Academic literature on the topic 'Comics'
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Journal articles on the topic "Comics"
Kasmana, K., and E. N. Hikmah. "The Representation Concept of Hell Punishment in Islamic Teachings in the comic Indahnya Taman Surga, Pedihnya Siksa Neraka." Proceeding of International Conference on Business, Economics, Social Sciences, and Humanities 1 (December 1, 2020): 679–92. http://dx.doi.org/10.34010/icobest.v1i.231.
Full textAnderson, Brianna. "Revolutionary paratext and critical pedagogy in Nathan Hale’s One Dead Spy." Studies in Comics 11, no. 1 (July 1, 2020): 127–46. http://dx.doi.org/10.1386/jem_00018_1.
Full textAnderson, Brianna. "Revolutionary paratext and critical pedagogy in Nathan Hale’s One Dead Spy." Studies in Comics 11, no. 1 (July 1, 2020): 127–46. http://dx.doi.org/10.1386/stic_00018_1.
Full textSutanto, Shienny Megawati, and Marina Wardaya. "THE PARADIGM SHIFT OF COMIC AS STORYTELLING MEDIA." Journal of Visual Communication Design 5, no. 1 (September 28, 2021): 61–75. http://dx.doi.org/10.37715/vcd.v5i1.2290.
Full textDewanty, Via Luviana, Dewi Kusrini, and Renindra Atsilah Putri. "Literature Review: Penggunaan Komik dalam Pembelajaran Bahasa Asing untuk Pengembangan Media Ajar Bahasa Jepang Berfokus pada Bentuk dan Tampilan Komik." Chi'e: Journal of Japanese Learning and Teaching 10, no. 1 (March 27, 2022): 1–10. http://dx.doi.org/10.15294/chie.v10i1.48541.
Full textSutanto, Shienny Megawati, and Marina Wardaya. "THE PARADIGM SHIFT OF COMIC AS STORYTELLING MEDIA." VCD 5, no. 1 (July 13, 2021): 57–70. http://dx.doi.org/10.37715/vcd.v5i1.2685.
Full textSetiyawan, Doni, Evelyne Henny Lukitasari, and Arif Yulianto. "Perancangan Komik Digital Wayang Hanoman." JURNAL KEMADHA 13, no. 1 (April 27, 2023): 51–70. http://dx.doi.org/10.47942/ke.v13i1.1396.
Full textJumiati, Annisa, Mochamad Aviandy, and Silva Tenrisara Pertiwi Isma. "Identitas Budaya Pada Tokoh Pahlawan Dalam Komik «БЕСОБОЙ» [BESOBOY] Yang Diterbitkan Bubble Comics." Populis : Jurnal Sosial dan Humaniora 8, no. 2 (December 14, 2023): 158. http://dx.doi.org/10.47313/pjsh.v8i2.2641.
Full textLent, John A. "Comics and Comic Art." Communication Booknotes 22, no. 5 (September 1991): 108–11. http://dx.doi.org/10.1080/10948009109488004.
Full textScanlon, Meaghan. "Canadian Comic Books at Library and Archives Canada." Papers of The Bibliographical Society of Canada 56, no. 1/2 (July 16, 2019): 37–51. http://dx.doi.org/10.33137/pbsc.v56i1/2.30363.
Full textDissertations / Theses on the topic "Comics"
Reina, Strehl Giada, and Rodríguez Felipe Duarte. "Comics Bang." Tesis, Universidad de Chile, 2015. http://repositorio.uchile.cl/handle/2250/132897.
Full textAutor no envia autorización del texto completo de su documento (Parte II)
[Parte I] Concentración AFE: estratégico y de mercados -- [Parte II] Concentración AFE organizativo - financiero.
