Academic literature on the topic 'Custom Hardware and Software Development'

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Journal articles on the topic "Custom Hardware and Software Development"

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Nemec, Radek, and Stepan Hubalovsky. "Development of System SMPSL for Bit Communication." Applied Mechanics and Materials 475-476 (December 2013): 871–74. http://dx.doi.org/10.4028/www.scientific.net/amm.475-476.871.

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The paper presents development of System SMPSL for binary communication. System SMPSL is computer system for measurement used in the school laboratory. The system is very cheap to assemble the hardware and available software is for free. The system consists of hardware and software parts. The communication is performed using library. The paper describes the basic connections and the source code for creating custom measurement system using a computer. Presented SMPSL system was developed based on mentioned basis.
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Grübl, Andreas, Sebastian Billaudelle, Benjamin Cramer, Vitali Karasenko, and Johannes Schemmel. "Verification and Design Methods for the BrainScaleS Neuromorphic Hardware System." Journal of Signal Processing Systems 92, no. 11 (July 9, 2020): 1277–92. http://dx.doi.org/10.1007/s11265-020-01558-7.

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Abstract This paper presents verification and implementation methods that have been developed for the design of the BrainScaleS-2 65 nm ASICs. The 2nd generation BrainScaleS chips are mixed-signal devices with tight coupling between full-custom analog neuromorphic circuits and two general purpose microprocessors (PPU) with SIMD extension for on-chip learning and plasticity. Simulation methods for automated analysis and pre-tapeout calibration of the highly parameterizable analog neuron and synapse circuits and for hardware-software co-development of the digital logic and software stack are presented. Accelerated operation of neuromorphic circuits and highly-parallel digital data buses between the full-custom neuromorphic part and the PPU require custom methodologies to close the digital signal timing at the interfaces. Novel extensions to the standard digital physical implementation design flow are highlighted. We present early results from the first full-size BrainScaleS-2 ASIC containing 512 neurons and 130 K synapses, demonstrating the successful application of these methods. An application example illustrates the full functionality of the BrainScaleS-2 hybrid plasticity architecture.
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Tsai, Pang Wei, Hou Yi Chou, Mon Yen Luo, and Chu Sing Yang. "Design a Flexible Software Development Environment on NetFPGA Platform." Applied Mechanics and Materials 411-414 (September 2013): 1665–69. http://dx.doi.org/10.4028/www.scientific.net/amm.411-414.1665.

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Among numerous embedded platforms, NetFPGA provides developers with a freely programmable FPGA component to design custom functionalities in networking. However, most hardware projects are developed based on reference designs without embedded operating system. For hybrid developments on multi-layers, there will be some difficulties to apply. On the other hand, due to the limited resources on embedded platform, both performance and flexibility need to be concerned on implementation. And for networking processing, it is quite difficult to adjust control parameters without software environment. Therefore, this paper proposes an integrated architecture using PowerPC processor on NetFPGA and embedded Linux operating system on NetFPGA platform. This not only provides developers with an environment for software execution which added more flexibility, but also enhanced the system to provide more applied possibilities on development.
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Lazaro, Caterina, Erdal Oruklu, Mert Sevil, Kamuran Turksoy, and Ali Cinar. "Hardware and Software Implementation of an Artificial Pancreas System on a Mobile Device." International Journal of Handheld Computing Research 8, no. 1 (January 2017): 14–28. http://dx.doi.org/10.4018/ijhcr.2017010102.

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In this work, an artificial pancreas (AP) system, implemented on a mobile device is described. The proposed AP platform integrates hardware (insulin pump, glucose monitor, various sensors for vital signs and physical activities) and software (closed-loop control algorithm, sensor fusion, data storage and remote server access) components via smartphone that is running a dedicated Operating System designed for AP systems. Interfacing with this OS and custom application development steps are presented. Closed loop operation is demonstrated with case studies.
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Karpik, A. P., A. V. Mareev, and D. S. Mamaev. "Free software for geodetic monitoring Moncenter." Vestnik SSUGT (Siberian State University of Geosystems and Technologies) 27, no. 5 (2022): 43–54. http://dx.doi.org/10.33764/2411-1759-2022-27-5-43-54.

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Software packages and open source libraries are an important element in the effective development of applied science. They are also important as components of methodological and educational support for applied sciences, together with regulatory documents and educational literature. The article is de-voted to the development of an open source project for satellite geodetic monitoring of engineering structures and the natural environment. The purpose of the article is to demonstrate the algorithms implemented in the Moncenter complex, the hardware for the prototype of an autonomous and low-budget GNSS sensor. An algorithm for creating a custom single-frequency base station for geodetic monitoring is presented. The results of the first testing of the developed geodetic monitoring system are presented. The error of episodic monitoring of height stability for eight months was 11 mm.
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Kohanbash, David, George Kantor, Todd Martin, and Lauren Crawford. "Wireless Sensor Network Design for Monitoring and Irrigation Control: User-centric Hardware and Software Development." HortTechnology 23, no. 6 (December 2013): 725–34. http://dx.doi.org/10.21273/horttech.23.6.725.

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Wireless sensor networks (WSNs) are increasingly becoming a critical tool for growers and researchers. We describe how the technology has advanced, starting with a commercially available WSN node and pushing the technology to make the data more meaningful, actionable and to add advanced irrigation control functionality. User features such as spatial views, custom charts, real-time data access, remote access, irrigation control, alerts, and plant models help create an advanced WSN system that is user centric. Growers and researchers were involved in the design process by directly communicating with the design engineers, and continuously using and testing new features, resulting in a user-centric design and experience. The results of this research are being rolled into a new line of commercial products and is continuously evolving based on user feedback and interaction.
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BERENBACH, BRAIN A., PETER R. SPOOL, and DIETER BITTERLE. "THE APPLICATION OF MODERN SOFTWARE ENGINEERING PRACTICES TO CONTROL ENGINEERING." Journal of Advanced Manufacturing Systems 02, no. 01 (June 2003): 127–41. http://dx.doi.org/10.1142/s0219686703000265.

