Academic literature on the topic 'Degree Discipline: Media Design'
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Journal articles on the topic "Degree Discipline: Media Design"
Khristiyanta, Eka Purnama. "PENINGKATAN SIKAP KEDISIPLINAN SISWA SEKOLAH DASAR MELALUI PEMANFAATAN MEDIA AUDIO PENDIDIKAN KARAKTER." Jurnal Kwangsan 3, no. 1 (June 24, 2015): 45. http://dx.doi.org/10.31800/jkwangsan-jtp.v3n1.p45--58.
Full textKhristiyanta, Eka Purnama. "PENINGKATAN SIKAP KEDISIPLINAN SISWA SEKOLAH DASAR MELALUI PEMANFAATAN MEDIA AUDIO PENDIDIKAN KARAKTER." Jurnal Kwangsan 3, no. 1 (June 24, 2015): 45. http://dx.doi.org/10.31800/jtp.kw.v3n1.p45--58.
Full textKhristiyanta, Eka Purnama. "PENINGKATAN SIKAP KEDISIPLINAN SISWA SEKOLAH DASAR MELALUI PEMANFAATAN MEDIA AUDIO PENDIDIKAN KARAKTER." Jurnal Kwangsan 3, no. 1 (June 24, 2015): 45. http://dx.doi.org/10.31800/jtpk.v3n1.p45--58.
Full textKhristiyanta, Eka Purnama. "PENINGKATAN SIKAP KEDISIPLINAN SISWA SEKOLAH DASAR MELALUI PEMANFAATAN MEDIA AUDIO PENDIDIKAN KARAKTER." Jurnal Kwangsan 3, no. 1 (June 24, 2015): 45. http://dx.doi.org/10.31800/jurnalkwangsan.v3i1.24.
Full textWagner, PhD, BCE, ME, Vaughn E., and Elichia A. Venso, PhD. "Chemical and bioterrorism: An integrated emergency management approach at the undergraduate level." Journal of Emergency Management 2, no. 4 (October 1, 2004): 50. http://dx.doi.org/10.5055/jem.2004.0045.
Full textKarmasin, Matthias, and Denise Voci. "The role of sustainability in media and communication studies’ curricula throughout Europe." International Journal of Sustainability in Higher Education 22, no. 8 (February 25, 2021): 42–68. http://dx.doi.org/10.1108/ijshe-10-2020-0380.
Full textBalyk, Nadiia, Galina Shmyger, Yaroslav Vasylenko, and Vasyl Oleksiuk. "Design of the educational environment for the preparation of teachers." Ukrainian Journal of Educational Studies and Information Technology 10, no. 2 (June 30, 2022): 12–25. http://dx.doi.org/10.32919/uesit.2022.02.02.
Full textSissons, Helen, and Thomas Cochrane. "Introducing Immersive Reality into the Journalism Curriculum." Pacific Journal of Technology Enhanced Learning 2, no. 1 (November 11, 2019): 7. http://dx.doi.org/10.24135/pjtel.v2i1.27.
Full textPinto, Maria, Cristina Pouliot, and José Antonio Cordón-García. "E-book reading among Spanish university students." Electronic Library 32, no. 4 (July 29, 2014): 473–92. http://dx.doi.org/10.1108/el-05-2012-0048.
Full textCheng, Tao, and Bing Zhang. "Application & Research of Multi-Media Network Technology in Chemistry Experimental Course." Advanced Materials Research 183-185 (January 2011): 1302–6. http://dx.doi.org/10.4028/www.scientific.net/amr.183-185.1302.
Full textDissertations / Theses on the topic "Degree Discipline: Media Design"
Lock, Janna G. "Simulation as a Remediation Tool for Clinically At-Risk Associate Degree Nursing Students." ScholarWorks, 2019. https://scholarworks.waldenu.edu/dissertations/7030.
Full textChang, Kuo-Chin, and 張國欽. "The Impacts of Digital Design Media on Form-Making Discipline for Beginners." Thesis, 2000. http://ndltd.ncl.edu.tw/handle/47655185783754588320.
