Academic literature on the topic 'Digital actor'
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Journal articles on the topic "Digital actor"
Saputra, Nopriadi, and Reni Hindriari. "Leading Digital Transformation: Developing Self-Regulating Actors in Digital Organization." 11th GLOBAL CONFERENCE ON BUSINESS AND SOCIAL SCIENCES 11, no. 1 (December 9, 2020): 28. http://dx.doi.org/10.35609/gcbssproceeding.2020.11(28).
Full textSaputra, Nopriadi, and Reni Hindriari. "Developing Self-Regulating Actors in the Pre-Digital Organization." GATR Journal of Management and Marketing Review 6, no. 1 (March 7, 2021): 44–55. http://dx.doi.org/10.35609/jmmr.2021.6.1(5).
Full textLin, Zhongxuan, and Liu Yang. "Smartphones as actors: A new digital disability care actor-network in China." International Journal of Cultural Studies 24, no. 4 (June 14, 2021): 673–88. http://dx.doi.org/10.1177/1367877920964475.
Full textFreytag, Per Vagn, and Kristian Philipsen. "Shaping business through and within networks: evolving from a traditional to a digital firm." Journal of Business & Industrial Marketing 34, no. 5 (June 3, 2019): 1079–92. http://dx.doi.org/10.1108/jbim-10-2018-0302.
Full textKristensen, Linn-Birgit Kampen, and Mona Solvoll. "Digital payments for a digital generation." Nordic Journal of Media Studies 1, no. 1 (June 1, 2019): 125–36. http://dx.doi.org/10.2478/njms-2019-0008.
Full textAlexander, Oleg, Mike Rogers, William Lambeth, Jen-Yuan Chiang, Wan-Chun Ma, Chuan-Chang Wang, and Paul Debevec. "The Digital Emily Project: Achieving a Photorealistic Digital Actor." IEEE Computer Graphics and Applications 30, no. 4 (July 2010): 20–31. http://dx.doi.org/10.1109/mcg.2010.65.
Full text류재형. "Beowulf's Digital Actor, Realism and Cyborg." Film Studies ll, no. 35 (March 2008): 349–77. http://dx.doi.org/10.17947/kfa..35.200803.012.
Full textBoullier, Dominique. "Médialab stories: How to align actor network theory and digital methods." Big Data & Society 5, no. 2 (July 2018): 205395171881672. http://dx.doi.org/10.1177/2053951718816722.
Full textRoznowski, Rob. "Transforming Actor Education in the Digital Age." Theatre Topics 25, no. 3 (2015): E—1—E—7. http://dx.doi.org/10.1353/tt.2015.0028.
Full textAllain, Paul. "Physical actor training 2.0: new digital horizons." Theatre, Dance and Performance Training 10, no. 2 (May 4, 2019): 169–86. http://dx.doi.org/10.1080/19443927.2019.1609074.
Full textDissertations / Theses on the topic "Digital actor"
CRESPO, DANIEL RISI VIANNA. "THE DIGITAL ACTOR: A CHARACTER DESIGN PERSPECTIVE." PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO, 2008. http://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&nrSeq=12251@1.
Full textEsta dissertação tem como objetivo analisar os aspectos de design envolvidos na credibilidade de personagens geradas através de computação gráfica, que operam como efeitos especiais em filmes de ação ao vivo. Para isto, é apresentada a hipótese de que se trata de uma categoria ontologicamente discreta de personagens - propondo-se a nomenclatura atores digitais para designá-la - cujo processo de design se baseia em três contextos de desenvolvimento: os níveis diegético, imagético e tecnológico. Essa proposição é investigada através da metodologia do estudo de caso, utilizando-se a criatura Gollum, da trilogia cinematográfica O Senhor Dos Anéis (2001-2003). A análise das variáveis intrínsecas a cada um dos contextos citados indica que, de fato, essas personagens clamam por uma abordagem original de design, sugerindo novos papéis e novas habilidades para o designer.
