Academic literature on the topic 'Designerns ansvar'
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Journal articles on the topic "Designerns ansvar"
Mintorwati, Mintorwati, and Irwan Yudha Hadinata. "ESMOD MODE SCHOOL IN BANJARMASIN." LANTING JOURNAL OF ARCHITECTURE 10, no. 1 (February 28, 2021): 221–31. http://dx.doi.org/10.20527/lanting.v10i1.753.
Full textMartadireja, Sonde. "Pengaruh Microstock Terhadap Kesadaran Hak Kekayaan Intelektual Desainer Grafis." Journal of Urban Society's Arts 5, no. 1 (December 31, 2018): 19–28. http://dx.doi.org/10.24821/jousa.v5i1.2141.
Full textThilmany, Jean. "Changing Times." Mechanical Engineering 124, no. 08 (August 1, 2002): 38–40. http://dx.doi.org/10.1115/1.2002-aug-1.
Full textMotta, Martina, Giovanni Maria Conti, and Martina Micheli. "Reacting to the Emergency by Opening Perspectives. Design-driven knit therapy as a adaptable tool to answer the change." Strategic Design Research Journal 13, no. 3 (December 23, 2020): 646–57. http://dx.doi.org/10.4013/sdrj.2020.133.27.
Full textThilmany, Jean. "Analyzing up Front." Mechanical Engineering 122, no. 10 (October 1, 2000): 88–91. http://dx.doi.org/10.1115/1.2000-oct-6.
Full textSzczęsny, S., M. Naumowicz, and A. Handkiewicz. "SI-Studio – environment for SI circuits design automation." Bulletin of the Polish Academy of Sciences: Technical Sciences 60, no. 4 (December 1, 2012): 757–62. http://dx.doi.org/10.2478/v10175-012-0087-5.
Full textMartin-Schild, Sheryl, James E. Siegler, Andre D. Kumar, and Patrick Lyden. "Troubleshooting the Nihss: Question-and-Answer Session with One of the Designers." International Journal of Stroke 10, no. 8 (December 2015): 1284–86. http://dx.doi.org/10.1111/ijs.12196.
Full textDel, Vecchio. "Development of management skills for professional designers: An answer to the present professional crisis?" Glasnik Etnografskog instituta SANU 59, no. 1 (2011): 129–41. http://dx.doi.org/10.2298/gei1101129d.
Full textGee, James Paul. "Learning by Design: Good Video Games as Learning Machines." E-Learning and Digital Media 2, no. 1 (March 2005): 5–16. http://dx.doi.org/10.2304/elea.2005.2.1.5.
Full textCALIMERI, FRANCESCO, GIOVAMBATTISTA IANNI, FRANCESCO PACENZA, SIMONA PERRI, and JESSICA ZANGARI. "Incremental Answer Set Programming with Overgrounding." Theory and Practice of Logic Programming 19, no. 5-6 (September 2019): 957–73. http://dx.doi.org/10.1017/s1471068419000292.
Full textDissertations / Theses on the topic "Designerns ansvar"
Norin, Gabriel. "Designerns ansvar : Ett sätt att skapa miljövänligare produkter." Thesis, Konstfack, Industridesign, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:konstfack:diva-7351.
Full textNyström, Sara. "Makten design kan ha och appen Charlie : Ett arbete om makten och ansvaret en designer har samt en artefakt som hjälper dig att främja hjärnans olika funktioner." Thesis, Luleå tekniska universitet, Institutionen för ekonomi, teknik, konst och samhälle, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:ltu:diva-85934.
Full textHow can you through graphic design encourage schooling of one or multiple parts of the brain’s capacity? Furthermore, how can you through graphic design promote the evolvement of one or multiple parts of the brain’s capacity? With the help of graphic design, I have created a tool that helps you schedule your studies as well as it stimulates your brain pre-studying. Behavioral design, metacognition, and gamification are the theoretical foundations this study relies on. I want to encourage you, the one reading this, to reflect on your own brain capacity. Are you having a hard time focusing, sleeping, or planning things ahead? There are multiple ways to stimulate your brain so these difficulties become easier. The latter is the one Charlie can help you with, to plan ahead. An app, that’s currently a prototype, helps you create new habits around your studies, and challenges you to expand your behavior. Charlie, with the help of planning tools and knowledge about brain stimulation, coaches you in a way that’s never been done before. The impression my target group gets leaves a print where behavior change becomes a possibility. Knowledge about the behavior that encourages the brain’s capacity combined with the moments when we use most parts of our brain, benefits the evolution itself. Have the courage to challenge yourselves in what your brain is capable of. You’re not stuck, you can change your habits whenever you want!
