Dissertations / Theses on the topic 'Computer mediated communication (CMC)'
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Franz, Heike. "How computer mediated communication affects information overload in distributed teams." Thesis, Henley Business School, 1999. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.266546.
Full textCamacho, Rossana. "Developing Writing Fluency Through Synchronous Computer-Mediated Communication." BYU ScholarsArchive, 2008. https://scholarsarchive.byu.edu/etd/1673.
Full textShahzad, Eram, and Junaid Khan. "Role of Computer Mediated Communication (CMC) in growing trading organization in Pakistan." Thesis, Linnéuniversitetet, Institutionen för datavetenskap, fysik och matematik, DFM, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-18061.
Full textZitzen, Michaela. "Topic shift markers in asynchronous and synchronous computer mediated communication (CMC)." [S.l. : s.n.], 2004. http://deposit.ddb.de/cgi-bin/dokserv?idn=970670788.
Full textTsai, Su-Hsun. "Features of English in CMC and their implications for language learning." Thesis, University College London (University of London), 2001. http://discovery.ucl.ac.uk/10020367/.
Full textSze, Pui-shan Carol, and 史佩珊. "Using computer-mediated communication (CMC) to enhance students' participation in group discussion." Thesis, The University of Hong Kong (Pokfulam, Hong Kong), 2003. http://hub.hku.hk/bib/B29604515.
Full textEljarn, Hatana Hannan. "Computer mediated communication, social networking sites & maintaining relationships." Thesis, University of Manchester, 2015. https://www.research.manchester.ac.uk/portal/en/theses/computer-mediated-communication-social-networking-sites-and-maintaining-relationships(14a3c8f9-a6a7-4acd-833f-42b4c9b9bc7d).html.
Full textWilson, Martina E. "Learning and teaching online : structuring computer-mediated communication systems to support interaction at a distance." Thesis, Open University, 2002. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.247054.
Full textMali, Zoliswa Olga. "Exploring communication strategy use by learners of isiZulu in synchronous computer-mediated communication (S-CMC)." Diss., University of Iowa, 2007. http://ir.uiowa.edu/etd/142.
Full textYates, Simeon J. "The textuality of computer-mediated communication : speech, writing and genre in CMC discourse." Thesis, Open University, 1993. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.359488.
Full textUrias-Barker, Zelina. "Public School Educators' Use of Computer-Mediated Communication." Thesis, University of North Texas, 2000. https://digital.library.unt.edu/ark:/67531/metadc2688/.
Full textVerrijdt, Andrew. "Exploring adolescents' views of the impact of computer-mediated communication (CMC) on their lives." Thesis, Stellenbosch : University of Stellenbosch, 2009. http://hdl.handle.net/10019.1/1901.
Full textENGLISH ABSTRACT: Computer-Mediated Communication (CMC) refers to any form of communication that can only be achieved through the use of a computer. This includes such diverse means as e-mail, MXit, Facebook, MySpace and Twitter. Many of these forms of communication have become extremely popular within the past few years. Research internationally has shown that adolescents rapidly adopt new technologies, but there is very little research on how this process is impacting South African adolescents. This leaves parents, educators and academics without adequate information about the advantages and dangers of adolescent CMC use. The aim of the study was to investigate the views of adolescents around the topic of CMC. The central research question related to adolescents‟ views of the impact of CMC on their lives. Sub questions related to the reasons behind the popularity of CMC, the advantages of CMC use, the effect of CMC use on language, schoolwork and relationships, the dangers of using CMC and the use of CMC for bullying. The study was of qualitative design and was guided by a constructivist theoretical framework. A qualitative design was chosen because it was felt that qualitative methodology is most suited to investigating the subjective experiences of participants, and thus answering the research questions. Two focus groups participated and three semi-structured interviews were conducted with grade 11 learners from a Cape Town private school. Focus groups were used because this was felt to be an effective means to gather the opinions of multiple participants at once. Individual interviews were used as a means to supplement the focus groups and thus increase the trustworthiness of the study. A semi-structured approach was chosen for the interviews because this allowed the researcher to probe specific areas of interest and thus gather further data on these areas. The focus groups and interviews were audio recorded and the recordings transcribed. Content analysis was performed on the transcriptions. After several rounds of coding, the codes that occurred most often within and across the focus groups and interviews formed the basis for thematic analysis. Several central themes around CMC use emerged from this analysis. The most central of these related to the importance the participants placed on ease of use, and the speed at which CMC can satisfy their desires. Further issues related to how CMC can have both positive and negative effects on relationships and the various dangers of CMC use. Something that recurred throughout the analysis was the idea that a CMC can, in a sense, form a semi-permeable barrier between users. These barriers allow a user to control their communications with others, typically allowing users to express whatever they wish to express while restricting possible negative effects of their communication. A model of adolescent CMC use was created that was based on these findings.
