Journal articles on the topic 'Creative ability in technology'
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Shi, Linlin. "Application Research of 3D Digital Technology in Sculpture Creation." E3S Web of Conferences 236 (2021): 05101. http://dx.doi.org/10.1051/e3sconf/202123605101.
Full textBurch, Gerald F., Jana J. Burch, and John H. Batchelor. "Group Creative Problem Solving: The Role of Creative Personality, Process and Creative Ability." Quality Innovation Prosperity 23, no. 3 (November 30, 2019): 38. http://dx.doi.org/10.12776/qip.v23i3.1286.
Full textСвітлана Балашова and Наталія Головко. "PROJECT TECHNOLOGY AS A MEANS OF TRAINING FUTURE SPECIALISTS." Social work and social education, no. 5 (December 23, 2020): 126–33. http://dx.doi.org/10.31499/2618-0715.5.2020.220793.
Full textUtari, Sindyeva Widya Hari, Dwijanto Dwijanto, and Nuriana Rachmani Dewi. "Improving Mathematical Creative Thinking Ability In Creative Problem Solving Model With Scaffolding Strategy." Mathline : Jurnal Matematika dan Pendidikan Matematika 8, no. 1 (February 21, 2023): 137–52. http://dx.doi.org/10.31943/mathline.v8i1.363.
Full textSangbong Yi and 배선아. "Instructional Design for Fostering Students' Creative Problem Solving Ability in Technology Education." Journal of Korean Practical Arts Education 13, no. 4 (December 2007): 77–98. http://dx.doi.org/10.17055/jpaer.2007.13.4.77.
Full textNaza, Kasyifatun, and Syamsuri Syamsuri. "Students Creative Thinking Ability with Reflective Cognitive Style on The Phytagoras Theorem." Journal of Education and Learning Mathematics Research (JELMaR) 3, no. 2 (November 30, 2022): 159–71. http://dx.doi.org/10.37303/jelmar.v3i2.90.
Full textSu, Qi, and Jinlei Xu. "Improving Learners’ Design Thinking in Information Technology Course via “4+1” Iterative Model." International Journal of Information and Education Technology 10, no. 10 (2020): 757–62. http://dx.doi.org/10.18178/ijiet.2020.10.10.1454.
Full textZhan, Dongyang, and Jonas L. Depaynos. "Training Inquiry-Based Learning Ability of Animation Students under Information Technology Conditions." Journal of Education and Educational Research 5, no. 3 (October 1, 2023): 178–81. http://dx.doi.org/10.54097/jeer.v5i3.13693.
Full textErprabowo, Alfian, and Caswita Caswita. "Students' Creative Thinking Ability Through Open-Ended Problem Learning." Mathline : Jurnal Matematika dan Pendidikan Matematika 8, no. 3 (August 7, 2023): 845–56. http://dx.doi.org/10.31943/mathline.v8i3.456.
Full textKurach, Mykola. "The Development of Future Technology Teachers’ Artistic-Projective Abilities: Foreign Experience." Comparative Professional Pedagogy 6, no. 1 (March 1, 2016): 28–35. http://dx.doi.org/10.1515/rpp-2016-0004.
Full textKhalmuratova, Sh. "Developing creative thinking ability of primary school pupilson the basis of steam technology." ACADEMICIA: An International Multidisciplinary Research Journal 12, no. 5 (2022): 560–64. http://dx.doi.org/10.5958/2249-7137.2022.00420.7.
Full textMatsumoto, Naoko. "Japan: The Earliest Evidence of Complex Technology for Creating Durable Coloured Goods." Open Archaeology 4, no. 1 (May 1, 2018): 206–16. http://dx.doi.org/10.1515/opar-2018-0013.
Full textLv, Xinwei, Yamin Wu, and Xiuli Cui. "Effects of ATDE Teaching Mode during Online Teaching on Creative Thinking Ability of Learners." International Journal of Emerging Technologies in Learning (iJET) 18, no. 02 (January 24, 2023): 84–96. http://dx.doi.org/10.3991/ijet.v18i02.36707.