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Over the years, control systems have become increasingly dependent on custom software. As hardware has gotten cheaper, attention has focused on improving the processes associated with developing control system software by using approaches such as the Software Engineering Institute's Capability Maturity Model (CMM),1,2 and enabling reuse and long term cost reduction with component-based software development. This paper discusses the application of the CMM to the software process used in control engineering and the use of component based software development. We also discuss some advanced features of the Siemens SIMATIC STEP 7 Universal Development Environment that provides the tools to plan, configure, evelop, test, troubleshoot, document and support not only PLC programs, but also entire auto, ation projects. STEP 7 also enables and support process improvement and component-based software development.
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Manor, Erez, Avrech Ben-David, and Shlomo Greenberg. "CORDIC Hardware Acceleration Using DMA-Based ISA Extension." Journal of Low Power Electronics and Applications 12, no. 1 (January 15, 2022): 4. http://dx.doi.org/10.3390/jlpea12010004.

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The use of RISC-based embedded processors aimed at low cost and low power is becoming an increasingly popular ecosystem for both hardware and software development. High-performance yet low-power embedded processors may be attained via the use of hardware acceleration and Instruction Set Architecture (ISA) extension. Recent publications of AI have demonstrated the use of Coordinate Rotation Digital Computer (CORDIC) as a dedicated low-power solution for solving nonlinear equations applied to Neural Networks (NN). This paper proposes ISA extension to support floating-point CORDIC, providing efficient hardware acceleration for mathematical functions. A new DMA-based ISA extension approach integrated with a pipeline CORDIC accelerator is proposed. The CORDIC ISA extension is directly interfaced with a standard processor data path, allowing efficient implementation of new trigonometric ALU-based custom instructions. The proposed DMA-based CORDIC accelerator can also be used to perform repeated array calculations, offering a significant speedup over software implementations. The proposed accelerator is evaluated on Intel Cyclone-IV FPGA as an extension to Nios processor. Experimental results show a significant speedup of over three orders of magnitude compared with software implementation, while applied to trigonometric arrays, and outperforms the existing commercial CORDIC hardware accelerator.
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Russell, Craig T., and Michael Shaw. "mmSIM: an open toolbox for accessible structured illumination microscopy." Philosophical Transactions of the Royal Society A: Mathematical, Physical and Engineering Sciences 379, no. 2199 (April 26, 2021): 20200353. http://dx.doi.org/10.1098/rsta.2020.0353.

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Since the first practical super-resolution structured illumination fluorescence microscopes (SIM) were demonstrated more than two decades ago, the method has become increasingly popular for a wide range of bioimaging applications. The high cost and relative inflexibility of commercial systems, coupled with the conceptual simplicity of the approach and the desire to exploit and customize existing hardware, have led to the development of a large number of home-built systems. Several detailed hardware designs are available in the scientific literature, complemented by open-source software tools for SIM image validation and reconstruction. However, there remains a lack of simple open-source software to control these systems and manage the synchronization between hardware components, which is critical for effective SIM imaging. This article describes a new suite of software tools based on the popular Micro-Manager package, which enable the keen microscopist to develop and run a SIM system. We use the software to control two custom-built, high-speed, spatial light modulator-based SIM systems, evaluating their performance by imaging a range of fluorescent samples. By simplifying the process of SIM hardware development, we aim to support wider adoption of the technique. This article is part of the Theo Murphy meeting issue ‘Super-resolution structured illumination microscopy (part 1)’.
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Kosar, Tomaž, Zhenli Lu, Marjan Mernik, Marjan Horvat, and Matej Črepinšek. "A Case Study on the Design and Implementation of a Platform for Hand Rehabilitation." Applied Sciences 11, no. 1 (January 3, 2021): 389. http://dx.doi.org/10.3390/app11010389.

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Rehabilitation aids help people with temporal or permanent disabilities during the rehabilitation process. However, these solutions are usually expensive and, consequently, inaccessible outside of professional medical institutions. Rapid advances in software development, Internet of Things (IoT), robotics, and additive manufacturing open up a way to affordable rehabilitation solutions, even to the general population. Imagine a rehabilitation aid constructed from accessible software and hardware with local production. Many obstacles exist to using such technology, starting with the development of unified software for custom-made devices. In this paper, we address open issues in designing rehabilitation aids by proposing an extensive rehabilitation platform. To demonstrate our concept, we developed a unique platform, RehabHand. The main idea is to use domain-specific language and code generation techniques to enable loosely coupled software and hardware solutions. The main advantage of such separation is support for modular and a higher abstraction level by enabling therapists to write rehabilitation exercises in natural, domain-specific terminology and share them with patients. The same platform provides a hardware-independent part that facilitates the integration of new rehabilitation devices. Experience in implementing RehabHand with three different rehabilitation devices confirms that such rehabilitation technology can be developed, and shows that implementing a hardware-independent rehabilitation platform might not be as challenging as expected.
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Dissertations / Theses on the topic "Custom Hardware and Software Development"

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Stoye, W. R. "The implementation of functional languages using custom hardware." Thesis, University of Cambridge, 1985. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.355864.

