Academic literature on the topic 'Designerns ansvar'

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Journal articles on the topic "Designerns ansvar"

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De Oliveira Martins, Fernanda. "Design: em que margem estamos? Reflexões sobre a práxis depois do projeto Letras que Flutuam." InfoDesign - Revista Brasileira de Design da Informação 21, no. 1 (2024). http://dx.doi.org/10.51358/id.v21i1.1142.

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Este artigo relata a evolução do projeto Letras que Flutuam, iniciado em 2004, que envolve designers-pesquisadores e artistas populares que pintam letras em barcos na Amazônia, para a partir daí tratar de questões advindas da práxis dos designers e suas consequências. A reflexão sobre seus desdobramentos e os impactos causados nos envolvidos no projeto, e na sociedade, é fundamental para a discussão sobre a posicionalidade do designer, imerso em um contexto cultural e suas responsabilidades. Por se tratar de eventos recentes, difíceis de serem analisados com a devida imparcialidade, apoia-se e
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Nielsen, Liv Merete. "Building making scholarship." FormAkademisk - forskningstidsskrift for design og designdidaktikk 11, no. 1 (2018). http://dx.doi.org/10.7577/formakademisk.3099.

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Artikkelen beskriver hvordan forskning innen skapende profesjonsfag har blitt drevet fram av professor Halina Dunin-Woyseth. Med bakgrunn som arkitekt har hun hatt et innsideperspektiv på de utfordringene de skapende profesjonsfagene sto overfor. Som en av de få arkitekter som også hadde doktorgrad fikk hun ansvar for utviklingen av doktorgradsprogrammet på Arkitektur- og designhøgskolen i Oslo (AHO). Hun utviklet kunnskapskonseptene ‘the making professions’ og ‘the making disciplines’ for å synliggjøre og håndtere de skapende profesjonenes utfordringer som selvstendige forskbare (researchable
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Windapo, Abimbola. "Editorial." Journal of Construction Business and Management 4, no. 2 (2021). http://dx.doi.org/10.15641/jcbm.4.2.1050.

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Welcome to the eight-issue of the Journal of Construction Business and Management. This edition of the journal presents scholarly discussions on theoretical and empirical challenges confronting best practices and policies in construction businesses and projects. The intention is to understand the practice and theoretical lens used in its explanation or interpretation. This edition of the journal covers the following subjects: subcontracting processes, contingency management, social license, risk measurement, project success, quality process implementation and competitive advantage. The issue c
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Dissertations / Theses on the topic "Designerns ansvar"

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Norin, Gabriel. "Designerns ansvar : Ett sätt att skapa miljövänligare produkter." Thesis, Konstfack, Industridesign, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:konstfack:diva-7351.

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Nyström, Sara. "Makten design kan ha och appen Charlie : Ett arbete om makten och ansvaret en designer har samt en artefakt som hjälper dig att främja hjärnans olika funktioner." Thesis, Luleå tekniska universitet, Institutionen för ekonomi, teknik, konst och samhälle, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:ltu:diva-85934.

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Hur kan man genom grafisk design främja lärandet om en eller flera delar av hjärnans kapaciteter? Också, hur kan man genom grafisk design gynna utvecklingen av en eller flera delar av hjärnans kapaciteter? Med grafisk design har jag skapat ett verktyg som hjälper dig att planera dina studier samt hjälper dig att stimulera hjärnan inför studierna. Beteendedesign, metakognition och gamification är de teoretiska grunder arbetet vilar på. Jag vill uppmana dig som läser detta att reflektera kring din egen hjärnkapacitet. Upplever du ofta svårigheter med att fokusera, att sova eller ka
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Rudblom, Matilda, and Elin Elfström. "UX som tankesätt istället för arbetssätt : En studie om hur designers hos SME-företag i den svenska designbranschen förhåller sig till UX-design och användarmedverkan i designprocessen." Thesis, Högskolan Väst, Avd för medier och design, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:hv:diva-15477.

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The purpose of this study is to find out if the gap between theory and practice is also visible in the Swedish design industry and how the gap could then be reduced. Previous research describes a lack of UX (User eXperience) work in design processes and a study has therefore been conducted with the aim to formalize guidelines for how companies, which do not include UX and users in their design processes, should develop their UX work in order to offer better artifacts. The results of the study shows that the majority of designers have UX as a design approach. Designers in the industry often kno
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Books on the topic "Designerns ansvar"

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Gargan, John, and David Bann. Colour Proof Correction Question and Answer Book (Graphic Designer's Library). Phaidon Press Ltd, 1990.

