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Journal articles on the topic 'Design Science Research Methodology'

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1

Teixeira, Jorge Grenha, Lia Patrício, and Tuure Tuunanen. "Advancing service design research with design science research." Journal of Service Management 30, no. 5 (November 29, 2019): 577–92. http://dx.doi.org/10.1108/josm-05-2019-0131.

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Purpose Service design is a multidisciplinary approach that is key to service innovation, as it brings new service ideas to life. In this context, the development of new service design methods and models for creating new service futures is an important stream of service design research. Such developments can benefit from a systematized research methodology that builds on existing knowledge and robustly evaluates the suitability of research contributions. To address this challenge, the purpose of this paper is to present design science research (DSR), an established methodology from the information systems field, and examine how it can be useful for service design research by supporting the development of new artifacts, such as service design constructs, methods and models. Design/methodology/approach This paper presents DSR and related literature and shows how DSR can support service design research through a step-by-step approach. A methodology to develop prescriptive-driven solutions for classes of problems, DSR can support service design research in developing rigorous and relevant research. One illustrative example of a service design research effort using the DSR approach is presented. Findings Building on DSR’s robust methodological background, this paper discusses how DSR can support service design research, namely, through the development of new methods and models, and how DSR can be adapted to leverage service design research participatory, iterative, human-centric and creative approach. Originality/value This paper provides an overview of DSR and proposes it as a methodology to conduct service design research, offering step-by-step guidance on the application of DSR in service design research and discussing how it can be adapted according to the specific characteristics of service design research and drive future research.
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Abutabenjeh, Sawsan, and Raed Jaradat. "Clarification of research design, research methods, and research methodology." Teaching Public Administration 36, no. 3 (May 24, 2018): 237–58. http://dx.doi.org/10.1177/0144739418775787.

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Research design is a critical topic that is central to research studies in science, social science, and many other disciplines. After identifying the research topic and formulating questions, selecting the appropriate design is perhaps the most important decision a researcher makes. Currently, there is a plethora of literature presenting multiple approaches to the formulation of research design. Although the existence of multiple approaches is a powerful source in the development of a research design, new public administration (PA) researchers and students may see it as a source of confusion because there is a lack of clarity in the literature about the approaches to research design, research methods, and research methodology in the social sciences. The purpose of this research paper is to lessen the confusion over research design and offer a better understanding of these approaches. The comparison analysis obtained in this research can provide guidance for PA researchers, students and practitioners when considering the research design most appropriate for their study. To achieve the research purpose, a comparison analysis was conducted to study the differences in research design perspectives and approaches. Three dominant works related to research design, by Earl R. Babbie, Elizabethann O’Sullivan et al., and John W. Creswell, were selected as representative of the wide array of approaches in the PA literature. In identifying similarities and differences across the scholars’ approaches, the analysis includes: (a) definitions of and steps in research design, and (b) the perspectives on research methods and research methodology. The analysis showed that research design approaches are convergent and divergent and that it is necessary for PA researchers and students to be knowledgeable about the various research design approaches before selecting a specific design for their research. An example scenario was provided to show the impact of different perspectives on research design in the PA literature.
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Peffers, Ken, Tuure Tuunanen, Marcus A. Rothenberger, and Samir Chatterjee. "A Design Science Research Methodology for Information Systems Research." Journal of Management Information Systems 24, no. 3 (December 2007): 45–77. http://dx.doi.org/10.2753/mis0742-1222240302.

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Kogan, Alexander, Brian W. Mayhew, and Miklos A. Vasarhelyi. "Audit Data Analytics Research—An Application of Design Science Methodology." Accounting Horizons 33, no. 3 (June 1, 2019): 69–73. http://dx.doi.org/10.2308/acch-52459.

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SYNOPSIS This introduction to Audit Data Analytics Research overviews the forum's five articles that showcase recent advances in audit data analytics technology and methodology. The articles are discussed through the prism of design science research that originates in engineering and computer science. In contrast with natural and social sciences that aim to develop and test theories about the world, the objective of design science is to create new artifacts that are useful for solving important practical problems. In audit research, design science methodology was originally used implicitly in early studies devoted to developing and evaluating audit analytical procedures and audit sampling techniques. The recent advances in information technology necessitate renewed attention to this research methodology especially given the profound changes in accounting, auditing, and business processes currently underway.
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Reich, Y. "The Study of Design Research Methodology." Journal of Mechanical Design 117, no. 2A (June 1, 1995): 211–14. http://dx.doi.org/10.1115/1.2826124.

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Studies on design research methodology are infrequent, although there is a consensus that more effort is needed for improving design research quality. Previous calls for exercising better research methodology have been unsuccessful. As numerous studies reveal, there is no single scientific methodology that is exercised in science or in any other research practice. Rather, research methodologies are socially constructed. Since some constructions are better than others for different purposes, it becomes valuable to study different methodologies and their influence on research practice and results. Proposals for such studies are offered.
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Steinberg, Louis. "Research methodology for AI and design." Artificial Intelligence for Engineering Design, Analysis and Manufacturing 8, no. 4 (1994): 283–87. http://dx.doi.org/10.1017/s0890060400000962.

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AbstractPerspectives on research methodology in the field of “AI and design” are discussed. This perspective is based on a view of a “science of design” focusing on methods of design and on characteristics of design tasks that affect what methods are relevant for a given task. Two methodological issues are discussed: the need to try applying a design method on multiple tasks and domains, and the need to work with collaborators who are experts in the task domain of each research system you build.
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Groves, M. G. "Health research design and methodology." Preventive Veterinary Medicine 21, no. 1 (October 1994): 108–10. http://dx.doi.org/10.1016/0167-5877(94)90037-x.