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Couprie, Dale. "Automated support for a custom personal software development process." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 1998. http://www.collectionscanada.ca/obj/s4/f2/dsk2/ftp01/MQ34952.pdf.

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Johansson, Hanna. "Interdisciplinary Requirement Engineering for Hardware and Software Development : from a Hardware Development Perspective." Thesis, Linköpings universitet, Industriell miljöteknik, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-139097.

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Complexity in products is increasing, and still there is lack of a shared design language ininterdisciplinary development projects. The research questions of the thesis concern differencesand similarities in requirement handling, and integration, current and future. Futureintegration is given more focus with a pair of research questions highlighting obstacles andenablers for increased integration. Interviews were performed at four different companieswith complex development environments whose products originated from different fields;hardware, software, and service. Main conclusions of the thesis are: Time-frames in different development processes are very different and hard to unite. Internal standards exist for overall processes, documentation, and modification handling. Traceability is poorly covered in theory whilst being a big issue in companies. Companies understand that balancing and compromising of requirements is critical fora successful final product. The view on future increased interdisciplinary development is that there are more obstaclesto overcome than enablers supporting it. Dependency is seen as an obstacle inthis regard and certain companies strive to decrease it.The thesis has resulted in general conclusions and further studies is suggested into morespecific areas such as requirement handling tools, requirement types, and traceability.
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Sheikh, Bilal Tahir. "Interdisciplinary Requirement Engineering for Hardware and Software Development - A Software Development Perspective." Thesis, Linköpings universitet, Institutionen för datavetenskap, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-147886.

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The software and hardware industries  are growing day by day, which makes their development environments more complex. This situation has a huge impact on the companies which have interdisciplinary development  environments. To handle this situation, a common platform is required which can be acted as a bridge between hardware and software development to ease their tasks in an organized way. The research questions of the thesis aim to get information about differences and similarities in requirements handling, and their integration in current and future prospectives. The future prospect of integration is considered as a focused area. Interviews were conducted to get feedback from four different companies having complex development environments.
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Wang, Jian. "An FPGA Based Software/Hardware Codesign for Real Time Video Processing : A Video Interface Software and Contrast Enhancement Hardware Codesign Implementation using Xilinx Virtex II Pro FPGA." Thesis, Linköping University, Department of Electrical Engineering, 2006. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-6173.

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Xilinx Virtex II Pro FPGA with integrated PowerPC core offers an opportunity to implementing a software and hardware codesign. The software application executes on the PowerPC processor while the FPGA implementation of hardware cores coprocess with PowerPC to achieve the goals of acceleration. Another benefit of coprocessing with the hardware acceleration core is the release of processor load. This thesis demonstrates such an FPGA based software and hardware codesign by implementing a real time video processing project on Xilinx ML310 development platform which is featured with a Xilinx Virtex II Pro FPGA. The software part in this project performs video and memory interface task which includes image capture from camera, the store of image into on-board memory, and the display of image on a screen. The hardware coprocessing core does a contrast enhancement function on the input image. To ease the software development and make this project flexible for future extension, an Embedded Operating System MontaVista Linux is installed on the ML310 platform. Thus the software video interface application is developed using Linux programming method, for example the use of Video4Linux API. The last but not the least implementation topic is the software and hardware interface, which is the Linux device driver for the hardware core. This thesis report presents all the above topics of Operating System installation, video interface software development, contrast enhancement hardware implementation, and hardware core’s Linux device driver programming. After this, a measurement result is presented to show the performance of hardware acceleration and processor load reduction, by comparing to the results from a software implementation of the same contrast enhancement function. This is followed by a discussion chapter, including the performance analysis, current design’s limitations and proposals for improvements. This report is ended with an outlook from this master thesis.

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Perrett, M. R. "Wireless multi-carrier communication system design and implementation using a custom hardware and software FPGA platform." Thesis, University College London (University of London), 2012. http://discovery.ucl.ac.uk/1370580/.

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Field Programmable Gate Array (FPGA) devices and high-level hardware development languages represent a new and exciting addition to traditional research tools, where simulation models can be evaluated by the direct implementation of complex algorithms and processes. Signal processing functions that are based on well known and standardised mathematical operations, such as Fast Fourier Transforms (FFTs), are well suited for FPGA implementation. At UCL, research is on-going on the design, modelling and simulation of Frequency Division Multiplexing (FDM) techniques such as Spectrally E - cient Frequency Division Multiplexing (SEFDM) which, for a given data rate, require less bandwidth relative to equivalent Orthogonal Frequency Division Multiplexing (OFDM). SEFDM is based around standard mathematical functions and is an ideal candidate for FPGA implementation. The aim of the research and engineering work reported in this thesis is to design and implement a system that generates SEFDM signals for the purposes of testing and veri cation, in real communication environments. The aim is to use FPGA hardware and Digital to Analogue Converters (DACs) to generate such signals and allow recon gurability using standard interfaces and user friendly software. The thesis details the conceptualisation, design and build of an FPGA-based wireless signal generation platform. The characterisation applied to the system, using the FPGA to drive stimulus signals is reported and the thesis will include details of the FPGA encapsulation of the minimum protocol elements required for communication (of control signals) over Ethernet. Detailed testing of the hardware is reported, together with a newly designed in the loop testing methodology. Veri ed test results are also reported with full details of time and frequency results as well as full FPGA design assessment. Altogether, the thesis describes the engineering design, construction and testing of a new FPGA hardware and software system for use in communication test scenarios, controlled over Ethernet.
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Wee, Sewook. "Atlas : software development environment for hardware transactional memory /." May be available electronically:, 2008. http://proquest.umi.com/login?COPT=REJTPTU1MTUmSU5UPTAmVkVSPTI=&clientId=12498.

