Journal articles on the topic 'Costume in motion pictures'

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1

Rusinova, Elena A., and Elizaveta M. Khabchuk. "The Influence of Traditions of Culture on the Techniques of Sound Directing in Japanese Cinema. Speech and Pause." Journal of Flm Arts and Film Studies 10, no. 2 (June 15, 2018): 74–84. http://dx.doi.org/10.17816/vgik10274-84.

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The article (the end of the publication, beginning: No 1 (35), 2018) analyzes the sound features of Japanese motion pictures created in the second half of the 20th - beginning of the 21st centuries, on the example of the speech expressiveness of screen actors. The peculiarity of the acting game for a long time was one of the obstacles to understanding and accepting Japanese films by the Western audience. The approach of Japanese film actors to taking roles was based on traditions of the theatrical performance. However, theatrical techniques organically entered the artistic structure and became distinctive features of the genre of dzidaigaki (costume-historical film), especially loved by the audience. The main vehicle in the sound design of such films was the actor's speech using an ancient language, differing from modern Japanese by the presence of additional endings and pronouns. The mode of stylization of speech, associated with a special attention to detail, brings the audience closer to the time displayed on screen, adding realism in the perception of the screen event. The article presents stylistic, phonetic, semantic features of actor's speech in Japanese films not only in costume and historical genre, but also in fantasy and animation films. In the latter two genres, the onomatopoeia (sound imaging) plays an important role in creating the sound design of the film, which is so common in Japanese colloquial and written speech that can also be attributed to a peculiar Japanese cultural tradition. Analysis of sound designs of the Japanese films, including the use of onomatopoeia, is the novelty of the work presented. The articles topicality is that analyzing another view of the world can broaden the horizon of seeing a specific creative task that is not even related to the Japanese theme, while opening up new creative opportunities. In addition, the material of the article in some extent fills a gap in Russian cinema studies, related to the theme of sound in Japanese cinema.
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2

Reason, Matthew. "Still Moving: The Revelation or Representation of Dance in Still Photography." Dance Research Journal 36, no. 1 (2004): 43–67. http://dx.doi.org/10.1017/s0149767700007567.

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Arnold Genthe's 1915 photograph of Anna Pavlova, taken as she leaps into the air, is perhaps the earliest photograph of free movement in dance (Fig. 1). Unlike many other early images, with long exposure times necessitating static poses or wires to hold up the dancers, this photograph depicts actual movement. This claim to authenticity and actuality is a powerful part of its appeal; looking at the image, viewers are sure that they are witnesses to a faithful reproduction of Pavlova dancing, that they are seeing the dance of the past. Considered in this manner, the photograph is an example of the revelatory power of the camera to show us what has been.However, Genthe's photograph is not a powerful image simply because it is, authentically, of a dancer in motion. It might have mechanically frozen its subject in time, but the photograph communicates movement beyond the moment it depicts—beyond, in a sense, what it reveals photographically to what it evokes in the mind of the viewer. Viewers are able to see movement in details indicative of motion: the flowing fabric of the costume, Pavlova's bodily posture with raised and powerfully muscled thigh, the elevated arm gestures, and the sharply bent and thrusting toes. Additionally, the degree of blur in the photograph provides an indistinctness that is suggestive of something in motion; oddly, the partial obscurity of the picture prompts viewers to imagine more than they can see. All of these elements are evocative indications of movement; they are neither documentary nor part of what can be called photographic revelation, but are instead representational.
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3

Fronc, Jennifer. "“HISTORICAL PRESENTATION” OR “LIBEL TO THE RACE”?: CENSORSHIP AND THE BIRTH OF A NATION." Journal of the Gilded Age and Progressive Era 14, no. 4 (October 2015): 612–15. http://dx.doi.org/10.1017/s1537781415000432.