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Mdletshe, Sibusiso, Marcus Oliveira, and Bhekisipho Twala. "Enhancing medical radiation science education through a design science research methodology." Journal of Medical Imaging and Radiation Sciences 52, no. 2 (June 2021): 172–78. http://dx.doi.org/10.1016/j.jmir.2021.01.005.

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Hendrawan, Deden Sukma, Mochzen Gito Resmi, and Uus Muhammad Husni Tamyiz. "Perancangan UI/UX Design Aplikasi Jasa Fotografi Dengan Design Science Research Methodology." Jurnal Bangkit Indonesia 11, no. 2 (October 31, 2022): 7–12. http://dx.doi.org/10.52771/bangkitindonesia.v11i2.200.

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Industri kreatif seperti dunia fotografi memiliki warna tersendiri dalam lika-liku teknis yang mempengaruhi berkembangnya dunia fotografi. Banyak unsur pendukung dari sisi alat dan sumber daya manusia yang ikut berperan dalam dunia fotografi, alat-alat yang dibutuhkan seperti kamera, lensa, tripod, lampu, dll. Berdasarkan subjek yang ditampilkan, karya fotografi memiliki bentuk yang berbeda dan terklasifikasi dalam tiga subdisiplin, yaitu genre fotografi komersial, jurnalistik, dan fotografi seni/ekspresi. User Interface (UI) adalah cara program dan pengguna untuk berinteraksi. Istilah user interface terkadang digunakan sebagai pengganti istilah Human Computer Interaction (HCI) dimana semua aspek dari interaksi pengguna dan komputer. User Experience (UX) merupakan persepsi seseorang dan responnya dari penggunaan sebuah produk, sistem, atau jasa. User Experiece (UX) menilai seberapa kepuasan dan kenyamanan seseorang terhadap sebuah produk, sistem, dan jasa. Metode yang digunakan oleh penulis untuk merancang UI/UX Design Aplikasi Reservasi Fotografi adalah Design Science Research Methodology dengan menggunakan uji Heuristic Evaluation. Tujuan penelitian ini untuk merancang UI/UX Design pada sebuah aplikasi reservasi jasa fotografi yang terintegrasi dengan aplikasi mobile untuk memudahkan proses tersebut yang dapat dipesan atau reservasi terlebih dahulu bagi pelanggan terhadap jasa fotografi. Perangkat lunak yang digunakan untuk merancang UI/UX Design ini adalah aplikasi Figma.
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Weis, Joseph G. "Family Violence Research Methodology and Design." Crime and Justice 11 (January 1989): 117–62. http://dx.doi.org/10.1086/449153.

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Ahmad, Wan Azlin Zurita Wan, Muriati Mukhtar, and Yazrina Yahya. "Articulating the Research Methods in the Design Science Research Methodology: A Case on the Process of Developing a Social Content Management Framework." Journal of Advanced Research in Dynamical and Control Systems 11, no. 11-SPECIAL ISSUE (February 20, 2019): 882–88. http://dx.doi.org/10.5373/jardcs/v11sp11/20193111.

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Scarnecchia, David L., and G. C. Martin. "Grazing Research: Design, Methodology, and Analysis." Journal of Range Management 44, no. 5 (September 1991): 524. http://dx.doi.org/10.2307/4002759.

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Juuti, Kalle, and Jari Lavonen. "Design-Based Research in Science Education: One Step Towards Methodology." Nordic Studies in Science Education 2, no. 2 (October 26, 2012): 54–68. http://dx.doi.org/10.5617/nordina.424.

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Recently, there has been critiques towards science education research, as the potential of this research has not been actualised in science teaching and learning praxis. The paper describes an analysis of a design-based research approach (DBR) that has been suggested as a solution for the discontinuation between science education research and praxis. We propose that a pragmatic frame helps to clarify well the design-based research endeavour. We abstracted three aspects from the analysis that constitute design-based research: (a) a design process is essentially iterative starting from the recognition of the change of the environment of praxis, (b) it generates a widely usable artefact, (c) and it provides educational knowledge for more intelligible praxis. In the knowledge acquisition process, the pragmatic viewpoint emphasises the role of a teacher’s reflected actions as well as the researches’ involvement in the authentic teaching and learning settings.
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Denny, Rob. "Book review: Principles of methodology: Research design in social science." Management Learning 45, no. 5 (October 21, 2014): 632–35. http://dx.doi.org/10.1177/1350507614550754.

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Chakrabarti, Amaresh. "A course for teaching design research methodology." Artificial Intelligence for Engineering Design, Analysis and Manufacturing 24, no. 3 (July 12, 2010): 317–34. http://dx.doi.org/10.1017/s0890060410000223.

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AbstractDesign research informs and supports practice by developing knowledge to improve the chances of producing successful products. Training in design research has been poorly supported. Design research uses human and natural/technical sciences, embracing all facets of design; its methods and tools are adapted from both these traditions. However, design researchers are rarely trained in methods from both the traditions. Research in traditional sciences focuses primarily on understanding phenomena related to human, natural, or technical systems. Design research focuses on supporting improvement of such systems, using understanding as a necessary but not sufficient step, and it must embrace methods for both understanding reality and developing support for its improvement. A one-semester, postgraduate-level, credited course that has been offered since 2002, entitled Methodology for Design Research, is described that teaches a methodology for carrying out research into design. Its steps are to clarify research success; to understand relevant phenomena of design and how these influence success; to use this to envision design improvement and develop proposals for supporting improvement; to evaluate support for its influence on success; and, if unacceptable, to modify, support, or improve the understanding of success and its links to the phenomena of design. This paper highlights some major issues about the status of design research and describes how design research methodology addresses these. The teaching material, model of delivery, and evaluation of the course on methodology for design research are discussed.
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Dzwigol, Henryk. "Research Methodology in Management Science: Triangulation." Virtual Economics 5, no. 1 (April 6, 2022): 78–93. http://dx.doi.org/10.34021/ve.2022.05.01(5).

