Books on the topic 'Design -> video'
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Blank, Ben. Professional video graphic design. New York: Prentice Hall, 1986.
Find full textInternational video graphic design. New York: Distributor to the book trade in the United States and Canada, Rizzoli International Publications, 1991.
Find full textPloor, D. Michael. Video game design foundations. Tinley Park, Ill: Goodheart-Willcox Company, 2011.
Find full textBlank, Ben. Professional video graphics design. New York: Prentice Hall, 1986.
Find full textBeebe, Jack M. International video graphic design. New York: PBC International, 1991.
Find full textLin, Youn-Long Steve, Chao-Yang Kao, Hung-Chih Kuo, and Jian-Wen Chen. VLSI Design for Video Coding. Boston, MA: Springer US, 2010. http://dx.doi.org/10.1007/978-1-4419-0959-6.
Full textPalmquist, Adam, Izabella Jedel, and Ole Goethe. Universal Design in Video Games. Cham: Springer International Publishing, 2024. http://dx.doi.org/10.1007/978-3-031-30595-5.
Full textTringham, Neal. Science fiction video games. Boca Raton: CRC Press, 2015.
Find full textKarl, Anderson, ed. Advanced interactive video design: New techniques and applications. White Plains, NY: Knowledge Industry Publications, 1988.
Find full textScherberger, Aiken, and Enzo Anile. Video games: Creating virtual fantasy. Princeton, N.J: Films for the Humanities & Sciences, 2005.
Find full textP, Shepard Roger, ed. Creating Web graphics, audio & video. Upper Saddle River, NJ: Prentice Hall PTR, 2002.
Find full textSleeth, Shannon. Website design. Lawrenceville, NJ: Cambridge Educational, 2005.
Find full textJozefowicz, Chris. Video game developer. Pleasantville, NY: Gareth Stevens Pub., 2010.
Find full textHenry, Jenkins, ed. Video Game Art. New York: Assouline Publishing, 2005.
Find full text1966-, Koc Ut-Va, and Liu, K. J. Ray, 1961-, eds. Design of digital video coding systems: A complete compressed domain approach. New York: Marcel Dekker, 2002.
Find full textHwang, Kyung-Wook. Design of Scalable On-Demand Video Streaming Systems Leveraging Video Viewing Patterns. [New York, N.Y.?]: [publisher not identified], 2013.
Find full textGordon, Timothy, Zevi Bareket, Lidia Kostyniuk, Michelle Barnes, Michael Hagan, Zu Kim, Delphine Cody, Alexander Skabardonis, and Alan Vayda. Site-Based Video System Design and Development. Washington, D.C.: Transportation Research Board, 2012. http://dx.doi.org/10.17226/22836.
Full textTodd, Kelsey, ed. Flash MX design for TV and video. Indianapolis, IN: Wiley Pub., 2003.
Find full textOge, Marques, ed. Handbook of video databases: Design and applications. Boca Raton: CRC Press, 2003.
Find full textVideo Game Design. Bloomsbury Publishing Plc, 2016. http://dx.doi.org/10.5040/9781474222426.
Full textRichardson, I. E. G., and Iain E. Richardson. Video Codec Design. Wiley & Sons, Incorporated, John, 2003.
Find full textVideo game design. New York: Cavendish Square, 2015.
Find full textVideo Game Design. Skyhorse Publishing Company, Incorporated, 2007.
Find full textVideo game design foundations. Tinley Park, Ill: Goodheart-Willcox Company, 2011.
Find full textSaulter, Joseph. Video Game Design Strategies. Career Education, 2008.
Find full textPloor, D. Michael. Video Game Design Composition. Goodheart-Willcox Publisher, 2013.
Find full textPloor, D. Michael. Video Game Design Foundations. Goodheart-Willcox Publisher, 2013.
Find full textVideo Game Design Foundations. Goodheart-Willcox, 2013.
Find full textWeb Design Video Sites. Taschen, 2008.
Find full textDesign of Digital Video Coding Systems. New York: Marcel Dekker, Inc., 2003.
Find full textRICHARDSON, I. E. G. Video Codec Design - Developing Image & Video Compression Systems. John Wiley & Sons Inc, 2002.
Find full textVideo Game Design Composition Software Design Guide. Goodheart-Willcox Publisher, 2014.
Find full textVideo game design foundations: Software design guide. Tinley park, Ill: Goodheart-Willcox Co., 2011.
Find full textLyons, Sandy Appleoff, ed. Costume Design for Video Games. CRC Press, 2019. http://dx.doi.org/10.1201/b22270.
Full textIntroduction to Video Game Design. Tinley Park, IL: Goodheart-Willcox Co., 2012.
Find full textLearning, Thomson Delmar. Architectural Drafting & Design Video #5: Foundation Plans (Architectural Drafting and Design Video Series). Delmar Learning, 2001.
Find full textRichardson, Iain E. Video Codec Design: Developing Image and Video Compression Systems. Wiley & Sons, Incorporated, John, 2003.
Find full textVideo codec design: Developing image and video compression systems. Chichester: Wiley, 2002.
Find full textMelendez, Shayne. Design Explainer Videos : How to Create a High-Converting Video: Adding Explainer Video for Entrepreneur. Independently Published, 2021.
Find full textGreen, Garo, and James C. Kaufman. Video Games and Creativity. Elsevier Science & Technology Books, 2015.
Find full textVideo Games and Creativity. Elsevier Science & Technology Books, 2015.
Find full textSenran Kagura : Official Design Works: Official Design Works. UDON Entertainment Corporation, 2015.
Find full textVideo Game Optimization. Course Technology, 2010.
Find full textALBINET, Marc. Concevoir un Jeu Video. FYP, 2015.
Find full textPloor, D. Michael. Video Game Design Foundations Instructor's Manual. Goodheart-Willcox Pub, 2011.
Find full textRysinger, Lisa. Exploring Digital Video (Design Exploration Series). Thomson Delmar Learning, 2004.
Find full textPloor, D. Michael. Video Game Design and Programming Concepts. Goodheart-Willcox Publisher, 2019.
Find full textSouter, Gerald A., and Howard Hirsch. Multi-Screen Video Production and Design. Knowledge Industry Pubns, 1990.
Find full textSenses, perception, and video gaming: Design of a college for video game design and production. Cincinnati, Ohio: University of Cincinnati, 2005.
Find full textLearning, Thomson Delmar. Architectural Drafting & Design Video #4: Elevations (Architectural Drafting & Design). Delmar Learning, 2001.
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