Academic literature on the topic 'Design -> video'
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Journal articles on the topic "Design -> video"
van der Meij, Hans, and Constanze Hopfner. "Eleven Guidelines for the Design of Instructional Videos for Software Training." Technical Communication 69, no. 3 (August 2, 2022): 5–23. http://dx.doi.org/10.55177/tc786532.
Full textErlangga, Rifqi Aulia, and Izzati Shaima Shamsudin. "English Instructional Video Design for Islamic Junior High School." INFERENSI: Jurnal Penelitian Sosial Keagamaan 15, no. 1 (May 31, 2021): 141–62. http://dx.doi.org/10.18326/infsl3.v15i1.141-162.
Full textLoliwe, Thando. "How to Design Accounting Video Lectures to Recover Lost Time." Issues in Informing Science and Information Technology 15 (2018): 207–47. http://dx.doi.org/10.28945/4046.
Full textHenderson, Austin. "Video and design." ACM SIGCHI Bulletin 21, no. 2 (October 1989): 104–7. http://dx.doi.org/10.1145/70609.70627.
Full textDeng, Ruiqi, and Yifan Gao. "Using Learner Reviews to Inform Instructional Video Design in MOOCs." Behavioral Sciences 13, no. 4 (April 13, 2023): 330. http://dx.doi.org/10.3390/bs13040330.
Full textWang, Wei Hua. "The Design and Implementation of a Video Image Acquisition System Based on VFW." Applied Mechanics and Materials 380-384 (August 2013): 3787–90. http://dx.doi.org/10.4028/www.scientific.net/amm.380-384.3787.
Full textWang, Xin Gong, and Shu Ping Zuo. "Design of DisplayPort Based High-Definition Video Monitor System." Applied Mechanics and Materials 340 (July 2013): 557–60. http://dx.doi.org/10.4028/www.scientific.net/amm.340.557.
Full textShao, Zichun, Junming Chen, Hui Zeng, Wenjie Hu, Qiuyi Xu, and Yu Zhang. "A New Approach to Interior Design: Generating Creative Interior Design Videos of Various Design Styles from Indoor Texture-Free 3D Models." Buildings 14, no. 6 (May 24, 2024): 1528. http://dx.doi.org/10.3390/buildings14061528.
Full textB, Sahrul, Fathahillah Fathahillah, and Yasdin Yasdin. "Cinematography Design of Integrated Service Video Documentation." Journal of Research and Innovation 1, no. 1 (June 7, 2023): 25. http://dx.doi.org/10.59562/jorein.v1i1.44869.
Full textIrawati, Irawati, and Deasy Kartikasari. "Design of Recognition Robot With Video Transmitter." Eduvest - Journal Of Universal Studies 1, no. 7 (July 20, 2021): 660–66. http://dx.doi.org/10.36418/edv.v1i7.97.
Full textDissertations / Theses on the topic "Design -> video"
Lindskog, Eric, and Wrang Jesper. "Design of video players for branched videos." Thesis, Linköpings universitet, Institutionen för datavetenskap, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-148592.
Full textNapolitano, Pasquale. "Video-Design: progettare lo spazio con il video." Doctoral thesis, Università degli Studi di Salerno, 2010. http://hdl.handle.net/10556/123.
Full textIl progetto di ricerca di cui questo testo rappresenta un primo, paparziale punto fermo, è consistito principalmente nel rilevare e nel descrivere in che modo il videodesign, prima ancora che un corollario di competenze tecniche e progettuali, costituisce una particolare disposizione nei confronti del visualscape contemporaneo, una pratica dello sguardo in grado di seguire i filamenti ibridi che si intrecciano in ogni oggetto audiovisivo. L'obiettivo generale della ricerca è stato quello di utilizzare la speculazione sul design del video per delineare una serie di forme simboliche che mettano in forma una peculiare tipologia di sguardo. La visione messa in forma dal cinema aderisce ai canoni tradizionalmente attribuiti alla prospettiva rinascimentale, con la sua concezione vettoriale dello sguardo, conformemente alla teoria di Ervin Panfosky, che vede nella prospettiva lineare la forma simbolica dell'area moderna. Il tipo di sguardo proposto invece dai video-oggetti è, non più vettoriale, ma sintetico. Uno sguardo che non riduce a sintesi, ma resta paratattico. Inoltre si è cercato di far emergere dalla presente analisi la gamma di forme simboliche sottese alla forma-video, attraverso un escursus storico(nel primo capitolo) e puntate mirate sul contemporaneo , specialmente quelle forme audiovisive non ancora precisamente catalogabili, ma che si mostrano come forma ibrida tra video e spazio (i capitoli su motion picture, ambienti sensibili-interattivi, suond sculptures e live-media).