This paper aims to analyze the design aspects responsible for the believability of computer generated characters in live-action movies. This research proposes the hypothesis that synthetic thespians constitute an ontologically distinct category of characters - to which the term Digital Actor is proposed - based upon a design process that involves three development contexts: the diegetic, the perceptual and the technological levels. In order to carry out such investigation, the case study methodology is used, in which the creature Gollum, from the movie trilogy The Lord of the Rings (2001-2003) is analyzed. The intrinsic variables investigated in this case show that Digital Actors in fact suggest an original design approach and therefore a new role for the designer.
Bode, Lisa Merle Theatre Film & Dance UNSW. "From shadow citizens to teflon stars : cultural responses to the digital actor." Awarded by:University of New South Wales. Theatre, Film and Dance, 2005. http://handle.unsw.edu.au/1959.4/20593.
Full textRosenqvist, Robin, and Alfred Gårdeskog. "Digitala servicescapes : En undersökning om samspelet mellan dramaturgi, storytelling, och servicescapes i en digital miljö." Thesis, Blekinge Tekniska Högskola, Institutionen för teknik och estetik, 2015. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-959.
Full textThis study is based on Mary Jo Bitner’s servicescape-model of the physical environment, shaped by a story or a certain theme, towards adapting the model into a digital environment. The result of applying the theories surrounding servicescapes to where a service process takes place, gives visitors an opportunity to escape from the everyday life, consciously or unconsciously, through a combination of the human senses. The study found that the effect, a lesser amount of self-awareness, could be compared with Mihaly Csikszentmihalyi’s theories of "flow", a mental state where an individual becomes fully immersed in the process of the activity. The conditions for "flow" could therefore be used as a foundation in the creation of “digital servicescapes”. The adaptation of servicescape towards a digital environment led to a loss of possible combinations of senses in comparison with physical servicescapes. Though this did not result in removing all the added value of adapting the servicescape-model into a digital environment, for it is still expanding the opportunity for visitors to interact with the story respectively, instead of being idle observers.
Muñoz, Ramos Orlando. "Planeación de Rutas para un Actor Digital en un Ambiente Virtual." Thesis, Universidad de las Américas Puebla, 2007. http://catarina.udlap.mx/u_dl_a/tales/documentos/lis/munoz_r_o/.
Full text(cont.) El concepto de actores digitales, la representación de su esqueleto y la manera en que se generan sus movimientos mediante la manipulación de sus articulaciones de describe en el capítulo 3. En el capítulo 4 se plantea el problema de la planeación de rutas y se describe el algoritmo denominado Probabilistic Roadmap Method, utilizado para la solución de este problema. En el capítulo 5 se describe el diseño y la implementación del sistema desarrollado para la planeación de rutas de un actor digital, resultado de esta tesis, mientras que en el capítulo 6 se describen las pruebas realizadas al sistema y se presentan los resultados obtenidos. Por último, en el capítulo 7 se presentan nuestras conclusiones y perspectivas de trabajo a futuro. Finalmente, en los apéndices incluidos en este documento se presentan los conceptos teóricos para el desarrollo de aplicaciones gráficas con Java y OpenGL, quaterniones y su uso para la representación de rotaciones y diagramas UML de las clases implementadas
Kheria, Smita. "Copyright and artists in the digital environment : An actor network approach." Thesis, Queen's University Belfast, 2011. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.534717.
Full textColeclough, S. "Film performance : the role of the actor within cinematic expression." Thesis, University of Salford, 2014. http://usir.salford.ac.uk/31804/.
Full textSarafin, Gregory A. "Creating Value in Multi-Actor Environments : Understanding the value propositions of digital service ecosystems." Thesis, Umeå universitet, Institutionen för informatik, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-178288.
Full textFord, Vanessa Anne. "Surviving The Virtual: Crafting A New Form Of Theater For The Digital Age." Thesis, The University of Arizona, 2006. http://hdl.handle.net/10150/193282.
Full textHuxley, Aino. "Discovering Digital Diplomacy: The Case of Mediatization in the Ministry for Foreign Affairs of Finland." Thesis, Uppsala universitet, Medier och kommunikation, 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-232372.
Full textEffah, John. "Tracing the emergence and formation of small dot-coms in an emerging digital economy : an actor-network theory approach." Thesis, University of Salford, 2011. http://usir.salford.ac.uk/26648/.
