Academic literature on the topic 'Concurrent stochastic game'
Create a spot-on reference in APA, MLA, Chicago, Harvard, and other styles
Consult the lists of relevant articles, books, theses, conference reports, and other scholarly sources on the topic 'Concurrent stochastic game.'
Next to every source in the list of references, there is an 'Add to bibliography' button. Press on it, and we will generate automatically the bibliographic reference to the chosen work in the citation style you need: APA, MLA, Harvard, Chicago, Vancouver, etc.
You can also download the full text of the academic publication as pdf and read online its abstract whenever available in the metadata.
Journal articles on the topic "Concurrent stochastic game"
Shirmohammadi, Mahsa. "A Beginner's Tutorial on Strategy Complexity in Stochastic Games." ACM SIGLOG News 9, no. 4 (October 2022): 27–43. http://dx.doi.org/10.1145/3583660.3583666.
Full textYoon, Sungroh, Seil Lee, and Seong-Jun Oh. "Stochastic Modeling and Concurrent Simulation of the Game of Golf." ETRI Journal 31, no. 6 (December 4, 2009): 809–11. http://dx.doi.org/10.4218/etrij.09.0209.0257.
Full textNashed, Samer, and Shlomo Zilberstein. "A Survey of Opponent Modeling in Adversarial Domains." Journal of Artificial Intelligence Research 73 (January 14, 2022): 277–327. http://dx.doi.org/10.1613/jair.1.12889.
Full textBouyer, Patricia, Nicolas Markey, and Daniel Stan. "Stochastic Equilibria under Imprecise Deviations in Terminal-Reward Concurrent Games." Electronic Proceedings in Theoretical Computer Science 226 (September 13, 2016): 61–75. http://dx.doi.org/10.4204/eptcs.226.5.
Full textChatterjee, Krishnendu, Luca de Alfaro, and Thomas A. Henzinger. "Strategy improvement for concurrent reachability and turn-based stochastic safety games." Journal of Computer and System Sciences 79, no. 5 (August 2013): 640–57. http://dx.doi.org/10.1016/j.jcss.2012.12.001.
Full textKwiatkowska, Marta, Gethin Norman, David Parker, and Gabriel Santos. "Automatic verification of concurrent stochastic systems." Formal Methods in System Design, January 22, 2021. http://dx.doi.org/10.1007/s10703-020-00356-y.
Full textEtessami, Kousha, and Mihalis Yannakakis. "Recursive Concurrent Stochastic Games." Logical Methods in Computer Science 4, no. 4 (November 11, 2008). http://dx.doi.org/10.2168/lmcs-4(4:7)2008.
Full textBaouya, Abdelhakim, Brahim Hamid, Levent Gürgen, and Saddek Bensalem. "Rigorous security analysis of RabbitMQ Broker with Concurrent Stochastic Games." Internet of Things, March 2024, 101161. http://dx.doi.org/10.1016/j.iot.2024.101161.
Full textKwiatkowska, Marta, Gethin Norman, and David Parker. "Probabilistic Model Checking and Autonomy." Annual Review of Control, Robotics, and Autonomous Systems 5, no. 1 (December 6, 2021). http://dx.doi.org/10.1146/annurev-control-042820-010947.
Full textDissertations / Theses on the topic "Concurrent stochastic game"
Bordais, Benjamin. "Concurrent two-player antagonistic games on graphs." Electronic Thesis or Diss., université Paris-Saclay, 2023. http://www.theses.fr/2023UPASG072.