AFRIKAANSE OPSOMMING: Rekenaar-bemiddelde kommunikasie (Computer-Mediated Communication of CMC) verwys na enige vorm van kommunikasie wat slegs met behulp van rekenaargebruik kan plaasvind. Dit omvat „n verskeidenheid metodes soos e-pos, MXit, Facebook, MySpace en Twitter. Vele sulke kommunikasiemiddele het oor die afgelope aantal jare uiters gewild geraak. Navorsing op internasionale vlak het getoon dat nuwe tegnologie snel deur adolessente aangeneem word, maar weinig navorsing is nog onderneem oor hoedanige impak hierdie proses op Suid-Afrikaanse adolessente het. Dit beteken dat ouers, opvoeders en akademici onvoldoende inligting oor die voordele en gevare van adolessente se gebruik van rekenaar-bemiddelde kommunikasie het. Die doel van die studie was om die uitkyk van adolessente in verband met die gebruik van rekenaar-bemiddelde kommunikasie te ondersoek. Die sentrale navorsingsvraagstuk het verband gehou met adolessente se opinies oor die impak van rekenaar-bemiddelde kommunikasie op hul lewens. Ondergeskikte vrae het verband gehou met redes vir die gewildheid van rekenaar-bemiddelde kommunikasie, die voordele van die gebruik daarvan, die effek van rekenaar-bemiddelde kommunikasie op taalgebruik, skoolwerk en verhoudings, die gevare van die gebruik van rekenaar-bemiddelde kommunikasie en die gebruik daarvan om ander te treiter. Die studie het van „n kwalitatiewe ontwerp gebruik gemaak en het binne „n konstruktiwistiese teoretiese raamwerk plaasgevind. Die kwalitatiewe ontwerp is gekies omdat die kwalitatiewe metodologie as die mees geskikte metodologie vir die ondersoek van subjektiewe ervarings van deelnemers, en dus vir die beantwoording van die navorsingsvrae, beskou is. Twee fokusgroepe het aan die ondersoek deelgeneem en drie semigestruktureerde onderhoude is met graad 11 leerders van „n private skool in Kaapstad gevoer. Fokusgroepe is gebruik omdat dit as „n doeltreffende metode vir die onmiddellike verkryging van die menings van „n verskeidenheid deelnemers beskou is. Indiwiduele onderhoude is gevoer om die fokusgroepe aan te vul en die betroubaarheid van die studie te verhoog. „n Semi-gestruktureerde benadering is vir die onderhoude gekies omdat dit die navorser in staat gestel het om areas van spesifieke belang meer deurdringend te ondersoek en daardeur verdere inligting oor hierdie areas in te samel. Die fokusgroepe en onderhoude is op band opgeneem en die opnames is getranskribeer. Inhoudsontleding van die transkripsies is uitgevoer. Na verskeie rondtes kodering, is die kodes wat met die grootste reëlmaat binne en oor die fokusgroepe en onderhoude heen voorgekom het, as basis vir tematiese ontleding gebruik. Verskeie sentrale temas rondom die gebruik van rekenaar-bemiddelde kommunikasie het uit hierdie ontleding na vore gekom. Die mees sentrale hiervan het verband gehou met die belangrikheid van gebruiksgemak vir deelnemers en die snelheid waarmee rekenaar-bemiddelde kommunikasie verlangens tevrede stel. Verdere kwessies het verband gehou met hoe rekenaar-bemiddelde kommunikasie „n positiewe sowel as „n negatiewe effek op verhoudings kan hê en met die onderskeie gevare van die gebruik van rekenaar-bemiddelde kommunikasie. „n Idee wat by herhaling gedurende die ontleding na vore getree het, was dat rekenaar-bemiddelde kommunikasie op „n manier „n semi-deurdringbare versperring tussen gebruikers daarvan vorm. Hierdie versperring laat die gebruiker toe om beheer oor kommunikasie met ander uit te oefen; dit laat tipies toe dat gebruikers uitdrukking gee aan enigiets wat hulle wil oordra terwyl dit terselfdertyd moontlik is om „n moontlike negatiewe uitwerking van die kommunikasie te bekamp. „n Model van adolessente se gebruik van rekenaar-bemiddelde kommunikasie is op die grondslag van hierdie bevindings gesk
Daly, Caroline. "The impact of text-based computer-mediated communication (CMC) on teachers' professional learning (TPL)." Thesis, University College London (University of London), 2008. http://discovery.ucl.ac.uk/10007367/.
