Dissertations / Theses on the topic 'Cultural geography'
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Hannam, Kevin. "The Indian Forest Service : a cultural geography." Thesis, University of Portsmouth, 1997. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.310405.
Full textPrice, Steinbrecher Barry Ellen. "The Geography of Heritage: Comparing Archaeological Culture Areas and Contemporary Cultural Landscapes." Thesis, The University of Arizona, 2015. http://hdl.handle.net/10150/560836.
Full textPaynter, Felicity. "Suburbs, culture and regeneration : cultural strategies in three English suburban boroughs." Thesis, Queen Mary, University of London, 2010. http://qmro.qmul.ac.uk/xmlui/handle/123456789/513.
Full textPiercey, Daniel. "Cultural geography : public art and the urban landscape." Thesis, University of Oxford, 1999. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.323896.
Full textCollins, Thomas Alexander. "A cultural geography of civic pride in Nottingham." Thesis, University of Leeds, 2015. http://etheses.whiterose.ac.uk/10039/.
Full textFredin, Sabrina. "History and geography matter : The cultural dimension of entrepreneurship." Doctoral thesis, Blekinge Tekniska Högskola, Institutionen för industriell ekonomi, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-14018.
Full textMartin, Craig. "Containing (dis)order : a cultural geography of distributive space." Thesis, Royal Holloway, University of London, 2012. http://repository.royalholloway.ac.uk/items/1ae71202-579b-8e3e-a33d-5782d8535b77/7/.
Full textOng, Chin Chuan. "Analysis of Cognitive Architecture in the Cultural Geography Model." Thesis, Monterey, California. Naval Postgraduate School, 2012. http://hdl.handle.net/10945/17432.
Full textThe Cultural Geography (CG) Model is a multi-agent discrete event simulation developed by TRAC-Monterey. It provides a framework to study the effects of operations in Irregular Warfare, by modeling behavior and interactions of populations. The model is based on social science theories; in particular, agent decision-making algorithms are built on Exploration Learning (EL) and Recognition-Primed Decision (RPD), and trust between entities is modeled to increase realism of interactions. This study analyzed the effects of these components on behavior and scenario outcome. It aimed to identify potential approaches for simplification of the model, and improve traceability and understanding of entity actions. The effect of using EL/RPD with/without trust was tested in basic stand-alone scenarios to assess its impact in isolation on entities perception of civil security. Further testing also investigated the influence on entity behavior in the context of obtaining resources from infrastructure nodes. The findings indicated that choice of decision-making methods did not significantly change scenario outcome, but variance across replications was greater when both EL and RPD were used. Trust was found to delay the rate of change in population stance due to interactions, but did not affect overall outcome if given sufficient time to reach steady state.
Henderson, Nicola. "Eating out in Durham and Sunderland : a cultural geography." Thesis, University of Sunderland, 2004. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.401589.
Full textWang, Jing. "Modelling the causes and measuring the consequences of cultural tourism : the economic and cultural impacts of cultural tourist attractions." Thesis, University of Nottingham, 2012. http://eprints.nottingham.ac.uk/14564/.
Full textWalls, Michael D. "REDISCOVERY OF A NATIVE AMERICAN CULTURAL LANDSCAPE: THE CHICKASAW HOMELAND AT REMOVAL." UKnowledge, 2015. http://uknowledge.uky.edu/geography_etds/37.
Full textPapadopoulos, Sotirios. "Reinforcement learning a new approach for the cultural geography model." Thesis, Monterey, California. Naval Postgraduate School, 2010. http://hdl.handle.net/10945/5144.
Full textThe Cultural Geography (CG) model, under development in TRAC Monterey, is an open-source agent-based social simulation, designed to offer an insight into the response of the civilian population during Irregular Warfare (IW) operations. It implements social and behavioral science theories that govern the behaviors of agents within the simulation using Bayesian belief networks. At this stage, the agents within the CG model do not select their actions at all. Instead, all their actions are hard coded into the model's scenario file. As part of an attempt to improve the model, this effort sought to enhance the functionality within the model by exploring the use of utility functions and, more specifically, the concept of reinforcement learning. This study began with the development of a learning agent prototype. After the initial testing for its functionality, the code that was developed was inserted into the main CG model. Based on specially developed scenarios, and by employing a design of experiments methodology, we created experimental runs. By applying statistical and analysis techniques, we showed that reinforcement learning works properly inside the Social Network environment and produces the desired results. This study can be used as a starting point for the research of the effects of reinforcement learning in social modeling in general.