Full text東海大學
建築學系
88
What are the impacts, when applying digital design media to form-making discipline for the beginners? The purpose of this study is to explore and understand the strength and weakness of the application of digital media in design education. The freshmen of class 1999 from the Department of Architecture, Tunghai University were the participants of the study. The class was divided into digital and analog media group and assigned a same form-making exercise. The design exercise, "Collage to Cube", is a three-step exercise from “2D precedents study”, “2D collage composition” and “relief modeling” as a transition, to the “3D cube modeling”. The design thinking and the use of digital media as reflected in the students’ training process were documented and works by the two groups were collected for further investigation. After a detailed analysis, some strengths of digital media were revealed. For the 2D collage composition, during the design development phase, digital environment took no further advantages over analog environment, but the high productivity and elegant output capability resulted in more design alternatives and better presentations. In the modeling stages, the friendly 3D modeling environment with the properties of zero-gravity, de-materiality and visualized real-time productivity provided by digital design media allowed beginners to work on “trial and error” with less fears, so that, many sophisticated and complex spaces could be created. Nevertheless, many weaknesses came along with the strengths. To realize and control the complex models in virtual space thoroughly, spatial experiences, knowledge of form, and strategy of manipulation are required. For the beginner, the techniques of architectural drawings in both 2D orthographic and 3D sketches were under development. With a weak knowledge base on form and space, therefore, to understand the sophisticated and complicated form and space generated by digital media was beyond the beginner’s ability. Losing control in virtual space for beginners is more crucial than it is for experienced designers. The understanding and manipulation of form and space are the most important pedagogical concerns for beginners'' design education in architecture. Therefore, the merging of digital media with beginners’ form-making discipline has become a new challenge of pedagogical strategy.
Books on the topic "Degree Discipline: Media Design"
Mishenin, Sergey. Information and analytical work. ru: INFRA-M Academic Publishing LLC., 2019. http://dx.doi.org/10.12737/987953.
Full textZhukov, Aleksey, Vladimir Astashkin, Vil'en Zholudov, and Vyacheslav Semenov. Industrial construction. Buildings and constructions. Corrosion protection and ecology. ru: INFRA-M Academic Publishing LLC., 2020. http://dx.doi.org/10.12737/1064907.
Full textMoseley, V. J. "Jon", Andreas Lampropoulos, Eftychia Apostolidi, and Christos Giarlelis. Characteristic Seismic Failures of Buildings. Edited by Stephanos E. Dritsos. Zurich, Switzerland: International Association for Bridge and Structural Engineering (IABSE), 2019. http://dx.doi.org/10.2749/sed016.
Full textKaukina, Ol'ga Valer'evna, and Tat'yana Aleksandrovna Aver'yanova. Design of artistic and industrial products. FGUP NTC «Informregistr», 2021. http://dx.doi.org/10.18503/2-2021-2.
Full textvan den Hoven, Elise, Mendel Broekhuijsen, and Ine Mols. Design Applications for Social Remembering. Oxford University Press, 2018. http://dx.doi.org/10.1093/oso/9780198737865.003.0022.
Full textKaukina, Ol'ga Valer'evna, and Tat'yana Aleksandrovna Aver'yanova. Practical work on project activities in packaging production. FGUP NTC «Informregistr», 2021. http://dx.doi.org/10.18503/1-2021-2.
Full textVoigt-Zimmermann, Susanne, ed. Miteinander sprechen – verantwortlich, kompetent, reflektiert. Frank & Timme, 2021. http://dx.doi.org/10.26530//20.500.12657/49674.
Full textDimendberg, Edward, ed. The Moving Eye. Oxford University Press, 2019. http://dx.doi.org/10.1093/oso/9780190218430.001.0001.
Full textBook chapters on the topic "Degree Discipline: Media Design"
Karasavvidis, Ilias. "Educational Serious Games Design." In Advanced Methodologies and Technologies in Media and Communications, 106–16. IGI Global, 2019. http://dx.doi.org/10.4018/978-1-5225-7601-3.ch009.
Full textLoy, Jennifer, Peter Tatham, Ry Healey, and Cassie L. Tapper. "3D Printing Meets Humanitarian Design Research." In Advances in Media, Entertainment, and the Arts, 54–75. IGI Global, 2016. http://dx.doi.org/10.4018/978-1-5225-0016-2.ch003.
Full textPasipamire, Notice. "Integration in Mixed Methods Research Designs by Graduate Students at the University of Science and Technology." In Research Anthology on Innovative Research Methodologies and Utilization Across Multiple Disciplines, 289–311. IGI Global, 2022. http://dx.doi.org/10.4018/978-1-6684-3881-7.ch016.
Full textBolívar, Manuel Pedro Rodríguez, Carmen Caba Pérez, and Antonio Manuel López Hernández. "The Community Manager and Social Media Networks." In Human-Centered System Design for Electronic Governance, 253–71. IGI Global, 2013. http://dx.doi.org/10.4018/978-1-4666-3640-8.ch015.
