Academic literature on the topic 'Designerns makt'
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Journal articles on the topic "Designerns makt"
Helal, Mayson Mahi, and Khawla Karim Kawthar. "Developing the design idea and its relative to signing the event." Wasit Journal of Engineering Sciences 6, no. 1 (April 3, 2018): 35–43. http://dx.doi.org/10.31185/ejuow.vol6.iss1.80.
Full textRashkovits, Rami, and Ilana Lavy. "Mapping Common Errors in Entity Relationship Diagram Design of Novice Designers." International Journal of Database Management Systems 13, no. 1 (February 28, 2021): 1–19. http://dx.doi.org/10.5121/ijdms.2021.13101.
Full textHøier, Svein. "Lyden av mediering - En utforsking av nyere sjangertrekk innenfor filmtrailere [The sound of mediation - Exploring new aspects of the movie trailer genre]." MedieKultur: Journal of media and communication research 26, no. 48 (May 17, 2010): 11. http://dx.doi.org/10.7146/mediekultur.v26i48.1889.
Full textBORG, JONATHAN C., XIU-TIAN YAN, and NEAL P. JUSTER. "Guiding component form design using decision consequence knowledge support." Artificial Intelligence for Engineering Design, Analysis and Manufacturing 13, no. 5 (November 1999): 387–403. http://dx.doi.org/10.1017/s0890060499135030.
Full textKaasgaard, Klaus. "FEATUREWhy designers sometimes make me cringe." Interactions 17, no. 1 (January 2010): 56–57. http://dx.doi.org/10.1145/1649475.1649489.
Full textSong, Wei Wei, and Kai Huang. "Study on the Design of Southern Anhui Tourism Commodities from the Perspective of Semitics." Advanced Materials Research 268-270 (July 2011): 2062–65. http://dx.doi.org/10.4028/www.scientific.net/amr.268-270.2062.
Full textNeubauer, Ruth, Erik Bohemia, and Kerry Harman. "Rethinking Design: From the Methodology of Innovation to the Object of Design." Design Issues 36, no. 2 (April 2020): 18–27. http://dx.doi.org/10.1162/desi_a_00587.
Full textKecsmar, J., and R. A. Shenoi. "Some Notes on the Influence of Manufacturing on the Fatigue Life of Welded Aluminum Marine Structures." Journal of Ship Production 20, no. 03 (August 1, 2004): 164–75. http://dx.doi.org/10.5957/jsp.2004.20.3.164.
Full textByko, Maureen. "Designers make their mark with computer chips." JOM 53, no. 6 (June 2001): 12–13. http://dx.doi.org/10.1007/s11837-001-0094-8.
Full textBaker, William. "The Education of a Structural Designer." Academia XXII 9, no. 18 (December 18, 2018): 7. http://dx.doi.org/10.22201/fa.2007252xp.2018.18.67937.
Full textDissertations / Theses on the topic "Designerns makt"
Nyström, Sara. "Makten design kan ha och appen Charlie : Ett arbete om makten och ansvaret en designer har samt en artefakt som hjälper dig att främja hjärnans olika funktioner." Thesis, Luleå tekniska universitet, Institutionen för ekonomi, teknik, konst och samhälle, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:ltu:diva-85934.
Full textHow can you through graphic design encourage schooling of one or multiple parts of the brain’s capacity? Furthermore, how can you through graphic design promote the evolvement of one or multiple parts of the brain’s capacity? With the help of graphic design, I have created a tool that helps you schedule your studies as well as it stimulates your brain pre-studying. Behavioral design, metacognition, and gamification are the theoretical foundations this study relies on. I want to encourage you, the one reading this, to reflect on your own brain capacity. Are you having a hard time focusing, sleeping, or planning things ahead? There are multiple ways to stimulate your brain so these difficulties become easier. The latter is the one Charlie can help you with, to plan ahead. An app, that’s currently a prototype, helps you create new habits around your studies, and challenges you to expand your behavior. Charlie, with the help of planning tools and knowledge about brain stimulation, coaches you in a way that’s never been done before. The impression my target group gets leaves a print where behavior change becomes a possibility. Knowledge about the behavior that encourages the brain’s capacity combined with the moments when we use most parts of our brain, benefits the evolution itself. Have the courage to challenge yourselves in what your brain is capable of. You’re not stuck, you can change your habits whenever you want!