Full textHolton, Carolyn F. "The impact of computer mediated communication systems monitoring on organizational communications content." [Tampa, Fla] : University of South Florida, 2008. http://purl.fcla.edu/usf/dc/et/SFE0002440.
Full textColombo, Simone. "Computer-Mediated Communication as Situated Phenomenon in Massive Multiplayer Online Servers : A Minecraft-based investigation." Thesis, Umeå universitet, Institutionen för psykologi, 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:umu:diva-185133.
Full textI föreliggande studie så undersöks datormedierad kommunikation (CMC) som fenomen baserat iMMO-servrar (Massive Multiplayer Online). Detta utförs genom det populära TV-spelet Minecraft. Tidigare forskning har fokuserat på CMC utan att överväga olika servrar som faktorer. Resultatet av föreliggande studie indikerar att online-servern väsentligen hör ihop med den digitala miljön, där den kontextuella kommunikationen sker. Datainsamling skedde från fyra servrar som har överensstämmande spellägen. Totalt 11 658 chatmeddelanden samlades in samt analyserades genom innehållsanalys vilket baserades på ordfrekvens. Koder utvecklades och sorterades i tre förutbestämda kategorier: socioemotionell positiv, socioemotionell negativ och ”task area”. Resultatet indikerar att kommunikationen skiljde sig signifikant mellan servrar. Dessutom såvarierade kommunikationen mellan de två veckorna av insamlade data på tre av fyra servrar. Framtida forskning rörande CMC bör vidare överväga serverns roll. Därutöver bör det sociala konstrukt som framkommit ur MMO-servrar vidare utforskas.
Conkar, T. M. "'CLIMATE' for MULTIVIEW : an add-on framework for use in the analysis and development of CMC based virtual environments." Thesis, University of York, 1999. http://ethos.bl.uk/OrderDetails.do?uin=uk.bl.ethos.326546.
Full textKraus, Natasha. "Identities of the Anonymous: A Quantitative Analysis of Identity Construction in Computer Mediated Communication." Scholarship @ Claremont, 2015. http://scholarship.claremont.edu/scripps_theses/621.
Full textWotipka, Crystal DeAnn. "Embracing the screen of mediated environments : an exploration of the buffer effect's role in communication surrounding transgressions." Diss., University of Iowa, 2016. http://ir.uiowa.edu/etd/3234.
Full textShamsudin, Sarimah. "Computer-mediated communication (CMC) and English for specific purposes (ESP) : an investigation of the use of synchronous CMC to meet the needs of computer science students." Thesis, University of Warwick, 2008. http://wrap.warwick.ac.uk/2586/.
Full textLutzky, Ursula, and Andrew Kehoe. ""Your blog is (the) shit". A corpus linguistic approach to the identification of swearing in computer mediated communication." John Benjamins Publishing Company, 2016. http://dx.doi.org/10.1075/ijcl.21.2.02lut.
Full textLee, Ju Young. "The effect of computer-mediated communication (CMC) interaction on L2 vocabulary acquisition a comparison study of CMC interaction and face-to-face interaction /." [Ames, Iowa : Iowa State University], 2009. http://gateway.proquest.com/openurl?url_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:dissertation&res_dat=xri:pqdiss&rft_dat=xri:pqdiss:1468105.
Full textBurge, Jamika D. "Communication of Emotion in Mediated and Technology-Mediated Contexts: Face-to-Face, Telephone, and Instant Messaging." Diss., Virginia Tech, 2007. http://hdl.handle.net/10919/28010.
