Dissertations / Theses on the topic 'Deep Generatve Models'
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Miao, Yishu. "Deep generative models for natural language processing." Thesis, University of Oxford, 2017. http://ora.ox.ac.uk/objects/uuid:e4e1f1f9-e507-4754-a0ab-0246f1e1e258.
Full textMisino, Eleonora. "Deep Generative Models with Probabilistic Logic Priors." Master's thesis, Alma Mater Studiorum - Università di Bologna, 2021. http://amslaurea.unibo.it/24058/.
Full textNilsson, Mårten. "Augmenting High-Dimensional Data with Deep Generative Models." Thesis, KTH, Robotik, perception och lärande, RPL, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-233969.
Full textDataaugmentering är en teknik som kan utföras på flera sätt för att förbättra träningen av diskriminativa modeller. De senaste framgångarna inom djupa generativa modeller har öppnat upp nya sätt att augmentera existerande dataset. I detta arbete har ett ramverk för augmentering av annoterade dataset med hjälp av djupa generativa modeller föreslagits. Utöver detta så har en metod för kvantitativ evaulering av kvaliteten hos genererade data set tagits fram. Med hjälp av detta ramverk har två dataset för pupillokalisering genererats med olika generativa modeller. Både väletablerade modeller och en ny modell utvecklad för detta syfte har testats. Den unika modellen visades både kvalitativt och kvantitativt att den genererade de bästa dataseten. Ett antal mindre experiment på standardiserade dataset visade exempel på fall där denna generativa modell kunde förbättra prestandan hos en existerande diskriminativ modell. Resultaten indikerar att generativa modeller kan användas för att augmentera eller ersätta existerande dataset vid träning av diskriminativa modeller.
Lindqvist, Niklas. "Automatic Question Paraphrasing in Swedish with Deep Generative Models." Thesis, KTH, Skolan för elektroteknik och datavetenskap (EECS), 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-294320.
Full textParafrasgenerering syftar på uppgiften att, utifrån en given mening eller text, automatiskt generera en parafras, det vill säga en annan text med samma betydelse. Parafrasgenerering är en grundläggande men ändå utmanande uppgift inom naturlig språkbehandling och används i en rad olika applikationer som informationssökning, konversionssystem, att besvara frågor givet en text etc. I den här studien undersöker vi problemet med parafrasgenerering av frågor på svenska genom att utvärdera två olika djupa generativa modeller som visat lovande resultat på parafrasgenerering av frågor på engelska. Den första modellen är en villkorsbaserad variationsautokodare (C-VAE). Den andra modellen är också en C-VAE men introducerar även en diskriminator vilket gör modellen till ett generativt motståndarnätverk (GAN). Förutom modellerna presenterade ovan, implementerades även en icke maskininlärningsbaserad metod som en baslinje. Modellerna utvärderades med både kvantitativa och kvalitativa mått inklusive grammatisk korrekthet och likvärdighet mellan parafras och originalfråga. Resultaten visar att de djupa generativa modellerna presterar bättre än baslinjemodellen på alla kvantitativa mätvärden. Vidare, visade the kvalitativa utvärderingen att de djupa generativa modellerna kunde generera grammatiskt korrekta frågor i större utsträckning än baslinjemodellen. Det var däremot ingen större skillnad i semantisk ekvivalens mellan parafras och originalfråga för de olika modellerna.
Gane, Georgiana Andreea. "Building generative models over discrete structures : from graphical models to deep learning." Thesis, Massachusetts Institute of Technology, 2019. https://hdl.handle.net/1721.1/121611.
Full textCataloged from PDF version of thesis. Page 173 blank.
Includes bibliographical references (pages 159-172).
The goal of this thesis is to investigate generative models over discrete structures, such as binary grids, alignments or arbitrary graphs. We focused on developing models easy to sample from, and we approached the task from two broad perspectives: defining models via structured potential functions, and via neural network based decoders. In the first case, we investigated Perturbation Models, a family of implicit distributions where samples emerge through optimization of randomized potential functions. Designed explicitly for efficient sampling, Perturbation Models are strong candidates for building generative models over structures, and the leading open questions pertain to understanding the properties of the induced models and developing practical learning algorithms.
In this thesis, we present theoretical results showing that, in contrast to the more established Gibbs models, low-order potential functions, after undergoing randomization and maximization, lead to high-order dependencies in the induced distributions. Furthermore, while conditioning in Gibbs' distributions is straightforward, conditioning in Perturbation Models is typically not, but we theoretically characterize cases where the straightforward approach produces the correct results. Finally, we introduce a new Perturbation Models learning algorithm based on Inverse Combinatorial Optimization. We illustrate empirically both the induced dependencies and the inverse optimization approach, in learning tasks inspired by computer vision problems. In the second case, we sequentialize the structures, converting structure generation into a sequence of discrete decisions, to enable the use of sequential models.
We explore maximum likelihood training with step-wise supervision and continuous relaxations of the intermediate decisions. With respect to intermediate discrete representations, the main directions consist of using gradient estimators or designing continuous relaxations. We discuss these solutions in the context of unsupervised scene understanding with generative models. In particular, we asked whether a continuous relaxation of the counting problem also discovers the objects in an unsupervised fashion (given the increased training stability that continuous relaxations provide) and we proposed an approach based on Adaptive Computation Time (ACT) which achieves the desired result. Finally, we investigated the task of iterative graph generation. We proposed a variational lower-bound to the maximum likelihood objective, where the approximate posterior distribution renormalizes the prior distribution over local predictions which are plausible for the target graph.
For instance, the local predictions may be binary values indicating the presence or absence of an edge indexed by the given time step, for a canonical edge indexing chosen a-priori. The plausibility of each local prediction is assessed by solving a combinatorial optimization problem, and we discuss relevant approaches, including an induced sub-graph isomorphism-based algorithm for the generic graph generation case, and a polynomial algorithm for the special case of graph generation resulting from solving graph clustering tasks. In this thesis, we focused on the generic case, and we investigated the approximate posterior's relevance on synthetic graph datasets.
by Georgiana Andreea Gane.
Ph. D.