Choi, Mark. "Make & Articulate : Developing Holistic Designerly Ways of Knowing Through Making." Research Showcase @ CMU, 2014. http://repository.cmu.edu/theses/72.
Full textJenkins, Lillie Ruth. "Designing systems that make sense what designers say about their communication with users during the usability testing cycle /." Columbus, Ohio : Ohio State University, 2004. http://rave.ohiolink.edu/etdc/view?acc%5Fnum=osu1086193345.
Full textTitle from first page of PDF file. Document formatted into pages; contains xi, 170 p.; also includes graphics. Includes abstract and vita. Advisor: Brenda Dervin, Communication Graduate Program. Includes bibliographical references (p. 135-144).
Jansson, Emelie. "...believing in fusion of worlds to make another one. : A fusion of wear from 19th century America and the Russian designer Gosha Rubchinskiy." Thesis, Högskolan i Borås, Akademin för textil, teknik och ekonomi, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:hb:diva-13029.
Full textLewandowska, Daria, and Sara Klint. "Make it POP, copycat! : How Behance may affect creativity among designers in Sweden and in which ways the usage of Behance may affest users' perception about their own graphical work." Thesis, Jönköping University, JTH, Avdelningen för datateknik och informatik, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:hj:diva-53976.
Full text"The designer and the life cycle assessment of the products: analysis of the use of the tools." Tese, MAXWELL, 2005. http://www.maxwell.lambda.ele.puc-rio.br/cgi-bin/db2www/PRG_0991.D2W/SHOW?Cont=7707:pt&Mat=&Sys=&Nr=&Fun=&CdLinPrg=pt.
Full textBooks on the topic "Designerns makt"
Watkins, Charmain. Designer clothes to make. London: Collins, 1985.
Find full textDesigners of the future: Who should make the decisions? Oxford: Monarch Books, 2005.
Find full textFischer, Volker. Richard Meier: Der Architekt als Designer und Künstler = The architect as designer and artist. Fellbach: Edition Axel Menges, 2003.
Find full text1971-, Vassalo Beth, ed. The modern medallion workbook: 11 designers share quilt projects to make, mix & match. Lafayette, CA: Stash Books an imprint of C&T Publishing, Inc., 2015.
Find full textFrom page to stage: How theatre designers make connections between scripts and images. Portsmouth, NH: Heinemann, 1998.
Find full textBostic, Mary Burzlaff. 2014 artist's & graphic designer's market: How to sell your art and make a living. 3rd ed. Cincinnati, Ohio: North Light Books, 2013.
Find full textDesigner home sewing: Step-by-step instructions for 30 easy-to-make projects / Linda Lee. Gloucester, Mass: Quarry Books, 2005.
Find full textThe baby business: Elite eggs, designer genes, and the thriving commerce of conception. Boston: Harvard Business School Press, 2005.
Find full textHall, Michelle. Just because type is unreadable does this make the design non-communicative and un-understandable?: One of the fundamental principles of modern typography is that it has to be legible to communicate- today many designers challenge this notion. London: LCP, 1999.
Find full textDesigner Clothes to Make. HarperCollins Publishers, 1985.
Find full textBook chapters on the topic "Designerns makt"
Lin, Yu-Tzu, and Morten Hertzum. "How Do Designers Make User-Experience Design Decisions?" In Design, User Experience, and Usability. Interaction Design, 188–98. Cham: Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-49713-2_13.
Full textÖstberg, Gustaf. "How To Make Materials Data Systems Useful for Designers." In Artifical Intelligence, Culture and Language: On Education and Work, 127–38. London: Springer London, 1990. http://dx.doi.org/10.1007/978-1-4471-1729-2_15.
Full textSuri, Jane Fulton. "Poetic Observation: What Designers Make of What They See." In Design Anthropology, 16–32. Vienna: Springer Vienna, 2011. http://dx.doi.org/10.1007/978-3-7091-0234-3_2.
Full textSchell, Jesse. "The Designer and Client Want the Game to Make a Profit." In Tenth Anniversary: The Art of Game Design, 535–47. Third edition. | Boca Raton : Taylor & Francis, a CRC title, part of the Taylor & Francis imprint, a member of the Taylor & Francis Group, the academic division of T&F Informa, plc, 2019.: A K Peters/CRC Press, 2019. http://dx.doi.org/10.1201/b22101-32.
