B firms, retailers and end users. By digital media, I mainly refer to social media and beacon technology. First, I begin this thesis by identifying the adoption and integration strategies of social media and digital marketing into traditional marketing channels in a B2B context. In this part, I identify the B2B firms’ target audience and propose a model facilitating a B2B firm’s practical social media adoption strategies. Second, to explore the benefits of different social media content sharing approaches derived from information accessibility resulted in the prior study of this thesis, I introduce and examine Public and Gated-Content sharing approaches. Thereafter, assisted by Social Power Theory and Resource Dependence Theory, I examine the effect of Public and Gated-Content sharing approaches on the target audience’s willingness to interact with the firm. The findings of this study reveal that Gated-Content approach can help the firms build closer relationship with the target audience and engage them in a co-creation process. Third, by studying proximity marketing through the adoption of beacon technology in the retail context, I explore the current methods of usage, as well as the benefits and challenges of in-store proximity marketing adoption for content sharing purposes. I complete the thesis by presenting the different challenges of such adoption, which consist technical, human behavior, managerial perception, resource and privacy factors. Finally, I identify the need to integrate the physical aspect of place and location back again into the online digital communication channels within a retail context.

QC 20171219

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Walton, Shireen Marion. "Camera Iranica : popular digital photography in/of Iran." Thesis, University of Oxford, 2015. https://ora.ox.ac.uk/objects/uuid:7f6516bf-64c6-4551-b58c-08e42915183f.

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This thesis explores the contemporary genre of popular digital photography, with a specific look at photographs taken in/of Iran. It focuses on the contemporary practice of 'photoblogging' or photography-based weblogging. Photoblogs are the result of the daily posting of digital photographs concerning everyday life in Iran on personal blogs specifically dedicated to photography. The title of the thesis, Camera Iranica, refers to the subject and scope of the study, as well as to its digital-ethnographic field site. I demarcate this as a conceptual and transnational cultural field, encompassing the multitude of places and spaces, on- and offline in which Iranians across the world engage in the practice of producing and viewing popular digital photography. Iranian photoblogs are shown to operate in a manner contingent upon a particular 'visual legacy' of contested cultural identity politics since the Islamic Revolution of 1979, propagated inside Iran and in 'the West'. The thesis traces the social, economic and political implications of developments in photography and digital technologies in Iran in light of this backdrop, and explores how and why Iranians in Iran and abroad are taking up popular digital photography for visual storytelling projects, with 'Iran' as their visual subject. Based on the study's empirical findings, I extrapolate theoretical arguments concerning historical and cultural understandings of digital photographs shown and seen in online environments, and propose innovative methodological strategies for digital-visual anthropologists to continue work in these fields.
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Liu, Yi Ying. ""Old wine in new digital bottles" :an examination of the use of different forms of headlines in the context of multiple-media platforms and similar content : a case study of The Beijing News." Thesis, University of Macau, 2017. http://umaclib3.umac.mo/record=b3690623.

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Huq, Md Azizul. "Maintaining Long-Distance Childhood Friendships Using Digital Technology." Thesis, Umeå universitet, Institutionen för informatik, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-185313.

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Social distancing has become a new social norm, and with it, digital technology takes a more prominent role in socialization as people try to stay home. People are connecting and interacting with each other using different digital technologies and social media platforms. This study investigates how digital technologies help to maintain long-distance childhood friendships. Specific research questions included determining the most popular forms of digital technology used to maintain long-distance childhood friendships of the male population of Southeast Asia, and how significant are these digitally-based long-distance childhood friendships in people who keep in touch with childhood friends, and do people use any other forms of contact to keep in touch with childhood friends other than digital? An online survey was used, with some open-ended follow-up questions sent by e-mail. Moreover, friends are living in different time zones. The Survey found that all friends using digital technology with an Internet connection. The results indicated that people are busy with family and work, and it can be hard to find the time to keep in touch with childhood friends. However, even people are busy and in different time zones, they still maintain friendships using different forms of digital communication. On the other hand, it is very hard to use other forms of contact to keep in touch with childhood friends other than digital. The study findings may contribute to better design of social media and other platforms which are used to support long-distance relationships of adults with their friends from childhood.