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On April 9, 1915, the fiftieth anniversary of General Lee's surrender at Appomattox, The Birth of a Nation opened in Boston. Audience members were “prepared for the unusual” the moment they entered the Tremont Theatre. After “a young man in evening dress and a silk hat” took tickets, “two young women in flounced hoop skirts and with long curls … ma[d]e a sort of graceful minuet bow, and hand[ed] you a program.” While “soldiers ‘on guard’ in the Civil War uniforms of the North and South” flanked the aisles, another costumed young woman “escort[ed] you to your seat.” As the film projector flickered to life, a title card issued an important caveat to the audience: “This is an historical presentation of the Civil War and Reconstruction period and is not meant to reflect in any way upon any race or people of today.” D. W. Griffith did not write this title card; rather, the National Board of Censorship of Motion Pictures (NBC) inserted it to fend off protestors and signal its commitment to filmmakers’ First Amendment rights.
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Szczęsna, Agnieszka, Przemysław Pruszowski, Przemysław Skurowski, Ewa Lach, Janusz Słupik, Damian Pęszor, Marcin Paszkuta, et al. "Inertial Motion Capture Costume." Procedia Technology 27 (2017): 139–40. http://dx.doi.org/10.1016/j.protcy.2017.04.061.

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5

Young, Linda. "Motion Pictures." SMPTE Journal 105, no. 4 (April 1996): 177–78. http://dx.doi.org/10.5594/j15829.

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6

Masson, Alan J. "Motion Pictures." SMPTE Journal 108, no. 2 (February 1999): 75–78. http://dx.doi.org/10.5594/j17112.

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7

Masson, Alan J. "Motion Pictures." SMPTE Journal 107, no. 1 (January 1998): 11–13. http://dx.doi.org/10.5594/j17616.

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8

Bonnaud, Irène, Suzanne Doppelt, Christophe Triau, and Sacha Zilberfarb. "Motion pictures." Vacarme 15, no. 2 (2001): 60. http://dx.doi.org/10.3917/vaca.015.0060.

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9

Burns, Edward J. "Motion Pictures." SMPTE Journal 97, no. 4 (April 1988): 268–74. http://dx.doi.org/10.5594/j00667.

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10

Young, Linda. "Motion Pictures." SMPTE Journal 106, no. 1 (January 1997): 9–11. http://dx.doi.org/10.5594/j09530.

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11

Ricotta, Frank J. "Motion Pictures." SMPTE Journal 104, no. 4 (April 1995): 186–88. http://dx.doi.org/10.5594/j09609.

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12

Ricotta, Frank J. "Motion Pictures." SMPTE Journal 103, no. 4 (April 1994): 211–15. http://dx.doi.org/10.5594/j09688.

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13

Antonoff, Michael. "Motion Pictures." Scientific American 296, no. 5 (May 2007): 24–25. http://dx.doi.org/10.1038/scientificamerican0507-24.

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14

Mitchison, Tim J. "Motion pictures." Nature 357, no. 6373 (May 1992): 32. http://dx.doi.org/10.1038/357032a0.

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15

Gomery, Douglas. "Motion Pictures." Communication Booknotes 16, no. 5 (May 1985): 49. http://dx.doi.org/10.1080/10948008509488306.

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Gomery, Douglas. "Motion Pictures." Communication Booknotes 17, no. 1 (January 1986): 7–9. http://dx.doi.org/10.1080/10948008609488219.

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Gomery, Douglas. "Motion Pictures." Communication Booknotes 17, no. 9-10 (September 1986): 98–107. http://dx.doi.org/10.1080/10948008609488269.

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Gomery, Douglas. "Motion Pictures." Communication Booknotes 18, no. 7-8 (July 1987): 63–69. http://dx.doi.org/10.1080/10948008709488193.

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Gomery, Douglas. "Motion Pictures." Communication Booknotes 18, no. 9-10 (September 1987): 93–99. http://dx.doi.org/10.1080/10948008709488203.

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Gomery, Douglas. "Motion Pictures." Communication Booknotes 19, no. 5 (September 1988): 95–103. http://dx.doi.org/10.1080/10948008809488155.

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21

Block, Eleanor, James K. Bracken, Eleanor S. Block, and Bruce A. Austin. "Motion Pictures." Communication Booknotes Quarterly 29, no. 1 (January 1998): 52–60. http://dx.doi.org/10.1080/10948009809361557.