Merriman, Peter Richard. "M1 : a cultural geography of an English motorway, 1946-1965." Thesis, University of Nottingham, 2001. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.394741.
Full textHall, Timothy Ross. "Urban regeneration and cultural geography : the International Convention Centre Birmingham." Thesis, University of Birmingham, 1994. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.633124.
Full textPrasad, Dharmendra. "Social and cultural geography of Hyderabad city : a historical perspective /." New Delhi : Inter-India publ, 1986. http://catalogue.bnf.fr/ark:/12148/cb37472462m.
Full textMerchant, Paul. "Observant travel : distant fieldwork in British geography, 1918-1960." Thesis, University of Nottingham, 2000. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.326659.
Full textTerret, Morgane. "Cultural events in public open space." Thesis, Uppsala University, Department of Social and Economic Geography, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-114163.
Full textMitchell, Don. "The end of culture? : culturalism and cultural geography in the Anglo-American “University of Excellence”." Universität Potsdam, 2000. http://opus.kobv.de/ubp/volltexte/2008/2401/.
Full textKamel, Ehab. "Decoding cultural landscapes : guiding principles for the management of interpretation in cultural world heritage sites." Thesis, University of Nottingham, 2011. http://eprints.nottingham.ac.uk/11845/.
Full textPriebe, Holger. "Mitchell, Don, Cultural geography : a Critical Introduction / [rezensiert von] Holger Priebe." Universität Potsdam, 2004. http://opus.kobv.de/ubp/volltexte/2009/3103/.
Full textForsyth, Isla McLean. "From dazzle to the desert : a cultural-historical geography of camouflage." Thesis, University of Glasgow, 2012. http://theses.gla.ac.uk/3445/.
Full textLee, Kah Hock. "Sensitivity analysis of a cognitive architecture for the cultural geography model." Monterey, California. Naval Postgraduate School, 2011. http://hdl.handle.net/10945/10636.
Full textBiltcliffe, Phillippa. "A cultural geography of Victorian art collecting : identity, acquisition and display." Thesis, Royal Holloway, University of London, 2007. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.491729.
Full textRiley, David. "Learning by computer modelling in undergraduate geography : a cognitive-cultural perspective." Thesis, University College London (University of London), 2012. http://discovery.ucl.ac.uk/10020692/.
Full textLuken, Eleanor. "Children's power over play a cultural geography of playspaces in America /." Cincinnati, Ohio : University of Cincinnati, 2009. http://rave.ohiolink.edu/etdc/view.cgi?acc_num=ucin1250614916.
Full textAdvisor: David Saile. Title from electronic thesis title page (viewed Dec. 15, 2009). Includes abstract. Keywords: children; vernacular architecture; playscapes; childhood; playground. Includes bibliographical references.
Norcup, Joanne. "Awkward geographies? : an historical and cultural geography of the journal Contemporary Issues in Geography and Education (CIGE) (1983-1991)." Thesis, University of Glasgow, 2015. http://theses.gla.ac.uk/6849/.
Full textBrown, Llinos. "Energy cultures : an approach to explore workplace energy use at multiple scales." Thesis, University of Central Lancashire, 2017. http://clok.uclan.ac.uk/23797/.
Full textBeare, Zachary Askari Kaveh. "Prime real estate : landscape, geography, and cultural anxieties in three western melodramas /." Online version, 2010. http://content.wwu.edu/cdm4/item_viewer.php?CISOROOT=/theses&CISOPTR=347&CISOBOX=1&REC=14.
Full textHobbs, Roger, and n/a. "The builders of Shoalhaven 1840s-1890s : a social history and cultural geography." University of Canberra. Design & Architecture, 2005. http://erl.canberra.edu.au./public/adt-AUC20070122.163159.
Full textWoodrow, Nina K. "The geography of welcome: Refugee storytelling, cultural translation and co-performing activism." Thesis, Queensland University of Technology, 2016. https://eprints.qut.edu.au/98493/6/Nina_Woodrow_Thesis.pdf.