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Milton-Smith, Melissa. "A conversation on globalisation and digital art." University of Western Australia. Communication Studies Discipline Group, 2008. http://theses.library.uwa.edu.au/adt-WU2009.0057.

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Globalisation is one of the most important cultural phenomena of our times and yet, one of the least understood. In popular and critical discourse there has been a struggle to articulate its human affects. The tendency to focus upon macro accounts can leave gaps in our understanding of its micro experiences.1 1 As Jonathon Xavier Inda and Renato Rosaldo argue there is a strong pattern of thinking about globalisation 'principally in terms of very large-scale economic, political, or cultural processes'. (See: Jonathon Xavier Inda and Renato Rosaldo (Eds.), The Anthropology of Globalisation: A Reader, Malden, Blackwell Publishing, 2002, p. 5.) In this thesis, I will describe globalisation as a dynamic matrix of flows. I will argue that globalisation's spatial, temporal, and kinetic re-arrangements have particular impacts upon bodies and consciousnesses, creating contingent and often unquantifiable flows. I will introduce digital art as a unique platform of articulation: a style borne of globalisation's oeuvre, and technically well-equipped to converse with and emulate its affects. By exploring digital art through an historical lens I aim to show how it continues dialogues established by earlier art forms. I will claim that digital art has the capacity to re-centre globalisation around the individual, through sensory and experiential forms that encourage subjective and affective encounters. By approaching it in this way, I will move away from universal theorems in favour of particular accounts. Through exploring a wide array of digital artworks, I will discuss how digital art can capture fleeting experiences and individual expressions. I will closely examine its unique tools of articulation to include: immersive, interactive, haptic, and responsive technologies, and analyse the theories and ideas that they converse with. Through this iterative process, I aim to explore how digital art can both facilitate and generate new articulations of globalisation, as an experiential phenomenon.
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Books on the topic "Digital media – Social aspects – Canada"

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Digital mosaic: Media, power, and identity in Canada. Toronto: University of Toronto Press, 2015.

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Digital identity and social media. Hershey, PA: Information Science Reference, 2013.

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Laing, Roger. Social media made easy. London: Flame Tree, 2013.

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Television as digital media. Durham, NC: Duke University Press, 2011.

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Media in the digital age. New York: Columbia University Press, 2008.

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1976-, Parikka Jussi, ed. Digital memory and the archive. Minneapolis: University of Minnesota Press, 2012.

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Social Media: Usage and Impact. Lanham, Maryland: Lexington Books, 2012.

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Digital fandom: New media studies. New York: Peter Lang, 2010.

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The psychology of digital media at work. New York: Psychology Press, 2012.

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I media digitali: Tecnologie, linguaggi, usi sociali. Roma: GLF editori Laterza, 2007.

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Book chapters on the topic "Digital media – Social aspects – Canada"

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Ye, Xinyue, Bo Zhao, Thien Huu Nguyen, and Shaohua Wang. "Social Media and Social Awareness." In Manual of Digital Earth, 425–40. Singapore: Springer Singapore, 2019. http://dx.doi.org/10.1007/978-981-32-9915-3_12.