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Webster, David D. "Hardware, software, firmware allocation of functions in systems development." Diss., Virginia Polytechnic Institute and State University, 1987. http://hdl.handle.net/10919/49907.

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The top-down development methodology is, for the most part, a well defined subject. There is, however, one area of top-down development that lacks structure and definition. The undefined topic is the hardware, software, and firmware allocation of functions. This research addresses this deficiency in top-down system development. The key objective is the restructuring of the hardware, software, and firmware process from a subjective, qualitative decision process to a structured, quantitative one. Factors that affect the hardware, software, and firmware allocation process are identified. Qualitative data on the influence of the factors on the allocation process are systematized into quantitative information. This information is used to develop a model to provide a recommendation for implementing a function in hardware, software, or firmware. The model applies three analytical methods: 1) the analytic hierarchy process, 2) the general linear model, and 3) the second order regression technique. These three methods are applied to the quantified information of the hardware, software, firmware allocation process. A computer-based software tool is developed by this research to aid in the evaluation of the hardware, software, and firmware allocation process. The software support tool assists in data collection. Future application of the support tool will enable the capture and documentation of expert knowledge on the hardware, software, and firmware allocation process. The improved knowledge base can be used to improve the model which in tum will improve the system development process, and resulting system.
Ph. D.
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Weaver, Robin N. "Hurricane data collection hardware and software improvements, maintenance and development /." [Gainesville, Fla.] : University of Florida, 2003. http://purl.fcla.edu/fcla/etd/UFE0000945.

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Wells, George James. "Hardware emulation and real-time simulation strategies for the concurrent development of microsatellite hardware and software." Thesis, National Library of Canada = Bibliothèque nationale du Canada, 2001. http://www.collectionscanada.ca/obj/s4/f2/dsk3/ftp05/MQ62899.pdf.

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Books on the topic "Custom Hardware and Software Development"

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1961-, Müller Wolfgang, ed. Hardware-dependent software: Principles and practice. Dordrecht: Springer, 2009.

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Blyler, John, ed. Software-Hardware Integration in Automotive Product Development. Warrendale, PA: SAE International, 2013. http://dx.doi.org/10.4271/0768080789.

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Blyler, John. Software-Hardware Integration in Automotive Product Development. Warrendale, PA: SAE International, 2013. http://dx.doi.org/10.4271/pt-161.

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Building custom software tools and libraries. New York: Wiley, 1993.

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Marciniak, John J. Software acquisition management: Managing the acquisition of custom software systems. New York: Wiley, 1990.

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Jean-Michel, Bergé, Levia Oz, and Rouillard Jacques, eds. Hardware/software co-design and co-verification. Boston: Kluwer Academic Publishers, 1997.

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Developing custom Delphi3 components. Albany, N.Y: Coriolis Group Books, 1997.

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Developing custom Delphi components. Scottsdale, Ariz: Coriolis Group Books, 1996.

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Staunstrup, Jørgen. Hardware/Software Co-Design: Principles and Practice. Boston, MA: Springer US, 1997.

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Bergé, Jean-Michel. Hardware/Software Co-Design and Co-Verification. Boston, MA: Springer US, 1997.

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Book chapters on the topic "Custom Hardware and Software Development"

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Francillon, Aurélien, Sam L. Thomas, and Andrei Costin. "Finding Software Bugs in Embedded Devices." In Security of Ubiquitous Computing Systems, 183–97. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-10591-4_11.

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AbstractThe goal of this chapter is to introduce the reader to the domain of bug discovery in embedded systems which are at the core of the Internet of Things. Embedded software has a number of particularities which makes it slightly different to general purpose software. In particular, embedded devices are more exposed to software attacks but have lower defense levels and are often left unattended. At the same time, analyzing their security is more difficult because they are very “opaque”, while the execution of custom and embedded software is often entangled with the hardware and peripherals. These differences have an impact on our ability to find software bugs in such systems. This chapter discusses how software vulnerabilities can be identified, at different stages of the software life-cycle, for example during development, during integration of the different components, during testing, during the deployment of the device, or in the field by third parties.
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Bluck, Alan S. "IBM Cognos Analytics Custom Development." In IBM Software Systems Integration, 903–90. Berkeley, CA: Apress, 2023. http://dx.doi.org/10.1007/978-1-4842-8861-0_5.

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Velinov Chichkov, Anton, and Carlos Beltrán Almeida. "An hardware/software partitioning algorithm for custom computing machines." In Field-Programmable Logic and Applications, 274–83. Berlin, Heidelberg: Springer Berlin Heidelberg, 1997. http://dx.doi.org/10.1007/3-540-63465-7_232.

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Belli, Fevzi, and Ferdinand Quella. "Reusability-Driven Software Development." In A Holistic View of Software and Hardware Reuse, 83–111. Cham: Springer International Publishing, 2021. http://dx.doi.org/10.1007/978-3-030-72261-6_3.

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Leupers, Rainer, Miguel Angel Aguilar, Juan Fernando Eusse, Jeronimo Castrillon, and Weihua Sheng. "MAPS: A Software Development Environment for Embedded Multicore Applications." In Handbook of Hardware/Software Codesign, 917–49. Dordrecht: Springer Netherlands, 2017. http://dx.doi.org/10.1007/978-94-017-7267-9_2.

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Alford, G. D. "Development of Hardware and Software for Machine Control Applications." In Engineering Software IV, 447–58. Berlin, Heidelberg: Springer Berlin Heidelberg, 1985. http://dx.doi.org/10.1007/978-3-662-21877-8_34.