Rudblom, Matilda, and Elin Elfström. "UX som tankesätt istället för arbetssätt : En studie om hur designers hos SME-företag i den svenska designbranschen förhåller sig till UX-design och användarmedverkan i designprocessen." Thesis, Högskolan Väst, Avd för medier och design, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:hv:diva-15477.
Full textSyftet med denna studien är att ta reda på om klyftan mellan teori och praktik även syns i den svenska designbranschen och hur klyftan i så fall skulle kunna minskas. Tidigare forskning beskriver en avsaknad av UX-arbete (User eXperience) i designprocesser och en studie har därför genomförts med målsättningen att kunna formalisera riktlinjer för hur företag, som inte inkluderar UX och slutanvändare i sina designprocesser ska utveckla sitt UX-arbete för att kunna erbjuda bättre artefakter. Resultatet från studien visar att majoriteten av designers har UX som förhållningssätt inom design. Designers i branschen vet oftast vad UX är och varför det är viktigt men upplever att det är svårt att få beställaren inse värdet av UX-arbetet, vilket gör att designers tvingas använda UX som tankesätt istället för arbetssätt. Vid intervjuerna framkom det riktlinjer som företag kan använda sig av för att börja med UX. Från resultatet kan vi dra flera slutsatser. UX är nödvändigt för att kunna leverera artefakter med hög kvalitet och värde för användarna men begränsas av beställarens tidskrav och ekonomiska resurser. Designern behöver ha retoriska kunskaper och kunna forma en fungerande kommunikation som leder till att klienten förstår värdet av UX. Om designföretag inte involverar UX i sina designprocesser, förslagsvis genom användartester och demonstrationer, riskerar företagen att tappa viktiga konkurrensfördelar. Denna studie skapar en bra grund för vidare forskning inom ämnet. Studien avslutas med rekommendationer till fortsatt arbete, kring ämnen som var för omfattande för att ta upp i denna studie.
Books on the topic "Designerns ansvar"
Gargan, John, and David Bann. Colour Proof Correction Question and Answer Book (Graphic Designer's Library). Phaidon Press Ltd, 1990.
Find full textMillar, Jason. Ethics Settings for Autonomous Vehicles. Oxford University Press, 2017. http://dx.doi.org/10.1093/oso/9780190652951.003.0002.
Full textAlbert, Richard. Constitutional Amendments. Oxford University Press, 2019. http://dx.doi.org/10.1093/oso/9780190640484.001.0001.
Full textIrani, Lilly. Chasing Innovation. Princeton University Press, 2019. http://dx.doi.org/10.23943/princeton/9780691175140.001.0001.
Full textBook chapters on the topic "Designerns ansvar"
Constantinescu, Teodora, Oswald Devisch, and Georgi Kostov. "Game Mechanics as Thinking Mechanisms for Urban Development." In Citizen-Responsive Urban E-Planning, 215–51. IGI Global, 2020. http://dx.doi.org/10.4018/978-1-7998-4018-3.ch009.
Full textBadler, Norman I., Cary B. Phillips, and Bonnie Lynn Webber. "Task-Level Specifications." In Simulating Humans. Oxford University Press, 1993. http://dx.doi.org/10.1093/oso/9780195073591.003.0009.
Full textStrawser, Michael G., and Renee Kaufmann. "Intergenerational Learning Styles, Instructional Design Strategy, and Learning Efficacy." In Form, Function, and Style in Instructional Design, 40–51. IGI Global, 2020. http://dx.doi.org/10.4018/978-1-5225-9833-6.ch003.
Full textSosnin, Petr Ivanovich. "Conceptual Experiments in Automated Designing." In Research Anthology on Recent Trends, Tools, and Implications of Computer Programming, 479–504. IGI Global, 2021. http://dx.doi.org/10.4018/978-1-7998-3016-0.ch021.
Full textSosnin, Petr Ivanovich. "Conceptual Experiments in Automated Designing." In Advances in Media, Entertainment, and the Arts, 155–81. IGI Global, 2017. http://dx.doi.org/10.4018/978-1-5225-0510-5.ch010.
Full textSosnin, Petr. "Question-Answer Approach to Human-Computer Interaction in Collaborative Designing." In Cognitively Informed Intelligent Interfaces, 157–76. IGI Global, 2012. http://dx.doi.org/10.4018/978-1-4666-1628-8.ch010.