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Abstract The human behaviors and interactions on social media have maintained themselves as highly dynamic real-time social systems representing individual social awareness at fine spatial, temporal, and digital resolutions. In this chapter, we introduce the opportunities and challenges that human dynamics-centered social media bring to Digital Earth. We review the information diffusion of social media, the multi-faced implications of social media, and some real-world cases. Social media, on one hand, has facilitated the prediction of human dynamics in a wide spectrum of aspects, including public health, emergency response, decision making, and social equity promotion, and will also bring unintended challenges for Digital Earth, such as rumors and location spoofing on the other. Considering the multifaceted implications, this chapter calls for GIScientists to raise their awareness of the complex impacts of social media, to model the geographies of social media, and to understand ourselves as a unique species living both on the Earth and in Digital Earth.
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Chi, Yu, Wei Jeng, Amelia Acker, and Leanne Bowler. "Affective, Behavioral, and Cognitive Aspects of Teen Perspectives on Personal Data in Social Media: A Model of Youth Data Literacy." In Transforming Digital Worlds, 442–52. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-78105-1_49.

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Lin, Ching-Chiu. "Economic, Social, and Personal Aspects of Educating for Creativity: A Study of a Community-Based Youth Media Arts Program." In Youth Practices in Digital Arts and New Media, 19–39. New York: Palgrave Macmillan US, 2015. http://dx.doi.org/10.1057/9781137475176_2.

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Pálsdóttir, Ágústa. "Senior Citizens, Digital Information Seeking and Use of Social Media for Healthy Lifestyle." In Human Aspects of IT for the Aged Population. Healthy and Active Aging, 217–26. Cham: Springer International Publishing, 2016. http://dx.doi.org/10.1007/978-3-319-39949-2_21.

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Lie, D., Sherly, N. T. Nainggolan, Supitriyani, and D. E. Putri. "Measuring the business performance of the MSME sector in terms of the aspects of entrepreneurial orientation, market orientation, and use of social media." In Acceleration of Digital Innovation & Technology towards Society 5.0, 193–201. London: Routledge, 2022. http://dx.doi.org/10.1201/9781003222927-30.

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Casagrande, Gaia. "Visible and Invisible Traces: Managing the Self on Social Media Platforms." In Frontiers in Sociology and Social Research, 141–56. Cham: Springer International Publishing, 2022. http://dx.doi.org/10.1007/978-3-031-11756-5_9.

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AbstractThis chapter explores the traces that we voluntarily leave behind on social media platforms, dictated by the selection of what we want to show and what we want to hide and how this affects the perception of ourselves.Nowadays, digital platforms have a huge impact on our lives, in re-shaping both our habits and our personal attitudes. Particularly on social media, both tangible and intangible aspects of our lives can be datafied, which in turn affect and shape our feelings and experiences.In order to explore this dynamic, I interviewed a selected target group of young media professionals who are used to promoting themselves and their work on social media, through the so-called practice of self-branding.From the qualitative analysis of 20 in-depth interviews, this chapter investigates traces derived from implicit self-branding practices, which can take the form of controlling what is not to be shared, measuring the online reactions, and hiding relevant information. All these non-activities are also strategic in building and managing the users’ online branded personas.Thus, through the management of the visible and invisible traces on social media profiles, users convey a branded and polished version of themselves.
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Cunningham, Stuart, and Oliver Eklund. "State Actor Policy and Regulation Across the Platform-SVOD Divide." In Palgrave Global Media Policy and Business, 191–208. Cham: Springer International Publishing, 2022. http://dx.doi.org/10.1007/978-3-030-95220-4_10.

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AbstractThere are rapidly growing concerns worldwide about the impact of content aggregation and distribution through digital platforms on traditional media industries and society in general. These have given rise to policy and regulation across the social pillar, including issues of privacy, moderation, and cyberbullying; the public interest/infosphere pillar, with issues such as fake news, the democratic deficit, and the crisis in journalism; and the competition pillar, involving issues based on platform dominance in advertising markets. The cultural pillar, involving the impact of SVODs on the ability of content regulation to support local production capacity, is often bracketed out of these debates. We argue this divide is increasingly untenable due to the convergent complexities of contemporary media and communications policy and regulation. We pursue this argument by offering three issues that bring policy and regulation together across the platform-SVOD divide: digital and global players have been beyond the reach of established broadcasting regulation; the nature of the Silicon Valley playbook for disrupting media markets; and platforms and SVODs now need not only to be aggregators but also contributors to local cultures. We draw on three examples: the European Union, Canada and Australia.
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Paltaki, Aikaterini, and Anastasios Michailidis. "Introduction, Definition, Examples (Social networks, Value Chains) - Sharing is caring, Develop hub for SPA, Flexible methodologies, Hubs or Clusters innovation facilitators, Social aspects of SPA, social networks, value chain agreement." In Manuali – Scienze Tecnologiche, 43. Florence: Firenze University Press, 2020. http://dx.doi.org/10.36253/978-88-5518-044-3.43.