Full textPh. D.
Frisk, Irina. "A Linguistic Analysis of Peer-review Critique in Four Modes of Computer-mediated Communication." Doctoral thesis, Mittuniversitetet, Avdelningen för humaniora, 2016. http://urn.kb.se/resolve?urn=urn:nbn:se:miun:diva-26741.
Full textWeaver, Cathy M. "What encourages student participation in online discussions." University of Southern Queensland, Faculty of Education, 2005. http://eprints.usq.edu.au/archive/00001523/.
Full textHamzah, Masputeriah. "Facilitating second language acquisition (SLA) through computer-mediated communication (CMC) in an English for Civil Engineering (ECE) environment." Thesis, Edith Cowan University, Research Online, Perth, Western Australia, 2003. https://ro.ecu.edu.au/theses/1304.
Full textKuznekoff, Jeffrey H. "The Online Presentation of Self: Re-examining Goffman's Presentation of Self Across Contemporary CMC Contexts." Ohio University / OhioLINK, 2012. http://rave.ohiolink.edu/etdc/view?acc_num=ohiou1335883419.
Full textAtkins, Anthony B. "Mixed Media Richness and Computer-Mediated Communications." Thesis, Virginia Tech, 2006. http://hdl.handle.net/10919/31794.
Full textMedia Richness Theory (Daft & Lengel, 1984, 1986) defines the richness of a communication medium in terms of its ability to reduce uncertainty and equivocality. According to Daft and Lengelâ s task-media fit hypothesis, communications are most effective and satisfying when the media richness matches the level of uncertainty and equivocality in a task.
Social presence is the perceived ability of a medium to transmit the social cues that lead to a sense that the medium is â warm, personal, sensitive, and sociableâ (Short, Williams, & Christie, 1976). Social presence has been suggested to be a predictor of user satisfaction for computer-mediated communications (CMC), and has been used as measure of media richness in previous studies (Rice, 1993; Yoo & Alavi, 2001).
This study examined the effects of communication medium and task equivocality on task performance, communication effectiveness and sense of social presence. Pairs of participants were required to complete high and low equivocality collaborative tasks while communicating with each other using CMC. The communication media varied between participants. During some sessions, participants received and transmitted the same media (video-only or text-only). In other cases, participants transmitted text and received video or vice-versa.
From the recorded transcripts of each user session was extracted task performance in terms of task time-to-complete and communication effectiveness in terms of the frequency of communication breakdowns. Based on the task-media fit hypothesis, it was expected that task performance and communication effectiveness would be affected by the interaction between communication medium and task equivocality. For the most part, task-media fitness was not confirmed. Only one of the four hypotheses supporting task-media fitness was confirmed for time-to-complete, and none of the four hypotheses supporting task-media-fitness was confirmed for communication breakdown frequency. In the overall analysis of time to complete, Medium was found to have had a significant effect. Sending and receiving text was significantly slower than all other tested media. Sending and receiving video was significantly faster than all other tested media combinations.
After completing each task, participants completed a short questionnaire designed to measure the sense of social presence using the original scales developed by Short and Christie. The sense of social presence reported in video communications was significantly higher for all scales than the sense of social presence reported in mixed-richness environments. The sense of social presence reported in text communications was only significantly lower than mixed-richness environments for one scale, with no significant difference for all other scales.
Master of Science
Watts, Christina. "Exploring Experiences of Information Overload: The Influence of Computer-Mediated Communication in the Workplace." Thesis, Université d'Ottawa / University of Ottawa, 2016. http://hdl.handle.net/10393/35062.
Full textKost, Claudia R. "An investigation of the effects of synchronous computer-mediated communication (CMC) on interlanguage development in beginning learners of German: Accuracy, proficiency, and communication strategies." Diss., The University of Arizona, 2004. http://hdl.handle.net/10150/280518.
Full textFernández, Julieta. "The language functions of tipo in Argentine vernacular." ELSEVIER SCIENCE BV, 2017. http://hdl.handle.net/10150/626125.
Full textAyers, Michael D. "CollectiveIdentity.org: Collective Identity in Online and Offline Feminist Activist Groups." Thesis, Virginia Tech, 2001. http://hdl.handle.net/10919/33518.