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Kogel, Tim. "Synopsys Virtual Prototyping for Software Development and Early Architecture Analysis." In Handbook of Hardware/Software Codesign, 1127–59. Dordrecht: Springer Netherlands, 2017. http://dx.doi.org/10.1007/978-94-017-7267-9_34.

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Leupers, Rainer, Miguel Angel Aguilar, Juan Fernando Eusse, Jeronimo Castrillon, and Weihua Sheng. "MAPS: A Software Development Environment for Embedded Multi-core Applications." In Handbook of Hardware/Software Codesign, 1–33. Dordrecht: Springer Netherlands, 2016. http://dx.doi.org/10.1007/978-94-017-7358-4_2-1.

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Kogel, Tim. "Synopsys Virtual Prototyping for Software Development and Early Architecture Analysis." In Handbook of Hardware/Software Codesign, 1–33. Dordrecht: Springer Netherlands, 2016. http://dx.doi.org/10.1007/978-94-017-7358-4_34-1.

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Navascués, Javier, Isabel Ramos, and Miguel Toro. "A Hybrid Model for Dynamic Simulation of Custom Software Projects in a Multiproject Environment." In Trustworthy Software Development Processes, 173–85. Berlin, Heidelberg: Springer Berlin Heidelberg, 2009. http://dx.doi.org/10.1007/978-3-642-01680-6_17.

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Conference papers on the topic "Custom Hardware and Software Development"

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Domajnko, Martin, Nikola Glavina, and Aljaž Žel. "System for Remote Collaborative Embedded Development." In 7th Student Computer Science Research Conference. University of Maribor Press, 2021. http://dx.doi.org/10.18690/978-961-286-516-0.4.

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This paper explores the challenges and devised solutions for embedded development which arose during the COVID-19 pandemic. While software development, nowadays with modern tools and services such as git, virtual machines and commu-nication suits, is relatively una˙ected by resource location. That is not the case for firmware and embedded systems, which relies on physical hard-ware for design, development, and testing. To overcome the limitations of remote work and ob-structed access to actual hardware, two ideas were implemented and tested. First, based on inte-grated circuit emulation using QEMU to emulate an ARM core and custom software to facilitate communication with the embedded system. Sec-ond, remote programming and debugging over the internet with a dedicated computer system acting as a middle man between a development environ-ment and physical hardware using OpenOCD de-bugger.
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Oceanak, Scott, and Brian Baker. "Development, Design, and Testing of a Standard Gas Turbine Control." In ASME Turbo Expo 2004: Power for Land, Sea, and Air. ASMEDC, 2004. http://dx.doi.org/10.1115/gt2004-53317.

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This paper outlines the key elements in the development and design of a standard digital control for use in fuel metering control of a gas turbine. A definition and understanding of standard versus custom controls will be presented. The major components or design steps, including digital control hardware, software programming algorithms and modeling/simulation tools for testing, will be discussed. The implementation of a flexible I/O layout, a multi-tiered software architecture and user-friendly control configurability will be introduced. These features allow the standard gas turbine control functionality to be extended to address unique user requirements without directly modifying the standard program. Recent trends in the gas turbine market have included mergers and acquisitions of many OEM suppliers. This has prompted the need for a control system that can be quickly and easily reconfigured to accommodate differences in gas turbine manufacturers’ designs. An important element for success is the understanding that this work is done by service providers at various levels of the supply chain, including OEMs, generator or compressor equipment packagers, and gas turbine retrofitters. This offering details the control development and design process and emphasizes the critical need for high fidelity modeling and simulation tools to promote robust initial control software design. It also highlights the additional value of leveraging this work to support control software application changes that evolve over the lifecycle of the control product.
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Yapaulo, Renato, Matthew Viele, and Andrew Polk. "Development of an Injector Fault Insertion Tool for DI Gasoline and Diesel Engines." In ASME 2016 Internal Combustion Engine Division Fall Technical Conference. American Society of Mechanical Engineers, 2016. http://dx.doi.org/10.1115/icef2016-9419.

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In order to ensure that every portion of the emission control software in a vehicle works, all fault conditions must be tested. Simply simulating faults in the software of the engine controller and reporting it to the OBD II scanner is inadequate; the fault condition must be injected externally to the Engine Control Unit (ECU). In the case of hard-to-reproduce mechanical failures, this is a challenging task. This paper discusses the development of a system capable of emulating various faults that a fuel injector can have while operating as part of a complete working vehicle. For the ECU to operate properly, all fuel injectors must be present in the vehicle, be fully functional, and must represent an accurate electrical load to the ECU. Then, the induced faults must be seamlessly inserted into the running system in less than 10μs and removed before the subsequent injection event. This was accomplished with a variety of COTS hardware, a simple custom circuit, and the use of a large, flexible FPGA platform.
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Рябинин, Константин, Konstantin Ryabinin, Константин Белоусов, Konstantin Belousov, Светлана Чуприна, Svetlana Chuprina, Наталья Зелянская, and Natal'ya Zelyanskaya. "Perceptive-Cognitive User Interface for Visual Analytics Systems." In 29th International Conference on Computer Graphics, Image Processing and Computer Vision, Visualization Systems and the Virtual Environment GraphiCon'2019. Bryansk State Technical University, 2019. http://dx.doi.org/10.30987/graphicon-2019-1-93-98.