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Recent technological developments and social media have opened up a multitude of opportunities for farmers and agricultural companies to communicate with their customers and marketers. Especially in the EU agri-food sector, smart use of knowledge, research and innovation is the main source of productivity growth. A new digital innovation hub in Precision Agriculture can drive the digital transformation of Europe's agro-food sector, boosting innovation and growth. Moreover, this hub could also play an important role in the exploitation of opinion leadership in agricultural technology and productivity.
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Khalili-Mahani, Najmeh, Kim Sawchuk, Sasha Elbaz, Shannon Hebblethwaite, and Janis Timm-Bottos. "A Social-Media Study of the Older Adults Coping with the COVID-19 Stress by Information and Communication Technologies." In Human Aspects of IT for the Aged Population. Design, Interaction and Technology Acceptance, 346–64. Cham: Springer International Publishing, 2022. http://dx.doi.org/10.1007/978-3-031-05581-2_26.

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AbstractIn this paper, we convey the results of our digital fieldwork within the current mediascape (English) by examining online reactions to an important source of cultural influence: the news media's depiction of older adult's stress, the proposals offered to older adults to assist them in coping with the stress of living in the COVID-19 pandemic, and finally, the responses of online commentators to these proposals. A quasi-automated social network analysis of 3390 valid comments in seven major international news outlets (Jan-June 2020), revealed how older adults were generally resourceful and able to cope with COVID-19 stress. For many in this technology-using sample, information and communication technologies (ICTs) were important for staying informed, busy, and connected, but they were not the primary resources for coping. Although teleconferencing tools were praised for facilitating new forms of intergenerational connection during the lockdowns, they were considered temporary and inadequate substitutes for connection to family. Importantly, older adults objected to uncritical and patronizing assumptions about their ability to deal with stress, and to the promotion of ICTs as the most important coping strategy. Our findings underline the necessity of a critical and media-ecological approach to studying the affordances of new ICTs for older adults, which considers changing needs and contextual preferences of aging populations in adoption of de-stressing technologies.
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Weller, Martin. "The Rise and Development of Digital Education." In Handbook of Open, Distance and Digital Education, 1–17. Singapore: Springer Nature Singapore, 2022. http://dx.doi.org/10.1007/978-981-19-0351-9_5-1.

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AbstractOver the past 25 years, digital education has risen to prominence. It has a direct relationship with open education, which can be considered an umbrella term. In this chapter the rise of digital education is explored through five specific educational technologies. These technologies – the web, Learning Management System (LMS), blogs, social media, and Massive Open Online Courses (MOOCs) – all raise issues of control and ease of use. They also have a direct impact on different aspects of open education, which in turn helps inform their development. This chapter sets out the multiple interpretations of open education and their overlap with digital education. By then exploring five educational technologies, common themes are extracted which highlight this intersection of digital and open education.
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Conference papers on the topic "Digital media – Social aspects – Canada"

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Kaminska, Kate. "Tapping into social media and digital humanitarians for building disaster resilience in Canada." In 2015 IEEE Canada International Humanitarian Technology Conference (IHTC2015). IEEE, 2015. http://dx.doi.org/10.1109/ihtc.2015.7274444.