Full textOury, Jacob D., and Frank E. Ritter. "Introducing Interface Design for Remote Autonomous Systems." In Human–Computer Interaction Series, 1–20. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-47775-2_1.
Full textOury, Jacob D., and Frank E. Ritter. "Conclusion and Final Comments." In Human–Computer Interaction Series, 63–69. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-47775-2_4.
Full textBendík, Jaroslav, Ahmet Sencan, Ebru Aydin Gol, and Ivana Černá. "Timed Automata Relaxation for Reachability." In Tools and Algorithms for the Construction and Analysis of Systems, 291–310. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-72016-2_16.
Full textWardle, Heather. "The Gambling Permeation? Cultural, Social and Economic Intersections Between Games and Gambling." In Games Without Frontiers?, 9–34. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-74910-1_2.
Full textOury, Jacob D., and Frank E. Ritter. "Cognition and Operator Performance." In Human–Computer Interaction Series, 37–62. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-47775-2_3.
Full textChen, Xiaohong, Zhengyao Lin, Minh-Thai Trinh, and Grigore Roşu. "Towards a Trustworthy Semantics-Based Language Framework via Proof Generation." In Computer Aided Verification, 477–99. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-81688-9_23.
Full textConference papers on the topic "Designerns makt"
Avle, Seyram, Silvia Lindtner, and Kaiton Williams. "How Methods Make Designers." In CHI '17: CHI Conference on Human Factors in Computing Systems. New York, NY, USA: ACM, 2017. http://dx.doi.org/10.1145/3025453.3025864.
Full textIino, Kenji, and Yotaro Hatamura. "A Conceptual Design Tool With Error Warning." In ASME 2005 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. ASMEDC, 2005. http://dx.doi.org/10.1115/detc2005-84541.
Full textEllerweg, Roland. "Make Frame Rate Studies Useful for System Designers." In 2018 International Conference on Graphics and Interaction (ICGI). IEEE, 2018. http://dx.doi.org/10.1109/itcgi.2018.8602965.
Full textMeneweger, Thomas, Petra Sundström, Marianna Obrist, and Manfred Tscheligi. "How designers can make sense of qualitative research findings." In the 7th Nordic Conference. New York, New York, USA: ACM Press, 2012. http://dx.doi.org/10.1145/2399016.2399041.
Full textRamaswamy, Rajan, and Karl Ulrich. "A Designer’s Spreadsheet." In ASME 1993 Design Technical Conferences. American Society of Mechanical Engineers, 1993. http://dx.doi.org/10.1115/detc1993-0012.
Full textShergadwala, Murtuza N., and Jitesh H. Panchal. "Human Inductive Biases in Design Decision Making." In ASME 2020 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, 2020. http://dx.doi.org/10.1115/detc2020-22252.
Full textRasoulifar, Golnoosh, Guy Prudhomme, and Daniel Brissaud. "Coupling Engineering Knowledge With Product Design Knowledge by the Means of Multiple View Product Model." In ASME 2012 11th Biennial Conference on Engineering Systems Design and Analysis. American Society of Mechanical Engineers, 2012. http://dx.doi.org/10.1115/esda2012-82773.
Full textWolf-Brenner, Christof. "Make Us Smile! AI and the Violation of Human Intentions." In Digital Support from Crisis to Progressive Change. University of Maribor Press, 2021. http://dx.doi.org/10.18690/978-961-286-485-9.5.
Full textIino, Kenji, Masayuki Nakao, and Michelle Lovella M. Ota. "Reconstructing the Designers Intention for Reusing Failure Information." In ASME 2014 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, 2014. http://dx.doi.org/10.1115/detc2014-34577.
Full textZhang, Zijian, and Yan Jin. "An Unsupervised Deep Learning Model to Discover Visual Similarity Between Sketches for Visual Analogy Support." In ASME 2020 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, 2020. http://dx.doi.org/10.1115/detc2020-22394.
Full textReports on the topic "Designerns makt"
Cook, Stephen, and Loyd Hook. Developmental Pillars of Increased Autonomy for Aircraft Systems. ASTM International, January 2020. http://dx.doi.org/10.1520/tr2-eb.
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