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The author emphasised the importance of cognitive methods and business management methods, as well as the necessity to adopt an open-minded approach that requires combining multiple approaches in the research process. In order to make the research more credible, the author suggested using triangulation of research methods, allowing to expand the scope of the studied phenomenon. The application of combined research methods also permits achieving higher quality of conducted research, as well as limiting measurement errors that may occur when just one method is used. The author pointed out that for each research process an appropriate research methodology should be selected depending on the type of research problem. It might be necessary to refine the approach, tool or method in order to strengthen the research process. The author designed a concept of a modern formula for organisational changes in an enterprise in the form of a model and verified the model against the example of selected enterprises. He made an attempt to develop a research method to be used in the implementation of basic research processes in management sciences and in the implementation of organisational changes in an enterprise. The developed research method, called "LIDER" (covering three stages), has been used by the author to identify areas of activity and to assess the readiness of change leaders to carry out organisational changes in an enterprise. The nature of the research will determine the decision as to the precise research design, creation of a research model and selection of specific research methods.
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Birkhofer, Herbert. "From design practice to design science: the evolution of a career in design methodology research." Journal of Engineering Design 22, no. 5 (March 9, 2011): 333–59. http://dx.doi.org/10.1080/09544828.2011.555392.

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Geerts, Guido L. "A design science research methodology and its application to accounting information systems research." International Journal of Accounting Information Systems 12, no. 2 (June 2011): 142–51. http://dx.doi.org/10.1016/j.accinf.2011.02.004.

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Pournader, Mehrdokht, and Norma Harrison. "Toward a Comprehensive OSCM Research Methodology: The Role of Design Science." Academy of Management Proceedings 2017, no. 1 (August 2017): 15427. http://dx.doi.org/10.5465/ambpp.2017.15427abstract.

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Nakano, Natalia, Joao Augusto Dias Barreira e. Oliveira, and Maria José Vicentini Jorente. "Design thinking as a dynamic methodology for information science." Information and Learning Science 119, no. 12 (November 12, 2018): 743–57. http://dx.doi.org/10.1108/ils-07-2018-0061.

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Purpose This paper aims to present an overview of the design thinking (DT) methodology applied to information science research focusing on the user journey. DT stages are essential to understand, create and implement solutions based on the identified problems. Design/methodology/approach The paper applies bibliographic, theoretical and exploratory research based on the literature from DT methodology and information science. Findings The area of information science has not fully incorporated DT methodology on its practices, and DT presents considerable potential to support user experience. Practical implications Raise awareness of the information science community regarding the DT methodology as an alternative to apply to various types of research. Originality/value DT brings a unique contribution to engage people toward innovation in information centers; the paper is original, as it provides insights on the application of DT to improve the user journey related to information.
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Barath, E., and G. C. Marten. "Grazing Research: Design, Methodology, and Analysis." Biometrics 46, no. 4 (December 1990): 1239. http://dx.doi.org/10.2307/2532475.

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Diaz, Brett A. "Corpus Linguistic Methodology as an Advanced Conversion Design for Social Science Research." International Journal of Multiple Research Approaches 13, no. 3 (December 31, 2021): 254–66. http://dx.doi.org/10.29034/ijmra.v13n3a2.

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This article offers a corpus linguistics methodology (i.e., guiding the collection of language-based qualitative data, queried with both qualitative and quantitative methods, and mixed analytical approaches) as a unique and practical advance in the conversion mixed methods design. The conversion mixed methods design takes qualitative or quantitative data, and reforms, queries, or analyzes that data using a converse qualitative, quantitative, or mixed method. I argue that the design is uniquely suited to maximize the interlinking of language-based data within strands, as well as in cross-strand comparison. The article focuses on several concepts in corpus linguistics, specifically collocation (i.e., multiple words appearing together), semantic preference (i.e., the tendency of those words to appear in certain contexts), and semantic prosody (i.e., the sociocultural meaning of those words in that context), and covers both conceptual background and procedures for carrying out analyses. Further, the approach demonstrates the utility of more fluid design description by focusing on the timing and purpose of integration. I articulate this argument by outlining a study on the opioid epidemic in elderly health services in rural Pennsylvania, with the help of a zipper metaphor to describe the design. The article concludes with a discussion of the value of this advanced design to mixed methods researchers representing the social sciences outside of linguistics-centered disciplines, at a methodological level, as well as the ready availability of tools that allow researchers to instrumentalize the design.
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Wang, Zu Yao, and Mei Jun Chen. "TRIZ-Based Industrial Design Methodology." Advanced Materials Research 102-104 (March 2010): 93–97. http://dx.doi.org/10.4028/www.scientific.net/amr.102-104.93.

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On the basis of the intersection of TRIZ and industrial design, the paper studies the core elements of TRIZ, including principles, methods, rules, and analyses their significance in guiding industrial design practices, also gives research on the application methods of different cases in industrial design. By investigating the commonness of TRIZ and industrial design in products creating activities, the paper summarizes creativity principles and trends forecasting methods in industrial design, so that to found the structure of products innovation knowledge base which grows from creative science and industrial design.
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Scott, Emily E., Mary Pat Wenderoth, and Jennifer H. Doherty. "Design-Based Research: A Methodology to Extend and Enrich Biology Education Research." CBE—Life Sciences Education 19, no. 3 (September 2020): es11. http://dx.doi.org/10.1187/cbe.19-11-0245.

