Journal articles on the topic 'Computer art'
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Mason, C. "Computer Art." ITNOW 53, no. 2 (February 25, 2011): 32–33. http://dx.doi.org/10.1093/itnow/bwq254.
Mason, C. "Computer Art." ITNOW 53, no. 3 (May 1, 2011): 32. http://dx.doi.org/10.1093/itnow/bwr014.
Mason, C. "Computer Art." ITNOW 53, no. 4 (July 1, 2011): 32–33. http://dx.doi.org/10.1093/itnow/bwr030.
Mason, C. "Computer Art." ITNOW 53, no. 5 (August 31, 2011): 32–33. http://dx.doi.org/10.1093/itnow/bwr046.
Wilson, Stephen, and Herbert W. Franke. "Computer Graphics: Computer Art." Leonardo 19, no. 4 (1986): 348. http://dx.doi.org/10.2307/1578386.
Kunii, Tosiyasu L., and Herbert W. Franke. "Computer graphics — Computer art." Visual Computer 2, no. 3 (July 1986): 131–33. http://dx.doi.org/10.1007/bf01900322.
Venturelli, Suzete. "Computer art: software art design." ANIAV - Revista de Investigación en Artes Visuales, no. 8 (March 31, 2021): 79. http://dx.doi.org/10.4995/aniav.2021.14944.
Tamblyn, Christine. "Computer Art as Conceptual Art." Art Journal 49, no. 3 (1990): 253. http://dx.doi.org/10.2307/777116.
Pickover, Clifford A. "Is Computer Art Really Art?" Idealistic Studies 23, no. 1 (1993): 75–85. http://dx.doi.org/10.5840/idstudies19932318.
Tamblyn, Christine. "Computer Art as Conceptual Art." Art Journal 49, no. 3 (September 1990): 253–56. http://dx.doi.org/10.1080/00043249.1990.10792699.
Clements, Robert D. "Adolescents' Computer Art." Art Education 38, no. 2 (March 1985): 6. http://dx.doi.org/10.2307/3192836.
Smith, Brian Reffin. "Beyond Computer Art." Leonardo. Supplemental Issue 2 (1989): 39. http://dx.doi.org/10.2307/1557942.
Gunpinar, Erkan, Sagit Asman, and Gershon Elber. "Computer Sand Art." Computer-Aided Design and Applications 18, no. 1 (May 22, 2020): 1–23. http://dx.doi.org/10.14733/cadaps.2021.1-23.
Magnenat-Thalmann, Nadia. "Computer Art Forum." Visual Computer 6, no. 4 (July 1990): 242. http://dx.doi.org/10.1007/bf02341049.
Thalmann, Nadia Magnenat. "Computer Art Forum." Visual Computer 2, no. 4 (August 1986): 261. http://dx.doi.org/10.1007/bf01900350.
Magnenat-Thalmann, Nadia. "Computer Art Forum." Visual Computer 10, no. 6 (June 1994): 360–61. http://dx.doi.org/10.1007/bf01900832.
Thalmann, Nadia Magnenat. "Computer art forum." Visual Computer 9, no. 1 (January 1992): 57–58. http://dx.doi.org/10.1007/bf01901029.
Magnenat-Thalmann, Nadia. "Computer art forum." Visual Computer 3, no. 6 (November 1988): 389. http://dx.doi.org/10.1007/bf01901196.
Thalmann, Nadia Magnenet. "Computer art forum." Visual Computer 4, no. 5 (September 1988): 277. http://dx.doi.org/10.1007/bf01901283.
Magnenat-Thalmann, Nadia. "Computer art forum." Visual Computer 6, no. 1 (January 1990): 50. http://dx.doi.org/10.1007/bf01902629.
Magnenat-Thalmann, Nadia. "Computer art forum." Visual Computer 4, no. 4 (July 1988): 223. http://dx.doi.org/10.1007/bf01887595.
Magnerat-Thalmann, Nadia. "Computer art forum." Visual Computer 3, no. 3 (October 1987): 170. http://dx.doi.org/10.1007/bf01962898.
Thalmann, Nadia Magnenat. "Computer art forum." Visual Computer 5, no. 5 (September 1989): 324. http://dx.doi.org/10.1007/bf01914790.
Magnenat-Thalmann, Nadia. "Computer Art Forum." Visual Computer 2, no. 5 (September 1986): 327. http://dx.doi.org/10.1007/bf02020434.
Magnenat-Thaimann, Nadia. "Computer Art Forum." Visual Computer 3, no. 1 (February 1987): 57. http://dx.doi.org/10.1007/bf02153651.
Magnenat-Thalmann, Nadia. "Computer art forum." Visual Computer 3, no. 2 (August 1987): 109. http://dx.doi.org/10.1007/bf02153667.