Ph.D. Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science
Mescheder, Lars Morten [Verfasser]. "Stability and Expressiveness of Deep Generative Models / Lars Morten Mescheder." Tübingen : Universitätsbibliothek Tübingen, 2020. http://d-nb.info/1217249257/34.
Full textRastgoufard, Rastin. "Multi-Label Latent Spaces with Semi-Supervised Deep Generative Models." ScholarWorks@UNO, 2018. https://scholarworks.uno.edu/td/2486.
Full textDouwes, Constance. "On the Environmental Impact of Deep Generative Models for Audio." Electronic Thesis or Diss., Sorbonne université, 2023. http://www.theses.fr/2023SORUS074.
Full textIn this thesis, we investigate the environmental impact of deep learning models for audio generation and we aim to put computational cost at the core of the evaluation process. In particular, we focus on different types of deep learning models specialized in raw waveform audio synthesis. These models are now a key component of modern audio systems, and their use has increased significantly in recent years. Their flexibility and generalization capabilities make them powerful tools in many contexts, from text-to-speech synthesis to unconditional audio generation. However, these benefits come at the cost of expensive training sessions on large amounts of data, operated on energy-intensive dedicated hardware, which incurs large greenhouse gas emissions. The measures we use as a scientific community to evaluate our work are at the heart of this problem. Currently, deep learning researchers evaluate their works primarily based on improvements in accuracy, log-likelihood, reconstruction, or opinion scores, all of which overshadow the computational cost of generative models. Therefore, we propose using a new methodology based on Pareto optimality to help the community better evaluate their work's significance while bringing energy footprint -- and in fine carbon emissions -- at the same level of interest as the sound quality. In the first part of this thesis, we present a comprehensive report on the use of various evaluation measures of deep generative models for audio synthesis tasks. Even though computational efficiency is increasingly discussed, quality measurements are the most commonly used metrics to evaluate deep generative models, while energy consumption is almost never mentioned. Therefore, we address this issue by estimating the carbon cost of training generative models and comparing it to other noteworthy carbon costs to demonstrate that it is far from insignificant. In the second part of this thesis, we propose a large-scale evaluation of pervasive neural vocoders, which are a class of generative models used for speech generation, conditioned on mel-spectrogram. We introduce a multi-objective analysis based on Pareto optimality of both quality from human-based evaluation and energy consumption. Within this framework, we show that lighter models can perform better than more costly models. By proposing to rely on a novel definition of efficiency, we intend to provide practitioners with a decision basis for choosing the best model based on their requirements. In the last part of the thesis, we propose a method to reduce the inference costs of neural vocoders, based on quantizated neural networks. We show a significant gain on the memory size and give some hints for the future use of these models on embedded hardware. Overall, we provide keys to better understand the impact of deep generative models for audio synthesis as well as a new framework for developing models while accounting for their environmental impact. We hope that this work raises awareness on the need to investigate energy-efficient models simultaneously with high perceived quality
Patsanis, Alexandros. "Network Anomaly Detection and Root Cause Analysis with Deep Generative Models." Thesis, Uppsala universitet, Institutionen för informationsteknologi, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-397367.
Full textAlabdallah, Abdallah. "Human Understandable Interpretation of Deep Neural Networks Decisions Using Generative Models." Thesis, Högskolan i Halmstad, Halmstad Embedded and Intelligent Systems Research (EIS), 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:hh:diva-41035.
Full textFranceschi, Jean-Yves. "Apprentissage de représentations et modèles génératifs profonds dans les systèmes dynamiques." Electronic Thesis or Diss., Sorbonne université, 2022. http://www.theses.fr/2022SORUS014.
Full textThe recent rise of deep learning has been motivated by numerous scientific breakthroughs, particularly regarding representation learning and generative modeling. However, most of these achievements have been obtained on image or text data, whose evolution through time remains challenging for existing methods. Given their importance for autonomous systems to adapt in a constantly evolving environment, these challenges have been actively investigated in a growing body of work. In this thesis, we follow this line of work and study several aspects of temporality and dynamical systems in deep unsupervised representation learning and generative modeling. Firstly, we present a general-purpose deep unsupervised representation learning method for time series tackling scalability and adaptivity issues arising in practical applications. We then further study in a second part representation learning for sequences by focusing on structured and stochastic spatiotemporal data: videos and physical phenomena. We show in this context that performant temporal generative prediction models help to uncover meaningful and disentangled representations, and conversely. We highlight to this end the crucial role of differential equations in the modeling and embedding of these natural sequences within sequential generative models. Finally, we more broadly analyze in a third part a popular class of generative models, generative adversarial networks, under the scope of dynamical systems. We study the evolution of the involved neural networks with respect to their training time by describing it with a differential equation, allowing us to gain a novel understanding of this generative model
Reichert, David Paul. "Deep Boltzmann machines as hierarchical generative models of perceptual inference in the cortex." Thesis, University of Edinburgh, 2012. http://hdl.handle.net/1842/8300.
Full textIonascu, Beatrice. "Modelling user interaction at scale with deep generative methods." Thesis, KTH, Skolan för elektroteknik och datavetenskap (EECS), 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-239333.
Full textFörståelse för hur användare interagerar med ett företags tjänst är essentiell för data-drivna affärsverksamheter med ambitioner om att bättre tillgodose dess användare och att förbättra deras utbud. Generativ maskininlärning möjliggör modellering av användarbeteende och genererande av ny data i syfte att simulera eller identifiera och förklara typiska användarmönster. I detta arbete introducerar vi ett tillvägagångssätt för storskalig modellering av användarinteraktion i en klientservice-modell. Vi föreslår en ny representation av multivariat tidsseriedata i form av tidsbilder vilka representerar temporala korrelationer via spatial organisering. Denna representation delar två nyckelegenskaper som faltningsnätverk har utvecklats för att exploatera, vilket tillåter oss att utveckla ett tillvägagångssätt baserat på på djupa generativa modeller som bygger på faltningsnätverk. Genom att introducera detta tillvägagångssätt för tidsseriedata expanderar vi applicering av faltningsnätverk inom domänen för multivariat tidsserie, specifikt för användarinteraktionsdata. Vi använder ett tillvägagångssätt inspirerat av ramverket β-VAE i syfte att lära modellen gömda faktorer som definierar olika användarmönster. Vi utforskar olika värden för regulariseringsparametern β och visar att det är möjligt att konstruera en modell som lär sig en latent representation av identifierbara och multipla användarbeteenden. Vi visar med verklig data att modellen genererar realistiska exempel vilka i sin tur fångar statistiken på populationsnivå hos användarinteraktionsdatan, samt lär olika användarbeteenden och bidrar med precisa imputationer av saknad data.