Full textParish, Marion. "Peter Lanyon : a life geographic." Thesis, University of Plymouth, 2011. http://hdl.handle.net/10026.1/552.
Full textDore, Matthew D. "Heartbreak and Precipitation| Affective Geography and "Problems" of the Ethnographic Work." Thesis, State University of New York at Buffalo, 2016. http://pqdtopen.proquest.com/#viewpdf?dispub=10013580.
Full text“Heartbreak and Precipitation” confronts an affective position that in its articulation and representation defeats and defines the limits of its possibility. Performing a theoretical ethnographic position, voice, and imagination, the work/labour of the project is trying to navigate itself successfully (ethically) through the affective, class, and aesthetic registers it crosses in the cities its finds itself in as it makes sense of them as spaces and has them come to be as objects of knowledge. As cartographic method, it tries to find itself from the inside by marking out a range of texts – from Benjamin’s “The Arcades Project”, Marx’s “Capital”, to C. W. Mills “On Intellectual Craftsmanship” – these knotted up with fields of artifacts such as Red Wing boots, Dial liquid hand soap, non-dairy coffee creamer, and a roomful of palm trees; together a speculative mapping of affective territories with well contained limits of potential and possibility.
Soper, Anne K. "Cultural heritage, identity, and tourism in Mauritius moving beyond the tourist gaze /." [Bloomington, Ind.] : Indiana University, 2006. http://gateway.proquest.com/openurl?url_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:dissertation&res_dat=xri:pqdiss&rft_dat=xri:pqdiss:3220177.
Full textTitle from PDF t.p. (viewed April 15, 2009). Source: Dissertation Abstracts International, Volume: 67-05, Section: A, page: 1864. Adviser: Daniel C. Knudsen.
Thomas, Alexis. "An Analysis of the Physical and Cultural Landscape of Grand Isle, Louisiana." ScholarWorks@UNO, 2016. http://scholarworks.uno.edu/td/2193.
Full textNash, Catherine. "Landscape, body and nation : cultural geographies of Irish identities." Thesis, University of Nottingham, 1995. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.261470.
Full textLowdon, Richard Edward. "To travel by older ways : a historical-cultural geography of droving in Scotland." Thesis, University of Glasgow, 2014. http://theses.gla.ac.uk/5444/.
Full textLoomis, Jessa M. "Moveable Feasts: Locating Food Trucks in the Cultural Economy." UKnowledge, 2013. http://uknowledge.uky.edu/geography_etds/12.
Full textPereira, Rogério Amaral. "Sobre a luz do guerreiro: as manifestações culturais no centro espiritualista Reino de São Jorge- Rio Grande/RS." reponame:Repositório Institucional da FURG, 2011. http://repositorio.furg.br/handle/1/2261.
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As manifestações culturais expressadas nos Terreiros são de uma riqueza patrimonial histórica e cultural ímpar. São reveladas através da sua particularidade na relação com a dança, a musicalidade e a devoção, repletas de simbolismos e interligações de matrizes culturais distintas, representadas por meio do sincretismo religioso. E por se realizar uma comunhão entre documentos culturais de fundamentos espirituais e filosóficos diferentes, constitui assim a ligação entre o profano e o sagrado. Assim, este trabalho apresenta como referência as teorias os conceitos de Cultura, Sincretismo e Religião, e que em conjunto transpõe as manifestações passadas, estas mediantes as recordações, e os diversos momentos vivenciados no local de analise, apresenta desta maneira, contribuições da Geografia Cultural junto a Geografia da Religião, para constante aperfeiçoamento do conhecimento científico. E através da pesquisa de campo, das observações realizadas possui como objeto de pesquisa o Centro Espiritualista Umbandista “Reino de São Jorge”- Rua General Abreu, 497 – Cidade Nova - Rio Grande-RS, da organização e aplicação de entrevista as pessoas que tem sua “história” junto a esta Casa de manifestações umbandistas, o registro etnográfico das singularidades sociais e culturais apresentadas na mesma pelo público frequentador e membros pertencentes a esta instituição social. Este realizado junto ao trabalho de resgate da história oral, memória coletiva, e documentação em geral viabilizam uma visão significativa do ordenar teórico ao objeto de investigação. Perante a tudo isso, permite-se expor reflexões para os estudos culturais e geográficos, uma contribuição social que comporta uma leitura científica desprovida de preconceito ao realizar o estudo de um Terreiro local, em especial, de Umbanda, como elemento constituinte do espaço social e urbano rio-grandino e também sacralizado.