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The paper is devoted to using Internet of Things technologies for hardware human-machine interfaces development. Thanks to these technologies, it may be possible to improve the capabilities of visual analytics systems with multiple modalities: movements, audio, etc. It can speed up semantic data filtering and interpretation, increasing the efficiency of analytics. We suggest using ontology engineering methods and tools to automate both the programming of custom hardware human-machine interfaces and connecting them to the third-party software. The proposed concept is tested by solving the real-world tasks of discovering the relationships between the psychological characteristics of the native speakers and their verbal behavior.
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Turner, Cameron J., John M. MacDonald, and Jane A. Lloyd. "Software Archeology: A Case Study in Software Quality Assurance and Design." In ASME 2009 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. ASMEDC, 2009. http://dx.doi.org/10.1115/detc2009-86776.

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Ideally, quality is designed into software, just as quality is designed into hardware. However, when dealing with legacy systems, demonstrating that the software meets required quality standards may be difficult to achieve. Evolving customer needs, expressed by new operational requirements, resulted in the need to develop a legacy software quality assurance program at Los Alamos National Laboratory (LANL). This need led to the development of a reverse engineering approach referred to as software archaeology. This paper documents the software archaeology approaches used at LANL to demonstrate the software quality in legacy software systems. A case study for the Robotic Integrated Packaging System (RIPS) software is included to describe our approach.
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Anthony, Richard J., John P. Clark, John M. Finnegan, and Dean Johnson. "Modifications and Upgrades to the AFRL Turbine Research Facility." In ASME Turbo Expo 2012: Turbine Technical Conference and Exposition. American Society of Mechanical Engineers, 2012. http://dx.doi.org/10.1115/gt2012-70084.

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The Turbine Research Facility (TRF) at the Air Force Research Laboratory has undergone a two-year effort to enhance and modernize multiple systems for advanced study of unsteady turbine aerodynamics and heat transfer. This paper provides an overview of several concurrent projects to upgrade a number of facility hardware and software systems. A unique scalable high speed, high channel count data acquisition architecture is developed with modern hardware and software that expands capability while maintaining compatibility and synchronization with legacy hardware. The combination of both new and existing channels with custom Matlab-based data acquisition and processing code provides accurate and efficient signal processing and display for over 750 high speed data channels. Codes are integrated with a new Turbine Design and Analysis System that provides design CFD modeling, optimization, and post-test analysis. The paper describes a new 1+ 1/2 stage cooled high pressure research turbine that has been designed, instrumented, and tested. Initial cooled vs. uncooled data comparisons are given including fast response unsteady airfoil pressure and heat flux. This work further describes significant modification to the TRF rotordynamic drive system. Analysis and mechanical re-design have been completed to mitigate vibration effects. Facility monitoring and control upgrades are implemented to improve test situational awareness and safety. Updated cryogenic cooling hardware and software improve cooling flow delivery to HPT airfoils, platforms, and blade outer air seals. Future work includes continued research turbine testing, industry test rig collaboration, new instrumentation technology, and advanced modeling and simulation development.
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McGrady, Garrett, and Kevin Walsh. "Dual Extrusion FDM Printer for Flexible and Rigid Polymers." In ASME 2020 15th International Manufacturing Science and Engineering Conference. American Society of Mechanical Engineers, 2020. http://dx.doi.org/10.1115/msec2020-8377.

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Abstract Commercially available fused deposition modeling (FDM) printers have yet to bridge the gap between printing soft, flexible materials and printing hard, rigid materials. This work presents a custom printer solution, based on open-source hardware and software, which allows a user to print both flexible and rigid polymer materials. The materials printed include NinjaFlex, SemiFlex, acrylonitrile-butadiene-styrene (ABS), Nylon, and Polycarbonate. In order to print rigid materials, a custom, high-temperature heated bed was designed to act as a print stage. Additionally, high temperature extruders were included in the design to accommodate the printing requirements of both flexible and rigid filaments. Across 25 equally spaced points on the print plate, the maximum temperature difference between any two points on the heated bed was found to be ∼9°C for a target temperature of 170°C. With a uniform temperature profile across the plate, functional prints were achieved in each material. The print quality varied, dependent on material; however, the standard deviation of layer thicknesses and size measurements of the parts were comparable to those produced on a Zortrax M200 printer. After calibration and further process development, the custom printer will be integrated into the NEXUS system — a multiscale additive manufacturing instrument with integrated 3D printing and robotic assembly (NSF Award #1828355).
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Санжаров, Вадим, Vadim Sanzharov, Владимир Фролов, Vladimir Frolov, Илья Павлов, and Ilia Pavlov. "Restricted Extensions for GPU Photo-realistic Renderer." In 29th International Conference on Computer Graphics, Image Processing and Computer Vision, Visualization Systems and the Virtual Environment GraphiCon'2019. Bryansk State Technical University, 2019. http://dx.doi.org/10.30987/graphicon-2019-2-37-42.

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Photo-realistic rendering systems on CPU traditionally have significant flexibility achieved mainly by the ability for end user to write custom plugins or shaders. The same cannot be said about majority of photo-realistic GPU renderers. Most «classic» approaches to design of user-extendable software on CPU, such as object-oriented plugins are not very well suited for GPU programming. In this paper we propose a restricted approach to developing extendable GPU rendering system at low development cost. Our hardware agnostic light-weight approach can be applied to existing rendering systems with minimal changes to them. We apply our approach to the problem of procedural textures implementation and show that, in addition to simplicity, our approach is faster then existing GPU solutions.
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Taghavi, O., P. S. Shiakolas, and O. Kuljaca. "Fuzzy Logic Real-Time Digital Control of a Hardware in the Loop Maglev Device Using MATLAB and xPC Target." In ASME 2003 International Mechanical Engineering Congress and Exposition. ASMEDC, 2003. http://dx.doi.org/10.1115/imece2003-42821.