Magnenat-Thalmann, Nadia. "Computer art forum." Visual Computer 5, no. 4 (July 1989): 259. http://dx.doi.org/10.1007/bf02153754.
Thalmann, Nadia Magnenat. "Computer art form." Visual Computer 4, no. 6 (November 1988): 348. http://dx.doi.org/10.1007/bf01908879.
Magnenat-Thatmann, Nadia. "Computer art forum." Visual Computer 4, no. 3 (May 1988): 172. http://dx.doi.org/10.1007/bf01908900.
Scott, Tony. "Computer-Mediated Art Education: Extending the Paradigm of Computer Art." Arts Education Policy Review 94, no. 1 (October 1992): 27–33. http://dx.doi.org/10.1080/10632913.1992.9940921.
Oberquelle, Horst, and Oskar Beckmann. "Beckmann's Studio Computers Specified for Early Computer Art." IEEE Annals of the History of Computing 30, no. 3 (July 2008): 20–31. http://dx.doi.org/10.1109/mahc.2008.40.
Wright, Richard. "The Image in Art and 'Computer Art'." Leonardo. Supplemental Issue 2 (1989): 49. http://dx.doi.org/10.2307/1557944.
Yong-Qin, Liu, and Hu Nong. "Computer Art in China." Leonardo 22, no. 2 (1989): 264. http://dx.doi.org/10.2307/1575242.
Greenfield, Gary R. "The Next Computer Art." Leonardo 32, no. 4 (August 1999): 339–43. http://dx.doi.org/10.1162/002409499553352.
Falco, Charles M. "Computer Vision and Art." IEEE Multimedia 14, no. 2 (April 2007): 8–11. http://dx.doi.org/10.1109/mmul.2007.31.
Shamir, Lior, and Jane A. Tarakhovsky. "Computer analysis of art." Journal on Computing and Cultural Heritage 5, no. 2 (July 2012): 1–11. http://dx.doi.org/10.1145/2307723.2307726.
Schwartz, Lillian. "The Art Historian's Computer." Scientific American 272, no. 4 (April 1995): 106–11. http://dx.doi.org/10.1038/scientificamerican0495-106.
Sasaki, Mutsuko K., and Tateaki Sasaki. "Techniques in computer art." Visual Computer 2, no. 2 (May 1986): 106–11. http://dx.doi.org/10.1007/bf01900319.
Huitric, Herve, and Monique Nahas. "Experiments in computer art." Visual Computer 2, no. 3 (July 1986): 166–68. http://dx.doi.org/10.1007/bf01900328.
Kammerer-Luka, G. "Architecture — related computer art." Visual Computer 2, no. 3 (July 1986): 187–88. http://dx.doi.org/10.1007/bf01900337.
Owen, John. "Computer art and graphics." Computers & Education 9, no. 2 (January 1985): 141. http://dx.doi.org/10.1016/0360-1315(85)90036-3.
Beigie, Darin. "Computer-Generated Fractal Art." Mathematics Teaching in the Middle School 10, no. 6 (February 2005): 262–69. http://dx.doi.org/10.5951/mtms.10.6.0262.
Lehman, James D. "Ward's Computer Clip Art: Rat Anatomy.Ward's Computer Clip Art: Plant Micro-Anatomy." Quarterly Review of Biology 70, no. 4 (December 1995): 554. http://dx.doi.org/10.1086/419264.
Manovich, Lev. "Friendly Alien: Object and Interface." Artifact 1, no. 1 (March 1, 2007): 30–32. http://dx.doi.org/10.1386/art.1.1.30_1.
Ursyn, Anna. "Computer art graphics integration of art and science." Learning and Instruction 7, no. 1 (March 1997): 65–86. http://dx.doi.org/10.1016/s0959-4752(96)00011-4.
You, Juan. "Application of Computer Network of Virtual Reality in Design of Art." Applied Mechanics and Materials 644-650 (September 2014): 3178–80. http://dx.doi.org/10.4028/www.scientific.net/amm.644-650.3178.
Pan, Yue. "Application of Computer Visual Art in Digital Media Art." Journal of Physics: Conference Series 1961, no. 1 (July 1, 2021): 012059. http://dx.doi.org/10.1088/1742-6596/1961/1/012059.
Hubbard, Guy, and M. Resch. "Computer Art in Context: SIGGRAPH '89 Art Show Catalog." Studies in Art Education 32, no. 4 (1991): 250. http://dx.doi.org/10.2307/1320878.
Fabris, Annateresa. "Waldemar Cordeiro: Computer Art Pioneer." Leonardo 30, no. 1 (1997): 27. http://dx.doi.org/10.2307/1576372.
Peterson, I. "The Art of Computer Graphics." Science News 132, no. 6 (August 8, 1987): 87. http://dx.doi.org/10.2307/3972142.