Chen, Mickaël. "Learning with weak supervision using deep generative networks." Electronic Thesis or Diss., Sorbonne université, 2020. http://www.theses.fr/2020SORUS024.
Full textMany successes of deep learning rely on the availability of massive annotated datasets that can be exploited by supervised algorithms. Obtaining those labels at a large scale, however, can be difficult, or even impossible in many situations. Designing methods that are less dependent on annotations is therefore a major research topic, and many semi-supervised and weakly supervised methods have been proposed. Meanwhile, the recent introduction of deep generative networks provided deep learning methods with the ability to manipulate complex distributions, allowing for breakthroughs in tasks such as image edition and domain adaptation. In this thesis, we explore how these new tools can be useful to further alleviate the need for annotations. Firstly, we tackle the task of performing stochastic predictions. It consists in designing systems for structured prediction that take into account the variability in possible outputs. We propose, in this context, two models. The first one performs predictions on multi-view data with missing views, and the second one predicts possible futures of a video sequence. Then, we study adversarial methods to learn a factorized latent space, in a setting with two explanatory factors but only one of them is annotated. We propose models that aim to uncover semantically consistent latent representations for those factors. One model is applied to the conditional generation of motion capture data, and another one to multi-view data. Finally, we focus on the task of image segmentation, which is of crucial importance in computer vision. Building on previously explored ideas, we propose a model for object segmentation that is entirely unsupervised
Skalic, Miha 1990. "Deep learning for drug design : modeling molecular shapes." Doctoral thesis, Universitat Pompeu Fabra, 2019. http://hdl.handle.net/10803/667503.
Full textEl disseny de drogues novells es un procés complex que requereix trobar les molècules adequades, entre un gran ventall de possibilitats, que siguin capaces d’unir-se a la proteïna desitjada amb unes propietats fisicoquímiques favorables. Els mètodes d’aprenentatge automàtic ens serveixen per a aprofitar dades antigues sobre les molècules i utilitzar-les per a noves prediccions, ajudant en el procés de selecció de molècules potencials sense la necessitat exclusiva d’experiments. Particularment, l’aprenentatge profund pot sera plicat per a extreure patrons complexos a partir de representacions simples. En aquesta tesi utilitzem l’aprenentatge profund per a extreure patrons a partir de representacions tridimensionals de molècules. Apliquem models de classificació i regressió per a predir la bioactivitat i l’afinitat d’unió, respectivament. A més, demostrem que podem predir les propietats dels lligands per a una cavitat proteica determinada. Finalment, utilitzem un model generatiu profund per a disseny de compostos. Donada una forma d’un lligand demostrem que podem generar compostos similars i, donada una cavitat proteica, podem generar compostos que potencialment s’hi podràn unir.
ABUKMEIL, MOHANAD. "UNSUPERVISED GENERATIVE MODELS FOR DATA ANALYSIS AND EXPLAINABLE ARTIFICIAL INTELLIGENCE." Doctoral thesis, Università degli Studi di Milano, 2022. http://hdl.handle.net/2434/889159.
Full textCarlsson, Filip, and Philip Lindgren. "Deep Scenario Generation of Financial Markets." Thesis, KTH, Matematisk statistik, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-273631.
Full textSyftet med den här avhandlingen är att utforska en ny klustringsalgoritm, VAE-Clustering, och undersöka om den kan tillämpas för att hitta skillnader i fördelningen av aktieavkastningar och förändra distributionen av en nuvarande aktieportfölj och se hur den presterar under olika marknadsvillkor. VAE-klusteringsmetoden är som nämnts en nyinförd metod och inte testad i stort, särskilt inte på tidsserier. Det första steget är därför att se om och hur klusteringen fungerar. Vi tillämpar först algoritmen på ett datasätt som innehåller månatliga tidsserier för strömbehovet i Italien. Syftet med denna del är att fokusera på hur väl metoden fungerar tekniskt. När modellen fungerar bra och ger tillfredställande resultat, går vi vidare och tillämpar modellen på aktieavkastningsdata. I den senare applikationen kan vi inte hitta meningsfulla kluster och kan därför inte gå framåt mot målet som var att simulera olika marknader och se hur en nuvarande portfölj presterar under olika marknadsregimer. Resultaten visar att VAE-klustermetoden är väl tillämpbar på tidsserier. Behovet av el har tydliga skillnader från säsong till säsong och modellen kan framgångsrikt identifiera dessa skillnader. När det gäller finansiell data hoppades vi att modellen skulle kunna hitta olika marknadsregimer baserade på tidsperioder. Modellen kan dock inte skilja olika tidsperioder från varandra. Vi drar därför slutsatsen att VAE-klustermetoden är tillämplig på tidsseriedata, men att strukturen på den finansiella data som undersöktes i denna avhandling gör det svårt att hitta meningsfulla kluster. Den viktigaste upptäckten är att VAE-klustermetoden kan tillämpas på tidsserier. Vi uppmuntrar ytterligare forskning för att hitta om metoden framgångsrikt kan användas på finansiell data i andra former än de testade i denna avhandling
Buys, Jan Moolman. "Incremental generative models for syntactic and semantic natural language processing." Thesis, University of Oxford, 2017. https://ora.ox.ac.uk/objects/uuid:a9a7b5cf-3bb1-4e08-b109-de06bf387d1d.
Full textWaldow, Walter E. "An Adversarial Framework for Deep 3D Target Template Generation." Wright State University / OhioLINK, 2020. http://rave.ohiolink.edu/etdc/view?acc_num=wright1597334881614898.
Full textTOMA, ANDREA. "PHY-layer Security in Cognitive Radio Networks through Learning Deep Generative Models: an AI-based approach." Doctoral thesis, Università degli studi di Genova, 2020. http://hdl.handle.net/11567/1003576.