Full textWe study games played by two players, Player A and Player B, on a graph. Starting from a state of the graph, the players interact to move from state to state. This induces an infinite sequence of states, which is mapped to a value in [0, 1] by a measurable payoff function. Player A (resp. B) tries to maximize (resp. minimize) the expected value of this payoff function.Turn-based games, i.e. games where at each state only one player chooses a (probability distribution over) successor state, enjoy many nice properties.For instance, in all deterministic win/lose turn-based games, from each state,one of the players has a winning strategy. In addition, in finite turn-based parity games, both players have positional optimal strategies from each state.By contrast, concurrent games, i.e. games where at each state both players interact concurrently, i.e. simultaneously, to generate a probability distributionover successor states, behave much more poorly. Indeed, there are very simple deterministic concurrent parity games such that: neither player has a winning strategy; neither player has an optimal strategy, even a stochastic one. Inaddition, when optimal strategies do exist, they may require infinite memory. The goal of this dissertation is to give significant insight on how concurrent games behave. To do so, we study the notion of game form. Game forms arethe mathematical objects that describe the (local) interactions of the players at each state of a concurrent game. Game forms are defined by a set of local strategies per player, a set of outcomes and a function mapping a pair of one local strategy per player to a probability distribution over outcomes. Generally,in the literature on concurrent games, local interactions are standard (finite)game forms: the sets of local strategies are distributions over underlying (finite) sets of actions. In this dissertation, we define and study more general gameforms, which we call arbitrary game forms. Some of the results we prove hold even with arbitrary local interactions, the others use a standard assumption onthe local interactions involved.First, we prove general results on concurrent games, with very few assumptions on the payoff functions and local interactions involved. In particular, we consider a crucial result on concurrent games: Martin's result on Blackwell determinacy, which can be stated as follows. Consider a concurrent game whereall local interactions are standard finite. From each state, there is a value u in[0, 1] such that Player A's (resp. B's) strategies can guarantee that the expected value of the measurable payoff function is above (resp. below) any threshold below (resp. above) u. We generalize this result to games with arbitrary gameforms. We deduce from this generalization other results on concurrent games,possibly using standard local interactions, which could not have been obtained directly from the original result by Martin. We also prove other results on concurrent games, in particular results related to subgame optimal strategies.Second, we study how finite-state concurrent parity games behave in termsof existence and nature of (almost and/or subgame) optimal strategies, with very few assumptions on the local interactions involved.Third, we define subsets of concurrent games that enjoy some of the nice properties of turn-based games while being more general than turn-based games.These subsets are constructed via local-global transfers, which is a novel approach. Specifically, given a desirable property on concurrent games, we first characterize the game forms that ensure that all simple games using them aslocal interactions satisfy this property. Thus, we characterize the game formsthat behave well individually. We then show that all concurrent games that use these game forms as local interactions also satisfy this property. Thus, we show that these game forms also behave well collectively, hence globally
Stan, Daniel. "Stratégies randomisées dans les jeux concurrents." Thesis, Université Paris-Saclay (ComUE), 2017. http://www.theses.fr/2017SACLN011/document.
Full textWe study games played on graphs by an arbitrary number of players withnon-zero sum objectives. The players representagents (programs, processes or devices) that can interact to achieve their ownobjectives as much as possible. Solution concepts, as Nash Equilibrium, forsuch optimal plays,need not exist when restricting topure deterministic strategies, even with simple reachability or safetyobjectives. The symmetry induced by deterministic behavioursmotivates the studies where eitherthe players or the environment can use randomization. In the first case, weshow that classical concepts are undecidable with a fixednumber of agents and propose computable approximations.In the second case, we studyrandomization as a reasonable policy for scheduling an arbitrary number ofprocesses
Abada, Ibrahim. "Modélisation des marchés du gaz naturel en Europe en concurrence oligopolistique : le modèle GaMMES et quelques applications." Thesis, Paris 10, 2012. http://www.theses.fr/2012PA100043/document.
Full textThis thesis studies the evolution of the natural gas markets in Europe, until 2035, using optimization theory tools. The model we develop, named GaMMES, is based on an oligopolistic description of the markets. Its main advantages are the following: we consider an important level of detail in the economic structure of the gas chain and we endogenously take into account long-term contracts in the upstream as well as energy substitution between gas, oil, and coal in the demand. In the first part of this thesis, we study the issue of security of supply in Europe and the conditions under which it is necessary to regulate the gas markets that are strongly dependent on foreign imports. Three case studies are then presented, regarding the level of dependence and the markets' specificities: the German gas trade of the 1980s and the current Spanish and Bulgarian markets. We study in particular the evolution of the markets' outcome as a function of the supply disruption probability and the kind of regulation to implement in order to maximize the social welfare. In the second part, we develop a system dynamics model in order to capture fuel substitution between oil, coal, and natural gas. Our approach allows one to calculate a new functional form of the demand function for natural gas that contains energy substitution and consumption inertia effects due to end-users' investments. In the third part, we take advantage of our demand function and use it in a partial equilibrium model of natural gas markets in Europe. The GaMMES model, when written as a complementarity problem, describes the principal gas chain actors as well as their strategic interactions and market power. It was applied to the northwestern European gas trade to analyze the evolution of consumption, spot and long-term contract prices and volumes, production, and natural gas dependence, until 2035. In the last part, we present a stochastic extension of the GaMMES model in order to study the impact of the strong Brent price fluctuation on the gas markets. An econometric analysis allowed us to calculate the probability law of the oil price, when taken as a random variable, in order to construct the scenario tree and estimate its weights. Our results show how uncertainty changes the strategic behavior, in particular for the long-term contracting activity. Finally, the value of the stochastic solution is calculated to quantify the importance of taking into account randomness in the optimization programs of the gas chain actors
Book chapters on the topic "Concurrent stochastic game"
Kwiatkowska, Marta, Gethin Norman, David Parker, and Gabriel Santos. "Correlated Equilibria and Fairness in Concurrent Stochastic Games." In Tools and Algorithms for the Construction and Analysis of Systems, 60–78. Cham: Springer International Publishing, 2022. http://dx.doi.org/10.1007/978-3-030-99527-0_4.