Full textBooks on the topic "Digital actor"
José Mexia Crespo de Carvalho and Jorge Peñaranda Coimbra. Economia digital, segundo acto. Chiado [Lisbon, Portugal]: Bertrand Editora, 2002.
Find full textAgnihotri, Ram Awatar. Role of electronic media and film artistes in 13th parliamentary (Lok Sabha) general elections, 1999: With a survey study of Kangra parliamentary (Lok Sabha) constituency. New Delhi: Commonwealth Publishers, 2004.
Find full textWenzel, Kurt. Exposure: A novel. New York: Little, Brown and Co., 2007.
Find full textWenzel, Kurt. Exposure: A novel. New York: Little, Brown and Co., 2007.
Find full textLee, Francis, and Joseph Man Chan. Memories of Tiananmen. NL Amsterdam: Amsterdam University Press, 2021. http://dx.doi.org/10.5117/9789463728447.
Full textHill, Z. B. Acting: Stage & screen. Broomall, PA: Mason Crest, 2015.
Find full textThomson, C. Claire. Mapping Messiness: The Informational Film Archive and Actor-Network Theory. Edinburgh University Press, 2018. http://dx.doi.org/10.3366/edinburgh/9781474424134.003.0004.
Full textCinematic Perspectives On Digital Culture Consorting With The Machine. Palgrave MacMillan, 2012.
Find full textOtero, Ana de Luis. Actos Sociales Y Familiares (Tecnicas Fotograficas) (Ocio Digital). Anaya Multimedia, 2005.
Find full textThomson, C. Claire. Conclusion. Edinburgh University Press, 2018. http://dx.doi.org/10.3366/edinburgh/9781474424134.003.0011.
Full textBook chapters on the topic "Digital actor"
Masura, Nadja. "The Actor (Agency)." In Digital Theatre, 99–120. Cham: Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-55628-0_5.
Full textMasura, Nadja. "The ‘Other’ Actor." In Digital Theatre, 121–54. Cham: Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-55628-0_6.
Full textWouters, Stijn, Marijn Janssen, and Joep Crompvoets. "Understanding Actor Roles in Inter-organizational Digital Public Services." In Lecture Notes in Computer Science, 43–58. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-84789-0_4.
Full textRennstich, Joachim K. "Drivers of Leading Actor Change—Interstate Rivalry at the Systemic Level." In The Making of a Digital World, 165–97. New York: Palgrave Macmillan US, 2008. http://dx.doi.org/10.1057/9780230611061_5.
Full textRuecker, Stan. "Interface as Mediating Actor for Collection Access, Text Analysis, and Experimentation." In A New Companion to Digital Humanities, 395–407. Chichester, UK: John Wiley & Sons, Ltd, 2015. http://dx.doi.org/10.1002/9781118680605.ch27.
Full textPiattoeva, Nelli, and Galina Gurova. "Digitalization of Russian Education: Changing Actors and Spaces of Governance." In The Palgrave Handbook of Digital Russia Studies, 171–86. Cham: Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-42855-6_10.
Full textDolata, Ulrich, and Jan-Felix Schrape. "Collective Action in the Digital Age: An Actor-Based Typology." In Collectivity and Power on the Internet, 7–29. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-78414-4_2.
Full textPreeshl, Artemis. "Twenty-first-century actor training in theatre, film, TV, and digital media." In Reframing Acting in the Digital Age, 125–45. Abingdon, Oxon ; New York, NY : Routledge, 2019.: Routledge, 2019. http://dx.doi.org/10.4324/9780429438684-5.
Full textGloor, Peter A., Keith April Araño, and Emanuele Guerrazzi. "Measuring Audience and Actor Emotions at a Theater Play Through Automatic Emotion Recognition from Face, Speech, and Body Sensors." In Digital Transformation of Collaboration, 33–50. Cham: Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-48993-9_3.
Full textHolmgren, Johan, Jan A. Persson, and Paul Davidsson. "Improving Multi-actor Production, Inventory and Transportation Planning through Agent-Based Optimization." In Agent and Multi-Agent Systems in Distributed Systems - Digital Economy and E-Commerce, 1–31. Berlin, Heidelberg: Springer Berlin Heidelberg, 2013. http://dx.doi.org/10.1007/978-3-642-35208-9_1.