Para el mundo de los negocios resultan bastante lejanos los cómics. Sin mucho espacio a duda, para el ejecutivo promedio no deja de ser una atracción pasajera para sus hijos, o tal vez la película de moda para ir a ver el fin de semana y seguramente una actividad propia de “nerds”. Pero cuando nos vamos interiorizando, y podemos observar por ejemplo, que el título más vendido de la historia, The Amazing Spiderman N° 583 (Sí el número 583, se vende hace casi 50 años!) vendió sólo en Estados Unidos, durante enero y febrero de 2009, más de 530 mil unidades, reportando para Marvel, la editorial dueña de los derechos, más de 2 millones de dólares, la percepción cambia y ya no resulta tan insignificante. Ahora bien, cualquier observador inexperto diría fácilmente, “pero esos datos son de Estados Unidos y no tienen nada que ver con nuestra realidad”, no deja de tener razón. Es evidente que nuestro país para cualquier negocio es menor, especialmente si es de nicho. No obstante, resulta llamativo que según la biografía revisada1 al año 2011, el 1% de la población nacional lee comics diariamente. Siendo conservadores, ya que aquel estudio no tenía ese fin, y considerando solo la ciudad de Santiago, el tamaño del mercado es superior a 70 mil personas. Según la encuesta que realizamos para conocer más de ellos, gastan cerca de $ 1.000 millones de pesos al año. Pero, ¿Que podríamos hacer distinto para captar la atención en este mercado? La verdad es que en Santiago no sería tan difícil. Fanáticos y aficionados del cómic solo son atendidos por 8 tiendas “especialistas”, que a la luz de una visita presencial a cada una de ellas, y según la confirmación que nos dieron los resultados de nuestra investigación, tienen características que no se condicen con lo que ellos quieren: atención deficiente, poca variedad de títulos y mala ubicación. En consecuencia, la idea de Comics Bang! es ofrecer una propuesta distinta a lo que hay en la actualidad en el mercado, poniendo a disposición de los consumidores la posibilidad de arrendar comics y participar de una batería de actividades ad hoc, en un espacio acogedor y tecnológico, para mejorar y hacer más llamativa la experiencia en la tienda. Con personal experto, pero amable y cercano, con mayor variedad de títulos disponibles de los que tienen en sus estanterías la competencia relevante y una ubicación ideal en pleno corazón de Providencia (en Calle Suecia a pasos del metro Los Leones) de fácil acceso y en un barrio comercial. Comics Bang! tiene una clara estrategia de diferenciación, donde sus esfuerzos y capacidades están dirigidos a dos públicos: el experto en cómics, que ya tiene un camino en este mundo y que prefiere comprar los títulos y participar de actividades periódicamente, pero también al principiante, que ve en el arriendo una oportunidad para aumentar su capacidad de leer títulos y conocimiento. Se pretende construir una relación con el cliente vinculante a través de la página web y de las redes sociales y por esta vía se intenta conseguir posicionamiento de marca y dar a conocer los atributos de la tienda. A pesar de que el equipo de trabajo será reducido, contaremos de manera ineludible con un Community Manager para enfatizar el interés de la empresa en darse a conocer y marcar tendencia en este ámbito. Respecto a la composición de la industria, no existen amenazas importantes y si ellas se materializaran, creemos contar con las habilidades y recursos suficientes para afrontarlas y superarlas. El equipo gestor cuenta con expertos en cómics, con el bagaje de haber trabajado en los distintos estamentos del negocio. La evaluación económica financiera del negocio considera un horizonte de cinco años para todas las proyecciones, teniendo como resultados relevantes para un inversión de 178.846.706 millones de pesos, un VAN de $268.008.621, con una TIR de 41,45%. Estos datos nos permiten concluir que es absolutamente recomendable llevar a cabo el proyecto, tenemos la convicción que la rentabilidad proyectada es sostenible y suficientemente atractiva para quienes deseen invertir en un emprendimiento no convencional pero seguro.
Bahls, Gislaine Aparecida. "Astonishing comics." reponame:Repositório Institucional da UFSC, 2013. https://repositorio.ufsc.br/handle/123456789/107102.