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This work will discuss the use of a single environment for real-time digital control with a hardware-in-the-loop (HIL) magnetic levitation (maglev) device for modeling and controls education, with emphasis on fuzzy logic (FL) feedforward control. This environment utilizes two computers (host and target), an off-the-shelf data acquisition card, and the HIL device (a nonlinear, open-loop, unstable, and time varying, custom-built maglev). The software includes tools from MathWorks Inc., and a C++ compiler. The values of any parameter (control law, reference trajectory) in the Smulink model can be changed dynamically on the host computer and their effects observed in real-time on the HIL system. Real-time data was collected from the HIL device and used in designing, tuning and implementing a feedforward FL controller all using MathWorks tools that controlled the HIL device in real-time. It was observed that the tracking error was substantially improved when the FL augmented the control effort of a classical lead compensator. The procedure for the FL development, tuning and hardware implementation along with examples will be presented. This system has been recently completed and was successfully used in an educational setting for one graduate and undergraduate Mechanical Engineering course.
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Grammar, Alex W., and Robert L. Williams. "Surface Electromyographic Control of a Humanoid Robot." In ASME 2013 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. American Society of Mechanical Engineers, 2013. http://dx.doi.org/10.1115/detc2013-13345.

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This paper details the development of an open-source surface electromyographic interface for controlling 1-DOF for the DARwIn-OP humanoid robot. This work also details the analysis of the relationship between surface electromyographic activity of the Biceps Brachii muscle and the angle of the elbow joint for the pseudo-static unloaded arm case. The human arm was mechanically modeled for a two link system actuated by a single muscle. The SEMG activity was found to be directly proportional to joint angle using a combination of custom joint angle measuring hardware and a surface electromyographic measuring circuit. This relationship allowed for straightforward control of the robot elbow joint directly. The interface was designed around the Arduino Microcontroller; another open-source platform. Software for the Arduino and DARwIn-OP were drawn from open source resources, allowing the entire system to be comprised of open-source components. A final surface electromyographic measuring and signal conditioning circuit was constructed. Data recording and processing software was also coded for the Arduino, thus achieving control of the robotic platform via surface electromyography.
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Reports on the topic "Custom Hardware and Software Development"

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Blodgett, D. S., and D. J. Phair. Integrating Commercial Off-the-Shelf Tools for Custom Software Development. Fort Belvoir, VA: Defense Technical Information Center, June 1992. http://dx.doi.org/10.21236/ada252462.

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Klymenko, Mykola V., and Andrii M. Striuk. Development of software and hardware complex of GPS-tracking. CEUR Workshop Proceedings, March 2021. http://dx.doi.org/10.31812/123456789/4430.

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The paper considers the typical technical features of GPS-tracking systems and their development, as well as an analysis of existing solutions to the problem. Mathematical models for the operation of hardware and software of this complex have been created. An adaptive user interface has been developed that allows you to use this complex from a smartphone or personal computer. Methods for displaying the distance traveled by a moving object on an electronic map have been developed. Atmega162-16PU microcontroller software for GSM module and GPS receiver control has been developed. A method of data transfer from a GPS tracker to a web server has been developed. Two valid experimental samples of GPS-trackers were made and tested in uncertain conditions. The GPS-tracking software and hardware can be used to monitor the movement of moving objects that are within the coverage of GSM cellular networks.
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Kennedy, R. S., K. S. Berbaum, and M. G. Smith. Correlating Visual Scene Elements with Simulator Sickness Incidence: Hardware and Software Development. Fort Belvoir, VA: Defense Technical Information Center, October 1991. http://dx.doi.org/10.21236/ada252235.

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Overly, Timothy G. S. Development and Integration of Hardware and Software for Active-Sensors in Structural Monitoring. Office of Scientific and Technical Information (OSTI), January 2007. http://dx.doi.org/10.2172/921906.

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Varina, Hanna B., Viacheslav V. Osadchyi, Kateryna P. Osadcha, Svetlana V. Shevchenko, and Svitlana H. Lytvynova. Peculiarities of cloud computing use in the process of the first-year students' adaptive potential development. [б. в.], June 2021. http://dx.doi.org/10.31812/123456789/4453.

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Technologies based on cloud computing is one of the demanded and actively developing areas of the modern information world. Cloud computing refers to an innovative technology that allows you to combine IT resources of various hardware platforms into a single whole and provide the user with access to them via a local network or the global Internet. Cloud services from various providers offer users access to their resources via the Internet via free or shareware cloud applications, the hardware and software requirements of which do not imply that the user has high-performance and resource-consuming computers. Cloud technologies represent a new way of organizing the educational process and offers an alternative to traditional methods of organizing the educational process, creates an opportunity for personal learning, collective teaching, interactive classes, and the organization of psychological support. The scientific article is devoted to the problem of integrating cloud technologies not only in the process of training highly qualified specialists, but also in the formation of professionally important personality traits. The article describes the experience of introducing cloud technologies into the process of forming the adaptive potential of students in conditions of social constraints caused by the COVID-19 pandemic.
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Mintii, Iryna S., Tetiana A. Vakaliuk, Svitlana M. Ivanova, Oksana A. Chernysh, Svitlana M. Hryshchenko, and Serhiy O. Semerikov. Current state and prospects of distance learning development in Ukraine. [б. в.], 2021. http://dx.doi.org/10.31812/123456789/4593.