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Millar, Jason. Ethics Settings for Autonomous Vehicles. Oxford University Press, 2017. http://dx.doi.org/10.1093/oso/9780190652951.003.0002.

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This chapter explores the underlying arguments for and against designing ethics settings into autonomous vehicles. I begin by offering a definition of “ethics setting” and by discussing how designers and engineers embed ethics settings in technology. I then provide an overview of some of the ethics settings that are currently embedded in vehicles and some that are proposed or foreseeable in emerging autonomous vehicle technology. I also discuss the various ethical considerations that have been raised in response to each kind of ethics setting. After describing the landscape of ethics settings
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Albert, Richard. Constitutional Amendments. Oxford University Press, 2019. http://dx.doi.org/10.1093/oso/9780190640484.001.0001.

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Constitutional Amendments: Making, Breaking, and Changing Constitutions is both a roadmap for navigating the intellectual universe of constitutional amendment and a blueprint for building and improving the rules of constitutional change. Drawing from dozens of constitutions in every region of the world, this book blends theory with practice to answer two all-important questions: What is an amendment and how should constitutional designers structure the procedures of constitutional change? The first matters now more than ever. Reformers are exploiting the rules of constitutional amendment, test
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Hansen, Gail, and Joseli Macedo. Urban Ecology for Citizens and Planners. University Press of Florida, 2021. http://dx.doi.org/10.5744/florida/9781683402527.001.0001.

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Ideal for city residents, developers, designers, and officials looking for ways to bring urban environments into harmony with the natural world and make cities more sustainable, Urban Ecology for Citizens and Planners offers a wealth of information and examples that will answer fundamental scientific questions, guide green initiatives, and inform environmental policies and decision-making processes. This book provides an overview of the synergistic relationships between humans and nature that shape the ecology of urban green spaces. It also emphasizes the social and cultural value of nature in
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Irani, Lilly. Chasing Innovation. Princeton University Press, 2019. http://dx.doi.org/10.23943/princeton/9780691175140.001.0001.

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Can entrepreneurs develop a nation, serve the poor, and pursue creative freedom, all while generating economic value? This book shows the contradictions that arise as designers, engineers, and businesspeople frame development and governance as opportunities to innovate. The book documents the rise of “entrepreneurial citizenship” in India over the past seventy years, demonstrating how a global ethos of development through design has come to shape state policy, economic investment, and the middle class in one of the world's fastest-growing nations. The book chronicles the practices and mindsets
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Tollefson, Kristina. Get the Job in the Entertainment Industry. Bloomsbury Publishing Plc, 2022. http://dx.doi.org/10.5040/9781350103825.

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Looking for a job in the theatre and entertainment industry can be daunting, especially when you are newly entering the work market. How do you take the skills and experience acquired through study and present them to prospective employers in the arts industry? Where does your search begin and what should you consider as you plan your future career steps? What is expected in a portfolio and what should you expect in an interview? This book provides straightforward strategies and practical exercises to turn anxiety into excitement and help you develop the job search skills and materials that wi
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Book chapters on the topic "Designerns ansvar"

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Wagner, Miriam, Hayyan Helal, Rene Roepke, et al. "A Combined Approach of Process Mining and Rule-Based AI for Study Planning and Monitoring in Higher Education." In Lecture Notes in Business Information Processing. Springer Nature Switzerland, 2023. http://dx.doi.org/10.1007/978-3-031-27815-0_37.

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AbstractThis paper presents an approach of using methods of process mining and rule-based artificial intelligence to analyze and understand study paths of students based on campus management system data and study program models. Process mining techniques are used to characterize successful study paths, as well as to detect and visualize deviations from expected plans. These insights are combined with recommendations and requirements of the corresponding study programs extracted from examination regulations. Here, event calculus and answer set programming are used to provide models of the study
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Berezina, Katerina, Olena Ciftci, Mahsa Talebi, and Rasoul Mahdavi. "Escaping the Routine: Virtual Escape Rooms in Online Hospitality Courses." In Information and Communication Technologies in Tourism 2024. Springer Nature Switzerland, 2024. http://dx.doi.org/10.1007/978-3-031-58839-6_11.

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AbstractVirtual escape rooms (VER) are online educational games that place learners in the scenario of being locked in a specified environment and require them to collect clues, answer questions, or solve puzzles in exchange for an escape code. This paper documents the process of designing a VER for an online hospitality course using Google Workspace tools (i.e., Google Sites, Slides, and Forms). The paper walks the readers through the VER design process, which includes identifying the purpose of creating a VER, creating a storyline, preparing clues (e.g., puzzles and activities for students t
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Schmucker, Robin, Nimish Pachapurkar, Shanmuga Bala, Miral Shah, and Tom Mitchell. "Learning to Give Useful Hints: Assistance Action Evaluation and Policy Improvements." In Lecture Notes in Computer Science. Springer Nature Switzerland, 2023. http://dx.doi.org/10.1007/978-3-031-42682-7_26.