Full textMade available in DSpace on 2013-12-05T23:13:03Z (GMT). No. of bitstreams: 1 319145.pdf: 5115420 bytes, checksum: bb9e06fecdcca643b083f7d6a44bf22f (MD5) Previous issue date: 2013
Stan Lee co-created in 1963 the X-Men; comics characters who in consequence of developing super-powers at puberty due to natural genetic evolution suffer society?s prejudice. In their analysis of the X-Men Trilogy X-Men (Bryan Singer 2000); X2: X-Men United (Bryan Singer 2003); and X-Men: the Last Stand (Brett Ratner 2006); through a Disability Studies perspective Michael M. Chemers (2004), Ramona Ilea (2009), Martin Mantle (2007), and Jennifer Rinaldi (2008) argue that mutants can be understood as social characterizations of disability. This investigation studies whether this affirmation also holds true for mutants depicted in X-Men comics. I will analyze the comics storylines God Loves, Man Kills (Marvel Graphic Novel # 05) and Gifted (Astonishing X-Men # 01 - 06) ? on which X2: X-Men United and X-Men: the Last Stand were based respectively.
Stan Lee foi o co-criador, em 1964, dos X-Men, personagens de histórias em quadrinhos os quais, em conseqüência de desenvolverem super-poderes na puberdade, são alvos do preconceito da sociedade. Ao analisar a Trilogia dos filmes dos X-Men - X-Men (Bryan Singer 2000); X2: X-Men United (Bryan Singer 2003); e X-Men: The Last Stand (Brett Ratner 2006); a partir de uma perspective de Estudos sobre Deficiência. Michael M. Chemers (2004), Ramona Ilea (2009), Martin Mantle (2007), e Jennifer Rinaldi (2008) argumentam que os mutantes podem ser compreendidos como caracterizações sociais de deficiência. Este estudo investiga se esta afirmação também é válida para os mutantes presentes nas histórias em quadrinhos dos X-Men. As linhas narrativas a serem analisadas são: God Loves, Man Kills (Marvel Graphic Novel 05) e Gifted (Astonishing X-Men # 01 - 06); nas quais foram baseados X2: X-Men United e X-Men: the Last Stand respectivamente.
Samanci, Ozge. "Embodying comics reinventing comics and animation for a digital performance /." Diss., Atlanta, Ga. : Georgia Institute of Technology, 2009. http://hdl.handle.net/1853/29630.
Full textCommittee Chair: Mazalek, Alexandra; Committee Member: Bolter, Jay; Committee Member: Knospel, Kenneth; Committee Member: Murray, Janet; Committee Member: Winegarden, Claudia Rebola. Part of the SMARTech Electronic Thesis and Dissertation Collection.
Little, Ben. "Comic books, politics and readers : the influence of the 2000AD group of comics creators on the formation of Anglo-American comics culture." Thesis, Middlesex University, 2011. http://eprints.mdx.ac.uk/8089/.
Full textHague, Ian. "Experiencing comics : a multisensory approach to the comic strip and related forms." Thesis, University of Chichester, 2012. http://eprints.chi.ac.uk/574/.
Full textBahamonde, O. Javier. "Web comics: aprendizaje en cuadritos: comics on line complementarios al aprendizaje." Tesis, Universidad de Chile, 2006. http://repositorio.uchile.cl/handle/2250/100826.
Full textJatta, Kölin David. "Comics in Education; Can Comics Facilitate Reading Comprehension for ESL learners." Thesis, Malmö högskola, Fakulteten för lärande och samhälle (LS), 2021. http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-41499.
Full textDay, Kenna Alise. "Crazier than Sack of Ferrets!: Deadpool as the Post-Watchmen Superhero." Thesis, Virginia Tech, 2015. http://hdl.handle.net/10919/75308.