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Design-based research from the learning sciences is a compelling methodology for investigating the mechanisms by which students to develop sophisticated ideas about biology. It fosters research collaborations across disciplines, develops and tests theory-based instructional tools, and draws on mixed methods to examine how students learn.
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Cassidy, Leonie, and John Hamilton. "A design science research approach to website benchmarking." Benchmarking: An International Journal 23, no. 5 (July 4, 2016): 1054–75. http://dx.doi.org/10.1108/bij-07-2014-0064.

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Purpose – Literature-identified website benchmarking (WB) approaches are generally time consuming, survey based, with little agreement on what and how to measure website components. The purpose of this paper is to establish a theoretical approach to WB. A comprehensive design science research methodology (DSRM) artifact facilitates the evaluation of the website against the universal set of benchmark components. This knowledge allows managers to gauge/reposition their websites. Design/methodology/approach – DSRM establishes a website analysis method (WAM) artifact. Across six activities (problem identification, solution objective, artifact design/development, artifact demonstration, artifact evaluation, results communication), the WAM artifact solves the DSRM-identified WB problem. Findings – The WAM artifact uses 230 differentiated components, allowing managers to understand in-depth and at-level WB. Typological website components deliver interpretable WB scores. Website comparisons are made at domain (aesthetic, marketing, technical) and/or functional levels. Research limitations/implications – New/emergent components (and occasionally new functions) are included (and redundant components removed) as upgrades to the DSRM WAM artifact’s three domains and 28 functions. Such modifications help keep latest benchmarking comparisons (and/or website upgrades) optimized. Practical implications – This DSRM study employs a dichotomous present/absent component approach, allowing the WAM artifact’s measures to be software programmed, and merged at three different levels, delivering a useful WB tool for corporates. Originality/value – DSRM identifies the benchmarking problem. Rough-cut set-theory and mutual-exclusivity of components allow the causal-summing of typological website components into an objective WAM artifact WB solution. This new, comprehensive, objective-measurement approach to WB thus offers comparative, competitive, and website behavioral implications for corporates.
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Tang, Tao. "RESEARCH ON THE METHODOLOGY OF GREEN MODULAR DESIGN." Chinese Journal of Mechanical Engineering 39, no. 11 (2003): 149. http://dx.doi.org/10.3901/jme.2003.11.149.

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J. Miah, Shah, Don Kerr, and Liisa von Hellens. "A collective artefact design of decision support systems: design science research perspective." Information Technology & People 27, no. 3 (July 29, 2014): 259–79. http://dx.doi.org/10.1108/itp-04-2012-0041.

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Purpose – The knowledge of artefact design in design science research can have an important application in the improvement of decision support systems (DSS) development research. Recent DSS literature has identified a significant need to develop user-centric DSS method for greater relevance with respect to context of use. The purpose of this paper is to develop a collective DSS design artefact as method in a practical industry context. Design/methodology/approach – Under the influence of goal-directed interaction design principles the study outlines the innovative DSS artefact based on design science methodology to deliver a cutting-edge decision support solution, which provides user-centric provisions through the use of design environment and ontology techniques. Findings – The DSS artefact as collective information technology applications through the application of design science knowledge can effectively be designed to meet decision makers’ contextual needs in an agricultural industry context. Research limitations/implications – The study has limitations in that it was developed in a case study context and remains to be fully tested in a real business context. It is also assumed that the domain decisions can be parameterised and represented using a constraint programming language. Practical implications – The paper concludes that the DSS artefact design and this development successfully overcomes some of the limitations of traditional DSS such as low-user uptake, system obsolescence, low returns on investment and a requirement for continual re-engineering effort. Social implications – The design artefact has the potential of increasing user uptake in an industry that has had relevancy problems with past DSS implementation and has experienced associated poor uptake. Originality/value – The design science paradigm provides structural guidance throughout the defined process, helping ensure fidelity both to best industry knowledge and to changing user contexts.
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Li, Jia, Yong Qiu, Fa Yuan Wei, and Rur Song Jiang. "Research on Conceptual Design Selection Based on Engineering Science." Advanced Materials Research 1056 (October 2014): 186–89. http://dx.doi.org/10.4028/www.scientific.net/amr.1056.186.

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Engineering Science (ES) is bridge between basic science and engineering applications. It’s an important academic guidance for conceptual design selection of a large, complicated engineering project. Traditional plan selection depends largely on qualitative information and is subject to subjective factors. Using System Engineering (SE) methodology combined qualitative and quantitative information, this paper applies theory of ES to plan selection and decision making process Analysis on objectives, quantitative modeling and expert knowledge of complicated engineering project is conducted, in order to support a more objective, science-based decision making during conceptual design phase.
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Chodzko-Zajko, Wojtek J. "Experimental Design and Research Methodology in Aging: Implications for Research and Clinical Practice." Journal of Aging and Physical Activity 2, no. 4 (October 1994): 360–72. http://dx.doi.org/10.1123/japa.2.4.360.

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This paper presents a brief overview of some of the major issues associated with research design in experimental gerontology. The intention is not to provide a comprehensive and detailed guide to experimental design and research methods. Rather, the paper focuses on a more general discussion of several issues associated with the design, implementation, and interpretation of research in an attempt to illustrate why a rudimentary knowledge of these topics is essential for all researchers and practitioners involved in the study of the aging process. Wherever possible, specific examples from the exercise science and applied health literature are selected in order to illustrate the significance of these factors for our field of expertise.
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Nodoushani, Omid. "Epistemological foundations of management theory and research methodology." Human Systems Management 19, no. 1 (February 3, 2000): 71–80. http://dx.doi.org/10.3233/hsm-2000-19108.