Las manifestaciones culturales expresadas en los Terreiros son de una riqueza patrimonial, histórica y cultural desiguales. Son reveladas por medio de su particularidad en la relación con la danza, la musicalidad y la devoción, lleno de simbolismos y interligaciones de matrices culturales distintas, representadas a través del sincretismo religioso y por la realización de una comunicación entre documentos culturales de bases espirituales y filosóficas distintas, es el vínculo entre el mundano y el puro. Así, esta obra presenta las teorías, los conceptos de Cultura, Sincretismo y Religión, y conjuntamente transpone los eventos pasados, mediantes estos recuerdos, y los muchos momentos en contacto en el sitio de análisis, presentando, así contribución de la Geografía Cultural con la Geografía de la Religión, para perfeccionamiento del conocimiento científico y por medio de la pesquisa de sitio, de las observaciones efectuadas tiendo como objeto de análisis el Centro Espiritualista “Reino de São Jorge”, calle General Abreu, 497 – Cidade Nova – Rio Grande/RS, de la organización y aplicación de entrevistas a personas que tienen historia junto a la casa de manifestaciones, el registro del etnografía de las singularidades sociales e culturales presentadas en aquella casa por los frecuentadores y los miembros pertenecientes a esta institución social. Realizado, también, junto al trabajo de rescate de la historia social, oral, memoria colectiva y documentación general dan una visión significativa del ordenar teórico al objecto de investigación. Con todo eso, se puede exponer reflexiones para los estudios culturales y geográficos, una contribución social que tiene una lectura científica sin concepto anticipado al realizar el estudio de un Terreiro local, como dato constituyente del espacio social y urbano riograndino y también sacralizado.
Cultural manifestations expressed in Terreiros show singular cultural, historical and patrimonial richness. These manifestations are revealed through their particularity related to dance, musicality and devotion, plenty of symbolisms and interconnections from distinct cultural matrices, represented though religious syncretism. And because a communion between cultural documents from different spiritual and philosophical fundamentals takes place, they constitute a link between the profaned and the sacred. Therefore, this work presents as reference the theories and concepts from Culture, Syncretism and Religion, which together transposes the past manifestations, though remembrances and several moments lived in the local of analysis, presenting this way, contributions to both Cultural and Religious Geography in order to constantly improve scientific knowledge. The field research based on the observation accomplished has as objective of research the Centro Espirítualista “Reino de São Jorge” – on General Abreu, 497 Street – Cidade Nova – Rio Grande/RS, through organization and application of interview with people who have their history bonded to this house of manifestations from Umbanda, the ethnographic registry of social and cultural singularities presented by the public who attends this place and members belonging to this social institution. This work was also accomplished though rescue of oral history, collective memory and documentation enabling a significant view from theory to the investigation object. Due to all this, this work exposes reflections to the cultural and geographical studies, a social contribution which comprises a scientific point of view without prejudice to perform the study of a local Terreiro, a as a constituent element of the social and urban space in Rio Grande/RS and also sacred.
Badenhorst, Cécile Marie. "The geography of sport as a cultural process : a case study of lacrosse." Thesis, University of British Columbia, 1988. http://hdl.handle.net/2429/28575.
Full textArts, Faculty of
Geography, Department of
Graduate
Clarke, P. A. "Contact conflict and regeneration : aboriginal cultural geography of the Lower Murray, South Australia /." Title page, abstract and contents only, 1994. http://web4.library.adelaide.edu.au/theses/09PH/09phc5987.pdf.
Full textTabulawa, Richard Tjombe. "A socio-cultural analysis of geography classroom practice in Botswana senior secondary schools." Thesis, University of Birmingham, 1995. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.422406.
Full textLai, Chung-hoo. "A teaching plan for the new senior secondary geography curriculum on urban heritage of Hong Kong /." Click to view the E-thesis via HKUTO, 2008. http://sunzi.lib.hku.hk/hkuto/record/B42188829.