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Levine, Niall, John A. Lent, and Bruce Austin. "Motion pictures." Communication Booknotes Quarterly 29, no. 2 (March 1998): 88–96. http://dx.doi.org/10.1080/10948009809361564.

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23

Austin, Bruce A., Eleanor Block, Chris Sterling, Robert Huesca, and Gary R. Edgerton. "Motion pictures." Communication Booknotes Quarterly 29, no. 4 (September 1998): 196–203. http://dx.doi.org/10.1080/10948009809361586.

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Austin, Bruce A., Niall Levine, and Chris Sterling. "Motion pictures." Communication Booknotes Quarterly 30, no. 4 (September 1999): 227–31. http://dx.doi.org/10.1080/10948009909361637.

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25

Blasko, Edward J. "Motion Pictures." SMPTE Journal 95, no. 4 (April 1986): 413–19. http://dx.doi.org/10.5594/j17960.

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26

Iosifian, S. A., and V. A. Petrovskii. "Motion Pictures." Russian Education & Society 37, no. 10 (October 1995): 11–22. http://dx.doi.org/10.2753/res1060-9393371011.

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27

Baptista, John L. "Motion Pictures." SMPTE Journal 101, no. 4 (April 1992): 231–34. http://dx.doi.org/10.5594/j02302.

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28

Baptista, John L. "Motion Pictures." SMPTE Journal 102, no. 4 (April 1993): 289–94. http://dx.doi.org/10.5594/j03791.

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29

Baptista, John L. "Motion Pictures." SMPTE Journal 100, no. 4 (April 1991): 225–31. http://dx.doi.org/10.5594/j04767.

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30

Madhona, Rizkyka Hamama, and Yenny. "Representasi Emosional Joker Sebagai Korban kekerasan Dalam Film Joker 2019 (Analisis Semiotika Ferdinand De Saussure)." Soetomo Communication and Humanities 3, no. 1 (May 26, 2022): 1–13. http://dx.doi.org/10.25139/sch.v3i1.4475.

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This study aims to explain the emotional representation of the Joker as a victim of violence in the 2019 Joker film based on Ferdinand De Saussure's theory. Joker is a psychological thriller genre film. The film opens with Arthur Fleck trying out various expressions. With a clown-style make-up, Arthur pulled his face in a motion pulling the corners of his lips up to create a smiling facial expression. Arthur then lowered the corners of his lips down to make a sad expression with his lips down, and then pulled his lips back into a smile. A few tears flowed between her black eye makeup. The research method used in this paper is descriptive qualitative. This means that the data used in this study is qualitative data (data that does not consist of numbers) in the form of words and pictures that may be the key to what is being studied. Then the existing data are described from a number of aspects of signs or semiotics in a number of scenes. For example, from the emotional side that appears in a scene, the facial expressions of the actors, the dialogue delivered by the actors, background music and so on. Emotional representation is also shown through messages that are interpreted semiotically based on Ferdinand de Saussure's theory through changes in costumes (markers), from being originally monochrome (dark dominant) to being more colorful, and changes in a person's character from being closed to being more expressive in expressing their feelings sign).
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31

Jennifer Tebbe-Grossman. "Medicine’s Motion Pictures." Film & History: An Interdisciplinary Journal of Film and Television Studies 39, no. 1 (2009): 98–99. http://dx.doi.org/10.1353/flm.0.0076.

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32

Cho, Minhaeng. "Molecular motion pictures." Nature 444, no. 7118 (November 2006): 431–32. http://dx.doi.org/10.1038/444431a.

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Szczęsna, Agnieszka, Przemysław Skurowski, Ewa Lach, Przemysław Pruszowski, Damian Pęszor, Marcin Paszkuta, Janusz Słupik, et al. "Inertial Motion Capture Costume Design Study." Sensors 17, no. 3 (March 17, 2017): 612. http://dx.doi.org/10.3390/s17030612.

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34

Hunter, Jefferson. "Pictures and Motion Pictures in the 1940s." Hopkins Review 7, no. 1 (2014): 93–111. http://dx.doi.org/10.1353/thr.2014.0001.

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35

Nimis, Erika. "“Motion pictures” in Nigeria." Visual Anthropology 14, no. 3 (September 2001): 293–99. http://dx.doi.org/10.1080/08949468.2001.9966836.