Full textEl-Basioni, Basma M. Mohammad, Sherine M. Abd El-Kader, Hussein S. Eissa, and Mohammed M. Zahra. "Clustering in Wireless Sensor Network." In Advances in Wireless Technologies and Telecommunication, 340–64. IGI Global, 2014. http://dx.doi.org/10.4018/978-1-4666-5170-8.ch013.
Full textvan Roessel, Lies, and Jan Švelch. "Who Creates Microtransactions : The Production Context of Video Game Monetization." In Game Production Studies. Nieuwe Prinsengracht 89 1018 VR Amsterdam Nederland: Amsterdam University Press, 2021. http://dx.doi.org/10.5117/9789463725439_ch10.
Full textShankar, Sahana Prabhu, Supriya M. S., and Naresh E. "Application of Design Thinking Methodology to the Various Phases of the Software Development Life Cycle." In Advances in Computer and Electrical Engineering, 395–416. IGI Global, 2020. http://dx.doi.org/10.4018/978-1-7998-2772-6.ch020.
Full textMarache-Francisco, Cathie, and Eric Brangier. "The Gamification Experience." In Emerging Research and Trends in Interactivity and the Human-Computer Interface, 205–23. IGI Global, 2014. http://dx.doi.org/10.4018/978-1-4666-4623-0.ch010.
Full textConference papers on the topic "Designerns ansvar"
Wognum, P. M. "Designers in Organisations." In ASME 2002 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. ASMEDC, 2002. http://dx.doi.org/10.1115/detc2002/dtm-34028.
Full textBarrón-Cano, Olivia M., and José Luis Gordillo. "Integrating Tools for Manufacturability Analysis of Assemblies." In ASME 1999 Design Engineering Technical Conferences. American Society of Mechanical Engineers, 1999. http://dx.doi.org/10.1115/detc99/dfm-8907.
Full textChang-Arana, Álvaro M., Antti Surma-aho, Jie Li, Maria C. Yang, and Katja Hölttä-Otto. "Reading the User’s Mind: Designers Show High Accuracy in Inferring Design-Related Thoughts and Feelings." In ASME 2020 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, 2020. http://dx.doi.org/10.1115/detc2020-22245.
Full textArlitt, Ryan, Anthony Nix, Robert Stone, and Chiradeep Sen. "Discovery of Mental Metadata Used for Analogy Formation in Function-Based Design." In ASME 2015 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, 2015. http://dx.doi.org/10.1115/detc2015-46963.
Full textStone, Thomas M., Seung-Kyum Choi, and Hemanth Amarchinta. "Model Development Under Uncertainty via Conjoint Analysis." In ASME 2012 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, 2012. http://dx.doi.org/10.1115/detc2012-71318.
Full textMichaud, Philippe, Aurelian Fatu, and Bernard Villechaise. "Development of an Experimental Device for Studying Real Connecting-Rod Bearings Functioning in Severe Conditions." In World Tribology Congress III. ASMEDC, 2005. http://dx.doi.org/10.1115/wtc2005-63290.
Full textWolf, Alon, and Ga´bor Ko´sa. "A New Concept of a Large-Workspace Small-Size Bending Bellow Actuator." In ASME 2008 9th Biennial Conference on Engineering Systems Design and Analysis. ASMEDC, 2008. http://dx.doi.org/10.1115/esda2008-59372.
Full textRangarajan, Arvind, Pradeep Radhakrishnan, Abha Moitra, Andrew Crapo, and Dean Robinson. "Manufacturability Analysis and Design Feedback System Developed Using Semantic Framework." In ASME 2013 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, 2013. http://dx.doi.org/10.1115/detc2013-12028.
Full textBushnell, Dennis, and Dennis Bushnell. "Application frontiers of 'designer fluid mechanics' - Visions versus reality or an attempt to answer the perennial question 'why isn't it used'?" In 28th Fluid Dynamics Conference. Reston, Virigina: American Institute of Aeronautics and Astronautics, 1997. http://dx.doi.org/10.2514/6.1997-2110.
Full textGaudry, Laurent, Martial Chabloz, Darius Golchan, Julien Nembrini, and Matthias Schmid. "Ecological mass timber as an answer to affordable housing in Switzerland?" In IABSE Congress, New York, New York 2019: The Evolving Metropolis. Zurich, Switzerland: International Association for Bridge and Structural Engineering (IABSE), 2019. http://dx.doi.org/10.2749/newyork.2019.0621.
Full textReports on the topic "Designerns ansvar"
Niebler, Rebecca. Abfallwirtschaftliche Geschäftsmodelle für Textilien in der Circular Economy. Sonderforschungsgruppe Institutionenanalyse, September 2020. http://dx.doi.org/10.46850/sofia.9783941627833.
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