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Douglas, Garrath. "“I Know It When I See It”: Where to Look for Social License." In 2014 10th International Pipeline Conference. American Society of Mechanical Engineers, 2014. http://dx.doi.org/10.1115/ipc2014-33599.

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It has become axiomatic that a social license is a critical success factor for Canadian pipelines. Regulators may permit a pipeline, but on-the-ground consent for a project is a function of communities. Social license is an intangible quality outside of formal regulation, occupying the gap between community expectations and existing laws. Increasingly, gaining social license is seen as an important aspect of managing environmental and social risks, and the presence or absence of social license affects project budgets, timelines, corporate reputation and even project outcomes. There are regulatory risks to not demonstrating social license; and even with regulatory approval social license may be the difference between legal challenges and none. Social license is not easy to find, is difficult to measure, and is capricious and dynamic in nature. It is an inherently vague and changeable standard that means different things to different people. Simply defining social license can be a futile enterprise: as with US Supreme Court Justice Stewart’s famous 1964 judgment, we can’t neatly define social license, but we know it when we see it. The emergence of social media has meant that communities are better engaged, informed, and networked than ever before. Gaining social license happens when trust is built, earned and maintained with communities: it can take a long time to build that trust, and today’s digital citizen expects engagement across many platforms in order for that trust to be maintained. Though there is no ‘one-size-fits-all’ approach to gaining social license, the approach of this paper is to lay out a case-study roadmap for navigating towards it by building relationships, countering misinformation, and mobilizing existing support. The paper will also recognize potential wrong turns such as inattention to social media, lack of transparency or a clear message, and the mistaken belief that regulatory approval is the only approval necessary.
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Veinberg, Sandra. "SOME ASPECTS OF THE SCREEN DIGITAL READING IN THE CONTEMPORARY MEDIA LANDSCAPE GENERATION�S." In 8th SWS International Scientific Conferences on SOCIAL SCIENCES - ISCSS Proceedings 2021. SGEM World Science, 2021. http://dx.doi.org/10.35603/sws.iscss.2021/s10.60.

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McLoughlin, Catherine. "Social Media for Networking and Participatory Professional Learning." In HEAd'16 - International Conference on Higher Education Advances. Valencia: Universitat Politècnica València, 2016. http://dx.doi.org/10.4995/head16.2016.2867.

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There is widespread acceptance of the need for professional learning opportunities and support for teachers and for academics transitioning into the higher education workforce. In Australia and globally, social networking sites (SNS) provide teachers with formal and informal networking opportunities. While higher education institutions are responding to an ever-changing digital environment, scholarly work aimed at understanding optimal use of, and interaction with new Web 2.0 capabilities is a pressing area of concern among academics. Limited studies are available on how and why teachers in higher education employ social networking tools to create learning networks, share professional ideas and build creative collegiality. This scoping review article investigates motivations for the adoption of SNS in higher education and the benefits and opportunities presented by social networking tools such as blogs and Twitter in teacher professional learning and practice. Results show that academics are interested in connecting with peers, sharing knowledge and networking in open participatory forums as means of building community and accessing resources. The findings indicate that the affordances of microblogging and SNS are valued by academics and that they appreciate the immediacy, relational aspects and interactions that expand their professional networks.
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Coca, Dan-Andrei, and Andreea Nistor. "Digital Shadow Economy – Literature Review." In World Lumen Congress 2021, May 26-30, 2021, Iasi, Romania. LUMEN Publishing House, 2022. http://dx.doi.org/10.18662/wlc2021/13.