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Beginning in the 1980s, some management researchers began to question the hegemonic position of the positivist epistemology in management and organizational studies. The “good old” scientific research methodology in management and organizational studies which is characterized by careful sampling, precise measurement, and sophisticated design and analysis in the test of hypotheses derived from tentative general laws. Examining the epistemological foundations of management theory and research methodology, this paper explores the roots of positivist epistemology, its evolution, basic presuppositions, and general assumptions through the development of three paradigms – the idea of social science, the unity of science movement, and the behavioral science revolution.
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LeMahieu, Paul G., Lee E. Nordstrum, and Ashley Seidel Potvin. "Design-based implementation research." Quality Assurance in Education 25, no. 1 (February 6, 2017): 26–42. http://dx.doi.org/10.1108/qae-11-2016-0077.

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Purpose This paper is second of seven in this volume elaborating different approaches to quality improvement in education. It delineates a methodology called design-based implementation research (DBIR). The approach used in this paper is aimed at iteratively improving the quality of classroom teaching and learning practices in defined problem areas through collaborations among researchers, practitioners and other education stakeholders. Design/methodology/approach The paper describes the origins of the approach in US education, along with its foundations, core principles and a case application of DBIR in practice. The case focuses on the specific problem of teaching science and genetics in primary and secondary schools in a district. Findings The guiding principles of DBIR are: a focus on persistent problems of classroom educational practice; iterative and collaborative design and testing of innovations through partnerships between researchers and practitioners, involving multiple stakeholders’ perspectives; a concern with developing theory related to both implementation processes and classroom learning outcomes, using systematic inquiry; and development of the capacity of both researchers and practitioners to sustain changes in educational systems. Originality/value Few theoretical treatments and demonstration cases are currently available in US education that examine common models of quality improvement, particularly DBIR. By engaging practitioners with researchers in designing, testing and implementing reforms meaningfully, DBIR shows promise in offering significant on-the-ground benefits. This paper adds value by allowing readers to compare the DBIR method with the other improvement approaches explicated in this volume.
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Agouridas, Vassilis. "Enhancing Design Research in the Context of Design Education." Journal of Mechanical Design 129, no. 7 (February 25, 2007): 717–29. http://dx.doi.org/10.1115/1.2722792.

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Research into design theory and methodology is central to postgraduate design education. It has been widely acknowledged in the literature that a key activity in ensuring the quality of research in the area of design theory and methodology is to put particular emphasis on addressing both technical and social aspects that underpin the socio-technical nature of design research. In addition, this is requisite in linking design theory to design practice. However, explicit research methodologies that take into consideration both of these aspects, as well as explicitly address the issue of linking design theory to design practice, are scarce. The overall aim of this paper is to increase the awareness of stakeholders involved in design research education (e.g., master and doctoral students, faculty, and education planners), of the need to safeguard and assure the credibility and validity of design research outputs. The paper reviews issues and challenges associated with the use of research methodologies in the context of design theory and methodology research. It reports findings from the development, application, and evaluation of a research methodology based on hypothesis testing, action research, and case study research methodologies. Application and evaluation of the methodology showed that the introduced concepts of basis-of-action and course-of-action proved key elements in establishing intellectual frameworks for design research. Conclusions are drawn on the effectiveness of the methodology to address issues and challenges associated with the nature of design research, and on pedagogical benefits that can be gained from its application in postgraduate design research education.
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Zhang, Hai Bin, Xing Xiong, Pi Liang Zhu, and Fan Rang Kong. "Research of a New Theoretical Model of Innovative Design Methodology." Advanced Materials Research 853 (December 2013): 565–70. http://dx.doi.org/10.4028/www.scientific.net/amr.853.565.

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Innovative design refers to give full play to the designer's creativity, using humans existing science and technology achievements (the theory, method and technology principle, etc) to find innovative ideas, and design a scientific, creative, novelty and practicable product. With the rapid development of modern knowledge in many industries, having higher market occupancy also becomes more and more difficult. So it requires immediate talent team having enough innovative ability and innovative ideas. [1, Innovative design methodology, the objects of this research, makes the engineering design divided into four processes that are Object Design, Conceptual Design, Parameter Design and Optimal Design. In the process of designing new products, a substantial amount of professional knowledge, and reasonable selection of the knowledge which is mastered, using the knowledge, getting more familiar with the four innovative processes are all very important to innovative design and also the development of new products. And here, in the process of Sports Equipment Design, this design methodology can make the designers more inspired and having a more distinct thought.
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Garneli, Varvara, Konstantinos Patiniotis, and Konstantinos Chorianopoulos. "Designing Multiplayer Serious Games with Science Content." Multimodal Technologies and Interaction 5, no. 3 (February 25, 2021): 8. http://dx.doi.org/10.3390/mti5030008.

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Serious Games (SGs) could be enriched with collaborative learning techniques, an approach that has the potential to increase the players’ gaming and learning experience. However, the design of Multiplayer Serious Games (MSGs) with science content needs to be facilitated with methods and tools that provide coherent designs. This research proposes a methodology that employs the design technique of personas to effectively describe the multiplayer design patterns and the game narrative according to the content of a science school book and, at the same time, balancing the educational and the entertaining character of a SG. We evaluated the suggested methodology with two groups of professionals who were assigned with the task to design a MSG, integrating the same educational content according to the suggested methodology. The designs were qualitatively examined, confirming the potential of the Multiplayer Serious Game Methodology (MSGM) to facilitate the science content integration. We expect that the MSGM could assist groups of professionals, such as teachers and developers to create coherent MSG designs.
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Hackney, Anthony C., and Atko Viru. "Research Methodology: Endocrinologic Measurements in Exercise Science and Sports Medicine." Journal of Athletic Training 43, no. 6 (November 1, 2008): 631–39. http://dx.doi.org/10.4085/1062-6050-43.6.631.