VIII ciclo n.s.
Wang, Yi. "Design and Evaluation of Contextualized Video Interfaces." Diss., Virginia Tech, 2010. http://hdl.handle.net/10919/28798.
Full textPh. D.
Liu, Jennifer. "Design history motion graphics video /." Click here to view, 2009. http://digitalcommons.calpoly.edu/artsp/23.
Full textProject advisor: Kathryn E. McCormick. Title from PDF title page; viewed on Jan. 21, 2010. Includes bibliographical references. Also available on microfiche.
Warden, James. "Senses, Perception, and Video Gaming: Design of a College for Video Game Design and Production." Cincinnati, Ohio : University of Cincinnati, 2005. http://www.ohiolink.edu/etd/view.cgi?acc%5Fnum=ucin1116113863.
Full textBailey, Brian Douglas. "Design of a video measurement system." Thesis, Virginia Polytechnic Institute and State University, 1988. http://hdl.handle.net/10919/80071.
Full textCromsjö, Mimmi, and Martin Christensson. "Design of video player and user interfaces for branched 360 degree video." Thesis, Linköpings universitet, Institutionen för datavetenskap, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-159956.
Full textGardner, Janet Elizabeth. "Computers and video : coincidental in architectural design." Thesis, Massachusetts Institute of Technology, 1987. http://hdl.handle.net/1721.1/73759.
Full textIncludes bibliographical references (leaves 92-94).
This thesis proposes a new tool for the designer that acts as an Intelligent adjunct In the design process. Architects express abstract concepts in physical concrete realities. The tools of the trade act as a medium through which to express these concepts; pencil. paper. models. Yet these tools do not allow for any intelligent discourse. While translating an abstract Idea into a physical object. a designer must keep track of complex associations between various elements within a design. As an idea becomes further developed. the associations between elements become more difficult to manage. On occasion matrices are employed to maintain a consistent relational system. yet complexity often forces design concepts to get distorted or lost. This thesis provides one solution; a method for to the management of this barrage of associative information. while still providing a stimulating design environment. With the proposed tool. a designer can use numerous media simultaneously; for our purposes digital video and an object-oriented graphics editor. The video environment acts as an analysis tool for exploring existing archetypes. In search of inherent themes. The graphics editor is a tool for synthesizing objects. creating a whole from a series of parts discovered in the video environment. The key to this tool is its ability to retain knowledge while acting as an intelligent adjunct in the design process. The designer operates with objects. These objects "know" what their behavior Is. and how to perform certain operations. Other attributes and relationships can also be attached to objects. or classes of objects. Compilation of both environments Is possible. due to a central knowledge base that maintains all the information from all objects. This single knowledge base allows objects In one environment to be shared by the other. creating an interactive environment between two Independent media. computers and video. and eliminating the bold line that separates the two.
by Janet Elizabeth Gardner.
M.S.
Oelbaum, Tobias. "Design and verification of video quality metrics." kostenfrei, 2008. http://mediatum2.ub.tum.de/doc/661966/661966.pdf.
Full textBahari, Hanif. "Observation : A prosocial video game on the way of social integration." Thesis, Mittuniversitetet, Avdelningen för design, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:miun:diva-31139.
Full textBooks on the topic "Design -> video"
Blank, Ben. Professional video graphic design. New York: Prentice Hall, 1986.
Find full textInternational video graphic design. New York: Distributor to the book trade in the United States and Canada, Rizzoli International Publications, 1991.
Find full textPloor, D. Michael. Video game design foundations. Tinley Park, Ill: Goodheart-Willcox Company, 2011.
Find full textBlank, Ben. Professional video graphics design. New York: Prentice Hall, 1986.
Find full textBeebe, Jack M. International video graphic design. New York: PBC International, 1991.
Find full textLin, Youn-Long Steve, Chao-Yang Kao, Hung-Chih Kuo, and Jian-Wen Chen. VLSI Design for Video Coding. Boston, MA: Springer US, 2010. http://dx.doi.org/10.1007/978-1-4419-0959-6.