Full textMaster of Arts
Shamsavari, Sina. "Gay comics and queer male comics in America : history, conventions and challenges." Thesis, King's College London (University of London), 2015. https://kclpure.kcl.ac.uk/portal/en/theses/gay-comics-and-queer-male-alternative-comics-in-america(710bfb57-7e92-4806-9a9c-c13f51a2cdcc).html.
Full textRAMOS, ANDRE DE FREITAS. "DIGITAL COMICS: THE VISUAL LANGUAGE OF THE COMIC BOOKS AND THE DIGITAL PARADIGM." PONTIFÍCIA UNIVERSIDADE CATÓLICA DO RIO DE JANEIRO, 2017. http://www.maxwell.vrac.puc-rio.br/Busca_etds.php?strSecao=resultado&nrSeq=30279@1.
Full textCOORDENAÇÃO DE APERFEIÇOAMENTO DO PESSOAL DE ENSINO SUPERIOR
PROGRAMA DE SUPORTE À PÓS-GRADUAÇÃO DE INSTS. DE ENSINO
A pesquisa parte do princípio de que as histórias em quadrinhos constituem um importante meio de entretenimento e comunicação. Em decorrência da característica de mesclar imagem e texto como nenhuma outra forma de arte, se desenvolveram em um nicho próprio. Considera-se que a linguagem das HQs evolui a partir da estrutura de códice com seu sistema de páginas. Detentora de uma linguagem visual própria percebe-se na contemporaneidade, transformações com o advento das tecnologias. Atualmente, podem ser lidas em dispositivos móveis agregando incrementos ao se aproximar de outras mídias. Diante deste novo paradigma digital atinge nível de mobilidade que o computador pessoal não permitia, propondo um novo nicho de expressão e produção artística. Com foco na fruição e leitura em plataformas digitais, a pesquisa traça um panorama dos principais aplicativos de distribuição e leitura enquanto analisa títulos e narrativas específicas. Também aborda a evolução da linguagem visual das histórias em quadrinhos, contemplando a transposição para o mundo digital na internet e aspectos relacionados com a adaptação para os dispositivos móveis.
This research is based on the principle that comics represent an important form of entertainment and communication. Due to its capability to combine image and text like no other art form, it establishes itself as a unique means of expression. We could determine that its configuraton originates from pages of a códex structure. Since it holds its own specific visual language. Nowadays comics can be read on mobile devices more elements in connection with other media. On account of these new digital paradigms comics reach a mobility level that the personal computer alone coudn t offer, opening up new áreas of expression and artistic creativity. Considering its utilization in digital platforms, this study presents a outline of the main applications in its circulation and reading, trying at the same time to analyze titles and specific characteristics. It also covers the evolution of the visual language in comics, including its transposition to the digital world of the interner as well as other aspects related to the adaptation to the mobile devices.
Books on the topic "Comics"
Rupertinum, Salzburger Landessammlungen, and Museum der Moderne Salzburg Mönchsberg, eds. Kino & Comics: Comic-Helden im Film. Salzburg: Museum der Moderne Salzburg, 2007.
Find full textJamie, Hepburn, and Tramway Theatre, eds. Tramway comics: Strange & bizarre comic strips! Glasgow: [The Editor?], 1991.
Find full textGehrig, Anette, and Christian Gasser. Comics Deluxe!: Das Comic-Magazin Strapazin. Basel: Christoph Merian Verlag, 2012.
Find full textCash, Sherae Elaine. Comics & More Comics MY COMIC INTERIORS. Independently Published, 2019.
Find full textNikorth, Jeff. My Super Comic : Comics Book Templates: Marvel Comics / Marvel Comics Collection / Spiderman Comics / Comic Book Collections . Independently Published, 2021.
Find full textComic Book History of Comics: Comics for All. Idea & Design Works, LLC, 2018.
Find full textGalleries, Heritage Auction. Comics and Comic Art. Heritage Auction Galleries, 2006.
Find full textComic diorama: Collected comics. Marieta, Georgia: Top Shelf Productions, 2009.
Find full textKavya Comics: Poetic Comic Series. India: Freelance Talents, 2011.