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Abstract Objective: To provide background information on methodologic factors that influence and add variance to endocrine outcome measurements. Our intent is to aid and improve the quality of exercise science and sports medicine research endeavors of investigators inexperienced in endocrinology. Background: Numerous methodologic factors influence human endocrine (hormonal) measurements and, consequently, can dramatically compromise the accuracy and validity of exercise and sports medicine research. These factors can be categorized into those that are biologic and those that are procedural-analytic in nature. Recommendations: Researchers should design their studies to monitor, control, and adjust for the biologic and procedural-analytic factors discussed within this paper. By doing so, they will find less variance in their hormonal outcomes and thereby will increase the validity of their physiologic data. These actions can assist the researcher in the interpretation and understanding of endocrine data and, in turn, make their research more scientifically sound.
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Kao, Hao-Yun, Min-Chun Yu, Mehedi Masud, Wen-Hsiung Wu, Li-Ju Chen, and Yen-Chun Jim Wu. "Design and evaluation of hospital-based business intelligence system (HBIS): A foundation for design science research methodology." Computers in Human Behavior 62 (September 2016): 495–505. http://dx.doi.org/10.1016/j.chb.2016.04.021.

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Oliveira, Luma Wanderley de, Saulo Soares de Oliveira, Marcos Alves Vieira, Silvana de Lima Vieira dos Santos, and Sérgio Teixeira de Carvalho. "Design Science Research: Balancing Science and Art in Building a Game Applied to Health." Journal on Interactive Systems 13, no. 1 (August 13, 2022): 127–38. http://dx.doi.org/10.5753/jis.2022.2682.

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In the field of applied computing, such as in the development of games applied to health, there is a growing interweaving of two distinct fields: ”Science” and ”Art”. The methodology of Design Science Research (DSR) can contribute by directing with greater scientific rigor the development of technology-oriented research. The objective of this paper is to present and discuss the use of the DSR methodology in applied computing research, in which the developed artifact is a game applied to health. Three development cycles were defined. The first cycle prioritizes the understanding of the problem, the second defines the development of the main artifact, and the third, in turn, deals with the evaluation of the artifact. In this way, it was possible to instantiate a DSR model and generate artifacts that contribute to the understanding and the practical development of the solution. We also present a discussion about the conduct of the research and adaptations that this model could receive for research focused on game design for applied game development. The conclusion is that a balance between ”Science” and ”Art” results in innovative work that is in demand for production.
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Castillo-Henríquez, Luis, Brayan Murillo-Castillo, Lexi Chaves-Siles, Juan José Mora-Román, Nils Ramírez-Arguedas, Édgar Hernández-Mora, and José Vega-Baudrit. "Quality by Design: A Suitable Methodology in Industrial Pharmacy for Costa Rican Universities." Scientia Pharmaceutica 90, no. 2 (May 19, 2022): 34. http://dx.doi.org/10.3390/scipharm90020034.

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This review aims to present the Quality by Design (QbD) model as a suitable methodology to perform research in the academic Costa Rican institutions that teach Pharmacy. Pubmed, Science Direct, and Google Scholar databases were screened for original research papers and review papers published not more than ten years ago. Institutional repositories from the different universities were reviewed as well. The QbD model stands out as a great methodology for carrying out research projects regarding Pharmaceutical Sciences, but especially for Industrial Pharmacy, where it has contributed in terms of formulation development, manufacturing, and quality control. Academic research based on this model enables the training and development of practical, scientific, and leadership skills in Industrial Pharmacy students. The generated knowledge can be shared in classrooms, which represents an ideal environment to communicate research results and to foster collaborative work between researchers, professors, and students. Moreover, research performed through a QbD approach increases the confidence shown by the industrial sector and health regulatory authorities in the quality of the research, products, and knowledge that are developed and created in an Academy. As a result, the implementation of the model has allowed the creation, transfer, and materialization of knowledge from the Costa Rican Academy to different local pharmaceutical industries.
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Kastberg, Peter. "Research Design – Composition, Configuration and Interdependencies." Journal of Organizational Knowledge Communication 3, no. 1 (January 24, 2017): 5. http://dx.doi.org/10.7146/jookc.v3i1.25219.

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In this essay I will present an integrative view on research design. I will introduce what Itake to be the skeleton components of any research design within the social sciences, i.e.the elements of research question, philosophy of science, methodology, method and data.With this as my point of departure I will go on to focus on a presentation, a discussionand an evaluation of a new appreciation of the interdependencies of the elements in theresearch design. An appreciation that favors a relational rather than an atomistic outlookand which gives rise to an ecological conceptualization of research design. A research design,in other words, which promotes plasticity and fluidity over adherence to static protocol.And which, at the same time, does not relinquish control over project-relevant, multifaceteddecision-making processes – and their respective interdependencies – but which deliberateseach and every one of them. The aim of the paper is twofold. At a more abstract level, itaims at paving the way for establishing a reflexive approach to research design which, in turn,would be in tune with the tenets of the field of Organizational Knowledge Communication(e.g. Kastberg, 2014). At a more concrete level, it aims at presenting an idea of researchdesign which would – hopefully – be an inspiration to (young) scholars.
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Pratama, I. Putu Agus Eka, and I. Wayan Gus Arisna. "FIGHTER PLANE ONLINE GAME BASED ON DESIGN SCIENCE RESEARCH METHODOLOGY USING SOCKET.IO AND NODEJS." Indonesian Journal of Engineering and Science 3, no. 2 (February 21, 2022): 029–37. http://dx.doi.org/10.51630/ijes.v3i2.38.