Full textCherti, Mehdi. "Deep generative neural networks for novelty generation : a foundational framework, metrics and experiments." Thesis, Université Paris-Saclay (ComUE), 2018. http://www.theses.fr/2018SACLS029/document.
Full textIn recent years, significant advances made in deep neural networks enabled the creation of groundbreaking technologies such as self-driving cars and voice-enabled personal assistants. Almost all successes of deep neural networks are about prediction, whereas the initial breakthroughs came from generative models. Today, although we have very powerful deep generative modeling techniques, these techniques are essentially being used for prediction or for generating known objects (i.e., good quality images of known classes): any generated object that is a priori unknown is considered as a failure mode (Salimans et al., 2016) or as spurious (Bengio et al., 2013b). In other words, when prediction seems to be the only possible objective, novelty is seen as an error that researchers have been trying hard to eliminate. This thesis defends the point of view that, instead of trying to eliminate these novelties, we should study them and the generative potential of deep nets to create useful novelty, especially given the economic and societal importance of creating new objects in contemporary societies. The thesis sets out to study novelty generation in relationship with data-driven knowledge models produced by deep generative neural networks. Our first key contribution is the clarification of the importance of representations and their impact on the kind of novelties that can be generated: a key consequence is that a creative agent might need to rerepresent known objects to access various kinds of novelty. We then demonstrate that traditional objective functions of statistical learning theory, such as maximum likelihood, are not necessarily the best theoretical framework for studying novelty generation. We propose several other alternatives at the conceptual level. A second key result is the confirmation that current models, with traditional objective functions, can indeed generate unknown objects. This also shows that even though objectives like maximum likelihood are designed to eliminate novelty, practical implementations do generate novelty. Through a series of experiments, we study the behavior of these models and the novelty they generate. In particular, we propose a new task setup and metrics for selecting good generative models. Finally, the thesis concludes with a series of experiments clarifying the characteristics of models that can exhibit novelty. Experiments show that sparsity, noise level, and restricting the capacity of the net eliminates novelty and that models that are better at recognizing novelty are also good at generating novelty
Wu, Xinheng. "A Deep Unsupervised Anomaly Detection Model for Automated Tumor Segmentation." Thesis, The University of Sydney, 2020. https://hdl.handle.net/2123/22502.
Full textGruselius, Hanna. "Generative Models and Feature Extraction on Patient Images and Structure Data in Radiation Therapy." Thesis, KTH, Matematisk statistik, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-229407.
Full textFokuset i denna masteruppsats är generativa modeller för patientdata från strålningsbehandling. Syftet med projektet är att implementera och undersöka egenskaperna som en “Variational Autoencoder” (VAE) har på denna typ av mångsidiga och varierade data. Frågorna som ska besvaras är: (i) kan en VAE fånga särdrag hos medicinsk bild-data, och (ii) kan dessa särdrag användas för att jämföra likhet mellan patienter. Därutöver, (iii) kan VAE-nätverket återskapa sin indata väl och slutligen (iv) kan en VAE skapa artificiell data med ett rimligt anatomiskt utseende. De experiment som utfördes pekade på att en VAE kan vara en lovande metod för att extrahera framtydande drag hos patienter, eftersom metoden verkade utröna likheter mellan olika patienters bilder. Dessutom påvisade återskapningen av träningsdata att metoden är kapabel att identifiera och bevara anatomiska detaljer. Vidare uppvisade generellt den artificiellt genererade datan, en realistisk anatomisk struktur. Framtida arbete kan bestå i att undersöka hur väl en VAE kan generalisera, med avseende på både mängd data som krävs och sannolikhetsteorietiska avgränsningar och antaganden.
Grechka, Asya. "Image editing with deep neural networks." Electronic Thesis or Diss., Sorbonne université, 2023. https://accesdistant.sorbonne-universite.fr/login?url=https://theses-intra.sorbonne-universite.fr/2023SORUS683.pdf.
Full textImage editing has a rich history which dates back two centuries. That said, "classic" image editing requires strong artistic skills as well as considerable time, often in the scale of hours, to modify an image. In recent years, considerable progress has been made in generative modeling which has allowed realistic and high-quality image synthesis. However, real image editing is still a challenge which requires a balance between novel generation all while faithfully preserving parts of the original image. In this thesis, we will explore different approaches to edit images, leveraging three families of generative networks: GANs, VAEs and diffusion models. First, we study how to use a GAN to edit a real image. While methods exist to modify generated images, they do not generalize easily to real images. We analyze the reasons for this and propose a solution to better project a real image into the GAN's latent space so as to make it editable. Then, we use variational autoencoders with vector quantification to directly obtain a compact image representation (which we could not obtain with GANs) and optimize the latent vector so as to match a desired text input. We aim to constrain this problem, which on the face could be vulnerable to adversarial attacks. We propose a method to chose the hyperparameters while optimizing simultaneously the image quality and the fidelity to the original image. We present a robust evaluation protocol and show the interest of our method. Finally, we abord the problem of image editing from the view of inpainting. Our goal is to synthesize a part of an image while preserving the rest unmodified. For this, we leverage pre-trained diffusion models and build off on their classic inpainting method while replacing, at each denoising step, the part which we do not wish to modify with the noisy real image. However, this method leads to a disharmonization between the real and generated parts. We propose an approach based on calculating a gradient of a loss which evaluates the harmonization of the two parts. We guide the denoising process with this gradient
Farouni, Tarek. "An Overview of Probabilistic Latent Variable Models with anApplication to the Deep Unsupervised Learning of ChromatinStates." The Ohio State University, 2017. http://rave.ohiolink.edu/etdc/view?acc_num=osu1492189894812539.
Full textKalchbrenner, Nal. "Encoder-decoder neural networks." Thesis, University of Oxford, 2017. http://ora.ox.ac.uk/objects/uuid:d56e48db-008b-4814-bd82-a5d612000de9.
Full textViljoen, Christiaan Gerhardus. "Machine learning for particle identification & deep generative models towards fast simulations for the Alice Transition Radiation Detector at CERN." Master's thesis, Faculty of Science, 2019. https://hdl.handle.net/11427/31781.