Full textFadhlilah, Ahmad, Rochmiyati Rochmiyati, and Lilik Sabdaningtyas. "STEAM class-based creative thinking ability instruments for elementary school." International Journal of Educational Studies in Social Sciences (IJESSS) 1, no. 3 (August 16, 2021): 121–23. http://dx.doi.org/10.53402/ijesss.v1i3.23.
Full textBakhtiyorovna, Adizova Nigora, and Ozodova Madina. "Technology Of Training, Aimed At Developing Creative Working Skills In The Training Of Primary School Teachers." American Journal of Social Science and Education Innovations 03, no. 03 (March 31, 2021): 546–50. http://dx.doi.org/10.37547/tajssei/volume03issue03-87.
Full textMongdong, Romi J., Harol R. Lumapow, Arie Kawulur, and Hetty J. Tumurang. "The Teacher's Ability To Develop Creatif Dialogue In Learning In Elementary School." Technium Social Sciences Journal 44 (June 9, 2023): 189–95. http://dx.doi.org/10.47577/tssj.v44i1.8976.
Full textDuriawati, Ai Dudu, Iim Wasliman, Agus Mulyanto, and Ujang Cepi Barlian. "Implementation of Literation Based Learning Information Technology." International Journal of Nusantara Islam 8, no. 2 (December 15, 2020): 240–53. http://dx.doi.org/10.15575/ijni.v8i2.11338.
Full textLiu, Quan, Haiyan Chen, and M. James C. Crabbe. "Interactive Study of Multimedia and Virtual Technology in Art Education." International Journal of Emerging Technologies in Learning (iJET) 16, no. 01 (January 12, 2021): 80. http://dx.doi.org/10.3991/ijet.v16i01.18227.
Full textAgeyev, Valentin. "EDUCATIONAL TECHNOLOGY AS THE PSYCHOLOGICAL PROBLEM." Problems of Education in the 21st Century 51, no. 1 (March 15, 2013): 132–49. http://dx.doi.org/10.33225/pec/13.51.132.
Full textMeitiyani, Meitiyani, Mega Elvianasti, Maesaroh Maesaroh, Irdalisa Irdalisa, and Gufron Amirullah. "Analysis of Students Creative Thinking Ability in Environmental Problem Solving." AL-ISHLAH: Jurnal Pendidikan 14, no. 2 (June 8, 2022): 1983–94. http://dx.doi.org/10.35445/alishlah.v14i2.1629.
Full textSiwen, Wang, and Normaliza Abd. Rahim. "The Impact of Art College Students’ Innovation Learning Ability Under STEAM Education." Malaysian Journal of Social Sciences and Humanities (MJSSH) 9, no. 4 (April 30, 2024): e002777. http://dx.doi.org/10.47405/mjssh.v9i4.2777.
Full textRybarova, Daniela. "Creative industry as a key creative component of the Slovak economy." SHS Web of Conferences 74 (2020): 03009. http://dx.doi.org/10.1051/shsconf/20207403009.
Full textKim, Su-ran, and Sunkyung Lee. "Exploring the Core Competencies Required for University Education in the With COVID-19 Era." Korean Association For Learner-Centered Curriculum And Instruction 23, no. 2 (January 31, 2023): 85–102. http://dx.doi.org/10.22251/jlcci.2023.23.2.85.
Full textLOGVINOVA, Ya. "TECHNOLOGY OF COLLECTIVE CREATIVE WORK IN THE FORMATION OF THE ECOLOGICAL COMPETENCE OF THE FUTURE TEACHER." ТHE SOURCES OF PEDAGOGICAL SKILLS, no. 21 (March 9, 2018): 117–21. http://dx.doi.org/10.33989/2075-146x.2018.21.206106.
Full textMuntazhimah, Muntazhimah. "Magic Forms and The Mathematical Creative Thinking Ability of Secondary School Students." Mathline : Jurnal Matematika dan Pendidikan Matematika 8, no. 4 (November 29, 2023): 1521–38. http://dx.doi.org/10.31943/mathline.v8i4.550.
Full textKang, Donghyun, Haram Choi, and SangHun Nam. "Learning Cultural Spaces: A Collaborative Creation of a Virtual Art Museum Using Roblox." International Journal of Emerging Technologies in Learning (iJET) 17, no. 22 (November 28, 2022): 232–45. http://dx.doi.org/10.3991/ijet.v17i22.33023.