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36

Bardell, Eunice Bonow. "Pharmacists in Motion Pictures." American Journal of Health-System Pharmacy 45, no. 1 (January 1, 1988): 179–83. http://dx.doi.org/10.1093/ajhp/45.1.179.

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37

Leach-Murray, Susan. "SWANK Motion Pictures, Inc." Technical Services Quarterly 35, no. 1 (November 27, 2017): 115–16. http://dx.doi.org/10.1080/07317131.2017.1385299.

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38

Copeland, V. Natasha E. "Pictures in Motion or Motion Pictures: Sembène’s Natural Products Steal the Show." Études littéraires africaines, no. 30 (November 17, 2014): 58–76. http://dx.doi.org/10.7202/1027347ar.

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Dans ses films Xala (1974) et Ceddo (1977), Sembène redéfinit l’usage des sculptures traditionnelles en bois, tout en demeurant fidèle aux métaphysiques sahéliennes dans ses innovations esthétiques, littéraires ou cinématographiques. Des masques, un bâton ou une canne jouent à l’écran un rôle qui, en raison de leur propre vitalité et de leur étroite association avec divers personnages, capte l’attention du public autant que le font les héros des films. Sembène oppose, dans la trame de ses films, la force vitale de ces objets africains à celle d’artefacts, symboles de l’Occident. Sculptés par l’homme, les objets africains restent en relation avec l’environnement dont leur substance est tirée ; Sembene établit de surcroît, entre lieux et personnages, des liens profonds, notamment entre les arbres, le bois et les hommes.
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Porée, Marc. "Poets' lives in motion (pictures)." Études anglaises 66, no. 4 (2013): 511. http://dx.doi.org/10.3917/etan.664.0511.

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40

Ba Tu Truong, S. Venkatesh, and C. Dorai. "Scene extraction in motion pictures." IEEE Transactions on Circuits and Systems for Video Technology 13, no. 1 (January 2003): 5–15. http://dx.doi.org/10.1109/tcsvt.2002.808084.

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41

Baecker, Dirk. "The Reality of Motion Pictures." MLN 111, no. 3 (1996): 560–77. http://dx.doi.org/10.1353/mln.1996.0032.

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Marta Zarzycka and Bettina Papenburg. "Motion Pictures: Politics of Perception." Discourse 35, no. 2 (2013): 163. http://dx.doi.org/10.13110/discourse.35.2.0163.

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Yeazell, Ruth Bernard. "Sex, Lies, and Motion Pictures." Henry James Review 25, no. 1 (2004): 87–96. http://dx.doi.org/10.1353/hjr.2004.0012.

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44

Blackstone, Erwin A., and Gary W. Bowman. "Vertical Integration in Motion Pictures." Journal of Communication 49, no. 1 (March 1, 1999): 123–39. http://dx.doi.org/10.1111/j.1460-2466.1999.tb02785.x.

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45

Nebeker, F. "Motion pictures [Scanning Our Past]." Proceedings of the IEEE 101, no. 4 (April 2013): 1020–25. http://dx.doi.org/10.1109/jproc.2013.2244752.

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46

Wartenberg, T. E. "The Philosophy of Motion Pictures." British Journal of Aesthetics 49, no. 1 (January 1, 2009): 83–85. http://dx.doi.org/10.1093/aesthj/ayn053.

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47

Arps, Arnoud. "Performative Memories." M/C Journal 25, no. 4 (October 5, 2022). http://dx.doi.org/10.5204/mcj.2924.