Full textGuiraud, Enrico [Verfasser], Jörg [Akademischer Betreuer] Lücke, and Ralf [Akademischer Betreuer] Häfner. "Scalable unsupervised learning for deep discrete generative models: novel variational algorithms and their software realizations / Enrico Guiraud ; Jörg Lücke, Ralf Häfner." Oldenburg : BIS der Universität Oldenburg, 2020. http://d-nb.info/1226287077/34.
Full textPANFILO, DANIELE. "Generating Privacy-Compliant, Utility-Preserving Synthetic Tabular and Relational Datasets Through Deep Learning." Doctoral thesis, Università degli Studi di Trieste, 2022. http://hdl.handle.net/11368/3030920.
Full textTwo trends have rapidly been redefining the artificial intelligence (AI) landscape over the past several decades. The first of these is the rapid technological developments that make increasingly sophisticated AI feasible. From a hardware point of view, this includes increased computational power and efficient data storage. From a conceptual and algorithmic viewpoint, fields such as machine learning have undergone a surge and synergies between AI and other disciplines have resulted in considerable developments. The second trend is the growing societal awareness around AI. While institutions are becoming increasingly aware that they have to adopt AI technology to stay competitive, issues such as data privacy and explainability have become part of public discourse. Combined, these developments result in a conundrum: AI can improve all aspects of our lives, from healthcare to environmental policy to business opportunities, but invoking it requires the use of sensitive data. Unfortunately, traditional anonymization techniques do not provide a reliable solution to this conundrum. They are insufficient in protecting personal data, but also reduce the analytic value of data through distortion. However, the emerging study of deep-learning generative models (DLGM) may form a more refined alternative to traditional anonymization. Originally conceived for image processing, these models capture probability distributions underlying datasets. Such distributions can subsequently be sampled, giving new data points not present in the original dataset. However, the overall distribution of synthetic datasets, consisting of data sampled in this manner, is equivalent to that of the original dataset. In our research activity, we study the use of DLGM as an enabling technology for wider AI adoption. To do so, we first study legislation around data privacy with an emphasis on the European Union. In doing so, we also provide an outline of traditional data anonymization technology. We then provide an introduction to AI and deep-learning. Two case studies are discussed to illustrate the field’s merits, namely image segmentation and cancer diagnosis. We then introduce DLGM, with an emphasis on variational autoencoders. The application of such methods to tabular and relational data is novel and involves innovative preprocessing techniques. Finally, we assess the developed methodology in reproducible experiments, evaluating both the analytic utility and the degree of privacy protection through statistical metrics.
Testolin, Alberto. "Modeling cognition with generative neural networks: The case of orthographic processing." Doctoral thesis, Università degli studi di Padova, 2015. http://hdl.handle.net/11577/3424619.
Full textIn questa tesi vengono studiati alcuni processi cognitivi utilizzando recenti modelli di reti neurali generative. A differenza della maggior parte dei modelli connessionisti, l’approccio computazionale adottato in questa tesi enfatizza la natura generativa della cognizione, suggerendo che uno degli obiettivi principali dei sistemi cognitivi sia quello di apprendere un modello interno dell’ambiente circostante, che può essere usato per inferire relazioni causali ed effettuare previsioni riguardo all’informazione sensoriale in arrivo. In particolare, viene considerata una potente classe di reti neurali ricorrenti in grado di apprendere modelli generativi probabilistici dall’esperienza, estraendo informazione statistica di ordine superiore da un insieme di variabili in modo totalmente non supervisionato. Questo tipo di reti può essere formalizzato utilizzando la teoria dei modelli grafici probabilistici, che consente di descrivere con lo stesso linguaggio formale sia modelli di reti neurali che modelli Bayesiani strutturati. Inoltre, architetture di rete di base possono essere estese per creare sistemi più sofisticati, sfruttando molteplici livelli di processamento per apprendere modelli generativi gerarchici o sfruttando connessioni ricorrenti direzionate per processare informazione organizzata in sequenze. Riteniamo che queste architetture avanzate costituiscano un’alternativa promettente alle più tradizionali reti neurali supervisionate di tipo feed-forward, perché riproducono più fedelmente l’organizzazione funzionale e strutturale dei circuiti corticali, consentendo di spiegare come l’evidenza sensoriale possa essere effettivamente combinata con informazione contestuale proveniente da connessioni di feedback (“top-down”). Per giustificare l’utilizzo di questo tipo di modelli, in una serie di simulazioni studiamo nel dettaglio come implementazioni efficienti di reti generative gerarchiche e temporali possano estrarre informazione da grandi basi di dati, contenenti migliaia di esempi di training. In particolare, forniamo evidenza empirica relativa al riconoscimento di caratteri stampati e manoscritti appartenenti a diversi sistemi di scrittura, che possono in seguito essere combinati spazialmente o temporalmente per costruire unità ortografiche più complesse come quelle rappresentate dalle parole inglesi.
Ljung, Mikael. "Synthetic Data Generation for the Financial Industry Using Generative Adversarial Networks." Thesis, KTH, Skolan för elektroteknik och datavetenskap (EECS), 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-301307.
Full textMed striktare förhållningsregler till hur data ska hanteras genom GDPR och PIPEDA har intresset för anonymiseringsmetoder för att censurera känslig data aktualliserats. En lovande teknik inom området återfinns i Generativa Motstridande Nätverk, en arkitektur som syftar till att generera data som återspeglar de statiska egenskaperna i dess underliggande dataset utan att äventyra datasubjektens integritet. Trots forskningsfältet unga ålder har man gjort stora framsteg i genereringsprocessen av så kallad syntetisk data, och numera finns det modeller som kan generera bilder av hög realistisk karaktär. Som ett steg framåt i forskningen har arkitekturen adopterats till nya domäner, och den här studien syftar till att undersöka dess förmåga att syntatisera finansiell tabelldata. I studien undersöks en framträdande modell inom forskningsfältet, CTGAN, tillsammans med två föreslagna idéer i syfte att förbättra dess generativa förmåga. Resultaten indikerar att en förändrad träningsdynamik och en ny optimeringsstrategi förbättrar arkitekturens förmåga att generera syntetisk data. Den genererade datan håller i sin tur hög kvalité med tydliga influenser från dess underliggande dataset, och resultat på efterföljande analyser mellan datakällorna är av jämförbar karaktär. Slutsatsen är således att GANs har stor potential att generera tabulär data som kan betrakatas som substitut till känslig data, vilket möjliggör för en mer frikostig delningspolitik av data inom organisationer.