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Computer networks are growing rapidly from time to time, making the internet, websites, web programming languages, and socket programming increasingly used in the provision of information technology-based applications and services. One of them is the availability of web-based online game multiplayer applications involving several players. This paper presents the research results in the form of designing and implementing an online game based on socket programming fighter aircraft on a computer network with a client-server paradigm. This research uses DSRM (Design Science Research Methodology) with seven sequential steps. Game applications are designed using Use Case Diagrams and implemented using JavaScript, Socket.io, and NodeJS. Application testing uses Black Box Testing and User Acceptance Testing (UAT). The results of Black Box Testing show that all features and menus in the game application can run well. In contrast, the results of the UAT with a total of 100 respondents indicate that 60% of respondents said the game was very easy to use, 30% said it was easy to use, and 10% said it was difficult to use.
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Holopainen, Jani, Osmo Mattila, Essi Pöyry, and Petri Parvinen. "Applying design science research methodology in the development of virtual reality forest management services." Forest Policy and Economics 116 (July 2020): 102190. http://dx.doi.org/10.1016/j.forpol.2020.102190.

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Luo, Ling Ling, and Xiao Hang Wang. "The Significance of Ecological Methodology of Affordance-Based Design." Applied Mechanics and Materials 448-453 (October 2013): 890–96. http://dx.doi.org/10.4028/www.scientific.net/amm.448-453.890.

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A variety of research approaches have emerged after the concept of Gibson's affordance was introduced in design field, for example, the relationship approach in design research and the approach of cognitive science research after Norman. The significance of affordance-based design for methodology forming ecological design theory is discussed in this article. The significances are to surmount defects resulting from function-oriented design theory and to pave the ecological approach to design theory with directness and embodiment combining perception with activities.
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Wiberg, Mikael. "Methodology for materiality: interaction design research through a material lens." Personal and Ubiquitous Computing 18, no. 3 (May 29, 2013): 625–36. http://dx.doi.org/10.1007/s00779-013-0686-7.

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Li, Zheng, and Yu Zhou. "Research on gearbox dynamic design methodology based on modal optimization." Journal of Vibroengineering 22, no. 1 (February 15, 2020): 156–69. http://dx.doi.org/10.21595/jve.2019.20464.

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45

Uaciquete, Adriano Simao, and Martin Valcke. "Quasi-Experimental and Crossover Design Methodology to Develop Undergraduate Research Competence." Afrika Focus 35, no. 1 (June 30, 2022): 19–43. http://dx.doi.org/10.1163/2031356x-35010003.

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Abstract This study reports on the impact of two alternative interventions to increase undergraduate students’ research competence. In one condition students started early in the research-based learning (rbl) approach and later followed a research-led learning (rll) approach. In the second condition students started early in the rll approach and followed an rbl approach later. Research activities in both conditions were linked to a regular university course in social science. Following a 12-week crossover design, the differential impact was studied by looking at actual changes in students’ (1) research competence, (2) research self-efficacy and (3) motivation to do research – before, during and after the intervention. Focus group discussions (fgd s) helped to collect qualitative data at the end of the intervention. Analysis of the results pointed to a significantly higher impact on students’ research competence of studying first in the rbl context. Students starting in the rll condition and experiencing rbl only after the crossover moment also improved, but did not catch up. The qualitative data further underline the stronger positive impact of rbl on students’ research competence.
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Arvidsson, Martin, and Ida Gremyr. "Principles of robust design methodology." Quality and Reliability Engineering International 24, no. 1 (2008): 23–35. http://dx.doi.org/10.1002/qre.864.

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47

DŹWIGOŁ, Henryk. "Science and practice in research process." Scientific Papers of Silesian University of Technology. Organization and Management Series 2020, no. 146 (2020): 75–85. http://dx.doi.org/10.29119/1641-3466.2020.146.6.

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Purpose: The aim of the article is to compare the results of research on the use of research methods and techniques in solving management problems and in verifying which of the two acceptable approaches in the research process dominates among practitioners and theoreticians of management sciences. Design/methodology/approach: The survey was conducted by means of a questionnaire. The research was addressed to management science theoreticians and management practitioners being the target group covering: 272 foreign universities; 21,024 foreign researchers; 93 domestic universities; 2,307 domestic researchers; 52 foreign companies, 183 domestic companies. As a result of the research effort, 401 representatives of management science theoreticians and 118 practitioners were examined. Findings: The carried-out research has made it possible to identify methods, procedures, techniques and approaches that are most relevant to research processesin management sciences. Furthermore, both scientists and practitioners of management sciences use the same research methods. Research limitations/implications: It should be stated that management science and the methods used in it should support business practice and, to some extent, provide guidance to managers and directors. Management should be treated as a normative science, the aim of which is to formulate the principles of effective and efficient functioning of enterprises. Practical implications: The conclusions resulting from the carried-out research explicitly indicate that both scientists and practitioners of management sciences use the same research methods, i.e.: analysis of documentation, questionnaire, observation and interview. Research results obtained during the research process in the field of management sciences should be applied in practice. Social implications: Owing to the involvement of scientists and practitioners in research, it can be concluded that, while defining a research problem, it is difficult to choose a single method which allows for a full and thorough diagnosis of the problem under investigation. It is therefore necessary, in the research process, to use a variety of methods which will provide a comprehensive response to the posed problem. Originality/value: The research carried out has made it possible to identify methods, procedures, techniques and approaches that are most relevant to the research processes in management sciences. They were carried out in two stages. The commitment of both theoreticians and practitioners to the research process resulted in a broader interpretation of management sciences and allowed the author to diagnose the studied issues more fully and thoroughly.
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Dion, Michelle L., Jane Lawrence Sumner, and Sara McLaughlin Mitchell. "Gendered Citation Patterns across Political Science and Social Science Methodology Fields." Political Analysis 26, no. 3 (July 2018): 312–27. http://dx.doi.org/10.1017/pan.2018.12.