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AbstractWe describe a fielded online tutoring system that learns which of several candidate assistance actions (e.g., one of multiple hints) to provide to students when they answer a practice question incorrectly. The system learns, from large-scale data of prior students, which assistance action to give for each of thousands of questions, to maximize measures of student learning outcomes. Using data from over 190,000 students in an online Biology course, we quantify the impact of different assistance actions for each question on a variety of outcomes (e.g., response correctness, practice comp
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Moalagh, Morteza, Vegard Svesengen, and Babak A. Farshchian. "Investigating User-Side Representatives in Large-Scale Agile Software Development." In Lecture Notes in Business Information Processing. Springer Nature Switzerland, 2025. https://doi.org/10.1007/978-3-031-94544-1_7.

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Abstract User involvement is critical in large-scale agile software development. User representatives bridge access gaps and align development teams with user expectations. However, research primarily focuses on development-side user representatives like product owners or user experience designers, overlooking user-side representatives who bring practical expertise and bridge communication between users and development teams. This highlights a gap in understanding user-side representatives’ roles in large-scale agile software development for fostering effective collaboration. In this paper, we
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Ciardiello, Adriana, Jacopo Dell’Olmo, Federica Rosso, Lorenzo Mario Pastore, Marco Ferrero, and Ferdinando Salata. "An Innovative Multi-objective Optimization Digital Workflow for Social Housing Deep Energy Renovation Design Process." In The Urban Book Series. Springer International Publishing, 2023. http://dx.doi.org/10.1007/978-3-031-29515-7_11.

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AbstractNowadays, the energy retrofit of the building sector is identified as a major instrument toward a climate-neutral Europe by 2050. In accordance with the European Renovation Wave program, deep energy renovations are needed, starting from public and less efficient buildings. Furthermore, the renovation of the social housing building stock is also an important response to energy poverty, as it could contribute safeguarding health and well-being of vulnerable citizens. In particular, buildings from the 1960–1980, which constitute a large portion of cities, often have high energy demand and
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Sosnin Peter. "Experiential Human-Computer Interaction in Collaborative Designing of Software Intensive Systems." In Frontiers in Artificial Intelligence and Applications. IOS Press, 2012. https://doi.org/10.3233/978-1-61499-125-0-180.

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This paper presents the experience-oriented approach to the use of the individual and collective experience in the collaborative designing of software intensive systems. Means of the approach help any designer to interact with the accessible experience the typical units of which are precedents and their models. Moreover, means support the intense designer activity which is accompanied by the experiential learning in the team of designers. The approach is evolved till the tested workflows with corresponding toolkit. Workflows are presented as pseudo-code programs adjusted to their executing by
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"Design is the answer." In The New Designer. The MIT Press, 2023. http://dx.doi.org/10.7551/mitpress/13816.003.0016.

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Constantinescu, Teodora, Oswald Devisch, and Georgi Kostov. "Game Mechanics as Thinking Mechanisms for Urban Development." In Citizen-Responsive Urban E-Planning. IGI Global, 2020. http://dx.doi.org/10.4018/978-1-7998-4018-3.ch009.

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We witness a growing interest from urban designers in technology to understand cities as complex systems. However, more than often, the use of such technologies is a one-way knowledge generation, meaning that the urban designer is the one benefiting the most. Serious games have the ability to create concepts that lead to a better understanding of the issues that arise in urban development, improving society's implication in the process. This chapter addresses the potential of serious game mechanics to produce mutual transfer of knowledge and solutions able to enhance urban development strategi
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Badler, Norman I., Cary B. Phillips, and Bonnie Lynn Webber. "Task-Level Specifications." In Simulating Humans. Oxford University Press, 1993. http://dx.doi.org/10.1093/oso/9780195073591.003.0009.

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So far we have been talking about real-time interactive display and manipulation of human figures, with the goal of enabling human factors engineers to augment their analyses of designed environments by having human figures carry out tasks intended for those environments. This chapter explores the use of task-level specifications as an alternative to direct manipulation for generating task simulations. By now, the reader should be convinced of the value of being able to simulate, observe and evaluate agents carrying out tasks. The question is what is added by being able to produce such simulat
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Strawser, Michael G., and Renee Kaufmann. "Intergenerational Learning Styles, Instructional Design Strategy, and Learning Efficacy." In Form, Function, and Style in Instructional Design. IGI Global, 2020. http://dx.doi.org/10.4018/978-1-5225-9833-6.ch003.