Full textBordais, Benjamin, Patricia Bouyer, and Stéphane Le Roux. "Subgame Optimal Strategies in Finite Concurrent Games with Prefix-Independent Objectives." In Lecture Notes in Computer Science, 541–60. Cham: Springer Nature Switzerland, 2023. http://dx.doi.org/10.1007/978-3-031-30829-1_26.
Full textEtessami, Kousha, and Mihalis Yannakakis. "Recursive Concurrent Stochastic Games." In Automata, Languages and Programming, 324–35. Berlin, Heidelberg: Springer Berlin Heidelberg, 2006. http://dx.doi.org/10.1007/11787006_28.
Full textKwiatkowska, Marta, Gethin Norman, David Parker, and Gabriel Santos. "Automated Verification of Concurrent Stochastic Games." In Quantitative Evaluation of Systems, 223–39. Cham: Springer International Publishing, 2018. http://dx.doi.org/10.1007/978-3-319-99154-2_14.
Full textBasset, Nicolas, Marta Kwiatkowska, and Clemens Wiltsche. "Compositional Controller Synthesis for Stochastic Games." In CONCUR 2014 – Concurrency Theory, 173–87. Berlin, Heidelberg: Springer Berlin Heidelberg, 2014. http://dx.doi.org/10.1007/978-3-662-44584-6_13.
Full textKiefer, Stefan, Richard Mayr, Mahsa Shirmohammadi, and Patrick Totzke. "Memoryless Strategies in Stochastic Reachability Games." In Taming the Infinities of Concurrency, 225–42. Cham: Springer Nature Switzerland, 2024. http://dx.doi.org/10.1007/978-3-031-56222-8_13.
Full textGripon, Vincent, and Olivier Serre. "Qualitative Concurrent Stochastic Games with Imperfect Information." In Automata, Languages and Programming, 200–211. Berlin, Heidelberg: Springer Berlin Heidelberg, 2009. http://dx.doi.org/10.1007/978-3-642-02930-1_17.
Full textKwiatkowska, Marta, Gethin Norman, David Parker, and Gabriel Santos. "PRISM-games 3.0: Stochastic Game Verification with Concurrency, Equilibria and Time." In Computer Aided Verification, 475–87. Cham: Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-53291-8_25.
Full textChatterjee, Krishnendu, and Thomas A. Henzinger. "Strategy Improvement for Stochastic Rabin and Streett Games." In CONCUR 2006 – Concurrency Theory, 375–89. Berlin, Heidelberg: Springer Berlin Heidelberg, 2006. http://dx.doi.org/10.1007/11817949_25.
Full textKwiatkowska, Marta, Gethin Norman, David Parker, and Gabriel Santos. "Multi-player Equilibria Verification for Concurrent Stochastic Games." In Quantitative Evaluation of Systems, 74–95. Cham: Springer International Publishing, 2020. http://dx.doi.org/10.1007/978-3-030-59854-9_7.
Full textConference papers on the topic "Concurrent stochastic game"
Gutierrez, Julian, Lewis Hammond, Anthony W. Lin, Muhammad Najib, and Michael Wooldridge. "Rational Verification for Probabilistic Systems." In 18th International Conference on Principles of Knowledge Representation and Reasoning {KR-2021}. California: International Joint Conferences on Artificial Intelligence Organization, 2021. http://dx.doi.org/10.24963/kr.2021/30.
Full text