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The virtual environment is a phenomenon that has grown exponentially in recent years, changing the way the economy evolves. Through e-commerce, social media platforms, online stores, or websites, financial resources are rolled both legally and illegally. Thus, some transactions are not accounted for or taxed, and also the concept of the digital shadow economy, defined as economic shadow activities conducted in electronic space, with no physical contact is increasingly present today. This paper aims to review and systematically analyze, through bibliometric analysis, using the Web of Science scientific platform and the VOSviewer software, the notion of digital shadow economy, determining the current state of knowledge in the field. Also, a comparative research was performed between digital shadow economy and the traditional shadow economy. The main findings reveal that digital shadow economy has a novelty character that refers to an economy based on digitized services and products, which escapes the official estimates of the GDP and the main research tendencies concern the conceptualization of the term and its main activity channels, aspects that distinguish it from traditional shadow economy. Furthermore, a thematic cluster, containing links to the digital shadow economy term can be noticed to be around cybercrimes.
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Londoño, Cristian. "The task of the leader in today's media industry." In 13th International Conference on Applied Human Factors and Ergonomics (AHFE 2022). AHFE International, 2022. http://dx.doi.org/10.54941/ahfe1002237.

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In the first and second decades of the 21st century, the media industry underwent an intense digital transformation. This transformation made their products and services go digital. The media began to take advantage of technologies such as mobile networks, cloud storage, and high internet speeds. What made the media have to constantly innovate. Therefore, in these crucial moments, it is necessary for there to be leaders who influence, keep awake and motivate human talent, so that new opportunities are taken advantage of through innovation. This paper analyzes the current state of the media industry and notes some variables that the leader must consider, for example, the value chain and new technologies. In addition to the external forces that Alborran (2011) considers: globalization, regulation, the economy and social aspects. In this research, the importance of leadership is established and the tasks of the leaders of the media industry are indicated, for example, to generate a quality environment that favors innovation and creativity, since the natural and organizational barriers to innovation must be broken.
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Ardhanariswari, Kartika Ayu, Ninik Probosari, and Ari Wijayanti. "Branding Strategy By Social Media Ads And The Implementation Of Intellectual Property Rights In Wonogiri Coffee SMES (UMKM)." In LPPM UPN "VETERAN" Yogyakarta International Conference Series 2020. RSF Press & RESEARCH SYNERGY FOUNDATION, 2020. http://dx.doi.org/10.31098/pss.v1i1.189.

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In fact, many Micro, Small, and Medium Enterprises (MSMEs/UMKM) are not yet aware of the importance of branding for competitiveness and not aware of the importance of protecting intellectual property rights and more focused on aspects of product sales. Micro, Small, and Medium Enterprises (MSMEs/UMKM) play an important and strategic role in building the national economy. Seeing the fairly good conditions above, it turns out that the existence of Coffee MSMEs in Wonogiri Regency, Central Java still has several obstacles, namely in branding / promotional media and also protection of Trademark Intellectual Property Rights. Because it is very important for every Coffee MSME to have a strategy and approach that is clear and unique to an identity to be poured into branding through social media or other digital media. To strengthen coffee MSMEs in Wonogiri Regency, one of the important strategies to implement is to provide awareness dissemination of the importance of branding/brands for MSMEs and also assistance in branding through social media as the identity of MSMEs. Branding strategies need to be done in order to build the image and identity of the products produced by MSMEs that are able to influence consumers to have positive perceptions of the products, characters, abilities, appearance and offers that are being promoted. The last most important problem for MSME actors is that there is no awareness of the importance of legal protection regarding Intellectual Property Rights regarding Trademarks, Copyrights, and Industrial Designs. So there is a concern that the product is plagiarized by others or is prosecuted legally because there are products that have the same trademark.
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Bychkova, Elena, and Victor Zverevich. "Ecology and sustainable development issues in RF and the US libraries: On comparative analysis of subject digital resources." In Sixth World Professional Forum "The Book. Culture. Education. Innovations". Russian National Public Library for Science and Technology, 2021. http://dx.doi.org/10.33186/978-5-85638-236-4-2021-39-44.

