Dissertations / Theses on the topic 'Craft Based Design Practice'
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Vuletich, Clara. "Transitionary textiles : a craft-based journey of textile design practice towards new values and roles for a sustainable fashion industry." Thesis, University of the Arts London, 2015. http://ualresearchonline.arts.ac.uk/12402/.
Full textFenton-Douglas, Joyce. "From hand craft to digital technology : a practice-based material culture analysis of the historical and contemporary ancillary trades of the London élite fashion industry." Thesis, University of the Arts London, 2015. http://ualresearchonline.arts.ac.uk/8922/.
Full textShaw, Emma. "Re-locating ceramics : art, craft, design? : a practice-based, critical exploration of ceramics which re-locates the discipline in the context of consumption, the home and the everyday." Thesis, University of Westminster, 2007. https://westminsterresearch.westminster.ac.uk/item/92029/re-locating-ceramics-art-craft-design-a-practice-based-critical-exploration-of-ceramics-which-re-locates-the-discipline-in-the-context-of-consumption-the-home-and-the-everyday.
Full textKaewpanukrangsi, Nuanphan. "Creative-Up-Cycling." Thesis, Malmö högskola, Fakulteten för kultur och samhälle (KS), 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-21543.
Full textVones, Katharina Bianca. "Towards the uncanny object : creating interactive craft with smart materials." Thesis, University of Dundee, 2017. https://discovery.dundee.ac.uk/en/studentTheses/2d9a7303-4fd7-4110-ae83-6438904108a5.
Full textLopez, Alejandro, and Mario Garcia. "Simulator-Based Design in Practice." Thesis, Linköping University, Department of Management and Engineering, 2008. http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-12164.
Full textThe automotive field is becoming more and more complex and cars are no longer just pure mechanical artifacts. Today much more than 50 % of the functionality of a car is computerized, so, a modern car system is obviously based on mixed technologies which emphasize the need for new approaches to the design process compared to the processes of yesterday. A corresponding technology shift has been experienced in the aerospace industry starting in the late sixties and today aircraft could not fly without its computers and the pilots’ environment has turned to a so called glass cockpit with no iron-made instrumentation left. A very similar change is still going on in the automotive area.
Simulator-Based Design (SBD) refers to design, development and testing new products, systems and applications which include an operator in their operation. Simulator-Based Design has been used for decades in the aviation industry. It has been a common process in this field. SBD may be considered as a more specific application of simulation-based design, where the specific feature is a platform, the simulator itself. The simulator could consist of a generic computer environment in combination with dedicated hardware components, for instance a cockpit. This solution gives us the possibility of including the human operator in the simulation.
The name of the project is Simulator-Based Design in Practice. The purpose of this master thesis is to get a complete practice in how to use a human-in-the-loop simulator as a tool in design activities focusing on the automotive area. This application area may be seen as an example of systems where an operator is included in the operation and thus experience from the car application could be transferred to other areas like aviation or control rooms in the process industry.
During the performance of the project we have gone through the main parts of the SBD process. There are many steps to complete the whole cycle and many of them have iterative loops that connect these steps with the previous one. This process starts with a concept (product/system) and continues with a virtual prototyping stage followed by implementation, test design, human-in-the-loop simulation, data analysis, design synthesis and in the end a product/system decision. An iterative process approach makes the cycle flexible and goal oriented.
We have learnt how to use the simulator and how to perform the whole cycle of SBD. We first started getting familiar with the simulator and the ASim software and then we were trying to reduce the number of computers in the simulator and changing the network in order to find good optimization pf the computer power. The second step has been to implement a new application to the simulator. This new application is the rear mirror view and consists of a new LCD monitor and the rear view vision that must be seen in the new monitor. Finally we updated the cockpit to the new language program Action Script 3.0.
The information gathering consisted of the course Human-System interaction in the University, the introduction course to ASim software and the course of Action Script 3.0.