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Accumulated evidence identifies discernible gender gaps across many dimensions of professional academic careers including salaries, publication rates, journal placement, career progress, and academic service. Recent work in political science also reveals gender gaps in citations, with articles written by men citing work by other male scholars more often than work by female scholars. This study estimates the gender gap in citations across political science subfields and across methodological subfields within political science, sociology, and economics. The research design captures variance across research areas in terms of the underlying distribution of female scholars. We expect that subfields within political science and social science disciplines with more women will have smaller gender citation gaps, a reduction of the “Matthew effect” where men’s research is viewed as the most central and important in a field. However, gender citation gaps may persist if a “Matilda effect” occurs whereby women’s research is viewed as less important or their ideas are attributed to male scholars, even as a field becomes more diverse. Analysing all articles published from 2007–2016 in several journals, we find that female scholars are significantly more likely than mixed gender or male author teams to cite research by their female peers, but that these citation rates vary depending on the overall distribution of women in their field. More gender diverse subfields and disciplines produce smaller gender citation gaps, consistent with a reduction in the “Matthew effect”. However, we also observe undercitation of work by women, even in journals that publish mostly female authors. While improvements in gender diversity in academia increase the visibility and impact of scholarly work by women, implicit biases in citation practices in the social sciences persist.
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Аганина, Надежда Сергеевна. "FROM DESIGN METHODS TO DESIGN RESEARCHES." Академический вестник УралНИИпроект РААСН, no. 2(49) (June 30, 2021): 53–57. http://dx.doi.org/10.25628/uniip.2021.49.2.009.

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Актуальность исследования обусловлена определенной изолированностью отечественной «науки» о дизайне от общемирового исследовательского опыта, прежде всего, англо-американского, во многом определяющего вектор развития современной дизайнерской мысли. Автор приходит к выводу, что «наука» о дизайне рассматривается сейчас как совокупность дизайн-исследований, связанных друг с другом по принципу «сети» (Design Studies), а не как «машина», производящая методы дизайн-проектирования (Design Methodology). The relevance of the study is due to a certain isolation of the domestic «science» of design from the global research experience, first of all, the Anglo-American experience, which largely determines the vector of development of modern design thought. The author concludes that the «science» of design is now viewed as a set of design studies linked to each other on the basis of the «network» (Design Studies), and not as a «machine» producing design methods (Design Methodology).
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Fernando, Erick, Surjandy Surjandy, Meyliana Meyliana, and Padapotan Siagian. "Desain Sistem Pengenalan Varietas Bibit Tanaman Kelapa Sawit dengan Pendekatan Design Science Research Methodology (DSRM)." Jurnal Teknologi Informasi dan Ilmu Komputer 7, no. 2 (February 18, 2020): 249. http://dx.doi.org/10.25126/jtiik.2020721456.

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<p class="Abstrak">Penelitian ini menjelaskan pengembangan sistem proses klasisfikasi varietas bibit tanaman kelapa sawit berdasarkan metodologi perkembangan baru, yang disebut <em>design science research methodology</em> (DSRM). Metodologi penelitian ini diadopsi untuk mencakup enam kegiatan: identifikasi masalah dan motivasi, definisi tujuan solusi, desain dan pengembangan, demonstrasi, evaluasi, dan komunikasi. Berdasarkan metode pengembangan DSRM ini, sistem ini berhasil dikembangkan dan dapat digunakan dengan baik untuk dapat mengklasifikasi varietas kelapa sawit. Dimana permasalah yang terjadi adalah sulitnya menentukan varietas tersebut sehingga dapat menimbulkan kesalahan dalam membeli untuk ditanam oleh petani. Penelitian ini menggunakan Metode PNN (<em>probabilistic neural network)</em> yang diterapkan didalam sebuah aplikasi digunakan untuk mendeteksi daun dari bibit kelapa sawit<em>. </em>Dimana menggunakan proses pelatihan (<em>training</em>) <em>supervised </em>terlebih dahulu untuk proses pembelajaran data. Penelitian ini berkontribusi metodologi pengembangan baru dari bidang Sistem Informasi (IS) sebagai model referensi untuk pengembangan aplikasi dimasa depan, bersama dengan integrasi metode PNN sebagai klasifikasi varietas bibit kelapa sawit. Penelitian ini juga menghasilkan sebuah aplikasi yang dapat dengan baik dalam mendeteksi bibit kelapa sawit dengan deskripsi daun sebagai objek dengan menghasilkan tingkat akurasi bisa mencapai 78.1% dan presisi bisa mencapai 78.8% apabila nilai Laplacian/spread mendekati 1. Jumlah data akan mempengaruhi dari nilai akurasi dan presisi untuk proses klasifikasi varietasnya.</p><p class="Abstrak"> </p><p class="Abstrak"><em><strong>Abstract</strong></em></p><p class="Abstrak"><em><em>This study explains the development of a system of classification processes for oil palm seedling varieties based on a new development methodology, called the design of science research methodology (DSRM). The methodology of this research was adopted to cover six activities: identification of problems and motivations, definition of objective solutions, design and development, demonstration, evaluation, and communication. Based on the method of developing this DSRM, this system was successfully developed and can be used well to be able to classify oil palm varieties. Where the problem that occurs is the difficulty of determining the variety so that it can cause errors in buying to be planted by farmers. This study uses the PNN Method (probabilistic neural network) that is applied in an application used to detect leaves from oil palm seedlings. Where to use the training process (training) supervised first for the data learning process. This research contributes to the new development methodology of the Information Systems (IS) field as a reference model for future application development, along with the integration of the PNN method as a classification of oil palm seed varieties. This research also produces an application that can be good at detecting oil palm seeds with leaf descriptions as objects by producing an accuracy rate of 78.1% and precision can reach 78.8% if the Laplacian / spread value approaches 1. The amount of data will affect the accuracy value and precision for the classification process of the varieties.</em></em></p>
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