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Instructional designers must appeal to a variety of audience members both in terms of competency and preferred learning style. Though many factors may influence learning style, generational preferences may provide instructional designers a broad base of understanding undergirding strategic educational design choices. While it would be naive, and even inaccurate, to assume that Millennials constitute the only unique generational challenge for instructional designers, their sheer presence in organizations and their education expectations have changed the game—so to speak. Thus, in an attempt to
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Conference papers on the topic "Designerns ansvar"

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Wognum, P. M. "Designers in Organisations." In ASME 2002 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. ASMEDC, 2002. http://dx.doi.org/10.1115/detc2002/dtm-34028.

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Design processes in current industrial contexts require integration between different disciplines and functions, not only within an organisation but also across organisational and even national borders. Many barriers to integration can be observed, however, in multi-disciplinary and multifunctional design projects. One of these barriers is the lack of organisational, management, and social knowledge and skills, on the level of team members as well as on the level of project management. To achieve a sufficient level of integration technical knowledge and skills are necessary but not sufficient.
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Gomes, Rute. "Sustainability (still) on Demand: Tools for Next Generation Designers." In 13th International Conference on Applied Human Factors and Ergonomics (AHFE 2022). AHFE International, 2022. http://dx.doi.org/10.54941/ahfe1001371.

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Design for Sustainability has been a persistent subject on bachelor Design Degrees curricula for the last decades. However, most of the outcome on students’ projects has been more focused on the use of recycled materials than with systemic sustainable solutions, that would generate a higher impact on the reduction of waste production and into the change into more responsible consumer habits.The actual emergency of a change in scenario in production and consumption habits, leads to the need of a refreshment in the subject of Design for Sustainability concepts and strategies, into schematic prop
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Barrón-Cano, Olivia M., and José Luis Gordillo. "Integrating Tools for Manufacturability Analysis of Assemblies." In ASME 1999 Design Engineering Technical Conferences. American Society of Mechanical Engineers, 1999. http://dx.doi.org/10.1115/detc99/dfm-8907.

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Abstract This paper presents a modular computer system for manufacturability analysis of robot-made assemblies. In order to say if a specific design can be assembled in a specific robotic cell, designers must answer a number of questions about sequencing, stability, fixturing, grasping, motion planning, and tool accessibility. Although several tools have been developed to compute some of the answers needed by designers,. they have been developed in an isolated fashion making hard to integrate their results. Each tool uses its own object models (which highlight some particular analysis features
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Radu, Catalin. "DIGITAL MEDIA, IDENTITY AND THE LEARNING DESIGNER." In eLSE 2018. Carol I National Defence University Publishing House, 2018. http://dx.doi.org/10.12753/2066-026x-18-277.

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Museums, archives, and other educational institutions around the world share on social media activity focused on World War I history. Following these institutions on social media, allow any user to discover interesting content almost every single day. More, experts and educators are sometimes online to answer questions, test knowledge in pop quizzes, and stream behind the scenes with live video. A special point is that of showing that the First World War marked a turning point with the appearance of news and artwork intended to capture the moment in a realistic way, by first-hand participants.
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Arlitt, Ryan, Anthony Nix, Robert Stone, and Chiradeep Sen. "Discovery of Mental Metadata Used for Analogy Formation in Function-Based Design." In ASME 2015 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, 2015. http://dx.doi.org/10.1115/detc2015-46963.

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Applying previous solutions to solve new problems is a core aspect of design. In this context, analogies provide a mechanism to reapply previous solutions in new ways, but analogy formation is limited by a designer’s knowledge. One approach toward improving a designer’s analogy-forming capabilities is to provide an easy-to-use computational means of retrieving a wide breadth of relevant analogies. This work aims to answer what types of similarity are commonly used to draw design analogies, and whether some types of similarity are used more frequently in compound analogy versus single analogy.
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Hong, Zaneta. "Take a Stand: A Foundation for Today’s Citizen-Designer." In 110th ACSA Annual Meeting Paper Proceedings. ACSA Press, 2022. http://dx.doi.org/10.35483/acsa.am.110.65.