Full textLefebvre, Marie. "Peut-on parler d'une diaspora acadienne? Une analyse de l'effet du milieu et de la descendance sur la construction et la manifestation identitaires des Acadiens du Québec." Thesis, University of Ottawa (Canada), 2006. http://hdl.handle.net/10393/27386.
Full textStainer, Jonathan. "Nationalism, sectarianism, division and hybridity : representations of place in Belfast fiction of the 1990s." Thesis, University of Ulster, 2002. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.274091.
Full textNobuoka, Jakob. "Geographies of the Japanese Cultural Economy : Innovation and Creative Consumption." Doctoral thesis, Uppsala universitet, Kulturgeografiska institutionen, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-128823.
Full textJapansk populärkultur har under de senaste årtiondena blivit väldigt uppskattadöver hela jorden. Manga (japanska serietidningar), anime (Japansk animeradfilm) och framförallt dataspel fascinerar, särskilt bland de yngre generationerna.Men var kommer då dessa kulturella uttryck ifrån och vem skapardem? Denna avhandling utforskar den kulturella ekonomins geografigenom att utifrån ett rumsligt perspektiv studera människor och platser somskapar, tolkar och utvecklar nya trender och produkter. I studien har fokusflyttats från etablerade produktutvecklare, företag och industriella drivkrafteroch tar med hjälp av tre separata artiklar sikte på att beskriva och tolkakopplingar mellan det rumsliga å ena sidan samt lärande och skapande åandra sidan. Avhandlingen har en tolkande ansats och baseras på kvalitativametoder som inspirerats av fenomenologin. Det empiriska materialet byggertill stor del på fältstudier som bedrivits i Japan under åren 2007-2009.Den första artikeln inleds med ett konstaterande av hur produktutvecklingsker inom den japanska leksaks- och spelindustrin. Idag är en vanlig metodför utvecklingen av berättelser att de sprids mellan olika former av medier.En mix av olika medier ger starka varumärken och trogna kunder. Samtidigtvisar studien att användaren är av central betydelse för skapandet av en helhetsupplevelse.Det är inte nödvändigtvis lisensägaren, en författare eller ettspecifikt företag som skapar produkternas konkurrenskraft. Istället är detmedia mixens sammantagna upplevelse som spelar en avgörande betydelseför användarna. Media mix möjliggör även att nya medier och berättelserkan introduceras av såväl företag som andra konsumenter.I den andra artikeln analyseras stadsdelen Akihabara i Tokyo som sedanlänge är känt som ett centrum för konsumtion av prylteknologi och hemelektronikmen som alltmer kommit att präglas av konsumtion av populärkulturi form av dataspel och anime-relaterade produkter. Akihabara är ettexempel på ett rum där kunskap och trender förmedlas och sprids; men ocksåskapas, utvecklas och förfinas. Platsen och dess användare spelar en avgöranderoll i dessa processer och konsumtion och konsumenternas handlingarär en grogrund för kulturella innovationer med konkurrenskraftiga kulturella uttryck. Artikeln ger därmed ett bidrag till diskussionen om innovativa miljöermed ett exempel som ligger långt bort från företagsparker och industriellakluster.Till sist, i en tredje artikel, analyseras Comik Market. Det är en mässa i Tokyoför manga där konstnärer i nära 40 år kunnat utväxla idéer, berättelseroch tekniker. Evenemanget har växt till en enorm happening där välkändastjärnor kan sälja sina varor bredvid helt okända nykomlingar. En viktigdrivkraft