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Introduction Indonesian cultural productions use the Indonesian War of Independence (1945-1949) as inspiration for the war’s remembrance in popular culture such as in films (Arps; Irawanto), music, and mobile games, while a special emphasis on wearing historical costumes is made during the anniversary of Indonesia’s declaration of independence. Nowhere is this clearer than in Indonesian historical re-enactment. Although Indonesia has seen a rise in historical re-enactment groups for the last couple of years, the absence of scholarly research on the topic reflects how Indonesian historical re-enactment is still an understudied mode of cultural remembering in the nation. Yet in their uses of costume and media, these groups construct a complex form of remembering where local interests and national aspirations play a key role. Based on principal fieldwork carried out over a period of seven months in 2017 and 2018, the central case study here is the remembrance of the Serangan Umum 1 Maret 1949 (“General Offensive of 1 March 1949”, hereafter: Serangan Umum) by the Yogyakarta-based re-enactor group Komunitas Djokjakarta 1945. On the basis of participant observation, semi-structured in-depth interviews, and discourse analysis, this article critically analyses the re-enactors, their performances in public spaces, and the representations of their performances on social media. The one-hour interviews were conducted in Indonesian or English, whichever the respondents preferred. The re-enactors (six male, five female) were between eighteen and thirty-four years old. Most recently completed levels of education ranged from a high school diploma to a university’s Master’s degree. Amongst them were university students, a high school student, an elementary school teacher, an entrepreneur, an artist, a photographer, and a manager. With a special emphasis on claimed authentic clothing and attributes, they present their ‘image’ through two main media: teatrikals (public street performances) and the use of the social medium Instagram. The performance of memory, or “doing memory”, is related to agency (Plate and Smelik 2-3; 15). Even though such doing-acts are at times habitual, cultural memory can be understood as the product of collective agency (Bal vii). This is indeed prevalent in historical re-enactment communities where the collective constructs a version of the past. More important still are the role of narratives herein as “narrative memories, even of unimportant events, differ from routine or habitual memories in that they are affectively colored, surrounded by an emotional aura that, precisely, makes them memorable” (Bal viii). The collective act of Indonesian historical re-enactment becomes a memorable form of cultural recall that is consciously performed and constructed as a narrative memory. The body in historical re-enactment functions as a vehicle for meaning-making (Agnew, Lamb, and Tomann 7). As the body becomes the medium upon and through which memory is performed, the individual historical re-enactor becomes a producer and consumer of cultural memory. Subsequently, historical re-enactment communities can be seen as user communities that actively participate in content creation. As such, the role of the consumer, user, producer, and creator is inextricably interwoven through the performance (Bruns). This is performatively demonstrated by Indonesian re-enactment groups through both costume and media. This article answers how teatrikals and Instagram, as different forms of mediation, shape performative memories of the Indonesian War of Independence. Drawing from media, re-enactment, and cultural memory studies the article lays bare how embodied and mediated memories are created by combining local and national identity formation through a drive for authenticity in clothing and story. I argue that there is no clear divide between embodiment and mediation of the past, as both are folded into each other for the re-enactors. Komunitas Djokjakarta 1945 Komunitas Djokjakarta 1945 (hereafter: Komunitas D45) is a historical re-enactment community, comprised of approximately sixty-five core members of whom practically all are male, although its composition varies. They re-enact the history of Indonesia and in particular the Javanese city of Yogyakarta, focussing on the violent era from 1943 until 1949. The community is modelled after the Brigade X, which was once led by lieutenant colonel Suharto, later the second president of Indonesia. In their re-enactments, they try to be as authentic as possible towards their clothing and attributes of that specific period in time. The combination of Yogyakarta as décor of significant historical events during the war; the subsequent widely circulating representations of these events in popular culture; the city’s role as cultural node for the performing arts within the country; and the commemorations in the city itself (Ahimsa-Putra 165) add to the significance of Komunitas D45’s representations of the past. This significance also lies in a paradox: although the reasons above give Yogyakarta gravitas when it comes to