Full textLeatherbarrow, David. "In Media Res, or Beginning in the Middle of Things." In T-Squared - Theories and Tactics in Architecture and Design, 10–18. Intellect Books, 2021. http://dx.doi.org/10.1386/9781789384338_2.
Full textPierce, Janine M., Donna M. Velliaris, and Jane Edwards. "A Living Case Study." In Advances in Media, Entertainment, and the Arts, 158–78. IGI Global, 2017. http://dx.doi.org/10.4018/978-1-5225-0504-4.ch008.
Full textFalkner, Katrina. "Embedding Communication Skills in the Study of the Discipline." In New Media Communication Skills for Engineers and IT Professionals, 94–114. IGI Global, 2012. http://dx.doi.org/10.4018/978-1-4666-0243-4.ch007.
Full textFallacara, Giuseppe, and Claudia Calabria. "About Building Stereotomy." In Advances in Media, Entertainment, and the Arts, 575–607. IGI Global, 2016. http://dx.doi.org/10.4018/978-1-5225-0029-2.ch024.
Full textHerro, Danielle. "Elements of Game Design." In Cases on Digital Game-Based Learning, 240–55. IGI Global, 2013. http://dx.doi.org/10.4018/978-1-4666-2848-9.ch013.
Full textAttiwill, Suzie. "Urban Interiors and Interiorities." In Advances in Media, Entertainment, and the Arts, 58–67. IGI Global, 2020. http://dx.doi.org/10.4018/978-1-7998-2823-5.ch002.
Full textConference papers on the topic "Degree Discipline: Media Design"
Sorrentini, J., M. Zerrad, G. Soriano, and C. Amra. "Random media confer high polarization degree to unpolarized light." In SPIE Optical Systems Design, edited by Daniel G. Smith, Frank Wyrowski, and Andreas Erdmann. SPIE, 2011. http://dx.doi.org/10.1117/12.896731.
Full textAkinfeyeva, I. I. "REVIEW OF CREATIVE TASKS IN THE DISCIPLINE «GRAPHICS AND PAINTING» DIRECTION 54.04.01 DESIGN (MASTER'S DEGREE LEVEL)." In INNOVATIONS IN THE SOCIOCULTURAL SPACE. Amur State University, 2021. http://dx.doi.org/10.22250/iss.2021.2.9.
Full textVoci, Denise, and Matthias Karmasin. "Sustainability and Communication in Higher Education." In Seventh International Conference on Higher Education Advances. Valencia: Universitat Politècnica de València, 2021. http://dx.doi.org/10.4995/head21.2021.12831.
Full textLurang, Kittisak, Auttarat Nawikavatan, and Deacha Puangdownreong. "MBA-Based Two-Degree-of-Freedom PIDA Controller Design for Liquid-Level Control System." In 2020 Joint International Conference on Digital Arts, Media and Technology with ECTI Northern Section Conference on Electrical, Electronics, Computer and Telecommunications Engineering (ECTI DAMT & NCON). IEEE, 2020. http://dx.doi.org/10.1109/ectidamtncon48261.2020.9090750.
Full textSun, Xuan, Kjell Andersson, and Ulf Sellgren. "Towards a Methodology for Multidisciplinary Design Optimization of Haptic Devices." In ASME 2015 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, 2015. http://dx.doi.org/10.1115/detc2015-47181.
Full textColopy, Andrew. "(Digital) Design-Build Education." In 2019 ACSA Teachers Conference. ACSA Press, 2019. http://dx.doi.org/10.35483/acsa.teach.2019.25.
Full textCox, Leroy R., and Stacy H. Loseke. "A QFD Approach to the Delivery of an Online Degree." In ASME 2010 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. ASMEDC, 2010. http://dx.doi.org/10.1115/detc2010-28986.
Full textSharma, Ramesh Chander, and Yashpaul Sharma. "Augmenting Learning through Virtual Reality Applications in Education." In Tenth Pan-Commonwealth Forum on Open Learning. Commonwealth of Learning, 2022. http://dx.doi.org/10.56059/pcf10.7986.
Full textKuzlyakina, Valentina V., and Jury N. Slepenko. "Automation of Structuring and Research of Lever Mechanisms Kinematics." In ASME 2007 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. ASMEDC, 2007. http://dx.doi.org/10.1115/detc2007-34612.
Full textRoquette, Juan, Fernando Alonso, and Pilar Salazar. "Human-Centered Design since the Degree Kickoff: from Alumni Experience to Designer and User Experience." In 13th International Conference on Applied Human Factors and Ergonomics (AHFE 2022). AHFE International, 2022. http://dx.doi.org/10.54941/ahfe1001377.
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