Full textPalmquist, Adam, Izabella Jedel, and Ole Goethe. Universal Design in Video Games. Cham: Springer International Publishing, 2024. http://dx.doi.org/10.1007/978-3-031-30595-5.
Full textTringham, Neal. Science fiction video games. Boca Raton: CRC Press, 2015.
Find full textKarl, Anderson, ed. Advanced interactive video design: New techniques and applications. White Plains, NY: Knowledge Industry Publications, 1988.
Find full textScherberger, Aiken, and Enzo Anile. Video games: Creating virtual fantasy. Princeton, N.J: Films for the Humanities & Sciences, 2005.
Find full textBook chapters on the topic "Design -> video"
Baumgardt, Michael. "Video." In Web Design kreativ!, 144–67. Berlin, Heidelberg: Springer Berlin Heidelberg, 2000. http://dx.doi.org/10.1007/978-3-642-56961-6_10.
Full textAlexander, Kris. "Video Game Design." In The Future of Digital Communication, 121–29. Boca Raton: CRC Press, 2023. http://dx.doi.org/10.1201/9781003379119-9.
Full textNilsson, Fredrik. "System design considerations." In Intelligent Network Video, 329–83. 3rd ed. Boca Raton: CRC Press, 2023. http://dx.doi.org/10.4324/9781003412205-18.
Full textHolstein, Megan. "App Video." In iPhone App Design for Entrepreneurs, 185–91. Berkeley, CA: Apress, 2019. http://dx.doi.org/10.1007/978-1-4842-4285-8_22.
Full textLoar, Josh. "Video Com." In The Sound System Design Primer, 243–46. New York, NY : Routledge, 2019.: Routledge, 2019. http://dx.doi.org/10.4324/9781315196817-24.
Full textAllen, Kevin Lee. "Audio/Video Systems." In Vectorworks for Entertainment Design, 295–304. Second edition. | New York: Routledge, 2020.: Routledge, 2020. http://dx.doi.org/10.4324/9780429290671-36.
Full textWien, Mathias. "Design and Specification." In High Efficiency Video Coding, 73–100. Berlin, Heidelberg: Springer Berlin Heidelberg, 2014. http://dx.doi.org/10.1007/978-3-662-44276-0_3.
Full textWolf, Marilyn. "Image and Video Enhancement." In Smart Camera Design, 135–61. Cham: Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-69523-5_4.
Full textWolf, Marilyn. "Image and Video Analysis." In Smart Camera Design, 163–97. Cham: Springer International Publishing, 2017. http://dx.doi.org/10.1007/978-3-319-69523-5_5.
Full textChang, Henry, Edoardo Charbon, Umakanta Choudhury, Alper Demir, Eric Felt, Edward Liu, Enrico Malavasi, Alberto Sangiovanni-Vincentelli, and Iasson Vassiliou. "Video Driver Design Example." In A Top-Down, Constraint-Driven Design Methodology for Analog Integrated Circuits, 289–332. Boston, MA: Springer US, 1997. http://dx.doi.org/10.1007/978-1-4419-8752-5_11.
Full textConference papers on the topic "Design -> video"
Učakar, Andrej, Patricija Selič, and Raša Urbas. "Use of codecs in video uploads." In 10th International Symposium on Graphic Engineering and Design. University of Novi Sad, Faculty of technical sciences, Department of graphic engineering and design,, 2020. http://dx.doi.org/10.24867/grid-2020-p73.
Full text"How to Design Accounting Video Lectures to Recover Lost Time." In InSITE 2018: Informing Science + IT Education Conferences: La Verne California. Informing Science Institute, 2018. http://dx.doi.org/10.28945/3985.
Full textYujia, Gao, and Mengfei Liu. "Short Video Interaction Design Based on Interactive Ritual Chain." In 13th International Conference on Applied Human Factors and Ergonomics (AHFE 2022). AHFE International, 2022. http://dx.doi.org/10.54941/ahfe1001944.
Full textSong Ci, Haohong Wang, and Dalei Wu. "From heuristic to theoretical: a new design methodology for cross-layer optimized wireless multimedia streaming." In Packet Video 2007. IEEE, 2007. http://dx.doi.org/10.1109/packet.2007.4397045.