Full textMaster of Science
Kristoffersen, Sofia. "Conversational Rituals in Computer- Mediated Communication : A Qulaitative Study of Discussion Forums." Thesis, Högskolan i Halmstad, Sektionen för humaniora (HUM), 2014. http://urn.kb.se/resolve?urn=urn:nbn:se:hh:diva-25588.
Full textWollam, Ashley J. "Facebook: Encouraging Authentic or Inauthentic Identity Construction?" Marietta College Honors Theses / OhioLINK, 2008. http://rave.ohiolink.edu/etdc/view?acc_num=marhonors1210787596.
Full textKo, Chao-Jung. "Early-stage French as a foreign language in Taiwan : a case study involving L2 oral proficiency, motivation and social presence in synchronous computer mediated communication (CMC)." Thesis, University of Edinburgh, 2010. http://hdl.handle.net/1842/7818.
Full textHudson, James M. "The Role of Chatrooms in Facilitating Learning Behaviors in Small Group Discussions." Diss., Georgia Institute of Technology, 2006. http://hdl.handle.net/1853/10441.
Full textMcGlynn, Joseph. "More connections, less connection: An examination of the effects of computer-mediated communication on relationships." Thesis, University of North Texas, 2006. https://digital.library.unt.edu/ark:/67531/metadc5449/.
Full textVandeyar, Kaminthia. "A systemic analysis of postgraduate students' experiences of computer mediated communication in a Web-based learning environment." Diss., Pretoria : [S.n.], 2004. http://upetd.up.ac.za/thesis/available/etd-09062005-140257/.
Full textAkayoglu, Sedat. "An Analysis Of Text Based Cmc Of Advanced Efl Learners In Second Life." Phd thesis, METU, 2012. http://etd.lib.metu.edu.tr/upload/12614173/index.pdf.
Full textAltun (2008) was used for negotiation of meaning and the taxonomy prepared by Rourke, Anderson, Garrison and Archer (2001) was used for social presence. Finally, the words uttered by each student were counted and the equality of turn distribution of the students was measured using Gini Coefficient. At the end of the study, it was found that the most frequently used social presence function was &ldquo
expression of emotions&rdquo
and the least frequently used function was &ldquo
quoting from others&rsquo
messages&rdquo
. In terms of negotiation of meaning functions, the most frequently used function was &ldquo
confirmation&rdquo
and the least frequently used function was &ldquo
reply vocabulary&rdquo
. As for the third research question, the numbers of the words uttered by the students were counted and Gini Coefficient was calculated. At the end of this analysis, it was seen that there was equality in all sessions in terms of turn distribution of the students as it was hypothesized in literature. The findings of this study might be helpful for students, educators and researchers who are willing to attend to and design language courses in Second Life. They might better understand the context.
Lind, Adam. "Chat Language : In the continuum of speech and writing." Thesis, Linnéuniversitetet, Institutionen för språk och litteratur, SOL, 2012. http://urn.kb.se/resolve?urn=urn:nbn:se:lnu:diva-21444.
Full textYale, Robert Nathan. "INSTANT MESSAGING COMMUNICATION: A QUANTITATIVE LINGUISTIC ANALYSIS." Oxford, Ohio : Miami University, 2007. http://rave.ohiolink.edu/etdc/view?acc%5Fnum=miami1183663224.
Full textFoglé, Emma. "Vikten av gemensamt avslut vid datorförmedlad kommunikation i en lärandemiljö : En studie om att reducera det sociotekniska glappet vid flexibel undervisning via videokonferens." Thesis, University of Skövde, School of Humanities and Informatics, 2010. http://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-4165.
Full textI rapporten undersöks problemställningen ”Hur kan teorin om Gemensam grund och specifikt ”gemensamt avslut” bidra till en ökad förståelse för betydelsen av social interaktion i flexibel undervisning via datorförmedlad kommunikation?” i en fallstudie med fokus på videokonferenssystem vilka används i lärandemiljöer. Resultaten som framkom tydliggjorde att då ett sociotekniskt glapp uppstår tvingas studenterna att skapa alternativa strategier för att kunna uppnå just det här gemensamma avslutet. Därmed uppvisar också resultaten att drivkraften att uppnå gemensamt avslut inte endast är stark vid kommunikation som sker ansikte mot ansikte utan även vid datorförmedlad kommunikation. Fallstudiens resultat kan därmed ses som ett bidrag till grundforskningen i det att betydelsen av att uppnå gemensamt avslut vid datorförmedlad kommunikation uppvisas, vilket också förstärker betydelsen av Clarks (1996) teori om gemensam grund. Vidare har resultaten från fallstudien också använts för tillämpad forskning då designkonsekvenser tagits fram vilka beskriver hur videokonferenssystem i lärandemiljöer bör utformas för att studenter lättare ska kunna uppnå gemensamt avslut via systemen. Med hjälp av dessa designkonsekvenser kan det sociotekniska glappet reduceras och därigenom skapa ett framgångsrikt lärande för studenter vilka studerar via flexibelt lärande.