Jessop, Michelle. "Contemporary jewellery practice : the role of display in addressing craft values within the creative process." Thesis, University of Brighton, 2013. https://research.brighton.ac.uk/en/studentTheses/2355709b-67cf-4ff1-8cf8-cf00d9ad1dee.
Full textRhodes, Sarah. "The true nature of collaboration : what role does practice play in collaboration between designers and African craft producers?" Thesis, University of the Arts London, 2015. http://ualresearchonline.arts.ac.uk/8729/.
Full textMuriro, A. "Design and build procurement method in practice : key challenges and practice based enablers." Thesis, University of Salford, 2015. http://usir.salford.ac.uk/36901/.
Full textXu, Xiaojiao. "Practice of Curiosity: An Intellectual Curiosity-based Industrial Design Pedagogy." University of Cincinnati / OhioLINK, 2016. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1471347390.
Full textDeetlefs, Rhodian Meyer. "Digitally crafted community futures: A distributed approach to remedial craft for community empowerment." Thesis, Queensland University of Technology, 2021. https://eprints.qut.edu.au/210970/1/Rhodian_Deetlefs_Thesis.pdf.
Full textMarshall, Justin. "The role and significance of CAD/CAM technologies in craft and designer-maker practice : with a focus on architectural ceramics." Thesis, Cardiff Metropolitan University, 1999. http://hdl.handle.net/10369/6530.
Full textMock, Joshua P. Ruminski Michael D. Wallace L. Scott. "Combat Support Forces (1C6C) Naval Surface Forces requirements-based budget determination for Assault Craft Unit One." Monterey, Calif. : Naval Postgraduate School, 2009. http://handle.dtic.mil/100.2/ADA501375.
Full textAdvisor(s): Euske, Kenneth ; Mutty, John. "June 2009." "MBA professional report"--Cover. Description based on title screen as viewed on July 14, 2009. DTIC Identifiers: LCU (Landing Craft Units). Author(s) subject terms: Budget, Model, Requirements-based, LCU, ACU-1, 1C6C, NBG-1, OPTAR, Operational Availability Includes bibliographical references (p. 73-76). Also available in print.
Abidin, Shahriman Bin Zainal. "Practice-based design thinking for form development and detailing." Doctoral thesis, Norges teknisk-naturvitenskapelige universitet, Institutt for produktdesign, 2012. http://urn.kb.se/resolve?urn=urn:nbn:no:ntnu:diva-19760.
Full textBanks-Hunt, Joan Maria. "Exploring Design Thinking for Instructional Practice." Diss., Virginia Tech, 2021. http://hdl.handle.net/10919/102341.
Full textDoctor of Philosophy
This dissertation entitled, Exploring Design Thinking for Instructional Practice, integrates a wide range of intellectual activities also referred to as cognitive tasks of student-centered design thinking activities. In this dissertation, these tasks are useful for tackling problems that are not well-defined, such as, open-ended, real-world problems. Examples of this pedagogy are useful for educators considering and/or implementing design thinking in their curricula. This dissertation contains two manuscripts: (a) an exploration of the theoretical literature related to design thinking from theory to artifact making, and (b) a case study involving undergraduate faculty members teaching design thinking in design-based courses. The study's faculty participants were educators teaching engineering capstone courses at a large, public, research university in the southeastern region of the United States. Their students design and make solutions for open-ended, real-world problems that are not in textbooks and do not have "right" answers. The study's data collection phase involved interviews with the faculty participants and course materials (syllabi, lesson plan materials, handouts, and course websites). Data analysis produced three robust themes: course design, design process, and course management. These themes suggest that a design thinking instructional practice belies perceptions that design thinking is tied exclusively to engineering and other traditional design disciplines. The findings suggest that design thinking pedagogy engages students in creation of artifacts, learning with understanding, hands-on experiential learning in iterations, use of productivity tools, teamwork, and new starting points when outcomes do not meet expectations. Overall, the findings suggest design thinking pedagogy promotes student-centered design thinking activities.
Gerth, Robert. "The Role of Production Topology in Information Based Structuring of Organizations : The design of craft-based and industrialized construction firms." Doctoral thesis, KTH, Produktionssystem, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-133918.