representing the war, community members are adamant that the city is undervalued in national commemorations of it. Komunitas D45’s main annual re-enactment is that of the Serangan Umum, which was partly re-enacted during the re-enactments I studied in 2017 and 2018. This specific battle is significant as it is seen as a crucial moment during the Indonesian War of Independence. The Serangan Umum was an offensive in the early morning of the first of March 1949 in which Indonesian fighters attacked Dutch-occupied Yogyakarta. The Indonesian fighters were able to take hold of Yogyakarta for six hours, before retreating and with that returning control back to the Dutch. With their practices, Komunitas D45 is a memory community which is based on the establishment of an experiential site during their performances. A historical re-enactment consisting of re-enactors, fireworks, sound effects, and an engaged audience can be considered an experiential site where prosthetic memory emerges, meaning artificial memories (as opposed to memories based on lived experiences) that are sensuous and based on the experience of mass-mediated representations (Landsberg 20). Costume is a means to mediate the past and it is one of the key elements for the re-enactors of Komunitas D45. The teatrikal of the Serangan Umum 1 Maret 1949 “That, that’s an A1 gun. From England,” one re-enactor explained as he showed me a gun. “This is a Sten Gun, Mk. II,” he continued, “that one is usually used by regular soldiers. This one is usually used by someone that portrays lieutenant colonel Suharto.” The relationship between re-enactors and their possessions are “deeply contextualized in the knowledge and use of these objects, embedded in the sense of themselves as creative individuals.” (Hall in Gapps 397). This is on the one hand demonstrated by the re-enactors' historical knowledge of the costumes worn and weapons used, and on the other hand by their ability to build lifelike imitations of these attributes. To make sure that the battles look as authentic as possible, the re-enactors of Komunitas D45 make use of various props and attributes. Some of the actors use sachets of fake blood, made by mixing honey and food colouring or condensed milk, to recreate being shot. During the re-enactments, they bite the sachets and let the fake-blood run down their faces and clothes, imitating being wounded. The military costumes they wear are based on historical books and photos. Some weapons are bought, others are self-made imitations from wood and metal, which cost about a month or two to create. Just like other re-enactors they “go to extraordinary lengths to acquire and animate the look and feel of history” (Gapps 397). Stephen Gapps addresses this need for authenticity as ‘the Holy Grail’ for re-enactors although he mentions that they “understand that it [authenticity] is elusive – worth striving for, but never really attainable” (397). While authenticity indeed seems to be the ‘holy grail’ for Indonesian re-enactors, what authenticity looks like and how it is performed differs. In the case of Komunitas D45, authenticity is firstly constructed in terms of costume and attributes, although the desire to be authentic also resonates in the construction of historical veracity of the narrative and in costumes as a pedagogical tool to create embodied memories. This interplay between narrative and costume is needed at the risk of objects remaining inanimate (Samuel 384). Objects, Raphael Samuel writes, must be “restored to their original habitat, or some lifelike replica of it, if they are to be intelligible in their period setting” (Samuel 384). This is precisely what re-enactors do with costume and props, resulting in the re-enactment of events “in such a way as to convey the lived experience of the past.” (Samuel 384). Yet these re-enactors have not lived experiences of the war, and hence prosthetically embody memories of the past. The desire for authenticity structurally returned in the interviews I conducted with the community members. Thus, the whole performance is produced with the community’s underlying desire to be as authentic as possible with the main focus on their costumes and attributes. This is common for historical re-enactors as they are able to “describe their clothing and equipment in great detail, for the authentic object is deeply bound up with the way history might feel” (Gapps 398). Stephen Gapps goes even further by suggesting that “like historians, reenactors not only tell stories but also cite evidence: the footnote to the historian is the authentic (recreated) costume to the reenactor” (398). The costume is a means to construct a memory narrative, to perform a memory, for re-enactors. Costume is thus a mnemonic device and the central argument has to do with ‘the image’. An analysis of the community presents conflicting statements on the exact role of authenticity. There is not a clear course for it as it reveals a jumping nature. There are multiple authenticities and veracity is only one of its intentions. During the re-enactments, costume and prop are the things that enable claims about authenticity. In the photographs on social