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The UN Sustainable Development Goals (SDGs) are reviewed from the point of view of libraries. Both Russian and American professional publications cover the issues within their ecological education (EE) and sustainable development education activities which enables to compare them in many aspects. Key groups of relevant sources are determined: publications in professional periodicals, analytical materials on the web-sites of libraries and associations, resources on libraries’ websites, social media, and blogs. Each group of resources is analyzed. The conclusion is made that relevant information sources reflecting similar segments of library activities can be necessarily and possibly determined for further studies.
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Hučková, Regina, and Martina Semanová. "THE POSITION AND REGULATION OF GATEKEEPERS IN THE CONTEXT OF THE NEW EUROPEAN LEGISLATION." In The recovery of the EU and strengthening the ability to respond to new challenges – legal and economic aspects. Faculty of Law, Josip Juraj Strossmayer University of Osijek, 2022. http://dx.doi.org/10.25234/eclic/22441.

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Over the last two decades, a better digital transformation has fundamentally changed the global economy and society. Digital services have become new tools and their importance for our social and economic life will continue to grow. When we adopted the e-commerce directive 20 years ago, many digital services and platforms such as Google, Amazon or Booking were in their initial stage or did not yet exist. The blockades as the consequence of the COVID pandemic have now strengthened the role of online platforms. People have changed their habits towards the online world so that they can do business, shop, work, learn and socialize. COVID-19 has led to an increase in online e-commerce and an increase in fraud, unfair practices, and other illegalities of various formats. The crisis has exposed the system’s existing gaps and weaknesses, which has allowed dishonest services and traders to exploit people’s current insecurity. The Commission has proposed an ambitious reform of the digital space, a comprehensive set of new rules for all digital services, including social media, online marketplaces and other online platforms operating in the European Union: The Digital Services Act and The Digital Markets Act. In this article, we will look at the Commission’s proposal for The Digital Markets Act (DMA), which was published on December 15, 2020. In the last few years, it has been concluded that a small number of large digital platforms act as “gatekeepers” because they are essential gateways between business users and their potential customers. This allows these platforms to take advantage of the enterprise users’ dependence on their services by imposing unfair business conditions. As this issue may not be adequately addressed in competition law, it has led the European Commission to propose a Digital Markets Act (DMA). The DMA should introduce more flexibility and adaptability in terms of imposing the “gatekeeper” obligations. In this article, we will focus on the question of which digital platforms should be subject to ex ante regulation, and thus also the obligations contained in the DMA proposal. The methodology used to identify the “gatekeepers” cannot be separated from the problems that ex ante regulation seeks to address, as otherwise the DMA could end up regulating the wrong set of companies. The DMA proposal describes “gatekeepers” as providers of the core platform service (CPS) that meet three cumulative quality criteria. These criteria are presumed to be met if the relevant CPS provider meets the quantitative size thresholds. DMA includes a mechanism that allows CPS providers who meet these quantitative thresholds to escape labelling. This article reveals the various provisions of the DMA and explains why the Commission has decided to regulate “gatekeepers” and how it can prevent the damage caused by large digital platforms.
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Grinblate, Elizabete. "Tiešsaistes un bezsaistes sadalījums videospēļu kopienās." In LU Studentu zinātniskā konference "Mundus et". LU Akadēmiskais apgāds, 2021. http://dx.doi.org/10.22364/lu.szk.2.rk.07.

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Early research into the digital environment pointed to a strict division between online and offline. The terms “online” and “offline” are used to distinguish between activities implemented through intermediation of different technologies, such as computers. Online environment is seen as a distinct social sphere that is disconnected from offline life events. The credibility of the online environment and the veracity of social aspects are frequently questioned, since digital communities lack a physical presence. The aim of the study is to look at and determine the peculiarities of division between online and offline in several video game communities, using Bourdieu’s concepts of capital, habitus and field. The perception of digital authenticity by members of video game communities is also examined. A variety of methodological approaches were used to determine how video game communities perceive online and offline practices: playing out a video game, semi-structured interviews, media analysis, and field notes. The results show that the traditional division between physical and digital reality is ethically complex and problematic.
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