Full textResearch funder: SBUF (The development fund of the Swedish construction industry). QC 20131113
Deck, Anita Sue. "Enhancing Elementary Teacher Practice Through Technological/Engineering Design Based Learning." Diss., Virginia Tech, 2016. http://hdl.handle.net/10919/71656.
Full textEd. D.
Fagan, Elise. "Evidence-based design: structured approaches in leading landscape architecture practice." Thesis, Kansas State University, 2016. http://hdl.handle.net/2097/34626.
Full textDepartment of Landscape Architecture/Regional and Community Planning
Jessica Canfield
Landscape architecture is embarking on a new design frontier, one where its practitioners are increasingly being asked by clients to design using credible evidence and to ensure design performance. As design disciplines follow in the footsteps of other evidence-based practices, like medicine and engineering, landscape architecture is poised to become a more scholarly profession – a profession of evidence-based landscape architecture. Evidence-based landscape architecture was first coined and defined in 2011 by Brown and Corry as “the deliberate and explicit use of scholarly evidence in making decisions about the use and shaping of land” (Brown and Corry 2011, 328). Current literature explains the benefits of practicing evidence-based design (EBD). These include ensuring design performance, justifying client investment, quantifying the value of design, systematically managing complex projects, marketing the firm to clients, attracting the most innovative designers to the firm, and adding to the knowledge base of the landscape architecture field. However, little is known about how landscape architecture firms are engaging evidence-based design in daily practice. This thesis examines how four leading landscape architecture firms (Design Workshop, Mithun, Sasaki Associates, and OLIN) have developed unique EBD approaches to integrate, apply, and propagate evidence-based design in professional practice. In order to study and analyze the four firms’ EBD approaches, individual comprehensive case studies were conducted. Qualitative data was collected through: focused interviews with directors and leaders of evidence-based design at each firm; casual observations made during office visits; and, a review of firm literature. A case study framework for EBD approaches in professional practice was developed based on discussion topics that consistently emerged from the interviews. The framework was used to organize, analyze, and present the findings into four major themes. A cross-case analysis was conducted to compare the development, implementation, and effects of EBD approaches at each firm. Findings reveal that each firm has developed an EBD approach to meet the need for engaging complex problems and meeting increasing client expectations for performance. While each firm’s EBD approach is unique, similarities and characteristics emerged between the case studies. The most consistent factors identified across cases include: having academic founders of the firm; the implementation of EBD- or research-specific roles and responsibilities; the creation of tools to organize and understand data; cultivating design cultures to support the EBD approach vision; the communication and transparency of relationships with clients and consultants; and, the reporting of findings for the advancement of the profession. Although any landscape architecture firm is likely to employ at least one of these concepts, the developed integration, application, and propagation of a majority of these concepts is what makes these firms unique and successful in applying EBD in professional practice. It was also found that the design processes themselves vary dramatically across the firms. EBD in practice is therefore not prescriptive and does not always look the same. The findings and case study framework developed in the study are useful primarily for landscape architecture firms looking to develop, integrate, apply, and propagate their own EBD approach.
Findlay, Robert Allen. "Learning in community-based collaborative design studios : education for a reflective, responsive design practice." Thesis, Oxford Brookes University, 1996. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.363723.
Full textGreener, Rosalie. "Reconsidering the politique des auteurs : a practice-based exploration." Thesis, University of Brighton, 2010. https://research.brighton.ac.uk/en/studentTheses/968fe934-b72c-4753-9ee2-25f7d6f9abc9.
Full textRahman, Anna N. "Bridging the Chasm: Translating Evidence-based Practice into Daily Practice in Nursing Homes." Miami University / OhioLINK, 2011. http://rave.ohiolink.edu/etdc/view?acc_num=miami1303241789.
Full textDaniels, John Dennis II. "Edifying Design-Build: Towards a Practice and Place based Architectural Education." Thesis, Virginia Tech, 2018. http://hdl.handle.net/10919/82553.