Full textEdmonds, David. "The Creative Use of Electronic Charts." Journal of Navigation 44, no. 3 (September 1991): 348–54. http://dx.doi.org/10.1017/s0373463300010158.
Full textJeong, Cheol-Yeong. "Types of Creative Character and Moral Education: Around Intuitive Creativity." K Association of Education Research 9, no. 2 (June 30, 2024): 79–93. http://dx.doi.org/10.48033/jss.9.2.5.
Full textHafizah, Nisaul, and Hufri Hufri. "Physical Module Validation Integrating Creative Thinking Ability in Measurement and Movement Materials." Physics Learning and Education 1, no. 3 (September 30, 2023): 173–81. http://dx.doi.org/10.24036/ple.v1i3.66.
Full textWibisono, Haryo, and Semiarto Purwanto. "AFFECTIVE TECHNOLOGY AND CREATIVE LABOUR IN INDONESIA’S EXTRACTIVE INDUSTRY." International Journal of Management, Innovation & Entrepreneurial Research 6, no. 2 (September 8, 2020): 55–63. http://dx.doi.org/10.18510/ijmier.2020.626.
Full textYahya Al-Hidabi, Dawood Abdulmalek, and Dr. Eissa mohammed ali saleh. "Extent of Practicing Creative Thinking Skills among Students of Educational Technology at the University of Ibb, Yemen, When Applying Innovative Educational technologies." International Journal for Talent Development 11, no. 1 (October 13, 2020): 75–94. http://dx.doi.org/10.20428/ijtd.v11i1.1671.
Full textيحي الحدابي, أ. د. داود عبدالملك, and د. عيسى صالح. "Extent of Practicing Creative Thinking Skills among Students of Educational Technology at the University of Ibb, Yemen, When Applying Innovative Educational technologies." International Journal for Talent Development 11, no. 20 (October 13, 2020): 75–94. http://dx.doi.org/10.20428/ijtd.11.20.4.
Full textPraptiwi, Ucca Swasti, Agus Yulianto, and Ellianawati Ellianawati. "Effectiveness of Integrated Comic Electronic Media Islamic Values on Students' Creative Thinking Ability." Jurnal Penelitian Pendidikan IPA 7, SpecialIssue (December 22, 2021): 345–50. http://dx.doi.org/10.29303/jppipa.v7ispecialissue.1033.
Full textMaksymovska, N. O. "Management of creative technologies in the sociocultural field." Culture of Ukraine, no. 75 (March 21, 2022): 30–35. http://dx.doi.org/10.31516/2410-5325.075.04.
Full textAfrianti, Indah, Supriyaddin, Enung Nurhasanah, Asmedy, and Nur Wahyuni. "Ecolinguistic-Based English for Computer Learning Tools to Develop Students’ Creative Thinking Ability." Jurnal Pendidikan dan Pengajaran 55, no. 3 (December 12, 2022): 546–61. http://dx.doi.org/10.23887/jpp.v55i3.48349.
Full textNurita, Tutut, Lia Yuliati, Muhamad Arif Mahdiannur, and Fasih Bintang Ilhami. "The Effectiveness of Case-Based STEM Integrated with Mobile Simulation to Foster Students’ Creative Thinking Skills." International Journal of Interactive Mobile Technologies (iJIM) 18, no. 07 (April 9, 2024): 97–106. http://dx.doi.org/10.3991/ijim.v18i07.48069.
Full textCock Buning, Madeleine de. "Autonomous Intelligent Systems as Creative Agents under the EU framework for Intellectual Property." European Journal of Risk Regulation 7, no. 2 (June 2016): 310–22. http://dx.doi.org/10.1017/s1867299x00005730.
Full textSahara, Ani, Mahsup Mahsup, Abdillah Abdillah, and Syaharuddin Syaharuddin. "The influence of creative thinking ability and interpersonal intelligence on students’ cooperation skills in mathematics learning." Al-Jabar : Jurnal Pendidikan Matematika 14, no. 2 (December 16, 2023): 383. http://dx.doi.org/10.24042/ajpm.v14i2.18019.