för skapandet är plagiat av redan etablerade och populära serier ochgenrer. Ofta är berättelserna provokativa och utmanande. Parallellt med seriernapågår dessutom utvecklandet av en besläktad populärkultur kallad cosplay.Vem som helst kan klä ut sig till sin favoritfigur och visa upp sig fördeltagarna. Skapandet och leken på mässan ger efterverkningar inom denjapanska kulturella ekonomin men avknoppas även utanför Japan. Idag finnsmånga liknande mässor runt om i världen där nya konsumenter och kreatörermöts och skapas. Artikeln är ett exempel på den event-baserade ekonominsom kräver spektakulära händelser för sin överlevnad. Samtidigt är det kreatörernasjälva som skapar och driver mässan trots etablerade mediakonglomeratoch myndigheter.På detta sätt ger avhandlingen uttryck för ett angreppssätt inom samhällsvetenskapendär kulturella och ekonomiska processer samspelar. Rumslighetenses som en avgörande komponent för skapandet av kulturella innovationer.Där masskulturen utvecklas, utvecklas också masskonsumtionen. De rumsom artiklarna belyser har därigenom en indirekt betydelse för den kulturellaindustrins konkurrenskraft. Dessutom, vid sidan av storföretagens mångmiljoninvesteringar och reklamjippon, framträder idag konsumenterna sombetydelsefulla innovatörer inom de kulturella näringarna. En av anledningarbakom detta är att värdet av kulturella produkter styrs av tillfälliga faktorersåsom trender och hajpar. Kunskap odlas och nytänkande frodas i utprägladekonsumtionskulturer och bland fans och kreativa konsumenter finns oftakärnan till många framgångsrika produkter. På detta sätt bidrar avhandlingentill förståelsen av samtidens kulturella ekonomi samt dess koppling till rummetoch konsumenten. Avhandlingen argumenterar därmed att forskningenpå kulturella näringar i högre grad bör uppmärksamma konsumenterna somaktiva kreatörer och värdeskapare.
日本の文化経済に関する地理学的考察:イノベーションと創造的消費に着目して今日、日本のポップカルチャーはますます世界中で親しまれるようになった。マンガやアニメ、特にデジタル・ゲームは若者を中心に人気を集めている。日本文化の世界的展開を前にして、西欧諸国の人々が以下のような関心を抱くことも自然であろう。これらの文化的表現は一体どこで生まれ、また、誰によって制作されているのか。本研究の目的は文化経済の地理的現象について、新たなトレンドや製品を生み出し、解釈し、そして発展させる人々およびその空間について探求することである。もっとも、ここでは、定評のある作家・クリエーターや製品開発者、企業、さらには産業動態といった、一般的に文化経済研究において注目される観点に重きを置いていない。本研究を構成する三つの論考において、特定の空間と商取引や学習、創造性、革新性との関係を描き、検証することを課題としている。その方法として、解釈的アプローチ並びに現象学より着想を得た定性的分析を採用した。分析データについては、主に2007年から2009年の間に日本において行ったフィールドワークより収集したものを用いている。第一論文では、日本の玩具およびゲーム産業における製品開発を題材としている。物語や映像を展開する手段として、それらを様々なメディア形態へと配信していくことが一般的である。メディア媒体の混合を通じて、ブランドを創出し、根強い顧客を確保していく。西欧諸国において人気の高い二つの日本のキャラクターを検証して明らかとなったことは、メディア・ミックスの全体性を作り出す際の製品ユーザーの重要性である。その役割は必ずしも製品競争力に直結するようなライセンス取得者や作家・クリエーター、もしくは特定の企業であるとは限らない。むしろ、連結された体験こそがユーザーにとって重要である。新たな映像や物語が取り込まれるにつれてメディア・ミックスは発展する。その強さを促進する原動力はしばしばユーザーの手中にある。第二論文では東京都秋葉原を分析地域とした。この地域は家電製品やハイテク機器の商店が立ち並ぶ日本有数の電気屋街として知られている。近年では、デジタル・ゲームやマンガに関連した商品など、大衆文化の一大消費拠点でもある。秋葉原が知識やアイディアを交換する空間へと変化した結果、流行ならびに新たな文化的現象が創出され、評価され、そして発展していく場となっている。この過程において、秋葉原という特定の空間とその人々こそが重要であり、消費および消費者の諸活動が文化的イノベーションと競争力のある文化的表現を育てる。従って、本論考は、一般的なビジネスパークや産業クラスターの諸研究とは異なる観点からの、イノベーションおよびクリエイティブ・ミリュー論への貢献と位置づけられよう。第三論文ではコミックマーケットを分析対象としている。コミックマーケットは、参加者達のアイディアや物語、専門的技法といった情報交換の場として40年もの間に進化を遂げてきた。著名な作家・クリエーターにとって、本イベントは新たな読者・愛好家へと作品を広めるような開放的な空間をもつ大規模な催しへと発展した。そこで展示もしくは頒布される同人誌は挑発的であり挑戦的でもある。また、「コスプレ」を代表として、その他の多くの文化的現象も見られる。本イベントにおける創造的活動や遊びは、しばしば日本の文化経済に影響を与えるような新たなトレンドの契機となる。世界中にも消費者とクリエーターが出会い、触れ合うような同様のイベントは少なくない。本稿の事例は、大々的な催しを必要とするような、イベントを基礎とした経済活動の一例である。他方で、関連省庁やメディア・コングロマリットとは異なるような、ボトムアップ型で成功的に発展してきた文化経済の制度的催しの一例ともいえよう。以上のように、本研究では文化と経済過程の関係が相互的かつ互恵的となるような社会科学のアプローチを提示している。特定の場とユーザーは、大衆消費が確立され、大衆文化が発展するような空間において、文化的イノベーションを生み出す上で最も重要な役割を果たしている。従って、これらの空間は文化産業の競争力を間接的に左右している。今日、有力企業による大規模投資や高額な展示方法などに続き、消費者は文化経済の鍵となるイノベーターとして認識されよう。その理由の一つとして、文化的商品の価値が流行や誇張された宣伝のような偶然的要因によって決定される点と無関係ではない。これらはファンと創造的な消費者が有する独特の消費文化の中で開花することが多い。本稿が探求してきた点は、この消費と空間、延いては現代文化経済の理解についてである。文化産業に関する今後の研究は、制作プロセスに関与する積極的な主体として、ますます消費者に着目する必要があろう。