media, the affordances show something different. What appears to be more important than historiography or studying an authentic past, for instance, is the so-called ‘image’ of historical re-enactment. This has an equivocal and concomitant meaning in that it means image as a resemblance of the past; image as an impression to others; and image as visual reproduction. Image, thus, crosses boundaries between re-enactment and photographic representation. It is through conventions of authenticity that re-enactors comprehend, translate, and appreciate one another’s creativity. Through a desire for authenticity, the past is made concrete and perceptible. Yet, interestingly this ‘authenticity’ does not only refer to the re-enactment itself, but extends to the photographs they publish and circulate via their Instagram account, or what the re-enactor Mas Nicholas (M, 18, high school student) called “the image later”. When I interviewed Mas Nicholas, I asked him whether a uniform or gun could be part of the teatrikal when it does not resemble those from that historical period. “Don’t do it. Don’t do it.”, he answered, “It will merusak citra nanti (“ruin the image later”)”. Authenticity and Authority over the Past The drive for authenticity also plays a role in selecting “one or more best pictures” for their personal social media. During the teatrikal, many photographs are taken and they present a careful selection publicly via their Instagram account. When modern items such as mobile phones are spotted, the re-enactors deem the photographs as “foto bocor” (“leaky photos”), because the present seeps in. Similarly, in previous teatrikals, smiling passerby and pens forgotten in pockets of costumes have made the photo “bocor” (“leak”) or “mengurangi nilai keindahan foto” (“reduce the value of the beauty of the photo)”. Besides the importance of re-enactment and costume in their photos, their Instagram page also constructs a discourse of authenticity by using Instagram’s affordances and through the content of the photographs. Social media affordances can be seen as the perceived range of possible actions linked to the features of a social media platform (Bucher and Helmond 3). On the basis of such an understanding, three patterns can be discerned with which a discourse of historical accuracy is constructed, which invokes historical veracity. The first pattern is constructed through the use of a filter, making photos black and white. This is a common technique in popular culture to simulate the look of historical photographs. It is also used in the second pattern that evokes authenticity: the re-enactment of historical photographs. Again, the Instagram filter is used to create a sense of authenticity, but memory is also actively embodied by positioning themselves similarly to the people on the original photo as well as copying the dress of the original photographed people. The last pattern that can be recognised is the portrayal of the community’s ostensible secondary activities. These range from visiting independence museums to clean weapons in the collections and taking detailed pictures of them; cleaning of monuments dedicated to the Indonesian War of Independence in fear of neglect; performing teatrikals at schools to educate the public; and conversing with the Chief of Staff of the Indonesian Air Force signifying military approval. All whilst dressed in historical costume. This shows that there is no clear distinction between how the teatrikals are staged in costume and the activities beyond it. The images of these activities function as an additional argument for a claim to truth. It displays a further engagement with history and shows their relation with authoritative persons and institutions, constructing them too as authoritative. The image constructed on Instagram is one of diligent volunteers, thorough researchers, and good patriots. In all, this validates the re-enactors and their re-enactments. Costumes are thus continuously used in the discursive image of historical re-enactment. In their use of Instagram’s affordances and the careful selection of photos, media is used to perform a specific memory that combines local and national identity formation. A key aspect of this mediated culture of remembrance is how it is grounded in the concrete location that is Yogyakarta. The Indonesian historical re-enactments by Komunitas D45 are an example of such regional remembrance, producing local memory from the region of Yogyakarta. The secondary activities in particular underscore the politics of remembrance. It is a feeling, explicitly communicated by several community members, that the role of Yogyakarta in national history is underplayed when it comes to the Indonesian War of Independence. In particular, the idea that the Serangan Umum was not only an important battle for the city of Yogyakarta, but for the whole nation, as Indonesia put itself on the world map due to the battle. Authenticity and authority over the past is combined here into one event. The ‘Image’ of Indonesian Historical Re-Enactment I have tried to illustrate how Indonesian historical re-enactment forms performative memories through costume and