Full textKim, Jeyeon, Hikaru Sato, Akihiro Enta, Daisuke Sato, Hideto Kimura, and Masato Sato. "Activities of the Creative Robot Contest for Decommissioning at National Institute of Technology (NIT), Tsuruoka College." Journal of Robotics and Mechatronics 34, no. 3 (June 20, 2022): 527–36. http://dx.doi.org/10.20965/jrm.2022.p0527.
Full textSmirnova, S. V. "PROJECT TECHNOLOGY AS A TOOL OF MULTIDIMENSIONAL EDUCATION AT UNIVERSITY." Educational Psychology in Polycultural Space 64, no. 4 (2023): 131–45. http://dx.doi.org/10.24888/2073-8439-2023-64-4-131-145.
Full textSkaržauskienė, Aelita, and Monika Mačiulienė. "Mapping International Civic Technologies Platforms." Informatics 7, no. 4 (October 21, 2020): 46. http://dx.doi.org/10.3390/informatics7040046.
Full textAnanda, Winda, Asni Johari, and Nazarudin Nazarudin. "The Effect of the Project-Based Learning (PjBL) Model based on an Integrated STEM Approach with Entrepreneurial Character on Students' Creative Thinking Ability." Berkala Ilmiah Pendidikan Fisika 12, no. 1 (March 18, 2024): 141. http://dx.doi.org/10.20527/bipf.v12i1.17937.
Full textWang, Ching‐Wen, Jue‐Ja Wu, and Ruey‐Yun Horng. "Creative Thinking Ability, Cognitive Type and R&D Performance." R&D Management 29, no. 3 (July 1999): 247–54. http://dx.doi.org/10.1111/1467-9310.00134.
Full textGrigorieva, Elena I., and Lyudmila N. Maksimova. "Project as an effective technology for teaching students of creative specialties." Tambov University Review. Series: Humanities, no. 193 (2021): 141–48. http://dx.doi.org/10.20310/1810-0201-2021-26-193-141-148.
Full textМамедова, Л. В. "Development of creative thinking of preschoolers through triz technology." Management of Education, no. 10(56) (November 25, 2022): 148–54. http://dx.doi.org/10.25726/m5349-8669-2243-v.
Full textFord, Cameron M. "Interpretive Style, Motivation, Ability and Context as Predictors of Executives' Creative Performance." Creativity and Innovation Management 8, no. 3 (September 1999): 188–96. http://dx.doi.org/10.1111/1467-8691.00136.
Full textLi, Ren, and Chunbin Wang. "Cultural and Creative Product Design and Image Recognition Based on Deep Learning." Computational Intelligence and Neuroscience 2022 (July 12, 2022): 1–9. http://dx.doi.org/10.1155/2022/7256584.
Full textBazazo, Ibrahim Kahlil, Ehab Abdul Raheem Alshatnawi, Ranea Mohammad Qaddhat, and Ihab Ahmad Alomari. "The Effect of Information Technology in Creative Marketing “Case Study- Jordan Tourism Board”." Journal of Management Research 8, no. 3 (July 28, 2016): 158. http://dx.doi.org/10.5296/jmr.v8i3.9315.
Full textChehlova, Zoja, Mihail Chehlov, and Ina Gode. "PEDAGOGICAL CONFLICT – THE CONTEMPORARY TECHNOLOGY OF THE COMPETENCY-BASED APPROACH." SOCIETY. INTEGRATION. EDUCATION. Proceedings of the International Scientific Conference 2 (May 21, 2019): 70. http://dx.doi.org/10.17770/sie2019vol2.3722.
Full textAshari, Novica, Zulyusri Zulyusri, Relsas Yogica, and Heffi Alberida. "Implementasi Pendekatan Science, Technology, Engineering, Mathematics (STEM) dalam Pembelajaran dan Hubungannya dengan Kemampuan Berpikir Kreatif Siswa." AS-SABIQUN 4, no. 4 (September 1, 2022): 763–74. http://dx.doi.org/10.36088/assabiqun.v4i4.2056.
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