Full textMaster of Architecture
Kichodhan, Vic. "An interactive PC computer program based on craft and IIE plant layout software for use in facilities design." Ohio University / OhioLINK, 1990. http://rave.ohiolink.edu/etdc/view?acc_num=ohiou1183649370.
Full textMarshall, John James. "An exploration of hybrid art and design practice using computer-based design and fabrication tools." Thesis, Robert Gordon University, 2008. http://hdl.handle.net/10059/387.
Full textAl, Shomely Karima Mohammed Abdelaziz. "An intimate object : a practice-based study of the Emirati Burqa." Thesis, Kingston University, 2016. http://eprints.kingston.ac.uk/36327/.
Full textGale, Cathy. "A practice-based evaluation of ambiguity in graphic design, embodied in the multiplicities of X." Thesis, University of Brighton, 2015. https://research.brighton.ac.uk/en/studentTheses/67e8027c-02ac-4600-97ec-e829b55abb62.
Full textAli, U. "A practice-based exploration of natural environment design in computer & video games." Thesis, University of Salford, 2016. http://usir.salford.ac.uk/39394/.
Full textBorg, Erik W. "The experience of writing a practice-based thesis in Fine Art and Design." Thesis, University of Leeds, 2009. http://etheses.whiterose.ac.uk/3745/.
Full textBruggeman, Kevin James. "Creating Biofeedback-Based Virtual Reality Applications to Enhance Coherence of Mindfulness Practice." The Ohio State University, 2019. http://rave.ohiolink.edu/etdc/view?acc_num=osu1555431653444354.
Full textKang, Yiyun. "The spatiality of projection mapping : a practice-based research on projected moving-image installation." Thesis, Royal College of Art, 2018. http://researchonline.rca.ac.uk/3391/.
Full textHare, Richard Paul. "Craft art practice [an exegesis [thesis] submitted to the Auckland University of Technology in partial fulfilment of the degree of Master of Arts (Art and Design), 2003]." Full thesis. Abstract, 2003.
Find full textBeccue-Barnes, Wendy Davis. "War brides: a practice-based examination of translating women’s voices into textile art." Diss., Kansas State University, 2012. http://hdl.handle.net/2097/13632.
Full textDepartment of Apparel, Textiles, and Interior Design
Sherry J. Haar
Research about military wives has been limited. In academia, most research centers on the soldier and/or the family as a unit. When literature does address only the wife’s perspective it rarely presents a positive portrayal of her life. However, it is not just literature that shows a gap in exposing the voice of the military wife. Art-based works rarely focus on her perspective; and methodologies, such as practice-based research, rarely utilize actual voices as inspiration. The aim of the current study was to discover the voice of the military wife, examine it through a feminist lens, and then translate those voices into artwork that represented the collective, lived experience of the women interviewed. Three methodologies were utilized to analyze and translate the voices of military wives into textile art. These three methodologies: practice-based research, phenomenology, and feminist inquiry provided a suitable structure for shaping the study to fulfill the project aim. Interviews conducted with 22 military wives revealed two overarching themes: militarization and marriage; as well as multiple subthemes. Three subthemes were recognized as being the most prominent: relationships, separation, and collective experience. These themes were used as the inspiration for the creation and installation of three textile art pieces. The current study serves to fill the gaps in both the literature and the artistic process by presenting both the positive and negative aspects of the military wife’s lived experience and using that lived experience as inspiration for textile art.
Cash, Philip. "Characterising the relationship between practice and laboratory-based studies of designers for critical design situations." Thesis, University of Bath, 2012. https://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.557814.
Full textMilfull, Mostyn Timothy. "Writing about risky relatives and what might have been : the craft of historiographic metafiction." Thesis, Queensland University of Technology, 2012. https://eprints.qut.edu.au/51203/1/Tim_Milfull_Vol.1_Exegesis.pdf.
Full textMotiwalla, Luvai Fazlehusen. "A knowledge-based electronic messaging system: Framework, design, prototype development, and validation." Diss., The University of Arizona, 1989. http://hdl.handle.net/10150/184727.