Find full textIger, J. Comic Book Preserves Jungle Comics. Blackthorne Pub, 1985.
Find full textBook chapters on the topic "Comics"
Earle, Harriet E. H. "Introduction." In Comics, 1–11. Abingdon, Oxon; New York, NY: Routledge, 2021.: Routledge, 2020. http://dx.doi.org/10.4324/9780429317484-1.
Full textEarle, Harriet E. H. "Definitions and mechanics." In Comics, 12–32. Abingdon, Oxon; New York, NY: Routledge, 2021.: Routledge, 2020. http://dx.doi.org/10.4324/9780429317484-2.
Full textEarle, Harriet E. H. "Histories." In Comics, 33–61. Abingdon, Oxon; New York, NY: Routledge, 2021.: Routledge, 2020. http://dx.doi.org/10.4324/9780429317484-3.
Full textEarle, Harriet E. H. "Going global." In Comics, 62–92. Abingdon, Oxon; New York, NY: Routledge, 2021.: Routledge, 2020. http://dx.doi.org/10.4324/9780429317484-4.
Full textEarle, Harriet E. H. "Cultures and commodities." In Comics, 93–117. Abingdon, Oxon; New York, NY: Routledge, 2021.: Routledge, 2020. http://dx.doi.org/10.4324/9780429317484-5.
Full textEarle, Harriet E. H. "Journalism." In Comics, 118–39. Abingdon, Oxon; New York, NY: Routledge, 2021.: Routledge, 2020. http://dx.doi.org/10.4324/9780429317484-6.
Full textEarle, Harriet E. H. "Drawing lives." In Comics, 140–66. Abingdon, Oxon; New York, NY: Routledge, 2021.: Routledge, 2020. http://dx.doi.org/10.4324/9780429317484-7.
Full textEarle, Harriet E. H. "Conclusion." In Comics, 167–78. Abingdon, Oxon; New York, NY: Routledge, 2021.: Routledge, 2020. http://dx.doi.org/10.4324/9780429317484-8.
Full textKnigge, Andreas C. "Comics." In Kindlers Literatur Lexikon (KLL), 1–28. Stuttgart: J.B. Metzler, 2020. http://dx.doi.org/10.1007/978-3-476-05728-0_22952-1.
Full textCarter, James Bucky. "Comics." In Encyclopedia of Adolescence, 460–68. New York, NY: Springer New York, 2011. http://dx.doi.org/10.1007/978-1-4419-1695-2_277.
Full textConference papers on the topic "Comics"
Sachdeva, Ragav, and Andrew Zisserman. "The Manga Whisperer: Automatically Generating Transcriptions for Comics." In 2024 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 12967–76. IEEE, 2024. http://dx.doi.org/10.1109/cvpr52733.2024.01232.
Full textWang, Zhengyang, Xusheng Du, Tsukasa Fukusato, and Haoran Xie. "Interactive Design System for Dynamic Comics from Video Sequence." In 2024 Nicograph International (NicoInt), 83. IEEE, 2024. http://dx.doi.org/10.1109/nicoint62634.2024.00024.
Full textDykes, Thomas, Mark Blythe, Jayne Wallace, James Thomas, and Tim Regan. "RtD Comics." In DIS '16: Designing Interactive Systems Conference 2016. New York, NY, USA: ACM, 2016. http://dx.doi.org/10.1145/2901790.2901821.
Full textChoi, Myung Geol, Kyungyong Yang, Jehee Lee, Jun Mitani, and Takeo Igarashi. "Motion comics." In ACM SIGGRAPH 2011 Talks. New York, New York, USA: ACM Press, 2011. http://dx.doi.org/10.1145/2037826.2037862.
Full textSamanci, Özge, and Anuj Tewari. "GPS comics." In ACM SIGGRAPH 2010 Posters. New York, New York, USA: ACM Press, 2010. http://dx.doi.org/10.1145/1836845.1836871.