Pakdaman, Hesam. "Updating the generator in PPGN-h with gradients flowing through the encoder." Thesis, KTH, Skolan för elektroteknik och datavetenskap (EECS), 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-224867.
Full textGenerative Adversarial Network är ett ramverk vilket implicit modellerar en datamängds sannolikhetsfördelning och är kapabel till att producera realistisk exempel. Dess arkitektur utgörs av en generator, vilken kan fabricera datapunkter liggandes nära den verkliga sannolikhetsfördelning, och en diskriminator vars syfte är att urskilja oäkta punkter från genuina. Noiseless Joint Plug & Play modellen är en vidareutveckling av ramverket som samtidigt tränar autoencoders. Denna modell använder sig utav en inlärd enkoder som förser generatorn med data. Genom att använda Plug & Play modellen som referens, skapar vi en ny modell genom att addera diskriminatorer till Plug & Play architekturen. Dessa diskriminatorer är tränade att särskilja genuina och falska latenta koder, vilka har producerats av enkodern genom att ha använt genuina och oäkta datapunkter som inputs. Vi undersöker huruvida denna metod är gynnsam. Experiment utförda för MNIST datamängden visar att så är fallet.
Folin, Veronika. "Abstractive Long Document Summarization: Studio e Sperimentazione di Modelli Generativi Retrieval-Augmented." Bachelor's thesis, Alma Mater Studiorum - Università di Bologna, 2021. http://amslaurea.unibo.it/24283/.
Full textBjöörn, Anton. "Employing a Transformer Language Model for Information Retrieval and Document Classification : Using OpenAI's generative pre-trained transformer, GPT-2." Thesis, KTH, Skolan för elektroteknik och datavetenskap (EECS), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-281766.
Full textInformationsflödet på Internet fortsätter att öka vilket gör det allt lättare att missa viktiga nyheter som inte intresserar en stor mängd människor. För att bekämpa detta problem behövs allt mer sofistikerade informationssökningsmetoder. Förtränade transformermodeller har sedan ett par år tillbaka tagit över som de mest framstående neurala nätverken för att hantera text. Det här arbetet undersöker hur väl en sådan språkmodell, Open AIs General Pre-trained Transformer 2 (GPT-2), kan generalisera från att generera text till att användas för informationssökning och klassificering av texter. För att utvärdera detta jämförs en transformerbaserad modell med en mer traditionell Term Frequency- Inverse Document Frequency (TF-IDF) vektoriseringsmodell. Målet är att klargöra hur användbara förtränade transformermodeller faktiskt är i skapandet av specialiserade informationssökningssystem. Den minsta versionen av språkmodellen GPT-2 anpassas och tränas om till att ranka och klassificera nyhetsartiklar, skrivna på engelska, och uppnår liknande prestanda som den TF-IDF baserade modellen. Den GPT-2 baserade modellen hade i genomsnitt 0.74 procentenheter högre Normalized Discounted Cumulative Gain (NDCG) men provstorleken var ej stor nog för att ge dessa resultat hög statistisk säkerhet.
Oskarsson, Joel. "Probabilistic Regression using Conditional Generative Adversarial Networks." Thesis, Linköpings universitet, Statistik och maskininlärning, 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-166637.
Full textPumarola, Peris Albert. "Bridging the gap between reconstruction and synthesis." Doctoral thesis, TDX (Tesis Doctorals en Xarxa), 2021. http://hdl.handle.net/10803/673266.
Full textLa reconstrucció 3D i la síntesi d'imatges són dos dels pilars fonamentals en visió per computador. Els estudis previs es centren en tasques senzilles com la reconstrucció amb informació multi-càmera i la síntesi de textures. Amb l'aparició del "Deep Learning", aquest camp ha progressat ràpidament, fent possible assolir tasques molt més complexes. Per exemple, per obtenir una reconstrucció 3D, tradicionalment s'utilitzaven mètodes multi-càmera, en canvi ara, es poden obtenir a partir d'una sola imatge. De la mateixa manera, els primers treballs de síntesi de textures basats en patrons han donat lloc a tècniques que permeten generar noves imatges completes en alta resolució. En aquesta tesi, hem desenvolupat una sèrie d'eines que cobreixen tot aquest ventall de problemes, situats en la intersecció entre la visió per computador, els gràfics i l'aprenentatge automàtic. Abordem el problema de la reconstrucció i la síntesi 3D en el món real. És important destacar que defensem un paradigma on no tot s'ha d'aprendre. Enlloc d'aplicar el "Deep Learning" de forma naïve, proposem representacions novedoses i arquitectures que incorporen directament els coneixements geomètrics ja existents per a aconseguir la reconstrucció 3D i la síntesi d'imatges. Nosaltres apliquem aquestes tècniques a problemes com ara la reconstrucció d'escenes/persones i a la renderització d'imatges fotorealistes. Primer abordem els mètodes per reconstruir una escena, les persones vestides que hi ha i la posició de la càmera. A continuació, abordem la síntesi d'imatges i vídeos de persones vestides en situacions quotidianes. I finalment, aconseguim, a través d'una nova formulació única, connectar la reconstrucció amb la síntesi. Els experiments realitzats al llarg d'aquesta tesi demostren que les tècniques proposades milloren el rendiment dels models de "Deepp Learning" pel que fa a la qualitat de les reconstruccions i les imatges sintetitzades alhora que redueixen la quantitat de dades necessàries per entrenar-los. En resum, proporcionem una varietat d'algoritmes de baix, mitjà i alt nivell que es poden utilitzar per incorporar els coneixements previs a les diferents etapes del "Deep Learning" i millorar el rendiment en tasques de reconstrucció 3D i síntesi d'imatges.