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These past few years have challenged and altered every one of us. To recollect the innumerable racial and social injustices, the rise of devastating natural disasters from climate change, and the Covid-19 pandemic with the ensuing economic recession is to recognize how much we—as a collective society—have endured and continue to endure in the struggles and hardships issued upon us each day. Nearly every city has taken the brunt of upheavals or revolutions, with episodes continually exploding in local townships and municipalities across the country and around the world. Whether one lives in a b
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Chang-Arana, Álvaro M., Antti Surma-aho, Jie Li, Maria C. Yang, and Katja Hölttä-Otto. "Reading the User’s Mind: Designers Show High Accuracy in Inferring Design-Related Thoughts and Feelings." In ASME 2020 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, 2020. http://dx.doi.org/10.1115/detc2020-22245.

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Abstract The success of design needfinding is largely dependent on how well designers understand their users. It is further claimed that user understanding and designers’ capacity to adopt users’ perspective, i.e. designers’ ability to understand others, are key skills that should lead to successful design outcomes. The general ability to understand someone else’s mental contents, such as what they else think, feel, wish, and believe, is called theory of mind. In this study, we connect concepts of human-centered design and theory of mind through empathic accuracy, a performance-based method fo
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Arndt Hansen, Camilla, Tobias Eifler, and Michael Deininger. "The Missing Link Between Project and Prototype: Teaching Student Designers to Navigate the Prototyping Process." In ASME 2021 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, 2021. http://dx.doi.org/10.1115/detc2021-68114.

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Abstract It has been well established that prototyping is an important part of development projects. Prototypes are used in engineering design courses but teaching students the strategic skills needed to decide what to prototype during development projects is often not a part of the curriculum. This paper proposes a model that uses the prototyping process to link individual prototyping activities and project goals. The proposition is that when designers work intentionally with prototyping as a process, they will be able to make strategic decisions about how and when to use prototypes. To teach
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Stone, Thomas M., Seung-Kyum Choi, and Hemanth Amarchinta. "Model Development Under Uncertainty via Conjoint Analysis." In ASME 2012 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, 2012. http://dx.doi.org/10.1115/detc2012-71318.

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Model development decisions are critical in the early phases of engineering design. Engineering models serve as representations of reality that help designers understand input/output relationships, answer ‘what-if’ questions, and find optimal design solutions. Upon making model development decisions, the designer commits a large percentage of the costs associated with reaching design goals/objectives. The decisions dictate cost-drivers such as experimental setups and computation time. Unfortunately, the desire to develop the most accurate model competes with the desire to reduce costs. The des
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Michaud, Philippe, Aurelian Fatu, and Bernard Villechaise. "Development of an Experimental Device for Studying Real Connecting-Rod Bearings Functioning in Severe Conditions." In World Tribology Congress III. ASMEDC, 2005. http://dx.doi.org/10.1115/wtc2005-63290.

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Nowdays, automotive designers attempt to limit the pollution and the fuel consumption, in order to answer customer’s environmental demands. To assist designers in this effort, it is important to analyze and to understand engines bearing mechanical behavior. Therefore, many experimental studies have been undertaken in the last 20 years [1–3]. Because of the great complexity of the con-rod bearing real environment, no experimental tests have been realized in realistic and severe conditions. This paper presents an experimental device “MEGAPASCALE” made to analyze the thermoelastohydrodynamic (TEH
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Reports on the topic "Designerns ansvar"

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Niebler, Rebecca. Abfallwirtschaftliche Geschäftsmodelle für Textilien in der Circular Economy. Sonderforschungsgruppe Institutionenanalyse, 2020. http://dx.doi.org/10.46850/sofia.9783941627833.

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This master thesis explores the challenges for waste management business models in the field of textiles regarding the requirements of the circular economy, as well as improvement potentials in the current framework conditions. It is concerned with the research question: "Is it advisable to change the frame-work conditions at meso or macro level, with regard to business models for waste management companies in the textile sector that are oriented towards the requirements of the circular economy, and - if so - in what way?” The approach of the study is based on the delta analysis of the e Socie
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Willits, Daniel H., Meir Teitel, Josef Tanny, Mary M. Peet, Shabtai Cohen, and Eli Matan. Comparing the performance of naturally ventilated and fan-ventilated greenhouses. United States Department of Agriculture, 2006. http://dx.doi.org/10.32747/2006.7586542.bard.

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The objectives of this project were to predict the performance of naturally and fan-ventilated greenhouses as a function of climate, type of crop, evaporative cooling and greenhouse size, and to estimate the effects of the two cooling systems on yield, quality and disease development in the different crops under study. Background In the competitive field of greenhouse cultivation, growers and designers in both the US and Israel are repeatedly forced to choose between naturally ventilated (NV) and fan ventilated (FV) cooling systems as they expand their ranges in an effort to remain profitable.
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