Books on the topic 'Digital 3d technology'
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3D Movie Making. San Diego: Elsevier Science & Technology, 2010.
Find full textUray, Peter. From 3D point clouds to surfaces and volumes: Dissertation. Wien: Oldenbourg, 1997.
Find full textDobbins, Patria. 3D rendering in computer graphics. Delhi: White Word Publications, 2012.
Find full textWatanabe, Masahiro. 3D no jidai. Tōkyō: Iwanami Shoten, 2010.
Find full text3D movie making: Stereoscopic digital cinema from script to screen. Burlington, MA: Focal Press, 2009.
Find full textLin, Norman. Advanced Linux 3D graphics programming. Plano, Tex: Wordware Pub., 2001.
Find full text3D game programming all in one. 2nd ed. Boston, MA: Thomson/Course Technology, 2007.
Find full text3D game programming all in one. Boston, MA: Thomson/Course Technology, 2004.
Find full textOhser, Joachim. 3D images of materials structures: Processing and analysis. Weinheim: Wiley-VCH, 2009.
Find full textLearn 3D design on the Macintosh. New York: Wiley, 1996.
Find full textMacGillivray, Carol. 3D for the Web. San Diego: Elsevier Science & Technology, 2010.
Find full textAnthony, Head, ed. 3D for the Web: Interactive 3D animation using 3ds max, Flash and Director. Amsterdam: Elsevier Focal Press, 2005.
Find full text1936-, Huang Thomas S., ed. 3D face processing: Modeling, analysis, and synthesis. Boston: Kluwer Academic Publishers, 2004.
Find full textMullen, Tony. 3D for iPhone Apps with Blender and SIO2. New York: John Wiley & Sons, Ltd., 2010.
Find full text3D for iPhone apps with Blender and SIO2: Your guide to creating 3D games and more with open-source software. Indianapolis, Ind: Wiley Pub., 2010.
Find full textCappellini, Vito, ed. Electronic Imaging & the Visual Arts. EVA 2013 Florence. Florence: Firenze University Press, 2013. http://dx.doi.org/10.36253/978-88-6655-372-4.
Full textUVA: 3D Representations for Visualizing Digital Collections. Mexico: Universidad de las Americas - Puebla, 2007.
Find full textDayley, Lisa DaNae. Photoshop Extended Video and 3D Bible. Wiley & Sons, Incorporated, John, 2010.
Find full textPhotoshop Extended Video and 3D Bible. New York: John Wiley & Sons, Inc., 2008.
Find full textDayley, Lisa DaNae. Photoshop Extended Video and 3D Bible. Wiley & Sons, Incorporated, John, 2008.
Find full textMendiburu, Bernard. 3D Movie Making: Stereoscopic Digital Cinema from Script to Screen. Taylor & Francis Group, 2012.
Find full textMendiburu, Bernard. 3D Movie Making: Stereoscopic Digital Cinema from Script to Screen. Taylor & Francis Group, 2012.
Find full textMendiburu, Bernard. 3D Movie Making: Stereoscopic Digital Cinema from Script to Screen. Taylor & Francis Group, 2017.
Find full textMendiburu, Bernard. 3D Movie Making: Stereoscopic Digital Cinema from Script to Screen. Taylor & Francis Group, 2012.
Find full textTecnologías libres para síntesis de imagen digital tridimensional. Ciudad Real, Spain: Self publishing, 2006.
Find full textUS GOVERNMENT. Forum on Research & Technology Advances in Digital Libraries: Proceedings - (3D: 1996: Washington, Dc). IEEE Computer Society Press, 1996.
Find full textHandbook on printing technology : (offset, flexo, gravure, screen, digital, 3D printing) - 3. edición revisada. Asia Pacific Business Press, 2017.
Find full textSchladitz, Katja, and Joachim Ohser. 3D Images of Materials Structures: Processing and Analysis. Wiley & Sons, Limited, John, 2010.
Find full textSchladitz, Katja, and Joachim Ohser. 3D Images of Materials Structures: Processing and Analysis. Wiley & Sons, Incorporated, John, 2009.
Find full textSchladitz, Katja, and Joachim Ohser. 3D Images of Materials Structures: Processing and Analysis. Wiley-VCH, 2008.
Find full textDerakhshani, Dariush. Introducing Maya 5: 3D for Beginners. Sybex, 2003.
Find full text(Editor), L. Beolchi, and M. H. Kuhn (Editor), eds. Medical Imaging, Analysis of Multimodality 2D/3D Images (Studies in Health Technology and Informatics, 19). Ios Pr Inc, 1995.
Find full textHaigh-Hutchinson, Mark. Real-Time Cameras, First Edition (The Morgan Kaufmann Series in Interactive 3D Technology). Morgan Kaufmann, 2008.
Find full textWen, Zhen. 3D Face Processing: "Modeling, Analysis And Synthesis". Springer, 2010.
Find full textHuang, Thomas S. 3D Face Processing: Modeling, Analysis and Synthesis. Springer London, Limited, 2006.
Find full textHeath, Sebastian, ed. DATAM: Digital Approaches to Teaching the Ancient Mediterranean. The Digital Press at the University of North Dakota, 2020. http://dx.doi.org/10.31356/dpb016.
Full textHuang, Thomas S., and Zhen Wen. 3D Face Processing: Modeling, Analysis and Synthesis (The International Series in Video Computing). Springer, 2004.
Find full textUnity Virtual Reality Projects: Explore the world of virtual reality by building immersive and fun VR projects using Unity 3D. Packt Publishing, 2015.
Find full textCowhey, Peter F., and Jonathan D. Aronson. Information and Production Disruptions. Oxford University Press, 2017. http://dx.doi.org/10.1093/acprof:oso/9780190657932.003.0002.
Full textThomson-Jones, Katherine. Image in the Making. Oxford University Press, 2021. http://dx.doi.org/10.1093/oso/9780197567616.001.0001.
Full textBadano, Luigi P., Roberto M. Lang, and Alexandra Goncalves. Three-dimensional echocardiography. Oxford University Press, 2016. http://dx.doi.org/10.1093/med/9780198726012.003.0007.
Full textCameron, Alicia. Building an Innovation Hotspot. CSIRO Publishing, 2022. http://dx.doi.org/10.1071/9781486315253.
Full textGerth, Sebastian, and Lars Heim. Entrepreneurship der Zukunft: Digitale Technologie und der Wandel Von Geschäftsmodellen. Springer Fachmedien Wiesbaden GmbH, 2022.
Find full textArmstrong, Christopher, ed. Collision Reconstruction Methodologies Volume 10A: Pedestrian Collisions. SAE International, 2018. http://dx.doi.org/10.4271/9780768095302.
Full textArera-Rütenik, Tobias, Stefan Breitling, Rainer Drewello, Mona Hess, and Gerhard Vinken, eds. The Centre for Heritage Conservation Studies and Technologies 2016-2018. University of Bamberg Press, 2021. http://dx.doi.org/10.20378/irb-49842.
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