Full textBerardini, Daniele, Adriano Mancini, Primo Zingaretti, and Sara Moccia. "Edge Artificial Intelligence: A Multi-Camera Video Surveillance Application." In ASME 2021 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, 2021. http://dx.doi.org/10.1115/detc2021-70738.
Full textShaohua Teng, Wenwei Tan, and Guibing Huang. "Video temporal segmentation using cooperative model." In in Design (CSCWD). IEEE, 2008. http://dx.doi.org/10.1109/cscwd.2008.4536982.
Full textJiang, Yudong, Kaixu Cui, Bo Peng, and Changliang Xu. "Comprehensive Video Understanding: Video Summarization with Content-Based Video Recommender Design." In 2019 IEEE/CVF International Conference on Computer Vision Workshop (ICCVW). IEEE, 2019. http://dx.doi.org/10.1109/iccvw.2019.00195.
Full textMackay, Wendy E., Anne V. Ratzer, and Paul Janecek. "Video artifacts for design." In the conference. New York, New York, USA: ACM Press, 2000. http://dx.doi.org/10.1145/347642.347666.
Full textStarovoitov, Valery V. "Structural approach to texture image design." In Video Communications and Fiber Optic Networks, edited by Naohisa Ohta. SPIE, 1993. http://dx.doi.org/10.1117/12.161465.
Full textWoesner, Hagen. "PrimeNet: network design based on arrayed waveguide grating multiplexers." In Voice, Video, and Data Communications, edited by Ray T. Chen and Louis S. Lome. SPIE, 1998. http://dx.doi.org/10.1117/12.300935.
Full textReports on the topic "Design -> video"
Kohlman, E. H., and D. B. Smet. System design description 241-SY-101 color video camera. Office of Scientific and Technical Information (OSTI), December 1994. http://dx.doi.org/10.2172/10119727.
Full textMarlatt, R. M., T. A. Hale, R. G. Sullivan, and R. M. Lacey. Guidelines for Applying Video Simulation Technology to Training Land Design. Fort Belvoir, VA: Defense Technical Information Center, February 1993. http://dx.doi.org/10.21236/ada264980.
Full textCondon, John A. Design & Flight Testing of a Mortar Deployed Video Imager. Fort Belvoir, VA: Defense Technical Information Center, April 2001. http://dx.doi.org/10.21236/ada386168.
Full textOlson, Randall J. Design and Development of High Resolution Digitized Stereo Video Slit Lamp. Fort Belvoir, VA: Defense Technical Information Center, March 2001. http://dx.doi.org/10.21236/ada404590.
Full textPardini, A. F. System design description for the LDUA common video end effector system (CVEE). Office of Scientific and Technical Information (OSTI), January 1998. http://dx.doi.org/10.2172/10148233.
Full textLoukil, Hassen, Mohamed Abbas, Ali Algahtani, Amir Kessentini, Muneer Parayangat, Thafasal Ijyas, Bushara Salaheldina, and Abdul Wase Mohammed. Novel Design and Implementation of High Efficiency Video Coding HEVC Transform Module. "Prof. Marin Drinov" Publishing House of Bulgarian Academy of Sciences, December 2019. http://dx.doi.org/10.7546/crabs.2019.11.09.
Full textPardini, A. F. System design description for the LDUA high resolution stereoscopic video camera system (HRSVS). Office of Scientific and Technical Information (OSTI), January 1998. http://dx.doi.org/10.2172/10148081.
Full textFrankel, Martin, and Jon A. Webb. Design, Implementation, and Performance of a Scalable Multi-Camera Interactive Video Capture System,. Fort Belvoir, VA: Defense Technical Information Center, June 1995. http://dx.doi.org/10.21236/ada303255.
Full textMarlatt, Richard M., Thomas A. Hale, R. G. Sullivan, and J. C. Douglas. Video Simulation for Training Land Design and Management. TRADOC Installations, Fiscal Years 1992-1993. Fort Belvoir, VA: Defense Technical Information Center, August 1995. http://dx.doi.org/10.21236/ada299801.
Full textSrinivasan, Vishnu, and K. J. Liu. VLSI Design of High-Speed Time-Recursive 2-D DCT/IDCT Processor for Video Applications. Fort Belvoir, VA: Defense Technical Information Center, January 1994. http://dx.doi.org/10.21236/ada455511.
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