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The article presents a thorough literature review and highlights the main stages in the development of distance learning in Ukraine. Moreover, the paper suggests the periodization of distance learning. Research data on distance learning peculiarities in Ukraine during and before the pandemic make it possible to outline the main problems faced by higher education institutions’ (HEIs) teachers and students. Therefore, the study emphasizes common problems, namely hardware/software issues, poor Internet connectivity, lack of students’ self-discipline and self-organization, absence of live communication, insufficient digital literacy skills etc. The paper analyzes the benefits of MOOCs that aim at digital competence development. It presents the results of students’ survey on qualitative changes in distance learning organization in 2020–2021 academic year compared to 2019–2020 academic year. The results prove that in current academic year, distance learning is better organized due to a sufficient structure of distance learning courses, the use of one platform for the whole educational institution, higher teachers’ digital competence, the use of various resources etc.
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Bilous, Vladyslav V., Volodymyr V. Proshkin, and Oksana S. Lytvyn. Development of AR-applications as a promising area of research for students. [б. в.], November 2020. http://dx.doi.org/10.31812/123456789/4409.

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The article substantiates the importance of using augmented reality in the educational process, in particular, in the study of natural and mathematical disciplines. The essence of AR (augmented reality), characteristics of AR hardware and software, directions and advantages of using AR in the educational process are outlined. It has proven that AR is a unique tool that allows educators to teach the new digital generation in a readable, comprehensible, memorable and memorable format, which is the basis for developing a strong interest in learning. Presented the results of the international study on the quality of education PISA (Programme for International Student Assessment) which stimulated the development of the problem of using AR in mathematics teaching. Within the limits of realization of research work of students of the Borys Grinchenko Kyiv University the AR-application on mathematics is developed. To create it used tools: Android Studio, SDK, ARCore, QR Generator, Math pattern. A number of markers of mathematical objects have been developed that correspond to the school mathematics course (topic: “Polyhedra and Functions, their properties and graphs”). The developed AR tools were introduced into the process of teaching students of the specialty “Mathematics”. Prospects of research in development of a technique of training of separate mathematics themes with use of AR have been defined.
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Chien, Stanley, Yaobin Chen, Lauren Christopher, Mei Qiu, and Zhengming Ding. Road Condition Detection and Classification from Existing CCTV Feed. Purdue University, 2022. http://dx.doi.org/10.5703/1288284317364.

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The Indiana Department of Transportation (INDOT) has approximately 500 digital cameras along highways in populated areas of Indiana. These cameras are used to monitor traffic conditions around the clock, all year round. Currently, the videos from these cameras are observed one-by-one by human operators looking for traffic conditions and incidents. The main objective of this research was to develop an automatic, real-time system to monitor traffic conditions and detect incidents automatically. The Transportation and Autonomous Systems Institute (TASI) of the Purdue School of Engineering and Technology at Indiana University-Purdue University Indianapolis (IUPUI) and the Traffic Management Center of INDOT developed a system that monitors the traffic conditions based on the INDOT CCTV video feeds. The proposed system performs traffic flow estimation, incident detection, and classification of vehicles involved in an incident. The research team designed the system, including the hardware and software components added to the existing INDOT CCTV system; the relationship between the added system and the currently existing INDOT system; the database structure for traffic data extracted from the videos; and a user-friendly, web-based server for showing the incident locations automatically. The specific work in this project includes vehicle-detection, road boundary detection, lane detection, vehicle count over time, flow-rate detection, traffic condition detection, database development, web-based graphical user interface (GUI), and a hardware specification study. The preliminary prototype of some system components has been implemented in the Development of Automated Incident Detection System Using Existing ATMS CCT (SPR-4305).
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Hemphill, Jeff. Unsettled Issues in Drive-by-Wire and Automated Driving System Availability. SAE International, January 2022. http://dx.doi.org/10.4271/epr2022002.

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While many observers think that autonomy is right around the corner, there many unsettled issues. One such issue is availability, or how the vehicle behaves in the event of a failure of one of its systems such as those with the latest “by-wire” technologies. Handling of failures at a technical actuation level could involve many aspects, including time of operation after first fault, function/performance after first fault, and exposure after first fault. All of these and other issues are affected by software and electronic and mechanical hardware. Drive-by-wire and Automated Driving System Availability discusses the necessary systems approach required to address these issues. Establishing an industry path forward for these topics will simplify system development and provide a framework for consistent regulation and liability, which is an enabler for the launch of autonomous vehicles.
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Lavrentieva, Olena O., Ihor O. Arkhypov, Olexander I. Kuchma, and Aleksandr D. Uchitel. Use of simulators together with virtual and augmented reality in the system of welders’ vocational training: past, present, and future. [б. в.], February 2020. http://dx.doi.org/10.31812/123456789/3748.

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The article discusses the theory and methods of simulation training, its significance in the context of training specialists for areas where the lack of primary qualification is critical. The most widespread hardware and software solutions for the organization welders' simulation training that use VR- and AR- technologies have been analyzed. A review of the technological infrastructure and software tools for the virtual teaching-and-production laboratory of electric welding has been made on the example of the achievements of Fronius, MIMBUS, Seabery. The features of creating a virtual simulation of the welding process using modern equipment based on studies of the behavioral reactions of the welder have been shown. It is found the simulators allow not only training, but also one can build neuro-fuzzy logic and design automated and robotized welding systems. The functioning peculiarities of welding's simulators with AR have been revealed. It is shown they make it possible to ensure the forming basic qualities of a future specialist, such as concentration, accuracy and agility. The psychological and technical aspects of the coaching programs for the training and retraining of qualified welders have been illustrated. The conclusions about the significant advantages of VR- and AR-technologies in comparison with traditional ones have been made. Possible directions of the development of simulation training for welders have been revealed. Among them the AR-technologies have been presented as such that gaining wide popularity as allow to realize the idea of mass training in basic professional skills.
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