Full textConference papers on the topic "Digital actor"
Plichta, Leszek. "Digital actor." In SA '18: SIGGRAPH Asia 2018. New York, NY, USA: ACM, 2018. http://dx.doi.org/10.1145/3278625.3278633.
Full textKapadia, Mubbasir, Shawn Singh, Glenn Reinman, and Petros Faloutsos. "Multi-actor Planning for Directable Simulations." In 2011 Workshop on Digital Media and Digital Content Management. IEEE, 2011. http://dx.doi.org/10.1109/dmdcm.2011.40.
Full textAlexander, Oleg, Mike Rogers, William Lambeth, Matt Chiang, and Paul Debevec. "Creating a Photoreal Digital Actor: The Digital Emily Project." In 2009 Conference for Visual Media Production (CVMP). IEEE, 2009. http://dx.doi.org/10.1109/cvmp.2009.29.
Full textSeol, Yeongho, Wan-Chun Ma, and J. P. Lewis. "Creating an actor-specific facial rig from performance capture." In DigiPro '16: The Digital Production Symposium. New York, NY, USA: ACM, 2016. http://dx.doi.org/10.1145/2947688.2947693.
Full textRyu, Suna. "USING ACTOR NETWORK THEORY FOR DATA ANALYSIS." In International Conference Cognition and Exploratory Learning in Digital Age 2019. IADIS Press, 2019. http://dx.doi.org/10.33965/celda2019_201911l017.
Full textBignell, Anita, Kiran Virk, Gareth Evans, Owen O’Sullivan, Sandra Parish, and Jennifer Powell. "PP22 Developing digital simulation: faculty reflections on actor development." In Abstracts of the ASPiH 2020 Virtual Conference, 10–11 November 2020. The Association for Simulated Practice in Healthcare, 2020. http://dx.doi.org/10.1136/bmjstel-2020-aspihconf.41.
Full textBarat, Souvik, Vinay Kulkarni, Tony Clark, and Balbir Barn. "An Actor Based Simulation Driven Digital Twin For Analyzing Complex Business Systems." In 2019 Winter Simulation Conference (WSC). IEEE, 2019. http://dx.doi.org/10.1109/wsc40007.2019.9004694.
Full textXu, Xiaojuan, Hui Gao, Jianshan Sun, Cuicui Wang, and Wei Xu. "Operational Mechanism of Digital Humanistic Crowdsourcing Project Based on Actor Network Theory." In Hawaii International Conference on System Sciences. Hawaii International Conference on System Sciences, 2018. http://dx.doi.org/10.24251/hicss.2018.042.
Full textCrabtree, Andy. "Enabling the New Economic Actor: Personal Data Regulation and the Digital Economy." In 2016 IEEE International Conference on Cloud Engineering Workshop (IC2EW). IEEE, 2016. http://dx.doi.org/10.1109/ic2ew.2016.18.
Full textBenqatla, Mohammed Salim, and Bouchaib Bounabat. "Actor Network Theory as A Framework to Build Business Collaboration Network Applied to Digital Government." In the International Conference. New York, New York, USA: ACM Press, 2018. http://dx.doi.org/10.1145/3230905.3230934.
Full textReports on the topic "Digital actor"
Deng, Elizabeth. In Our Own Words: Perspectives from local actors in the Horn, East, and Central Africa. Oxfam, February 2021. http://dx.doi.org/10.21201/2021.7161.
Full textContreras Salamanca, Luz Briyid, and Yon Garzón Ávila. Generational Lagging of Dignitaries, Main Cause of Technological Gaps in Community Leaders. Analysis of Generation X and Boomers from the Technology Acceptance Model. Universidad Nacional Abierta y a Distancia, May 2021. http://dx.doi.org/10.22490/ecacen.4709.
Full textColomb, Claire, and Tatiana Moreira de Souza. Regulating Short-Term Rentals: Platform-based property rentals in European cities: the policy debates. Property Research Trust, May 2021. http://dx.doi.org/10.52915/kkkd3578.
Full textShaping the COVID decade: addressing the long-term societal impacts of COVID-19. The British Academy, 2021. http://dx.doi.org/10.5871/bac19stf/9780856726590.001.
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