Doherty, Grace. "Exclusionary Development Knowledge and Accessibility in Rural Morocco." Thesis, The George Washington University, 2017. http://pqdtopen.proquest.com/#viewpdf?dispub=10620470.
Full textIn recent decades, there has been an increased awareness of the concentration of the poor in rural and underdeveloped areas and increased attention to scaled economic and multi-dimensional assessments as tools for targeting rural poverty. While this has led to new forms of development intervention in previously neglected regions across the Global South, in Morocco this system of poverty reduction continues to exclude key sites and stakeholders. This thesis asks how local state offices and non-state actors participate in or disrupt the structural systems of development in Morocco and what potential these local communities have for contributing to standardized knowledge production of poverty and development. I use participatory mapping workshops, interviews, and “studying up” strategies to answer questions of access – physical and social – to development planning and interventions. My findings indicate that the Moroccan rural development complex is structurally exclusionary to remote rural communities. The state and its partners have portrayed rural spaces as quickly rising out of poverty thanks to their decentralized and participatory development schemes, yet incongruently, local recipients in the least accessible areas live in spaces devoid of interventions. With all development practices inherently tied to state standards, any oversight or exclusion by state targeting is magnified by the same oversight of its development partners. The scale of targeting and evaluation in international metrics has contributed to this neglect, and the unfortunate result has been a feedback loop of inaccessibility for remote rural pockets of the country. I explain why one spatial indicator, village accessibility to social services, is an appropriate addition to poverty assessments and development targeting, drawing from my conversations with villagers in rural Tinghir Province and the results of my geospatial analysis.
Kiskowski, William L. Kiskowski. "ARAB AMERICAN IDENTITIES AND THE CULTURAL LANDSCAPE OF DEARBORN, MICHIGAN." Kent State University / OhioLINK, 2017. http://rave.ohiolink.edu/etdc/view?acc_num=kent1500911360671252.
Full textOstgaard, Gayra. "For "women only" understanding the cultural space of a women's gym through feminist geography /." Connect to this title online, 2006. http://rave.ohiolink.edu/etdc/view?acc%5Fnum=bgsu1155218461.
Full textBocchetti, Carla. "Cultural geography in Homer : studies on nature and landscape in the 'Iliad' and 'Odyssey'." Thesis, University of Warwick, 2002. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.269540.
Full textOstgaard, Gayra Dee. "FOR “WOMEN ONLY”: UNDERSTANDING THE CULTURAL SPACE OF A WOMEN’S GYM THROUGH FEMINIST GEOGRAPHY." Bowling Green State University / OhioLINK, 2006. http://rave.ohiolink.edu/etdc/view?acc_num=bgsu1155218461.
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