media. Komunitas D45 constructs an idea of authenticity through the look and feel of their costumes. Moreover, in the way in which they position themselves through media, authenticity is constructed by black and white imagery, re-enactments of historical photographs, and their secondary activities. With this authenticity, Komunitas D45 creates a discourse of historical accuracy. But how do embodied memories and mediated memories come together? There is no clear divide between embodiment and mediated memories as they are folded into each other for the re-enactors. Embodiment and mediated memory are two parts of the same coin. That coin being a mnemonic image-event. Re-enactment (costume) together with how it is subsequently presented (media) can be considered as what Karin Strassler has called an “image-event”, that is, “a political process set in motion when a specific image or set of images erupts onto and intervenes in a social field, becoming a focal point of discursive and affective engagement across diverse publics” (9-10). The circulating depictions of the Serangan Umum, both through costume and media, constitute an unfolding mnemonic image-event that negotiates with democratic ideals from Indonesia’s Reformasi movement such as “openness, accountability, authenticity, the free circulation of information, and popular participation” (9). In short, Komunitas D45 deals with the complex question of how to remember the Indonesian War of Independence. Strassler’s emphasis on the political in image-events, “in which images become the material ground of generative struggles to bring a collectivity into view and give shape to its future”, not only relates to the past, but also the present (10). Both the local Yogyakartan and national Indonesian past during the Indonesian War of Independence are remembered simultaneously through the historical re-enactments. Authenticity in clothing and in the constructed online narrative is used as a tool for authority over the image of historical re-enactment in its threefold meaning: the likeness of the past they re-enact; how others perceive their re-enactment; and how they circulate the re-enactment to others. Thus, while Indonesian historical re-enactment searches authenticity in the past, it performs prosthetic memories for the future. Acknowledgements The research for this article was funded by a ‘PhD in the Humanities’ grant from the Dutch Research Council (NWO). References Agnew, Vanessa, Jonathan Lamb, and Juliane Tomann (eds.). The Routledge Handbook of Reenactment Studies: Key Terms in the Field. London: Routledge, 2019. Ahimsa-Putra, Heddy Shri. “Remembering, Misremembering and Forgetting: The Struggle over Serangan Oemoem 1 Maret 1949 in Yogyakarta, Indonesia.” Contestations of Memory in Southeast Asia. Eds. Roxana Waterson and Kwok Kian-Woon. Singapore: NUS P, 2012. 156-182. Arps, Arnoud. “An Animated Revolution: The Remembrance of the 1945 Battle of Surabaya in Indonesian Animated Film.” Southeast Asian Media Studies 2.1 (2020): 101-117. Bal, Mieke. “Introduction.” Acts of Memory: Cultural Recall in the Present. Eds. Mieke Bal, Jonathan Crewe, and Leo Spitzer. Hanover: University Press of New England, 1999. viii-xvii. Bruns, Axel. Blogs, Wikipedia, Second Life and Beyond: From Production to Produsage. New York: Peter Lang, 2008. Bucher, Taina, and Anne Helmond. “The Affordances of Social Media Platforms.” The SAGE Handbook of Social Media. Eds. Jean Burgess, Thomas Poell, and Alice Marwick. London: SAGE, 2018. 1-41. Gapps, Stephen. “Mobile Monuments: A View of Historical Reenactment and Authenticity from Inside the Costume Cupboard of History.” Rethinking History 13.3 (2009): 395-409. Irawanto, Budi. “Spectacularity of Nationalism: War, Propaganda and Military in Indonesian Cinema during the New Order Era.” Southeast Asia on Screen: From Independence to Financial Crisis (1945-1998). Eds. Gaik Cheng Khoo, Thomas Barker, and Mary J. Ainslie. Amsterdam: Amsterdam UP, 2020. 111-130. Landsberg, Alison. Prosthetic Memory. The Transformation of American Remembrance in the Age of Mass Culture. New York: Columbia UP, 2004. Plate, Liedeke, and Anneke Smelik (eds.). Performing Memory in Art and Popular Culture. New York: Routledge, 2013. Samuel, Raphael. Theatres of Memory: Past and Present in Contemporary Culture. London: Verso, 1994. Strassler, Karen. Demanding Images: Democracy, Mediation, and the Image-Event in Indonesia. Durham: Duke UP, 2020. Zurbuchen, Mary. “Historical Memory in Contemporary Indonesia.” Beginning to Remember: The Past in the Indonesian Present. Singapore: NUS P, 2005. 3-37.
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"Motion Pictures." SMPTE Journal 94, no. 4 (April 1985): 369–81. http://dx.doi.org/10.5594/j14054.

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"MOTION PICTURES." Communication Booknotes Quarterly 31, no. 1 (March 2000): 43–54. http://dx.doi.org/10.1207/s15326896cbq3101_10.

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"MOTION PICTURES." Communication Booknotes Quarterly 31, no. 2 (June 2000): 138–44. http://dx.doi.org/10.1207/s15326896cbq3102_11.

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