Full textWood, Luke, and lukewood@ihug co nz. "Hot rod biology." RMIT University. Applied Communication, 2006. http://adt.lib.rmit.edu.au/adt/public/adt-VIT20080111.102025.
Full textSingh, Nicola. "On the 'thesis by performance' : a feminist research method for the practice-based PhD." Thesis, Northumbria University, 2016. http://nrl.northumbria.ac.uk/36132/.
Full textMunroe, Rebecca J. (Rebecca Jane). "A framework for product development based on quality function deployment, traditional decision-making theory, and design practice." Thesis, Massachusetts Institute of Technology, 1990. http://hdl.handle.net/1721.1/13610.
Full textIncludes bibliographical references (leaves 130-131).
by Rebecca J. Monroe.
M.S.
Meurer, Johanna [Verfasser], and Volker [Gutachter] Wulf. "Approaches of practice-based design for sustainable everyday mobilities in socio-informatics / Johanna Meurer ; Gutachter: Volker Wulf." Siegen : Universitätsbibliothek der Universität Siegen, 2020. http://d-nb.info/1232495492/34.
Full textTzomaka, Vassiliki. "A practice based investigation using design and illustration to explore the role of narrative in nonfiction picturebooks." Thesis, Anglia Ruskin University, 2017. https://arro.anglia.ac.uk/id/eprint/702976/1/V%20Tzomaka%20Thesis%20Part%201%20ARRO%20copyright%20version.pdf.
Full textTzomaka, Vassiliki. "A practice based investigation using design and illustration to explore the role of narrative in nonfiction picturebooks." Thesis, Anglia Ruskin University, 2017. http://arro.anglia.ac.uk/702976/.
Full textVan, Ingen Sarah. "Preparing Teachers to Apply Research to Mathematics Teaching: Using Design-Based Research to Define and Assess the Process of Evidence-Based Practice." Scholar Commons, 2013. http://scholarcommons.usf.edu/etd/4799.
Full textBridge, Catherine. "Computational case-based redesign for people with ability impairment rethinking, reuse and redesign learning for home modification practice /." Connect to full text, 2005. http://hdl.handle.net/2123/707.
Full textTitle from title screen (viewed 30 May 2008). Submitted in fulfilment of the requirements for the degree of Doctor of Philosophy to the School of Architecture, Design Science and Planning, Faculty of Architecture. Degree awarded 2006; thesis submitted 2005. Includes bibliographical references. Also available in print form.
Landahl, Karin. "On form thinking in knitwear design." Licentiate thesis, Högskolan i Borås, Institutionen Textilhögskolan, 2013. http://urn.kb.se/resolve?urn=urn:nbn:se:hb:diva-3663.
Full textButler, William M. "The Impact of Simulation-Based Learning in Aircraft Design on Aerospace Student Preparedness for Engineering Practice: A Mixed Methods Approach." Diss., Virginia Tech, 2012. http://hdl.handle.net/10919/27601.
Full textPh. D.
Gislén, Ylva. "Rum för handling. Kollaborativt berättande i digitala medier." Doctoral thesis, Karlskrona : Blekinge Institute of Technology, 2003. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-00233.
Full textVattam, Swaroop. "Interactive analogical retrieval: practice, theory and technology." Diss., Georgia Institute of Technology, 2012. http://hdl.handle.net/1853/45798.
Full textMcGinley, Christopher Gerard. "Supporting people-centred design through information and empathy." Thesis, Brunel University, 2012. http://bura.brunel.ac.uk/handle/2438/7591.
Full textHou, Congsi, Aline Saeger, and Jörn Golde. "Design with concerns: A community-based senior center in Germany." TUDpress, 2019. https://tud.qucosa.de/id/qucosa%3A36669.
Full textWood, James. "Digital ways of making, commons-based making and digital fabrication : a practice based study of design making for the coming age of networked digital artefacts." Thesis, Goldsmiths College (University of London), 2016. http://research.gold.ac.uk/19403/.
Full text