Full textBARNOUIN, Christophe, Nathalie BONNIN, Luc DESGARDIN, and SUPINFOCOM. "COMICS TRIP." In ACM SIGGRAPH 2001 video review. New York, New York, USA: ACM Press, 2001. http://dx.doi.org/10.1145/945191.945197.
Full textSamanci, Özge, Yanfeng Chen, and Ali Mazalek. "Tangible comics." In the international conference. New York, New York, USA: ACM Press, 2007. http://dx.doi.org/10.1145/1255047.1255082.
Full textLinek, Stephanie B. "SERIOUS COMICS: INFLUENCE OF BALANCED COMIC FIGURES AND SUBJECTIVE AFFINITIES." In 16th International Conference on Education and New Learning Technologies. IATED, 2024. http://dx.doi.org/10.21125/edulearn.2024.0531.
Full textLedbetter, Brian, Zach Wallace, Adam Harms, Ambareen Siraj, and Laurin Buchanan. "CySCom: Cybersecurity COMics." In 2016 IEEE Conference on Intelligence and Security Informatics (ISI). IEEE, 2016. http://dx.doi.org/10.1109/isi.2016.7745490.
Full textHirata, Nina S. T., Igor S. Montagner, and Roberto Hirata. "Comics image processing." In MANPU '16: First International Workshop on coMics ANalysis, Processing and Understanding. New York, NY, USA: ACM, 2016. http://dx.doi.org/10.1145/3011549.3011560.
Full textReports on the topic "Comics"
PLATONOVA, E. V., and K. A. MYASNIKOVA. THE SPECIFIC TRANSLATION OF ONOMATOPOEIA IN ENGLISH COMICS. Science and Innovation Center Publishing House, April 2022. http://dx.doi.org/10.12731/2077-1770-2021-14-1-3-77-82.
Full textWang, Zezhong, Stephan Gruber, Michelle Levy, and Sheelagh Carpendale. From science to story: communicating permafrost concepts with data comics. International Permafrost Association (IPA), June 2024. http://dx.doi.org/10.52381/icop2024.157.1.
Full textTooman, Tricia, Waraf Al-Yaseen, Damon Herd, Clio Ding, Maria Corrales, and Jaina Teo Lewen. THE COVID ROLLERCOASTER: Multiple and Multi-dimensional Transitions of Healthcare Graduates. Edited by Divya Jindal-Snape, Chris Murray, and Nicola Innes. UniVerse, May 2022. http://dx.doi.org/10.20933/100001247.
Full textRysjedal, Fredrik. Frozen Moments in Motion. Universitetet i Bergen KMD, January 2019. http://dx.doi.org/10.22501/kmd-ar.31524.
Full textKnox, Kyle. Comics and the Complicit Reader: Closure as a Transgressive Technique in Transmetropolitan. Portland State University Library, January 2014. http://dx.doi.org/10.15760/honors.45.
Full textSimancas González, E., and B. Novella Serrano. Del product placement al brand placement: el caso de DC Comics en la sitcom The Big Bang Theory. Revista Latina de Comunicación Social, December 2016. http://dx.doi.org/10.4185/cil2016-063.
Full textБережна, Маргарита Василівна. The Traitor Psycholinguistic Archetype. Premier Publishing, 2022. http://dx.doi.org/10.31812/123456789/6051.
Full textБережна, Маргарита Василівна. The Destroyer Psycholinguistic Archetype. Baltija Publishing, 2021. http://dx.doi.org/10.31812/123456789/6036.
Full textHite, John E., and Jr. Comite River Diversion, Comite River, Louisiana: Hydraulic Model Investigation. Fort Belvoir, VA: Defense Technical Information Center, June 1994. http://dx.doi.org/10.21236/ada282507.
Full textMorgan, David M. COMINT Audio Interface. Fort Belvoir, VA: Defense Technical Information Center, July 1999. http://dx.doi.org/10.21236/ada367846.
Full text