Carvalho, Marcio Marconato de. "Discussões on-line: estratégias argumentativas em debates na internet." Universidade de São Paulo, 2008. http://www.teses.usp.br/teses/disponiveis/8/8142/tde-30072008-132100/.
Full textThis investigation aims to describing and analysing how debates carried out by means of the worldwide computer web operate. The corpus encompasses three discussions collected at the Internet, covering different discursive genres (the discussion list, the chat with invited guests and the electronic forum), developed by two large providers used in Brazil, i.e. America On-line (AOL) and Universo On-line (UOL). Besides focusing on the description of the three digital genres selected, the research is centered on the observation of how internet users interact and which strategies are employed by them while debating a specific topic. Within this universe, little do we know of how the argumentative act - essential in the realm of communication - operates. Since interaction is processed via an electronic channel, and speakers are not actually in contact, the argumentative game takes up specific characteristics. Because it presents peculiar production conditions, the speech within the virtual media often requires non-linguistic elements - rather essential in utterances whose functions might be to influence others, show emotion, convince, persuade, etc As is the case in every interactional process, the ones described here cannot be parted from their specific production contexts, thus, this research\'s investigation of the digital network, in order to be familiar with this mediator of communication processes and consequent \"founder\" of several discursive genres - called digital genres.
Dainas, Ashley R. "Keep Calm and Study Memes." Case Western Reserve University School of Graduate Studies / OhioLINK, 2015. http://rave.ohiolink.edu/etdc/view?acc_num=case1428085991.
Full textWright, Mary Elisabeth. "Pragmatic Quotation Use in Online Yelp Reviews and its Connection to Author Sentiment." BYU ScholarsArchive, 2016. https://scholarsarchive.byu.edu/etd/6210.
Full textAldén, Joakim. "Hedging Rule Discussions : A study on hedging and emoticons in an online board game discussion forum." Thesis, Högskolan Dalarna, Engelska, 2019. http://urn.kb.se/resolve?urn=urn:nbn:se:du-30536.
Full textSchrock, Andrew. "MYSPACE OR OURSPACE: A MEDIA SYSTEM DEPENDENCY VIEW OF MYSPACE." Master's thesis, University of Central Florida, 2006. http://digital.library.ucf.edu/cdm/ref/collection/ETD/id/4023.
Full textM.A.
Nicholson School of Communication
Sciences
Communication
Kavetsky, Jennifer A. "Men Behaving (not so) Badly: Interplayer Communication in World of Warcraft." Bowling Green State University / OhioLINK, 2008. http://rave.ohiolink.edu/etdc/view?acc_num=bgsu1213989105.
Full textDarics, Erika. "Instant messaging in work-based virtual teams : the analysis of non-verbal communication used for the contextualisation of transactional and relational communicative goals." Thesis, Loughborough University, 2012. https://dspace.lboro.ac.uk/2134/11880.
Full textYusuf, Adewale. "Challenges associated with effective task execution in a Virtual Learning Environment: A case study of Graduate Students of a University." Thesis, Blekinge Tekniska Högskola, Institutionen för kreativa teknologier, 2017. http://urn.kb.se/resolve?urn=urn:nbn:se:bth-14058.
Full textAgerberg, Alexandra. "Im Zwiegespräch mit dem Computer : ICT und digitale Kompetenzen zur Förderung und zur Motivation der Sprachentwicklung von Lernern einer Fremdsprache mit Focus auf die mündliche Sprachentwicklung." Thesis, Högskolan Dalarna, Tyska, 2018. http://urn.kb.se/resolve?urn=urn:nbn:se:du-28000.
Full text