Automàtica, robòtica i visió
Kryściński, Wojciech. "Training Neural Models for Abstractive Text Summarization." Thesis, KTH, Skolan för elektroteknik och datavetenskap (EECS), 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-236973.
Full textAbstraktiv textsammanfattning syftar på att korta ner långa textdokument till en förkortad, mänskligt läsbar form, samtidigt som den viktigaste informationen i källdokumentet bevaras. Ett vanligt tillvägagångssätt för att träna sammanfattningsmodeller är att använda maximum likelihood-estimering med teacher-forcing-strategin. Trots dess popularitet har denna metod visat sig ge modeller med suboptimal prestanda vid inferens. I det här arbetet undersöks hur användningen av alternativa, uppgiftsspecifika träningssignaler påverkar sammanfattningsmodellens prestanda. Två nya träningssignaler föreslås och utvärderas som en del av detta arbete. Den första, vilket är en ny metrik, mäter överlappningen mellan n-gram i sammanfattningen och den sammanfattade artikeln. Den andra använder en diskrimineringsmodell för att skilja mänskliga skriftliga sammanfattningar från genererade på ordnivå. Empiriska resultat visar att användandet av de nämnda mätvärdena som belöningar för policygradient-träning ger betydande prestationsvinster mätt med ROUGE-score, novelty score och mänsklig utvärdering.
Besedin, Andrey. "Continual forgetting-free deep learning from high-dimensional data streams." Electronic Thesis or Diss., Paris, CNAM, 2019. http://www.theses.fr/2019CNAM1263.
Full textIn this thesis, we propose a new deep-learning-based approach for online classification on streams of high-dimensional data. In recent years, Neural Networks (NN) have become the primary building block of state-of-the-art methods in various machine learning problems. Most of these methods, however, are designed to solve the static learning problem, when all data are available at once at training time. Performing Online Deep Learning is exceptionally challenging.The main difficulty is that NN-based classifiers usually rely on the assumption that the sequence of data batches used during training is stationary, or in other words, that the distribution of data classes is the same for all batches (i.i.d. assumption).When this assumption does not hold Neural Networks tend to forget the concepts that are temporarily not available in thestream. In the literature, this phenomenon is known as catastrophic forgetting. The approaches we propose in this thesis aim to guarantee the i.i.d. nature of each batch that comes from the stream and compensates for the lack of historical data. To do this, we train generative models and pseudo-generative models capable of producing synthetic samples from classes that are absent or misrepresented in the stream and complete the stream’s batches with these samples. We test our approaches in an incremental learning scenario and a specific type of continuous learning. Our approaches perform classification on dynamic data streams with the accuracy close to the results obtained in the static classification configuration where all data are available for the duration of the learning. Besides, we demonstrate the ability of our methods to adapt to invisible data classes and new instances of already known data categories, while avoiding forgetting the previously acquired knowledge
Diffner, Fredrik, and Hovig Manjikian. "Training a Neural Network using Synthetically Generated Data." Thesis, KTH, Skolan för elektroteknik och datavetenskap (EECS), 2020. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-280334.
Full textVid utvecklandet av maskininlärningsmodeller kan avsaknaden av ett tillräckligt stort dataset för träning utgöra ett problem. En vanlig lösning är att använda syntetiskt genererad data för att antingen utöka eller helt ersätta ett dataset med verklig data. Denna uppsats undersöker prestationen av en maskininlärningsmodell tränad på syntetisk data jämfört med samma modell tränad på verklig data. Detta applicerades på problemet att använda ett konvolutionärt neuralt nätverk för att tyda tecken i bilder från ”naturliga” miljöer. Ett syntetiskt dataset bestående av 1’240’000 samt två stycken dataset med tecken från bilder, Char74K och ICDAR2003, användes. Resultatet visar att en modell tränad på det syntetiska datasetet presterade ca 50% bättre än samma modell tränad på Char74K.
Hadjeres, Gaëtan. "Modèles génératifs profonds pour la génération interactive de musique symbolique." Thesis, Sorbonne université, 2018. http://www.theses.fr/2018SORUS027/document.
Full textThis thesis discusses the use of deep generative models for symbolic music generation. We will be focused on devising interactive generative models which are able to create new creative processes through a fruitful dialogue between a human composer and a computer. Recent advances in artificial intelligence led to the development of powerful generative models able to generate musical content without the need of human intervention. I believe that this practice cannot be thriving in the future since the human experience and human appreciation are at the crux of the artistic production. However, the need of both flexible and expressive tools which could enhance content creators' creativity is patent; the development and the potential of such novel A.I.-augmented computer music tools are promising. In this manuscript, I propose novel architectures that are able to put artists back in the loop. The proposed models share the common characteristic that they are devised so that a user can control the generated musical contents in a creative way. In order to create a user-friendly interaction with these interactive deep generative models, user interfaces were developed. I believe that new compositional paradigms will emerge from the possibilities offered by these enhanced controls. This thesis ends on the presentation of genuine musical projects like concerts featuring these new creative tools
Budaraju, Sri Datta. "Unsupervised 3D Human Pose Estimation." Thesis, KTH, Skolan för elektroteknik och datavetenskap (EECS), 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-291435.
Full textUppsatsen föreslår en oövervakad metod för representationslärande för att förutsäga en 3Dpose från ett 2D skelett med hjälp av ett VAE GAN (Variationellt Autoenkodande Generativt Adversariellt Nätverk) hybrid neuralt nätverk. Metoden lär sig att utvidga poser från 2D till 3D genom att använda självövervakning och adversariella inlärningstekniker. Metoden använder sig vare sig av bilder, värmekartor, 3D poseannotationer, parade/oparade 2D till 3D skelett, a priori information i 3D, syntetiska 2Dskelett, flera vyer, eller tidsinformation. 2Dskelettindata tas från ett VAE som kodar det i en latent rymd och sedan avkodar den latenta representationen till en 3Dpose. 3D posen är sedan återprojicerad till 2D för att genomgå begränsad, självövervakad optimering med hjälp av den tvådimensionella posen. Parallellt roteras dessutom 3Dposen slumpmässigt och återprojiceras till 2D för att generera en ny 2D vy för obegränsad adversariell optimering med hjälp av ett diskriminatornätverk. Kombinationen av optimeringarna av den ursprungliga och den nya 2Dvyn av den förutsagda 3Dposen resulterar i en realistisk 3Dposegenerering. Resultaten i uppsatsen visar att kodningsoch avkodningsprocessen av VAE adresserar utmaningen med felaktiga och ofullständiga skelett från 2D detekteringsnätverk som indata och att variansen av VAE kan modifieras för att få flera troliga 3D poser för givna 2D indata. Dessutom kan den latenta representationen användas för crossmodal träning och flera nedströmsapplikationer. Resultaten på datamängder från Human3.6M är bättre än tidigare oövervakade metoder med mindre modellkomplexitet samtidigt som de adresserar flera hinder för att skala upp uppgiften till verkliga tillämpningar.
Chali, Samy. "Robustness Analysis of Classifiers Against Out-of-Distribution and Adversarial Inputs." Electronic Thesis or Diss., université Paris-Saclay, 2024. http://www.theses.fr/2024UPAST012.
Full textMany issues addressed by AI involve the classification of complex input data that needs to be separated into different classes. The functions that transform the complex input values into a simpler, linearly separable space are achieved either through learning (deep convolutional networks) or by projecting into a high-dimensional space to obtain a 'rich' non-linear representation of the inputs, followed by a linear mapping between the high-dimensional space and the output units, as used in Support Vector Machines (Vapnik's work 1966-1995). The thesis aims to create an optimized, generic architecture capable of preprocessing data to prepare them for classification with minimal operations required. Additionally, this architecture aims to enhance the model's autonomy by enabling continuous learning, robustness to corrupted data, and the identification of data that the model cannot process
Hadjeres, Gaëtan. "Modèles génératifs profonds pour la génération interactive de musique symbolique." Electronic Thesis or Diss., Sorbonne université, 2018. http://www.theses.fr/2018SORUS027.
Full textThis thesis discusses the use of deep generative models for symbolic music generation. We will be focused on devising interactive generative models which are able to create new creative processes through a fruitful dialogue between a human composer and a computer. Recent advances in artificial intelligence led to the development of powerful generative models able to generate musical content without the need of human intervention. I believe that this practice cannot be thriving in the future since the human experience and human appreciation are at the crux of the artistic production. However, the need of both flexible and expressive tools which could enhance content creators' creativity is patent; the development and the potential of such novel A.I.-augmented computer music tools are promising. In this manuscript, I propose novel architectures that are able to put artists back in the loop. The proposed models share the common characteristic that they are devised so that a user can control the generated musical contents in a creative way. In order to create a user-friendly interaction with these interactive deep generative models, user interfaces were developed. I believe that new compositional paradigms will emerge from the possibilities offered by these enhanced controls. This thesis ends on the presentation of genuine musical projects like concerts featuring these new creative tools
Crestel, Léopold. "Neural networks for automatic musical projective orchestration." Electronic Thesis or Diss., Sorbonne université, 2018. http://www.theses.fr/2018SORUS625.
Full textOrchestration is the art of composing a musical discourse over a combinatorial set of instrumental possibilities. For centuries, musical orchestration has only been addressed in an empirical way, as a scientific theory of orchestration appears elusive. In this work, we attempt to build the first system for automatic projective orchestration, and to rely on machine learning. Hence, we start by formalizing this novel task. We focus our effort on projecting a piano piece onto a full symphonic orchestra, in the style of notable classic composers such as Mozart or Beethoven. Hence, the first objective is to design a system of live orchestration, which takes as input the sequence of chords played by a pianist and generate in real-time its orchestration. Afterwards, we relax the real-time constraints in order to use slower but more powerful models and to generate scores in a non-causal way, which is closer to the writing process of a human composer. By observing a large dataset of orchestral music written by composers and their reduction for piano, we hope to be able to capture through statistical learning methods the mechanisms involved in the orchestration of a piano piece. Deep neural networks seem to be a promising lead for their ability to model complex behaviour from a large dataset and in an unsupervised way. More specifically, in the challenging context of symbolic music which is characterized by a high-dimensional target space and few examples, we investigate autoregressive models. At the price of a slower generation process, auto-regressive models allow to account for more complex dependencies between the different elements of the score, which we believe to be of the foremost importance in the case of orchestration
Salakhutdinov, Ruslan. "Learning Deep Generative Models." Thesis, 2009. http://hdl.handle.net/1807/19226.
Full text"Learning Transferable Data Representations Using Deep Generative Models." Master's thesis, 2018. http://hdl.handle.net/2286/R.I.49287.
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Masters Thesis Computer Science 2018
Bordes, Florian. "Learning to sample from noise with deep generative models." Thèse, 2017. http://hdl.handle.net/1866/19370.
Full textMachine learning and specifically deep learning has made significant breakthroughs in recent years concerning different tasks. One well known application of deep learning is computer vision. Tasks such as detection or classification are nearly considered solved by the community. However, training state-of-the-art models for such tasks requires to have labels associated to the data we want to classify. A more general goal is, similarly to animal brains, to be able to design algorithms that can extract meaningful features from data that aren’t labeled. Unsupervised learning is one of the axes that try to solve this problem. In this thesis, I present a new way to train a neural network as a generative model capable of generating quality samples (a task akin to imagining). I explain how by starting from noise, it is possible to get samples which are close to the training data. This iterative procedure is called Infusion training and is a novel approach to learning the transition operator of a generative Markov chain. In the first chapter, I present some background about machine learning and probabilistic models. The second chapter presents generative models that inspired this work. The third and last chapter presents and investigates our novel approach to learn a generative model with Infusion training.
Killedar, Vinayak. "Solving Inverse Problems Using a Deep Generative Prior." Thesis, 2021. https://etd.iisc.ac.in/handle/2005/5234.
Full textBarros, Maria de Fátima da Silva. "Deep Generative Models for 3D Breast MRI Shapes and Textures." Master's thesis, 2021. https://hdl.handle.net/10216/135381.
Full textBarros, Maria de Fátima da Silva. "Deep Generative Models for 3D Breast MRI Shapes and Textures." Dissertação, 2021. https://hdl.handle.net/10216/135381.
Full text